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Tuff on the Eyes
- Slightly reduced the amount of block types represented in one batch of ore layers
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parent
2e56ad6714
commit
8eea60ddee
3 changed files with 27 additions and 23 deletions
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@ -15,10 +15,12 @@ public class AllLayerPatterns {
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.layer(l -> l.weight(2)
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.block(AllPaletteStoneTypes.CRIMSITE.getBaseBlock())
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.size(1, 3))
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.layer(l -> l.weight(2)
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.layer(l -> l.weight(1)
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.block(Blocks.TUFF)
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.block(Blocks.GRANITE)
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.size(1, 2))
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.block(Blocks.DEEPSLATE)
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.size(2, 2))
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.layer(l -> l.weight(1)
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.blocks(Blocks.DEEPSLATE, Blocks.TUFF))
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.layer(l -> l.weight(1)
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.block(AllPaletteStoneTypes.LIMESTONE.getBaseBlock()))
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.build();
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@ -29,43 +31,44 @@ public class AllLayerPatterns {
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.layer(l -> l.weight(2)
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.block(AllPaletteStoneTypes.ASURINE.getBaseBlock())
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.size(1, 3))
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.layer(l -> l.weight(2)
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.layer(l -> l.weight(1)
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.block(Blocks.TUFF)
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.block(Blocks.SMOOTH_BASALT)
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.block(Blocks.DEEPSLATE)
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.size(1, 2))
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.layer(l -> l.weight(1)
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.block(Blocks.DIORITE)
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.blocks(Blocks.DEEPSLATE, Blocks.TUFF))
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.layer(l -> l.weight(1)
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.block(Blocks.CALCITE))
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.build();
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public static NonNullSupplier<LayerPattern> OCHRESTONE = () -> LayerPattern.builder()
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.layer(l -> l.weight(1)
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.block(Blocks.ANDESITE)
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.passiveBlock())
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.layer(l -> l.weight(2)
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.block(AllPaletteStoneTypes.OCHRUM.getBaseBlock())
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.size(1, 3))
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.layer(l -> l.weight(2)
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.block(Blocks.TUFF)
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.block(Blocks.SMOOTH_BASALT)
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.block(Blocks.DEEPSLATE)
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.size(1, 2))
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.layer(l -> l.weight(2)
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.block(Blocks.DRIPSTONE_BLOCK)
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.block(Blocks.GRANITE)
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.size(1, 2))
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.build();
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public static NonNullSupplier<LayerPattern> MALACHITE = () -> LayerPattern.builder()
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.layer(l -> l.weight(1)
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.passiveBlock())
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.layer(l -> l.weight(2)
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.passiveBlock())
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.layer(l -> l.weight(4)
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.block(AllPaletteStoneTypes.VERIDIUM.getBaseBlock())
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.size(1, 3))
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.layer(l -> l.weight(2)
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.block(Blocks.TUFF)
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.block(Blocks.ANDESITE)
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.size(1, 2))
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.layer(l -> l.weight(1)
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.layer(l -> l.weight(2)
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.blocks(Blocks.TUFF, Blocks.ANDESITE))
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.layer(l -> l.weight(3)
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.block(Blocks.SMOOTH_BASALT))
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.build();
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@ -79,6 +82,8 @@ public class AllLayerPatterns {
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.block(Blocks.TUFF)
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.block(Blocks.ANDESITE)
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.size(1, 2))
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.layer(l -> l.weight(1)
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.blocks(Blocks.TUFF, Blocks.ANDESITE))
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.layer(l -> l.weight(1)
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.block(Blocks.DIORITE))
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.build();
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@ -88,9 +93,11 @@ public class AllLayerPatterns {
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.passiveBlock())
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.layer(l -> l.weight(2)
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.block(Blocks.CALCITE))
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.layer(l -> l.weight(1)
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.block(Blocks.DIORITE))
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.layer(l -> l.weight(2)
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.block(AllPaletteStoneTypes.LIMESTONE.getBaseBlock())
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.size(1, 5))
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.size(1, 4))
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.build();
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public static NonNullSupplier<LayerPattern> SCORIA_NETHER = () -> LayerPattern.builder()
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@ -105,7 +105,7 @@ public class LayerPattern {
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}
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public LayerBuilder passiveBlock() {
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return block(Blocks.AIR);
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return blocks(Blocks.STONE.defaultBlockState(), Blocks.DEEPSLATE.defaultBlockState());
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}
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public LayerBuilder block(Block block) {
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@ -117,6 +117,10 @@ public class LayerPattern {
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return blocks(block.defaultBlockState(), block.defaultBlockState());
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}
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public LayerBuilder blocks(Block block, Block deepblock) {
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return blocks(block.defaultBlockState(), deepblock.defaultBlockState());
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}
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public LayerBuilder blocks(Couple<NonNullSupplier<? extends Block>> blocksByDepth) {
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return blocks(blocksByDepth.getFirst()
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.get()
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@ -1,7 +1,6 @@
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package com.simibubi.create.foundation.worldgen;
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import java.util.ArrayList;
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import java.util.BitSet;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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@ -64,7 +63,6 @@ public class LayeredOreFeature extends OreFeatureBase {
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List<LayerPattern.Layer> resolvedLayers = new ArrayList<>();
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List<Float> layerDiameterOffsets = new ArrayList<>();
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BitSet bitset = new BitSet(size * size * size);
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MutableBlockPos mutablePos = new MutableBlockPos();
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BulkSectionAccess bulksectionaccess = new BulkSectionAccess(worldgenlevel);
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int layerCoordinate = random.nextInt(4);
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@ -106,11 +104,6 @@ public class LayeredOreFeature extends OreFeatureBase {
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if (dx * dx + dy * dy + dz * dz > 1 * layerDiameterOffsets.get(layerIndex))
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continue;
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int index = x * length * height + y * length + z;
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if (bitset.get(index))
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continue;
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bitset.set(index);
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LayerPattern.Layer layer = resolvedLayers.get(layerIndex);
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List<TargetBlockState> state = layer.rollBlock(random);
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