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Do not disable culling
- Revert change to disable culling when rendering schematics - Remove println in BlockHelper
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2 changed files with 1 additions and 2 deletions
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@ -117,7 +117,7 @@ public class SchematicRenderer {
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poseStack.translate(localPos.getX(), localPos.getY(), localPos.getZ());
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BlockEntity tileEntity = renderWorld.getBlockEntity(localPos);
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dispatcher.renderBatched(state, pos, renderWorld, poseStack, shadeSeparatingWrapper, false, random,
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dispatcher.renderBatched(state, pos, renderWorld, poseStack, shadeSeparatingWrapper, true, random,
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tileEntity != null ? tileEntity.getModelData() : EmptyModelData.INSTANCE);
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poseStack.popPose();
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@ -272,7 +272,6 @@ public class BlockHelper {
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((KineticTileEntity) tile).warnOfMovement();
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tile.load(data);
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}
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System.out.println("");
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}
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try {
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