mirror of
https://github.com/Creators-of-Create/Create.git
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Curses III, extra spooky edition
- Added proper rendering, tooltips, sounds, and particle effects to the bells - Added a crafting recipe for the Peculiar Bell - Added a conversion method for obtaining Cursed Bells - Fixed the soul indicators showing up in non-full blocks
This commit is contained in:
parent
53383dc6a2
commit
82d4a8772d
55 changed files with 1519 additions and 276 deletions
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@ -304,6 +304,7 @@ c17d334e938dcb742550ba8307ca8266a1fc9b49 assets/create/blockstates/paved_weather
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cb23aef25f3106b06c8fa8f152c638bb0d2185d8 assets/create/blockstates/paved_weathered_limestone_slab.json
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cb23aef25f3106b06c8fa8f152c638bb0d2185d8 assets/create/blockstates/paved_weathered_limestone_slab.json
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d62b0992cec1de45dad1f2c273132225f4ef33a0 assets/create/blockstates/paved_weathered_limestone_stairs.json
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d62b0992cec1de45dad1f2c273132225f4ef33a0 assets/create/blockstates/paved_weathered_limestone_stairs.json
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e29e245d06c46dac94fcd0e01a9bf7fa8e02fb87 assets/create/blockstates/paved_weathered_limestone_wall.json
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e29e245d06c46dac94fcd0e01a9bf7fa8e02fb87 assets/create/blockstates/paved_weathered_limestone_wall.json
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7734d96271a199579e3ebb0bebf8bcd1cbec0992 assets/create/blockstates/peculiar_bell.json
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30971f2f76fe56f144178c33ad6bde5fc9fb61c3 assets/create/blockstates/pink_sail.json
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30971f2f76fe56f144178c33ad6bde5fc9fb61c3 assets/create/blockstates/pink_sail.json
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919a79e4a4a5fab0aac3ef48e1c786017d6aa001 assets/create/blockstates/pink_seat.json
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919a79e4a4a5fab0aac3ef48e1c786017d6aa001 assets/create/blockstates/pink_seat.json
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471a3bb474a0ae0453143888d561256cce894e3f assets/create/blockstates/pink_valve_handle.json
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471a3bb474a0ae0453143888d561256cce894e3f assets/create/blockstates/pink_valve_handle.json
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@ -409,20 +410,20 @@ a3a11524cd3515fc01d905767b4b7ea782adaf03 assets/create/blockstates/yellow_seat.j
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7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
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7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
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b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
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b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
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e6152504e06696dd5e67fc7711c8a35a0e89adc1 assets/create/lang/en_ud.json
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e6152504e06696dd5e67fc7711c8a35a0e89adc1 assets/create/lang/en_ud.json
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00337b04d0232065f83af04be1602a4bbca41a9a assets/create/lang/en_us.json
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4d7ec7006116a592c33b7b7af0993928c85d3943 assets/create/lang/en_us.json
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584ba74d18b1bdd51f943c2ef90ceac25df60b4b assets/create/lang/unfinished/de_de.json
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b5dba799882a10acabba2da1364f13c6315a2faf assets/create/lang/unfinished/es_es.json
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18a8e656082e0f34f313d551e32ed57a8f42f5ba assets/create/lang/unfinished/es_es.json
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e120bf71ae293dc52d3c3bce580f62f26342ff70 assets/create/lang/unfinished/es_mx.json
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88da824ad125a1a6914b1e945d17485f97ea1543 assets/create/lang/unfinished/es_mx.json
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1ecb0ec82bb47c06d0aa70a91e8e41ccf6732ac4 assets/create/lang/unfinished/fr_fr.json
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790f6fafb21a2290adbe6da075c9894b4cd9ce9e assets/create/lang/unfinished/fr_fr.json
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e351b0007f1a81b52dc665ee7e602c70674cbb1a assets/create/lang/unfinished/it_it.json
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b3801b0e37c3a93014d0b209b3c20d0eb4982550 assets/create/lang/unfinished/it_it.json
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23356bb29f55045b67593be4b33373a9fdb5321b assets/create/lang/unfinished/ja_jp.json
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190bf21a8e82f264db0e1aa32f0516e43725e725 assets/create/lang/unfinished/ja_jp.json
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237d03e301ec70dfec0e9c1350090f33d362b598 assets/create/lang/unfinished/ko_kr.json
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bb68c5668957aeb7feff85c64adb7ee1beecd076 assets/create/lang/unfinished/ko_kr.json
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8cd5ab5eadc7ef36415af7cc006afae47d0b84eb assets/create/lang/unfinished/nl_nl.json
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4857d98dd044d09780c1dfad653ba62cb1db7c1e assets/create/lang/unfinished/nl_nl.json
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eaa616c53638b79981efb639e5c1774bb71a3b64 assets/create/lang/unfinished/pl_pl.json
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e96765630f6aa460142ac9d59c0ded91e2bb3264 assets/create/lang/unfinished/pl_pl.json
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30bbe746564f86680c352df4bfca0a2b35e26e22 assets/create/lang/unfinished/pt_br.json
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a758699740d59f90dab2858f767d8c170cb1b2c8 assets/create/lang/unfinished/pt_br.json
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01ed0cf0d98ea2c51279419a566218a1d81ae491 assets/create/lang/unfinished/ru_ru.json
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a13cf78eaae1cd494dd350b46753e833e5a85f50 assets/create/lang/unfinished/ru_ru.json
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5dfb89943acd1b569516e95ce35acb0b686aaa41 assets/create/lang/unfinished/zh_cn.json
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77bdd9d870abb3933eec633c454ff2b5b920802d assets/create/lang/unfinished/zh_cn.json
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91b105a5e2a184e27e48be907a4f80ef3123e16f assets/create/lang/unfinished/zh_tw.json
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ea1f932652bd254a592af703801dd3501407277c assets/create/lang/unfinished/zh_tw.json
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487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json
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487a511a01b2a4531fb672f917922312db78f958 assets/create/models/block/acacia_window.json
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b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json
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b48060cba1a382f373a05bf0039054053eccf076 assets/create/models/block/acacia_window_pane_noside.json
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3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json
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3066db1bf03cffa1a9c7fbacf47ae586632f4eb3 assets/create/models/block/acacia_window_pane_noside_alt.json
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@ -1537,6 +1538,7 @@ d60c4fb6e0e68d8f6c137a0c601145c342236c18 assets/create/models/item/paved_limesto
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5ec22c676e301a7004ff7d127d20b46f49063c64 assets/create/models/item/paved_weathered_limestone_slab.json
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5ec22c676e301a7004ff7d127d20b46f49063c64 assets/create/models/item/paved_weathered_limestone_slab.json
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d81f85aea5e683539a0f3c805c154b76a9d88a9d assets/create/models/item/paved_weathered_limestone_stairs.json
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d81f85aea5e683539a0f3c805c154b76a9d88a9d assets/create/models/item/paved_weathered_limestone_stairs.json
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910eaf2f571bae883b888d13f305bd848d278577 assets/create/models/item/paved_weathered_limestone_wall.json
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910eaf2f571bae883b888d13f305bd848d278577 assets/create/models/item/paved_weathered_limestone_wall.json
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2c0c9e7b131d9eb87b595abcbd68d2c55c443e58 assets/create/models/item/peculiar_bell.json
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9664f171c7856661776c5c4ef0b6880a77db648e assets/create/models/item/pink_seat.json
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9664f171c7856661776c5c4ef0b6880a77db648e assets/create/models/item/pink_seat.json
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7d12cc24b86fcb3f0ca6fee650d1dee683859c0d assets/create/models/item/pink_valve_handle.json
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7d12cc24b86fcb3f0ca6fee650d1dee683859c0d assets/create/models/item/pink_valve_handle.json
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04ce23dc141bedccc75b4512263da8b498f13205 assets/create/models/item/piston_extension_pole.json
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04ce23dc141bedccc75b4512263da8b498f13205 assets/create/models/item/piston_extension_pole.json
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@ -1656,8 +1658,8 @@ d080b1b25e5bc8baf5aee68691b08c7f12ece3b0 assets/create/models/item/windmill_bear
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866fbb0ce2878a73e0440d1caf6534c8bd7c384f assets/create/models/item/zinc_ingot.json
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866fbb0ce2878a73e0440d1caf6534c8bd7c384f assets/create/models/item/zinc_ingot.json
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a80fb25a0b655e76be986b5b49fcb0f03461a1ab assets/create/models/item/zinc_nugget.json
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a80fb25a0b655e76be986b5b49fcb0f03461a1ab assets/create/models/item/zinc_nugget.json
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b1689617190c05ef34bd18456b0c7ae09bb3210f assets/create/models/item/zinc_ore.json
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b1689617190c05ef34bd18456b0c7ae09bb3210f assets/create/models/item/zinc_ore.json
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f4c38d16e998aa2dbad4a827035fd5754c060104 assets/create/sounds.json
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60e8433e4fecca8ff5002978844169eefc929394 assets/create/sounds.json
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5d0cc4c0255dc241e61c173b31ddca70c88d08e4 data/create/advancements/aesthetics.json
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0f1b4b980afba9bf2caf583b88e261bba8b10313 data/create/advancements/aesthetics.json
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187921fa131b06721bfaf63f2623a28c141aae9a data/create/advancements/andesite_alloy.json
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187921fa131b06721bfaf63f2623a28c141aae9a data/create/advancements/andesite_alloy.json
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0ea2db7173b5be28b289ea7c9a6a0cf5805c60c7 data/create/advancements/andesite_casing.json
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0ea2db7173b5be28b289ea7c9a6a0cf5805c60c7 data/create/advancements/andesite_casing.json
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83c046bd200623933545c9e4326f782fb02c87fa data/create/advancements/arm_blaze_burner.json
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83c046bd200623933545c9e4326f782fb02c87fa data/create/advancements/arm_blaze_burner.json
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@ -1789,6 +1791,7 @@ dd487f98c411f1ff22cb7fc208b8cc24b27deb2f data/create/advancements/recipes/create
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911159091a9674c36e8cd49f56f63e5442988e84 data/create/advancements/recipes/create.base/crafting/appliances/linked_controller.json
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911159091a9674c36e8cd49f56f63e5442988e84 data/create/advancements/recipes/create.base/crafting/appliances/linked_controller.json
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51cdcf168087f47e4458eed7543d227da1ee5ca0 data/create/advancements/recipes/create.base/crafting/appliances/tree_fertilizer.json
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51cdcf168087f47e4458eed7543d227da1ee5ca0 data/create/advancements/recipes/create.base/crafting/appliances/tree_fertilizer.json
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d531f87f425d199aee4777a588c1cd6cab6f5173 data/create/advancements/recipes/create.base/crafting/curiosities/minecart_coupling.json
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d531f87f425d199aee4777a588c1cd6cab6f5173 data/create/advancements/recipes/create.base/crafting/curiosities/minecart_coupling.json
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a8c72e7e02fd0843d33fa4c5d43de81f29bc3aa4 data/create/advancements/recipes/create.base/crafting/curiosities/peculiar_bell.json
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{
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"variants": {
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"attachment=floor,facing=north,powered=false": {
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"model": "create:block/peculiar_bell/block_floor"
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},
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"attachment=ceiling,facing=north,powered=false": {
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"model": "create:block/peculiar_bell/block_ceiling"
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},
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"attachment=single_wall,facing=north,powered=false": {
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"model": "create:block/peculiar_bell/block_single_wall"
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"attachment=double_wall,facing=north,powered=false": {
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"model": "create:block/peculiar_bell/block_double_wall"
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"attachment=floor,facing=south,powered=false": {
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"attachment=double_wall,facing=south,powered=false": {
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"y": 180
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},
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"attachment=floor,facing=west,powered=false": {
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"model": "create:block/peculiar_bell/block_floor",
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"y": 270
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"attachment=ceiling,facing=west,powered=false": {
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"y": 270
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"attachment=single_wall,facing=west,powered=false": {
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"y": 270
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"attachment=double_wall,facing=west,powered=false": {
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"y": 270
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"attachment=floor,facing=east,powered=false": {
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"attachment=ceiling,facing=east,powered=false": {
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"attachment=floor,facing=north,powered=true": {
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"attachment=single_wall,facing=north,powered=true": {
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"attachment=double_wall,facing=north,powered=true": {
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"model": "create:block/peculiar_bell/block_double_wall"
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},
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"attachment=floor,facing=south,powered=true": {
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"model": "create:block/peculiar_bell/block_floor",
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"y": 180
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"attachment=ceiling,facing=south,powered=true": {
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"attachment=single_wall,facing=south,powered=true": {
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"attachment=double_wall,facing=south,powered=true": {
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"attachment=floor,facing=west,powered=true": {
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"attachment=ceiling,facing=west,powered=true": {
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"attachment=single_wall,facing=west,powered=true": {
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|
"model": "create:block/peculiar_bell/block_single_wall",
|
||||||
|
"y": 270
|
||||||
|
},
|
||||||
|
"attachment=double_wall,facing=west,powered=true": {
|
||||||
|
"model": "create:block/peculiar_bell/block_double_wall",
|
||||||
|
"y": 270
|
||||||
|
},
|
||||||
|
"attachment=floor,facing=east,powered=true": {
|
||||||
|
"model": "create:block/peculiar_bell/block_floor",
|
||||||
|
"y": 90
|
||||||
|
},
|
||||||
|
"attachment=ceiling,facing=east,powered=true": {
|
||||||
|
"model": "create:block/peculiar_bell/block_ceiling",
|
||||||
|
"y": 90
|
||||||
|
},
|
||||||
|
"attachment=single_wall,facing=east,powered=true": {
|
||||||
|
"model": "create:block/peculiar_bell/block_single_wall",
|
||||||
|
"y": 90
|
||||||
|
},
|
||||||
|
"attachment=double_wall,facing=east,powered=true": {
|
||||||
|
"model": "create:block/peculiar_bell/block_double_wall",
|
||||||
|
"y": 90
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -1169,6 +1169,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "Mechanical Saw turns",
|
"create.subtitle.saw_idle": "Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "Contraption stops",
|
"create.subtitle.contraption_disassemble": "Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "Mixing Noises",
|
"create.subtitle.mixing": "Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "Potato Launcher fwoomps",
|
||||||
|
@ -1193,6 +1194,8 @@
|
||||||
"create.subtitle.controller_click": "Controller clicks",
|
"create.subtitle.controller_click": "Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "Schematicannon fires",
|
"create.subtitle.schematicannon_launch_block": "Schematicannon fires",
|
||||||
"create.subtitle.copper_armor_equip": "Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "Mechanical Press clangs",
|
"create.subtitle.mechanical_press_activation": "Mechanical Press clangs",
|
||||||
"create.subtitle.contraption_assemble": "Contraption moves",
|
"create.subtitle.contraption_assemble": "Contraption moves",
|
||||||
"create.subtitle.crafter_click": "Crafter clicks",
|
"create.subtitle.crafter_click": "Crafter clicks",
|
||||||
|
@ -1389,7 +1392,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1403,7 +1406,7 @@
|
||||||
"item.create.diving_boots.tooltip": "DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "When Worn",
|
"item.create.diving_boots.tooltip.condition1": "When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "_Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "_Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1417,6 +1420,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "When Used on Minecart",
|
"item.create.minecart_coupling.tooltip.condition1": "When Used on Minecart",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "_Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "_Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 1064",
|
"_": "Missing Localizations: 1073",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "Bauplankanone schießt",
|
"create.subtitle.schematicannon_launch_block": "Bauplankanone schießt",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "Mechanische Presse wird aktiviert",
|
"create.subtitle.mechanical_press_activation": "Mechanische Presse wird aktiviert",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
|
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 825",
|
"_": "Missing Localizations: 834",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "Disparos de Schematicannon",
|
"create.subtitle.schematicannon_launch_block": "Disparos de Schematicannon",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "La Prensa Mecánica se activa",
|
"create.subtitle.mechanical_press_activation": "La Prensa Mecánica se activa",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "Cuando se utiliza en Vagonetas",
|
"item.create.minecart_coupling.tooltip.condition1": "Cuando se utiliza en Vagonetas",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "_Acopla_ dos Vagonetas, intentando mantenerlas a una _distancia constante_ mientras se mueven",
|
"item.create.minecart_coupling.tooltip.behaviour1": "_Acopla_ dos Vagonetas, intentando mantenerlas a una _distancia constante_ mientras se mueven",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 1431",
|
"_": "Missing Localizations: 1440",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "UNLOCALIZED: Schematicannon fires",
|
"create.subtitle.schematicannon_launch_block": "UNLOCALIZED: Schematicannon fires",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "UNLOCALIZED: Mechanical Press clangs",
|
"create.subtitle.mechanical_press_activation": "UNLOCALIZED: Mechanical Press clangs",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
|
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 1316",
|
"_": "Missing Localizations: 1325",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "Tir de schémacanon",
|
"create.subtitle.schematicannon_launch_block": "Tir de schémacanon",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "Activation de la presse mechanique",
|
"create.subtitle.mechanical_press_activation": "Activation de la presse mechanique",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
|
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 842",
|
"_": "Missing Localizations: 851",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "Tiri del cannoneschematico",
|
"create.subtitle.schematicannon_launch_block": "Tiri del cannoneschematico",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "Pressa meccanica attiva",
|
"create.subtitle.mechanical_press_activation": "Pressa meccanica attiva",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "Quando usato su un carrello da miniera",
|
"item.create.minecart_coupling.tooltip.condition1": "Quando usato su un carrello da miniera",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "_Concatena_ due carrelli insieme, provando a tenerli uniti a una _distanza costante_ mentre si muovono.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "_Concatena_ due carrelli insieme, provando a tenerli uniti a una _distanza costante_ mentre si muovono.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 208",
|
"_": "Missing Localizations: 217",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "からくりが止まる",
|
"create.subtitle.contraption_disassemble": "からくりが止まる",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "混ぜる音",
|
"create.subtitle.mixing": "混ぜる音",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "メカニカルプレスがボンと鳴る",
|
"create.subtitle.mechanical_press_activation_belt": "メカニカルプレスがボンと鳴る",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "概略図砲が発射する",
|
"create.subtitle.schematicannon_launch_block": "概略図砲が発射する",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "メカニカルプレスがガーンと鳴る",
|
"create.subtitle.mechanical_press_activation": "メカニカルプレスがガーンと鳴る",
|
||||||
"create.subtitle.contraption_assemble": "からくりが動く",
|
"create.subtitle.contraption_assemble": "からくりが動く",
|
||||||
"create.subtitle.crafter_click": "メカニカルクラフターのカチカチ音",
|
"create.subtitle.crafter_click": "メカニカルクラフターのカチカチ音",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "トロッコに使ったとき",
|
"item.create.minecart_coupling.tooltip.condition1": "トロッコに使ったとき",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "_2台_のトロッコを連結します。それらは移動中に_一定_の_距離_を保とうします。",
|
"item.create.minecart_coupling.tooltip.behaviour1": "_2台_のトロッコを連結します。それらは移動中に_一定_の_距離_を保とうします。",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 895",
|
"_": "Missing Localizations: 904",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "청사진 대포가 발포함",
|
"create.subtitle.schematicannon_launch_block": "청사진 대포가 발포함",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "압착기가 가동됨",
|
"create.subtitle.mechanical_press_activation": "압착기가 가동됨",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "광산 수레에 사용할 때",
|
"item.create.minecart_coupling.tooltip.condition1": "광산 수레에 사용할 때",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "_두 수레를 묶어_ 이동할 때 고정된 _거리를 유지하게_ 합니다.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "_두 수레를 묶어_ 이동할 때 고정된 _거리를 유지하게_ 합니다.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 1699",
|
"_": "Missing Localizations: 1708",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "UNLOCALIZED: Schematicannon fires",
|
"create.subtitle.schematicannon_launch_block": "UNLOCALIZED: Schematicannon fires",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "UNLOCALIZED: Mechanical Press clangs",
|
"create.subtitle.mechanical_press_activation": "UNLOCALIZED: Mechanical Press clangs",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
|
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 184",
|
"_": "Missing Localizations: 193",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "Maszyna staje",
|
"create.subtitle.contraption_disassemble": "Maszyna staje",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "Dźwięki mieszania",
|
"create.subtitle.mixing": "Dźwięki mieszania",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "Mechaniczna prasa stuka",
|
"create.subtitle.mechanical_press_activation_belt": "Mechaniczna prasa stuka",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "Schematoarmata strzela",
|
"create.subtitle.schematicannon_launch_block": "Schematoarmata strzela",
|
||||||
"create.subtitle.copper_armor_equip": "Sprzęt do nurkowania pobrzękuje",
|
"create.subtitle.copper_armor_equip": "Sprzęt do nurkowania pobrzękuje",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "Mechaniczna prasa się uruchamia",
|
"create.subtitle.mechanical_press_activation": "Mechaniczna prasa się uruchamia",
|
||||||
"create.subtitle.contraption_assemble": "Maszyna przesuwa się",
|
"create.subtitle.contraption_assemble": "Maszyna przesuwa się",
|
||||||
"create.subtitle.crafter_click": "Mechaniczny stół rzemieślniczy stuka",
|
"create.subtitle.crafter_click": "Mechaniczny stół rzemieślniczy stuka",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "Kiedy użyto na wagoniku",
|
"item.create.minecart_coupling.tooltip.condition1": "Kiedy użyto na wagoniku",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "_Łączy_ dwa wagoniki, próbując utrzymać je w stałej odległości od siebie.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "_Łączy_ dwa wagoniki, próbując utrzymać je w stałej odległości od siebie.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 1740",
|
"_": "Missing Localizations: 1749",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "UNLOCALIZED: Schematicannon fires",
|
"create.subtitle.schematicannon_launch_block": "UNLOCALIZED: Schematicannon fires",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "UNLOCALIZED: Mechanical Press clangs",
|
"create.subtitle.mechanical_press_activation": "UNLOCALIZED: Mechanical Press clangs",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
|
"item.create.minecart_coupling.tooltip.condition1": "UNLOCALIZED: When Used on Minecart",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "UNLOCALIZED: _Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 741",
|
"_": "Missing Localizations: 750",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "Выстрелы схематичной пушки",
|
"create.subtitle.schematicannon_launch_block": "Выстрелы схематичной пушки",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "Механический пресс активирован",
|
"create.subtitle.mechanical_press_activation": "Механический пресс активирован",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "При использовании на вагонетке",
|
"item.create.minecart_coupling.tooltip.condition1": "При использовании на вагонетке",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "_Соединяет_ две вагонетки вместе, пытаясь держать их на _определенной дистанции_ при движении.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "_Соединяет_ две вагонетки вместе, пытаясь держать их на _определенной дистанции_ при движении.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 225",
|
"_": "Missing Localizations: 234",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
"create.subtitle.mechanical_press_activation_belt": "UNLOCALIZED: Mechanical Press bonks",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "蓝图加农炮:发射",
|
"create.subtitle.schematicannon_launch_block": "蓝图加农炮:发射",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "辊压机:工作中",
|
"create.subtitle.mechanical_press_activation": "辊压机:工作中",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "作用与矿车时",
|
"item.create.minecart_coupling.tooltip.condition1": "作用与矿车时",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "将两个矿车耦合在一起,在移动时将它们保持_恒定的距离_。",
|
"item.create.minecart_coupling.tooltip.behaviour1": "将两个矿车耦合在一起,在移动时将它们保持_恒定的距离_。",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"_": "Missing Localizations: 220",
|
"_": "Missing Localizations: 229",
|
||||||
|
|
||||||
"_": "->------------------------] Game Elements [------------------------<-",
|
"_": "->------------------------] Game Elements [------------------------<-",
|
||||||
|
|
||||||
|
@ -1170,6 +1170,7 @@
|
||||||
|
|
||||||
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
"create.subtitle.saw_idle": "UNLOCALIZED: Mechanical Saw turns",
|
||||||
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
"create.subtitle.contraption_disassemble": "UNLOCALIZED: Contraption stops",
|
||||||
|
"create.subtitle.peculiar_bell_use": "UNLOCALIZED: Peculiar Bell tolls",
|
||||||
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
"create.subtitle.mixing": "UNLOCALIZED: Mixing Noises",
|
||||||
"create.subtitle.mechanical_press_activation_belt": "液壓機工作",
|
"create.subtitle.mechanical_press_activation_belt": "液壓機工作",
|
||||||
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
"create.subtitle.fwoomp": "UNLOCALIZED: Potato Launcher fwoomps",
|
||||||
|
@ -1194,6 +1195,8 @@
|
||||||
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
"create.subtitle.controller_click": "UNLOCALIZED: Controller clicks",
|
||||||
"create.subtitle.schematicannon_launch_block": "藍圖大炮發射",
|
"create.subtitle.schematicannon_launch_block": "藍圖大炮發射",
|
||||||
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
"create.subtitle.copper_armor_equip": "UNLOCALIZED: Diving equipment clinks",
|
||||||
|
"create.subtitle.cursed_bell_use": "UNLOCALIZED: Cursed Bell tolls",
|
||||||
|
"create.subtitle.cursed_bell_convert": "UNLOCALIZED: Cursed Bell awakens",
|
||||||
"create.subtitle.mechanical_press_activation": "液壓機工作",
|
"create.subtitle.mechanical_press_activation": "液壓機工作",
|
||||||
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
"create.subtitle.contraption_assemble": "UNLOCALIZED: Contraption moves",
|
||||||
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
"create.subtitle.crafter_click": "UNLOCALIZED: Crafter clicks",
|
||||||
|
@ -1390,7 +1393,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "UNLOCALIZED: Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "UNLOCALIZED: DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "UNLOCALIZED: Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "UNLOCALIZED: Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -1404,7 +1407,7 @@
|
||||||
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "UNLOCALIZED: DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "UNLOCALIZED: A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
"item.create.diving_boots.tooltip.condition1": "UNLOCALIZED: When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "UNLOCALIZED: Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "UNLOCALIZED: CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "UNLOCALIZED: _Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -1418,6 +1421,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "作用與礦車時",
|
"item.create.minecart_coupling.tooltip.condition1": "作用與礦車時",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "將兩個礦車耦合在一起,在移動時將它們保持_恒定的距離_。",
|
"item.create.minecart_coupling.tooltip.behaviour1": "將兩個礦車耦合在一起,在移動時將它們保持_恒定的距離_。",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "UNLOCALIZED: PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "UNLOCALIZED: A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "UNLOCALIZED: CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "UNLOCALIZED: A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "UNLOCALIZED: When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "UNLOCALIZED: Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
|
|
||||||
"_": "->------------------------] Ponder Content [------------------------<-",
|
"_": "->------------------------] Ponder Content [------------------------<-",
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,3 @@
|
||||||
|
{
|
||||||
|
"parent": "create:block/peculiar_bell/item"
|
||||||
|
}
|
|
@ -110,6 +110,18 @@
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
"cursed_bell_convert": {
|
||||||
|
"sounds": [
|
||||||
|
"create:cursed_bell_convert"
|
||||||
|
],
|
||||||
|
"subtitle": "create.subtitle.cursed_bell_convert"
|
||||||
|
},
|
||||||
|
"cursed_bell_use": {
|
||||||
|
"sounds": [
|
||||||
|
"create:cursed_bell_use"
|
||||||
|
],
|
||||||
|
"subtitle": "create.subtitle.cursed_bell_use"
|
||||||
|
},
|
||||||
"deny": {
|
"deny": {
|
||||||
"sounds": [
|
"sounds": [
|
||||||
{
|
{
|
||||||
|
@ -220,6 +232,15 @@
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
"peculiar_bell_use": {
|
||||||
|
"sounds": [
|
||||||
|
{
|
||||||
|
"name": "minecraft:block.bell.use",
|
||||||
|
"type": "event"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"subtitle": "create.subtitle.peculiar_bell_use"
|
||||||
|
},
|
||||||
"potato_hit": {
|
"potato_hit": {
|
||||||
"sounds": [
|
"sounds": [
|
||||||
{
|
{
|
||||||
|
|
|
@ -28,8 +28,8 @@
|
||||||
"trigger": "create:bracket_apply",
|
"trigger": "create:bracket_apply",
|
||||||
"conditions": {
|
"conditions": {
|
||||||
"accepted_entries": [
|
"accepted_entries": [
|
||||||
"create:large_cogwheel",
|
"create:cogwheel",
|
||||||
"create:cogwheel"
|
"create:large_cogwheel"
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
|
@ -0,0 +1,32 @@
|
||||||
|
{
|
||||||
|
"parent": "minecraft:recipes/root",
|
||||||
|
"rewards": {
|
||||||
|
"recipes": [
|
||||||
|
"create:crafting/curiosities/peculiar_bell"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"criteria": {
|
||||||
|
"has_item": {
|
||||||
|
"trigger": "minecraft:inventory_changed",
|
||||||
|
"conditions": {
|
||||||
|
"items": [
|
||||||
|
{
|
||||||
|
"tag": "forge:ingots/brass"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"has_the_recipe": {
|
||||||
|
"trigger": "minecraft:recipe_unlocked",
|
||||||
|
"conditions": {
|
||||||
|
"recipe": "create:crafting/curiosities/peculiar_bell"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"requirements": [
|
||||||
|
[
|
||||||
|
"has_item",
|
||||||
|
"has_the_recipe"
|
||||||
|
]
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,22 @@
|
||||||
|
{
|
||||||
|
"type": "minecraft:crafting_shaped",
|
||||||
|
"pattern": [
|
||||||
|
" I ",
|
||||||
|
"IGI",
|
||||||
|
"S S"
|
||||||
|
],
|
||||||
|
"key": {
|
||||||
|
"I": {
|
||||||
|
"tag": "forge:ingots/brass"
|
||||||
|
},
|
||||||
|
"S": {
|
||||||
|
"tag": "forge:plates/brass"
|
||||||
|
},
|
||||||
|
"G": {
|
||||||
|
"item": "minecraft:ghast_tear"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"result": {
|
||||||
|
"item": "create:peculiar_bell"
|
||||||
|
}
|
||||||
|
}
|
|
@ -93,7 +93,8 @@ public class AllBlockPartials {
|
||||||
|
|
||||||
SPOUT_TOP = get("spout/top"), SPOUT_MIDDLE = get("spout/middle"), SPOUT_BOTTOM = get("spout/bottom"),
|
SPOUT_TOP = get("spout/top"), SPOUT_MIDDLE = get("spout/middle"), SPOUT_BOTTOM = get("spout/bottom"),
|
||||||
|
|
||||||
BELL = get("cursed_bell/bell"),
|
PECULIAR_BELL = get("peculiar_bell/bell"),
|
||||||
|
CURSED_BELL = get("cursed_bell/bell"),
|
||||||
|
|
||||||
SPEED_CONTROLLER_BRACKET = get("rotation_speed_controller/bracket"),
|
SPEED_CONTROLLER_BRACKET = get("rotation_speed_controller/bracket"),
|
||||||
|
|
||||||
|
|
|
@ -194,7 +194,6 @@ import net.minecraft.loot.conditions.ILootCondition.IBuilder;
|
||||||
import net.minecraft.loot.conditions.SurvivesExplosion;
|
import net.minecraft.loot.conditions.SurvivesExplosion;
|
||||||
import net.minecraft.loot.functions.CopyName;
|
import net.minecraft.loot.functions.CopyName;
|
||||||
import net.minecraft.loot.functions.CopyNbt;
|
import net.minecraft.loot.functions.CopyNbt;
|
||||||
import net.minecraft.state.properties.BlockStateProperties;
|
|
||||||
import net.minecraft.state.properties.PistonType;
|
import net.minecraft.state.properties.PistonType;
|
||||||
import net.minecraft.tags.BlockTags;
|
import net.minecraft.tags.BlockTags;
|
||||||
import net.minecraft.tags.ItemTags;
|
import net.minecraft.tags.ItemTags;
|
||||||
|
@ -1308,14 +1307,14 @@ public class AllBlocks {
|
||||||
public static final BlockEntry<PeculiarBellBlock> PECULIAR_BELL =
|
public static final BlockEntry<PeculiarBellBlock> PECULIAR_BELL =
|
||||||
REGISTRATE.block("peculiar_bell", PeculiarBellBlock::new)
|
REGISTRATE.block("peculiar_bell", PeculiarBellBlock::new)
|
||||||
.initialProperties(SharedProperties::softMetal)
|
.initialProperties(SharedProperties::softMetal)
|
||||||
.properties(Block.Properties::nonOpaque)
|
.properties(p -> p.nonOpaque()
|
||||||
|
.sound(SoundType.ANVIL))
|
||||||
.addLayer(() -> RenderType::getCutoutMipped)
|
.addLayer(() -> RenderType::getCutoutMipped)
|
||||||
.tag(AllBlockTags.BRITTLE.tag)
|
.tag(AllBlockTags.BRITTLE.tag)
|
||||||
.onRegister(addMovementBehaviour(new BellMovementBehaviour(PeculiarBellBlock::playSound)))
|
.onRegister(addMovementBehaviour(new BellMovementBehaviour()))
|
||||||
.blockstate((c, p) -> {})
|
.blockstate(BlockStateGen.bell())
|
||||||
.item()
|
.item()
|
||||||
.model((c, p) -> {})
|
.transform(customItemModel())
|
||||||
.build()
|
|
||||||
.register();
|
.register();
|
||||||
|
|
||||||
public static final BlockEntry<CursedBellBlock> CURSED_BELL =
|
public static final BlockEntry<CursedBellBlock> CURSED_BELL =
|
||||||
|
|
|
@ -196,6 +196,19 @@ public class AllSoundEvents {
|
||||||
|
|
||||||
BLAZE_MUNCH = create("blaze_munch").subtitle("Blaze Burner munches")
|
BLAZE_MUNCH = create("blaze_munch").subtitle("Blaze Burner munches")
|
||||||
.playExisting(SoundEvents.ENTITY_GENERIC_EAT, .5f, 1f)
|
.playExisting(SoundEvents.ENTITY_GENERIC_EAT, .5f, 1f)
|
||||||
|
.category(SoundCategory.BLOCKS)
|
||||||
|
.build(),
|
||||||
|
|
||||||
|
PECULIAR_BELL_USE = create("peculiar_bell_use").subtitle("Peculiar Bell tolls")
|
||||||
|
.playExisting(SoundEvents.BLOCK_BELL_USE)
|
||||||
|
.category(SoundCategory.BLOCKS)
|
||||||
|
.build(),
|
||||||
|
|
||||||
|
CURSED_BELL_CONVERT = create("cursed_bell_convert").subtitle("Cursed Bell awakens")
|
||||||
|
.category(SoundCategory.BLOCKS)
|
||||||
|
.build(),
|
||||||
|
|
||||||
|
CURSED_BELL_USE = create("cursed_bell_use").subtitle("Cursed Bell tolls")
|
||||||
.category(SoundCategory.BLOCKS)
|
.category(SoundCategory.BLOCKS)
|
||||||
.build();
|
.build();
|
||||||
|
|
||||||
|
|
|
@ -119,7 +119,7 @@ import com.simibubi.create.content.contraptions.relays.gearbox.GearshiftTileEnti
|
||||||
import com.simibubi.create.content.curiosities.armor.CopperBacktankInstance;
|
import com.simibubi.create.content.curiosities.armor.CopperBacktankInstance;
|
||||||
import com.simibubi.create.content.curiosities.armor.CopperBacktankRenderer;
|
import com.simibubi.create.content.curiosities.armor.CopperBacktankRenderer;
|
||||||
import com.simibubi.create.content.curiosities.armor.CopperBacktankTileEntity;
|
import com.simibubi.create.content.curiosities.armor.CopperBacktankTileEntity;
|
||||||
import com.simibubi.create.content.curiosities.bell.AbstractBellRenderer;
|
import com.simibubi.create.content.curiosities.bell.BellRenderer;
|
||||||
import com.simibubi.create.content.curiosities.bell.CursedBellTileEntity;
|
import com.simibubi.create.content.curiosities.bell.CursedBellTileEntity;
|
||||||
import com.simibubi.create.content.curiosities.bell.PeculiarBellTileEntity;
|
import com.simibubi.create.content.curiosities.bell.PeculiarBellTileEntity;
|
||||||
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelInstance;
|
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelInstance;
|
||||||
|
@ -670,12 +670,13 @@ public class AllTileEntities {
|
||||||
public static final TileEntityEntry<PeculiarBellTileEntity> PECULIAR_BELL = Create.registrate()
|
public static final TileEntityEntry<PeculiarBellTileEntity> PECULIAR_BELL = Create.registrate()
|
||||||
.tileEntity("peculiar_bell", PeculiarBellTileEntity::new)
|
.tileEntity("peculiar_bell", PeculiarBellTileEntity::new)
|
||||||
.validBlocks(AllBlocks.PECULIAR_BELL)
|
.validBlocks(AllBlocks.PECULIAR_BELL)
|
||||||
|
.renderer(() -> BellRenderer::new)
|
||||||
.register();
|
.register();
|
||||||
|
|
||||||
public static final TileEntityEntry<CursedBellTileEntity> CURSED_BELL = Create.registrate()
|
public static final TileEntityEntry<CursedBellTileEntity> CURSED_BELL = Create.registrate()
|
||||||
.tileEntity("cursed_bell", CursedBellTileEntity::new)
|
.tileEntity("cursed_bell", CursedBellTileEntity::new)
|
||||||
.validBlocks(AllBlocks.CURSED_BELL)
|
.validBlocks(AllBlocks.CURSED_BELL)
|
||||||
.renderer(() -> AbstractBellRenderer::new)
|
.renderer(() -> BellRenderer::new)
|
||||||
.register();
|
.register();
|
||||||
|
|
||||||
public static void register() {}
|
public static void register() {}
|
||||||
|
|
|
@ -23,6 +23,7 @@ public class MysteriousItemConversionCategory extends CreateRecipeCategory<Conve
|
||||||
recipes.add(ConversionRecipe.create(AllItems.EMPTY_BLAZE_BURNER.asStack(), AllBlocks.BLAZE_BURNER.asStack()));
|
recipes.add(ConversionRecipe.create(AllItems.EMPTY_BLAZE_BURNER.asStack(), AllBlocks.BLAZE_BURNER.asStack()));
|
||||||
recipes.add(ConversionRecipe.create(AllItems.CHROMATIC_COMPOUND.asStack(), AllItems.SHADOW_STEEL.asStack()));
|
recipes.add(ConversionRecipe.create(AllItems.CHROMATIC_COMPOUND.asStack(), AllItems.SHADOW_STEEL.asStack()));
|
||||||
recipes.add(ConversionRecipe.create(AllItems.CHROMATIC_COMPOUND.asStack(), AllItems.REFINED_RADIANCE.asStack()));
|
recipes.add(ConversionRecipe.create(AllItems.CHROMATIC_COMPOUND.asStack(), AllItems.REFINED_RADIANCE.asStack()));
|
||||||
|
recipes.add(ConversionRecipe.create(AllBlocks.PECULIAR_BELL.asStack(), AllBlocks.CURSED_BELL.asStack()));
|
||||||
return recipes;
|
return recipes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,10 +1,10 @@
|
||||||
package com.simibubi.create.content.contraptions.components.actors;
|
package com.simibubi.create.content.contraptions.components.actors;
|
||||||
|
|
||||||
import java.util.function.BiConsumer;
|
|
||||||
|
|
||||||
import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
|
import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
|
||||||
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
|
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
|
||||||
|
import com.simibubi.create.content.curiosities.bell.AbstractBellBlock;
|
||||||
|
|
||||||
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.util.SoundCategory;
|
||||||
import net.minecraft.util.SoundEvents;
|
import net.minecraft.util.SoundEvents;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
@ -13,20 +13,6 @@ import net.minecraft.world.World;
|
||||||
|
|
||||||
public class BellMovementBehaviour extends MovementBehaviour {
|
public class BellMovementBehaviour extends MovementBehaviour {
|
||||||
|
|
||||||
private BiConsumer<World, BlockPos> soundPlayer;
|
|
||||||
public static final BiConsumer<World, BlockPos> VANILLA_SOUND = (world, pos) -> {
|
|
||||||
world.playSound(null, pos, SoundEvents.BLOCK_BELL_USE, SoundCategory.BLOCKS,
|
|
||||||
2.0F, 1.0F);
|
|
||||||
};
|
|
||||||
|
|
||||||
public BellMovementBehaviour(BiConsumer<World, BlockPos> soundPlayer) {
|
|
||||||
this.soundPlayer = soundPlayer;
|
|
||||||
}
|
|
||||||
|
|
||||||
public BellMovementBehaviour() {
|
|
||||||
this(VANILLA_SOUND);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean renderAsNormalTileEntity() {
|
public boolean renderAsNormalTileEntity() {
|
||||||
return true;
|
return true;
|
||||||
|
@ -37,12 +23,26 @@ public class BellMovementBehaviour extends MovementBehaviour {
|
||||||
double dotProduct = oldMotion.dotProduct(motion);
|
double dotProduct = oldMotion.dotProduct(motion);
|
||||||
|
|
||||||
if (dotProduct <= 0 && (context.relativeMotion.length() != 0) || context.firstMovement)
|
if (dotProduct <= 0 && (context.relativeMotion.length() != 0) || context.firstMovement)
|
||||||
soundPlayer.accept(context.world, new BlockPos(context.position));
|
playSound(context);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void stopMoving(MovementContext context) {
|
public void stopMoving(MovementContext context) {
|
||||||
if (context.position != null)
|
if (context.position != null)
|
||||||
soundPlayer.accept(context.world, new BlockPos(context.position));
|
playSound(context);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void playSound(MovementContext context) {
|
||||||
|
World world = context.world;
|
||||||
|
BlockPos pos = new BlockPos(context.position);
|
||||||
|
Block block = context.state.getBlock();
|
||||||
|
|
||||||
|
if (block instanceof AbstractBellBlock) {
|
||||||
|
((AbstractBellBlock) block).playSound(world, pos);
|
||||||
|
} else {
|
||||||
|
// Vanilla bell sound
|
||||||
|
world.playSound(null, pos, SoundEvents.BLOCK_BELL_USE,
|
||||||
|
SoundCategory.BLOCKS, 2f, 1f);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,11 +6,13 @@ import com.simibubi.create.foundation.block.ITE;
|
||||||
|
|
||||||
import net.minecraft.block.BellBlock;
|
import net.minecraft.block.BellBlock;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.entity.player.PlayerEntity;
|
||||||
|
import net.minecraft.state.properties.BellAttachment;
|
||||||
|
import net.minecraft.stats.Stats;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.SoundCategory;
|
|
||||||
import net.minecraft.util.SoundEvents;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.BlockRayTraceResult;
|
||||||
import net.minecraft.util.math.shapes.ISelectionContext;
|
import net.minecraft.util.math.shapes.ISelectionContext;
|
||||||
import net.minecraft.util.math.shapes.VoxelShape;
|
import net.minecraft.util.math.shapes.VoxelShape;
|
||||||
import net.minecraft.util.math.shapes.VoxelShapes;
|
import net.minecraft.util.math.shapes.VoxelShapes;
|
||||||
|
@ -44,27 +46,47 @@ public abstract class AbstractBellBlock<TE extends AbstractBellTileEntity> exten
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean ring(World world, BlockPos pos, @Nullable Direction direction) {
|
public boolean ring(World world, BlockState state, BlockRayTraceResult hit, @Nullable PlayerEntity player, boolean flag) {
|
||||||
if (direction == null) {
|
BlockPos pos = hit.getPos();
|
||||||
|
Direction direction = hit.getFace();
|
||||||
|
if (direction == null)
|
||||||
direction = world.getBlockState(pos).get(field_220133_a);
|
direction = world.getBlockState(pos).get(field_220133_a);
|
||||||
}
|
|
||||||
|
|
||||||
if (!ringInner(world, pos, direction))
|
if (!this.canRingFrom(state, direction, hit.getHitVec().y - (double)pos.getY()))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (world.isRemote)
|
TE te = getTileEntity(world, pos);
|
||||||
|
if (te == null || !te.ring(world, pos, direction))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
if (!world.isRemote) {
|
||||||
playSound(world, pos);
|
playSound(world, pos);
|
||||||
|
if (player != null)
|
||||||
|
player.addStat(Stats.BELL_RING);
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void playSound(World world, BlockPos pos) {
|
public boolean canRingFrom(BlockState state, Direction hitDir, double heightChange) {
|
||||||
world.playSound(null, pos, SoundEvents.BLOCK_BELL_USE, SoundCategory.BLOCKS, 2.0F, 1.0F);
|
if (hitDir.getAxis() == Direction.Axis.Y)
|
||||||
|
return false;
|
||||||
|
if (heightChange > 0.8124)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
Direction direction = state.get(field_220133_a);
|
||||||
|
BellAttachment bellattachment = state.get(field_220134_b);
|
||||||
|
switch(bellattachment) {
|
||||||
|
case FLOOR:
|
||||||
|
case CEILING:
|
||||||
|
return direction.getAxis() == hitDir.getAxis();
|
||||||
|
case SINGLE_WALL:
|
||||||
|
case DOUBLE_WALL:
|
||||||
|
return direction.getAxis() != hitDir.getAxis();
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected boolean ringInner(World world, BlockPos pos, Direction direction) {
|
public abstract void playSound(World world, BlockPos pos);
|
||||||
TE te = getTileEntity(world, pos);
|
|
||||||
return te != null && te.ring(world, pos, direction);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,7 +1,9 @@
|
||||||
package com.simibubi.create.content.curiosities.bell;
|
package com.simibubi.create.content.curiosities.bell;
|
||||||
|
|
||||||
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
|
import java.util.List;
|
||||||
|
|
||||||
|
import com.jozufozu.flywheel.core.PartialModel;
|
||||||
|
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
|
||||||
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
||||||
|
|
||||||
import net.minecraft.tileentity.TileEntityType;
|
import net.minecraft.tileentity.TileEntityType;
|
||||||
|
@ -9,11 +11,9 @@ import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public abstract class AbstractBellTileEntity extends SmartTileEntity {
|
public abstract class AbstractBellTileEntity extends SmartTileEntity {
|
||||||
|
|
||||||
public static final int RING_DURATION = 50;
|
public static final int RING_DURATION = 74;
|
||||||
|
|
||||||
public boolean isRinging;
|
public boolean isRinging;
|
||||||
public int ringingTicks;
|
public int ringingTicks;
|
||||||
|
@ -47,4 +47,6 @@ public abstract class AbstractBellTileEntity extends SmartTileEntity {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public abstract PartialModel getBellPartial();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,12 +2,9 @@ package com.simibubi.create.content.curiosities.bell;
|
||||||
|
|
||||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||||
import com.simibubi.create.AllBlockPartials;
|
|
||||||
import com.simibubi.create.content.logistics.block.redstone.AnalogLeverBlock;
|
|
||||||
import com.simibubi.create.foundation.render.PartialBufferer;
|
import com.simibubi.create.foundation.render.PartialBufferer;
|
||||||
import com.simibubi.create.foundation.render.SuperByteBuffer;
|
import com.simibubi.create.foundation.render.SuperByteBuffer;
|
||||||
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
|
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
|
||||||
|
|
||||||
import com.simibubi.create.foundation.utility.AngleHelper;
|
import com.simibubi.create.foundation.utility.AngleHelper;
|
||||||
|
|
||||||
import net.minecraft.block.BellBlock;
|
import net.minecraft.block.BellBlock;
|
||||||
|
@ -16,42 +13,40 @@ import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||||
import net.minecraft.client.renderer.RenderType;
|
import net.minecraft.client.renderer.RenderType;
|
||||||
import net.minecraft.client.renderer.WorldRenderer;
|
import net.minecraft.client.renderer.WorldRenderer;
|
||||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||||
|
import net.minecraft.state.properties.BellAttachment;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
|
||||||
public class AbstractBellRenderer<TE extends AbstractBellTileEntity> extends SafeTileEntityRenderer<TE> {
|
public class BellRenderer<TE extends AbstractBellTileEntity> extends SafeTileEntityRenderer<TE> {
|
||||||
|
|
||||||
public AbstractBellRenderer(TileEntityRendererDispatcher dispatcher) {
|
public BellRenderer(TileEntityRendererDispatcher dispatcher) {
|
||||||
super(dispatcher);
|
super(dispatcher);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void renderSafe(TE te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer, int light, int overlay) {
|
protected void renderSafe(TE te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer, int light, int overlay) {
|
||||||
BlockState state = te.getBlockState();
|
BlockState state = te.getBlockState();
|
||||||
int lightCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), state, te.getPos());
|
Direction facing = state.get(BellBlock.field_220133_a);
|
||||||
IVertexBuilder vb = buffer.getBuffer(RenderType.getCutout());
|
BellAttachment attachment = state.get(BellBlock.field_220134_b);
|
||||||
|
|
||||||
SuperByteBuffer bell = PartialBufferer.get(AllBlockPartials.BELL, state);
|
SuperByteBuffer bell = PartialBufferer.get(te.getBellPartial(), state);
|
||||||
|
|
||||||
float rY = AngleHelper.horizontalAngle(state.get(BellBlock.field_220133_a));
|
if (te.isRinging)
|
||||||
|
bell.rotateCentered(te.ringDirection.rotateYCCW(), getSwingAngle(te.ringingTicks + partialTicks));
|
||||||
|
|
||||||
|
float rY = AngleHelper.horizontalAngle(facing);
|
||||||
|
if (attachment == BellAttachment.SINGLE_WALL || attachment == BellAttachment.DOUBLE_WALL)
|
||||||
|
rY += 90;
|
||||||
bell.rotateCentered(Direction.UP, (float) (rY / 180 * Math.PI));
|
bell.rotateCentered(Direction.UP, (float) (rY / 180 * Math.PI));
|
||||||
|
|
||||||
float ringingTicks = (float)te.ringingTicks + partialTicks;
|
IVertexBuilder vb = buffer.getBuffer(RenderType.getCutout());
|
||||||
if (te.isRinging) {
|
int lightCoords = WorldRenderer.getLightmapCoordinates(te.getWorld(), state, te.getPos());
|
||||||
float swing = MathHelper.sin(ringingTicks / (float)Math.PI) / (4.0F + ringingTicks / 3.0F);
|
|
||||||
// if (te.ringDirection == Direction.NORTH) {
|
|
||||||
// rX = -swing;
|
|
||||||
// } else if (te.ringDirection == Direction.SOUTH) {
|
|
||||||
// rX = swing;
|
|
||||||
// } else if (te.ringDirection == Direction.EAST) {
|
|
||||||
// rZ = -swing;
|
|
||||||
// } else if (te.ringDirection == Direction.WEST) {
|
|
||||||
// rZ = swing;
|
|
||||||
// }
|
|
||||||
bell.rotateCentered(te.ringDirection, swing);
|
|
||||||
}
|
|
||||||
|
|
||||||
bell.light(lightCoords).renderInto(ms, vb);
|
bell.light(lightCoords).renderInto(ms, vb);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static float getSwingAngle(float time) {
|
||||||
|
float t = time / 1.5f;
|
||||||
|
return 1.2f * MathHelper.sin(t / (float)Math.PI) / (2.5f + t / 3.0f);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
|
@ -1,12 +1,10 @@
|
||||||
package com.simibubi.create.content.curiosities.bell;
|
package com.simibubi.create.content.curiosities.bell;
|
||||||
|
|
||||||
|
import com.simibubi.create.AllSoundEvents;
|
||||||
import com.simibubi.create.AllTileEntities;
|
import com.simibubi.create.AllTileEntities;
|
||||||
|
|
||||||
import com.simibubi.create.foundation.block.ITE;
|
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
import net.minecraft.util.Direction;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.IBlockReader;
|
import net.minecraft.world.IBlockReader;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
@ -27,4 +25,15 @@ public class CursedBellBlock extends AbstractBellBlock<CursedBellTileEntity> {
|
||||||
return CursedBellTileEntity.class;
|
return CursedBellTileEntity.class;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void playSound(World world, BlockPos pos) {
|
||||||
|
AllSoundEvents.CURSED_BELL_USE.playOnServer(world, pos, 4f, 1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean isMoving) {
|
||||||
|
if (oldState.getBlock() != this)
|
||||||
|
withTileEntityDo(world, pos, CursedBellTileEntity::startEffect);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
package com.simibubi.create.content.curiosities.bell;
|
package com.simibubi.create.content.curiosities.bell;
|
||||||
|
|
||||||
|
import com.simibubi.create.content.contraptions.components.actors.BellMovementBehaviour;
|
||||||
import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
|
import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
|
||||||
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
|
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
|
||||||
|
|
||||||
|
@ -21,7 +22,7 @@ public class CursedBellMovementBehaviour extends MovementBehaviour {
|
||||||
if (!context.world.isRemote && getRecharge(context) == 0) {
|
if (!context.world.isRemote && getRecharge(context) == 0) {
|
||||||
SoulPulseEffectHandler.sendPulsePacket(context.world, pos, DISTANCE, true);
|
SoulPulseEffectHandler.sendPulsePacket(context.world, pos, DISTANCE, true);
|
||||||
setRecharge(context, CursedBellTileEntity.RECHARGE_TICKS);
|
setRecharge(context, CursedBellTileEntity.RECHARGE_TICKS);
|
||||||
CursedBellBlock.playSound(context.world, pos);
|
BellMovementBehaviour.playSound(context);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,24 +1,29 @@
|
||||||
package com.simibubi.create.content.curiosities.bell;
|
package com.simibubi.create.content.curiosities.bell;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
import com.simibubi.create.CreateClient;
|
import com.jozufozu.flywheel.core.PartialModel;
|
||||||
|
import com.simibubi.create.AllBlockPartials;
|
||||||
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
||||||
|
|
||||||
import com.sun.org.apache.regexp.internal.RE;
|
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
import net.minecraft.nbt.CompoundNBT;
|
import net.minecraft.nbt.CompoundNBT;
|
||||||
|
import net.minecraft.particles.ParticleTypes;
|
||||||
import net.minecraft.tileentity.TileEntityType;
|
import net.minecraft.tileentity.TileEntityType;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.util.Direction;
|
||||||
|
import net.minecraft.util.SoundCategory;
|
||||||
|
import net.minecraft.util.SoundEvents;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
public class CursedBellTileEntity extends AbstractBellTileEntity {
|
public class CursedBellTileEntity extends AbstractBellTileEntity {
|
||||||
|
|
||||||
public static final int DISTANCE = 5;
|
public static final int DISTANCE = 5;
|
||||||
public static final int RECHARGE_TICKS = 60;
|
public static final int RECHARGE_TICKS = 65;
|
||||||
public int rechargeTicks = 0;
|
public static final int EFFECT_TICKS = 20;
|
||||||
|
|
||||||
|
public int effectTicks = 0;
|
||||||
|
|
||||||
public CursedBellTileEntity(TileEntityType<?> type) {
|
public CursedBellTileEntity(TileEntityType<?> type) {
|
||||||
super(type);
|
super(type);
|
||||||
|
@ -28,33 +33,69 @@ public class CursedBellTileEntity extends AbstractBellTileEntity {
|
||||||
public void addBehaviours(List<TileEntityBehaviour> behaviours) { }
|
public void addBehaviours(List<TileEntityBehaviour> behaviours) { }
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void fromTag(BlockState state, CompoundNBT compound, boolean clientPacket) {
|
public PartialModel getBellPartial() {
|
||||||
rechargeTicks = compound.getInt("Recharge");
|
return AllBlockPartials.CURSED_BELL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void write(CompoundNBT compound, boolean clientPacket) {
|
public boolean ring(World world, BlockPos pos, Direction direction) {
|
||||||
compound.putInt("Recharge", rechargeTicks);
|
if (isRinging && ringingTicks < RECHARGE_TICKS)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!super.ring(world, pos, direction))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (!world.isRemote)
|
||||||
|
SoulPulseEffectHandler.sendPulsePacket(world, pos, DISTANCE, true);
|
||||||
|
|
||||||
|
startEffect();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void startEffect() {
|
||||||
|
effectTicks = EFFECT_TICKS;
|
||||||
|
sendData();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void write(CompoundNBT compound, boolean clientPacket) {
|
||||||
|
super.write(compound, clientPacket);
|
||||||
|
compound.putInt("EffectTicks", effectTicks);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void fromTag(BlockState state, CompoundNBT compound, boolean clientPacket) {
|
||||||
|
super.fromTag(state, compound, clientPacket);
|
||||||
|
effectTicks = compound.getInt("EffectTicks");
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void tick() {
|
public void tick() {
|
||||||
super.tick();
|
super.tick();
|
||||||
if (rechargeTicks > 0)
|
|
||||||
rechargeTicks--;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
if (effectTicks <= 0)
|
||||||
public boolean ring(World world, BlockPos pos, Direction direction) {
|
return;
|
||||||
if (rechargeTicks > 0)
|
effectTicks--;
|
||||||
return false;
|
|
||||||
|
|
||||||
if (!world.isRemote) {
|
if (!world.isRemote)
|
||||||
SoulPulseEffectHandler.sendPulsePacket(world, pos, DISTANCE, true);
|
return;
|
||||||
rechargeTicks = RECHARGE_TICKS;
|
|
||||||
sendData();
|
Random rand = world.getRandom();
|
||||||
}
|
if (rand.nextFloat() > 1/4f)
|
||||||
return super.ring(world, pos, direction);
|
return;
|
||||||
|
|
||||||
|
double x = pos.getX() + rand.nextDouble();
|
||||||
|
double y = pos.getY() + 0.5;
|
||||||
|
double z = pos.getZ() + rand.nextDouble();
|
||||||
|
double vx = rand.nextDouble()*0.04 - 0.02;
|
||||||
|
double vy = 0.1;
|
||||||
|
double vz = rand.nextDouble()*0.04 - 0.02;
|
||||||
|
this.world.addParticle(ParticleTypes.SOUL, x, y, z, vx, vy, vz);
|
||||||
|
|
||||||
|
float vol = rand.nextFloat() * 0.4F + rand.nextFloat() > 0.9F ? 0.6F : 0.0F;
|
||||||
|
float pitch = 0.6F + rand.nextFloat() * 0.4F;
|
||||||
|
world.playSound(null, pos, SoundEvents.PARTICLE_SOUL_ESCAPE, SoundCategory.BLOCKS, vol, pitch);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,15 +1,23 @@
|
||||||
package com.simibubi.create.content.curiosities.bell;
|
package com.simibubi.create.content.curiosities.bell;
|
||||||
|
|
||||||
import com.simibubi.create.AllTileEntities;
|
import java.util.Random;
|
||||||
import com.simibubi.create.foundation.block.ITE;
|
|
||||||
|
|
||||||
|
import com.simibubi.create.AllBlocks;
|
||||||
|
import com.simibubi.create.AllSoundEvents;
|
||||||
|
import com.simibubi.create.AllTileEntities;
|
||||||
|
|
||||||
|
import net.minecraft.block.BellBlock;
|
||||||
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.block.Blocks;
|
||||||
|
import net.minecraft.item.BlockItemUseContext;
|
||||||
|
import net.minecraft.particles.ParticleTypes;
|
||||||
import net.minecraft.tileentity.TileEntity;
|
import net.minecraft.tileentity.TileEntity;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.util.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.shapes.VoxelShape;
|
import net.minecraft.util.math.vector.Vector3d;
|
||||||
import net.minecraft.util.math.shapes.VoxelShapes;
|
|
||||||
import net.minecraft.world.IBlockReader;
|
import net.minecraft.world.IBlockReader;
|
||||||
|
import net.minecraft.world.IWorld;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
|
||||||
public class PeculiarBellBlock extends AbstractBellBlock<PeculiarBellTileEntity> {
|
public class PeculiarBellBlock extends AbstractBellBlock<PeculiarBellTileEntity> {
|
||||||
|
@ -26,4 +34,55 @@ public class PeculiarBellBlock extends AbstractBellBlock<PeculiarBellTileEntity>
|
||||||
@Override
|
@Override
|
||||||
public Class<PeculiarBellTileEntity> getTileEntityClass() { return PeculiarBellTileEntity.class; }
|
public Class<PeculiarBellTileEntity> getTileEntityClass() { return PeculiarBellTileEntity.class; }
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void playSound(World world, BlockPos pos) {
|
||||||
|
AllSoundEvents.PECULIAR_BELL_USE.playOnServer(world, pos, 2f, 0.94f);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockState getStateForPlacement(BlockItemUseContext ctx) {
|
||||||
|
World world = ctx.getWorld();
|
||||||
|
BlockPos pos = ctx.getPos();
|
||||||
|
return tryConvert(world, pos, super.getStateForPlacement(ctx), world.getBlockState(pos.offset(Direction.DOWN)));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockState updatePostPlacement(BlockState state, Direction facing, BlockState facingState, IWorld world,
|
||||||
|
BlockPos currentPos, BlockPos facingPos) {
|
||||||
|
BlockState newState = super.updatePostPlacement(state, facing, facingState, world, currentPos, facingPos);
|
||||||
|
if (facing != Direction.DOWN)
|
||||||
|
return newState;
|
||||||
|
|
||||||
|
return tryConvert(world, currentPos, newState, facingState);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected BlockState tryConvert(IWorld world, BlockPos pos, BlockState state, BlockState underState) {
|
||||||
|
Block underBlock = underState.getBlock();
|
||||||
|
if (!(Blocks.SOUL_FIRE.is(underBlock) || Blocks.SOUL_CAMPFIRE.is(underBlock)))
|
||||||
|
return state;
|
||||||
|
|
||||||
|
if (world.isRemote()) {
|
||||||
|
spawnConversionParticles(world, pos);
|
||||||
|
} else if (world instanceof World) {
|
||||||
|
AllSoundEvents.CURSED_BELL_CONVERT.playOnServer((World) world, pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
return AllBlocks.CURSED_BELL.getDefaultState()
|
||||||
|
.with(BellBlock.field_220133_a, state.get(BellBlock.field_220133_a))
|
||||||
|
.with(BellBlock.field_220134_b, state.get(BellBlock.field_220134_b))
|
||||||
|
.with(BellBlock.POWERED, state.get(BellBlock.POWERED));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void spawnConversionParticles(IWorld world, BlockPos blockPos) {
|
||||||
|
Random random = world.getRandom();
|
||||||
|
int num = random.nextInt(10) + 15;
|
||||||
|
for (int i = 0; i < num; i++) {
|
||||||
|
float pitch = random.nextFloat()*120 - 90;
|
||||||
|
float yaw = random.nextFloat()*360;
|
||||||
|
Vector3d vel = Vector3d.fromPitchYaw(pitch, yaw).scale(random.nextDouble()*0.1 + 0.1);
|
||||||
|
Vector3d pos = Vector3d.ofCenter(blockPos);
|
||||||
|
world.addParticle(ParticleTypes.SOUL_FIRE_FLAME, pos.x, pos.y, pos.z, vel.x, vel.y, vel.z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,9 +1,9 @@
|
||||||
package com.simibubi.create.content.curiosities.bell;
|
package com.simibubi.create.content.curiosities.bell;
|
||||||
|
|
||||||
|
import com.jozufozu.flywheel.core.PartialModel;
|
||||||
|
import com.simibubi.create.AllBlockPartials;
|
||||||
|
|
||||||
import net.minecraft.tileentity.TileEntityType;
|
import net.minecraft.tileentity.TileEntityType;
|
||||||
import net.minecraft.util.Direction;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
|
|
||||||
public class PeculiarBellTileEntity extends AbstractBellTileEntity {
|
public class PeculiarBellTileEntity extends AbstractBellTileEntity {
|
||||||
|
|
||||||
|
@ -11,4 +11,9 @@ public class PeculiarBellTileEntity extends AbstractBellTileEntity {
|
||||||
super(type);
|
super(type);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public PartialModel getBellPartial() {
|
||||||
|
return AllBlockPartials.PECULIAR_BELL;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,14 +1,15 @@
|
||||||
package com.simibubi.create.content.curiosities.bell;
|
package com.simibubi.create.content.curiosities.bell;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collection;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
import java.util.stream.Stream;
|
import java.util.stream.Stream;
|
||||||
|
|
||||||
import net.minecraft.entity.EntitySpawnPlacementRegistry;
|
import net.minecraft.entity.EntitySpawnPlacementRegistry;
|
||||||
import net.minecraft.entity.EntityType;
|
import net.minecraft.entity.EntityType;
|
||||||
|
import net.minecraft.util.math.AxisAlignedBB;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.shapes.VoxelShape;
|
||||||
import net.minecraft.util.math.vector.Vector3d;
|
import net.minecraft.util.math.vector.Vector3d;
|
||||||
import net.minecraft.world.LightType;
|
import net.minecraft.world.LightType;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
@ -19,30 +20,25 @@ public class SoulPulseEffect {
|
||||||
public static final int MAX_DISTANCE = 5;
|
public static final int MAX_DISTANCE = 5;
|
||||||
private static final List<List<BlockPos>> LAYERS = genLayers();
|
private static final List<List<BlockPos>> LAYERS = genLayers();
|
||||||
|
|
||||||
private static final int WAITING_TICKS = 120;
|
private static final int WAITING_TICKS = 100;
|
||||||
public static final int TICKS_PER_LAYER = 4;
|
public static final int TICKS_PER_LAYER = 6;
|
||||||
private int ticks;
|
private int ticks;
|
||||||
public final BlockPos pos;
|
public final BlockPos pos;
|
||||||
public final int distance;
|
public final int distance;
|
||||||
private List<BlockPos> added;
|
public final List<BlockPos> added;
|
||||||
|
|
||||||
public SoulPulseEffect(BlockPos pos, int distance, boolean overlaps) {
|
public SoulPulseEffect(BlockPos pos, int distance, boolean canOverlap) {
|
||||||
this.ticks = TICKS_PER_LAYER * distance;
|
this.ticks = TICKS_PER_LAYER * distance;
|
||||||
this.pos = pos;
|
this.pos = pos;
|
||||||
this.distance = distance;
|
this.distance = distance;
|
||||||
this.added = overlaps ? null : new ArrayList<>();
|
this.added = canOverlap ? null : new ArrayList<>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean finished() {
|
public boolean finished() {
|
||||||
return ticks <= -WAITING_TICKS;
|
return ticks <= -WAITING_TICKS;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean overlaps() { return added == null; }
|
public boolean canOverlap() { return added == null; }
|
||||||
|
|
||||||
public void removeAdded(Collection<BlockPos> positions) {
|
|
||||||
if (!overlaps())
|
|
||||||
positions.removeAll(added);
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<BlockPos> tick(World world) {
|
public List<BlockPos> tick(World world) {
|
||||||
if (finished())
|
if (finished())
|
||||||
|
@ -57,10 +53,6 @@ public class SoulPulseEffect {
|
||||||
ticks -= TICKS_PER_LAYER;
|
ticks -= TICKS_PER_LAYER;
|
||||||
spawns.addAll(getSoulSpawns(world));
|
spawns.addAll(getSoulSpawns(world));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!overlaps())
|
|
||||||
added.addAll(spawns);
|
|
||||||
|
|
||||||
return spawns;
|
return spawns;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -78,11 +70,18 @@ public class SoulPulseEffect {
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean canSpawnSoulAt(World world, BlockPos at) {
|
public static boolean canSpawnSoulAt(World world, BlockPos at) {
|
||||||
|
EntityType<?> dummy = EntityType.ZOMBIE;
|
||||||
|
double dummyWidth = 0.2, dummyHeight = 0.75;
|
||||||
|
double w2 = dummyWidth / 2;
|
||||||
|
|
||||||
return world != null
|
return world != null
|
||||||
&& WorldEntitySpawner.canCreatureTypeSpawnAtLocation(
|
&& WorldEntitySpawner.canCreatureTypeSpawnAtLocation(
|
||||||
EntitySpawnPlacementRegistry.PlacementType.ON_GROUND,
|
EntitySpawnPlacementRegistry.PlacementType.ON_GROUND, world, at, dummy)
|
||||||
world, at, EntityType.ZOMBIE)
|
&& world.getLightLevel(LightType.BLOCK, at) < 8
|
||||||
&& world.getLightLevel(LightType.BLOCK, at) < 8;
|
&& world.getBlockCollisions(null, new AxisAlignedBB(
|
||||||
|
at.getX() + 0.5 - w2, at.getY(), at.getZ() + 0.5 - w2,
|
||||||
|
at.getX() + 0.5 + w2, at.getY() + dummyHeight, at.getZ() + 0.5 + w2
|
||||||
|
), (a,b) -> true).allMatch(VoxelShape::isEmpty);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void spawnParticles(World world, BlockPos at) {
|
public static void spawnParticles(World world, BlockPos at) {
|
||||||
|
@ -90,7 +89,7 @@ public class SoulPulseEffect {
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Vector3d p = Vector3d.of(at);
|
Vector3d p = Vector3d.of(at);
|
||||||
world.addParticle(new SoulParticle.Data(), p.x + 0.5, p.y + 0.5, p.z + 0.5, 0, 0, 0);
|
world.addOptionalParticle(new SoulParticle.Data(), p.x + 0.5, p.y + 0.5, p.z + 0.5, 0, 0, 0);
|
||||||
world.addParticle(new SoulBaseParticle.Data(), p.x + 0.5, p.y + 0.01, p.z + 0.5, 0, 0, 0);
|
world.addParticle(new SoulBaseParticle.Data(), p.x + 0.5, p.y + 0.01, p.z + 0.5, 0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,18 +3,13 @@ package com.simibubi.create.content.curiosities.bell;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
|
||||||
import java.util.Objects;
|
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
import java.util.stream.Collectors;
|
|
||||||
|
|
||||||
import com.simibubi.create.CreateClient;
|
import com.simibubi.create.CreateClient;
|
||||||
import com.simibubi.create.foundation.networking.AllPackets;
|
import com.simibubi.create.foundation.networking.AllPackets;
|
||||||
import com.simibubi.create.foundation.networking.SimplePacketBase;
|
import com.simibubi.create.foundation.networking.SimplePacketBase;
|
||||||
|
|
||||||
import com.sun.org.apache.xpath.internal.operations.Bool;
|
|
||||||
|
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.PacketBuffer;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.World;
|
||||||
|
@ -34,29 +29,31 @@ public class SoulPulseEffectHandler {
|
||||||
|
|
||||||
public void tick(World world) {
|
public void tick(World world) {
|
||||||
for (SoulPulseEffect pulse : pulses) {
|
for (SoulPulseEffect pulse : pulses) {
|
||||||
List<BlockPos> added = pulse.tick(world);
|
List<BlockPos> spawns = pulse.tick(world);
|
||||||
if (added == null)
|
if (spawns == null)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (pulse.overlaps()) {
|
if (pulse.canOverlap()) {
|
||||||
for (BlockPos pos : added) {
|
for (BlockPos pos : spawns) {
|
||||||
SoulPulseEffect.spawnParticles(world, pos);
|
SoulPulseEffect.spawnParticles(world, pos);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
for (BlockPos pos : added) {
|
for (BlockPos pos : spawns) {
|
||||||
if (occupied.contains(pos))
|
if (occupied.contains(pos))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
SoulPulseEffect.spawnParticles(world, pos);
|
SoulPulseEffect.spawnParticles(world, pos);
|
||||||
|
pulse.added.add(pos);
|
||||||
occupied.add(pos);
|
occupied.add(pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Map<Boolean, List<SoulPulseEffect>> split = pulses.stream()
|
for (SoulPulseEffect pulse : pulses) {
|
||||||
.collect(Collectors.partitioningBy(SoulPulseEffect::finished));
|
if (pulse.finished() && !pulse.canOverlap())
|
||||||
for (SoulPulseEffect finished : split.get(true))
|
occupied.removeAll(pulse.added);
|
||||||
finished.removeAdded(occupied);
|
}
|
||||||
pulses = split.get(false);
|
pulses.removeIf(SoulPulseEffect::finished);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void refresh() {
|
public void refresh() {
|
||||||
|
@ -64,9 +61,9 @@ public class SoulPulseEffectHandler {
|
||||||
occupied.clear();
|
occupied.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void sendPulsePacket(World world, BlockPos at, int distance, boolean overlaps) {
|
public static void sendPulsePacket(World world, BlockPos at, int distance, boolean canOverlap) {
|
||||||
Chunk chunk = world.getChunkAt(at);
|
Chunk chunk = world.getChunkAt(at);
|
||||||
AllPackets.channel.send(PacketDistributor.TRACKING_CHUNK.with(() -> chunk), new Packet(at, distance, overlaps));
|
AllPackets.channel.send(PacketDistributor.TRACKING_CHUNK.with(() -> chunk), new Packet(at, distance, canOverlap));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handlePulse(BlockPos pos, int distance, boolean overlaps) {
|
private void handlePulse(BlockPos pos, int distance, boolean overlaps) {
|
||||||
|
|
|
@ -172,7 +172,15 @@ public class StandardRecipeGen extends CreateRecipeProvider {
|
||||||
.key('O', I.ironSheet())
|
.key('O', I.ironSheet())
|
||||||
.patternLine(" E")
|
.patternLine(" E")
|
||||||
.patternLine(" O ")
|
.patternLine(" O ")
|
||||||
.patternLine("E "))
|
.patternLine("E ")),
|
||||||
|
|
||||||
|
PECULIAR_BELL = create(AllBlocks.PECULIAR_BELL).unlockedByTag(I::brass)
|
||||||
|
.viaShaped(b -> b.key('I', I.brass())
|
||||||
|
.key('S', I.brassSheet())
|
||||||
|
.key('G', Items.GHAST_TEAR)
|
||||||
|
.patternLine(" I ")
|
||||||
|
.patternLine("IGI")
|
||||||
|
.patternLine("S S"))
|
||||||
|
|
||||||
;
|
;
|
||||||
|
|
||||||
|
|
|
@ -187,7 +187,7 @@
|
||||||
"item.create.linked_controller.tooltip.behaviour3": "Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
"item.create.linked_controller.tooltip.behaviour3": "Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_.",
|
||||||
|
|
||||||
"item.create.diving_helmet.tooltip": "DIVING HELMET",
|
"item.create.diving_helmet.tooltip": "DIVING HELMET",
|
||||||
"item.create.diving_helmet.tooltip.summary": "Together with a _Copper_ _Backtank_, allows the weilder to _breathe_ _underwater_ for an extended amount of time.",
|
"item.create.diving_helmet.tooltip.summary": "Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time.",
|
||||||
"item.create.diving_helmet.tooltip.condition1": "When Worn",
|
"item.create.diving_helmet.tooltip.condition1": "When Worn",
|
||||||
"item.create.diving_helmet.tooltip.behaviour1": "Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
"item.create.diving_helmet.tooltip.behaviour1": "Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank.",
|
||||||
|
|
||||||
|
@ -201,7 +201,7 @@
|
||||||
"item.create.diving_boots.tooltip": "DIVING BOOTS",
|
"item.create.diving_boots.tooltip": "DIVING BOOTS",
|
||||||
"item.create.diving_boots.tooltip.summary": "A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
"item.create.diving_boots.tooltip.summary": "A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor.",
|
||||||
"item.create.diving_boots.tooltip.condition1": "When Worn",
|
"item.create.diving_boots.tooltip.condition1": "When Worn",
|
||||||
"item.create.diving_boots.tooltip.behaviour1": "Weilder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Weilder also is no longer affected by _Mechanical_ _Belts_.",
|
"item.create.diving_boots.tooltip.behaviour1": "Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_.",
|
||||||
|
|
||||||
"item.create.crafting_blueprint.tooltip": "CRAFTING BLUEPRINT",
|
"item.create.crafting_blueprint.tooltip": "CRAFTING BLUEPRINT",
|
||||||
"item.create.crafting_blueprint.tooltip.summary": "_Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
"item.create.crafting_blueprint.tooltip.summary": "_Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe.",
|
||||||
|
@ -215,6 +215,14 @@
|
||||||
"item.create.minecart_coupling.tooltip.condition1": "When Used on Minecart",
|
"item.create.minecart_coupling.tooltip.condition1": "When Used on Minecart",
|
||||||
"item.create.minecart_coupling.tooltip.behaviour1": "_Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
"item.create.minecart_coupling.tooltip.behaviour1": "_Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving.",
|
||||||
|
|
||||||
|
"block.create.peculiar_bell.tooltip": "PECULIAR BELL",
|
||||||
|
"block.create.peculiar_bell.tooltip.summary": "A decorative brass bell. Placing it above a _Soul Fire_ or _Soul Campfire_ may cause a spooky transformation to occur...",
|
||||||
|
|
||||||
|
"block.create.cursed_bell.tooltip": "CURSED BELL",
|
||||||
|
"block.create.cursed_bell.tooltip.summary": "A spooky brass bell haunted by lost souls of the Nether.",
|
||||||
|
"block.create.cursed_bell.tooltip.condition1": "When Held or Rang",
|
||||||
|
"block.create.cursed_bell.tooltip.behaviour1": "Highlights nearby dark spots on which Hostile Mobs could spawn.",
|
||||||
|
|
||||||
"create.gui.chromatic_projector.title": "Chromatic Projector",
|
"create.gui.chromatic_projector.title": "Chromatic Projector",
|
||||||
"create.gui.chromatic_projector.filter.invert": "Invert",
|
"create.gui.chromatic_projector.filter.invert": "Invert",
|
||||||
"create.gui.chromatic_projector.filter.sepia": "Sepia",
|
"create.gui.chromatic_projector.filter.sepia": "Sepia",
|
||||||
|
|
|
@ -1,92 +1,436 @@
|
||||||
{
|
{
|
||||||
"credit": "Made with Blockbench",
|
"credit": "Made with Blockbench",
|
||||||
"textures": {
|
"textures": {
|
||||||
"0": "create:block/bell",
|
"0": "create:block/bell_anim",
|
||||||
"particle": "create:block/bell"
|
"particle": "create:block/bell"
|
||||||
},
|
},
|
||||||
"elements": [
|
"elements": [
|
||||||
{
|
{
|
||||||
"from": [14, 7, 7],
|
"from": [
|
||||||
"to": [16, 9, 9],
|
14,
|
||||||
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8]},
|
7,
|
||||||
|
7
|
||||||
|
],
|
||||||
|
"to": [
|
||||||
|
16,
|
||||||
|
9,
|
||||||
|
9
|
||||||
|
],
|
||||||
|
"rotation": {
|
||||||
|
"angle": 0,
|
||||||
|
"axis": "y",
|
||||||
|
"origin": [
|
||||||
|
8,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
]
|
||||||
|
},
|
||||||
"faces": {
|
"faces": {
|
||||||
"north": {"uv": [10.5, 6, 9.5, 7], "texture": "#0"},
|
"north": {
|
||||||
"east": {"uv": [9.5, 7, 10.5, 8], "rotation": 90, "texture": "#0"},
|
"uv": [
|
||||||
"south": {"uv": [9.5, 6, 10.5, 7], "texture": "#0"},
|
10.5,
|
||||||
"west": {"uv": [10, 7, 10.5, 7.5], "texture": "#0"},
|
6,
|
||||||
"up": {"uv": [9.5, 5, 10.5, 6], "texture": "#0"},
|
9.5,
|
||||||
"down": {"uv": [9.5, 7, 10.5, 8], "texture": "#0"}
|
7
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"east": {
|
||||||
|
"uv": [
|
||||||
|
9.5,
|
||||||
|
7,
|
||||||
|
10.5,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"rotation": 90,
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"south": {
|
||||||
|
"uv": [
|
||||||
|
9.5,
|
||||||
|
6,
|
||||||
|
10.5,
|
||||||
|
7
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"west": {
|
||||||
|
"uv": [
|
||||||
|
10,
|
||||||
|
7,
|
||||||
|
10.5,
|
||||||
|
7.5
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"up": {
|
||||||
|
"uv": [
|
||||||
|
9.5,
|
||||||
|
5,
|
||||||
|
10.5,
|
||||||
|
6
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"down": {
|
||||||
|
"uv": [
|
||||||
|
9.5,
|
||||||
|
7,
|
||||||
|
10.5,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"from": [0, 7, 7],
|
"from": [
|
||||||
"to": [2, 9, 9],
|
0,
|
||||||
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8]},
|
7,
|
||||||
|
7
|
||||||
|
],
|
||||||
|
"to": [
|
||||||
|
2,
|
||||||
|
9,
|
||||||
|
9
|
||||||
|
],
|
||||||
|
"rotation": {
|
||||||
|
"angle": 0,
|
||||||
|
"axis": "y",
|
||||||
|
"origin": [
|
||||||
|
8,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
]
|
||||||
|
},
|
||||||
"faces": {
|
"faces": {
|
||||||
"north": {"uv": [9.5, 6, 10.5, 7], "texture": "#0"},
|
"north": {
|
||||||
"east": {"uv": [10, 7, 10.5, 7.5], "texture": "#0"},
|
"uv": [
|
||||||
"south": {"uv": [10.5, 6, 9.5, 7], "texture": "#0"},
|
9.5,
|
||||||
"west": {"uv": [9.5, 7, 10.5, 8], "rotation": 90, "texture": "#0"},
|
6,
|
||||||
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|
10.5,
|
||||||
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|
7
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"east": {
|
||||||
|
"uv": [
|
||||||
|
10,
|
||||||
|
7,
|
||||||
|
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|
||||||
|
7.5
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"south": {
|
||||||
|
"uv": [
|
||||||
|
10.5,
|
||||||
|
6,
|
||||||
|
9.5,
|
||||||
|
7
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
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|
||||||
|
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|
||||||
|
"uv": [
|
||||||
|
9.5,
|
||||||
|
7,
|
||||||
|
10.5,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"rotation": 90,
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"up": {
|
||||||
|
"uv": [
|
||||||
|
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|
||||||
|
5,
|
||||||
|
10.5,
|
||||||
|
6
|
||||||
|
],
|
||||||
|
"rotation": 180,
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"down": {
|
||||||
|
"uv": [
|
||||||
|
9.5,
|
||||||
|
7,
|
||||||
|
10.5,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"rotation": 180,
|
||||||
|
"texture": "#0"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
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|
"from": [
|
||||||
"to": [13, 2, 13],
|
3,
|
||||||
|
0,
|
||||||
|
3
|
||||||
|
],
|
||||||
|
"to": [
|
||||||
|
13,
|
||||||
|
2,
|
||||||
|
13
|
||||||
|
],
|
||||||
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|
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|
||||||
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|
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||||||
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||||||
"south": {"uv": [0, 15, 5, 16], "texture": "#0"},
|
0,
|
||||||
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|
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||||||
"up": {"uv": [0, 10, 5, 15], "texture": "#0"},
|
5,
|
||||||
"down": {"uv": [5, 10, 10, 15], "texture": "#0"}
|
16
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"east": {
|
||||||
|
"uv": [
|
||||||
|
0,
|
||||||
|
15,
|
||||||
|
5,
|
||||||
|
16
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"south": {
|
||||||
|
"uv": [
|
||||||
|
0,
|
||||||
|
15,
|
||||||
|
5,
|
||||||
|
16
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"west": {
|
||||||
|
"uv": [
|
||||||
|
0,
|
||||||
|
15,
|
||||||
|
5,
|
||||||
|
16
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"up": {
|
||||||
|
"uv": [
|
||||||
|
0,
|
||||||
|
10,
|
||||||
|
5,
|
||||||
|
15
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"down": {
|
||||||
|
"uv": [
|
||||||
|
5,
|
||||||
|
10,
|
||||||
|
10,
|
||||||
|
15
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"from": [4, 2, 4],
|
"from": [
|
||||||
"to": [12, 11, 12],
|
4,
|
||||||
|
2,
|
||||||
|
4
|
||||||
|
],
|
||||||
|
"to": [
|
||||||
|
12,
|
||||||
|
11,
|
||||||
|
12
|
||||||
|
],
|
||||||
"faces": {
|
"faces": {
|
||||||
"north": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
"north": {
|
||||||
"east": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
"uv": [
|
||||||
"south": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
8,
|
||||||
"west": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
0,
|
||||||
"up": {"uv": [12, 0, 16, 4], "texture": "#0"}
|
12,
|
||||||
|
4.5
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"east": {
|
||||||
|
"uv": [
|
||||||
|
8,
|
||||||
|
0,
|
||||||
|
12,
|
||||||
|
4.5
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"south": {
|
||||||
|
"uv": [
|
||||||
|
8,
|
||||||
|
0,
|
||||||
|
12,
|
||||||
|
4.5
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"west": {
|
||||||
|
"uv": [
|
||||||
|
8,
|
||||||
|
0,
|
||||||
|
12,
|
||||||
|
4.5
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"up": {
|
||||||
|
"uv": [
|
||||||
|
12,
|
||||||
|
0,
|
||||||
|
16,
|
||||||
|
4
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"from": [7, 11, 7],
|
"from": [
|
||||||
"to": [9, 15, 9],
|
7,
|
||||||
|
11,
|
||||||
|
7
|
||||||
|
],
|
||||||
|
"to": [
|
||||||
|
9,
|
||||||
|
15,
|
||||||
|
9
|
||||||
|
],
|
||||||
"faces": {
|
"faces": {
|
||||||
"north": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
"north": {
|
||||||
"east": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
"uv": [
|
||||||
"south": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
8,
|
||||||
"west": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
6,
|
||||||
"up": {"uv": [8, 5, 9, 6], "texture": "#0"}
|
9,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"east": {
|
||||||
|
"uv": [
|
||||||
|
8,
|
||||||
|
6,
|
||||||
|
9,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"south": {
|
||||||
|
"uv": [
|
||||||
|
8,
|
||||||
|
6,
|
||||||
|
9,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"west": {
|
||||||
|
"uv": [
|
||||||
|
8,
|
||||||
|
6,
|
||||||
|
9,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
},
|
||||||
|
"up": {
|
||||||
|
"uv": [
|
||||||
|
8,
|
||||||
|
5,
|
||||||
|
9,
|
||||||
|
6
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"from": [0, 0, 8],
|
"from": [
|
||||||
"to": [16, 16, 9],
|
0,
|
||||||
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8.5]},
|
0,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"to": [
|
||||||
|
16,
|
||||||
|
16,
|
||||||
|
9
|
||||||
|
],
|
||||||
|
"rotation": {
|
||||||
|
"angle": 0,
|
||||||
|
"axis": "y",
|
||||||
|
"origin": [
|
||||||
|
8,
|
||||||
|
8,
|
||||||
|
8.5
|
||||||
|
]
|
||||||
|
},
|
||||||
"faces": {
|
"faces": {
|
||||||
"north": {"uv": [0, 0, 8, 8], "texture": "#0"}
|
"north": {
|
||||||
|
"uv": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"from": [0, 0, 7],
|
"from": [
|
||||||
"to": [16, 16, 8],
|
0,
|
||||||
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8.5]},
|
0,
|
||||||
|
7
|
||||||
|
],
|
||||||
|
"to": [
|
||||||
|
16,
|
||||||
|
16,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"rotation": {
|
||||||
|
"angle": 0,
|
||||||
|
"axis": "y",
|
||||||
|
"origin": [
|
||||||
|
8,
|
||||||
|
8,
|
||||||
|
8.5
|
||||||
|
]
|
||||||
|
},
|
||||||
"faces": {
|
"faces": {
|
||||||
"south": {"uv": [0, 0, 8, 8], "texture": "#0"}
|
"south": {
|
||||||
|
"uv": [
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"texture": "#0"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"groups": [
|
"groups": [
|
||||||
{
|
{
|
||||||
"name": "Bell",
|
"name": "Bell",
|
||||||
"origin": [8, 8, 8],
|
"origin": [
|
||||||
"children": [0, 1, 2, 3, 4, 5, 6]
|
8,
|
||||||
|
8,
|
||||||
|
8
|
||||||
|
],
|
||||||
|
"children": [
|
||||||
|
0,
|
||||||
|
1,
|
||||||
|
2,
|
||||||
|
3,
|
||||||
|
4,
|
||||||
|
5,
|
||||||
|
6
|
||||||
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
|
@ -2,7 +2,8 @@
|
||||||
"credit": "Made with Blockbench",
|
"credit": "Made with Blockbench",
|
||||||
"textures": {
|
"textures": {
|
||||||
"1": "create:block/bell_frame_side",
|
"1": "create:block/bell_frame_side",
|
||||||
"2": "create:block/bell_frame"
|
"2": "create:block/bell_frame",
|
||||||
|
"particle": "create:block/bell"
|
||||||
},
|
},
|
||||||
"elements": [
|
"elements": [
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,32 @@
|
||||||
{
|
{
|
||||||
"credit": "Made with Blockbench",
|
"credit": "Made with Blockbench",
|
||||||
"textures": {},
|
"textures": {
|
||||||
"elements": [],
|
"1": "create:block/bell_frame_side",
|
||||||
"groups": []
|
"particle": "create:block/bell"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [0.1, 0, 0],
|
||||||
|
"to": [15.9, 16, 16],
|
||||||
|
"faces": {
|
||||||
|
"south": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||||
|
"north": {"uv": [0, 0, 16, 16], "texture": "#1"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [15.9, 0, 0],
|
||||||
|
"to": [0.1, 16, 16],
|
||||||
|
"faces": {
|
||||||
|
"south": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||||
|
"north": {"uv": [0, 0, 16, 16], "texture": "#1"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"groups": [
|
||||||
|
{
|
||||||
|
"name": "Frame",
|
||||||
|
"origin": [8, 8, 8],
|
||||||
|
"children": [0, 1]
|
||||||
|
}
|
||||||
|
]
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,7 +2,8 @@
|
||||||
"credit": "Made with Blockbench",
|
"credit": "Made with Blockbench",
|
||||||
"textures": {
|
"textures": {
|
||||||
"1": "create:block/bell_frame_side",
|
"1": "create:block/bell_frame_side",
|
||||||
"2": "create:block/bell_frame"
|
"2": "create:block/bell_frame",
|
||||||
|
"particle": "create:block/bell"
|
||||||
},
|
},
|
||||||
"elements": [
|
"elements": [
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,6 +1,30 @@
|
||||||
{
|
{
|
||||||
"credit": "Made with Blockbench",
|
"credit": "Made with Blockbench",
|
||||||
"textures": {},
|
"textures": {
|
||||||
"elements": [],
|
"1": "create:block/bell_frame_side",
|
||||||
"groups": []
|
"particle": "create:block/bell"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [0.1, 0, 0],
|
||||||
|
"to": [15.9, 16, 16],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 16, 16], "texture": "#1"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [15.9, 0, 0],
|
||||||
|
"to": [0.1, 16, 16],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 16, 16], "texture": "#1"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"groups": [
|
||||||
|
{
|
||||||
|
"name": "Frame",
|
||||||
|
"origin": [8, 8, 8],
|
||||||
|
"children": [0, 1]
|
||||||
|
}
|
||||||
|
]
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,7 +1,8 @@
|
||||||
{
|
{
|
||||||
"credit": "Made with Blockbench",
|
"credit": "Made with Blockbench",
|
||||||
|
"parent": "block/block",
|
||||||
"textures": {
|
"textures": {
|
||||||
"0": "create:block/bell",
|
"0": "create:block/bell_anim",
|
||||||
"particle": "create:block/bell"
|
"particle": "create:block/bell"
|
||||||
},
|
},
|
||||||
"elements": [
|
"elements": [
|
||||||
|
|
|
@ -0,0 +1,92 @@
|
||||||
|
{
|
||||||
|
"credit": "Made with Blockbench",
|
||||||
|
"textures": {
|
||||||
|
"0": "create:block/bell",
|
||||||
|
"particle": "create:block/bell"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [14, 7, 7],
|
||||||
|
"to": [16, 9, 9],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [10.5, 6, 9.5, 7], "texture": "#0"},
|
||||||
|
"east": {"uv": [9.5, 7, 10.5, 8], "rotation": 90, "texture": "#0"},
|
||||||
|
"south": {"uv": [9.5, 6, 10.5, 7], "texture": "#0"},
|
||||||
|
"west": {"uv": [10, 7, 10.5, 7.5], "texture": "#0"},
|
||||||
|
"up": {"uv": [9.5, 5, 10.5, 6], "texture": "#0"},
|
||||||
|
"down": {"uv": [9.5, 7, 10.5, 8], "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [0, 7, 7],
|
||||||
|
"to": [2, 9, 9],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [9.5, 6, 10.5, 7], "texture": "#0"},
|
||||||
|
"east": {"uv": [10, 7, 10.5, 7.5], "texture": "#0"},
|
||||||
|
"south": {"uv": [10.5, 6, 9.5, 7], "texture": "#0"},
|
||||||
|
"west": {"uv": [9.5, 7, 10.5, 8], "rotation": 90, "texture": "#0"},
|
||||||
|
"up": {"uv": [9.5, 5, 10.5, 6], "rotation": 180, "texture": "#0"},
|
||||||
|
"down": {"uv": [9.5, 7, 10.5, 8], "rotation": 180, "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [3, 0, 3],
|
||||||
|
"to": [13, 2, 13],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 15, 5, 16], "texture": "#0"},
|
||||||
|
"east": {"uv": [0, 15, 5, 16], "texture": "#0"},
|
||||||
|
"south": {"uv": [0, 15, 5, 16], "texture": "#0"},
|
||||||
|
"west": {"uv": [0, 15, 5, 16], "texture": "#0"},
|
||||||
|
"up": {"uv": [0, 10, 5, 15], "texture": "#0"},
|
||||||
|
"down": {"uv": [5, 10, 10, 15], "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [4, 2, 4],
|
||||||
|
"to": [12, 11, 12],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
||||||
|
"east": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
||||||
|
"south": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
||||||
|
"west": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
||||||
|
"up": {"uv": [12, 0, 16, 4], "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [7, 11, 7],
|
||||||
|
"to": [9, 15, 9],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
||||||
|
"east": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
||||||
|
"south": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
||||||
|
"west": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
||||||
|
"up": {"uv": [8, 5, 9, 6], "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [0, 0, 8],
|
||||||
|
"to": [16, 16, 9],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8.5]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 8, 8], "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [0, 0, 7],
|
||||||
|
"to": [16, 16, 8],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8.5]},
|
||||||
|
"faces": {
|
||||||
|
"south": {"uv": [0, 0, 8, 8], "texture": "#0"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"groups": [
|
||||||
|
{
|
||||||
|
"name": "Bell",
|
||||||
|
"origin": [8, 8, 8],
|
||||||
|
"children": [0, 1, 2, 3, 4, 5, 6]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,37 @@
|
||||||
|
{
|
||||||
|
"credit": "Made with Blockbench",
|
||||||
|
"textures": {
|
||||||
|
"1": "create:block/bell_frame_side",
|
||||||
|
"2": "create:block/bell_frame",
|
||||||
|
"particle": "create:block/bell"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [0.1, 0, 0],
|
||||||
|
"to": [15.9, 16, 16],
|
||||||
|
"rotation": {"angle": 0, "axis": "x", "origin": [8, 8, 8]},
|
||||||
|
"faces": {
|
||||||
|
"east": {"uv": [0, 0, 16, 16], "rotation": 180, "texture": "#1"},
|
||||||
|
"west": {"uv": [0, 0, 16, 16], "rotation": 180, "texture": "#1"},
|
||||||
|
"up": {"uv": [0, 0, 15.8, 16], "texture": "#2"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [15.9, 0, 0],
|
||||||
|
"to": [0.1, 16, 16],
|
||||||
|
"rotation": {"angle": 0, "axis": "x", "origin": [8, 8, 8]},
|
||||||
|
"faces": {
|
||||||
|
"east": {"uv": [0, 0, 16, 16], "rotation": 180, "texture": "#1"},
|
||||||
|
"west": {"uv": [0, 0, 16, 16], "rotation": 180, "texture": "#1"},
|
||||||
|
"up": {"uv": [0, 0, 16, 16], "texture": "#2"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"groups": [
|
||||||
|
{
|
||||||
|
"name": "Frame",
|
||||||
|
"origin": [8, 8, 8],
|
||||||
|
"children": [0, 1]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,32 @@
|
||||||
|
{
|
||||||
|
"credit": "Made with Blockbench",
|
||||||
|
"textures": {
|
||||||
|
"1": "create:block/bell_frame_side",
|
||||||
|
"particle": "create:block/bell"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [0.1, 0, 0],
|
||||||
|
"to": [15.9, 16, 16],
|
||||||
|
"faces": {
|
||||||
|
"south": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||||
|
"north": {"uv": [0, 0, 16, 16], "texture": "#1"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [15.9, 0, 0],
|
||||||
|
"to": [0.1, 16, 16],
|
||||||
|
"faces": {
|
||||||
|
"south": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||||
|
"north": {"uv": [0, 0, 16, 16], "texture": "#1"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"groups": [
|
||||||
|
{
|
||||||
|
"name": "Frame",
|
||||||
|
"origin": [8, 8, 8],
|
||||||
|
"children": [0, 1]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,35 @@
|
||||||
|
{
|
||||||
|
"credit": "Made with Blockbench",
|
||||||
|
"textures": {
|
||||||
|
"1": "create:block/bell_frame_side",
|
||||||
|
"2": "create:block/bell_frame",
|
||||||
|
"particle": "create:block/bell"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [0.1, 0, 0],
|
||||||
|
"to": [15.9, 16, 16],
|
||||||
|
"faces": {
|
||||||
|
"east": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||||
|
"west": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||||
|
"down": {"uv": [0, 0, 15.8, 16], "texture": "#2"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [15.9, 0, 0],
|
||||||
|
"to": [0.1, 16, 16],
|
||||||
|
"faces": {
|
||||||
|
"east": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||||
|
"west": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||||
|
"down": {"uv": [0, 0, 16, 16], "texture": "#2"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"groups": [
|
||||||
|
{
|
||||||
|
"name": "Frame",
|
||||||
|
"origin": [8, 8, 8],
|
||||||
|
"children": [0, 1]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,30 @@
|
||||||
|
{
|
||||||
|
"credit": "Made with Blockbench",
|
||||||
|
"textures": {
|
||||||
|
"1": "create:block/bell_frame_side",
|
||||||
|
"particle": "create:block/bell"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [0.1, 0, 0],
|
||||||
|
"to": [15.9, 16, 16],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 16, 16], "texture": "#1"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [15.9, 0, 0],
|
||||||
|
"to": [0.1, 16, 16],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 16, 16], "texture": "#1"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"groups": [
|
||||||
|
{
|
||||||
|
"name": "Frame",
|
||||||
|
"origin": [8, 8, 8],
|
||||||
|
"children": [0, 1]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
|
@ -0,0 +1,93 @@
|
||||||
|
{
|
||||||
|
"credit": "Made with Blockbench",
|
||||||
|
"parent": "block/block",
|
||||||
|
"textures": {
|
||||||
|
"0": "create:block/bell",
|
||||||
|
"particle": "create:block/bell"
|
||||||
|
},
|
||||||
|
"elements": [
|
||||||
|
{
|
||||||
|
"from": [14, 7, 7],
|
||||||
|
"to": [16, 9, 9],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [10.5, 6, 9.5, 7], "texture": "#0"},
|
||||||
|
"east": {"uv": [9.5, 7, 10.5, 8], "rotation": 90, "texture": "#0"},
|
||||||
|
"south": {"uv": [9.5, 6, 10.5, 7], "texture": "#0"},
|
||||||
|
"west": {"uv": [10, 7, 10.5, 7.5], "texture": "#0"},
|
||||||
|
"up": {"uv": [9.5, 5, 10.5, 6], "texture": "#0"},
|
||||||
|
"down": {"uv": [9.5, 7, 10.5, 8], "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [0, 7, 7],
|
||||||
|
"to": [2, 9, 9],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [9.5, 6, 10.5, 7], "texture": "#0"},
|
||||||
|
"east": {"uv": [10, 7, 10.5, 7.5], "texture": "#0"},
|
||||||
|
"south": {"uv": [10.5, 6, 9.5, 7], "texture": "#0"},
|
||||||
|
"west": {"uv": [9.5, 7, 10.5, 8], "rotation": 90, "texture": "#0"},
|
||||||
|
"up": {"uv": [9.5, 5, 10.5, 6], "rotation": 180, "texture": "#0"},
|
||||||
|
"down": {"uv": [9.5, 7, 10.5, 8], "rotation": 180, "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [3, 0, 3],
|
||||||
|
"to": [13, 2, 13],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 15, 5, 16], "texture": "#0"},
|
||||||
|
"east": {"uv": [0, 15, 5, 16], "texture": "#0"},
|
||||||
|
"south": {"uv": [0, 15, 5, 16], "texture": "#0"},
|
||||||
|
"west": {"uv": [0, 15, 5, 16], "texture": "#0"},
|
||||||
|
"up": {"uv": [0, 10, 5, 15], "texture": "#0"},
|
||||||
|
"down": {"uv": [5, 10, 10, 15], "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [4, 2, 4],
|
||||||
|
"to": [12, 11, 12],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
||||||
|
"east": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
||||||
|
"south": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
||||||
|
"west": {"uv": [8, 0, 12, 4.5], "texture": "#0"},
|
||||||
|
"up": {"uv": [12, 0, 16, 4], "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [7, 11, 7],
|
||||||
|
"to": [9, 15, 9],
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
||||||
|
"east": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
||||||
|
"south": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
||||||
|
"west": {"uv": [8, 6, 9, 8], "texture": "#0"},
|
||||||
|
"up": {"uv": [8, 5, 9, 6], "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [0, 0, 8],
|
||||||
|
"to": [16, 16, 9],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8.5]},
|
||||||
|
"faces": {
|
||||||
|
"north": {"uv": [0, 0, 8, 8], "texture": "#0"}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"from": [0, 0, 7],
|
||||||
|
"to": [16, 16, 8],
|
||||||
|
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 8.5]},
|
||||||
|
"faces": {
|
||||||
|
"south": {"uv": [0, 0, 8, 8], "texture": "#0"}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"groups": [
|
||||||
|
{
|
||||||
|
"name": "Bell",
|
||||||
|
"origin": [8, 8, 8],
|
||||||
|
"children": [0, 1, 2, 3, 4, 5, 6]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
BIN
src/main/resources/assets/create/sounds/cursed_bell_convert.ogg
Normal file
BIN
src/main/resources/assets/create/sounds/cursed_bell_convert.ogg
Normal file
Binary file not shown.
BIN
src/main/resources/assets/create/sounds/cursed_bell_use.ogg
Normal file
BIN
src/main/resources/assets/create/sounds/cursed_bell_use.ogg
Normal file
Binary file not shown.
BIN
src/main/resources/assets/create/textures/block/bell_anim.png
Normal file
BIN
src/main/resources/assets/create/textures/block/bell_anim.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.4 KiB |
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"animation": {
|
||||||
|
"interpolate": true,
|
||||||
|
"frametime": 2
|
||||||
|
}
|
||||||
|
}
|
Loading…
Add table
Reference in a new issue