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fifth part of the translation
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"create.ponder.mechanical_arm_redstone.text_2": "UNLOCALIZED: Before stopping, it will finish any started cycles",
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"create.ponder.mechanical_arm_redstone.text_3": "UNLOCALIZED: Thus, a negative pulse can be used to trigger exactly one activation cycle",
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"create.ponder.mechanical_bearing.header": "UNLOCALIZED: Movings Structures using the Mechanical Bearing",
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"create.ponder.mechanical_bearing.text_1": "UNLOCALIZED: Mechanical Bearings attach to the block in front of them",
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"create.ponder.mechanical_bearing.text_2": "UNLOCALIZED: Upon receiving Rotational Force, it will assemble it into a Rotating Contraption",
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"create.ponder.mechanical_bearing.header": "Déplacements de structures à l'aide du palier mécanique",
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"create.ponder.mechanical_bearing.text_1": "Les paliers mécaniques s'attachent au bloc qui les précède",
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"create.ponder.mechanical_bearing.text_2": "Lorsqu'il reçoit une force de rotation, il l'assemble en un engin rotatif",
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"create.ponder.mechanical_crafter.header": "UNLOCALIZED: Setting up Mechanical Crafters",
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"create.ponder.mechanical_crafter.text_1": "UNLOCALIZED: An array of Mechanical Crafters can be used to automate any Crafting Recipe",
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"create.ponder.mechanical_crafter.text_2": "UNLOCALIZED: Using a Wrench, the Crafters' paths can be arranged",
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"create.ponder.mechanical_crafter.text_3": "UNLOCALIZED: For a valid setup, all paths have to converge into one exit at any side",
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"create.ponder.mechanical_crafter.text_4": "UNLOCALIZED: The outputs will be placed into the inventory at the exit",
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"create.ponder.mechanical_crafter.text_5": "UNLOCALIZED: Mechanical Crafters require Rotational Force to operate",
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"create.ponder.mechanical_crafter.text_6": "UNLOCALIZED: Right-Click the front to insert Items manually",
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"create.ponder.mechanical_crafter.text_7": "UNLOCALIZED: Once every slot of a path contains an Item, the crafting process will begin",
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"create.ponder.mechanical_crafter.text_8": "UNLOCALIZED: For recipes not fully occupying the crafter setup, the start can be forced using a Redstone Pulse",
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"create.ponder.mechanical_crafter.header": "Configuration des artisans mécaniques",
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"create.ponder.mechanical_crafter.text_1": "Un tableau d'artisans mécaniques peut être utilisé pour automatiser toute recette d'artisanat",
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"create.ponder.mechanical_crafter.text_2": "En utilisant une clé à molette, les trajectoires des Artisans peuvent être arrangées",
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"create.ponder.mechanical_crafter.text_3": "Pour une configuration valide, tous les chemins doivent converger vers une seule sortie de n'importe quel côté",
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"create.ponder.mechanical_crafter.text_4": "Les sorties seront placées dans l'inventaire à la sortie",
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"create.ponder.mechanical_crafter.text_5": "Les artisans mécaniques ont besoin de la force de rotation pour fonctionner",
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"create.ponder.mechanical_crafter.text_6": "Cliquez avec le bouton droit de la souris sur la façade pour insérer des objets manuellement",
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"create.ponder.mechanical_crafter.text_7": "Lorsque chaque emplacement d'un chemin contient un objet, le processus d'artisanat commence",
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"create.ponder.mechanical_crafter.text_8": "Pour les recettes n'occupant pas entièrement la configuration du crafter, le démarrage peut être forcé en utilisant une impulsion de Redstone",
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"create.ponder.mechanical_crafter_connect.header": "UNLOCALIZED: Connecting Inventories of Crafters",
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"create.ponder.mechanical_crafter_connect.text_1": "UNLOCALIZED: Items can be inserted to Crafters automatically",
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"create.ponder.mechanical_crafter_connect.text_2": "UNLOCALIZED: Using the Wrench at their backs, Mechanical Crafter inputs can be combined",
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"create.ponder.mechanical_crafter_connect.text_3": "UNLOCALIZED: All connected Crafters can now be accessed by the same input location",
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"create.ponder.mechanical_crafter_connect.header": "Connexion des inventaires des artisans",
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"create.ponder.mechanical_crafter_connect.text_1": "Les objets peuvent être insérés automatiquement chez les Artisans",
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"create.ponder.mechanical_crafter_connect.text_2": "En utilisant la clé à molette dans leur dos, les entrées des Mechanical Crafter peuvent être combinées",
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"create.ponder.mechanical_crafter_connect.text_3": "Tous les Crafters connectés peuvent maintenant être accédés par le même emplacement d'entrée",
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"create.ponder.mechanical_crafter_covers.header": "UNLOCALIZED: Covering slots of Mechanical Crafters",
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"create.ponder.mechanical_crafter_covers.text_1": "UNLOCALIZED: Some recipes will require additional Crafters to bridge gaps in the path",
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"create.ponder.mechanical_crafter_covers.text_2": "UNLOCALIZED: Using Slot Covers, Crafters can be set to act as an Empty Slot in the arrangement",
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"create.ponder.mechanical_crafter_covers.text_3": "UNLOCALIZED: Shared Inputs created with the Wrench at the back can also reach across covered Crafters",
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"create.ponder.mechanical_crafter_covers.header": "Couverture des créneaux horaires des artisans mécaniciens",
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"create.ponder.mechanical_crafter_covers.text_1": "Certaines recettes nécessiteront des Artisans supplémentaires pour combler les lacunes du chemin",
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"create.ponder.mechanical_crafter_covers.text_2": "En utilisant les Slot Covers, les Crafters peuvent être configurés pour agir comme un Slot vide dans l'arrangement",
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"create.ponder.mechanical_crafter_covers.text_3": "Les entrées partagées créées avec la clé à l'arrière peuvent également atteindre les artisans couverts",
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"create.ponder.mechanical_drill.header": "UNLOCALIZED: Breaking Blocks with the Mechanical Drill",
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"create.ponder.mechanical_drill.text_1": "UNLOCALIZED: When given Rotational Force, a Mechanical Drill will break blocks directly in front of it",
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"create.ponder.mechanical_drill.text_2": "UNLOCALIZED: Its mining speed depends on the Rotational Input",
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"create.ponder.mechanical_drill.header": "Casser des blocs avec la perceuse mécanique",
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"create.ponder.mechanical_drill.text_1": "Lorsqu'elle reçoit une force de rotation, une perceuse mécanique brise les blocs situés directement devant elle",
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"create.ponder.mechanical_drill.text_2": "Sa vitesse d'extraction dépend de l'entrée rotationnelle",
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"create.ponder.mechanical_drill_contraption.header": "UNLOCALIZED: Using Mechanical Drills on Contraptions",
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"create.ponder.mechanical_drill_contraption.text_1": "UNLOCALIZED: Whenever Drills are moved as part of an animated Contraption...",
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"create.ponder.mechanical_drill_contraption.text_2": "UNLOCALIZED: ...they will break blocks the contraption runs them into",
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"create.ponder.mechanical_drill_contraption.header": "Utilisation de perceuses mécaniques sur des engins",
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"create.ponder.mechanical_drill_contraption.text_1": "Chaque fois que des forets sont déplacés en tant que partie d'un conteneur animé...",
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"create.ponder.mechanical_drill_contraption.text_2": "...ils briseront les blocs sur lesquels l'engin les dirigera",
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"create.ponder.mechanical_harvester.header": "UNLOCALIZED: Using Mechanical Harvesters on Contraptions",
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"create.ponder.mechanical_harvester.text_1": "UNLOCALIZED: Whenever Harvesters are moved as part of an animated Contraption...",
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"create.ponder.mechanical_harvester.text_2": "UNLOCALIZED: They will harvest and reset any mature crops on their way",
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"create.ponder.mechanical_harvester.header": "Utilisation de moissonneuses mécaniques sur des engins",
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"create.ponder.mechanical_harvester.text_1": "Chaque fois que des moissonneuses sont déplacées dans le cadre d'un Contraption animé...",
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"create.ponder.mechanical_harvester.text_2": "Ils récolteront et réinitialiseront toutes les cultures matures sur leur chemin",
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"create.ponder.mechanical_mixer.header": "UNLOCALIZED: Processing Items with the Mechanical Mixer",
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"create.ponder.mechanical_mixer.text_1": "UNLOCALIZED: With a Mixer and Basin, some Crafting Recipes can be automated",
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"create.ponder.mechanical_mixer.text_2": "UNLOCALIZED: Available recipes include any Shapeless Crafting Recipe, plus a couple extra ones",
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"create.ponder.mechanical_mixer.text_3": "UNLOCALIZED: Some of those recipes may require the heat of a Blaze Burner",
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"create.ponder.mechanical_mixer.text_4": "UNLOCALIZED: The filter slot can be used in case two recipes are conflicting.",
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"create.ponder.mechanical_mixer.header": "Traitement des éléments avec le mélangeur mécanique",
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"create.ponder.mechanical_mixer.text_1": "Avec un mélangeur et un bassin, certaines recettes d'artisanat peuvent être automatisées",
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"create.ponder.mechanical_mixer.text_2": "Les recettes disponibles incluent toutes les recettes d'artisanat sans forme, plus quelques autres",
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"create.ponder.mechanical_mixer.text_3": "Certaines de ces recettes peuvent nécessiter la chaleur d'un brûleur à flamme",
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"create.ponder.mechanical_mixer.text_4": "L'emplacement du filtre peut être utilisé en cas de conflit entre deux recettes.",
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"create.ponder.mechanical_piston.header": "UNLOCALIZED: Moving Structures using Mechanical Pistons",
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"create.ponder.mechanical_piston.text_1": "UNLOCALIZED: Mechanical Pistons can move blocks in front of them",
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"create.ponder.mechanical_piston.text_2": "UNLOCALIZED: Speed and direction of movement depend on the Rotational Input",
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"create.ponder.mechanical_piston.text_3": "UNLOCALIZED: Sticky Mechanical Pistons can pull the attached blocks back",
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"create.ponder.mechanical_piston.header": "Déplacement de structures à l'aide de pistons mécaniques",
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"create.ponder.mechanical_piston.text_1": "Les pistons mécaniques peuvent déplacer les blocs qui se trouvent devant eux",
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"create.ponder.mechanical_piston.text_2": "La vitesse et la direction du mouvement dépendent de l'entrée rotationnelle",
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"create.ponder.mechanical_piston.text_3": "Les pistons mécaniques collants peuvent tirer les blocs attachés en arrière",
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"create.ponder.mechanical_piston_modes.header": "UNLOCALIZED: Movement Modes of the Mechanical Piston",
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"create.ponder.mechanical_piston_modes.text_1": "UNLOCALIZED: Whenever Pistons stop moving, the moved structure reverts to blocks",
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"create.ponder.mechanical_piston_modes.text_2": "UNLOCALIZED: It can be configured never to revert to solid blocks, or only at the location it started at",
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"create.ponder.mechanical_piston_modes.header": "Modes de mouvement du piston mécanique",
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"create.ponder.mechanical_piston_modes.text_1": "Chaque fois que les Pistons cessent de se déplacer, la structure déplacée se transforme en blocs",
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"create.ponder.mechanical_piston_modes.text_2": "Il peut être configuré pour ne jamais revenir à des blocs solides, ou seulement à l'endroit où il a commencé",
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"create.ponder.mechanical_plough.header": "UNLOCALIZED: Using Mechanical Ploughs on Contraptions",
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"create.ponder.mechanical_plough.text_1": "UNLOCALIZED: Whenever Ploughs are moved as part of an animated Contraption...",
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"create.ponder.mechanical_plough.text_2": "UNLOCALIZED: ...they will break blocks without a solid collision hitbox",
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"create.ponder.mechanical_plough.text_3": "UNLOCALIZED: Additionally, ploughs can create farmland",
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"create.ponder.mechanical_plough.text_4": "UNLOCALIZED: ...they can also launch entities without hurting them",
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"create.ponder.mechanical_plough.header": "Utilisation de charrues mécaniques sur des engins",
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"create.ponder.mechanical_plough.text_1": "Chaque fois que des charrues sont déplacées dans le cadre d'un engin animé...",
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"create.ponder.mechanical_plough.text_2": "...elles briseront les blocs sans hitbox de collision solide",
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"create.ponder.mechanical_plough.text_3": "De plus, les charrues peuvent créer des terres agricoles",
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"create.ponder.mechanical_plough.text_4": "...elles peuvent aussi lancer des entités sans les blesser",
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"create.ponder.mechanical_press.header": "UNLOCALIZED: Processing Items with the Mechanical Press",
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"create.ponder.mechanical_press.text_1": "UNLOCALIZED: The Mechanical Press can process items provided beneath it",
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"create.ponder.mechanical_press.text_2": "UNLOCALIZED: The Input items can be dropped or placed on a Depot under the Press",
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"create.ponder.mechanical_press.text_3": "UNLOCALIZED: When items are provided on a belt...",
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"create.ponder.mechanical_press.text_4": "UNLOCALIZED: The Press will hold and process them automatically",
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"create.ponder.mechanical_press.header": "Traitement des articles avec la presse mécanique",
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"create.ponder.mechanical_press.text_1": "La presse mécanique peut traiter les articles fournis sous elle",
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"create.ponder.mechanical_press.text_2": "Les éléments d'entrée peuvent être déposés ou placés sur un dépôt sous la presse",
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"create.ponder.mechanical_press.text_3": "Lorsque les articles sont fournis sur un tapis...",
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"create.ponder.mechanical_press.text_4": "La Presse les retiendra et les traitera automatiquement",
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"create.ponder.mechanical_press_compacting.header": "UNLOCALIZED: Compacting items with the Mechanical Press",
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"create.ponder.mechanical_press_compacting.text_1": "UNLOCALIZED: Pressing items held in a Basin will cause them to be Compacted",
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"create.ponder.mechanical_press_compacting.text_2": "UNLOCALIZED: Compacting includes any filled 2x2 or 3x3 Crafting Recipe, plus a couple extra ones",
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"create.ponder.mechanical_press_compacting.text_3": "UNLOCALIZED: Some of those recipes may require the heat of a Blaze Burner",
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"create.ponder.mechanical_press_compacting.text_4": "UNLOCALIZED: The filter slot can be used in case two recipes are conflicting.",
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"create.ponder.mechanical_press_compacting.header": "Compacter des articles avec la presse mécanique",
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"create.ponder.mechanical_press_compacting.text_1": "Appuyer sur des éléments tenus dans une bassine les fera compacter",
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"create.ponder.mechanical_press_compacting.text_2": "Le compactage inclut toute recette d'artisanat 2x2 ou 3x3 remplie, plus quelques autres",
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"create.ponder.mechanical_press_compacting.text_3": "Certaines de ces recettes peuvent nécessiter la chaleur d'un brûleur à flamme",
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"create.ponder.mechanical_press_compacting.text_4": "L'emplacement du filtre peut être utilisé en cas de conflit entre deux recettes",
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"create.ponder.mechanical_pump_flow.header": "UNLOCALIZED: Fluid Transportation using Mechanical Pumps",
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"create.ponder.mechanical_pump_flow.text_1": "UNLOCALIZED: Mechanical Pumps govern the flow of their attached pipe networks",
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"create.ponder.mechanical_pump_flow.text_2": "UNLOCALIZED: When powered, their arrow indicates the direction of flow",
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"create.ponder.mechanical_pump_flow.text_3": "UNLOCALIZED: The network behind is now pulling fluids...",
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"create.ponder.mechanical_pump_flow.text_4": "UNLOCALIZED: ...while the network in front is transferring it outward",
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"create.ponder.mechanical_pump_flow.text_5": "UNLOCALIZED: Reversing the input rotation reverses the direction of flow",
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"create.ponder.mechanical_pump_flow.text_6": "UNLOCALIZED: Use a Wrench to reverse the orientation of pumps manually",
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"create.ponder.mechanical_pump_flow.header": "Transport de fluides à l'aide de pompes mécaniques",
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"create.ponder.mechanical_pump_flow.text_1": "Les pompes mécaniques régissent le débit des réseaux de tuyaux qui leur sont rattachés",
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"create.ponder.mechanical_pump_flow.text_2": "Lorsqu'elles sont alimentées, leur flèche indique la direction du débit",
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"create.ponder.mechanical_pump_flow.text_3": "Le réseau derrière tire maintenant des fluides...",
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"create.ponder.mechanical_pump_flow.text_4": "...tandis que le réseau devant le transfère vers l'extérieur",
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"create.ponder.mechanical_pump_flow.text_5": "L'inversion de la rotation d'entrée inverse le sens du flux",
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"create.ponder.mechanical_pump_flow.text_6": "Utiliser une clé à molette pour inverser manuellement l'orientation des pompes",
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"create.ponder.mechanical_pump_speed.header": "UNLOCALIZED: Throughput of Mechanical Pumps",
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"create.ponder.mechanical_pump_speed.text_1": "UNLOCALIZED: Regardless of speed, Mechanical Pumps affect pipes connected up to 16 blocks away",
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"create.ponder.mechanical_pump_speed.text_2": "UNLOCALIZED: Speeding up the input rotation changes the speed of flow propagation...",
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"create.ponder.mechanical_pump_speed.text_3": "UNLOCALIZED: ...aswell as how quickly fluids are transferred",
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"create.ponder.mechanical_pump_speed.text_4": "UNLOCALIZED: Pumps can combine their throughputs within shared pipe networks",
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"create.ponder.mechanical_pump_speed.text_5": "UNLOCALIZED: Alternating their orientation can help align their flow directions",
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"create.ponder.mechanical_pump_speed.header": "Débit des pompes mécaniques",
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"create.ponder.mechanical_pump_speed.text_1": "Quelle que soit la vitesse, les Pompes mécaniques affectent les tuyaux connectés jusqu'à 16 blocs de distance",
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"create.ponder.mechanical_pump_speed.text_2": "Accélérer la rotation de l'entrée modifie la vitesse de propagation du flux...",
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"create.ponder.mechanical_pump_speed.text_3": "...ainsi que la vitesse de transfert des fluides",
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"create.ponder.mechanical_pump_speed.text_4": "Les pompes peuvent combiner leurs débits dans des réseaux de tuyaux partagés",
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"create.ponder.mechanical_pump_speed.text_5": "L'alternance de leur orientation peut aider à aligner leurs directions d'écoulement",
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"create.ponder.mechanical_saw_breaker.header": "UNLOCALIZED: Cutting Trees with the Mechanical Saw",
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"create.ponder.mechanical_saw_breaker.text_1": "UNLOCALIZED: When given Rotational Force, a Mechanical Saw will cut trees directly in front of it",
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"create.ponder.mechanical_saw_breaker.text_2": "UNLOCALIZED: In order to cut the tree fully, the Saw has to break the last block connecting it to the ground",
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"create.ponder.mechanical_saw_breaker.header": "Couper des arbres avec une scie mécanique",
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"create.ponder.mechanical_saw_breaker.text_1": "Lorsqu'elle reçoit une force de rotation, une scie mécanique coupe les arbres directement devant elle",
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"create.ponder.mechanical_saw_breaker.text_2": "Afin de couper l'arbre complètement, la scie doit briser le dernier bloc qui le relie au sol",
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"create.ponder.mechanical_saw_contraption.header": "UNLOCALIZED: Using Mechanical Saws on Contraptions",
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"create.ponder.mechanical_saw_contraption.text_1": "UNLOCALIZED: Whenever Saws are moved as part of an animated Contraption...",
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"create.ponder.mechanical_saw_contraption.text_2": "UNLOCALIZED: ...they will cut any trees the contraption runs them into",
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"create.ponder.mechanical_saw_contraption.header": "Utilisation de scies mécaniques sur des engins",
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"create.ponder.mechanical_saw_contraption.text_1": "Chaque fois que des scies sont déplacées dans le cadre d'un conteneur animé...",
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"create.ponder.mechanical_saw_contraption.text_2": "...elles couperont tous les arbres sur lesquels l'engin les dirigera",
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"create.ponder.mechanical_saw_processing.header": "UNLOCALIZED: Processing Items on the Mechanical Saw",
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"create.ponder.mechanical_saw_processing.text_1": "UNLOCALIZED: Upward facing Mechanical Saws can process a variety of items",
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"create.ponder.mechanical_saw_processing.text_2": "UNLOCALIZED: The processed item always moves against the rotational input to the saw",
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"create.ponder.mechanical_saw_processing.text_3": "UNLOCALIZED: Saws can work in-line with Mechanical Belts",
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"create.ponder.mechanical_saw_processing.text_4": "UNLOCALIZED: When an ingredient has multiple possible outcomes, the filter slot can specify it",
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"create.ponder.mechanical_saw_processing.text_5": "UNLOCALIZED: Without filter, the Saw would cycle through all outcomes instead",
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"create.ponder.mechanical_saw_processing.header": "Traitement des articles sur la scie mécanique",
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"create.ponder.mechanical_saw_processing.text_1": "Les scies mécaniques orientées vers le haut peuvent traiter une variété d'articles",
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"create.ponder.mechanical_saw_processing.text_2": "L'article traité se déplace toujours dans le sens contraire de la rotation de la scie",
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"create.ponder.mechanical_saw_processing.text_3": "Les scies peuvent travailler en ligne avec les courroies mécaniques",
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"create.ponder.mechanical_saw_processing.text_4": "Lorsqu'un ingrédient a plusieurs résultats possibles, l'emplacement du filtre peut le spécifier",
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"create.ponder.mechanical_saw_processing.text_5": "Sans filtre, la scie passerait par tous les résultats à la place",
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"create.ponder.millstone.header": "UNLOCALIZED: Processing Items in the Millstone",
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"create.ponder.millstone.text_1": "UNLOCALIZED: Millstones process items by grinding them",
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