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Prevent Belts under Tunnels from picking up item entities
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parent
ba0e851487
commit
813a1ccaba
2 changed files with 21 additions and 17 deletions
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@ -4,6 +4,8 @@ import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.List;
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import com.simibubi.create.content.contraptions.relays.belt.transport.BeltTunnelInteractionHandler;
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import org.apache.commons.lang3.mutable.MutableBoolean;
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import com.simibubi.create.AllBlocks;
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@ -198,6 +200,8 @@ public class BeltBlock extends HorizontalKineticBlock implements ITE<BeltTileEnt
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return;
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if (!entityIn.isAlive())
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return;
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if (BeltTunnelInteractionHandler.getTunnelOnPosition(worldIn, pos) != null)
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return;
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withTileEntityDo(worldIn, pos, te -> {
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ItemEntity itemEntity = (ItemEntity) entityIn;
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IItemHandler handler = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
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@ -43,7 +43,7 @@ public class BeltTunnelInteractionHandler {
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World world = beltInventory.belt.getWorld();
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boolean onServer = !world.isRemote || beltInventory.belt.isVirtual();
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boolean removed = false;
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BeltTunnelTileEntity nextTunnel = getTunnelOnSegement(beltInventory, upcomingSegment);
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BeltTunnelTileEntity nextTunnel = getTunnelOnSegment(beltInventory, upcomingSegment);
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if (nextTunnel instanceof BrassTunnelTileEntity) {
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BrassTunnelTileEntity brassTunnel = (BrassTunnelTileEntity) nextTunnel;
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@ -124,25 +124,25 @@ public class BeltTunnelInteractionHandler {
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}
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public static void flapTunnel(BeltInventory beltInventory, int offset, Direction side, boolean inward) {
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BeltTunnelTileEntity te = getTunnelOnSegement(beltInventory, offset);
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BeltTunnelTileEntity te = getTunnelOnSegment(beltInventory, offset);
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if (te == null)
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return;
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te.flap(side, inward);
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}
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protected static BeltTunnelTileEntity getTunnelOnSegement(BeltInventory beltInventory, int offset) {
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protected static BeltTunnelTileEntity getTunnelOnSegment(BeltInventory beltInventory, int offset) {
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BeltTileEntity belt = beltInventory.belt;
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if (belt.getBlockState()
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.get(BeltBlock.SLOPE) != BeltSlope.HORIZONTAL)
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return null;
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BlockPos pos = BeltHelper.getPositionForOffset(belt, offset)
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.up();
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if (!(belt.getWorld()
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.getBlockState(pos)
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.getBlock() instanceof BeltTunnelBlock))
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return getTunnelOnPosition(belt.getWorld(), BeltHelper.getPositionForOffset(belt, offset));
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}
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public static BeltTunnelTileEntity getTunnelOnPosition(World world, BlockPos pos) {
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pos = pos.up();
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if (!(world.getBlockState(pos).getBlock() instanceof BeltTunnelBlock))
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return null;
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TileEntity te = belt.getWorld()
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.getTileEntity(pos);
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TileEntity te = world.getTileEntity(pos);
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if (te == null || !(te instanceof BeltTunnelTileEntity))
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return null;
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return ((BeltTunnelTileEntity) te);
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