mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-24 14:06:42 +01:00
Minecart Issues
- Fixed displaced coords between contraptions and their mounts, should fix cart structures from disappearing when loaded near chunk borders - Contraptions no longer render with default yaw if their mount is out of render distance - Fixed ploughs and other actors not activating properly when other actors had just stalled the contraption - Fixed ploughs leaving behind breaking overlays when stopped/disassembled - Fixed ploughs, drills and saws throwing entities back by unreasonable distances - Drills now break columns of falling blocks from top to bottom while moved
This commit is contained in:
parent
75638b7c8d
commit
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4 changed files with 46 additions and 35 deletions
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@ -1,12 +1,14 @@
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package com.simibubi.create.modules.contraptions.components.actors;
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package com.simibubi.create.modules.contraptions.components.actors;
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import com.simibubi.create.foundation.utility.BlockHelper;
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import com.simibubi.create.foundation.utility.BlockHelper;
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import com.simibubi.create.foundation.utility.Debug;
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import com.simibubi.create.modules.contraptions.components.contraptions.ContraptionEntity;
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import com.simibubi.create.modules.contraptions.components.contraptions.ContraptionEntity;
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import com.simibubi.create.modules.contraptions.components.contraptions.MovementBehaviour;
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import com.simibubi.create.modules.contraptions.components.contraptions.MovementBehaviour;
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import com.simibubi.create.modules.contraptions.components.contraptions.MovementContext;
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import com.simibubi.create.modules.contraptions.components.contraptions.MovementContext;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.FallingBlock;
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import net.minecraft.block.FallingBlock;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.entity.item.minecart.AbstractMinecartEntity;
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import net.minecraft.entity.item.minecart.AbstractMinecartEntity;
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@ -64,7 +66,12 @@ public class BlockBreakingMovementBehaviour extends MovementBehaviour {
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if (damageSource != null && !world.isRemote)
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if (damageSource != null && !world.isRemote)
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entity.attackEntityFrom(damageSource, damage);
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entity.attackEntityFrom(damageSource, damage);
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if (throwsEntities() && (world.isRemote == (entity instanceof PlayerEntity))) {
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if (throwsEntities() && (world.isRemote == (entity instanceof PlayerEntity))) {
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entity.setMotion(entity.getMotion().add(context.motion.add(0, context.motion.length() / 4f, 0)));
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Vec3d motionBoost = context.motion.add(0, context.motion.length() / 4f, 0);
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int maxBoost = 4;
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if (motionBoost.length() > maxBoost) {
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motionBoost = motionBoost.subtract(motionBoost.normalize().scale(motionBoost.length() - maxBoost));
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}
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entity.setMotion(entity.getMotion().add(motionBoost));
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entity.velocityChanged = true;
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entity.velocityChanged = true;
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}
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}
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}
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}
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@ -160,11 +167,21 @@ public class BlockBreakingMovementBehaviour extends MovementBehaviour {
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destroyProgress += MathHelper.clamp((int) (breakSpeed / blockHardness), 1, 10 - destroyProgress);
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destroyProgress += MathHelper.clamp((int) (breakSpeed / blockHardness), 1, 10 - destroyProgress);
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if (destroyProgress >= 10) {
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if (destroyProgress >= 10) {
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BlockHelper.destroyBlock(context.world, breakingPos, 1f, stack -> this.dropItem(context, stack));
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context.stall = false;
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onBlockBroken(context, breakingPos, stateToBreak);
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ticksUntilNextProgress = -1;
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world.sendBlockBreakProgress(id, breakingPos, -1);
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world.sendBlockBreakProgress(id, breakingPos, -1);
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// break falling blocks from top to bottom
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BlockPos ogPos = breakingPos;
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BlockState stateAbove = world.getBlockState(breakingPos.up());
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while (stateAbove.getBlock() instanceof FallingBlock) {
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breakingPos = breakingPos.up();
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stateAbove = world.getBlockState(breakingPos.up());
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}
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stateToBreak = world.getBlockState(breakingPos);
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context.stall = false;
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BlockHelper.destroyBlock(context.world, breakingPos, 1f, stack -> this.dropItem(context, stack));
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onBlockBroken(context, ogPos, stateToBreak);
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ticksUntilNextProgress = -1;
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data.remove("Progress");
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data.remove("Progress");
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data.remove("TicksUntilNextProgress");
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data.remove("TicksUntilNextProgress");
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data.remove("BreakingPos");
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data.remove("BreakingPos");
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@ -183,8 +200,8 @@ public class BlockBreakingMovementBehaviour extends MovementBehaviour {
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}
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}
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protected void onBlockBroken(MovementContext context, BlockPos pos, BlockState brokenState) {
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protected void onBlockBroken(MovementContext context, BlockPos pos, BlockState brokenState) {
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BlockState above = context.world.getBlockState(pos.up());
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// Check for falling blocks
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if (!(above.getBlock() instanceof FallingBlock))
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if (!(brokenState.getBlock() instanceof FallingBlock))
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return;
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return;
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CompoundNBT data = context.data;
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CompoundNBT data = context.data;
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@ -32,7 +32,6 @@ public class PloughMovementBehaviour extends BlockBreakingMovementBehaviour {
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@Override
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@Override
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public void visitNewPosition(MovementContext context, BlockPos pos) {
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public void visitNewPosition(MovementContext context, BlockPos pos) {
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super.visitNewPosition(context, pos);
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super.visitNewPosition(context, pos);
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World world = context.world;
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World world = context.world;
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if (world.isRemote)
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if (world.isRemote)
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return;
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return;
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@ -72,6 +71,7 @@ public class PloughMovementBehaviour extends BlockBreakingMovementBehaviour {
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@Override
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@Override
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public void stopMoving(MovementContext context) {
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public void stopMoving(MovementContext context) {
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super.stopMoving(context);
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if (context.temporaryData instanceof PloughFakePlayer)
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if (context.temporaryData instanceof PloughFakePlayer)
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((PloughFakePlayer) context.temporaryData).remove();
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((PloughFakePlayer) context.temporaryData).remove();
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}
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}
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@ -26,7 +26,6 @@ import net.minecraft.client.Minecraft;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.item.BoatEntity;
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import net.minecraft.entity.item.BoatEntity;
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import net.minecraft.entity.item.minecart.AbstractMinecartEntity;
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import net.minecraft.entity.item.minecart.FurnaceMinecartEntity;
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import net.minecraft.entity.item.minecart.FurnaceMinecartEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.item.Items;
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@ -54,7 +53,6 @@ import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.util.math.shapes.VoxelShapes;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.template.Template.BlockInfo;
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import net.minecraft.world.gen.feature.template.Template.BlockInfo;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
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import net.minecraftforge.fml.common.registry.IEntityAdditionalSpawnData;
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@ -104,8 +102,9 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
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contraption.gatherStoredItems();
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contraption.gatherStoredItems();
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return entity;
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return entity;
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}
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}
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public static ContraptionEntity createMounted(World world, Contraption contraption, float initialAngle, Direction facing) {
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public static ContraptionEntity createMounted(World world, Contraption contraption, float initialAngle,
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Direction facing) {
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ContraptionEntity entity = createMounted(world, contraption, initialAngle);
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ContraptionEntity entity = createMounted(world, contraption, initialAngle);
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entity.forcedAngle = facing.getHorizontalAngle();
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entity.forcedAngle = facing.getHorizontalAngle();
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entity.forceYaw(entity.forcedAngle);
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entity.forceYaw(entity.forcedAngle);
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@ -279,12 +278,12 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
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Vec3d actorPosition = new Vec3d(blockInfo.pos);
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Vec3d actorPosition = new Vec3d(blockInfo.pos);
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actorPosition = actorPosition.add(actor.getActiveAreaOffset(context));
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actorPosition = actorPosition.add(actor.getActiveAreaOffset(context));
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actorPosition = VecHelper.rotate(actorPosition, angleRoll, angleYaw, anglePitch);
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actorPosition = VecHelper.rotate(actorPosition, angleRoll, angleYaw, anglePitch);
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actorPosition = actorPosition.add(rotationOffset).add(posX, posY, posZ);
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actorPosition = actorPosition.add(rotationOffset).add(getAnchorVec());
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boolean newPosVisited = false;
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boolean newPosVisited = false;
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BlockPos gridPosition = new BlockPos(actorPosition);
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BlockPos gridPosition = new BlockPos(actorPosition);
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if (!stalledPreviously) {
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if (!context.stall) {
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Vec3d previousPosition = context.position;
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Vec3d previousPosition = context.position;
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if (previousPosition != null) {
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if (previousPosition != null) {
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context.motion = actorPosition.subtract(previousPosition);
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context.motion = actorPosition.subtract(previousPosition);
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@ -314,13 +313,11 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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context.rotation = rotationVec;
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context.rotation = rotationVec;
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context.position = actorPosition;
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context.position = actorPosition;
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if (actor.isActive(context)) {
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if (actor.isActive(context)) {
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if (newPosVisited && !context.stall) {
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if (newPosVisited && !context.stall) {
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actor.visitNewPosition(context, gridPosition);
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actor.visitNewPosition(context, gridPosition);
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setPosition(posX + x, posY + y, posZ + z);
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setPosition(posX + x, posY + y, posZ + z);
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}
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}
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private Vec3d getAnchorVec() {
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if (contraption != null && contraption.getType() == AllContraptionTypes.MOUNTED)
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return new Vec3d(posX - .5, posY, posZ - .5);
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return getPositionVec();
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}
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public void rotateTo(double roll, double yaw, double pitch) {
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public void rotateTo(double roll, double yaw, double pitch) {
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rotate(getShortestAngleDiff(this.roll, roll), getShortestAngleDiff(this.yaw, yaw),
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rotate(getShortestAngleDiff(this.roll, roll), getShortestAngleDiff(this.yaw, yaw),
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getShortestAngleDiff(this.pitch, pitch));
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getShortestAngleDiff(this.pitch, pitch));
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@Override
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@Override
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public void setPosition(double x, double y, double z) {
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public void setPosition(double x, double y, double z) {
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Entity e = getRidingEntity();
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super.setPosition(x, y, z);
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if (e != null && e instanceof AbstractMinecartEntity) {
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Entity riding = e;
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while (riding.getRidingEntity() != null)
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riding = riding.getRidingEntity();
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x = riding.posX - .5;
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z = riding.posZ - .5;
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}
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this.posX = x;
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this.posY = y;
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this.posZ = z;
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if (this.isAddedToWorld() && !this.world.isRemote && world instanceof ServerWorld)
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((ServerWorld) this.world).chunkCheck(this); // Forge - Process chunk registration after moving.
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if (contraption != null) {
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if (contraption != null) {
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AxisAlignedBB cbox = contraption.getBoundingBox();
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AxisAlignedBB cbox = contraption.getBoundingBox();
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if (cbox != null)
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if (cbox != null) {
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this.setBoundingBox(cbox.offset(x, y, z));
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Vec3d actualVec = getAnchorVec();
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this.setBoundingBox(cbox.offset(actualVec));
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}
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}
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}
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}
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}
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@ -478,7 +469,7 @@ public class ContraptionEntity extends Entity implements IEntityAdditionalSpawnD
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compound.put("Controller", NBTUtil.writeBlockPos(controllerPos));
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compound.put("Controller", NBTUtil.writeBlockPos(controllerPos));
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if (forcedAngle != -1)
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if (forcedAngle != -1)
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compound.putFloat("ForcedYaw", forcedAngle);
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compound.putFloat("ForcedYaw", forcedAngle);
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compound.putFloat("InitialAngle", initialAngle);
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compound.putFloat("InitialAngle", initialAngle);
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compound.putBoolean("Stalled", isStalled());
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compound.putBoolean("Stalled", isStalled());
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}
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}
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public void disassemble() {
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public void disassemble() {
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if (getContraption() != null) {
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if (getContraption() != null) {
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BlockPos offset = new BlockPos(getPositionVec().add(.5, .5, .5));
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BlockPos offset = new BlockPos(getAnchorVec().add(.5, .5, .5));
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Vec3d rotation = new Vec3d(getRoll(1), getYaw(1), getPitch(1));
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Vec3d rotation = new Vec3d(getRoll(1), getYaw(1), getPitch(1));
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getContraption().addBlocksToWorld(world, offset, rotation);
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getContraption().addBlocksToWorld(world, offset, rotation);
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preventMovedEntitiesFromGettingStuck();
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preventMovedEntitiesFromGettingStuck();
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@ -34,6 +34,8 @@ public class ContraptionEntityRenderer extends EntityRenderer<ContraptionEntity>
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return;
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return;
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if (entity.getContraption() == null)
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if (entity.getContraption() == null)
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return;
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return;
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if (entity.getContraption().getType() == AllContraptionTypes.MOUNTED && entity.getRidingEntity() == null)
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return;
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GlStateManager.pushMatrix();
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GlStateManager.pushMatrix();
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long randomBits = (long) entity.getEntityId() * 493286711L;
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long randomBits = (long) entity.getEntityId() * 493286711L;
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GlStateManager.translatef((float) cartX, (float) cartY, (float) cartZ);
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GlStateManager.translatef((float) cartX, (float) cartY, (float) cartZ);
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}
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}
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GlStateManager.translatef(-.5f, 0, -.5f);
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}
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}
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Vec3d rotationOffset = VecHelper.getCenterOf(BlockPos.ZERO);
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Vec3d rotationOffset = VecHelper.getCenterOf(BlockPos.ZERO);
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