Merge pull request #4789 from Creators-of-Create/l10n_crowdin_translations

New Crowdin translations
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simibubi 2023-05-24 17:51:34 +02:00 committed by GitHub
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@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Akáciová okenní tabulka", "block.create.acacia_window_pane": "Akáciová okenní tabulka",
"block.create.adjustable_chain_gearshift": "Nastavitelná řetězová přehazovačka", "block.create.adjustable_chain_gearshift": "Nastavitelná řetězová přehazovačka",
"block.create.analog_lever": "Analogová páka", "block.create.analog_lever": "Analogová páka",
"block.create.andesite_alloy_block": "Blok andesitové slitiny",
"block.create.andesite_bars": "Andesitová mříž",
"block.create.andesite_belt_funnel": "Andezitový trychtýř na páse", "block.create.andesite_belt_funnel": "Andezitový trychtýř na páse",
"block.create.andesite_casing": "Andezitový kryt", "block.create.andesite_casing": "Andezitový kryt",
"block.create.andesite_door": "Andesitové dveře",
"block.create.andesite_encased_cogwheel": "Ozubené kolečko v andezitovém krytu", "block.create.andesite_encased_cogwheel": "Ozubené kolečko v andezitovém krytu",
"block.create.andesite_encased_large_cogwheel": "Velké ozubené kolečko v andezitovém krytu", "block.create.andesite_encased_large_cogwheel": "Velké ozubené kolečko v andezitovém krytu",
"block.create.andesite_encased_shaft": "Hřídel v andezitovém krytu", "block.create.andesite_encased_shaft": "Hřídel v andezitovém krytu",
"block.create.andesite_funnel": "Andezitový trychtýř", "block.create.andesite_funnel": "Andezitový trychtýř",
"block.create.andesite_ladder": "Andezitový žebřík", "block.create.andesite_ladder": "Andezitový žebřík",
"block.create.andesite_pillar": "Andezitový pilíř", "block.create.andesite_pillar": "Andezitový pilíř",
"block.create.andesite_scaffolding": "Andesitové lešení",
"block.create.andesite_tunnel": "Andezitový tunel", "block.create.andesite_tunnel": "Andezitový tunel",
"block.create.asurine": "Azurit", "block.create.asurine": "Azurit",
"block.create.asurine_pillar": "Azuritový pilíř", "block.create.asurine_pillar": "Azuritový pilíř",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Modrá sedačka", "block.create.blue_seat": "Modrá sedačka",
"block.create.blue_toolbox": "Modrý box na nářadí", "block.create.blue_toolbox": "Modrý box na nářadí",
"block.create.blue_valve_handle": "Modrá rukojeť k ventilu", "block.create.blue_valve_handle": "Modrá rukojeť k ventilu",
"block.create.brass_bars": "Mosazná mříž",
"block.create.brass_belt_funnel": "Mosazný trychtýř na páse", "block.create.brass_belt_funnel": "Mosazný trychtýř na páse",
"block.create.brass_block": "Blok mosazi", "block.create.brass_block": "Blok mosazi",
"block.create.brass_casing": "Mosazný kryt", "block.create.brass_casing": "Mosazný kryt",
"block.create.brass_door": "Mosazné dveře",
"block.create.brass_encased_cogwheel": "Ozubené kolečko v mosazném krytu", "block.create.brass_encased_cogwheel": "Ozubené kolečko v mosazném krytu",
"block.create.brass_encased_large_cogwheel": "Velké ozubené kolečko v mosazném krytu", "block.create.brass_encased_large_cogwheel": "Velké ozubené kolečko v mosazném krytu",
"block.create.brass_encased_shaft": "Hřídel v mosazném krytu", "block.create.brass_encased_shaft": "Hřídel v mosazném krytu",
"block.create.brass_funnel": "Mosazný trychtýř", "block.create.brass_funnel": "Mosazný trychtýř",
"block.create.brass_ladder": "Mosazný žebřík", "block.create.brass_ladder": "Mosazný žebřík",
"block.create.brass_scaffolding": "Mosazné lešení",
"block.create.brass_tunnel": "Mosazný tunel", "block.create.brass_tunnel": "Mosazný tunel",
"block.create.brown_nixie_tube": "Hnědá znaková výbojka", "block.create.brown_nixie_tube": "Hnědá znaková výbojka",
"block.create.brown_sail": "Hnědá plachta", "block.create.brown_sail": "Hnědá plachta",
@ -48,6 +55,7 @@
"block.create.cart_assembler": "Montovna vozíků", "block.create.cart_assembler": "Montovna vozíků",
"block.create.chocolate": "Čokoláda", "block.create.chocolate": "Čokoláda",
"block.create.chute": "Šachta", "block.create.chute": "Šachta",
"block.create.clipboard": "Psací Podložka",
"block.create.clockwork_bearing": "Hodinové ložisko", "block.create.clockwork_bearing": "Hodinové ložisko",
"block.create.clutch": "Spojka", "block.create.clutch": "Spojka",
"block.create.cogwheel": "Ozubené kolečko", "block.create.cogwheel": "Ozubené kolečko",
@ -55,8 +63,11 @@
"block.create.controller_rail": "Ovládací kolej", "block.create.controller_rail": "Ovládací kolej",
"block.create.controls": "Vlakové ovládání", "block.create.controls": "Vlakové ovládání",
"block.create.copper_backtank": "Měděná tlaková láhev", "block.create.copper_backtank": "Měděná tlaková láhev",
"block.create.copper_bars": "Měděná mříž",
"block.create.copper_casing": "Měděný kryt", "block.create.copper_casing": "Měděný kryt",
"block.create.copper_door": "Měděné dveře",
"block.create.copper_ladder": "Měděný žebřík", "block.create.copper_ladder": "Měděný žebřík",
"block.create.copper_scaffolding": "Měděné lešení",
"block.create.copper_shingle_slab": "Měděný šindelový půlblok", "block.create.copper_shingle_slab": "Měděný šindelový půlblok",
"block.create.copper_shingle_stairs": "Měděné šindelové schody", "block.create.copper_shingle_stairs": "Měděné šindelové schody",
"block.create.copper_shingles": "Měděné šindele", "block.create.copper_shingles": "Měděné šindele",
@ -247,6 +258,7 @@
"block.create.jungle_window_pane": "Tropická okenní tabulka", "block.create.jungle_window_pane": "Tropická okenní tabulka",
"block.create.large_bogey": "Velký podvozek", "block.create.large_bogey": "Velký podvozek",
"block.create.large_cogwheel": "Velké ozubené kolečko", "block.create.large_cogwheel": "Velké ozubené kolečko",
"block.create.large_water_wheel": "Velké vodní kolo",
"block.create.layered_andesite": "Navrstvený andezit", "block.create.layered_andesite": "Navrstvený andezit",
"block.create.layered_asurine": "Navrstvený azurín", "block.create.layered_asurine": "Navrstvený azurín",
"block.create.layered_calcite": "Navrstvený kalcit", "block.create.layered_calcite": "Navrstvený kalcit",
@ -297,6 +309,7 @@
"block.create.mechanical_plough": "Mechanický pluh", "block.create.mechanical_plough": "Mechanický pluh",
"block.create.mechanical_press": "Mechanický lis", "block.create.mechanical_press": "Mechanický lis",
"block.create.mechanical_pump": "Mechanická pumpa", "block.create.mechanical_pump": "Mechanická pumpa",
"block.create.mechanical_roller": "Mechanický válec",
"block.create.mechanical_saw": "Mechanická pila", "block.create.mechanical_saw": "Mechanická pila",
"block.create.metal_bracket": "Kovový držák", "block.create.metal_bracket": "Kovový držák",
"block.create.metal_girder": "Kovový nosník", "block.create.metal_girder": "Kovový nosník",
@ -515,6 +528,7 @@
"block.create.warped_window": "Přízračné okno", "block.create.warped_window": "Přízračné okno",
"block.create.warped_window_pane": "Přízračná okenní tabulka", "block.create.warped_window_pane": "Přízračná okenní tabulka",
"block.create.water_wheel": "Mlýnské kolo", "block.create.water_wheel": "Mlýnské kolo",
"block.create.water_wheel_structure": "Velké vodní kolo",
"block.create.waxed_copper_shingle_slab": "Navoskovaný měděný šindelový půlblok", "block.create.waxed_copper_shingle_slab": "Navoskovaný měděný šindelový půlblok",
"block.create.waxed_copper_shingle_stairs": "Navoskované měděné šindelové schody", "block.create.waxed_copper_shingle_stairs": "Navoskované měděné šindelové schody",
"block.create.waxed_copper_shingles": "Navoskované měděné šindele", "block.create.waxed_copper_shingles": "Navoskované měděné šindele",
@ -590,26 +604,25 @@
"item.create.cinder_flour": "Uškvařená mouka", "item.create.cinder_flour": "Uškvařená mouka",
"item.create.copper_backtank": "Měděná tlaková láhev", "item.create.copper_backtank": "Měděná tlaková láhev",
"item.create.copper_backtank_placeable": "Lze položit Měděná tlaková láhev", "item.create.copper_backtank_placeable": "Lze položit Měděná tlaková láhev",
"item.create.copper_diving_boots": "Měděné potápěcí boty",
"item.create.copper_diving_helmet": "Měděná potápěcí helma",
"item.create.copper_nugget": "Měděný nuget", "item.create.copper_nugget": "Měděný nuget",
"item.create.copper_sheet": "Měděný plát", "item.create.copper_sheet": "Měděný plát",
"item.create.crafter_slot_cover": "Krytka políčka výrobníku", "item.create.crafter_slot_cover": "Krytka políčka výrobníku",
"item.create.crafting_blueprint": "Výrobní recept", "item.create.crafting_blueprint": "Výrobní recept",
"item.create.creative_blaze_cake": "Kreativní ohňodort", "item.create.creative_blaze_cake": "Kreativní ohňodort",
"item.create.crushed_aluminum_ore": "Drcená hliníková ruda", "item.create.crushed_raw_copper": "Rozdrcená Nevypálená Měď",
"item.create.crushed_copper_ore": "Drcená měďená ruda", "item.create.crushed_raw_gold": "Rozdrcené Nevypálené Zlato",
"item.create.crushed_gold_ore": "Drcená zlatá ruda", "item.create.crushed_raw_iron": "Rozdrcené Nevypálené Železo",
"item.create.crushed_iron_ore": "Drcená železná ruda", "item.create.crushed_raw_lead": "Rozdrcené Nevypálené Olovo",
"item.create.crushed_lead_ore": "Drcená olovnatá ruda", "item.create.crushed_raw_nickel": "Rozdrcený Nevypálený Nikl",
"item.create.crushed_nickel_ore": "Drcená ruda niklu", "item.create.crushed_raw_osmium": "Rozdrcené Nevypálené Osmium",
"item.create.crushed_osmium_ore": "Drcená ruda osmia", "item.create.crushed_raw_platinum": "Rozdrcená Nevypálená Platina",
"item.create.crushed_platinum_ore": "Drcená platinová ruda", "item.create.crushed_raw_quicksilver": "Rozdrcená Nevypálená Rtuť",
"item.create.crushed_quicksilver_ore": "Drcená ruda rtuti", "item.create.crushed_raw_silver": "Rozdrcené Nevypálené Stříbro",
"item.create.crushed_silver_ore": "Drcená stříbrná ruda", "item.create.crushed_raw_tin": "Rozdrcený Nevypálený Cín",
"item.create.crushed_tin_ore": "Drcená cínová ruda", "item.create.crushed_raw_uranium": "Rozdrcený Nevypálený Uran",
"item.create.crushed_uranium_ore": "Drcená ruda urania", "item.create.crushed_raw_zinc": "Rozdrcený Nevypálený Zinek",
"item.create.crushed_zinc_ore": "Drcená zinková ruda",
"item.create.diving_boots": "Potápěčské boty",
"item.create.diving_helmet": "Potápěčská helma",
"item.create.dough": "Těsto", "item.create.dough": "Těsto",
"item.create.electron_tube": "Elektronka", "item.create.electron_tube": "Elektronka",
"item.create.empty_blaze_burner": "Prázdný ohňohořák", "item.create.empty_blaze_burner": "Prázdný ohňohořák",
@ -629,6 +642,8 @@
"item.create.linked_controller": "Dálkový ovladač", "item.create.linked_controller": "Dálkový ovladač",
"item.create.minecart_contraption": "Vozíkový přístroj", "item.create.minecart_contraption": "Vozíkový přístroj",
"item.create.minecart_coupling": "Spřáhlo", "item.create.minecart_coupling": "Spřáhlo",
"item.create.netherite_diving_boots": "Netheritové potápěcí boty",
"item.create.netherite_diving_helmet": "Netheritová potápěcí helma",
"item.create.polished_rose_quartz": "Vyleštěný růžový křemen", "item.create.polished_rose_quartz": "Vyleštěný růžový křemen",
"item.create.potato_cannon": "Bramborové dělo", "item.create.potato_cannon": "Bramborové dělo",
"item.create.powdered_obsidian": "Obsidiánová moučka", "item.create.powdered_obsidian": "Obsidiánová moučka",
@ -829,8 +844,6 @@
"advancement.create.train_portal.desc": "Vlakem projeď skze portál do Netheru", "advancement.create.train_portal.desc": "Vlakem projeď skze portál do Netheru",
"advancement.create.track_crafting_factory": "Továrna na koleje", "advancement.create.track_crafting_factory": "Továrna na koleje",
"advancement.create.track_crafting_factory.desc": "Na jediném mechanickém lisu vyrob přes 1000 kolejí", "advancement.create.track_crafting_factory.desc": "Na jediném mechanickém lisu vyrob přes 1000 kolejí",
"advancement.create.long_bend": "Nejdelší Ohyb",
"advancement.create.long_bend.desc": "Vytvoř zatočenou koleji, která měří více než 30 bloků v délce",
"advancement.create.long_train": "Ambiciózní Zakladatelé", "advancement.create.long_train": "Ambiciózní Zakladatelé",
"advancement.create.long_train.desc": "Vytvoř Vlak s aspoň 6 vagóny", "advancement.create.long_train.desc": "Vytvoř Vlak s aspoň 6 vagóny",
"advancement.create.long_travel": "Výlet", "advancement.create.long_travel": "Výlet",
@ -853,6 +866,8 @@
"death.attack.create.fan_lava.player": "%2$s strčil %1$s do tavící pece", "death.attack.create.fan_lava.player": "%2$s strčil %1$s do tavící pece",
"death.attack.create.mechanical_drill": "%1$s byl provrtán mechanickým vrtákem", "death.attack.create.mechanical_drill": "%1$s byl provrtán mechanickým vrtákem",
"death.attack.create.mechanical_drill.player": "%2$s strčil %1$s na mechanický vrták", "death.attack.create.mechanical_drill.player": "%2$s strčil %1$s na mechanický vrták",
"death.attack.create.mechanical_roller": "%1$s byl zaplácnut mechanickým válcem",
"death.attack.create.mechanical_roller.player": "%1$s byl vhozen před mechanický válec hráčem %2$s",
"death.attack.create.mechanical_saw": "%1$s byl rozříznut vejpůl mechanickou pilou", "death.attack.create.mechanical_saw": "%1$s byl rozříznut vejpůl mechanickou pilou",
"death.attack.create.mechanical_saw.player": "%2$s strčil %1$s na mechanickou pilu", "death.attack.create.mechanical_saw.player": "%2$s strčil %1$s na mechanickou pilu",
"death.attack.create.potato_cannon": "%2$s zastřelil %1$s bramborovým dělem", "death.attack.create.potato_cannon": "%2$s zastřelil %1$s bramborovým dělem",
@ -918,6 +933,7 @@
"create.generic.length": "Délka", "create.generic.length": "Délka",
"create.generic.speed": "Rychlost", "create.generic.speed": "Rychlost",
"create.generic.delay": "Zpoždění", "create.generic.delay": "Zpoždění",
"create.generic.angle": "Úhel",
"create.generic.duration": "Doba trvání", "create.generic.duration": "Doba trvání",
"create.generic.timeUnit": "Časová jednotka", "create.generic.timeUnit": "Časová jednotka",
"create.generic.unit.ticks": "Tiky", "create.generic.unit.ticks": "Tiky",
@ -1010,9 +1026,6 @@
"create.logistics.fluid_filter": "Filtr na tekutinu", "create.logistics.fluid_filter": "Filtr na tekutinu",
"create.logistics.firstFrequency": "Frekv. #1", "create.logistics.firstFrequency": "Frekv. #1",
"create.logistics.secondFrequency": "Frekv. #2", "create.logistics.secondFrequency": "Frekv. #2",
"create.logistics.filter.apply": "Použitý filtr pro %1$s.",
"create.logistics.filter.apply_click_again": "Použitý filtr na %1$s, klepněte znovu pro zkopírování částky.",
"create.logistics.filter.apply_count": "Použitý počet extrakcí na filtr.",
"create.gui.goggles.generator_stats": "Statistiky Generátoru:", "create.gui.goggles.generator_stats": "Statistiky Generátoru:",
"create.gui.goggles.kinetic_stats": "Kinetické Statistiky:", "create.gui.goggles.kinetic_stats": "Kinetické Statistiky:",
"create.gui.goggles.at_current_speed": "při aktuální rychlosti", "create.gui.goggles.at_current_speed": "při aktuální rychlosti",
@ -1041,6 +1054,9 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Dvojitá rychlost, Vpřed", "create.gui.sequenced_gearshift.speed.forward_fast": "Dvojitá rychlost, Vpřed",
"create.gui.sequenced_gearshift.speed.back": "Původní rychlost, Vzad", "create.gui.sequenced_gearshift.speed.back": "Původní rychlost, Vzad",
"create.gui.sequenced_gearshift.speed.back_fast": "Dvojitá rychlost, Vzad", "create.gui.sequenced_gearshift.speed.back_fast": "Dvojitá rychlost, Vzad",
"create.clipboard.to_paste": "%1$s pro vložení nastavení",
"create.clipboard.copied_from": "Kopírování nastavení z %1$s",
"create.clipboard.pasted_to": "Nastavení použito na %1$s",
"create.schematicAndQuill.dimensions": "Velikost Schématu: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "Velikost Schématu: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "První pozice nastavena.", "create.schematicAndQuill.firstPos": "První pozice nastavena.",
"create.schematicAndQuill.secondPos": "Druhá pozice nastavena.", "create.schematicAndQuill.secondPos": "Druhá pozice nastavena.",
@ -1070,6 +1086,8 @@
"create.schematic.tool.flip": "Zrcadlit", "create.schematic.tool.flip": "Zrcadlit",
"create.schematic.tool.deploy.description.0": "Přesune strukturu.", "create.schematic.tool.deploy.description.0": "Přesune strukturu.",
"create.schematic.tool.deploy.description.1": "Klikněte na zem pravým tlačítkem pro umístění.", "create.schematic.tool.deploy.description.1": "Klikněte na zem pravým tlačítkem pro umístění.",
"create.schematicannon.status.running": "Běží",
"create.schematicannon.status.finished": "Hotovo",
"create.schematicannon.status.paused": "Pozastaveno", "create.schematicannon.status.paused": "Pozastaveno",
"create.schematicannon.status.stopped": "Zastaveno", "create.schematicannon.status.stopped": "Zastaveno",
"create.schematicannon.status.noGunpowder": "Došel Střelný Prach", "create.schematicannon.status.noGunpowder": "Došel Střelný Prach",
@ -1118,6 +1136,8 @@
"create.item_attributes.smokable.inverted": "nelze uvařit", "create.item_attributes.smokable.inverted": "nelze uvařit",
"create.item_attributes.blastable": "lze roztavit v tavící peci", "create.item_attributes.blastable": "lze roztavit v tavící peci",
"create.item_attributes.blastable.inverted": "nelze roztavit v tavící peci", "create.item_attributes.blastable.inverted": "nelze roztavit v tavící peci",
"create.item_attributes.shulker_level.full": "plný",
"create.item_attributes.shulker_level.empty": "prázdný",
"create.item_attributes.astralsorcery_crystal": "má krystalový atribut %1$s", "create.item_attributes.astralsorcery_crystal": "má krystalový atribut %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "nemá krystalového atribut %1$s", "create.item_attributes.astralsorcery_crystal.inverted": "nemá krystalového atribut %1$s",
"create.gui.attribute_filter.no_selected_attributes": "Nevybrány žádné atributy", "create.gui.attribute_filter.no_selected_attributes": "Nevybrány žádné atributy",
@ -1159,13 +1179,55 @@
"create.tooltip.chute.items_move_down": "Předměty jdou Dolů", "create.tooltip.chute.items_move_down": "Předměty jdou Dolů",
"create.tooltip.chute.items_move_up": "Předměty jdou Nahorů", "create.tooltip.chute.items_move_up": "Předměty jdou Nahorů",
"create.hint.derailed_train.title": "Vykolejený Vlak", "create.hint.derailed_train.title": "Vykolejený Vlak",
"create.boiler.size_dots": "....... ",
"create.boiler.water": "Voda",
"create.boiler.water_dots": "... ",
"create.boiler.heat": "Teplo",
"create.boiler.heat_dots": "...... ",
"create.schedule.condition.time_of_day.rotation.every_24": "Každý Den",
"create.schedule.condition.threshold.greater": "více než",
"create.schedule.condition.threshold.less": "méně než",
"create.schedule.condition.threshold.equal": "přesně",
"create.schedule.condition.threshold.anything": "Cokoliv",
"create.schedule.condition.threshold.items": "Itemy",
"create.schedule.condition.threshold.buckets": "Kyblíky",
"create.schedule.condition.player_count": "Hráč Usazen", "create.schedule.condition.player_count": "Hráč Usazen",
"create.schedule.condition.player_count.seated": "%1$s posazen", "create.schedule.condition.player_count.seated": "%1$s posazen",
"create.schedule.condition.player_count.players": "Hráči",
"create.track.valid_connection": "Lze Připojit ✔",
"create.track.too_far": "Moc Daleko",
"create.track.too_sharp": "Moc ostrá zatáčka",
"create.station.create_train": "Vytvořit nový Vlak",
"create.station.assemble_train": "Sestrojit Vlak",
"create.station.disassemble_train": "Rozložit Vlak",
"create.train.unnamed": "Nepojmenovaný Vlak",
"create.contraption.door_control.all": "Otevřít Všechny Dveře",
"create.contraption.door_control.all.short": "Otevřít Vše",
"create.contraption.door_control.north": "Pouze Severní Stranu",
"create.contraption.door_control.north.short": "Sever",
"create.contraption.door_control.east": "Pouze Východní Stranu",
"create.contraption.door_control.east.short": "Východ",
"create.contraption.door_control.south": "Pouze Jižní Stranu",
"create.contraption.door_control.south.short": "Jih",
"create.contraption.door_control.west": "Pouze Západní Stranu",
"create.contraption.door_control.west.short": "Západ",
"create.contraption.door_control.none": "Udržovat Dveře Zavřené",
"create.contraption.door_control.none.short": "Nic",
"create.display_source.fill_level.percent": "Procent",
"create.display_source.value_list.full_number": "Celé Číslo",
"create.display_source.scoreboard": "Skóre", "create.display_source.scoreboard": "Skóre",
"create.display_source.scoreboard.objective_not_found": "%1$s nenalezen", "create.display_source.scoreboard.objective_not_found": "%1$s nenalezen",
"create.display_source.scoreboard.objective.deaths": "Smrti hráče", "create.display_source.scoreboard.objective.deaths": "Smrti hráče",
"create.display_source.time_of_day": "Denní Doba",
"create.display_source.stop_watch": "Stopky",
"create.display_source.time.format": "Časový Formát",
"create.display_source.time.12_hour": "12-hodinový",
"create.display_source.time.24_hour": "24-hodinový",
"create.display_source.station_summary.minutes": " min",
"create.display_source.redstone_power.number": "Číslo",
"create.gui.config.overlay1": "Ahoj :)", "create.gui.config.overlay1": "Ahoj :)",
"create.gui.config.overlay5": "Stiskněte ESC pro zavření tohoto Menu", "create.gui.config.overlay5": "Stiskněte ESC pro zavření tohoto Menu",
"create.subtitle.whistle": "Pískání",
"create.subtitle.blaze_munch": "Ohňohořák si pochutnává", "create.subtitle.blaze_munch": "Ohňohořák si pochutnává",
"block.create.wooden_bracket.tooltip": "DŘEVĚNÝ DRŽÁK", "block.create.wooden_bracket.tooltip": "DŘEVĚNÝ DRŽÁK",
"block.create.wooden_bracket.tooltip.summary": "_Ozdobte_ si _hřídele, ozubená kolečka_ a _potrubí_ pěkným a útulným kouskem dřevěné výstuže.", "block.create.wooden_bracket.tooltip.summary": "_Ozdobte_ si _hřídele, ozubená kolečka_ a _potrubí_ pěkným a útulným kouskem dřevěné výstuže.",
@ -1176,10 +1238,10 @@
"block.create.seat.tooltip.behaviour1": "Usadí hráče na sedačku. Zamčkněte L-shift pro opuštění sedačky.", "block.create.seat.tooltip.behaviour1": "Usadí hráče na sedačku. Zamčkněte L-shift pro opuštění sedačky.",
"item.create.blaze_cake.tooltip": "OHŇODORT", "item.create.blaze_cake.tooltip": "OHŇODORT",
"item.create.blaze_cake.tooltip.summary": "Delikátní pamlsek pro tvé tvrdě pracující ohňohořáky. Úplně je nažhaví!", "item.create.blaze_cake.tooltip.summary": "Delikátní pamlsek pro tvé tvrdě pracující ohňohořáky. Úplně je nažhaví!",
"item.create.tree_fertilizer.tooltip": "STROMOVÉ HNOJIVO",
"item.create.potato_cannon.tooltip": "BRAMBOROVÝ KANÓN",
"item.create.attribute_filter.tooltip": "FILTR ATRIBUTŮ", "item.create.attribute_filter.tooltip": "FILTR ATRIBUTŮ",
"block.create.toolbox.tooltip": "KUFŘÍK NA NÁŘADÍ", "block.create.toolbox.tooltip": "KUFŘÍK NA NÁŘADÍ",
"block.create.stockpile_switch.tooltip": "PŘEPÍNAČ NAKUPENÍ",
"block.create.stockpile_switch.tooltip.summary": "Přepne ruditový signál na základě množství _uložených předmětů_ nebo _kapalin_ v připojeném kontejneru. Má zabudovaný filtr. Oproti _porovnávači_ dovoluje _přepínač nakupení_ nastavit práh, při kterém je signál přepnut.",
"item.create.creative_blaze_cake.tooltip": "KREATI-OHŇO-DORT", "item.create.creative_blaze_cake.tooltip": "KREATI-OHŇO-DORT",
"item.create.creative_blaze_cake.tooltip.summary": "Velmi speciální pamlsek pro tvé _ohňohořáky_. Když je sní, nikdy jim už _nedojde palivo_.", "item.create.creative_blaze_cake.tooltip.summary": "Velmi speciální pamlsek pro tvé _ohňohořáky_. Když je sní, nikdy jim už _nedojde palivo_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Když je použit", "item.create.creative_blaze_cake.tooltip.condition1": "Když je použit",
@ -1194,12 +1256,21 @@
"create.ponder.pondering": "Dumání o...", "create.ponder.pondering": "Dumání o...",
"create.ponder.close": "Zavřít", "create.ponder.close": "Zavřít",
"create.ponder.index_title": "Rejstřík dumání", "create.ponder.index_title": "Rejstřík dumání",
"create.ponder.tag.recently_updated": "Nedávné Úpravy",
"create.ponder.belt_connector.header": "Používání Mechanických Pásů",
"create.ponder.blaze_burner.header": "Krmení ohňohořáků", "create.ponder.blaze_burner.header": "Krmení ohňohořáků",
"create.ponder.blaze_burner.text_1": "Ohňohořáky mohou dodat teplo položkám zpracovávaným v _nádobě_", "create.ponder.blaze_burner.text_1": "Ohňohořáky mohou dodat teplo položkám zpracovávaným v _nádobě_",
"create.ponder.blaze_burner.text_2": "Pro to je ale nutné nakrmit Ohniváka palivem do pece", "create.ponder.blaze_burner.text_2": "Pro to je ale nutné nakrmit Ohniváka palivem do pece",
"create.ponder.blaze_burner.text_3": "S ohňodortem může hořák dosáhnout ještě vyšší úrovně teploty", "create.ponder.blaze_burner.text_3": "S ohňodortem může hořák dosáhnout ještě vyšší úrovně teploty",
"create.ponder.blaze_burner.text_4": "Proces krmení lze automatizovat pomocí pokladačů nebo mechanických paží", "create.ponder.blaze_burner.text_4": "Proces krmení lze automatizovat pomocí pokladačů nebo mechanických paží",
"create.ponder.clockwork_bearing.text_3": "3:00",
"create.ponder.clockwork_bearing.text_4": "4:00",
"create.ponder.creative_motor.text_2": "Přetáčením na zadním panelu se změní rychlost otáček motoru", "create.ponder.creative_motor.text_2": "Přetáčením na zadním panelu se změní rychlost otáček motoru",
"create.ponder.deployer.text_5": "Pokládat Bloky,",
"create.ponder.deployer.text_6": "Používat Itemy,",
"create.ponder.deployer.text_7": "Aktivovat Bloky,",
"create.ponder.deployer.text_8": "Sklízet bloky",
"create.ponder.deployer.text_9": "a Útočit na Moby",
"create.ponder.empty_blaze_burner.header": "Pomocí prázdného ohňohořáku", "create.ponder.empty_blaze_burner.header": "Pomocí prázdného ohňohořáku",
"create.ponder.empty_blaze_burner.text_1": "Ohniváka chytneš pravným kliknutím s prádzných hořákem v ruce", "create.ponder.empty_blaze_burner.text_1": "Ohniváka chytneš pravným kliknutím s prádzných hořákem v ruce",
"create.ponder.empty_blaze_burner.text_2": "Druhá možnost je sebrat ohniváka přímo z jejich líhně", "create.ponder.empty_blaze_burner.text_2": "Druhá možnost je sebrat ohniváka přímo z jejich líhně",
@ -1207,6 +1278,7 @@
"create.ponder.empty_blaze_burner.text_4": "Pro estetické účely, prázdné ohňohořáky lze zapálit pomocí křesadla", "create.ponder.empty_blaze_burner.text_4": "Pro estetické účely, prázdné ohňohořáky lze zapálit pomocí křesadla",
"create.ponder.empty_blaze_burner.text_5": "Plamen lze též proměnit pomocí nástroje napuštěného duší", "create.ponder.empty_blaze_burner.text_5": "Plamen lze též proměnit pomocí nástroje napuštěného duší",
"create.ponder.empty_blaze_burner.text_6": "Avšak bez ohniváka nejsou vhodné pro industriální ohřev", "create.ponder.empty_blaze_burner.text_6": "Avšak bez ohniváka nejsou vhodné pro industriální ohřev",
"create.ponder.item_vault_storage.header": "Ukládání Itemů v Trezorech",
"create.ponder.mechanical_mixer.text_3": "Některé z těchto receptů mohou vyžadovat ohřev ohňohořákem", "create.ponder.mechanical_mixer.text_3": "Některé z těchto receptů mohou vyžadovat ohřev ohňohořákem",
"create.ponder.mechanical_press_compacting.text_3": "Některé z těchto receptů mohou vyžadovat ohřev ohňohořákem", "create.ponder.mechanical_press_compacting.text_3": "Některé z těchto receptů mohou vyžadovat ohřev ohňohořákem",
"create.ponder.mechanical_saw_breaker.header": "Kácení stromů mechanickou pilou", "create.ponder.mechanical_saw_breaker.header": "Kácení stromů mechanickou pilou",
@ -1215,8 +1287,16 @@
"create.ponder.mechanical_saw_contraption.text_2": "...pokácí všechny stromy v cestě přístroje", "create.ponder.mechanical_saw_contraption.text_2": "...pokácí všechny stromy v cestě přístroje",
"create.ponder.nixie_tube.text_1": "Když jsou Znakové Výbojky napájené ruditem, zobrazí se na nich síla ruditového signálu", "create.ponder.nixie_tube.text_1": "Když jsou Znakové Výbojky napájené ruditem, zobrazí se na nich síla ruditového signálu",
"create.ponder.nixie_tube.text_3": "Klikněte pravým tlačítkem myši s barvou v ruce pro změnu jejich barvy", "create.ponder.nixie_tube.text_3": "Klikněte pravým tlačítkem myši s barvou v ruce pro změnu jejich barvy",
"create.ponder.steam_engine.text_10": "Lvl 4",
"create.ponder.steam_engine.text_11": "4 Motory",
"create.ponder.steam_engine.text_12": "Lvl 8",
"create.ponder.steam_engine.text_13": "8 Motorů",
"create.ponder.steam_engine.text_6": "Pomocí ohňohořáků lze zvýšit výkon motoru", "create.ponder.steam_engine.text_6": "Pomocí ohňohořáků lze zvýšit výkon motoru",
"create.ponder.train_assembly.header": "Montáž Vlaků",
"create.ponder.train_controls.header": "Ovládání Vlaků",
"create.ponder.train_schedule.text_4": "Kterýkoliv mob nebo ohňohořák sedící před vlakovým ovládáním může být průvodčím", "create.ponder.train_schedule.text_4": "Kterýkoliv mob nebo ohňohořák sedící před vlakovým ovládáním může být průvodčím",
"create.ponder.train_signal_placement.header": "Pokládání Vlakových Signálů",
"create.ponder.train_signal_redstone.header": "Signály a Rudity",
"create.ponder.valve_handle.header": "Generuje točivý moment pomocí rukojetí k ventilu", "create.ponder.valve_handle.header": "Generuje točivý moment pomocí rukojetí k ventilu",
"create.ponder.valve_handle.text_1": "Rukojeti k ventilu mohou být použity hráčem pro manuální aplikování točivého momentu", "create.ponder.valve_handle.text_1": "Rukojeti k ventilu mohou být použity hráčem pro manuální aplikování točivého momentu",
"create.ponder.valve_handle.text_2": "Držte pravé tlačítko pro otáčení proti směru hodinových ručiček", "create.ponder.valve_handle.text_2": "Držte pravé tlačítko pro otáčení proti směru hodinových ručiček",

View file

@ -595,21 +595,6 @@
"item.create.crafter_slot_cover": "Fremstillerfelt-tildækning", "item.create.crafter_slot_cover": "Fremstillerfelt-tildækning",
"item.create.crafting_blueprint": "Fremstillingsblåtryk", "item.create.crafting_blueprint": "Fremstillingsblåtryk",
"item.create.creative_blaze_cake": "Kreativ-blazekage", "item.create.creative_blaze_cake": "Kreativ-blazekage",
"item.create.crushed_aluminum_ore": "Knust aluminiummalm",
"item.create.crushed_copper_ore": "Knust kobbermalm",
"item.create.crushed_gold_ore": "Knust guldmalm",
"item.create.crushed_iron_ore": "Knust jernmalm",
"item.create.crushed_lead_ore": "Knust blymalm",
"item.create.crushed_nickel_ore": "Knust nikkelmalm",
"item.create.crushed_osmium_ore": "Knust osmiummalm",
"item.create.crushed_platinum_ore": "Knust platinmalm",
"item.create.crushed_quicksilver_ore": "Knust kviksølvmalm",
"item.create.crushed_silver_ore": "Knust sølvmalm",
"item.create.crushed_tin_ore": "Knust tinmalm",
"item.create.crushed_uranium_ore": "Knust uranmalm",
"item.create.crushed_zinc_ore": "Knust zinkmalm",
"item.create.diving_boots": "Dykkerstøvler",
"item.create.diving_helmet": "Dykkerhjelm",
"item.create.dough": "Dej", "item.create.dough": "Dej",
"item.create.electron_tube": "Elektronrør", "item.create.electron_tube": "Elektronrør",
"item.create.empty_blaze_burner": "Tom blazebrænder", "item.create.empty_blaze_burner": "Tom blazebrænder",
@ -911,9 +896,6 @@
"create.logistics.fluid_filter": "Væskefilter", "create.logistics.fluid_filter": "Væskefilter",
"create.logistics.firstFrequency": "Frek. #1", "create.logistics.firstFrequency": "Frek. #1",
"create.logistics.secondFrequency": "Frek. #2", "create.logistics.secondFrequency": "Frek. #2",
"create.logistics.filter.apply": "Anvendte filter på %1$s.",
"create.logistics.filter.apply_click_again": "Anvendte filter på %1$s, klik igen for at kopiere antal.",
"create.logistics.filter.apply_count": "Anvendte udtagningsantal til filter.",
"create.gui.goggles.generator_stats": "Generatorstatistik:", "create.gui.goggles.generator_stats": "Generatorstatistik:",
"create.gui.goggles.kinetic_stats": "Kinetisk statistik:", "create.gui.goggles.kinetic_stats": "Kinetisk statistik:",
"create.gui.goggles.at_current_speed": "ved nuværende hastighed", "create.gui.goggles.at_current_speed": "ved nuværende hastighed",
@ -937,10 +919,6 @@
"create.gui.contraptions.network_overstressed": "Det lader til, at denne mekanisme er _overbelastet_. Tilføj flere kilder eller _sænk_ _farten_ på de komponenter, der har høj _belastningspåvirkning_.", "create.gui.contraptions.network_overstressed": "Det lader til, at denne mekanisme er _overbelastet_. Tilføj flere kilder eller _sænk_ _farten_ på de komponenter, der har høj _belastningspåvirkning_.",
"create.gui.adjustable_crate.title": "Justerbar kasse", "create.gui.adjustable_crate.title": "Justerbar kasse",
"create.gui.adjustable_crate.storageSpace": "Lagerplads", "create.gui.adjustable_crate.storageSpace": "Lagerplads",
"create.gui.stockpile_switch.title": "Lagringsomskifter",
"create.gui.stockpile_switch.invert_signal": "Inverter signal",
"create.gui.stockpile_switch.move_to_lower_at": "Skift til nedre bane ved %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Skift til øvre bane ved %1$s%%",
"create.gui.sequenced_gearshift.title": "Sekvenseret gearskifte", "create.gui.sequenced_gearshift.title": "Sekvenseret gearskifte",
"create.gui.sequenced_gearshift.instruction": "Instruktion", "create.gui.sequenced_gearshift.instruction": "Instruktion",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Drej med vinkel", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Drej med vinkel",
@ -1021,7 +999,6 @@
"create.gui.schematicannon.option.replaceWithAny": "Erstat massiv med enhver", "create.gui.schematicannon.option.replaceWithAny": "Erstat massiv med enhver",
"create.gui.schematicannon.option.replaceWithEmpty": "Erstat massiv med tomt", "create.gui.schematicannon.option.replaceWithEmpty": "Erstat massiv med tomt",
"create.gui.schematicannon.option.skipMissing": "Spring over manglende blokke", "create.gui.schematicannon.option.skipMissing": "Spring over manglende blokke",
"create.gui.schematicannon.option.skipTileEntities": "Beskyt blokojekter",
"create.schematicannon.status.idle": "Ledig", "create.schematicannon.status.idle": "Ledig",
"create.schematicannon.status.ready": "Klar", "create.schematicannon.status.ready": "Klar",
"create.schematicannon.status.running": "I gang", "create.schematicannon.status.running": "I gang",

View file

@ -5,7 +5,7 @@
"block.create.adjustable_chain_gearshift": "Verstellbares Kettengetriebe", "block.create.adjustable_chain_gearshift": "Verstellbares Kettengetriebe",
"block.create.analog_lever": "Analoger Schalter", "block.create.analog_lever": "Analoger Schalter",
"block.create.andesite_belt_funnel": "Förderbandtrichter aus Andesit", "block.create.andesite_belt_funnel": "Förderbandtrichter aus Andesit",
"block.create.andesite_casing": "Andesitgehäuse", "block.create.andesite_casing": "Andesitrahmen",
"block.create.andesite_encased_cogwheel": "Andesitummanteltes Zahnrad", "block.create.andesite_encased_cogwheel": "Andesitummanteltes Zahnrad",
"block.create.andesite_encased_large_cogwheel": "Großes Andesitummanteltes Zahnrad", "block.create.andesite_encased_large_cogwheel": "Großes Andesitummanteltes Zahnrad",
"block.create.andesite_encased_shaft": "Andesitummantelte Welle", "block.create.andesite_encased_shaft": "Andesitummantelte Welle",
@ -595,21 +595,6 @@
"item.create.crafter_slot_cover": "Handwerkseinheit Slot Abdeckung", "item.create.crafter_slot_cover": "Handwerkseinheit Slot Abdeckung",
"item.create.crafting_blueprint": "Herstellungsblaupause", "item.create.crafting_blueprint": "Herstellungsblaupause",
"item.create.creative_blaze_cake": "Kreativer Lohenkuchen", "item.create.creative_blaze_cake": "Kreativer Lohenkuchen",
"item.create.crushed_aluminum_ore": "Zerkleinertes Aluminiumerz",
"item.create.crushed_copper_ore": "Zerkleinertes Kupfererz",
"item.create.crushed_gold_ore": "Zerkleinertes Golderz",
"item.create.crushed_iron_ore": "Zerkleinertes Eisenerz",
"item.create.crushed_lead_ore": "Zerkleinertes Bleierz",
"item.create.crushed_nickel_ore": "Zerkleinertes Nickelerz",
"item.create.crushed_osmium_ore": "Zerkleinertes Osmiumerz",
"item.create.crushed_platinum_ore": "Zerkleinertes Platinerz",
"item.create.crushed_quicksilver_ore": "Zerkleinertes Quecksilbererz",
"item.create.crushed_silver_ore": "Zerkleinertes Silbererz",
"item.create.crushed_tin_ore": "Zerkleinertes Zinnerz",
"item.create.crushed_uranium_ore": "Zerkleinertes Uranerz",
"item.create.crushed_zinc_ore": "Zerkleinertes Zinkerz",
"item.create.diving_boots": "Tauchstiefel",
"item.create.diving_helmet": "Tauchhelm",
"item.create.dough": "Teig", "item.create.dough": "Teig",
"item.create.electron_tube": "Elektronenröhre", "item.create.electron_tube": "Elektronenröhre",
"item.create.empty_blaze_burner": "Leerer Lohenbrenner", "item.create.empty_blaze_burner": "Leerer Lohenbrenner",
@ -829,8 +814,6 @@
"advancement.create.train_portal.desc": "Fahre mit einem Zug durch ein Netherportal.", "advancement.create.train_portal.desc": "Fahre mit einem Zug durch ein Netherportal.",
"advancement.create.track_crafting_factory": "Gleisfabrik", "advancement.create.track_crafting_factory": "Gleisfabrik",
"advancement.create.track_crafting_factory.desc": "Produziere mehr als 1000 Gleise mit derselben Mechanischen Presse.", "advancement.create.track_crafting_factory.desc": "Produziere mehr als 1000 Gleise mit derselben Mechanischen Presse.",
"advancement.create.long_bend": "Die längste Kurve",
"advancement.create.long_bend.desc": "Errichte einen kurvigen Gleisabschnitt, welcher sich über mehr als 30 Blöcke erstreckt.",
"advancement.create.long_train": "Dieser Zug ist laaaang", "advancement.create.long_train": "Dieser Zug ist laaaang",
"advancement.create.long_train.desc": "Baue einen Zug mit mindestens 6 Waggons.", "advancement.create.long_train.desc": "Baue einen Zug mit mindestens 6 Waggons.",
"advancement.create.long_travel": "Heute machen wir einen Ausflug", "advancement.create.long_travel": "Heute machen wir einen Ausflug",
@ -1025,9 +1008,6 @@
"create.logistics.fluid_filter": "Flüssigkeitsfilter", "create.logistics.fluid_filter": "Flüssigkeitsfilter",
"create.logistics.firstFrequency": "Freq. #1", "create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2", "create.logistics.secondFrequency": "Freq. #2",
"create.logistics.filter.apply": "Filter angewendet auf %1$s.",
"create.logistics.filter.apply_click_again": "Filter angewendet auf %1$s, klicke nochmal um Menge zu kopieren.",
"create.logistics.filter.apply_count": "Extraktionsmenge auf Filter angewendet.",
"create.gui.goggles.generator_stats": "Generator Statistik:", "create.gui.goggles.generator_stats": "Generator Statistik:",
"create.gui.goggles.kinetic_stats": "Kinetische Statistik:", "create.gui.goggles.kinetic_stats": "Kinetische Statistik:",
"create.gui.goggles.at_current_speed": "bei derzeitiger Geschwindigkeit", "create.gui.goggles.at_current_speed": "bei derzeitiger Geschwindigkeit",
@ -1051,10 +1031,6 @@
"create.gui.contraptions.network_overstressed": "Wie es scheint ist diese Vorrichtung _überbelastet_. Füge mehr Quellen hinzu oder _verlangsame_ die Komponenten mit hoher _Belastungsauswirkung_.", "create.gui.contraptions.network_overstressed": "Wie es scheint ist diese Vorrichtung _überbelastet_. Füge mehr Quellen hinzu oder _verlangsame_ die Komponenten mit hoher _Belastungsauswirkung_.",
"create.gui.adjustable_crate.title": "Lagerraum", "create.gui.adjustable_crate.title": "Lagerraum",
"create.gui.adjustable_crate.storageSpace": "Lagerraum", "create.gui.adjustable_crate.storageSpace": "Lagerraum",
"create.gui.stockpile_switch.title": "Vorratssensor",
"create.gui.stockpile_switch.invert_signal": "Invertiere Signal",
"create.gui.stockpile_switch.move_to_lower_at": "Gehe zu unterer Spur bei %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Gehe zu oberer Spur bei %1$s%%",
"create.gui.sequenced_gearshift.title": "Sequenzielle Gangschaltung", "create.gui.sequenced_gearshift.title": "Sequenzielle Gangschaltung",
"create.gui.sequenced_gearshift.instruction": "Befehl", "create.gui.sequenced_gearshift.instruction": "Befehl",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Drehe um Winkel", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Drehe um Winkel",
@ -1140,12 +1116,10 @@
"create.gui.schematicannon.option.replaceWithAny": "Feste Blöcke immer ersetzen", "create.gui.schematicannon.option.replaceWithAny": "Feste Blöcke immer ersetzen",
"create.gui.schematicannon.option.replaceWithEmpty": "Feste Blöcke mit Leere ersetzen", "create.gui.schematicannon.option.replaceWithEmpty": "Feste Blöcke mit Leere ersetzen",
"create.gui.schematicannon.option.skipMissing": "Fehlende Blöcke ignorieren", "create.gui.schematicannon.option.skipMissing": "Fehlende Blöcke ignorieren",
"create.gui.schematicannon.option.skipTileEntities": "Tile Entities ignorieren",
"create.gui.schematicannon.slot.gunpowder": "Füge Schwarzpulver hinzu um die Kanone zu betreiben", "create.gui.schematicannon.slot.gunpowder": "Füge Schwarzpulver hinzu um die Kanone zu betreiben",
"create.gui.schematicannon.slot.listPrinter": "Platziere hier Bücher um eine Checkliste für deinen Bauplan zu drucken", "create.gui.schematicannon.slot.listPrinter": "Platziere hier Bücher um eine Checkliste für deinen Bauplan zu drucken",
"create.gui.schematicannon.slot.schematic": "Füge Bauplan hier hinzu. Stelle sicher dass er an einer spezifischen Position bereitgestellt wird.", "create.gui.schematicannon.slot.schematic": "Füge Bauplan hier hinzu. Stelle sicher dass er an einer spezifischen Position bereitgestellt wird.",
"create.gui.schematicannon.option.skipMissing.description": "Wenn die Bauplankanone einen benötigten Block nicht finden kann, wird sie einfach beim nächsten weiter machen.", "create.gui.schematicannon.option.skipMissing.description": "Wenn die Bauplankanone einen benötigten Block nicht finden kann, wird sie einfach beim nächsten weiter machen.",
"create.gui.schematicannon.option.skipTileEntities.description": "Die Bauplankanone wird versuchen, Blöcke mit extra Daten, beispielsweise Truhen, nicht zu ersetzen.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Die Kanone wird ausschließlich nicht feste Blöcke und Luft in ihrem Arbeitsbereich ersetzen.", "create.gui.schematicannon.option.dontReplaceSolid.description": "Die Kanone wird ausschließlich nicht feste Blöcke und Luft in ihrem Arbeitsbereich ersetzen.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Die Kanone wird feste Blöcke nur dann ersetzen, wenn an der Position vorher bereits ein fester Block war.", "create.gui.schematicannon.option.replaceWithSolid.description": "Die Kanone wird feste Blöcke nur dann ersetzen, wenn an der Position vorher bereits ein fester Block war.",
"create.gui.schematicannon.option.replaceWithAny.description": "Die Kanone wird feste Blöcke ersetzen, wenn der Bauplan an der Position einen Block enthält.", "create.gui.schematicannon.option.replaceWithAny.description": "Die Kanone wird feste Blöcke ersetzen, wenn der Bauplan an der Position einen Block enthält.",
@ -1738,20 +1712,8 @@
"item.create.wand_of_symmetry.tooltip.summary": "Spiegelt deine Blockplatzierung perfekt über die konfigurierten Ebenen.", "item.create.wand_of_symmetry.tooltip.summary": "Spiegelt deine Blockplatzierung perfekt über die konfigurierten Ebenen.",
"item.create.wand_of_symmetry.tooltip.condition1": "Wenn in der Schnellleiste", "item.create.wand_of_symmetry.tooltip.condition1": "Wenn in der Schnellleiste",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Bleibt aktiv", "item.create.wand_of_symmetry.tooltip.behaviour1": "Bleibt aktiv",
"item.create.wand_of_symmetry.tooltip.control1": "R-Klick auf Boden",
"item.create.wand_of_symmetry.tooltip.action1": "_Erstellt_ oder _Bewegt_ den Spiegel",
"item.create.wand_of_symmetry.tooltip.control2": "R-Klick in die Luft",
"item.create.wand_of_symmetry.tooltip.action2": "_Löscht_ den aktiven Spiegel",
"item.create.wand_of_symmetry.tooltip.control3": "R-Klick beim Schleichen",
"item.create.wand_of_symmetry.tooltip.action3": "Öffnet das _Konfigurationsmenü_",
"item.create.handheld_worldshaper.tooltip": "GELÄNDEFORMER", "item.create.handheld_worldshaper.tooltip": "GELÄNDEFORMER",
"item.create.handheld_worldshaper.tooltip.summary": "Cleveres Werkzeug, um _Landschaften_ und _Geländeformen_ zu erschaffen.", "item.create.handheld_worldshaper.tooltip.summary": "Cleveres Werkzeug, um _Landschaften_ und _Geländeformen_ zu erschaffen.",
"item.create.handheld_worldshaper.tooltip.control1": "L-Klick einen Block",
"item.create.handheld_worldshaper.tooltip.action1": "Setzt den ausgewählten Block als Block, welcher vom Werkzeug platziert wird.",
"item.create.handheld_worldshaper.tooltip.control2": "R-Klick einen Block",
"item.create.handheld_worldshaper.tooltip.action2": "Nutzt die ausgewählte _Einstellung_ auf den ausgewählten Block.",
"item.create.handheld_worldshaper.tooltip.control3": "R-Klick beim Schleichen",
"item.create.handheld_worldshaper.tooltip.action3": "Öffnet die _Konfigurationsoberfläche_",
"item.create.tree_fertilizer.tooltip": "BAUMDÜNGER", "item.create.tree_fertilizer.tooltip": "BAUMDÜNGER",
"item.create.tree_fertilizer.tooltip.summary": "Eine Mischung aus Mineralien, die sich für weit verbreitete Baumarten eignet", "item.create.tree_fertilizer.tooltip.summary": "Eine Mischung aus Mineralien, die sich für weit verbreitete Baumarten eignet",
"item.create.tree_fertilizer.tooltip.condition1": "Wenn auf einen Setzling angewendet", "item.create.tree_fertilizer.tooltip.condition1": "Wenn auf einen Setzling angewendet",
@ -1772,34 +1734,22 @@
"item.create.filter.tooltip.summary": "_Kontrolliert den Ausgang_ und _Eingang_ eines logistischen Gerätes mit höherer Genauigkeit und vergleicht ein _Set von Gegenständen_ oder _vernetzten Filtern_.", "item.create.filter.tooltip.summary": "_Kontrolliert den Ausgang_ und _Eingang_ eines logistischen Gerätes mit höherer Genauigkeit und vergleicht ein _Set von Gegenständen_ oder _vernetzten Filtern_.",
"item.create.filter.tooltip.condition1": "Wenn in gefiltertem Anzeigeplatz", "item.create.filter.tooltip.condition1": "Wenn in gefiltertem Anzeigeplatz",
"item.create.filter.tooltip.behaviour1": "_Kontrolliert_ den Gegenstandsfluss basierend auf seiner _Konfiguration_.", "item.create.filter.tooltip.behaviour1": "_Kontrolliert_ den Gegenstandsfluss basierend auf seiner _Konfiguration_.",
"item.create.filter.tooltip.condition2": "Wenn R-Klick",
"item.create.filter.tooltip.behaviour2": "Öffnet die _Konfigurationsoberfläche_.",
"item.create.attribute_filter.tooltip": "Attribut Filter", "item.create.attribute_filter.tooltip": "Attribut Filter",
"item.create.attribute_filter.tooltip.summary": "_Kontrolliert den Ausgang_ und _Eingang_ eines logistischen Gerätes mit höherer Genauigkeit und vergleicht ein _Set von Gegenstands-Attributen_ und _-Kategorien_.", "item.create.attribute_filter.tooltip.summary": "_Kontrolliert den Ausgang_ und _Eingang_ eines logistischen Gerätes mit höherer Genauigkeit und vergleicht ein _Set von Gegenstands-Attributen_ und _-Kategorien_.",
"item.create.attribute_filter.tooltip.condition1": "Wenn in gefiltertem Anzeigeplatz", "item.create.attribute_filter.tooltip.condition1": "Wenn in gefiltertem Anzeigeplatz",
"item.create.attribute_filter.tooltip.behaviour1": "_Kontrolliert_ den Gegenstandsfluss basierend auf seiner _Konfiguration_.", "item.create.attribute_filter.tooltip.behaviour1": "_Kontrolliert_ den Gegenstandsfluss basierend auf seiner _Konfiguration_.",
"item.create.attribute_filter.tooltip.condition2": "Wenn R-Klick",
"item.create.attribute_filter.tooltip.behaviour2": "Öffnet die _Konfigurationsoberfläche_.",
"item.create.empty_schematic.tooltip": "LEERER BAUPLAN", "item.create.empty_schematic.tooltip": "LEERER BAUPLAN",
"item.create.empty_schematic.tooltip.summary": "Wird für die Herstellung und das Schreiben auf dem _Bauplantisch_ verwendet", "item.create.empty_schematic.tooltip.summary": "Wird für die Herstellung und das Schreiben auf dem _Bauplantisch_ verwendet",
"item.create.schematic.tooltip": "BAUPLAN", "item.create.schematic.tooltip": "BAUPLAN",
"item.create.schematic.tooltip.summary": "Beschreibt eine Struktur, die in der Welt platziert werden kann. Positioniere das Hologramm wie gewünscht und verwende eine _Bauplankanone_, um die Struktur zu bauen.", "item.create.schematic.tooltip.summary": "Beschreibt eine Struktur, die in der Welt platziert werden kann. Positioniere das Hologramm wie gewünscht und verwende eine _Bauplankanone_, um die Struktur zu bauen.",
"item.create.schematic.tooltip.condition1": "Wenn gehalten", "item.create.schematic.tooltip.condition1": "Wenn gehalten",
"item.create.schematic.tooltip.behaviour1": "Kann mit den Werkzeugen auf dem Bildschirm positioniert werden", "item.create.schematic.tooltip.behaviour1": "Kann mit den Werkzeugen auf dem Bildschirm positioniert werden",
"item.create.schematic.tooltip.control1": "R-Klick beim Schleichen",
"item.create.schematic.tooltip.action1": "Öffnet ein Menü zur Eingabe exakter _Koordinaten_.",
"item.create.schematic_and_quill.tooltip": "BAUPLAN UND FEDER", "item.create.schematic_and_quill.tooltip": "BAUPLAN UND FEDER",
"item.create.schematic_and_quill.tooltip.summary": "Wird benutzt, um eine existierende Struktur in der Welt als eine .nbt-Datei zu speichern.", "item.create.schematic_and_quill.tooltip.summary": "Wird benutzt, um eine existierende Struktur in der Welt als eine .nbt-Datei zu speichern.",
"item.create.schematic_and_quill.tooltip.condition1": "Schritt 1", "item.create.schematic_and_quill.tooltip.condition1": "Schritt 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Wähle zwei Eckpunkte mit R-Klick aus", "item.create.schematic_and_quill.tooltip.behaviour1": "Wähle zwei Eckpunkte mit R-Klick aus",
"item.create.schematic_and_quill.tooltip.condition2": "Schritt 2", "item.create.schematic_and_quill.tooltip.condition2": "Schritt 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "Auf den Oberflächen _Strg-Scrollen_ um die Größe zu verändern. Nochmals R-Klick um zu speichern.", "item.create.schematic_and_quill.tooltip.behaviour2": "Auf den Oberflächen _Strg-Scrollen_ um die Größe zu verändern. Nochmals R-Klick um zu speichern.",
"item.create.schematic_and_quill.tooltip.control1": "R-Klick",
"item.create.schematic_and_quill.tooltip.action1": "Einen Eckpunkt auswählen / Speichern bestätigen",
"item.create.schematic_and_quill.tooltip.control2": "Strg gedrückt halten",
"item.create.schematic_and_quill.tooltip.action2": "Wählt Punkte _mitten_ _in_ _der_ _Luft._ _Scrolle,_ um die Distanz anzupassen.",
"item.create.schematic_and_quill.tooltip.control3": "R-Klick beim Schleichen",
"item.create.schematic_and_quill.tooltip.action3": "_Setzt_ die Auswahl _zurück_ und löscht sie.",
"block.create.schematicannon.tooltip": "BAUPLANKANONE", "block.create.schematicannon.tooltip": "BAUPLANKANONE",
"block.create.schematicannon.tooltip.summary": "Schießt Blöcke, um eine Struktur nach einem positionierten _Bauplan_ zu errichten. Benutzt Gegenstände aus benachbarten Inventaren und _Schießpulver_ als Treibstoff.", "block.create.schematicannon.tooltip.summary": "Schießt Blöcke, um eine Struktur nach einem positionierten _Bauplan_ zu errichten. Benutzt Gegenstände aus benachbarten Inventaren und _Schießpulver_ als Treibstoff.",
"block.create.schematicannon.tooltip.condition1": "Wenn gerechtsklickt", "block.create.schematicannon.tooltip.condition1": "Wenn gerechtsklickt",
@ -1812,16 +1762,8 @@
"item.create.goggles.tooltip.summary": "Eine Brille, welche _Informationen_ zur _Kinetik_ eines Blocks zeigt.", "item.create.goggles.tooltip.summary": "Eine Brille, welche _Informationen_ zur _Kinetik_ eines Blocks zeigt.",
"item.create.goggles.tooltip.condition1": "Wenn getragen", "item.create.goggles.tooltip.condition1": "Wenn getragen",
"item.create.goggles.tooltip.behaviour1": "Zeigt _farbige Indikatoren_ basieren auf dem _Geschwindigkeitslevel_ einer platzierten kinetischen Komponente. Auch der _Stresslevel_ und die _Kapazität_ bestimmter Komponenten werden angezeigt.", "item.create.goggles.tooltip.behaviour1": "Zeigt _farbige Indikatoren_ basieren auf dem _Geschwindigkeitslevel_ einer platzierten kinetischen Komponente. Auch der _Stresslevel_ und die _Kapazität_ bestimmter Komponenten werden angezeigt.",
"item.create.goggles.tooltip.condition2": "Wenn auf ein Messgerät geschaut wird",
"item.create.goggles.tooltip.behaviour2": "Zeigt detaillierte Informationen über _Geschwindigkeit_ oder _Stress_ des Netzes an, mit dem das Messgerät verbunden ist.",
"item.create.goggles.tooltip.condition3": "Wenn auf einen Flüssigkeitsbehälter geschaut wird",
"item.create.goggles.tooltip.behaviour3": "Zeigt detaillierte Informationen zur _Kapazität_ des Blocks und welche _Flüssigkeit_ darin aufbewahrt wird.",
"item.create.wrench.tooltip": "SCHRAUBENSCHLÜSSEL", "item.create.wrench.tooltip": "SCHRAUBENSCHLÜSSEL",
"item.create.wrench.tooltip.summary": "Ein nützliches Werkzeug, um mit kinetischen Vorrichtungen zu arbeiten. Kann benutzt werden, um Komponenten zu _rotieren_, _zerlegen_ und sie zu _konfigurieren_.", "item.create.wrench.tooltip.summary": "Ein nützliches Werkzeug, um mit kinetischen Vorrichtungen zu arbeiten. Kann benutzt werden, um Komponenten zu _rotieren_, _zerlegen_ und sie zu _konfigurieren_.",
"item.create.wrench.tooltip.control1": "R-Klick einen kinetischen Block",
"item.create.wrench.tooltip.action1": "_Rotiert Komponenten_ in Richtung oder weg von der Fläche, mit der du mit ihr interagiert hast.",
"item.create.wrench.tooltip.control2": "R-Klick beim Schleichen",
"item.create.wrench.tooltip.action2": "_Nimmt kinetische Komponenten auseinander_ und platziert sie zurück in _dein Inventar_.",
"block.create.nozzle.tooltip": "DÜSE", "block.create.nozzle.tooltip": "DÜSE",
"block.create.nozzle.tooltip.summary": "Wird an der Vorderseite eines _ummantelnden Lüfters_ angebracht, um seine Wirkung auf Entitäten in _alle Richtungen_ zu verteilen.", "block.create.nozzle.tooltip.summary": "Wird an der Vorderseite eines _ummantelnden Lüfters_ angebracht, um seine Wirkung auf Entitäten in _alle Richtungen_ zu verteilen.",
"block.create.cuckoo_clock.tooltip": "KUCKUCKSUHR", "block.create.cuckoo_clock.tooltip": "KUCKUCKSUHR",
@ -1838,16 +1780,6 @@
"block.create.toolbox.tooltip.behaviour2": "_Spieler_ in der _Nähe_ können die _Taste_ für den _Werkzeugkasten_ drücken, um einen Fernzugriff auf den Inhalt zu bekommen.", "block.create.toolbox.tooltip.behaviour2": "_Spieler_ in der _Nähe_ können die _Taste_ für den _Werkzeugkasten_ drücken, um einen Fernzugriff auf den Inhalt zu bekommen.",
"block.create.toolbox.tooltip.condition3": "Wenn R-Klick", "block.create.toolbox.tooltip.condition3": "Wenn R-Klick",
"block.create.toolbox.tooltip.behaviour3": "Öffnet die _Behälteroberfläche_", "block.create.toolbox.tooltip.behaviour3": "Öffnet die _Behälteroberfläche_",
"block.create.stockpile_switch.tooltip": "VORRATSSENSOR",
"block.create.stockpile_switch.tooltip.summary": "Schaltet ein Redstone-Signal ein oder aus, basierend auf der _Speichermenge_ im verbundenen Behälter.",
"block.create.stockpile_switch.tooltip.condition1": "Wenn unter dem unteren Limit",
"block.create.stockpile_switch.tooltip.behaviour1": "Wird das Redstone-Signal ausgeschaltet.",
"block.create.content_observer.tooltip": "INHALTSBEOBACHTER",
"block.create.content_observer.tooltip.summary": "_Erkennt Gegenstände_ oder _Flüssigkeiten_ in einem _Behälter_, einer _Röhre_ oder einem _Fließband_, die zum eingestellten _Filter_ passen.",
"block.create.content_observer.tooltip.condition1": "Bei der Beobachtung eines Containers",
"block.create.content_observer.tooltip.behaviour1": "Gibt einen _Redstone-Puls_ aus, während der beobachtete Behälter _passenden_ _Inhalt_ hat.",
"block.create.content_observer.tooltip.condition2": "Bei der Beobachtung eines Trichters",
"block.create.content_observer.tooltip.behaviour2": "Gibt einen _Redstone-Puls_ aus, wenn ein _passender_ Gegenstand _übertragen_ wird.",
"block.create.creative_crate.tooltip": "BAUPLANKANONENMACHER", "block.create.creative_crate.tooltip": "BAUPLANKANONENMACHER",
"block.create.creative_crate.tooltip.summary": "Stellt einen unendlichen Vorrat an Blöcken für benachbarte _Bauplaenkanonen_ bereit.", "block.create.creative_crate.tooltip.summary": "Stellt einen unendlichen Vorrat an Blöcken für benachbarte _Bauplaenkanonen_ bereit.",
"block.create.creative_crate.tooltip.condition1": "Wenn Gegenstand in Filter Slot", "block.create.creative_crate.tooltip.condition1": "Wenn Gegenstand in Filter Slot",
@ -1858,22 +1790,12 @@
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Rastet_ das Hitzelevel des Lohenbrenners _ein_. Wenn nochmal angewandt wird, _zirkuliert_ der Lohenbrenner sein Hitzelevel.", "item.create.creative_blaze_cake.tooltip.behaviour1": "_Rastet_ das Hitzelevel des Lohenbrenners _ein_. Wenn nochmal angewandt wird, _zirkuliert_ der Lohenbrenner sein Hitzelevel.",
"block.create.controller_rail.tooltip": "STEUERUNGSSCHIENE", "block.create.controller_rail.tooltip": "STEUERUNGSSCHIENE",
"block.create.controller_rail.tooltip.summary": "Eine _einseitige Antriebsschiene_, welche fähig ist, die _Geschwindigkeit_ von Loren _sehr genau_ einzustellen.", "block.create.controller_rail.tooltip.summary": "Eine _einseitige Antriebsschiene_, welche fähig ist, die _Geschwindigkeit_ von Loren _sehr genau_ einzustellen.",
"block.create.controller_rail.tooltip.condition1": "Wenn mit Redstone aktiviert",
"block.create.controller_rail.tooltip.behaviour1": "_Verschnellert_ oder _verlangsamt_ vorbeifahrende Loren basierend auf der _Signalstärke_. Überträgt Redstone-Energie auf benachbarte Steuerungsschienen. Wenn zwei Steuerungsschienen mit unterschiedlicher Signalstärke versorgt werden, interpolieren die Schienen zwischen ihnen ihr Signal.",
"item.create.sand_paper.tooltip": "SCHMIRGELPAPIER", "item.create.sand_paper.tooltip": "SCHMIRGELPAPIER",
"item.create.sand_paper.tooltip.summary": "Ein raues papier, welches benutzt wird, um _Materialien_ zu _polieren_. Kann automatisch von einem Einsatzgerät benutzt werden.", "item.create.sand_paper.tooltip.summary": "Ein raues papier, welches benutzt wird, um _Materialien_ zu _polieren_. Kann automatisch von einem Einsatzgerät benutzt werden.",
"item.create.sand_paper.tooltip.condition1": "Wenn benutzt", "item.create.sand_paper.tooltip.condition1": "Wenn benutzt",
"item.create.sand_paper.tooltip.behaviour1": "Gibt den Gegenständen in der _Zweithand_ oder auf dem _Boden_, welches du _anguckst_, eine Politur.", "item.create.sand_paper.tooltip.behaviour1": "Gibt den Gegenständen in der _Zweithand_ oder auf dem _Boden_, welches du _anguckst_, eine Politur.",
"item.create.builders_tea.tooltip": "Baumeister-Tee", "item.create.builders_tea.tooltip": "Baumeister-Tee",
"item.create.builders_tea.tooltip.summary": "Das perfekte Getränk, um den Tag zu starten - _Motivierend_ und _sättigend_.", "item.create.builders_tea.tooltip.summary": "Das perfekte Getränk, um den Tag zu starten - _Motivierend_ und _sättigend_.",
"item.create.refined_radiance.tooltip": "RAFFINIERTER GLANZ",
"item.create.refined_radiance.tooltip.summary": "Ein chromatisches Material, das aus _absorbiertem Licht_ geschmiedet wird.",
"item.create.refined_radiance.tooltip.condition1": "In Arbeit",
"item.create.refined_radiance.tooltip.behaviour1": "Verwendungen für dieses Material werden in zukünftigen Versionen verfügbar sein.",
"item.create.shadow_steel.tooltip": "SCHATTENSTAHL",
"item.create.shadow_steel.tooltip.summary": "Ein chromatisches Material, das _in der Leere_ geschmiedet wird.",
"item.create.shadow_steel.tooltip.condition1": "In Arbeit",
"item.create.shadow_steel.tooltip.behaviour1": "Verwendungen für dieses Material werden in zukünftigen Versionen verfügbar sein.",
"item.create.linked_controller.tooltip": "VERBUNDENER KONTROLLER", "item.create.linked_controller.tooltip": "VERBUNDENER KONTROLLER",
"item.create.linked_controller.tooltip.summary": "Erlaubt _direkte_ _Kontrolle_ über _Redstone-Verbindungs-Frequenzen_, welche auf ihre _sechs_ _Knöpfe_ gebunden sind.", "item.create.linked_controller.tooltip.summary": "Erlaubt _direkte_ _Kontrolle_ über _Redstone-Verbindungs-Frequenzen_, welche auf ihre _sechs_ _Knöpfe_ gebunden sind.",
"item.create.linked_controller.tooltip.condition1": "R-Klick", "item.create.linked_controller.tooltip.condition1": "R-Klick",
@ -1884,10 +1806,6 @@
"item.create.linked_controller.tooltip.behaviour3": "Aktiviert den _Bindungsmodus_. Drücke eine der _sechs Tasten_, um sie auf die _Verbindungsfrequenz_ zu binden.", "item.create.linked_controller.tooltip.behaviour3": "Aktiviert den _Bindungsmodus_. Drücke eine der _sechs Tasten_, um sie auf die _Verbindungsfrequenz_ zu binden.",
"item.create.linked_controller.tooltip.condition4": "R-Klick auf ein Lesepult", "item.create.linked_controller.tooltip.condition4": "R-Klick auf ein Lesepult",
"item.create.linked_controller.tooltip.behaviour4": "Platziert einen Kontroller in das Lesepult, um es einfacher zu aktivieren. (R-Klick beim Schleichen, um es zurück zu nehmen)", "item.create.linked_controller.tooltip.behaviour4": "Platziert einen Kontroller in das Lesepult, um es einfacher zu aktivieren. (R-Klick beim Schleichen, um es zurück zu nehmen)",
"item.create.diving_helmet.tooltip": "TAUCHHELM",
"item.create.diving_helmet.tooltip.summary": "Mit einem _kupfernen_ _Rückentank_ kombiniert erlaubt es dem Anwender, _unter Wasser_ länger _atmen_ zu können.",
"item.create.diving_helmet.tooltip.condition1": "Wenn getragen",
"item.create.diving_helmet.tooltip.behaviour1": "Gibt den _Wasseratmungs-Effekt_, für welchen langsam _Luftdruck_ aus dem Rückentank gezogen wird.",
"item.create.copper_backtank.tooltip": "KUPFERNER RÜCKENTANK", "item.create.copper_backtank.tooltip": "KUPFERNER RÜCKENTANK",
"item.create.copper_backtank.tooltip.summary": "Ein _tragbarer_ _Tank_, um komprimierte Luft aufzubewahren.", "item.create.copper_backtank.tooltip.summary": "Ein _tragbarer_ _Tank_, um komprimierte Luft aufzubewahren.",
"item.create.copper_backtank.tooltip.condition1": "Wenn getragen", "item.create.copper_backtank.tooltip.condition1": "Wenn getragen",
@ -1904,10 +1822,6 @@
"block.create.flywheel.tooltip.summary": "_Verschönere_ deine _Maschinen_ mit diesem imposanten Rad aus Messing.", "block.create.flywheel.tooltip.summary": "_Verschönere_ deine _Maschinen_ mit diesem imposanten Rad aus Messing.",
"block.create.flywheel.tooltip.condition1": "Wenn angetrieben", "block.create.flywheel.tooltip.condition1": "Wenn angetrieben",
"block.create.flywheel.tooltip.behaviour1": "Fängt an zu drehen", "block.create.flywheel.tooltip.behaviour1": "Fängt an zu drehen",
"item.create.diving_boots.tooltip": "TAUCHSCHUHE",
"item.create.diving_boots.tooltip.summary": "Ein Paar _schwere_ _Schuhe_, welches es erlaubt, besser auf dem Grund des Ozenas zu reisen.",
"item.create.diving_boots.tooltip.condition1": "Wenn getragen",
"item.create.diving_boots.tooltip.behaviour1": "Anwender _sinkt_ _schneller_ und _kann nicht_ _schwimmen_. Gibt die Möglichkeit, unter Wasser zu _laufen_ und zu _springen_. Anwender wird auch nicht mehr von _Förderbändern_ beeinflusst.",
"item.create.crafting_blueprint.tooltip": "HERSTELLUNGSBLAUPAUSE", "item.create.crafting_blueprint.tooltip": "HERSTELLUNGSBLAUPAUSE",
"item.create.crafting_blueprint.tooltip.summary": "Wird es auf eine Wand _platziert_, kann es genutzt werden, um _Zutatenanordnung_ für leichtere manuelle Herstellung zu _spezifizieren_. Jeder Anzeigeplatz steht für ein Rezept.", "item.create.crafting_blueprint.tooltip.summary": "Wird es auf eine Wand _platziert_, kann es genutzt werden, um _Zutatenanordnung_ für leichtere manuelle Herstellung zu _spezifizieren_. Jeder Anzeigeplatz steht für ein Rezept.",
"item.create.crafting_blueprint.condition1": "R-Klick leeren Anzeigeplatz", "item.create.crafting_blueprint.condition1": "R-Klick leeren Anzeigeplatz",
@ -1916,8 +1830,6 @@
"item.create.crafting_blueprint.behaviour2": "Wendet das _konfigurierte_ _Rezept_ mit den passenden Zutaten aus deinem _Inventar_ an. _Schleiche_, um bis zu einem _Stapel_ von Gegenständen herzustellen.", "item.create.crafting_blueprint.behaviour2": "Wendet das _konfigurierte_ _Rezept_ mit den passenden Zutaten aus deinem _Inventar_ an. _Schleiche_, um bis zu einem _Stapel_ von Gegenständen herzustellen.",
"item.create.minecart_coupling.tooltip": "LORENKUPPLUNG", "item.create.minecart_coupling.tooltip": "LORENKUPPLUNG",
"item.create.minecart_coupling.tooltip.summary": "_Verkettet_ all deine _Loren_ oder _Karosseriebauwerke_, um einen majestätischen Zug zu formen.", "item.create.minecart_coupling.tooltip.summary": "_Verkettet_ all deine _Loren_ oder _Karosseriebauwerke_, um einen majestätischen Zug zu formen.",
"item.create.minecart_coupling.tooltip.condition1": "Wenn auf eine Lore benutzt wird",
"item.create.minecart_coupling.tooltip.behaviour1": "Koppelt zwei Loren zusammen und versucht, sie während der Bewegung auf einem _konstanten Abstand_ zu halten.",
"item.create.experience_nugget.tooltip": "ERFAHRUNGSKLUMPEN", "item.create.experience_nugget.tooltip": "ERFAHRUNGSKLUMPEN",
"item.create.experience_nugget.tooltip.summary": "_Ding!_ Ein Stückchen _Inspiration_ von Ihren fantastischen Erfindungen.", "item.create.experience_nugget.tooltip.summary": "_Ding!_ Ein Stückchen _Inspiration_ von Ihren fantastischen Erfindungen.",
"item.create.experience_nugget.tooltip.condition1": "Wenn benutzt", "item.create.experience_nugget.tooltip.condition1": "Wenn benutzt",
@ -1947,7 +1859,6 @@
"create.ponder.index_description": "Klicke auf eines der Icons um etwas über dessen zugehörige Items und Blöcke zu lernen", "create.ponder.index_description": "Klicke auf eines der Icons um etwas über dessen zugehörige Items und Blöcke zu lernen",
"create.ponder.index_title": "Vorschau-Index", "create.ponder.index_title": "Vorschau-Index",
"create.ponder.shared.rpm16": "16 UPM", "create.ponder.shared.rpm16": "16 UPM",
"create.ponder.shared.behaviour_modify_wrench": "Dieses Verhalten kann mit einem Schraubenschlüssel verändert werden",
"create.ponder.shared.storage_on_contraption": "Inventare, welche an Vorrichtungen angebracht sind, nehmen drops automatisch auf", "create.ponder.shared.storage_on_contraption": "Inventare, welche an Vorrichtungen angebracht sind, nehmen drops automatisch auf",
"create.ponder.shared.sneak_and": "Schleichen +", "create.ponder.shared.sneak_and": "Schleichen +",
"create.ponder.shared.rpm8": "8 UPM", "create.ponder.shared.rpm8": "8 UPM",
@ -2295,7 +2206,6 @@
"create.ponder.hand_crank.text_1": "Handkurbeln können von Spielern verwendet werden, um manuell Rotationsenergie anzuwenden", "create.ponder.hand_crank.text_1": "Handkurbeln können von Spielern verwendet werden, um manuell Rotationsenergie anzuwenden",
"create.ponder.hand_crank.text_2": "Halte Rechtsklick um es gegen den Uhrzeigersinn zu drehen", "create.ponder.hand_crank.text_2": "Halte Rechtsklick um es gegen den Uhrzeigersinn zu drehen",
"create.ponder.hand_crank.text_3": "Die gegebene Geschwindigkeit ist relativ hoch", "create.ponder.hand_crank.text_3": "Die gegebene Geschwindigkeit ist relativ hoch",
"create.ponder.hand_crank.text_4": "Schleiche und halte Rechtsklick um es im Uhrzeigersinn zu drehen",
"create.ponder.hose_pulley.header": "Quellen füllen und leeren mit Schlauchrollen", "create.ponder.hose_pulley.header": "Quellen füllen und leeren mit Schlauchrollen",
"create.ponder.hose_pulley.text_1": "Schlauchrollen können verwendet werden, um grosse Bereiche mit Flüssigkeit zu leeren oder zu füllen", "create.ponder.hose_pulley.text_1": "Schlauchrollen können verwendet werden, um grosse Bereiche mit Flüssigkeit zu leeren oder zu füllen",
"create.ponder.hose_pulley.text_2": "Mit kinetischem Input kann die Höhe des Schlauchs der Umlenkrolle kontrolliert werden", "create.ponder.hose_pulley.text_2": "Mit kinetischem Input kann die Höhe des Schlauchs der Umlenkrolle kontrolliert werden",
@ -2719,7 +2629,6 @@
"create.ponder.water_wheel.text_1": "Wasserräder ziehen energie von anliegenden Wasserströmungen", "create.ponder.water_wheel.text_1": "Wasserräder ziehen energie von anliegenden Wasserströmungen",
"create.ponder.water_wheel.text_2": "Je mehr Seiten gepowert sind, desto schneller dreht sich das Wasserrad", "create.ponder.water_wheel.text_2": "Je mehr Seiten gepowert sind, desto schneller dreht sich das Wasserrad",
"create.ponder.water_wheel.text_3": "Die Flächen des Rads sollten entgegen der Fliessrichtung sein", "create.ponder.water_wheel.text_3": "Die Flächen des Rads sollten entgegen der Fliessrichtung sein",
"create.ponder.water_wheel.text_4": "Sie sind nicht so effektiv wenn gegen die andere Richtung platziert",
"create.ponder.weighted_ejector.header": "Gewichtete Werfer verwenden", "create.ponder.weighted_ejector.header": "Gewichtete Werfer verwenden",
"create.ponder.weighted_ejector.text_1": "Schleiche und rechtsklicke mit einem Werfer in der Hand um den Zielort auszuwählen", "create.ponder.weighted_ejector.text_1": "Schleiche und rechtsklicke mit einem Werfer in der Hand um den Zielort auszuwählen",
"create.ponder.weighted_ejector.text_10": "Es ist jetzt auf diese Stackgrösse limitiert und aktiviert nur, wenn das gehaltene Stack diese Menge erreicht", "create.ponder.weighted_ejector.text_10": "Es ist jetzt auf diese Stackgrösse limitiert und aktiviert nur, wenn das gehaltene Stack diese Menge erreicht",

View file

@ -2,47 +2,78 @@
"_": "Dankon por traduki Krieto!", "_": "Dankon por traduki Krieto!",
"block.create.acacia_window": "Akacia fenestro", "block.create.acacia_window": "Akacia fenestro",
"block.create.analog_lever": "Analoga levilo", "block.create.analog_lever": "Analoga levilo",
"block.create.andesite_bars": "Andezita krado",
"block.create.andesite_casing": "Andezita ingo", "block.create.andesite_casing": "Andezita ingo",
"block.create.andesite_door": "Andezita pordo",
"block.create.andesite_encased_cogwheel": "Andezitinga dentrado", "block.create.andesite_encased_cogwheel": "Andezitinga dentrado",
"block.create.andesite_encased_large_cogwheel": "Andezitinga granda dentrado", "block.create.andesite_encased_large_cogwheel": "Andezitinga granda dentrado",
"block.create.andesite_encased_shaft": "Andezitinga ŝafto", "block.create.andesite_encased_shaft": "Andezitinga ŝafto",
"block.create.andesite_funnel": "Andezita funelo", "block.create.andesite_funnel": "Andezita funelo",
"block.create.andesite_ladder": "Andezita ŝtupetaro", "block.create.andesite_ladder": "Andezita ŝtupetaro",
"block.create.andesite_pillar": "Andezita kolono", "block.create.andesite_pillar": "Andezita kolono",
"block.create.andesite_scaffolding": "Andezita skafaldo",
"block.create.andesite_tunnel": "Andezita tunelo", "block.create.andesite_tunnel": "Andezita tunelo",
"block.create.asurine": "Lazurŝtono", "block.create.asurine": "Lazurŝtono",
"block.create.asurine_pillar": "Lazurŝtona kolono", "block.create.asurine_pillar": "Lazurŝtona kolono",
"block.create.basin": "Kuvo", "block.create.basin": "Kuvo",
"block.create.belt": "Transportbendo", "block.create.belt": "Transportbendo",
"block.create.birch_window": "Betula fenestro", "block.create.birch_window": "Betula fenestro",
"block.create.black_nixie_tube": "Nigra malŝarga demonstrilo",
"block.create.black_sail": "Nigra albloko", "block.create.black_sail": "Nigra albloko",
"block.create.black_seat": "Nigra seĝo", "block.create.black_seat": "Nigra seĝo",
"block.create.black_toolbox": "Nigra ilkesto", "block.create.black_toolbox": "Nigra ilkesto",
"block.create.black_valve_handle": "Nigra manrado",
"block.create.blue_nixie_tube": "Blua malŝarga demonstrilo",
"block.create.blue_sail": "Blua albloko", "block.create.blue_sail": "Blua albloko",
"block.create.blue_seat": "Blua seĝo", "block.create.blue_seat": "Blua seĝo",
"block.create.blue_toolbox": "Blua ilkesto", "block.create.blue_toolbox": "Blua ilkesto",
"block.create.blue_valve_handle": "Blua manrado",
"block.create.brass_bars": "Latuna krano",
"block.create.brass_block": "Latuna bloko", "block.create.brass_block": "Latuna bloko",
"block.create.brass_casing": "Latuna ingo", "block.create.brass_casing": "Latuna ingo",
"block.create.brass_door": "Latuna pordo",
"block.create.brass_encased_cogwheel": "Latuninga dentrado", "block.create.brass_encased_cogwheel": "Latuninga dentrado",
"block.create.brass_encased_large_cogwheel": "Latuninga granda dentrado", "block.create.brass_encased_large_cogwheel": "Latuninga granda dentrado",
"block.create.brass_encased_shaft": "Latuninga ŝafto", "block.create.brass_encased_shaft": "Latuninga ŝafto",
"block.create.brass_funnel": "Latuna funelo", "block.create.brass_funnel": "Latuna funelo",
"block.create.brass_ladder": "Latuna ŝtupetaro", "block.create.brass_ladder": "Latuna ŝtupetaro",
"block.create.brass_scaffolding": "Latuna skafaldo",
"block.create.brass_tunnel": "Latuna tunelo", "block.create.brass_tunnel": "Latuna tunelo",
"block.create.brown_nixie_tube": "Bruna malŝarga demonstrilo",
"block.create.brown_sail": "Bruna albloko", "block.create.brown_sail": "Bruna albloko",
"block.create.brown_seat": "Bruna seĝo", "block.create.brown_seat": "Bruna seĝo",
"block.create.brown_toolbox": "Bruna ilkesto", "block.create.brown_toolbox": "Bruna ilkesto",
"block.create.brown_valve_handle": "Bruna manrado",
"block.create.calcite_pillar": "Kalcita kolono", "block.create.calcite_pillar": "Kalcita kolono",
"block.create.chocolate": "Ĉokolado", "block.create.chocolate": "Ĉokolado",
"block.create.clutch": "Kluĉilo", "block.create.clutch": "Kluĉilo",
"block.create.cogwheel": "Dentrado", "block.create.cogwheel": "Dentrado",
"block.create.contraption_controls": "Stiriloj de aparato",
"block.create.controls": "Stiriloj de trajno", "block.create.controls": "Stiriloj de trajno",
"block.create.copper_backtank": "Kupra aerujo",
"block.create.copper_bars": "Kupra krado",
"block.create.copper_casing": "Kupra ingo", "block.create.copper_casing": "Kupra ingo",
"block.create.copper_door": "Kupra pordo",
"block.create.copper_ladder": "Kupra ŝtupetaro", "block.create.copper_ladder": "Kupra ŝtupetaro",
"block.create.copper_scaffolding": "Kupra skafaldo",
"block.create.copper_valve_handle": "Kupra manrado",
"block.create.copycat_bars": "Imitata krado",
"block.create.copycat_step": "Imitata ŝtupeto",
"block.create.creative_crate": "Kreareĝima kesto", "block.create.creative_crate": "Kreareĝima kesto",
"block.create.creative_fluid_tank": "Kreareĝima fluidujo", "block.create.creative_fluid_tank": "Kreareĝima fluidujo",
"block.create.creative_motor": "Kreareĝima motoro", "block.create.creative_motor": "Kreareĝima motoro",
"block.create.crimsite": "Karmezito",
"block.create.crimsite_pillar": "Karmezita kolono",
"block.create.crimson_window": "Skarlata fenestro",
"block.create.cuckoo_clock": "Kukolhorloĝo", "block.create.cuckoo_clock": "Kukolhorloĝo",
"block.create.cut_crimsite": "Tranĉita karmezito",
"block.create.cut_crimsite_brick_slab": "Tranĉita karmezitobrika ŝtupo",
"block.create.cut_crimsite_brick_stairs": "Tranĉita karmezitobrika ŝtuparo",
"block.create.cut_crimsite_brick_wall": "Tranĉita karmezitobrika muro",
"block.create.cut_crimsite_bricks": "Tranĉita karmezita brikaro",
"block.create.cut_crimsite_slab": "Tranĉita karmezita ŝtupo",
"block.create.cut_crimsite_stairs": "Tranĉita karmezita ŝtuparo",
"block.create.cut_crimsite_wall": "Tranĉita karmezita muro",
"block.create.cut_deepslate": "Tranĉita ardezo", "block.create.cut_deepslate": "Tranĉita ardezo",
"block.create.cut_deepslate_brick_slab": "Tranĉita ardezbrika ŝtupo", "block.create.cut_deepslate_brick_slab": "Tranĉita ardezbrika ŝtupo",
"block.create.cut_deepslate_brick_stairs": "Tranĉita ardezbrika ŝtuparo", "block.create.cut_deepslate_brick_stairs": "Tranĉita ardezbrika ŝtuparo",
@ -59,71 +90,114 @@
"block.create.cut_diorite_slab": "Tranĉita diorita ŝtupo", "block.create.cut_diorite_slab": "Tranĉita diorita ŝtupo",
"block.create.cut_diorite_stairs": "Tranĉita diorita ŝtuparo", "block.create.cut_diorite_stairs": "Tranĉita diorita ŝtuparo",
"block.create.cut_diorite_wall": "Tranĉita diorita muro", "block.create.cut_diorite_wall": "Tranĉita diorita muro",
"block.create.cut_dripstone": "Tranĉita gutŝtono",
"block.create.cut_dripstone_brick_slab": "Tranĉita gutŝtonobrika ŝtupo",
"block.create.cut_dripstone_brick_stairs": "Tranĉita gutŝtonobrika ŝtuparo",
"block.create.cut_dripstone_brick_wall": "Tranĉita gutŝtonobrika muro",
"block.create.cut_dripstone_bricks": "Tranĉita gutŝtona brikaro",
"block.create.cut_dripstone_slab": "Tranĉita gutŝtona ŝtupo",
"block.create.cut_dripstone_stairs": "Tranĉita gutŝtona ŝtuparo",
"block.create.cut_dripstone_wall": "Tranĉita gutŝtona muro",
"block.create.cyan_nixie_tube": "Turkisa malŝarga demonstrilo",
"block.create.cyan_sail": "Turkisa albloko", "block.create.cyan_sail": "Turkisa albloko",
"block.create.cyan_seat": "Turkisa seĝo", "block.create.cyan_seat": "Turkisa seĝo",
"block.create.cyan_toolbox": "Turkisa ilkesto", "block.create.cyan_toolbox": "Turkisa ilkesto",
"block.create.cyan_valve_handle": "Turkisa manrado",
"block.create.dark_oak_window": "Malhelkverka fenestro", "block.create.dark_oak_window": "Malhelkverka fenestro",
"block.create.deepslate_pillar": "Ardeza kolono",
"block.create.deepslate_zinc_ore": "Ardeza zinka erco", "block.create.deepslate_zinc_ore": "Ardeza zinka erco",
"block.create.deployer": "Deplojilo", "block.create.deployer": "Deplojilo",
"block.create.depot": "Depoto", "block.create.depot": "Depoto",
"block.create.diorite_pillar": "Diorita kolono", "block.create.diorite_pillar": "Diorita kolono",
"block.create.dripstone_pillar": "Gutŝtona kolono",
"block.create.elevator_pulley": "Pulio de lifto",
"block.create.experience_block": "Sorĉada bloko",
"block.create.fluid_tank": "Fluidujo",
"block.create.fluid_valve": "Fluidvalvo",
"block.create.flywheel": "Regrado", "block.create.flywheel": "Regrado",
"block.create.gray_nixie_tube": "Griza malŝarga demonstrilo",
"block.create.gray_sail": "Griza albloko", "block.create.gray_sail": "Griza albloko",
"block.create.gray_seat": "Griza seĝo", "block.create.gray_seat": "Griza seĝo",
"block.create.gray_toolbox": "Griza ilkesto", "block.create.gray_toolbox": "Griza ilkesto",
"block.create.gray_valve_handle": "Griza manrado",
"block.create.green_nixie_tube": "Verda malŝarga demonstrilo",
"block.create.green_sail": "Verda albloko", "block.create.green_sail": "Verda albloko",
"block.create.green_seat": "Verda seĝo", "block.create.green_seat": "Verda seĝo",
"block.create.green_toolbox": "Verda ilkesto", "block.create.green_toolbox": "Verda ilkesto",
"block.create.green_valve_handle": "Verda manrado",
"block.create.hand_crank": "Kranko", "block.create.hand_crank": "Kranko",
"block.create.haunted_bell": "Hantita sonorilo", "block.create.haunted_bell": "Hantita sonorilo",
"block.create.honey": "Mielo", "block.create.honey": "Mielo",
"block.create.industrial_iron_block": "Industria fera bloko",
"block.create.jungle_window": "Ĝangalarba fenestro", "block.create.jungle_window": "Ĝangalarba fenestro",
"block.create.large_bogey": "Granda boĝio", "block.create.large_bogey": "Granda boĝio",
"block.create.large_cogwheel": "Granda dentrado", "block.create.large_cogwheel": "Granda dentrado",
"block.create.large_water_wheel": "Granda akvorado",
"block.create.light_blue_nixie_tube": "Helblua malŝarga demonstrilo",
"block.create.light_blue_sail": "Helblua albloko", "block.create.light_blue_sail": "Helblua albloko",
"block.create.light_blue_seat": "Helblua seĝo", "block.create.light_blue_seat": "Helblua seĝo",
"block.create.light_blue_toolbox": "Helblua ilkesto", "block.create.light_blue_toolbox": "Helblua ilkesto",
"block.create.light_blue_valve_handle": "Helblua manrado",
"block.create.light_gray_nixie_tube": "Helgriza malŝarga demonstrilo",
"block.create.light_gray_sail": "Helgriza albloko", "block.create.light_gray_sail": "Helgriza albloko",
"block.create.light_gray_seat": "Helgriza seĝo", "block.create.light_gray_seat": "Helgriza seĝo",
"block.create.light_gray_toolbox": "Helgriza ilkesto", "block.create.light_gray_toolbox": "Helgriza ilkesto",
"block.create.light_gray_valve_handle": "Helgriza manrado",
"block.create.lime_nixie_tube": "Helverda malŝarga demonstrilo",
"block.create.lime_sail": "Helverda albloko", "block.create.lime_sail": "Helverda albloko",
"block.create.lime_seat": "Helverda seĝo", "block.create.lime_seat": "Helverda seĝo",
"block.create.lime_toolbox": "Helverda ilkesto", "block.create.lime_toolbox": "Helverda ilkesto",
"block.create.lime_valve_handle": "Helverda manrado",
"block.create.limestone": "Kalkŝtono", "block.create.limestone": "Kalkŝtono",
"block.create.limestone_pillar": "Kalkŝtona kolono", "block.create.limestone_pillar": "Kalkŝtona kolono",
"block.create.magenta_nixie_tube": "Malva malŝarga demonstrilo",
"block.create.magenta_sail": "Malva albloko", "block.create.magenta_sail": "Malva albloko",
"block.create.magenta_seat": "Malva seĝo", "block.create.magenta_seat": "Malva seĝo",
"block.create.magenta_toolbox": "Malva ilkesto", "block.create.magenta_toolbox": "Malva ilkesto",
"block.create.magenta_valve_handle": "Malva manrado",
"block.create.mechanical_arm": "Meĥanika brakilo", "block.create.mechanical_arm": "Meĥanika brakilo",
"block.create.mechanical_crafter": "Meĥanika konstruilo", "block.create.mechanical_crafter": "Meĥanika konstruilo",
"block.create.mechanical_drill": "Meĥanika borilo", "block.create.mechanical_drill": "Meĥanika borilo",
"block.create.mechanical_harvester": "Meĥanika rikoltilo",
"block.create.mechanical_mixer": "Meĥanika miksilo", "block.create.mechanical_mixer": "Meĥanika miksilo",
"block.create.mechanical_piston": "Meĥanika piŝto", "block.create.mechanical_piston": "Meĥanika piŝto",
"block.create.mechanical_piston_head": "Kapo de meĥanika piŝto", "block.create.mechanical_piston_head": "Kapo de meĥanika piŝto",
"block.create.mechanical_plough": "Meĥanika plugilo", "block.create.mechanical_plough": "Meĥanika plugilo",
"block.create.mechanical_press": "Meĥanika premilo", "block.create.mechanical_press": "Meĥanika premilo",
"block.create.mechanical_pump": "Meĥanika pumpilo", "block.create.mechanical_pump": "Meĥanika pumpilo",
"block.create.mechanical_roller": "Meĥanika pavimilo",
"block.create.mechanical_saw": "Meĥanika segilo", "block.create.mechanical_saw": "Meĥanika segilo",
"block.create.metal_bracket": "Metala krampo", "block.create.metal_bracket": "Metala krampo",
"block.create.metal_girder": "Metala trabo", "block.create.metal_girder": "Metala trabo",
"block.create.millstone": "Muelilo", "block.create.millstone": "Muelilo",
"block.create.mysterious_cuckoo_clock": "Kukolhorloĝo", "block.create.mysterious_cuckoo_clock": "Kukolhorloĝo",
"block.create.netherite_backtank": "Neterita aerujo",
"block.create.nixie_tube": "Malŝarga demonstrilo",
"block.create.oak_window": "Kverka fenestro", "block.create.oak_window": "Kverka fenestro",
"block.create.orange_sail": "Oranĝkolora albloko", "block.create.orange_sail": "Oranĝkolora albloko",
"block.create.orange_seat": "Oranĝkolora seĝo", "block.create.orange_seat": "Oranĝkolora seĝo",
"block.create.orange_toolbox": "Oranĝkolora seĝo", "block.create.orange_toolbox": "Oranĝkolora seĝo",
"block.create.orange_valve_handle": "Oranĝkolora manrado",
"block.create.ornate_iron_window": "Ornamita fera fenestro",
"block.create.peculiar_bell": "Stranga sonorilo", "block.create.peculiar_bell": "Stranga sonorilo",
"block.create.pink_nixie_tube": "Rozkolora malŝarga demonstrilo",
"block.create.pink_sail": "Rozkolora albloko", "block.create.pink_sail": "Rozkolora albloko",
"block.create.pink_seat": "Rozkolora seĝo", "block.create.pink_seat": "Rozkolora seĝo",
"block.create.pink_toolbox": "Rozkolora ilkesto", "block.create.pink_toolbox": "Rozkolora ilkesto",
"block.create.pink_valve_handle": "Rozkolora manrado",
"block.create.placard": "Afiŝo", "block.create.placard": "Afiŝo",
"block.create.purple_nixie_tube": "Violkolora malŝarga demonstrilo",
"block.create.purple_sail": "Violkolora albloko", "block.create.purple_sail": "Violkolora albloko",
"block.create.purple_seat": "Violkolora seĝo", "block.create.purple_seat": "Violkolora seĝo",
"block.create.purple_toolbox": "Violkolora ilkesto", "block.create.purple_toolbox": "Violkolora ilkesto",
"block.create.purple_valve_handle": "Violkolora manrado",
"block.create.railway_casing": "Trajna ingo", "block.create.railway_casing": "Trajna ingo",
"block.create.raw_zinc_block": "Kruda zinka bloko",
"block.create.red_nixie_tube": "Ruĝa malŝarga demonstrilo",
"block.create.red_sail": "Ruĝa albloko", "block.create.red_sail": "Ruĝa albloko",
"block.create.red_seat": "Ruĝa seĝo", "block.create.red_seat": "Ruĝa seĝo",
"block.create.red_toolbox": "Ruĝa ilkesto", "block.create.red_toolbox": "Ruĝa ilkesto",
"block.create.red_valve_handle": "Ruĝa manrado",
"block.create.sail_frame": "Framo de albloko", "block.create.sail_frame": "Framo de albloko",
"block.create.scoria": "Skorio", "block.create.scoria": "Skorio",
"block.create.scoria_pillar": "Skoria kolono", "block.create.scoria_pillar": "Skoria kolono",
@ -134,14 +208,24 @@
"block.create.spout": "Ŝprucilo", "block.create.spout": "Ŝprucilo",
"block.create.spruce_window": "Picea fenestro", "block.create.spruce_window": "Picea fenestro",
"block.create.steam_engine": "Vapormaŝino", "block.create.steam_engine": "Vapormaŝino",
"block.create.steam_whistle": "Vaporfajfilo",
"block.create.stressometer": "Streĉokomptilo",
"block.create.track_station": "Stacidomo",
"block.create.train_door": "Trajna pordo",
"block.create.train_trapdoor": "Trajna klappordo",
"block.create.warped_window": " Torda fenestro", "block.create.warped_window": " Torda fenestro",
"block.create.water_wheel": "Akvorado", "block.create.water_wheel": "Akvorado",
"block.create.water_wheel_structure": "Granda akvorado",
"block.create.white_nixie_tube": "Blanka malŝarga demonstrilo",
"block.create.white_sail": "Blanka albloko", "block.create.white_sail": "Blanka albloko",
"block.create.white_seat": "Blanka seĝo", "block.create.white_seat": "Blanka seĝo",
"block.create.white_toolbox": "Blanka ilkesto", "block.create.white_toolbox": "Blanka ilkesto",
"block.create.white_valve_handle": "Blanka manrado",
"block.create.yellow_nixie_tube": "Flava malŝarga demonstrilo",
"block.create.yellow_sail": "Flava albloko", "block.create.yellow_sail": "Flava albloko",
"block.create.yellow_seat": "Flava seĝo", "block.create.yellow_seat": "Flava seĝo",
"block.create.yellow_toolbox": "Flava ilkesto", "block.create.yellow_toolbox": "Flava ilkesto",
"block.create.yellow_valve_handle": "Flava manrado",
"block.create.zinc_block": "Zinka bloko", "block.create.zinc_block": "Zinka bloko",
"block.create.zinc_ore": "Zinka erco", "block.create.zinc_ore": "Zinka erco",
"entity.create.contraption": "Aparato", "entity.create.contraption": "Aparato",
@ -162,16 +246,17 @@
"item.create.copper_nugget": "Kuprobulo", "item.create.copper_nugget": "Kuprobulo",
"item.create.copper_sheet": "Kupra folio", "item.create.copper_sheet": "Kupra folio",
"item.create.crafting_blueprint": "Konstruplano", "item.create.crafting_blueprint": "Konstruplano",
"item.create.diving_boots": "Skafandraj botoj",
"item.create.diving_helmet": "Skafandra kasko",
"item.create.dough": "Pasto", "item.create.dough": "Pasto",
"item.create.electron_tube": "Elektrona tubo", "item.create.electron_tube": "Elektrona tubo",
"item.create.experience_nugget": "Sorĉadero",
"item.create.extendo_grip": "Ekkaptilo", "item.create.extendo_grip": "Ekkaptilo",
"item.create.golden_sheet": "Ora folio", "item.create.golden_sheet": "Ora folio",
"item.create.honey_bucket": "Sitelo da mielo", "item.create.honey_bucket": "Sitelo da mielo",
"item.create.honeyed_apple": "Miela pomo", "item.create.honeyed_apple": "Miela pomo",
"item.create.iron_sheet": "Fera folio", "item.create.iron_sheet": "Fera folio",
"item.create.linked_controller": "Ligita regilo", "item.create.linked_controller": "Ligita regilo",
"item.create.netherite_backtank": "Neterita aerujo",
"item.create.netherite_backtank_placeable": "Kupra aerujo metebla",
"item.create.potato_cannon": "Batalilo", "item.create.potato_cannon": "Batalilo",
"item.create.propeller": "Helico", "item.create.propeller": "Helico",
"item.create.raw_zinc": "Kruda zinko", "item.create.raw_zinc": "Kruda zinko",
@ -190,20 +275,32 @@
"advancement.create.root": "Bonvenon al Krieto", "advancement.create.root": "Bonvenon al Krieto",
"advancement.create.root.desc": "Jen aparatoj", "advancement.create.root.desc": "Jen aparatoj",
"advancement.create.andesite_casing": "Andezito epoko", "advancement.create.andesite_casing": "Andezito epoko",
"advancement.create.encased_fan": "Farilo de vento",
"advancement.create.funnel": "Aerohavena estetiko", "advancement.create.funnel": "Aerohavena estetiko",
"advancement.create.burner": "Sentema fajrejo", "advancement.create.burner": "Sentema fajrejo",
"advancement.create.windmill": "Dolĉa vento",
"advancement.create.lava_wheel_00000": "Magmorado", "advancement.create.lava_wheel_00000": "Magmorado",
"advancement.create.copper": "Kupra Bokum", "advancement.create.copper": "Kupra Bokum",
"advancement.create.copper_casing": "Kupra epoko", "advancement.create.copper_casing": "Kupra epoko",
"advancement.create.steam_whistle": "Voĉo de anĝelo", "advancement.create.steam_whistle": "Voĉo de anĝelo",
"advancement.create.chocolate_bucket": "Mondo de fantazio",
"advancement.create.diving_suit_lava": "Naĝado kun la lafpaŝantoj",
"advancement.create.deployer": "Artefarita intelekto", "advancement.create.deployer": "Artefarita intelekto",
"advancement.create.speed_controller": "Inĝenieroj malamas lin!", "advancement.create.speed_controller": "Inĝenieroj malamas lin!",
"advancement.create.mechanical_arm": "Okupataj manoj",
"advancement.create.crushing_wheel": "Paro da gigantoj",
"advancement.create.clockwork_bearing": "Horo de aparatoj", "advancement.create.clockwork_bearing": "Horo de aparatoj",
"advancement.create.self_deploying": "Memaŭtanta vagono",
"advancement.create.musical_arm": "Diskestro Meĥaniko", "advancement.create.musical_arm": "Diskestro Meĥaniko",
"advancement.create.sturdy_sheet": "La plej fortikaj ŝtonoj",
"advancement.create.train": "Ĉiu bordiĝu!", "advancement.create.train": "Ĉiu bordiĝu!",
"advancement.create.train_roadkill": "Vojmortigo",
"advancement.create.train_crash": "Malbonega servo",
"itemGroup.create.base": "Kreito", "itemGroup.create.base": "Kreito",
"itemGroup.create.palettes": "Konstruaj blokoj de Krieto", "itemGroup.create.palettes": "Konstruaj blokoj de Krieto",
"create.menu.ponder_index": "Indekso de pripensoj", "create.menu.ponder_index": "Indekso de pripensoj",
"create.gui.stressometer.overstressed": "Trostreĉata",
"create.tooltip.stressImpact.overstressed": "Trostreĉata",
"create.flap_display.cycles.alphabet": " ;A;B;C;Ĉ;D;E;F;G;Ĝ;H;Ĥ;I;J;Ĵ;K;L;M;N;O;P;Q;R;S;Ŝ;T;U;Ŭ;V;X;Y;Z", "create.flap_display.cycles.alphabet": " ;A;B;C;Ĉ;D;E;F;G;Ĝ;H;Ĥ;I;J;Ĵ;K;L;M;N;O;P;Q;R;S;Ŝ;T;U;Ŭ;V;X;Y;Z",
"create.flap_display.cycles.arrival_time": " ; min;nun;15s;30s;45s", "create.flap_display.cycles.arrival_time": " ; min;nun;15s;30s;45s",
"create.subtitle.peculiar_bell_use": "Stranga sonorilo resonas", "create.subtitle.peculiar_bell_use": "Stranga sonorilo resonas",

View file

@ -262,21 +262,6 @@
"item.create.crafter_slot_cover": "Cubre Ranuras", "item.create.crafter_slot_cover": "Cubre Ranuras",
"item.create.crafting_blueprint": "Plano de Fabricación", "item.create.crafting_blueprint": "Plano de Fabricación",
"item.create.creative_blaze_cake": "Pastel Blaze del Creativo", "item.create.creative_blaze_cake": "Pastel Blaze del Creativo",
"item.create.crushed_aluminum_ore": "Mineral de Aluminio Triturado",
"item.create.crushed_copper_ore": "Mineral de Cobre Triturado",
"item.create.crushed_gold_ore": "Mineral de Oro Triturado",
"item.create.crushed_iron_ore": "Mineral de Hierro Triturado",
"item.create.crushed_lead_ore": "Mineral de Plomo Triturado",
"item.create.crushed_nickel_ore": "Mineral de Níquel Triturado",
"item.create.crushed_osmium_ore": "Mineral de Osmio Triturado",
"item.create.crushed_platinum_ore": "Mineral de Platino Triturado",
"item.create.crushed_quicksilver_ore": "Mineral de Mercurio Triturado",
"item.create.crushed_silver_ore": "Mineral de Plata Triturado",
"item.create.crushed_tin_ore": "Mineral de Estaño Triturado",
"item.create.crushed_uranium_ore": "Mineral de Uranio Triturado",
"item.create.crushed_zinc_ore": "Mineral de Zinc Triturado",
"item.create.diving_boots": "Botas de Buceo",
"item.create.diving_helmet": "Casco de Buceo",
"item.create.dough": "Masa", "item.create.dough": "Masa",
"item.create.electron_tube": "Tubo de Electrones", "item.create.electron_tube": "Tubo de Electrones",
"item.create.empty_blaze_burner": "Quemador Blaze Vacío", "item.create.empty_blaze_burner": "Quemador Blaze Vacío",
@ -531,9 +516,6 @@
"create.logistics.fluid_filter": "Filtro de Fluidos", "create.logistics.fluid_filter": "Filtro de Fluidos",
"create.logistics.firstFrequency": "Frec. #1", "create.logistics.firstFrequency": "Frec. #1",
"create.logistics.secondFrequency": "Frec. #2", "create.logistics.secondFrequency": "Frec. #2",
"create.logistics.filter.apply": "Filtro Aplicado a %1$s.",
"create.logistics.filter.apply_click_again": "Filtro Aplicado a %1$s, haz click de nuevo para copiar la cantidad.",
"create.logistics.filter.apply_count": "Recuento de extracción aplicado al filtro.",
"create.gui.goggles.generator_stats": "Estadísticas de Generación:", "create.gui.goggles.generator_stats": "Estadísticas de Generación:",
"create.gui.goggles.kinetic_stats": "Estadísticas Kineticas:", "create.gui.goggles.kinetic_stats": "Estadísticas Kineticas:",
"create.gui.goggles.at_current_speed": "a la velocidad actual", "create.gui.goggles.at_current_speed": "a la velocidad actual",
@ -557,10 +539,6 @@
"create.gui.contraptions.network_overstressed": "Parece que esta contrapción está _sobreestresada_. Añade más fuentes o _reduce_ la _velocidad_ de los componentes con gran _impacto_ en el _estrés_.", "create.gui.contraptions.network_overstressed": "Parece que esta contrapción está _sobreestresada_. Añade más fuentes o _reduce_ la _velocidad_ de los componentes con gran _impacto_ en el _estrés_.",
"create.gui.adjustable_crate.title": "Cajón Ajustable", "create.gui.adjustable_crate.title": "Cajón Ajustable",
"create.gui.adjustable_crate.storageSpace": "Espacio de Almacenamiento:", "create.gui.adjustable_crate.storageSpace": "Espacio de Almacenamiento:",
"create.gui.stockpile_switch.title": "Interruptor de Reservas",
"create.gui.stockpile_switch.invert_signal": "Invertir Señal",
"create.gui.stockpile_switch.move_to_lower_at": "Mover a la línea inferior en %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Mover a la línea superior en %1$s%%",
"create.gui.sequenced_gearshift.title": "Caja de Cambios Secuenciada", "create.gui.sequenced_gearshift.title": "Caja de Cambios Secuenciada",
"create.gui.sequenced_gearshift.instruction": "Instrucción", "create.gui.sequenced_gearshift.instruction": "Instrucción",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Girar en Ángulo", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Girar en Ángulo",
@ -645,12 +623,10 @@
"create.gui.schematicannon.option.replaceWithAny": "Reemplazar Sólido con cualquier cosa", "create.gui.schematicannon.option.replaceWithAny": "Reemplazar Sólido con cualquier cosa",
"create.gui.schematicannon.option.replaceWithEmpty": "Reemplazar Sólido con Vacío", "create.gui.schematicannon.option.replaceWithEmpty": "Reemplazar Sólido con Vacío",
"create.gui.schematicannon.option.skipMissing": "Saltarse objetos faltantes", "create.gui.schematicannon.option.skipMissing": "Saltarse objetos faltantes",
"create.gui.schematicannon.option.skipTileEntities": "Proteject objetos con información",
"create.gui.schematicannon.slot.gunpowder": "Añade pólvora para alimentar el cañon", "create.gui.schematicannon.slot.gunpowder": "Añade pólvora para alimentar el cañon",
"create.gui.schematicannon.slot.listPrinter": "Coloca libros aquí para imprimir una lista de verificación para tu esquema", "create.gui.schematicannon.slot.listPrinter": "Coloca libros aquí para imprimir una lista de verificación para tu esquema",
"create.gui.schematicannon.slot.schematic": "Pon tu Esquema aquí. Asegurate de haberlo desplegado en la ubicación deseada.", "create.gui.schematicannon.slot.schematic": "Pon tu Esquema aquí. Asegurate de haberlo desplegado en la ubicación deseada.",
"create.gui.schematicannon.option.skipMissing.description": "Si el cañón no puede encontrar un Bloque requerido para colocarlo, saltará a la siguiente Ubicación.", "create.gui.schematicannon.option.skipMissing.description": "Si el cañón no puede encontrar un Bloque requerido para colocarlo, saltará a la siguiente Ubicación.",
"create.gui.schematicannon.option.skipTileEntities.description": "El cañón evitará reemplazar bloques con almacenamiento de datos como cofres o máquinas.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "El cañón nunca reemplazará ningún bloque sólido en su área de trabajo, solo no-sólidos y aire.", "create.gui.schematicannon.option.dontReplaceSolid.description": "El cañón nunca reemplazará ningún bloque sólido en su área de trabajo, solo no-sólidos y aire.",
"create.gui.schematicannon.option.replaceWithSolid.description": "El cañón solo reemplazará los bloques sólidos en su área de trabajo si el esquema contiene un bloque sólido en esa ubicación.", "create.gui.schematicannon.option.replaceWithSolid.description": "El cañón solo reemplazará los bloques sólidos en su área de trabajo si el esquema contiene un bloque sólido en esa ubicación.",
"create.gui.schematicannon.option.replaceWithAny.description": "El cañón reemplazará los bloques sólidos en su área de trabajo si el esquema contiene algún bloque de cualquier tipo en la ubicación.", "create.gui.schematicannon.option.replaceWithAny.description": "El cañón reemplazará los bloques sólidos en su área de trabajo si el esquema contiene algún bloque de cualquier tipo en la ubicación.",
@ -895,20 +871,8 @@
"item.create.wand_of_symmetry.tooltip.summary": "Refleja perfectamente la ubicación de los bloques en los planos configurados.", "item.create.wand_of_symmetry.tooltip.summary": "Refleja perfectamente la ubicación de los bloques en los planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "En la Barra Rápida", "item.create.wand_of_symmetry.tooltip.condition1": "En la Barra Rápida",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Se mantiene Activo", "item.create.wand_of_symmetry.tooltip.behaviour1": "Se mantiene Activo",
"item.create.wand_of_symmetry.tooltip.control1": "Click-Derecho en el Suelo",
"item.create.wand_of_symmetry.tooltip.action1": "_Crea_ o _Mueve_ el Espejo",
"item.create.wand_of_symmetry.tooltip.control2": "Click-Derecho en el Aire",
"item.create.wand_of_symmetry.tooltip.action2": "_Remueve_ el Espejo activo",
"item.create.wand_of_symmetry.tooltip.control3": "Click-Derecho mientras te agachas",
"item.create.wand_of_symmetry.tooltip.action3": "Abre la _Interfaz de Configuración_",
"item.create.handheld_worldshaper.tooltip": "FORMA MUNDOS DE MANO", "item.create.handheld_worldshaper.tooltip": "FORMA MUNDOS DE MANO",
"item.create.handheld_worldshaper.tooltip.summary": "Útil herramienta para crear _paisajes_ y _terrenos_.", "item.create.handheld_worldshaper.tooltip.summary": "Útil herramienta para crear _paisajes_ y _terrenos_.",
"item.create.handheld_worldshaper.tooltip.control1": "Click-Izquierdo en un bloque",
"item.create.handheld_worldshaper.tooltip.action1": "Establece los bloques colocados por la herramienta en el bloque objetivo.",
"item.create.handheld_worldshaper.tooltip.control2": "Click-Derecho en un bloque",
"item.create.handheld_worldshaper.tooltip.action2": "Aplica la _Brocha_ y _Herramienta_ seleccionadas actualmente en la ubicación designada.",
"item.create.handheld_worldshaper.tooltip.control3": "Click-Derecho mientras te agachas",
"item.create.handheld_worldshaper.tooltip.action3": "Abre la _Interfaz de Configuración_",
"item.create.tree_fertilizer.tooltip": "FERTILIZANTE ARBÓREO", "item.create.tree_fertilizer.tooltip": "FERTILIZANTE ARBÓREO",
"item.create.tree_fertilizer.tooltip.summary": "Una poderosa combinación de minerales adecuada para acelerar el crecimiento de árboles comunes.", "item.create.tree_fertilizer.tooltip.summary": "Una poderosa combinación de minerales adecuada para acelerar el crecimiento de árboles comunes.",
"item.create.tree_fertilizer.tooltip.condition1": "Cuando se usa en un Brote", "item.create.tree_fertilizer.tooltip.condition1": "Cuando se usa en un Brote",
@ -929,34 +893,22 @@
"item.create.filter.tooltip.summary": "_Controla salidas_ y _entradas_ de dispositivos logísticos con más _precisión_, comparándolos contra un _grupo de objetos_ o varios _filtros_.", "item.create.filter.tooltip.summary": "_Controla salidas_ y _entradas_ de dispositivos logísticos con más _precisión_, comparándolos contra un _grupo de objetos_ o varios _filtros_.",
"item.create.filter.tooltip.condition1": "En la ranura del filtro", "item.create.filter.tooltip.condition1": "En la ranura del filtro",
"item.create.filter.tooltip.behaviour1": "_Controla_ el flujo de objetos dependiendo de su _configuración_.", "item.create.filter.tooltip.behaviour1": "_Controla_ el flujo de objetos dependiendo de su _configuración_.",
"item.create.filter.tooltip.condition2": "Al hacer Click-Derecho",
"item.create.filter.tooltip.behaviour2": "Abre la _interfaz de configuración_.",
"item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS", "item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS",
"item.create.attribute_filter.tooltip.summary": "_Controla salidas_ y _entradas_ de dispositivos logísticos con más _precisión_, comparándolos contra un _grupo de atributos de objetos_ o varias _categorías_.", "item.create.attribute_filter.tooltip.summary": "_Controla salidas_ y _entradas_ de dispositivos logísticos con más _precisión_, comparándolos contra un _grupo de atributos de objetos_ o varias _categorías_.",
"item.create.attribute_filter.tooltip.condition1": "En la ranura de filtro", "item.create.attribute_filter.tooltip.condition1": "En la ranura de filtro",
"item.create.attribute_filter.tooltip.behaviour1": "_Controla_ el flujo de objetos dependiendo de su _configuración_.", "item.create.attribute_filter.tooltip.behaviour1": "_Controla_ el flujo de objetos dependiendo de su _configuración_.",
"item.create.attribute_filter.tooltip.condition2": "Al hacer Click-Derecho",
"item.create.attribute_filter.tooltip.behaviour2": "Abre la _interfaz de configuración_.",
"item.create.empty_schematic.tooltip": "ESQUEMA VACÍO", "item.create.empty_schematic.tooltip": "ESQUEMA VACÍO",
"item.create.empty_schematic.tooltip.summary": "Se utiliza como ingrediente de receta y para escribir en la _Mesa de Esquemas_.", "item.create.empty_schematic.tooltip.summary": "Se utiliza como ingrediente de receta y para escribir en la _Mesa de Esquemas_.",
"item.create.schematic.tooltip": "ESQUEMA", "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.summary": "Contiene una estructura para ser posicionada y colocada en el mundo. Coloca el holograma como desees y usa un _Esquemacañón_ para construirlo.", "item.create.schematic.tooltip.summary": "Contiene una estructura para ser posicionada y colocada en el mundo. Coloca el holograma como desees y usa un _Esquemacañón_ para construirlo.",
"item.create.schematic.tooltip.condition1": "Al sostenerlo", "item.create.schematic.tooltip.condition1": "Al sostenerlo",
"item.create.schematic.tooltip.behaviour1": "Se puede colocar usando las herramientas en pantalla.", "item.create.schematic.tooltip.behaviour1": "Se puede colocar usando las herramientas en pantalla.",
"item.create.schematic.tooltip.control1": "Click-Derecho mientras te agachas",
"item.create.schematic.tooltip.action1": "Abre una _Interfaz_ para ingresar _Coordenadas_ exactas.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA", "item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA",
"item.create.schematic_and_quill.tooltip.summary": "Se utiliza para guardar una estructura de tu mundo en un archivo .nbt.", "item.create.schematic_and_quill.tooltip.summary": "Se utiliza para guardar una estructura de tu mundo en un archivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Paso 1", "item.create.schematic_and_quill.tooltip.condition1": "Paso 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecciona dos esquinas opuestas haciendo Click-Derecho", "item.create.schematic_and_quill.tooltip.behaviour1": "Selecciona dos esquinas opuestas haciendo Click-Derecho",
"item.create.schematic_and_quill.tooltip.condition2": "Paso 2", "item.create.schematic_and_quill.tooltip.condition2": "Paso 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Rueda_ en las caras para ajustar el tamaño. Click-Derecho otra vez para guardar.", "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Rueda_ en las caras para ajustar el tamaño. Click-Derecho otra vez para guardar.",
"item.create.schematic_and_quill.tooltip.control1": "Click-Derecho",
"item.create.schematic_and_quill.tooltip.action1": "Selecciona una esquina / confirmar guardado.",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl Mantenido",
"item.create.schematic_and_quill.tooltip.action2": "Selecciona puntos en el _aire_. _Rueda_ para ajustar la distancia.",
"item.create.schematic_and_quill.tooltip.control3": "Click-Derecho mientras te agachas",
"item.create.schematic_and_quill.tooltip.action3": "_Reinicia_ y remueve la selección.",
"block.create.schematicannon.tooltip": "ESQUEMACAÑÓN", "block.create.schematicannon.tooltip": "ESQUEMACAÑÓN",
"block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _Esquema_ desplegado en el Mundo. Utiliza objetos de inventarios adyacentes y _Pólvora_ como combustible.", "block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _Esquema_ desplegado en el Mundo. Utiliza objetos de inventarios adyacentes y _Pólvora_ como combustible.",
"block.create.schematicannon.tooltip.condition1": "Al hacer Click-Derecho", "block.create.schematicannon.tooltip.condition1": "Al hacer Click-Derecho",
@ -969,16 +921,8 @@
"item.create.goggles.tooltip.summary": "Un par de anteojos para aumentar tu visión con _información cinética_ util.", "item.create.goggles.tooltip.summary": "Un par de anteojos para aumentar tu visión con _información cinética_ util.",
"item.create.goggles.tooltip.condition1": "Al equiparlas", "item.create.goggles.tooltip.condition1": "Al equiparlas",
"item.create.goggles.tooltip.behaviour1": "Muestra _indicadores de colores_ correspondientes al _Nivel de Velocidad_ de un componente cinético colocado, así como el _Impacto de Estrés_ y la _Capacidad_ de los componentes individuales.", "item.create.goggles.tooltip.behaviour1": "Muestra _indicadores de colores_ correspondientes al _Nivel de Velocidad_ de un componente cinético colocado, así como el _Impacto de Estrés_ y la _Capacidad_ de los componentes individuales.",
"item.create.goggles.tooltip.condition2": "Al mirar un indicador",
"item.create.goggles.tooltip.behaviour2": "Muestra información detallada sobre la _Velocidad_ o el _Estrés_ de la red a la que el medidor está conectado.",
"item.create.goggles.tooltip.condition3": "Al mirar contenedores de fluidos",
"item.create.goggles.tooltip.behaviour3": "Muestra información detallada sobre la _Capacidad_ del bloque y de cualquier _Fluido_ guardado dentro.",
"item.create.wrench.tooltip": "LLAVE INGLESA", "item.create.wrench.tooltip": "LLAVE INGLESA",
"item.create.wrench.tooltip.summary": "Una útil herramienta para trabajar en contrapciones. Puede _Rotar_, _Desmantelar_ y _Configurar_ componentes.", "item.create.wrench.tooltip.summary": "Una útil herramienta para trabajar en contrapciones. Puede _Rotar_, _Desmantelar_ y _Configurar_ componentes.",
"item.create.wrench.tooltip.control1": "Click-Derecho en un componente cinético",
"item.create.wrench.tooltip.action1": "_Rota componentes_ hacia o lejos de la cara en la que se interactuó.",
"item.create.wrench.tooltip.control2": "Click-Derecho mientras te agachas",
"item.create.wrench.tooltip.action2": "_Desmantela componentes Cinéticos_ y los devuelve a _tu inventario_.",
"block.create.nozzle.tooltip": "BOQUILLA", "block.create.nozzle.tooltip": "BOQUILLA",
"block.create.nozzle.tooltip.summary": "Ponla en frende de un _Ventilador_ Para distribuir su efecto en Entidades en _todas direcciones_.", "block.create.nozzle.tooltip.summary": "Ponla en frende de un _Ventilador_ Para distribuir su efecto en Entidades en _todas direcciones_.",
"block.create.cuckoo_clock.tooltip": "RELOJ CU-CU", "block.create.cuckoo_clock.tooltip": "RELOJ CU-CU",
@ -995,16 +939,6 @@
"block.create.toolbox.tooltip.behaviour2": "_Jugadores_ _Cercanos_ pueden mantener la _tecla_ de la _Caja de Herramientas_ para acceder a sus contenidos _Remotamente_.", "block.create.toolbox.tooltip.behaviour2": "_Jugadores_ _Cercanos_ pueden mantener la _tecla_ de la _Caja de Herramientas_ para acceder a sus contenidos _Remotamente_.",
"block.create.toolbox.tooltip.condition3": "Al hacer Click-Derecho", "block.create.toolbox.tooltip.condition3": "Al hacer Click-Derecho",
"block.create.toolbox.tooltip.behaviour3": "Abre la _Interfaz de Contenedor_.", "block.create.toolbox.tooltip.behaviour3": "Abre la _Interfaz de Contenedor_.",
"block.create.stockpile_switch.tooltip": "INTERRUPTOR DE RESERVAS",
"block.create.stockpile_switch.tooltip.summary": "Da una señal de redstone basado en cuántos _Objetos Guardados_ o _Fluidos_ hay en el contenedor adjunto. Viene con un útil filtro. A diferencia de un _Comparador,_ el _Interruptor de Reservas_ permite configurar los _límites,_ a los cuales las señales se invierten.",
"block.create.stockpile_switch.tooltip.condition1": "Al hacer Click-Derecho",
"block.create.stockpile_switch.tooltip.behaviour1": "Abre la _Interfaz de Configuración_.",
"block.create.content_observer.tooltip": "OBSERVADOR DE CONTENIDOS",
"block.create.content_observer.tooltip.summary": "_Detecta Objetos_ o _Fluidos_ dentro de _contenedores_, _tuberías_ o _transportadores_ haciendo coincidir un _filtro_ configurado.",
"block.create.content_observer.tooltip.condition1": "Al observar un contenedor",
"block.create.content_observer.tooltip.behaviour1": "Emite una _Señal de Redstone_ mientras que el contenedor observado tenga _contenido_ _coincidible_.",
"block.create.content_observer.tooltip.condition2": "Al observar un Ingreso",
"block.create.content_observer.tooltip.behaviour2": "Emite un _Pulso de Redstone_ cuando un objeto _coincidible_ es _transferido_.",
"block.create.creative_crate.tooltip": "EL CAJON SIN FIN", "block.create.creative_crate.tooltip": "EL CAJON SIN FIN",
"block.create.creative_crate.tooltip.summary": "Este _Contenedor de Objetos_ permite la replicación infinita de cualquier objeto. Ponlo al lado de un _Esquemacañón_ para remover cualquier requerimiento material.", "block.create.creative_crate.tooltip.summary": "Este _Contenedor de Objetos_ permite la replicación infinita de cualquier objeto. Ponlo al lado de un _Esquemacañón_ para remover cualquier requerimiento material.",
"block.create.creative_crate.tooltip.condition1": "Cuando un objeto está en la ranura del filtro", "block.create.creative_crate.tooltip.condition1": "Cuando un objeto está en la ranura del filtro",
@ -1015,22 +949,12 @@
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Bloquea_ el nivel de calor del Quemador. Si se usa de nuevo, _cicla_ el nivel de calor del Quemador", "item.create.creative_blaze_cake.tooltip.behaviour1": "_Bloquea_ el nivel de calor del Quemador. Si se usa de nuevo, _cicla_ el nivel de calor del Quemador",
"block.create.controller_rail.tooltip": "RAIL CONTROLADOR", "block.create.controller_rail.tooltip": "RAIL CONTROLADOR",
"block.create.controller_rail.tooltip.summary": "Un _raíl propulsado unidireccional_ capaz de _controlar con precisión_ la _velocidad de movimiento_ de una vagoneta.", "block.create.controller_rail.tooltip.summary": "Un _raíl propulsado unidireccional_ capaz de _controlar con precisión_ la _velocidad de movimiento_ de una vagoneta.",
"block.create.controller_rail.tooltip.condition1": "Al darle una señal de Redstone",
"block.create.controller_rail.tooltip.behaviour1": "_Acelera_ o _Desacelera_ _vagonetas_ correspondiente a la _fuerza del pulso_. Propaga la señal de redstone a railes controladores adyacentes. Darle poder a dos raíles controladores provocará que los raíles entre estos interpolen su señal.",
"item.create.sand_paper.tooltip": "PAPEL DE ARENA", "item.create.sand_paper.tooltip": "PAPEL DE ARENA",
"item.create.sand_paper.tooltip.summary": "Un papel duro que sirve para _pulir materiales_. Puede usarse automaticamente con un Desplegador.", "item.create.sand_paper.tooltip.summary": "Un papel duro que sirve para _pulir materiales_. Puede usarse automaticamente con un Desplegador.",
"item.create.sand_paper.tooltip.condition1": "Al usarlo", "item.create.sand_paper.tooltip.condition1": "Al usarlo",
"item.create.sand_paper.tooltip.behaviour1": "Aplica pulido a objetos en la _mano alternativa_ o que están en el _suelo_ al _mirarlos_", "item.create.sand_paper.tooltip.behaviour1": "Aplica pulido a objetos en la _mano alternativa_ o que están en el _suelo_ al _mirarlos_",
"item.create.builders_tea.tooltip": "TE DEL CONSTRUCTOR", "item.create.builders_tea.tooltip": "TE DEL CONSTRUCTOR",
"item.create.builders_tea.tooltip.summary": "La mejor bebida para comenzar tu día- _Motivante_ y _Saturante._", "item.create.builders_tea.tooltip.summary": "La mejor bebida para comenzar tu día- _Motivante_ y _Saturante._",
"item.create.refined_radiance.tooltip": "RADIANCIA REFINADA",
"item.create.refined_radiance.tooltip.summary": "Un material Cromático forjado con _luz absorbida_.",
"item.create.refined_radiance.tooltip.condition1": "Trabajo en Proceso",
"item.create.refined_radiance.tooltip.behaviour1": "Los usos de este material estarán disponibles en una versión futura.",
"item.create.shadow_steel.tooltip": "ACERO SOMBRÍO",
"item.create.shadow_steel.tooltip.summary": "Un material Cromático forjado _en el vacío_.",
"item.create.shadow_steel.tooltip.condition1": "Trabajo en Progreso",
"item.create.shadow_steel.tooltip.behaviour1": "Los usos de este material estarán disponibles en una versión futura.",
"item.create.linked_controller.tooltip": "CONTROLADOR VINCULABLE", "item.create.linked_controller.tooltip": "CONTROLADOR VINCULABLE",
"item.create.linked_controller.tooltip.summary": "Permite _control_ _manual_ sobre frecuencias de un _Enlace de Redstone_ asignadas a sus _seis_ _botones_.", "item.create.linked_controller.tooltip.summary": "Permite _control_ _manual_ sobre frecuencias de un _Enlace de Redstone_ asignadas a sus _seis_ _botones_.",
"item.create.linked_controller.tooltip.condition1": "Click-Derecho", "item.create.linked_controller.tooltip.condition1": "Click-Derecho",
@ -1041,20 +965,12 @@
"item.create.linked_controller.tooltip.behaviour3": "Activa el _Modo de Enlace_, pulsa uno de los _seis controles_ para vincularlo a una de las _Frecuencias_.", "item.create.linked_controller.tooltip.behaviour3": "Activa el _Modo de Enlace_, pulsa uno de los _seis controles_ para vincularlo a una de las _Frecuencias_.",
"item.create.linked_controller.tooltip.condition4": "Click-Derecho en un atril", "item.create.linked_controller.tooltip.condition4": "Click-Derecho en un atril",
"item.create.linked_controller.tooltip.behaviour4": "Coloca el controlador en el atril para una activación más sencilla. (Click-Derecho mientras te agashas para recuperarlo)", "item.create.linked_controller.tooltip.behaviour4": "Coloca el controlador en el atril para una activación más sencilla. (Click-Derecho mientras te agashas para recuperarlo)",
"item.create.diving_helmet.tooltip": "CASCO DE BUCEO",
"item.create.diving_helmet.tooltip.summary": "Junto con un _Tanque_ de _Cobre_, permite al portados _respirar_ bajo el _agua_ por un periodo de tiempo extendido",
"item.create.diving_helmet.tooltip.condition1": "Al equiparlo",
"item.create.diving_helmet.tooltip.behaviour1": "Da el efecto de _Respiración Acuática_, drenando _Aire Comprimido_ lentamente del Tanque.",
"item.create.copper_backtank.tooltip": "TANQUEMOCHILA DE COBRE", "item.create.copper_backtank.tooltip": "TANQUEMOCHILA DE COBRE",
"item.create.copper_backtank.tooltip.summary": "Un _Tanque_ _Equipable_ para llevar Aire Comprimido.", "item.create.copper_backtank.tooltip.summary": "Un _Tanque_ _Equipable_ para llevar Aire Comprimido.",
"item.create.copper_backtank.tooltip.condition1": "Al Equiparlo", "item.create.copper_backtank.tooltip.condition1": "Al Equiparlo",
"item.create.copper_backtank.tooltip.behaviour1": "Proporciona _Aire_ _Comprimido_ al Equipamiento que lo requiere.", "item.create.copper_backtank.tooltip.behaviour1": "Proporciona _Aire_ _Comprimido_ al Equipamiento que lo requiere.",
"item.create.copper_backtank.tooltip.condition2": "Al colocarlo, y darle Cinética", "item.create.copper_backtank.tooltip.condition2": "Al colocarlo, y darle Cinética",
"item.create.copper_backtank.tooltip.behaviour2": "_Recolecta_ _Aire_ _Comprimido_ a una velocidad dependiente de la velocidad de rotación.", "item.create.copper_backtank.tooltip.behaviour2": "_Recolecta_ _Aire_ _Comprimido_ a una velocidad dependiente de la velocidad de rotación.",
"item.create.diving_boots.tooltip": "BOTAS DE BUCEO",
"item.create.diving_boots.tooltip.summary": "Un par de _botas_ _pesadas_, permitiendo un mejor recorrido del suelo oceánico.",
"item.create.diving_boots.tooltip.condition1": "Al equiparlas",
"item.create.diving_boots.tooltip.behaviour1": "El portador se _hunde_ _rápido_ y _no puede_ _nadar_. Permite la habilidad de _caminar_ y _saltar_ bajo el agua. El portador tampoco es afectado por las _Cintas_ _Transportadoras_.",
"item.create.crafting_blueprint.tooltip": "PLANO DE FABRICACIÓN", "item.create.crafting_blueprint.tooltip": "PLANO DE FABRICACIÓN",
"item.create.crafting_blueprint.tooltip.summary": "_Colocado_ en una pared, de puede usar para _especificar_ _orden_ de _ingredientes_ para un crafteo manual mas sencillo. Cada espacio representa una receta.", "item.create.crafting_blueprint.tooltip.summary": "_Colocado_ en una pared, de puede usar para _especificar_ _orden_ de _ingredientes_ para un crafteo manual mas sencillo. Cada espacio representa una receta.",
"item.create.crafting_blueprint.condition1": "Click-Derecho en un espacio vacío", "item.create.crafting_blueprint.condition1": "Click-Derecho en un espacio vacío",
@ -1063,8 +979,6 @@
"item.create.crafting_blueprint.behaviour2": "_Aplica_ la _receta_ _configurada_ con ingredientes coincidentes que se encuentren en tu _Inventario_. _Agachate_ para craftear un _Stack_ de objetos.", "item.create.crafting_blueprint.behaviour2": "_Aplica_ la _receta_ _configurada_ con ingredientes coincidentes que se encuentren en tu _Inventario_. _Agachate_ para craftear un _Stack_ de objetos.",
"item.create.minecart_coupling.tooltip": "UNION DE VAGONETAS", "item.create.minecart_coupling.tooltip": "UNION DE VAGONETAS",
"item.create.minecart_coupling.tooltip.summary": "_Encadena_ todas tus _Vagonetas_ o _Contrapciones de Carruago_ juntas para formar un Tren majestuoso.", "item.create.minecart_coupling.tooltip.summary": "_Encadena_ todas tus _Vagonetas_ o _Contrapciones de Carruago_ juntas para formar un Tren majestuoso.",
"item.create.minecart_coupling.tooltip.condition1": "Al usar en una Vagoneta",
"item.create.minecart_coupling.tooltip.behaviour1": "_Une_ dos Vagonetas juntas, intentando mantenerlas a una _distancia constante_ mientrar se mueven.",
"block.create.peculiar_bell.tooltip": "CAMPANA PECULIAR", "block.create.peculiar_bell.tooltip": "CAMPANA PECULIAR",
"block.create.peculiar_bell.tooltip.summary": "Una _Campana de Latón_ decorativa. Ponerla justo sobre _Fuego de Almas_ podría causar efectos secundarios...", "block.create.peculiar_bell.tooltip.summary": "Una _Campana de Latón_ decorativa. Ponerla justo sobre _Fuego de Almas_ podría causar efectos secundarios...",
"block.create.haunted_bell.tooltip": "CAMPANA EMBRUAJADA", "block.create.haunted_bell.tooltip": "CAMPANA EMBRUAJADA",
@ -1088,7 +1002,6 @@
"create.ponder.categories": "Categorías Disponibles en Create", "create.ponder.categories": "Categorías Disponibles en Create",
"create.ponder.index_description": "Haz clic en uno de los iconos para conocer sus elementos y bloques asociados", "create.ponder.index_description": "Haz clic en uno de los iconos para conocer sus elementos y bloques asociados",
"create.ponder.index_title": "Índice de Reflexión", "create.ponder.index_title": "Índice de Reflexión",
"create.ponder.shared.behaviour_modify_wrench": "Este comportamiento se puede modificar con una llave inglesa",
"create.ponder.shared.storage_on_contraption": "Los inventarios adjuntos a la contrapción recogerán los objetos automáticamente", "create.ponder.shared.storage_on_contraption": "Los inventarios adjuntos a la contrapción recogerán los objetos automáticamente",
"create.ponder.shared.sneak_and": "Agáchate +", "create.ponder.shared.sneak_and": "Agáchate +",
"create.ponder.shared.rpm16_source": "Fuente: 16 RPM", "create.ponder.shared.rpm16_source": "Fuente: 16 RPM",
@ -1392,7 +1305,6 @@
"create.ponder.hand_crank.text_1": "Las manivelas pueden ser usadas por los jugadores para generar energía rotacional manualmente", "create.ponder.hand_crank.text_1": "Las manivelas pueden ser usadas por los jugadores para generar energía rotacional manualmente",
"create.ponder.hand_crank.text_2": "Mantén presionado el Click-Derecho para girarlo en sentido antihorario", "create.ponder.hand_crank.text_2": "Mantén presionado el Click-Derecho para girarlo en sentido antihorario",
"create.ponder.hand_crank.text_3": "Su velocidad es relativamente alta", "create.ponder.hand_crank.text_3": "Su velocidad es relativamente alta",
"create.ponder.hand_crank.text_4": "Agáchate y mantén el Click-Derecho para girarlo en el sentido de las agujas del reloj",
"create.ponder.hose_pulley.header": "Drenaje y LLenado de Fuentes usando Poleas Manguera", "create.ponder.hose_pulley.header": "Drenaje y LLenado de Fuentes usando Poleas Manguera",
"create.ponder.hose_pulley.text_1": "Las Poleas Manguera se pueden usar para llenar o drenar grandes cantidades de fluido", "create.ponder.hose_pulley.text_1": "Las Poleas Manguera se pueden usar para llenar o drenar grandes cantidades de fluido",
"create.ponder.hose_pulley.text_2": "A través de la Entrada Cinética, se puede controlar la altura de la manguera de las poleas", "create.ponder.hose_pulley.text_2": "A través de la Entrada Cinética, se puede controlar la altura de la manguera de las poleas",
@ -1696,7 +1608,6 @@
"create.ponder.water_wheel.text_1": "Las ruedas de agua extraen fuerza de las corrientes de agua adyacentes", "create.ponder.water_wheel.text_1": "Las ruedas de agua extraen fuerza de las corrientes de agua adyacentes",
"create.ponder.water_wheel.text_2": "MIentras más caras estén siendo empujadas, más rapido rotará", "create.ponder.water_wheel.text_2": "MIentras más caras estén siendo empujadas, más rapido rotará",
"create.ponder.water_wheel.text_3": "Las palas de la rueda deben estar orientadas contra el flujo", "create.ponder.water_wheel.text_3": "Las palas de la rueda deben estar orientadas contra el flujo",
"create.ponder.water_wheel.text_4": "De lo contrario, no serán tan efectivas.",
"create.ponder.weighted_ejector.header": "Usando Eyectores por Peso", "create.ponder.weighted_ejector.header": "Usando Eyectores por Peso",
"create.ponder.weighted_ejector.text_1": "Agáchate y haz Click-Derecho sosteniendo un eyector para seleccionar su ubicación de destino", "create.ponder.weighted_ejector.text_1": "Agáchate y haz Click-Derecho sosteniendo un eyector para seleccionar su ubicación de destino",
"create.ponder.weighted_ejector.text_10": "Ahora está limitado a este tamaño de stack y solo se activa cuando su stack retenido alcanza esta cantidad.", "create.ponder.weighted_ejector.text_10": "Ahora está limitado a este tamaño de stack y solo se activa cuando su stack retenido alcanza esta cantidad.",

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Panel de ventana de acacia", "block.create.acacia_window_pane": "Panel de ventana de acacia",
"block.create.adjustable_chain_gearshift": "Cadena de transmisión ajustable", "block.create.adjustable_chain_gearshift": "Cadena de transmisión ajustable",
"block.create.analog_lever": "Palanca analógica", "block.create.analog_lever": "Palanca analógica",
"block.create.andesite_alloy_block": "Bloque de Aleación de Andesita",
"block.create.andesite_bars": "Barrotes de Andesita",
"block.create.andesite_belt_funnel": "Embudo lateral de andesita", "block.create.andesite_belt_funnel": "Embudo lateral de andesita",
"block.create.andesite_casing": "Revestidor de andesita", "block.create.andesite_casing": "Revestidor de andesita",
"block.create.andesite_door": "Puerta de Andesita",
"block.create.andesite_encased_cogwheel": "Engranaje revestido de andesita", "block.create.andesite_encased_cogwheel": "Engranaje revestido de andesita",
"block.create.andesite_encased_large_cogwheel": "Engranaje grande revestido de andesita", "block.create.andesite_encased_large_cogwheel": "Engranaje grande revestido de andesita",
"block.create.andesite_encased_shaft": "Eje revestido de andesita", "block.create.andesite_encased_shaft": "Eje revestido de andesita",
"block.create.andesite_funnel": "Embudo de andesita", "block.create.andesite_funnel": "Embudo de andesita",
"block.create.andesite_ladder": "Escalera de mano de andesita", "block.create.andesite_ladder": "Escalera de mano de andesita",
"block.create.andesite_pillar": "Pilar de andesita", "block.create.andesite_pillar": "Pilar de andesita",
"block.create.andesite_scaffolding": "Andamio de Andesita",
"block.create.andesite_tunnel": "Túnel de andesita", "block.create.andesite_tunnel": "Túnel de andesita",
"block.create.asurine": "Azurina", "block.create.asurine": "Azurina",
"block.create.asurine_pillar": "Pilar de azurina", "block.create.asurine_pillar": "Pilar de azurina",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Asiento azul", "block.create.blue_seat": "Asiento azul",
"block.create.blue_toolbox": "Caja de herramientas azul", "block.create.blue_toolbox": "Caja de herramientas azul",
"block.create.blue_valve_handle": "Asa de válvula azul", "block.create.blue_valve_handle": "Asa de válvula azul",
"block.create.brass_bars": "Barrotes de Latón",
"block.create.brass_belt_funnel": "Embudo lateral de latón", "block.create.brass_belt_funnel": "Embudo lateral de latón",
"block.create.brass_block": "Bloque de latón", "block.create.brass_block": "Bloque de latón",
"block.create.brass_casing": "Revestidor de latón", "block.create.brass_casing": "Revestidor de latón",
"block.create.brass_door": "Puerta de Latón",
"block.create.brass_encased_cogwheel": "Engranaje revestido de latón", "block.create.brass_encased_cogwheel": "Engranaje revestido de latón",
"block.create.brass_encased_large_cogwheel": "Engranaje grande revestido de latón", "block.create.brass_encased_large_cogwheel": "Engranaje grande revestido de latón",
"block.create.brass_encased_shaft": "Eje revestido de latón", "block.create.brass_encased_shaft": "Eje revestido de latón",
"block.create.brass_funnel": "Embudo de latón", "block.create.brass_funnel": "Embudo de latón",
"block.create.brass_ladder": "Escalera de mano de latón", "block.create.brass_ladder": "Escalera de mano de latón",
"block.create.brass_scaffolding": "Andamio de Latón",
"block.create.brass_tunnel": "Túnel de latón", "block.create.brass_tunnel": "Túnel de latón",
"block.create.brown_nixie_tube": "Tubo Nixie marrón", "block.create.brown_nixie_tube": "Tubo Nixie marrón",
"block.create.brown_sail": "Vela marrón", "block.create.brown_sail": "Vela marrón",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "Ensamblador de vagonetas", "block.create.cart_assembler": "Ensamblador de vagonetas",
"block.create.chocolate": "Chocolate", "block.create.chocolate": "Chocolate",
"block.create.chute": "Ducto", "block.create.chute": "Ducto",
"block.create.clipboard": "Portapapeles",
"block.create.clockwork_bearing": "Rodamiento tipo reloj", "block.create.clockwork_bearing": "Rodamiento tipo reloj",
"block.create.clutch": "Embrague", "block.create.clutch": "Embrague",
"block.create.cogwheel": "Engranaje", "block.create.cogwheel": "Engranaje",
"block.create.content_observer": "Observador de contenidos", "block.create.content_observer": "Observador de contenidos",
"block.create.contraption_controls": "Controlador de Componentes",
"block.create.controller_rail": "Raíl de control", "block.create.controller_rail": "Raíl de control",
"block.create.controls": "Controles de tren", "block.create.controls": "Controles de tren",
"block.create.copper_backtank": "Depósito trasero de cobre", "block.create.copper_backtank": "Depósito trasero de cobre",
"block.create.copper_bars": "Barras De Bronce",
"block.create.copper_casing": "Revestidor de caliza", "block.create.copper_casing": "Revestidor de caliza",
"block.create.copper_door": "Puerta De Cobre",
"block.create.copper_ladder": "Escalera de mano de cobre", "block.create.copper_ladder": "Escalera de mano de cobre",
"block.create.copper_scaffolding": "Andamio de Cobre",
"block.create.copper_shingle_slab": "Losa de tejas de cobre", "block.create.copper_shingle_slab": "Losa de tejas de cobre",
"block.create.copper_shingle_stairs": "Escaleras de tejas de cobre", "block.create.copper_shingle_stairs": "Escaleras de tejas de cobre",
"block.create.copper_shingles": "Bloque de tejas de cobre", "block.create.copper_shingles": "Bloque de tejas de cobre",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "Escaleras de baldosas de cobre", "block.create.copper_tile_stairs": "Escaleras de baldosas de cobre",
"block.create.copper_tiles": "Bloque de baldosas de cobre", "block.create.copper_tiles": "Bloque de baldosas de cobre",
"block.create.copper_valve_handle": "Asa de válvula de cobre", "block.create.copper_valve_handle": "Asa de válvula de cobre",
"block.create.copycat_bars": "Imitador De Barras",
"block.create.copycat_base": "Imitador De Base",
"block.create.copycat_panel": "Imitador De Panel",
"block.create.copycat_step": "Imitador De Escalón",
"block.create.creative_crate": "Caja creativa", "block.create.creative_crate": "Caja creativa",
"block.create.creative_fluid_tank": "Depósito de fluidos creativo", "block.create.creative_fluid_tank": "Depósito de fluidos creativo",
"block.create.creative_motor": "Motor creativo", "block.create.creative_motor": "Motor creativo",
@ -201,9 +217,12 @@
"block.create.display_board": "Pantalla de visualización", "block.create.display_board": "Pantalla de visualización",
"block.create.display_link": "Enlace de pantalla", "block.create.display_link": "Enlace de pantalla",
"block.create.dripstone_pillar": "Pilar de espeleotema", "block.create.dripstone_pillar": "Pilar de espeleotema",
"block.create.elevator_contact": "Contacto de Ascensor",
"block.create.elevator_pulley": "Polea de Ascensor",
"block.create.encased_chain_drive": "Cadena de transmisión revestida", "block.create.encased_chain_drive": "Cadena de transmisión revestida",
"block.create.encased_fan": "Ventilador revestido", "block.create.encased_fan": "Ventilador revestido",
"block.create.encased_fluid_pipe": "Tubería de fluidos de cobre reforzada", "block.create.encased_fluid_pipe": "Tubería de fluidos de cobre reforzada",
"block.create.experience_block": "Bloque de Experiencia",
"block.create.exposed_copper_shingle_slab": "Losa de tejas de cobre expuesto", "block.create.exposed_copper_shingle_slab": "Losa de tejas de cobre expuesto",
"block.create.exposed_copper_shingle_stairs": "Escaleras de tejas de cobre expuesto", "block.create.exposed_copper_shingle_stairs": "Escaleras de tejas de cobre expuesto",
"block.create.exposed_copper_shingles": "Bloque de tejas de cobre expuesto", "block.create.exposed_copper_shingles": "Bloque de tejas de cobre expuesto",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "Cristal con marco horizontal", "block.create.horizontal_framed_glass": "Cristal con marco horizontal",
"block.create.horizontal_framed_glass_pane": "Panel de cristal con marco horizontal", "block.create.horizontal_framed_glass_pane": "Panel de cristal con marco horizontal",
"block.create.hose_pulley": "Polea de manguera", "block.create.hose_pulley": "Polea de manguera",
"block.create.industrial_iron_block": "Bloque de Hierro Industrial",
"block.create.item_drain": "Drenador de objetos", "block.create.item_drain": "Drenador de objetos",
"block.create.item_vault": "Bóveda de objetos", "block.create.item_vault": "Bóveda de objetos",
"block.create.jungle_window": "Ventana de jungla", "block.create.jungle_window": "Ventana de jungla",
"block.create.jungle_window_pane": "Panel de ventana de jungla", "block.create.jungle_window_pane": "Panel de ventana de jungla",
"block.create.large_bogey": "Vagón grande", "block.create.large_bogey": "Vagón grande",
"block.create.large_cogwheel": "Engranaje grande", "block.create.large_cogwheel": "Engranaje grande",
"block.create.large_water_wheel": "Rueda Hidráulica Grande",
"block.create.layered_andesite": "Andesita estratificada", "block.create.layered_andesite": "Andesita estratificada",
"block.create.layered_asurine": "Azurina estratificada", "block.create.layered_asurine": "Azurina estratificada",
"block.create.layered_calcite": "Calcita estratificada", "block.create.layered_calcite": "Calcita estratificada",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "Arado mecánico", "block.create.mechanical_plough": "Arado mecánico",
"block.create.mechanical_press": "Prensa mecánica", "block.create.mechanical_press": "Prensa mecánica",
"block.create.mechanical_pump": "Bomba mecánica", "block.create.mechanical_pump": "Bomba mecánica",
"block.create.mechanical_roller": "Rodillo Mecánico",
"block.create.mechanical_saw": "Sierra mecánica", "block.create.mechanical_saw": "Sierra mecánica",
"block.create.metal_bracket": "Soporte de metal para ejes", "block.create.metal_bracket": "Soporte de metal para ejes",
"block.create.metal_girder": "Viga de metal", "block.create.metal_girder": "Viga de metal",
@ -304,6 +326,7 @@
"block.create.millstone": "Piedra de molino", "block.create.millstone": "Piedra de molino",
"block.create.minecart_anchor": "Ancla de vagonetas", "block.create.minecart_anchor": "Ancla de vagonetas",
"block.create.mysterious_cuckoo_clock": "Reloj de cuco", "block.create.mysterious_cuckoo_clock": "Reloj de cuco",
"block.create.netherite_backtank": "Tanque De Buceo De Nederita",
"block.create.nixie_tube": "Tubo Nixie", "block.create.nixie_tube": "Tubo Nixie",
"block.create.nozzle": "Boquilla", "block.create.nozzle": "Boquilla",
"block.create.oak_window": "Ventana de roble", "block.create.oak_window": "Ventana de roble",
@ -515,6 +538,7 @@
"block.create.warped_window": "Ventana distorsionada", "block.create.warped_window": "Ventana distorsionada",
"block.create.warped_window_pane": "Panel de ventana distorsionada", "block.create.warped_window_pane": "Panel de ventana distorsionada",
"block.create.water_wheel": "Rueda hidráulica mecánica", "block.create.water_wheel": "Rueda hidráulica mecánica",
"block.create.water_wheel_structure": "Rueda Hidráulica Grande",
"block.create.waxed_copper_shingle_slab": "Losa de tejas de cobre encerado", "block.create.waxed_copper_shingle_slab": "Losa de tejas de cobre encerado",
"block.create.waxed_copper_shingle_stairs": "Escaleras de tejas de cobre encerado", "block.create.waxed_copper_shingle_stairs": "Escaleras de tejas de cobre encerado",
"block.create.waxed_copper_shingles": "Bloque de tejas de cobre encerado", "block.create.waxed_copper_shingles": "Bloque de tejas de cobre encerado",
@ -590,26 +614,26 @@
"item.create.cinder_flour": "Harina del Nether", "item.create.cinder_flour": "Harina del Nether",
"item.create.copper_backtank": "Depósito trasero de cobre", "item.create.copper_backtank": "Depósito trasero de cobre",
"item.create.copper_backtank_placeable": "Depósito de cobre colocable", "item.create.copper_backtank_placeable": "Depósito de cobre colocable",
"item.create.copper_diving_boots": "Botas de Buceo de Cobre",
"item.create.copper_diving_helmet": "Casco de Buceo de Cobre",
"item.create.copper_nugget": "Pepita de cobre", "item.create.copper_nugget": "Pepita de cobre",
"item.create.copper_sheet": "Lámina de cobre", "item.create.copper_sheet": "Lámina de cobre",
"item.create.crafter_slot_cover": "Tapa de ranura del ensamblador mecánico", "item.create.crafter_slot_cover": "Tapa de ranura del ensamblador mecánico",
"item.create.crafting_blueprint": "Plano de elaboración", "item.create.crafting_blueprint": "Plano de elaboración",
"item.create.creative_blaze_cake": "Pastel de blaze creativo", "item.create.creative_blaze_cake": "Pastel de blaze creativo",
"item.create.crushed_aluminum_ore": "Mineral de aluminio molido", "item.create.crushed_raw_aluminum": "Aluminio en Bruto Triturado",
"item.create.crushed_copper_ore": "Mineral de cobre molido", "item.create.crushed_raw_copper": "Cobre Crudo Triturado",
"item.create.crushed_gold_ore": "Mineral de oro molido", "item.create.crushed_raw_gold": "Oro en Bruto Triturado",
"item.create.crushed_iron_ore": "Mineral de hierro molido", "item.create.crushed_raw_iron": "Hierro en Bruto Triturado",
"item.create.crushed_lead_ore": "Mineral de plomo molido", "item.create.crushed_raw_lead": "Plomo en Bruto Triturado",
"item.create.crushed_nickel_ore": "Mineral de níquel molido", "item.create.crushed_raw_nickel": "Níquel en Bruto Triturado",
"item.create.crushed_osmium_ore": "Mineral de osmio molido", "item.create.crushed_raw_osmium": "Osmio en Bruto Triturado",
"item.create.crushed_platinum_ore": "Mineral de platino molido", "item.create.crushed_raw_platinum": "Platino en Bruto Triturado",
"item.create.crushed_quicksilver_ore": "Mineral de mercurio molido", "item.create.crushed_raw_quicksilver": "Mercurio en Bruto Triturado",
"item.create.crushed_silver_ore": "Mineral de plata molido", "item.create.crushed_raw_silver": "Plata en Bruto Triturado",
"item.create.crushed_tin_ore": "Mineral de estaño molido", "item.create.crushed_raw_tin": "Estaño en Bruto Triturado",
"item.create.crushed_uranium_ore": "Mineral de uranio molido", "item.create.crushed_raw_uranium": "Uranio en Bruto Triturado",
"item.create.crushed_zinc_ore": "Mineral de cinc molido", "item.create.crushed_raw_zinc": "Zinc en Bruto Triturado",
"item.create.diving_boots": "Botas de buceo",
"item.create.diving_helmet": "Casco de buceo",
"item.create.dough": "Masa", "item.create.dough": "Masa",
"item.create.electron_tube": "Tubo de electrones", "item.create.electron_tube": "Tubo de electrones",
"item.create.empty_blaze_burner": "Quemador de blaze vacío", "item.create.empty_blaze_burner": "Quemador de blaze vacío",
@ -629,6 +653,10 @@
"item.create.linked_controller": "Controlador enlazado", "item.create.linked_controller": "Controlador enlazado",
"item.create.minecart_contraption": "Artefacto móvil de vagoneta", "item.create.minecart_contraption": "Artefacto móvil de vagoneta",
"item.create.minecart_coupling": "Acoplamiento de vagoneta", "item.create.minecart_coupling": "Acoplamiento de vagoneta",
"item.create.netherite_backtank": "Tanque Trasero de Netherite",
"item.create.netherite_backtank_placeable": "Tanque Trasero de Netherite Colocable",
"item.create.netherite_diving_boots": "Botas de Buceo de Netherite",
"item.create.netherite_diving_helmet": "Casco de Buceo de Netherite",
"item.create.polished_rose_quartz": "Cuarzo rosado pulido", "item.create.polished_rose_quartz": "Cuarzo rosado pulido",
"item.create.potato_cannon": "Cañón de patatas", "item.create.potato_cannon": "Cañón de patatas",
"item.create.powdered_obsidian": "Polvo de obsidiana", "item.create.powdered_obsidian": "Polvo de obsidiana",
@ -829,8 +857,6 @@
"advancement.create.train_portal.desc": "Monta en un tren a través de un portal del Nether", "advancement.create.train_portal.desc": "Monta en un tren a través de un portal del Nether",
"advancement.create.track_crafting_factory": "Fábrica de vías", "advancement.create.track_crafting_factory": "Fábrica de vías",
"advancement.create.track_crafting_factory.desc": "Produce más de 1000 vías de tren en la misma prensa mecánica", "advancement.create.track_crafting_factory.desc": "Produce más de 1000 vías de tren en la misma prensa mecánica",
"advancement.create.long_bend": "La curva más larga",
"advancement.create.long_bend.desc": "Crea una sección de vías curva que se expanda por más de 30 bloques de largo",
"advancement.create.long_train": "Esfuerzos ambiciosos", "advancement.create.long_train": "Esfuerzos ambiciosos",
"advancement.create.long_train.desc": "Crea un tren con al menos 6 carruajes", "advancement.create.long_train.desc": "Crea un tren con al menos 6 carruajes",
"advancement.create.long_travel": "Excursión al campo", "advancement.create.long_travel": "Excursión al campo",
@ -853,6 +879,8 @@
"death.attack.create.fan_lava.player": "%1$s fue arrojado a una fundición por %2$s", "death.attack.create.fan_lava.player": "%1$s fue arrojado a una fundición por %2$s",
"death.attack.create.mechanical_drill": "%1$s fue empalado por un taladro mecánico", "death.attack.create.mechanical_drill": "%1$s fue empalado por un taladro mecánico",
"death.attack.create.mechanical_drill.player": "%1$s fue lanzado frente a un taladro por %2$s", "death.attack.create.mechanical_drill.player": "%1$s fue lanzado frente a un taladro por %2$s",
"death.attack.create.mechanical_roller": "%1$s fue Apisonado por un Rodillo Mecánico",
"death.attack.create.mechanical_roller.player": "%1$s Fue arrojado delante de un Rodillo Mecánico por %2$s",
"death.attack.create.mechanical_saw": "%1$s fue cortado por la mitad por una sierra mecánica", "death.attack.create.mechanical_saw": "%1$s fue cortado por la mitad por una sierra mecánica",
"death.attack.create.mechanical_saw.player": "%1$s fue arrojado a una sierra por %2$s", "death.attack.create.mechanical_saw.player": "%1$s fue arrojado a una sierra por %2$s",
"death.attack.create.potato_cannon": "%1$s fue disparado por el lanzapatatas de %2$s's", "death.attack.create.potato_cannon": "%1$s fue disparado por el lanzapatatas de %2$s's",
@ -918,6 +946,7 @@
"create.generic.length": "Largo", "create.generic.length": "Largo",
"create.generic.speed": "Velocidad", "create.generic.speed": "Velocidad",
"create.generic.delay": "Retraso", "create.generic.delay": "Retraso",
"create.generic.angle": "Ángulo",
"create.generic.duration": "Duración", "create.generic.duration": "Duración",
"create.generic.timeUnit": "Unidad de tiempo", "create.generic.timeUnit": "Unidad de tiempo",
"create.generic.unit.ticks": "Ticks", "create.generic.unit.ticks": "Ticks",
@ -999,11 +1028,13 @@
"create.terrainzapper.shiftRightClickToSet": "Mayús izdo. + clic derecho para seleccionar una forma", "create.terrainzapper.shiftRightClickToSet": "Mayús izdo. + clic derecho para seleccionar una forma",
"create.terrainzapper.usingBlock": "Usando: %1$s", "create.terrainzapper.usingBlock": "Usando: %1$s",
"create.terrainzapper.leftClickToSet": "Clic izquierdo a un bloque para establecer el material", "create.terrainzapper.leftClickToSet": "Clic izquierdo a un bloque para establecer el material",
"create.large_water_wheel.not_enough_space": "Se requiere espacio para la colocación",
"create.minecart_coupling.two_couplings_max": "Las vagonetas no pueden tener más de dos enganches cada una", "create.minecart_coupling.two_couplings_max": "Las vagonetas no pueden tener más de dos enganches cada una",
"create.minecart_coupling.unloaded": "Algunas partes de su tren parecen estar en chunks no cargados", "create.minecart_coupling.unloaded": "Algunas partes de su tren parecen estar en chunks no cargados",
"create.minecart_coupling.no_loops": "Los acoplamientos no pueden formar un bucle", "create.minecart_coupling.no_loops": "Los acoplamientos no pueden formar un bucle",
"create.minecart_coupling.removed": "Se han retirado todos los acoplamientos de la vagoneta", "create.minecart_coupling.removed": "Se han retirado todos los acoplamientos de la vagoneta",
"create.minecart_coupling.too_far": "Las vagonetas están demasiado separadas", "create.minecart_coupling.too_far": "Las vagonetas están demasiado separadas",
"create.contraptions.moving_container": "Moviendo %1$s",
"create.contraptions.movement_mode": "Modo de movimiento", "create.contraptions.movement_mode": "Modo de movimiento",
"create.contraptions.movement_mode.move_place": "Colocar siempre al detenerse", "create.contraptions.movement_mode.move_place": "Colocar siempre al detenerse",
"create.contraptions.movement_mode.move_place_returned": "Colocar sólo en la posición inicial", "create.contraptions.movement_mode.move_place_returned": "Colocar sólo en la posición inicial",
@ -1015,23 +1046,50 @@
"create.contraptions.cart_movement_mode.rotate": "Siempre de cara al movimiento", "create.contraptions.cart_movement_mode.rotate": "Siempre de cara al movimiento",
"create.contraptions.cart_movement_mode.rotate_paused": "Pausar a los actores mientras giran", "create.contraptions.cart_movement_mode.rotate_paused": "Pausar a los actores mientras giran",
"create.contraptions.cart_movement_mode.rotation_locked": "Bloquear rotación", "create.contraptions.cart_movement_mode.rotation_locked": "Bloquear rotación",
"create.contraptions.roller_mode": "Modo del Rodillo",
"create.contraptions.roller_mode.tunnel_pave": "Romper Bloques y Rellenar",
"create.contraptions.roller_mode.straight_fill": "Rellenar Completamente Hacia Abajo",
"create.contraptions.roller_mode.wide_fill": "Rellenar Con Pendiente",
"create.contraptions.windmill.rotation_direction": "Dirección de rotación", "create.contraptions.windmill.rotation_direction": "Dirección de rotación",
"create.contraptions.clockwork.clock_hands": "Manecillas de reloj", "create.contraptions.clockwork.clock_hands": "Manecillas de reloj",
"create.contraptions.clockwork.hour_first": "La manecilla de las horas primero", "create.contraptions.clockwork.hour_first": "La manecilla de las horas primero",
"create.contraptions.clockwork.minute_first": "La manecilla de los minutos primero", "create.contraptions.clockwork.minute_first": "La manecilla de los minutos primero",
"create.contraptions.clockwork.hour_first_24": "La manecilla del día primero", "create.contraptions.clockwork.hour_first_24": "La manecilla del día primero",
"create.logistics.crafter.connected": "Ensambladores conectados",
"create.logistics.crafter.click_to_merge": "Haz clic para combinar inventarios",
"create.logistics.crafter.click_to_separate": "Haz clic para separar inventarios",
"create.logistics.filter": "Filtro", "create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "Filtro para recetas", "create.logistics.recipe_filter": "Filtro para recetas",
"create.logistics.fluid_filter": "Filtro para fluidos", "create.logistics.fluid_filter": "Filtro para fluidos",
"create.logistics.firstFrequency": "Freq. #1", "create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2", "create.logistics.secondFrequency": "Freq. #2",
"create.logistics.filter.apply": "Filtro aplicado a %1$s.", "create.logistics.filter.click_to_set": "Haz clic con un objeto para establecerlo",
"create.logistics.filter.apply_click_again": "Filtro aplicado a %1$s, haga clic de nuevo para copiar la cantidad.", "create.logistics.filter.click_to_replace": "Haz clic para reemplazar el objeto anterior",
"create.logistics.filter.apply_count": "Aplicado recuento de extracciones al filtro.", "create.logistics.filter.hold_to_set_amount": "Haz clic y mantén pulsado para seleccionar la cantidad",
"create.logistics.filter.invalid_item": "No puedes usar esto aquí.",
"create.logistics.filter.extracted_amount": "Cantidad Extraída",
"create.logistics.filter.any_amount_short": "Cualquiera",
"create.logistics.filter.up_to": "Hasta",
"create.logistics.filter.exactly": "Exactamente",
"create.logistics.filter.requires_item_in_inventory": "Requiere %1$s en el inventario",
"create.logistics.creative_crate.supply": "Suministro Infinito",
"create.logistics.train_observer.cargo_filter": "Filtro de Carga",
"create.kinetics.creative_motor.rotation_speed": "Velocidad Generada en RPM",
"create.kinetics.speed_controller.rotation_speed": "Velocidad Seleccionada en RPM",
"create.kinetics.valve_handle.rotated_angle": "Rotación al usar",
"create.logistics.redstone_interval": "Intérvalo de Redstone",
"create.contraptions.contoller.target": "Componente Seleccionado",
"create.contraptions.mechanical_roller.pave_material": "Material para Rellenar",
"create.contraptions.chassis.radius": "Radio cuando se Adhiera",
"create.contraptions.chassis.range": "Alcance de los Lados Adhesivos",
"create.contraptions.chassis.distance": "Distancia",
"create.gui.value_settings.hold_to_edit": "Haz clic y mantén para editar",
"create.gui.value_settings.release_to_confirm": "Suelta %1$s para Confirmar",
"create.gui.goggles.generator_stats": "Estadísticas del generador:", "create.gui.goggles.generator_stats": "Estadísticas del generador:",
"create.gui.goggles.kinetic_stats": "Estadísticas cinéticas:", "create.gui.goggles.kinetic_stats": "Estadísticas cinéticas:",
"create.gui.goggles.at_current_speed": "con la velocidad actual", "create.gui.goggles.at_current_speed": "con la velocidad actual",
"create.gui.goggles.pole_length": "Longitud del poste:", "create.gui.goggles.pole_length": "Longitud del poste:",
"create.gui.goggles.basin_contents": "Contenidos de la Cuenca:",
"create.gui.goggles.fluid_container": "Información sobre el contenedor de fluidos:", "create.gui.goggles.fluid_container": "Información sobre el contenedor de fluidos:",
"create.gui.goggles.fluid_container.capacity": "Capacidad: ", "create.gui.goggles.fluid_container.capacity": "Capacidad: ",
"create.gui.assembly.exception": "Este artefacto animado no se pudo montar:", "create.gui.assembly.exception": "Este artefacto animado no se pudo montar:",
@ -1041,6 +1099,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "Hay demasiadas Pértigas de extensión conectadas a este Pistón.\nEl máximo configurado es: %1$s", "create.gui.assembly.exception.tooManyPistonPoles": "Hay demasiadas Pértigas de extensión conectadas a este Pistón.\nEl máximo configurado es: %1$s",
"create.gui.assembly.exception.noPistonPoles": "Faltan pértigas de extensión para el pistón", "create.gui.assembly.exception.noPistonPoles": "Faltan pértigas de extensión para el pistón",
"create.gui.assembly.exception.not_enough_sails": "La estructura adjunta no incluye suficientes bloques tipo vela: %1$s\nSe requiere un mínimo de %2$s", "create.gui.assembly.exception.not_enough_sails": "La estructura adjunta no incluye suficientes bloques tipo vela: %1$s\nSe requiere un mínimo de %2$s",
"create.gui.assembly.exception.no_contacts": "Los ascensores requieren un _Redstone_ _Contact_ horizontal acoplado a la estructura",
"create.gui.assembly.exception.too_many_contacts": "No se puede acoplar más de un _Redstone_ _Contact_ al Ascensor",
"create.gui.assembly.exception.column_conflict": "Otro Ascensor ya está apuntando a está columna de \"Contacts\"",
"create.gui.gauge.info_header": "Información sobre el medidor:", "create.gui.gauge.info_header": "Información sobre el medidor:",
"create.gui.speedometer.title": "Velocidad de rotación", "create.gui.speedometer.title": "Velocidad de rotación",
"create.gui.stressometer.title": "Estrés de la red", "create.gui.stressometer.title": "Estrés de la red",
@ -1051,10 +1112,10 @@
"create.gui.contraptions.network_overstressed": "Parece que este sistema está _sobrecargado_. Añade más fuentes o _desacelera_ los componentes con un _impacto de estrés alto_.", "create.gui.contraptions.network_overstressed": "Parece que este sistema está _sobrecargado_. Añade más fuentes o _desacelera_ los componentes con un _impacto de estrés alto_.",
"create.gui.adjustable_crate.title": "Caja ajustable", "create.gui.adjustable_crate.title": "Caja ajustable",
"create.gui.adjustable_crate.storageSpace": "Espacio de almacenamiento", "create.gui.adjustable_crate.storageSpace": "Espacio de almacenamiento",
"create.gui.stockpile_switch.title": "Interruptor de acopio", "create.gui.threshold_switch.title": "Cambiar el umbral",
"create.gui.stockpile_switch.invert_signal": "Invertir señal", "create.gui.threshold_switch.invert_signal": "Invertir Señal",
"create.gui.stockpile_switch.move_to_lower_at": "Pasar al carril inferior en %1$s%%", "create.gui.threshold_switch.move_to_lower_at": "Pasar a la línea inferior en %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Pasar al carril superior en %1$s%%", "create.gui.threshold_switch.move_to_upper_at": "Pasar a la línea superior en %1$s%%",
"create.gui.sequenced_gearshift.title": "Cambio de marchas secuenciado", "create.gui.sequenced_gearshift.title": "Cambio de marchas secuenciado",
"create.gui.sequenced_gearshift.instruction": "Instrucción", "create.gui.sequenced_gearshift.instruction": "Instrucción",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Giro por ángulo", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Giro por ángulo",
@ -1075,6 +1136,12 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Doble velocidad, hacia adelante", "create.gui.sequenced_gearshift.speed.forward_fast": "Doble velocidad, hacia adelante",
"create.gui.sequenced_gearshift.speed.back": "Velocidad de entrada, Invertida", "create.gui.sequenced_gearshift.speed.back": "Velocidad de entrada, Invertida",
"create.gui.sequenced_gearshift.speed.back_fast": "Doble velocidad, Invertida", "create.gui.sequenced_gearshift.speed.back_fast": "Doble velocidad, Invertida",
"create.gui.clipboard.erase_checked": "Eliminar Objetos Comprobados",
"create.clipboard.actions": "Acciones del Portapapeles",
"create.clipboard.to_copy": "%1$s para Copiar la Configuración",
"create.clipboard.to_paste": "%1$s para Pegar la Configuración",
"create.clipboard.copied_from": "Copiando configuración de %1$s",
"create.clipboard.pasted_to": "Configuración aplicada a %1$s",
"create.schematicAndQuill.dimensions": "Tamaño del esquema: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "Tamaño del esquema: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Primera posición fijada.", "create.schematicAndQuill.firstPos": "Primera posición fijada.",
"create.schematicAndQuill.secondPos": "Segunda posición fijada.", "create.schematicAndQuill.secondPos": "Segunda posición fijada.",
@ -1084,6 +1151,8 @@
"create.schematicAndQuill.convert": "Guardar y desplegar inmediatamente", "create.schematicAndQuill.convert": "Guardar y desplegar inmediatamente",
"create.schematicAndQuill.fallbackName": "Mi esquema", "create.schematicAndQuill.fallbackName": "Mi esquema",
"create.schematicAndQuill.saved": "Guardado como %1$s", "create.schematicAndQuill.saved": "Guardado como %1$s",
"create.schematicAndQuill.failed": "No se pudo guardar el esquema, compruebe los registros para obtener detalles",
"create.schematicAndQuill.instant_failed": "La carga instantánea del esquema ha fallado, comprueba los logs para detalles",
"create.schematic.invalid": "[!] Elemento no válido - Utilice la tabla de esquemas en su lugar", "create.schematic.invalid": "[!] Elemento no válido - Utilice la tabla de esquemas en su lugar",
"create.schematic.error": "Error al cargar el esquema - Comprueba los Logs de tu cliente", "create.schematic.error": "Error al cargar el esquema - Comprueba los Logs de tu cliente",
"create.schematic.position": "Posición", "create.schematic.position": "Posición",
@ -1140,12 +1209,12 @@
"create.gui.schematicannon.option.replaceWithAny": "Sustituir sólido por cualquiera", "create.gui.schematicannon.option.replaceWithAny": "Sustituir sólido por cualquiera",
"create.gui.schematicannon.option.replaceWithEmpty": "Sustituir sólido por vacío", "create.gui.schematicannon.option.replaceWithEmpty": "Sustituir sólido por vacío",
"create.gui.schematicannon.option.skipMissing": "Omitir los bloques que faltan", "create.gui.schematicannon.option.skipMissing": "Omitir los bloques que faltan",
"create.gui.schematicannon.option.skipTileEntities": "Proteger a las entidades", "create.gui.schematicannon.option.skipBlockEntities": "Proteger entidades de bloques",
"create.gui.schematicannon.slot.gunpowder": "Añade pólvora para alimentar el cañón", "create.gui.schematicannon.slot.gunpowder": "Añade pólvora para alimentar el cañón",
"create.gui.schematicannon.slot.listPrinter": "Coloque los libros aquí para imprimir una lista de comprobación para su esquema", "create.gui.schematicannon.slot.listPrinter": "Coloque los libros aquí para imprimir una lista de comprobación para su esquema",
"create.gui.schematicannon.slot.schematic": "Añada su esquema aquí. Asegúrese de que se despliega en un lugar específico.", "create.gui.schematicannon.slot.schematic": "Añada su esquema aquí. Asegúrese de que se despliega en un lugar específico.",
"create.gui.schematicannon.option.skipMissing.description": "Si el cañón no encuentra un bloque necesario para su colocación, continuará en la siguiente ubicación.", "create.gui.schematicannon.option.skipMissing.description": "Si el cañón no encuentra un bloque necesario para su colocación, continuará en la siguiente ubicación.",
"create.gui.schematicannon.option.skipTileEntities.description": "El cañón evitará reemplazar los bloques que contienen datos, como los cofres.", "create.gui.schematicannon.option.skipBlockEntities.description": "El cañón evitará reemplazar los bloques que contienen datos, como los cofres.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "El cañón nunca sustituirá ningún bloque sólido en su zona de trabajo, sólo los no sólidos y el aire.", "create.gui.schematicannon.option.dontReplaceSolid.description": "El cañón nunca sustituirá ningún bloque sólido en su zona de trabajo, sólo los no sólidos y el aire.",
"create.gui.schematicannon.option.replaceWithSolid.description": "El cañón sólo reemplazará los bloques sólidos en su área de trabajo si el esquema contiene un bloque sólido en la ubicación.", "create.gui.schematicannon.option.replaceWithSolid.description": "El cañón sólo reemplazará los bloques sólidos en su área de trabajo si el esquema contiene un bloque sólido en la ubicación.",
"create.gui.schematicannon.option.replaceWithAny.description": "El cañón reemplazará los bloques sólidos en su área de trabajo si el esquema contiene algún bloque en la ubicación.", "create.gui.schematicannon.option.replaceWithAny.description": "El cañón reemplazará los bloques sólidos en su área de trabajo si el esquema contiene algún bloque en la ubicación.",
@ -1361,6 +1430,11 @@
"create.boiler.heat_dots": "...... ", "create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "a través de 1 motor", "create.boiler.via_one_engine": "a través de 1 motor",
"create.boiler.via_engines": "a través de %1$s motores", "create.boiler.via_engines": "a través de %1$s motores",
"create.boiler.water_input_rate": "Tasa de entrada de agua",
"create.boiler.per_tick": "%1$s por Tick",
"create.elevator_contact.title": "Contacto de Ascensor",
"create.elevator_contact.floor_identifier": "Identificador de Planta",
"create.elevator_contact.floor_description": "Descripción de Planta",
"create.gui.schedule.lmb_edit": "Clic izquierdo para editar", "create.gui.schedule.lmb_edit": "Clic izquierdo para editar",
"create.gui.schedule.rmb_remove": "Clic derecho para eliminar", "create.gui.schedule.rmb_remove": "Clic derecho para eliminar",
"create.gui.schedule.duplicate": "Duplicar", "create.gui.schedule.duplicate": "Duplicar",
@ -1480,6 +1554,7 @@
"create.track.turn_start": "No puedes comenzar una conexión en una curva", "create.track.turn_start": "No puedes comenzar una conexión en una curva",
"create.track.not_enough_tracks": "No llevas suficientes vías", "create.track.not_enough_tracks": "No llevas suficientes vías",
"create.track.not_enough_pavement": "No llevas suficientes bloques para el pavimento", "create.track.not_enough_pavement": "No llevas suficientes bloques para el pavimento",
"create.track.hold_for_smooth_curve": "Mantén presionado %1$s para el giro maximizado",
"create.portal_track.failed": "No se puede colocar una vía en el portal:", "create.portal_track.failed": "No se puede colocar una vía en el portal:",
"create.portal_track.missing": "El otro portal no se ha generado todavía", "create.portal_track.missing": "El otro portal no se ha generado todavía",
"create.portal_track.blocked": "Posición objetivo bloqueada (%1$s,%2$s,%3$s)", "create.portal_track.blocked": "Posición objetivo bloqueada (%1$s,%2$s,%3$s)",
@ -1549,6 +1624,7 @@
"create.train.status.missing_driver": "El conductor ha desaparecido", "create.train.status.missing_driver": "El conductor ha desaparecido",
"create.train.status.found_driver": "Se ha encontrado un nuevo conductor", "create.train.status.found_driver": "Se ha encontrado un nuevo conductor",
"create.train.status.navigation_success": "Navegación exitosa", "create.train.status.navigation_success": "Navegación exitosa",
"create.train.status.no_match": "Ninguna estación del gráfico coincide con '%1$s'",
"create.train.status.no_path": "No se ha encontrado ninguna trayectoria para ir a la siguiente parada programada", "create.train.status.no_path": "No se ha encontrado ninguna trayectoria para ir a la siguiente parada programada",
"create.track_signal.cannot_change_mode": "No se puede cambiar el modo de esta señal", "create.track_signal.cannot_change_mode": "No se puede cambiar el modo de esta señal",
"create.track_signal.mode_change.entry_signal": "-> Permitir entrada si la sección está desocupada", "create.track_signal.mode_change.entry_signal": "-> Permitir entrada si la sección está desocupada",
@ -1556,6 +1632,23 @@
"create.contraption.controls.start_controlling": "Controlando actualmente: %1$s", "create.contraption.controls.start_controlling": "Controlando actualmente: %1$s",
"create.contraption.controls.stop_controlling": "Se ha parado de controlar el artefacto móvil", "create.contraption.controls.stop_controlling": "Se ha parado de controlar el artefacto móvil",
"create.contraption.controls.approach_station": "Mantén %1$s para acercarte a %2$s", "create.contraption.controls.approach_station": "Mantén %1$s para acercarte a %2$s",
"create.contraption.controls.actor_toggle.on": "Activado",
"create.contraption.controls.actor_toggle.off": "Desactivado",
"create.contraption.controls.floor_unreachable": "Inalcanzable",
"create.contraption.door_control": "Control de la puerta a bordo",
"create.contraption.door_control.all": "Abrir Todas las Puertas",
"create.contraption.door_control.all.short": "Abrir Todo",
"create.contraption.door_control.north": "Solo el Lado Norte",
"create.contraption.door_control.north.short": "Norte",
"create.contraption.door_control.east": "Solo el Lado Este",
"create.contraption.door_control.east.short": "Este",
"create.contraption.door_control.south": "Solo el Lado Sur",
"create.contraption.door_control.south.short": "Sur",
"create.contraption.door_control.west": "Solo el Lado Oeste",
"create.contraption.door_control.west.short": "Oeste",
"create.contraption.door_control.none": "Mantener Las Puertas Cerradas",
"create.contraption.door_control.none.short": "Nada",
"create.contraption.door_control.player_facing": "Estás mirando hacia: %1$s",
"create.display_link.set": "Posición objetivo seleccionada", "create.display_link.set": "Posición objetivo seleccionada",
"create.display_link.success": "Posición objetivo vinculada con éxito", "create.display_link.success": "Posición objetivo vinculada con éxito",
"create.display_link.clear": "Posición seleccionada eliminada", "create.display_link.clear": "Posición seleccionada eliminada",
@ -1607,12 +1700,16 @@
"create.display_source.train_status": "Estado de la programación del tren", "create.display_source.train_status": "Estado de la programación del tren",
"create.display_source.station_summary": "Resumen de la estación de tren", "create.display_source.station_summary": "Resumen de la estación de tren",
"create.display_source.station_summary.filter": "Filtro de nombre de estación", "create.display_source.station_summary.filter": "Filtro de nombre de estación",
"create.display_source.station_summary.train_name_column": "Tamaño de la columna del tren",
"create.display_source.station_summary.platform_column": "Tamaño de la columna de la plataforma",
"create.display_source.station_summary.now": "ahora", "create.display_source.station_summary.now": "ahora",
"create.display_source.station_summary.minutes": " minuto",
"create.display_source.station_summary.seconds": "%1$ss", "create.display_source.station_summary.seconds": "%1$ss",
"create.display_source.observed_train_name": "Nombre del tren detectado", "create.display_source.observed_train_name": "Nombre del tren detectado",
"create.display_source.max_enchant_level": "Coste máximo de encantamiento", "create.display_source.max_enchant_level": "Coste máximo de encantamiento",
"create.display_source.boiler_status": "Estado de la caldera", "create.display_source.boiler_status": "Estado de la caldera",
"create.display_source.entity_name": "Nombre de la entidad", "create.display_source.entity_name": "Nombre de la entidad",
"create.display_source.current_floor": "Ubicación del Ascensor",
"create.display_source.kinetic_speed": "Velocidad de rotación (RPM)", "create.display_source.kinetic_speed": "Velocidad de rotación (RPM)",
"create.display_source.kinetic_speed.absolute": "Ignorar dirección", "create.display_source.kinetic_speed.absolute": "Ignorar dirección",
"create.display_source.kinetic_speed.directional": "Incluir dirección", "create.display_source.kinetic_speed.directional": "Incluir dirección",
@ -1623,11 +1720,13 @@
"create.display_source.kinetic_stress.current": "Estrés en UE", "create.display_source.kinetic_stress.current": "Estrés en UE",
"create.display_source.kinetic_stress.max": "Capacidad total", "create.display_source.kinetic_stress.max": "Capacidad total",
"create.display_source.kinetic_stress.remaining": "UE restantes", "create.display_source.kinetic_stress.remaining": "UE restantes",
"create.display_source.redstone_power": "Energía de Redstone",
"create.display_source.redstone_power.display": "Formato de visualización", "create.display_source.redstone_power.display": "Formato de visualización",
"create.display_source.redstone_power.number": "Número", "create.display_source.redstone_power.number": "Número",
"create.display_source.redstone_power.progress_bar": "Barra de progreso", "create.display_source.redstone_power.progress_bar": "Barra de progreso",
"create.display_source.boiler.not_enough_space": "No hay suficiente espacio ", "create.display_source.boiler.not_enough_space": "No hay suficiente espacio ",
"create.display_source.boiler.for_boiler_status": "para el estado de la caldera", "create.display_source.boiler.for_boiler_status": "para el estado de la caldera",
"create.display_source.computer_display_source": "Desde el ordenador",
"create.display_target.line": "Fila %1$s", "create.display_target.line": "Fila %1$s",
"create.display_target.page": "Página %1$s", "create.display_target.page": "Página %1$s",
"create.display_target.single_line": "Fila única", "create.display_target.single_line": "Fila única",
@ -1646,6 +1745,8 @@
"create.super_glue.abort": "Selección descartada", "create.super_glue.abort": "Selección descartada",
"create.super_glue.not_enough": "Pegamento insuficiente", "create.super_glue.not_enough": "Pegamento insuficiente",
"create.super_glue.success": "Aplicando pegamento...", "create.super_glue.success": "Aplicando pegamento...",
"create.gui.attached_computer.controlled": "Este dispositivo está siendo controlado por un ordenador",
"create.gui.attached_computer.hint": "Para usar el dispositivo manualmente, desconecte todos los ordenadores y modems",
"create.gui.config.overlay1": "Hola :)", "create.gui.config.overlay1": "Hola :)",
"create.gui.config.overlay2": "Esta es una muestra de la superposición", "create.gui.config.overlay2": "Esta es una muestra de la superposición",
"create.gui.config.overlay3": "Haga clic o arrastre con el ratón", "create.gui.config.overlay3": "Haga clic o arrastre con el ratón",
@ -1665,6 +1766,11 @@
"create.contraption.minecart_contraption_illegal_pickup": "Una fuerza mística está atando este artefacto móvil de vagoneta al mundo", "create.contraption.minecart_contraption_illegal_pickup": "Una fuerza mística está atando este artefacto móvil de vagoneta al mundo",
"enchantment.create.capacity.desc": "Aumenta la capacidad de aire del depósito trasero.", "enchantment.create.capacity.desc": "Aumenta la capacidad de aire del depósito trasero.",
"enchantment.create.potato_recovery.desc": "Los proyectiles del lanzapatatas tienen una probabilidad de ser reusados.", "enchantment.create.potato_recovery.desc": "Los proyectiles del lanzapatatas tienen una probabilidad de ser reusados.",
"create.bogey.style.updated_style": "Estilo actualizado",
"create.bogey.style.updated_style_and_size": "Estilo y tamaño actualizados",
"create.bogey.style.no_other_sizes": "No hay tamaños",
"create.bogey.style.invalid": "Estilo sin nombre",
"create.bogey.style.standard": "Estándar",
"create.subtitle.contraption_disassemble": "Artefacto animado se para", "create.subtitle.contraption_disassemble": "Artefacto animado se para",
"create.subtitle.peculiar_bell_use": "Campana peculiar suena", "create.subtitle.peculiar_bell_use": "Campana peculiar suena",
"create.subtitle.worldshaper_place": "Moldeador de mundos coloca bloques", "create.subtitle.worldshaper_place": "Moldeador de mundos coloca bloques",
@ -1733,20 +1839,10 @@
"item.create.wand_of_symmetry.tooltip.summary": "Refleja perfectamente la colocación de bloques en los planos configurados.", "item.create.wand_of_symmetry.tooltip.summary": "Refleja perfectamente la colocación de bloques en los planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "Mientras está en el inventario de acceso rápido", "item.create.wand_of_symmetry.tooltip.condition1": "Mientras está en el inventario de acceso rápido",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Permanece activo.", "item.create.wand_of_symmetry.tooltip.behaviour1": "Permanece activo.",
"item.create.wand_of_symmetry.tooltip.control1": "Cuando se hace clic derecho en el suelo", "item.create.wand_of_symmetry.tooltip.condition2": "Cuando se usa sin ningún objetivo",
"item.create.wand_of_symmetry.tooltip.action1": "_Crea_ o _mueve_ el espejo.", "item.create.wand_of_symmetry.tooltip.behaviour2": "_Removes_ el Espejo activo",
"item.create.wand_of_symmetry.tooltip.control2": "Cuando se hace clic derecho en el aire",
"item.create.wand_of_symmetry.tooltip.action2": "_Quita_ el espejo activo.",
"item.create.wand_of_symmetry.tooltip.control3": "Mayús izdo. + clic derecho",
"item.create.wand_of_symmetry.tooltip.action3": "Abre la interfaz de configuración.",
"item.create.handheld_worldshaper.tooltip": "MOLDEADOR DE MUNDOS", "item.create.handheld_worldshaper.tooltip": "MOLDEADOR DE MUNDOS",
"item.create.handheld_worldshaper.tooltip.summary": "Práctica herramienta para crear _paisajes_ y _características del terreno_.", "item.create.handheld_worldshaper.tooltip.summary": "Práctica herramienta para crear _paisajes_ y _características del terreno_.",
"item.create.handheld_worldshaper.tooltip.control1": "Cuando se hace clic izquierdo en un bloque",
"item.create.handheld_worldshaper.tooltip.action1": "Selecciona ese bloque para que lo replique la herramienta.",
"item.create.handheld_worldshaper.tooltip.control2": "Cuando se hace clic derecho en un bloque",
"item.create.handheld_worldshaper.tooltip.action2": "Aplica el _pincel_ y la _herramienta_ actualmente seleccionadas en el lugar deseado.",
"item.create.handheld_worldshaper.tooltip.control3": "Mayús izdo. + clic derecho",
"item.create.handheld_worldshaper.tooltip.action3": "Abre la interfaz de configuración.",
"item.create.tree_fertilizer.tooltip": "FERTILIZANTE PARA ÁRBOLES", "item.create.tree_fertilizer.tooltip": "FERTILIZANTE PARA ÁRBOLES",
"item.create.tree_fertilizer.tooltip.summary": "Una potente combinación de minerales adecuada para acelerar el crecimiento de los tipos de árboles más comunes.", "item.create.tree_fertilizer.tooltip.summary": "Una potente combinación de minerales adecuada para acelerar el crecimiento de los tipos de árboles más comunes.",
"item.create.tree_fertilizer.tooltip.condition1": "Cuando se utiliza en un árbol joven", "item.create.tree_fertilizer.tooltip.condition1": "Cuando se utiliza en un árbol joven",
@ -1767,34 +1863,22 @@
"item.create.filter.tooltip.summary": "Controla las _salidas_ y _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de objetos_ o varios _filtros anidados_.", "item.create.filter.tooltip.summary": "Controla las _salidas_ y _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de objetos_ o varios _filtros anidados_.",
"item.create.filter.tooltip.condition1": "Cuando está en la ranura de filtros", "item.create.filter.tooltip.condition1": "Cuando está en la ranura de filtros",
"item.create.filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.", "item.create.filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.",
"item.create.filter.tooltip.condition2": "Cuando se hace clic derecho",
"item.create.filter.tooltip.behaviour2": "Abre la interfaz de configuración.",
"item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS", "item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS",
"item.create.attribute_filter.tooltip.summary": "Controla las _salidas_ y las _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de atributos_ y _categorías_ de objetos.", "item.create.attribute_filter.tooltip.summary": "Controla las _salidas_ y las _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de atributos_ y _categorías_ de objetos.",
"item.create.attribute_filter.tooltip.condition1": "Cuando está en la ranura de filtros", "item.create.attribute_filter.tooltip.condition1": "Cuando está en la ranura de filtros",
"item.create.attribute_filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.", "item.create.attribute_filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.",
"item.create.attribute_filter.tooltip.condition2": "Cuando se hace clic derecho",
"item.create.attribute_filter.tooltip.behaviour2": "Abre la interfaz de configuración.",
"item.create.empty_schematic.tooltip": "ESQUEMA VACÍO", "item.create.empty_schematic.tooltip": "ESQUEMA VACÍO",
"item.create.empty_schematic.tooltip.summary": "Se utiliza como 'ingrediente' de las recetas y para escribir en la _tabla de esquemas_.", "item.create.empty_schematic.tooltip.summary": "Se utiliza como 'ingrediente' de las recetas y para escribir en la _tabla de esquemas_.",
"item.create.schematic.tooltip": "ESQUEMA", "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.summary": "Contiene una estructura para ser posicionada y colocada en el mundo. Posiciona el holograma como desees y utiliza un _esquematicañón_ para construirla.", "item.create.schematic.tooltip.summary": "Contiene una estructura para ser posicionada y colocada en el mundo. Posiciona el holograma como desees y utiliza un _esquematicañón_ para construirla.",
"item.create.schematic.tooltip.condition1": "Cuando se sostiene en la mano", "item.create.schematic.tooltip.condition1": "Cuando se sostiene en la mano",
"item.create.schematic.tooltip.behaviour1": "Se puede posicionar utilizando las herramientas en pantalla.", "item.create.schematic.tooltip.behaviour1": "Se puede posicionar utilizando las herramientas en pantalla.",
"item.create.schematic.tooltip.control1": "Mayús izdo. + clic derecho",
"item.create.schematic.tooltip.action1": "Abre una _interfaz_ para introducir las _coordenadas_ exactas.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA", "item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA",
"item.create.schematic_and_quill.tooltip.summary": "Se utiliza para guardar una estructura de tu mundo en un archivo .nbt.", "item.create.schematic_and_quill.tooltip.summary": "Se utiliza para guardar una estructura de tu mundo en un archivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Paso 1", "item.create.schematic_and_quill.tooltip.condition1": "Paso 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecciona dos puntos de esquina usando clic derecho.", "item.create.schematic_and_quill.tooltip.behaviour1": "Selecciona dos puntos de esquina usando clic derecho.",
"item.create.schematic_and_quill.tooltip.condition2": "Paso 2", "item.create.schematic_and_quill.tooltip.condition2": "Paso 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "[Ctrl] + [RUEDA DEL RATÓN] en las caras para ajustar el tamaño. Clic derecho de nuevo para guardar.", "item.create.schematic_and_quill.tooltip.behaviour2": "[Ctrl] + [RUEDA DEL RATÓN] en las caras para ajustar el tamaño. Clic derecho de nuevo para guardar.",
"item.create.schematic_and_quill.tooltip.control1": "Cuando se hace clic derecho",
"item.create.schematic_and_quill.tooltip.action1": "Selecciona un punto de esquina / confirmar guardar.",
"item.create.schematic_and_quill.tooltip.control2": "Cuando mantiene [Ctrl]",
"item.create.schematic_and_quill.tooltip.action2": "Selecciona puntos en _medio del aire_. Rueda del ratón para ajustar la distancia.",
"item.create.schematic_and_quill.tooltip.control3": "Mayús izdo. + clic derecho",
"item.create.schematic_and_quill.tooltip.action3": "_Reinicia_ y elimina la selección.",
"block.create.schematicannon.tooltip": "ESQUEMATICAÑÓN", "block.create.schematicannon.tooltip": "ESQUEMATICAÑÓN",
"block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _esquema_ desplegado en el mundo. Utiliza objetos de los inventarios adyacentes y _pólvora_ como combustible.", "block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _esquema_ desplegado en el mundo. Utiliza objetos de los inventarios adyacentes y _pólvora_ como combustible.",
"block.create.schematicannon.tooltip.condition1": "Cuando se hace clic derecho", "block.create.schematicannon.tooltip.condition1": "Cuando se hace clic derecho",
@ -1807,16 +1891,8 @@
"item.create.goggles.tooltip.summary": "Un par de gafas para aumentar tu visión con útil información _cinética_.", "item.create.goggles.tooltip.summary": "Un par de gafas para aumentar tu visión con útil información _cinética_.",
"item.create.goggles.tooltip.condition1": "Cuando se llevan puestas", "item.create.goggles.tooltip.condition1": "Cuando se llevan puestas",
"item.create.goggles.tooltip.behaviour1": "Muestra _indicadores de color_ correspondientes al _nivel de velocidad_ de un componente cinético colocado, así como el _impacto de estrés_ y la _carga_ de los componentes individuales.", "item.create.goggles.tooltip.behaviour1": "Muestra _indicadores de color_ correspondientes al _nivel de velocidad_ de un componente cinético colocado, así como el _impacto de estrés_ y la _carga_ de los componentes individuales.",
"item.create.goggles.tooltip.condition2": "Al mirar un medidor",
"item.create.goggles.tooltip.behaviour2": "Muestra información detallada sobre _velocidad_ o _estrés_ de la red a la que está conectado el medidor.",
"item.create.goggles.tooltip.condition3": "Al mirar un contenedor de fluidos",
"item.create.goggles.tooltip.behaviour3": "Muestra información detallada sobre la _carga_ del bloque y los _líquidos_ almacenados en su interior.",
"item.create.wrench.tooltip": "LLAVE INGLESA", "item.create.wrench.tooltip": "LLAVE INGLESA",
"item.create.wrench.tooltip.summary": "Una herramienta útil para trabajar en sistemas cinéticos. Se puede utilizar para _rotar_, _desmantelar_ y para _configurar_ componentes.", "item.create.wrench.tooltip.summary": "Una herramienta útil para trabajar en sistemas cinéticos. Se puede utilizar para _rotar_, _desmantelar_ y para _configurar_ componentes.",
"item.create.wrench.tooltip.control1": "Cuando se hace clic derecho en un bloque cinético",
"item.create.wrench.tooltip.action1": "Rota los componentes hacia o desde la cara con la que ha interactuado.",
"item.create.wrench.tooltip.control2": "Mayús izdo. + clic derecho",
"item.create.wrench.tooltip.action2": "Desmonta los _componentes cinéticos_ y los devuelve a tu inventario_.",
"block.create.nozzle.tooltip": "BOQUILLA", "block.create.nozzle.tooltip": "BOQUILLA",
"block.create.nozzle.tooltip.summary": "Se acopla a la parte delantera de un _ventilador revestido_ para distribuir su efecto sobre las entidades en _todas las direcciones_.", "block.create.nozzle.tooltip.summary": "Se acopla a la parte delantera de un _ventilador revestido_ para distribuir su efecto sobre las entidades en _todas las direcciones_.",
"block.create.cuckoo_clock.tooltip": "RELOJ DE CUCO", "block.create.cuckoo_clock.tooltip": "RELOJ DE CUCO",
@ -1833,16 +1909,6 @@
"block.create.toolbox.tooltip.behaviour2": "Los jugadores cercanos pueden utilizar el enlace de teclas de la caja de herramientas para acceder a su contenido de forma remota.", "block.create.toolbox.tooltip.behaviour2": "Los jugadores cercanos pueden utilizar el enlace de teclas de la caja de herramientas para acceder a su contenido de forma remota.",
"block.create.toolbox.tooltip.condition3": "Cuando se hace clic derecho...", "block.create.toolbox.tooltip.condition3": "Cuando se hace clic derecho...",
"block.create.toolbox.tooltip.behaviour3": "Abre la interfaz del contenedor.", "block.create.toolbox.tooltip.behaviour3": "Abre la interfaz del contenedor.",
"block.create.stockpile_switch.tooltip": "INTERRUPTOR DE ACOPIO",
"block.create.stockpile_switch.tooltip.summary": "Activa una señal de redstone en función de la cantidad de _objetos almacenados_ en el _contenedor_ adjunto. Viene con un práctico filtro. A diferencia de un _comparador, el _interruptor de acopio_ permite la configuración de _umbrales_, a partir de los cuales se invierten las señales.",
"block.create.stockpile_switch.tooltip.condition1": "Cuando se hace clic derecho",
"block.create.stockpile_switch.tooltip.behaviour1": "Abre la interfaz de configuración.",
"block.create.content_observer.tooltip": "OBSERVADOR DE CONTENIDO",
"block.create.content_observer.tooltip.summary": "_Detecta objetos_ o _fluidos_ dentro de _contenedores_, _tuberías_ o _cintas mecánicas_ que coincidan con un _filtro_ configurado.",
"block.create.content_observer.tooltip.condition1": "Al observar un contenedor",
"block.create.content_observer.tooltip.behaviour1": "Emite una señal de Redstone mientras que el contenedor observado contenga lo mismo.",
"block.create.content_observer.tooltip.condition2": "Al observar un embudo",
"block.create.content_observer.tooltip.behaviour2": "Emite un pulso de Redstone cuando se transfiere un objeto que coincide.",
"block.create.creative_crate.tooltip": "CAJA CREATIVA", "block.create.creative_crate.tooltip": "CAJA CREATIVA",
"block.create.creative_crate.tooltip.summary": "Este _contenedor de objetos_ permite la replicación infinita de cualquier objeto. Colócalo junto a un _esquematicañón_ para eliminar cualquier requisito de material.", "block.create.creative_crate.tooltip.summary": "Este _contenedor de objetos_ permite la replicación infinita de cualquier objeto. Colócalo junto a un _esquematicañón_ para eliminar cualquier requisito de material.",
"block.create.creative_crate.tooltip.condition1": "Cuando el objeto está en la ranura para filtros", "block.create.creative_crate.tooltip.condition1": "Cuando el objeto está en la ranura para filtros",
@ -1853,22 +1919,12 @@
"item.create.creative_blaze_cake.tooltip.behaviour1": "Bloquea el nivel de calor del Quemador de blaze. Si se utiliza de nuevo, _cicla_ el nivel de calor del Quemador de blaze.", "item.create.creative_blaze_cake.tooltip.behaviour1": "Bloquea el nivel de calor del Quemador de blaze. Si se utiliza de nuevo, _cicla_ el nivel de calor del Quemador de blaze.",
"block.create.controller_rail.tooltip": "RAÍL DE CONTROL", "block.create.controller_rail.tooltip": "RAÍL DE CONTROL",
"block.create.controller_rail.tooltip.summary": "Un raíl energizado _unidireccional_ capaz de _controlar con precisión_ la _velocidad de movimiento_ de una vagoneta.", "block.create.controller_rail.tooltip.summary": "Un raíl energizado _unidireccional_ capaz de _controlar con precisión_ la _velocidad de movimiento_ de una vagoneta.",
"block.create.controller_rail.tooltip.condition1": "Cuando es alimentado con redstone",
"block.create.controller_rail.tooltip.behaviour1": "_Acelera_ o _desacelera_ pasando _vagonetas_ correspondientes a la _fuerza de la señal_. Propaga la energía de redstone a los raíles de control adyacentes. Al alimentar dos raíles de control con diferentes intensidades, los carriles entre ellos interpolarán su señal.",
"item.create.sand_paper.tooltip": "PAPEL DE LIJA", "item.create.sand_paper.tooltip": "PAPEL DE LIJA",
"item.create.sand_paper.tooltip.summary": "Un papel rugoso que se puede utilizar para _pulir materiales_. Se puede aplicar automáticamente con el _desplegador_.", "item.create.sand_paper.tooltip.summary": "Un papel rugoso que se puede utilizar para _pulir materiales_. Se puede aplicar automáticamente con el _desplegador_.",
"item.create.sand_paper.tooltip.condition1": "Cuando se usa", "item.create.sand_paper.tooltip.condition1": "Cuando se usa",
"item.create.sand_paper.tooltip.behaviour1": "Aplica un pulido a los objetos sostenidos en la _mano libre_ o tirados en el _suelo_ cuando se _miran_.", "item.create.sand_paper.tooltip.behaviour1": "Aplica un pulido a los objetos sostenidos en la _mano libre_ o tirados en el _suelo_ cuando se _miran_.",
"item.create.builders_tea.tooltip": "TÉ DEL CONSTRUCTOR", "item.create.builders_tea.tooltip": "TÉ DEL CONSTRUCTOR",
"item.create.builders_tea.tooltip.summary": "La bebida perfecta para empezar el día. Motivante y saturante.", "item.create.builders_tea.tooltip.summary": "La bebida perfecta para empezar el día. Motivante y saturante.",
"item.create.refined_radiance.tooltip": "RESPLANDOR REFINADO",
"item.create.refined_radiance.tooltip.summary": "Un material cromático forjado a partir de la _luz absorbida_.",
"item.create.refined_radiance.tooltip.condition1": "Trabajo en progreso",
"item.create.refined_radiance.tooltip.behaviour1": "Los usos para este material estarán disponibles en un próximo lanzamiento.",
"item.create.shadow_steel.tooltip": "ACERO SOMBRÍO",
"item.create.shadow_steel.tooltip.summary": "Un material cromático forjado en el _vacío_.",
"item.create.shadow_steel.tooltip.condition1": "Trabajo en curso",
"item.create.shadow_steel.tooltip.behaviour1": "Los usos de este material estarán disponibles en una futura versión.",
"item.create.linked_controller.tooltip": "CONTROLADOR ENLAZADO", "item.create.linked_controller.tooltip": "CONTROLADOR ENLAZADO",
"item.create.linked_controller.tooltip.summary": "Permite el control manual de las frecuencias de _enlaces de redstone_ asignadas a sus seis botones.", "item.create.linked_controller.tooltip.summary": "Permite el control manual de las frecuencias de _enlaces de redstone_ asignadas a sus seis botones.",
"item.create.linked_controller.tooltip.condition1": "Al hacer clic derecho", "item.create.linked_controller.tooltip.condition1": "Al hacer clic derecho",
@ -1879,10 +1935,6 @@
"item.create.linked_controller.tooltip.behaviour3": "Activa el _modo de vinculación_, pulsa uno de los _seis controles_ para vincularlo a la _frecuencia de los enlaces_.", "item.create.linked_controller.tooltip.behaviour3": "Activa el _modo de vinculación_, pulsa uno de los _seis controles_ para vincularlo a la _frecuencia de los enlaces_.",
"item.create.linked_controller.tooltip.condition4": "Clic derecho en un atril", "item.create.linked_controller.tooltip.condition4": "Clic derecho en un atril",
"item.create.linked_controller.tooltip.behaviour4": "Coloca el controlador en el atril para facilitar su activación. (Clic derecho + Mayús izdo. para recuperarlo)", "item.create.linked_controller.tooltip.behaviour4": "Coloca el controlador en el atril para facilitar su activación. (Clic derecho + Mayús izdo. para recuperarlo)",
"item.create.diving_helmet.tooltip": "CASCO DE BUCEO",
"item.create.diving_helmet.tooltip.summary": "Junto con un _depósito trasero de cobre_, permite que el usuario pueda respirar bajo el agua durante un tiempo prolongado.",
"item.create.diving_helmet.tooltip.condition1": "Cuando se lleva puesto",
"item.create.diving_helmet.tooltip.behaviour1": "Proporciona el efecto de _respiración acuática_, drenando lentamente la presión de aire del _depósito trasero_.",
"item.create.copper_backtank.tooltip": "DEPÓSITO TRASERO DE COBRE", "item.create.copper_backtank.tooltip": "DEPÓSITO TRASERO DE COBRE",
"item.create.copper_backtank.tooltip.summary": "Un depósito portátil para transportar _aire presurizado_.", "item.create.copper_backtank.tooltip.summary": "Un depósito portátil para transportar _aire presurizado_.",
"item.create.copper_backtank.tooltip.condition1": "Cuando se lleva puesto", "item.create.copper_backtank.tooltip.condition1": "Cuando se lleva puesto",
@ -1899,10 +1951,6 @@
"block.create.flywheel.tooltip.summary": "_Embellece_ tus _máquinas_ con la imponente rueda de latón.", "block.create.flywheel.tooltip.summary": "_Embellece_ tus _máquinas_ con la imponente rueda de latón.",
"block.create.flywheel.tooltip.condition1": "Cuando se activa cinéticamente", "block.create.flywheel.tooltip.condition1": "Cuando se activa cinéticamente",
"block.create.flywheel.tooltip.behaviour1": "empieza a girar.", "block.create.flywheel.tooltip.behaviour1": "empieza a girar.",
"item.create.diving_boots.tooltip": "BOTAS DE BUCEO",
"item.create.diving_boots.tooltip.summary": "Un par de _botas_ pesadas, que permiten atravesar mejor el suelo del océano.",
"item.create.diving_boots.tooltip.condition1": "Cuando se llevan puestas",
"item.create.diving_boots.tooltip.behaviour1": "El portador se hunde rápido y no puede nadar. Concede la capacidad de caminar y saltar bajo el agua. Al portador no le afectarán las _cintas mecánicas_.",
"item.create.crafting_blueprint.tooltip": "PLANO DE ELABORACIÓN", "item.create.crafting_blueprint.tooltip": "PLANO DE ELABORACIÓN",
"item.create.crafting_blueprint.tooltip.summary": "Colocado en una pared, puede utilizarse para especificar la disposición de los ingredientes para facilitar la elaboración manual. Cada ranura representa una receta", "item.create.crafting_blueprint.tooltip.summary": "Colocado en una pared, puede utilizarse para especificar la disposición de los ingredientes para facilitar la elaboración manual. Cada ranura representa una receta",
"item.create.crafting_blueprint.condition1": "Al hacer clic derecho en una ranura vacía", "item.create.crafting_blueprint.condition1": "Al hacer clic derecho en una ranura vacía",
@ -1911,8 +1959,6 @@
"item.create.crafting_blueprint.behaviour2": "Aplica la receta configurada con los ingredientes que se encuentran en tu inventario. Se puede utilizar para fabricar hasta una pila de objetos.", "item.create.crafting_blueprint.behaviour2": "Aplica la receta configurada con los ingredientes que se encuentran en tu inventario. Se puede utilizar para fabricar hasta una pila de objetos.",
"item.create.minecart_coupling.tooltip": "ENSAMBLADOR DE VAGONETAS", "item.create.minecart_coupling.tooltip": "ENSAMBLADOR DE VAGONETAS",
"item.create.minecart_coupling.tooltip.summary": "_Encadena_ todas tus _vagonetas_ o _artefactos móviles de vagoneta_ para formar un majestuoso _tren_.", "item.create.minecart_coupling.tooltip.summary": "_Encadena_ todas tus _vagonetas_ o _artefactos móviles de vagoneta_ para formar un majestuoso _tren_.",
"item.create.minecart_coupling.tooltip.condition1": "Cuando se utiliza en vagonetas",
"item.create.minecart_coupling.tooltip.behaviour1": "_Acopla_ dos vagonetas, intentando mantenerlas a una _distancia constante_ mientras se mueven.",
"item.create.experience_nugget.tooltip": "PEPITA DE EXPERIENCIA", "item.create.experience_nugget.tooltip": "PEPITA DE EXPERIENCIA",
"item.create.experience_nugget.tooltip.summary": "_¡Ding!_ Una partícula de _inspiración_ de tus fantásticas invenciones.", "item.create.experience_nugget.tooltip.summary": "_¡Ding!_ Una partícula de _inspiración_ de tus fantásticas invenciones.",
"item.create.experience_nugget.tooltip.condition1": "Cuando se usa", "item.create.experience_nugget.tooltip.condition1": "Cuando se usa",
@ -1942,7 +1988,6 @@
"create.ponder.index_description": "Haga clic en uno de los iconos para conocer sus objetos y bloques asociados", "create.ponder.index_description": "Haga clic en uno de los iconos para conocer sus objetos y bloques asociados",
"create.ponder.index_title": "Índice", "create.ponder.index_title": "Índice",
"create.ponder.shared.rpm16": "16 RPM", "create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "Este comportamiento puede modificarse mediante una llave inglesa",
"create.ponder.shared.storage_on_contraption": "Los inventarios unidos a un artefacto animado recogerán sus producciones automáticamente", "create.ponder.shared.storage_on_contraption": "Los inventarios unidos a un artefacto animado recogerán sus producciones automáticamente",
"create.ponder.shared.sneak_and": "Mayús izdo. +", "create.ponder.shared.sneak_and": "Mayús izdo. +",
"create.ponder.shared.rpm8": "8 RPM", "create.ponder.shared.rpm8": "8 RPM",
@ -2290,7 +2335,6 @@
"create.ponder.hand_crank.text_1": "Las manivelas pueden ser utilizadas para aplicar fuerza rotacional manualmente", "create.ponder.hand_crank.text_1": "Las manivelas pueden ser utilizadas para aplicar fuerza rotacional manualmente",
"create.ponder.hand_crank.text_2": "Mantén pulsado clic derecho para girar en sentido antihorario", "create.ponder.hand_crank.text_2": "Mantén pulsado clic derecho para girar en sentido antihorario",
"create.ponder.hand_crank.text_3": "Su velocidad de transmisión es relativamente alta", "create.ponder.hand_crank.text_3": "Su velocidad de transmisión es relativamente alta",
"create.ponder.hand_crank.text_4": "Mayús izdo. + clic derecho pulsado para girar en sentido horario",
"create.ponder.hose_pulley.header": "Llenado y vaciado de fuentes mediante poleas de manguera", "create.ponder.hose_pulley.header": "Llenado y vaciado de fuentes mediante poleas de manguera",
"create.ponder.hose_pulley.text_1": "Las poleas para mangueras pueden utilizarse para llenar o drenar grandes masas de fluido", "create.ponder.hose_pulley.text_1": "Las poleas para mangueras pueden utilizarse para llenar o drenar grandes masas de fluido",
"create.ponder.hose_pulley.text_2": "Con entrada cinética, se puede controlar la altura de la manguera de las poleas", "create.ponder.hose_pulley.text_2": "Con entrada cinética, se puede controlar la altura de la manguera de las poleas",
@ -2713,7 +2757,6 @@
"create.ponder.water_wheel.text_1": "Las ruedas hidráulicas extraen la fuerza de las corrientes de agua adyacentes", "create.ponder.water_wheel.text_1": "Las ruedas hidráulicas extraen la fuerza de las corrientes de agua adyacentes",
"create.ponder.water_wheel.text_2": "Cuantas más caras se alimenten, más rápido girará", "create.ponder.water_wheel.text_2": "Cuantas más caras se alimenten, más rápido girará",
"create.ponder.water_wheel.text_3": "Las paletas de las ruedas deben estar orientadas en contra del flujo", "create.ponder.water_wheel.text_3": "Las paletas de las ruedas deben estar orientadas en contra del flujo",
"create.ponder.water_wheel.text_4": "Orientadas hacia el lado contrario, no serán tan eficaces",
"create.ponder.weighted_ejector.header": "Usar eyectores de peso", "create.ponder.weighted_ejector.header": "Usar eyectores de peso",
"create.ponder.weighted_ejector.text_1": "Mayús izdo. + clic derecho sosteniendo un eyector de peso para seleccionar la ubicación de destino", "create.ponder.weighted_ejector.text_1": "Mayús izdo. + clic derecho sosteniendo un eyector de peso para seleccionar la ubicación de destino",
"create.ponder.weighted_ejector.text_10": "Ahora estára limitado a este tamaño de pila, y sólo se activara cuando su pila retenida alcance esta cantidad", "create.ponder.weighted_ejector.text_10": "Ahora estára limitado a este tamaño de pila, y sólo se activara cuando su pila retenida alcance esta cantidad",

View file

@ -593,21 +593,6 @@
"item.create.crafter_slot_cover": "Tapa de ranura del ensamblador mecánico", "item.create.crafter_slot_cover": "Tapa de ranura del ensamblador mecánico",
"item.create.crafting_blueprint": "Plano de elaboración", "item.create.crafting_blueprint": "Plano de elaboración",
"item.create.creative_blaze_cake": "Pastel de blaze creativo", "item.create.creative_blaze_cake": "Pastel de blaze creativo",
"item.create.crushed_aluminum_ore": "Mineral de aluminio molido",
"item.create.crushed_copper_ore": "Mineral de cobre molido",
"item.create.crushed_gold_ore": "Mineral de oro molido",
"item.create.crushed_iron_ore": "Mineral de hierro molido",
"item.create.crushed_lead_ore": "Mineral de plomo molido",
"item.create.crushed_nickel_ore": "Mineral de níquel molido",
"item.create.crushed_osmium_ore": "Mineral de osmio molido",
"item.create.crushed_platinum_ore": "Mineral de platino molido",
"item.create.crushed_quicksilver_ore": "Mineral de mercurio molido",
"item.create.crushed_silver_ore": "Mineral de plata molido",
"item.create.crushed_tin_ore": "Mineral de estaño molido",
"item.create.crushed_uranium_ore": "Mineral de uranio molido",
"item.create.crushed_zinc_ore": "Mineral de cinc molido",
"item.create.diving_boots": "Botas de buceo",
"item.create.diving_helmet": "Casco de buceo",
"item.create.dough": "Masa", "item.create.dough": "Masa",
"item.create.electron_tube": "Tubo de electrones", "item.create.electron_tube": "Tubo de electrones",
"item.create.empty_blaze_burner": "Quemador de blaze vacío", "item.create.empty_blaze_burner": "Quemador de blaze vacío",
@ -824,8 +809,6 @@
"advancement.create.train_portal.desc": "Monta en un tren a través de un portal del Nether", "advancement.create.train_portal.desc": "Monta en un tren a través de un portal del Nether",
"advancement.create.track_crafting_factory": "Fábrica de vías", "advancement.create.track_crafting_factory": "Fábrica de vías",
"advancement.create.track_crafting_factory.desc": "Produce más de 1000 vías de tren en la misma prensa mecánica", "advancement.create.track_crafting_factory.desc": "Produce más de 1000 vías de tren en la misma prensa mecánica",
"advancement.create.long_bend": "La curva más larga",
"advancement.create.long_bend.desc": "Crea una sección de vías curva que se expanda por más de 30 bloques de largo",
"advancement.create.long_train": "Esfuerzos ambiciosos", "advancement.create.long_train": "Esfuerzos ambiciosos",
"advancement.create.long_train.desc": "Crea un tren con al menos 6 carruajes", "advancement.create.long_train.desc": "Crea un tren con al menos 6 carruajes",
"advancement.create.long_travel": "Excursión al campo", "advancement.create.long_travel": "Excursión al campo",
@ -1006,9 +989,6 @@
"create.logistics.filter": "Filtro", "create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "Filtro para recetas", "create.logistics.recipe_filter": "Filtro para recetas",
"create.logistics.fluid_filter": "Filtro para fluidos", "create.logistics.fluid_filter": "Filtro para fluidos",
"create.logistics.filter.apply": "Filtro aplicado a %1$s.",
"create.logistics.filter.apply_click_again": "Filtro aplicado a %1$s, haga clic de nuevo para copiar la cantidad.",
"create.logistics.filter.apply_count": "Aplicado recuento de extracciones al filtro.",
"create.gui.goggles.generator_stats": "Estadísticas del generador:", "create.gui.goggles.generator_stats": "Estadísticas del generador:",
"create.gui.goggles.kinetic_stats": "Estadísticas cinéticas:", "create.gui.goggles.kinetic_stats": "Estadísticas cinéticas:",
"create.gui.goggles.at_current_speed": "con la velocidad actual", "create.gui.goggles.at_current_speed": "con la velocidad actual",
@ -1032,10 +1012,6 @@
"create.gui.contraptions.network_overstressed": "Parece que este sistema está _sobrecargado_. Añade más fuentes o _desacelera_ los componentes con un _impacto de estrés alto_.", "create.gui.contraptions.network_overstressed": "Parece que este sistema está _sobrecargado_. Añade más fuentes o _desacelera_ los componentes con un _impacto de estrés alto_.",
"create.gui.adjustable_crate.title": "Caja ajustable", "create.gui.adjustable_crate.title": "Caja ajustable",
"create.gui.adjustable_crate.storageSpace": "Espacio de almacenamiento", "create.gui.adjustable_crate.storageSpace": "Espacio de almacenamiento",
"create.gui.stockpile_switch.title": "Interruptor de acopio",
"create.gui.stockpile_switch.invert_signal": "Invertir señal",
"create.gui.stockpile_switch.move_to_lower_at": "Pasar al carril inferior en %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Pasar al carril superior en %1$s%%",
"create.gui.sequenced_gearshift.title": "Cambio de marchas secuenciado", "create.gui.sequenced_gearshift.title": "Cambio de marchas secuenciado",
"create.gui.sequenced_gearshift.instruction": "Instrucción", "create.gui.sequenced_gearshift.instruction": "Instrucción",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Giro por ángulo", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Giro por ángulo",
@ -1120,12 +1096,10 @@
"create.gui.schematicannon.option.replaceWithAny": "Sustituir sólido por cualquiera", "create.gui.schematicannon.option.replaceWithAny": "Sustituir sólido por cualquiera",
"create.gui.schematicannon.option.replaceWithEmpty": "Sustituir sólido por vacío", "create.gui.schematicannon.option.replaceWithEmpty": "Sustituir sólido por vacío",
"create.gui.schematicannon.option.skipMissing": "Omitir los bloques que faltan", "create.gui.schematicannon.option.skipMissing": "Omitir los bloques que faltan",
"create.gui.schematicannon.option.skipTileEntities": "Proteger a las entidades",
"create.gui.schematicannon.slot.gunpowder": "Añade pólvora para alimentar el cañón", "create.gui.schematicannon.slot.gunpowder": "Añade pólvora para alimentar el cañón",
"create.gui.schematicannon.slot.listPrinter": "Coloque los libros aquí para imprimir una lista de comprobación para su esquema", "create.gui.schematicannon.slot.listPrinter": "Coloque los libros aquí para imprimir una lista de comprobación para su esquema",
"create.gui.schematicannon.slot.schematic": "Añada su esquema aquí. Asegúrese de que se despliega en un lugar específico.", "create.gui.schematicannon.slot.schematic": "Añada su esquema aquí. Asegúrese de que se despliega en un lugar específico.",
"create.gui.schematicannon.option.skipMissing.description": "Si el cañón no encuentra un bloque necesario para su colocación, continuará en la siguiente ubicación.", "create.gui.schematicannon.option.skipMissing.description": "Si el cañón no encuentra un bloque necesario para su colocación, continuará en la siguiente ubicación.",
"create.gui.schematicannon.option.skipTileEntities.description": "El cañón evitará reemplazar los bloques que contienen datos, como los cofres.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "El cañón nunca sustituirá ningún bloque sólido en su zona de trabajo, sólo los no sólidos y el aire.", "create.gui.schematicannon.option.dontReplaceSolid.description": "El cañón nunca sustituirá ningún bloque sólido en su zona de trabajo, sólo los no sólidos y el aire.",
"create.gui.schematicannon.option.replaceWithSolid.description": "El cañón sólo reemplazará los bloques sólidos en su área de trabajo si el esquema contiene un bloque sólido en la ubicación.", "create.gui.schematicannon.option.replaceWithSolid.description": "El cañón sólo reemplazará los bloques sólidos en su área de trabajo si el esquema contiene un bloque sólido en la ubicación.",
"create.gui.schematicannon.option.replaceWithAny.description": "El cañón reemplazará los bloques sólidos en su área de trabajo si el esquema contiene algún bloque en la ubicación.", "create.gui.schematicannon.option.replaceWithAny.description": "El cañón reemplazará los bloques sólidos en su área de trabajo si el esquema contiene algún bloque en la ubicación.",
@ -1681,20 +1655,8 @@
"item.create.wand_of_symmetry.tooltip.summary": "Refleja perfectamente la colocación de bloques en los planos configurados.", "item.create.wand_of_symmetry.tooltip.summary": "Refleja perfectamente la colocación de bloques en los planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "Mientras está en el inventario de acceso rápido", "item.create.wand_of_symmetry.tooltip.condition1": "Mientras está en el inventario de acceso rápido",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Permanece activo.", "item.create.wand_of_symmetry.tooltip.behaviour1": "Permanece activo.",
"item.create.wand_of_symmetry.tooltip.control1": "Cuando se hace clic derecho en el suelo",
"item.create.wand_of_symmetry.tooltip.action1": "_Crea_ o _mueve_ el espejo.",
"item.create.wand_of_symmetry.tooltip.control2": "Cuando se hace clic derecho en el aire",
"item.create.wand_of_symmetry.tooltip.action2": "_Quita_ el espejo activo.",
"item.create.wand_of_symmetry.tooltip.control3": "Mayús izdo. + clic derecho",
"item.create.wand_of_symmetry.tooltip.action3": "Abre la interfaz de configuración.",
"item.create.handheld_worldshaper.tooltip": "MOLDEADOR DE MUNDOS", "item.create.handheld_worldshaper.tooltip": "MOLDEADOR DE MUNDOS",
"item.create.handheld_worldshaper.tooltip.summary": "Práctica herramienta para crear _paisajes_ y _características del terreno_.", "item.create.handheld_worldshaper.tooltip.summary": "Práctica herramienta para crear _paisajes_ y _características del terreno_.",
"item.create.handheld_worldshaper.tooltip.control1": "Cuando se hace clic izquierdo en un bloque",
"item.create.handheld_worldshaper.tooltip.action1": "Selecciona ese bloque para que lo replique la herramienta.",
"item.create.handheld_worldshaper.tooltip.control2": "Cuando se hace clic derecho en un bloque",
"item.create.handheld_worldshaper.tooltip.action2": "Aplica el _pincel_ y la _herramienta_ actualmente seleccionadas en el lugar deseado.",
"item.create.handheld_worldshaper.tooltip.control3": "Mayús izdo. + clic derecho",
"item.create.handheld_worldshaper.tooltip.action3": "Abre la interfaz de configuración.",
"item.create.tree_fertilizer.tooltip": "FERTILIZANTE PARA ÁRBOLES", "item.create.tree_fertilizer.tooltip": "FERTILIZANTE PARA ÁRBOLES",
"item.create.tree_fertilizer.tooltip.summary": "Una potente combinación de minerales adecuada para acelerar el crecimiento de los tipos de árboles más comunes.", "item.create.tree_fertilizer.tooltip.summary": "Una potente combinación de minerales adecuada para acelerar el crecimiento de los tipos de árboles más comunes.",
"item.create.tree_fertilizer.tooltip.condition1": "Cuando se utiliza en un árbol joven", "item.create.tree_fertilizer.tooltip.condition1": "Cuando se utiliza en un árbol joven",
@ -1715,34 +1677,22 @@
"item.create.filter.tooltip.summary": "Controla las _salidas_ y _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de objetos_ o varios _filtros anidados_.", "item.create.filter.tooltip.summary": "Controla las _salidas_ y _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de objetos_ o varios _filtros anidados_.",
"item.create.filter.tooltip.condition1": "Cuando está en la ranura de filtros", "item.create.filter.tooltip.condition1": "Cuando está en la ranura de filtros",
"item.create.filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.", "item.create.filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.",
"item.create.filter.tooltip.condition2": "Cuando se hace clic derecho",
"item.create.filter.tooltip.behaviour2": "Abre la interfaz de configuración.",
"item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS", "item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTOS",
"item.create.attribute_filter.tooltip.summary": "Controla las _salidas_ y las _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de atributos_ y _categorías_ de objetos.", "item.create.attribute_filter.tooltip.summary": "Controla las _salidas_ y las _entradas_ de los _dispositivos logísticos_ con más precisión, comparándolas con un _conjunto de atributos_ y _categorías_ de objetos.",
"item.create.attribute_filter.tooltip.condition1": "Cuando está en la ranura de filtros", "item.create.attribute_filter.tooltip.condition1": "Cuando está en la ranura de filtros",
"item.create.attribute_filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.", "item.create.attribute_filter.tooltip.behaviour1": "Controla el flujo de objetos según su _configuración_.",
"item.create.attribute_filter.tooltip.condition2": "Cuando se hace clic derecho",
"item.create.attribute_filter.tooltip.behaviour2": "Abre la interfaz de configuración.",
"item.create.empty_schematic.tooltip": "ESQUEMA VACÍO", "item.create.empty_schematic.tooltip": "ESQUEMA VACÍO",
"item.create.empty_schematic.tooltip.summary": "Se utiliza como 'ingrediente' de las recetas y para escribir en la _tabla de esquemas_.", "item.create.empty_schematic.tooltip.summary": "Se utiliza como 'ingrediente' de las recetas y para escribir en la _tabla de esquemas_.",
"item.create.schematic.tooltip": "ESQUEMA", "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.summary": "Contiene una estructura para ser posicionada y colocada en el mundo. Posiciona el holograma como desees y utiliza un _esquematicañón_ para construirla.", "item.create.schematic.tooltip.summary": "Contiene una estructura para ser posicionada y colocada en el mundo. Posiciona el holograma como desees y utiliza un _esquematicañón_ para construirla.",
"item.create.schematic.tooltip.condition1": "Cuando se sostiene en la mano", "item.create.schematic.tooltip.condition1": "Cuando se sostiene en la mano",
"item.create.schematic.tooltip.behaviour1": "Se puede posicionar utilizando las herramientas en pantalla.", "item.create.schematic.tooltip.behaviour1": "Se puede posicionar utilizando las herramientas en pantalla.",
"item.create.schematic.tooltip.control1": "Mayús izdo. + clic derecho",
"item.create.schematic.tooltip.action1": "Abre una _interfaz_ para introducir las _coordenadas_ exactas.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA", "item.create.schematic_and_quill.tooltip": "ESQUEMA Y PLUMA",
"item.create.schematic_and_quill.tooltip.summary": "Se utiliza para guardar una estructura de tu mundo en un archivo .nbt.", "item.create.schematic_and_quill.tooltip.summary": "Se utiliza para guardar una estructura de tu mundo en un archivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Paso 1", "item.create.schematic_and_quill.tooltip.condition1": "Paso 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecciona dos puntos de esquina usando clic derecho.", "item.create.schematic_and_quill.tooltip.behaviour1": "Selecciona dos puntos de esquina usando clic derecho.",
"item.create.schematic_and_quill.tooltip.condition2": "Paso 2", "item.create.schematic_and_quill.tooltip.condition2": "Paso 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "[Ctrl] + [RUEDA DEL RATÓN] en las caras para ajustar el tamaño. Clic derecho de nuevo para guardar.", "item.create.schematic_and_quill.tooltip.behaviour2": "[Ctrl] + [RUEDA DEL RATÓN] en las caras para ajustar el tamaño. Clic derecho de nuevo para guardar.",
"item.create.schematic_and_quill.tooltip.control1": "Cuando se hace clic derecho",
"item.create.schematic_and_quill.tooltip.action1": "Selecciona un punto de esquina / confirmar guardar.",
"item.create.schematic_and_quill.tooltip.control2": "Cuando mantiene [Ctrl]",
"item.create.schematic_and_quill.tooltip.action2": "Selecciona puntos en _medio del aire_. Rueda del ratón para ajustar la distancia.",
"item.create.schematic_and_quill.tooltip.control3": "Mayús izdo. + clic derecho",
"item.create.schematic_and_quill.tooltip.action3": "_Reinicia_ y elimina la selección.",
"block.create.schematicannon.tooltip": "ESQUEMATICAÑÓN", "block.create.schematicannon.tooltip": "ESQUEMATICAÑÓN",
"block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _esquema_ desplegado en el mundo. Utiliza objetos de los inventarios adyacentes y _pólvora_ como combustible.", "block.create.schematicannon.tooltip.summary": "Dispara bloques para recrear un _esquema_ desplegado en el mundo. Utiliza objetos de los inventarios adyacentes y _pólvora_ como combustible.",
"block.create.schematicannon.tooltip.condition1": "Cuando se hace clic derecho", "block.create.schematicannon.tooltip.condition1": "Cuando se hace clic derecho",
@ -1755,16 +1705,8 @@
"item.create.goggles.tooltip.summary": "Un par de gafas para aumentar tu visión con útil información _cinética_.", "item.create.goggles.tooltip.summary": "Un par de gafas para aumentar tu visión con útil información _cinética_.",
"item.create.goggles.tooltip.condition1": "Cuando se llevan puestas", "item.create.goggles.tooltip.condition1": "Cuando se llevan puestas",
"item.create.goggles.tooltip.behaviour1": "Muestra _indicadores de color_ correspondientes al _nivel de velocidad_ de un componente cinético colocado, así como el _impacto de estrés_ y la _carga_ de los componentes individuales.", "item.create.goggles.tooltip.behaviour1": "Muestra _indicadores de color_ correspondientes al _nivel de velocidad_ de un componente cinético colocado, así como el _impacto de estrés_ y la _carga_ de los componentes individuales.",
"item.create.goggles.tooltip.condition2": "Al mirar un medidor",
"item.create.goggles.tooltip.behaviour2": "Muestra información detallada sobre _velocidad_ o _estrés_ de la red a la que está conectado el medidor.",
"item.create.goggles.tooltip.condition3": "Al mirar un contenedor de fluidos",
"item.create.goggles.tooltip.behaviour3": "Muestra información detallada sobre la _carga_ del bloque y los _líquidos_ almacenados en su interior.",
"item.create.wrench.tooltip": "LLAVE INGLESA", "item.create.wrench.tooltip": "LLAVE INGLESA",
"item.create.wrench.tooltip.summary": "Una herramienta útil para trabajar en sistemas cinéticos. Se puede utilizar para _rotar_, _desmantelar_ y para _configurar_ componentes.", "item.create.wrench.tooltip.summary": "Una herramienta útil para trabajar en sistemas cinéticos. Se puede utilizar para _rotar_, _desmantelar_ y para _configurar_ componentes.",
"item.create.wrench.tooltip.control1": "Cuando se hace clic derecho en un bloque cinético",
"item.create.wrench.tooltip.action1": "Rota los componentes hacia o desde la cara con la que ha interactuado.",
"item.create.wrench.tooltip.control2": "Mayús izdo. + clic derecho",
"item.create.wrench.tooltip.action2": "Desmonta los _componentes cinéticos_ y los devuelve a tu inventario_.",
"block.create.nozzle.tooltip": "BOQUILLA", "block.create.nozzle.tooltip": "BOQUILLA",
"block.create.nozzle.tooltip.summary": "Se acopla a la parte delantera de un _ventilador revestido_ para distribuir su efecto sobre las entidades en _todas las direcciones_.", "block.create.nozzle.tooltip.summary": "Se acopla a la parte delantera de un _ventilador revestido_ para distribuir su efecto sobre las entidades en _todas las direcciones_.",
"block.create.cuckoo_clock.tooltip": "RELOJ DE CUCO", "block.create.cuckoo_clock.tooltip": "RELOJ DE CUCO",
@ -1781,16 +1723,6 @@
"block.create.toolbox.tooltip.behaviour2": "Los jugadores cercanos pueden utilizar el enlace de teclas de la caja de herramientas para acceder a su contenido de forma remota.", "block.create.toolbox.tooltip.behaviour2": "Los jugadores cercanos pueden utilizar el enlace de teclas de la caja de herramientas para acceder a su contenido de forma remota.",
"block.create.toolbox.tooltip.condition3": "Cuando se hace clic derecho...", "block.create.toolbox.tooltip.condition3": "Cuando se hace clic derecho...",
"block.create.toolbox.tooltip.behaviour3": "Abre la interfaz del contenedor.", "block.create.toolbox.tooltip.behaviour3": "Abre la interfaz del contenedor.",
"block.create.stockpile_switch.tooltip": "INTERRUPTOR DE ACOPIO",
"block.create.stockpile_switch.tooltip.summary": "Activa una señal de redstone en función de la cantidad de _objetos almacenados_ en el _contenedor_ adjunto. Viene con un práctico filtro. A diferencia de un _comparador, el _interruptor de acopio_ permite la configuración de _umbrales_, a partir de los cuales se invierten las señales.",
"block.create.stockpile_switch.tooltip.condition1": "Cuando se hace clic derecho",
"block.create.stockpile_switch.tooltip.behaviour1": "Abre la interfaz de configuración.",
"block.create.content_observer.tooltip": "OBSERVADOR DE CONTENIDO",
"block.create.content_observer.tooltip.summary": "_Detecta objetos_ o _fluidos_ dentro de _contenedores_, _tuberías_ o _cintas mecánicas_ que coincidan con un _filtro_ configurado.",
"block.create.content_observer.tooltip.condition1": "Al observar un contenedor",
"block.create.content_observer.tooltip.behaviour1": "Emite una señal de Redstone mientras que el contenedor observado contenga lo mismo.",
"block.create.content_observer.tooltip.condition2": "Al observar un embudo",
"block.create.content_observer.tooltip.behaviour2": "Emite un pulso de Redstone cuando se transfiere un objeto que coincide.",
"block.create.creative_crate.tooltip": "CAJA CREATIVA", "block.create.creative_crate.tooltip": "CAJA CREATIVA",
"block.create.creative_crate.tooltip.summary": "Este _contenedor de objetos_ permite la replicación infinita de cualquier objeto. Colócalo junto a un _esquematicañón_ para eliminar cualquier requisito de material.", "block.create.creative_crate.tooltip.summary": "Este _contenedor de objetos_ permite la replicación infinita de cualquier objeto. Colócalo junto a un _esquematicañón_ para eliminar cualquier requisito de material.",
"block.create.creative_crate.tooltip.condition1": "Cuando el objeto está en la ranura para filtros", "block.create.creative_crate.tooltip.condition1": "Cuando el objeto está en la ranura para filtros",
@ -1801,22 +1733,12 @@
"item.create.creative_blaze_cake.tooltip.behaviour1": "Bloquea el nivel de calor del Quemador de blaze. Si se utiliza de nuevo, _cicla_ el nivel de calor del Quemador de blaze.", "item.create.creative_blaze_cake.tooltip.behaviour1": "Bloquea el nivel de calor del Quemador de blaze. Si se utiliza de nuevo, _cicla_ el nivel de calor del Quemador de blaze.",
"block.create.controller_rail.tooltip": "RAÍL DE CONTROL", "block.create.controller_rail.tooltip": "RAÍL DE CONTROL",
"block.create.controller_rail.tooltip.summary": "Un raíl energizado _unidireccional_ capaz de _controlar con precisión_ la _velocidad de movimiento_ de una vagoneta.", "block.create.controller_rail.tooltip.summary": "Un raíl energizado _unidireccional_ capaz de _controlar con precisión_ la _velocidad de movimiento_ de una vagoneta.",
"block.create.controller_rail.tooltip.condition1": "Cuando es alimentado con redstone",
"block.create.controller_rail.tooltip.behaviour1": "_Acelera_ o _desacelera_ pasando _vagonetas_ correspondientes a la _fuerza de la señal_. Propaga la energía de redstone a los raíles de control adyacentes. Al alimentar dos raíles de control con diferentes intensidades, los carriles entre ellos interpolarán su señal.",
"item.create.sand_paper.tooltip": "PAPEL DE LIJA", "item.create.sand_paper.tooltip": "PAPEL DE LIJA",
"item.create.sand_paper.tooltip.summary": "Un papel rugoso que se puede utilizar para _pulir materiales_. Se puede aplicar automáticamente con el _desplegador_.", "item.create.sand_paper.tooltip.summary": "Un papel rugoso que se puede utilizar para _pulir materiales_. Se puede aplicar automáticamente con el _desplegador_.",
"item.create.sand_paper.tooltip.condition1": "Cuando se usa", "item.create.sand_paper.tooltip.condition1": "Cuando se usa",
"item.create.sand_paper.tooltip.behaviour1": "Aplica un pulido a los objetos sostenidos en la _mano libre_ o tirados en el _suelo_ cuando se _miran_.", "item.create.sand_paper.tooltip.behaviour1": "Aplica un pulido a los objetos sostenidos en la _mano libre_ o tirados en el _suelo_ cuando se _miran_.",
"item.create.builders_tea.tooltip": "TÉ DEL CONSTRUCTOR", "item.create.builders_tea.tooltip": "TÉ DEL CONSTRUCTOR",
"item.create.builders_tea.tooltip.summary": "La bebida perfecta para empezar el día. Motivante y saturante.", "item.create.builders_tea.tooltip.summary": "La bebida perfecta para empezar el día. Motivante y saturante.",
"item.create.refined_radiance.tooltip": "RESPLANDOR REFINADO",
"item.create.refined_radiance.tooltip.summary": "Un material cromático forjado a partir de la _luz absorbida_.",
"item.create.refined_radiance.tooltip.condition1": "Trabajo en progreso",
"item.create.refined_radiance.tooltip.behaviour1": "Los usos para este material estarán disponibles en un próximo lanzamiento.",
"item.create.shadow_steel.tooltip": "ACERO SOMBRÍO",
"item.create.shadow_steel.tooltip.summary": "Un material cromático forjado en el _vacío_.",
"item.create.shadow_steel.tooltip.condition1": "Trabajo en curso",
"item.create.shadow_steel.tooltip.behaviour1": "Los usos de este material estarán disponibles en una futura versión.",
"item.create.linked_controller.tooltip": "CONTROLADOR ENLAZADO", "item.create.linked_controller.tooltip": "CONTROLADOR ENLAZADO",
"item.create.linked_controller.tooltip.summary": "Permite el control manual de las frecuencias de _enlaces de redstone_ asignadas a sus seis botones.", "item.create.linked_controller.tooltip.summary": "Permite el control manual de las frecuencias de _enlaces de redstone_ asignadas a sus seis botones.",
"item.create.linked_controller.tooltip.condition1": "Al hacer clic derecho", "item.create.linked_controller.tooltip.condition1": "Al hacer clic derecho",
@ -1827,10 +1749,6 @@
"item.create.linked_controller.tooltip.behaviour3": "Activa el _modo de vinculación_, pulsa uno de los _seis controles_ para vincularlo a la _frecuencia de los enlaces_.", "item.create.linked_controller.tooltip.behaviour3": "Activa el _modo de vinculación_, pulsa uno de los _seis controles_ para vincularlo a la _frecuencia de los enlaces_.",
"item.create.linked_controller.tooltip.condition4": "Clic derecho en un atril", "item.create.linked_controller.tooltip.condition4": "Clic derecho en un atril",
"item.create.linked_controller.tooltip.behaviour4": "Coloca el controlador en el atril para facilitar su activación. (Clic derecho + Mayús izdo. para recuperarlo)", "item.create.linked_controller.tooltip.behaviour4": "Coloca el controlador en el atril para facilitar su activación. (Clic derecho + Mayús izdo. para recuperarlo)",
"item.create.diving_helmet.tooltip": "CASCO DE BUCEO",
"item.create.diving_helmet.tooltip.summary": "Junto con un _depósito trasero de cobre_, permite que el usuario pueda respirar bajo el agua durante un tiempo prolongado.",
"item.create.diving_helmet.tooltip.condition1": "Cuando se lleva puesto",
"item.create.diving_helmet.tooltip.behaviour1": "Proporciona el efecto de _respiración acuática_, drenando lentamente la presión de aire del _depósito trasero_.",
"item.create.copper_backtank.tooltip": "DEPÓSITO TRASERO DE COBRE", "item.create.copper_backtank.tooltip": "DEPÓSITO TRASERO DE COBRE",
"item.create.copper_backtank.tooltip.summary": "Un tanque portátil para transportar _aire presurizado_.", "item.create.copper_backtank.tooltip.summary": "Un tanque portátil para transportar _aire presurizado_.",
"item.create.copper_backtank.tooltip.condition1": "Cuando se lleva puesto", "item.create.copper_backtank.tooltip.condition1": "Cuando se lleva puesto",
@ -1847,10 +1765,6 @@
"block.create.flywheel.tooltip.summary": "_Embellece_ tus _máquinas_ con la imponente rueda de latón.", "block.create.flywheel.tooltip.summary": "_Embellece_ tus _máquinas_ con la imponente rueda de latón.",
"block.create.flywheel.tooltip.condition1": "Cuando se activa cinéticamente", "block.create.flywheel.tooltip.condition1": "Cuando se activa cinéticamente",
"block.create.flywheel.tooltip.behaviour1": "empieza a girar.", "block.create.flywheel.tooltip.behaviour1": "empieza a girar.",
"item.create.diving_boots.tooltip": "BOTAS DE BUCEO",
"item.create.diving_boots.tooltip.summary": "Un par de _botas_ pesadas, que permiten atravesar mejor el suelo del océano.",
"item.create.diving_boots.tooltip.condition1": "Cuando se llevan puestas",
"item.create.diving_boots.tooltip.behaviour1": "El portador se hunde rápido y no puede nadar. Concede la capacidad de caminar y saltar bajo el agua. Al portador no le afectarán las _cintas mecánicas_.",
"item.create.crafting_blueprint.tooltip": "PLANO DE ELABORACIÓN", "item.create.crafting_blueprint.tooltip": "PLANO DE ELABORACIÓN",
"item.create.crafting_blueprint.tooltip.summary": "Colocado en una pared, puede utilizarse para especificar la disposición de los ingredientes para facilitar la elaboración manual. Cada ranura representa una receta", "item.create.crafting_blueprint.tooltip.summary": "Colocado en una pared, puede utilizarse para especificar la disposición de los ingredientes para facilitar la elaboración manual. Cada ranura representa una receta",
"item.create.crafting_blueprint.condition1": "Al hacer clic derecho en una ranura vacía", "item.create.crafting_blueprint.condition1": "Al hacer clic derecho en una ranura vacía",
@ -1859,8 +1773,6 @@
"item.create.crafting_blueprint.behaviour2": "Aplica la receta configurada con los ingredientes que se encuentran en tu inventario. Se puede utilizar para fabricar hasta una pila de objetos.", "item.create.crafting_blueprint.behaviour2": "Aplica la receta configurada con los ingredientes que se encuentran en tu inventario. Se puede utilizar para fabricar hasta una pila de objetos.",
"item.create.minecart_coupling.tooltip": "ENSAMBLADOR DE VAGONETAS", "item.create.minecart_coupling.tooltip": "ENSAMBLADOR DE VAGONETAS",
"item.create.minecart_coupling.tooltip.summary": "_Encadena_ todas tus _vagonetas_ o _artefactos móviles de vagoneta_ para formar un majestuoso _tren_.", "item.create.minecart_coupling.tooltip.summary": "_Encadena_ todas tus _vagonetas_ o _artefactos móviles de vagoneta_ para formar un majestuoso _tren_.",
"item.create.minecart_coupling.tooltip.condition1": "Cuando se utiliza en vagonetas",
"item.create.minecart_coupling.tooltip.behaviour1": "_Acopla_ dos vagonetas, intentando mantenerlas a una _distancia constante_ mientras se mueven.",
"item.create.experience_nugget.tooltip": "PEPITA DE EXPERIENCIA", "item.create.experience_nugget.tooltip": "PEPITA DE EXPERIENCIA",
"item.create.experience_nugget.tooltip.summary": "_¡Ding!_ Una partícula de _inspiración_ de tus fantásticas invenciones.", "item.create.experience_nugget.tooltip.summary": "_¡Ding!_ Una partícula de _inspiración_ de tus fantásticas invenciones.",
"item.create.experience_nugget.tooltip.condition1": "Cuando se usa", "item.create.experience_nugget.tooltip.condition1": "Cuando se usa",
@ -1889,7 +1801,6 @@
"create.ponder.categories": "Categorías disponibles", "create.ponder.categories": "Categorías disponibles",
"create.ponder.index_description": "Haga clic en uno de los iconos para conocer sus objetos y bloques asociados", "create.ponder.index_description": "Haga clic en uno de los iconos para conocer sus objetos y bloques asociados",
"create.ponder.index_title": "Índice", "create.ponder.index_title": "Índice",
"create.ponder.shared.behaviour_modify_wrench": "Este comportamiento puede modificarse mediante una llave inglesa",
"create.ponder.shared.storage_on_contraption": "Los inventarios unidos a un artefacto animado recogerán sus producciones automáticamente", "create.ponder.shared.storage_on_contraption": "Los inventarios unidos a un artefacto animado recogerán sus producciones automáticamente",
"create.ponder.shared.sneak_and": "Mayús izdo. +", "create.ponder.shared.sneak_and": "Mayús izdo. +",
"create.ponder.shared.rpm16_source": "Fuente: 16 RPM", "create.ponder.shared.rpm16_source": "Fuente: 16 RPM",
@ -2234,7 +2145,6 @@
"create.ponder.hand_crank.text_1": "Las manivelas pueden ser utilizadas para aplicar fuerza rotacional manualmente", "create.ponder.hand_crank.text_1": "Las manivelas pueden ser utilizadas para aplicar fuerza rotacional manualmente",
"create.ponder.hand_crank.text_2": "Mantén pulsado clic derecho para girar en sentido antihorario", "create.ponder.hand_crank.text_2": "Mantén pulsado clic derecho para girar en sentido antihorario",
"create.ponder.hand_crank.text_3": "Su velocidad de transmisión es relativamente alta", "create.ponder.hand_crank.text_3": "Su velocidad de transmisión es relativamente alta",
"create.ponder.hand_crank.text_4": "Mayús izdo. + clic derecho pulsado para girar en sentido horario",
"create.ponder.hose_pulley.header": "Llenado y vaciado de fuentes mediante poleas de manguera", "create.ponder.hose_pulley.header": "Llenado y vaciado de fuentes mediante poleas de manguera",
"create.ponder.hose_pulley.text_1": "Las poleas para mangueras pueden utilizarse para llenar o drenar grandes masas de fluido", "create.ponder.hose_pulley.text_1": "Las poleas para mangueras pueden utilizarse para llenar o drenar grandes masas de fluido",
"create.ponder.hose_pulley.text_2": "Con entrada cinética, se puede controlar la altura de la manguera de las poleas", "create.ponder.hose_pulley.text_2": "Con entrada cinética, se puede controlar la altura de la manguera de las poleas",
@ -2657,7 +2567,6 @@
"create.ponder.water_wheel.text_1": "Las ruedas hidráulicas extraen la fuerza de las corrientes de agua adyacentes", "create.ponder.water_wheel.text_1": "Las ruedas hidráulicas extraen la fuerza de las corrientes de agua adyacentes",
"create.ponder.water_wheel.text_2": "Cuantas más caras se alimenten, más rápido girará", "create.ponder.water_wheel.text_2": "Cuantas más caras se alimenten, más rápido girará",
"create.ponder.water_wheel.text_3": "Las paletas de las ruedas deben estar orientadas en contra del flujo", "create.ponder.water_wheel.text_3": "Las paletas de las ruedas deben estar orientadas en contra del flujo",
"create.ponder.water_wheel.text_4": "Orientadas hacia el lado contrario, no serán tan eficaces",
"create.ponder.weighted_ejector.header": "Usar eyectores de peso", "create.ponder.weighted_ejector.header": "Usar eyectores de peso",
"create.ponder.weighted_ejector.text_1": "Mayús izdo. + clic derecho sosteniendo un eyector de peso para seleccionar la ubicación de destino", "create.ponder.weighted_ejector.text_1": "Mayús izdo. + clic derecho sosteniendo un eyector de peso para seleccionar la ubicación de destino",
"create.ponder.weighted_ejector.text_10": "Ahora estára limitado a este tamaño de pila, y sólo se activara cuando su pila retenida alcance esta cantidad", "create.ponder.weighted_ejector.text_10": "Ahora estára limitado a este tamaño de pila, y sólo se activara cuando su pila retenida alcance esta cantidad",

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Vitre en acacia", "block.create.acacia_window_pane": "Vitre en acacia",
"block.create.adjustable_chain_gearshift": "Chaine de transmission ajustable", "block.create.adjustable_chain_gearshift": "Chaine de transmission ajustable",
"block.create.analog_lever": "Levier analogique", "block.create.analog_lever": "Levier analogique",
"block.create.andesite_alloy_block": "Bloc d'alliage d'andésite",
"block.create.andesite_bars": "Barreaux d'andésite",
"block.create.andesite_belt_funnel": "Entonnoir d'andésite sur tapis roulant", "block.create.andesite_belt_funnel": "Entonnoir d'andésite sur tapis roulant",
"block.create.andesite_casing": "Revêtement d'andésite", "block.create.andesite_casing": "Revêtement d'andésite",
"block.create.andesite_door": "Porte d'andésite",
"block.create.andesite_encased_cogwheel": "Roue dentée dans un revêtement d'andésite", "block.create.andesite_encased_cogwheel": "Roue dentée dans un revêtement d'andésite",
"block.create.andesite_encased_large_cogwheel": "Grande roue dentée dans un revêtement d'andésite", "block.create.andesite_encased_large_cogwheel": "Grande roue dentée dans un revêtement d'andésite",
"block.create.andesite_encased_shaft": "Rotor dans un revêtement d'andésite", "block.create.andesite_encased_shaft": "Rotor dans un revêtement d'andésite",
"block.create.andesite_funnel": "Entonnoir d'andésite", "block.create.andesite_funnel": "Entonnoir d'andésite",
"block.create.andesite_ladder": "Échelle d'andésite", "block.create.andesite_ladder": "Échelle d'andésite",
"block.create.andesite_pillar": "Pilier d'andésite", "block.create.andesite_pillar": "Pilier d'andésite",
"block.create.andesite_scaffolding": "Échafaudage d'andésite",
"block.create.andesite_tunnel": "Tunnel d'andésite", "block.create.andesite_tunnel": "Tunnel d'andésite",
"block.create.asurine": "Asurine", "block.create.asurine": "Asurine",
"block.create.asurine_pillar": "Pilier d'asurine", "block.create.asurine_pillar": "Pilier d'asurine",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Siège bleu", "block.create.blue_seat": "Siège bleu",
"block.create.blue_toolbox": "Boîte à outils bleue", "block.create.blue_toolbox": "Boîte à outils bleue",
"block.create.blue_valve_handle": "Vanne bleue", "block.create.blue_valve_handle": "Vanne bleue",
"block.create.brass_bars": "Barreaux de laiton",
"block.create.brass_belt_funnel": "Entonnoir de laiton sur tapis roulant", "block.create.brass_belt_funnel": "Entonnoir de laiton sur tapis roulant",
"block.create.brass_block": "Bloc de laiton", "block.create.brass_block": "Bloc de laiton",
"block.create.brass_casing": "Revêtement de laiton", "block.create.brass_casing": "Revêtement de laiton",
"block.create.brass_door": "Porte de laiton",
"block.create.brass_encased_cogwheel": "Roue dentée dans un revêtement de laiton", "block.create.brass_encased_cogwheel": "Roue dentée dans un revêtement de laiton",
"block.create.brass_encased_large_cogwheel": "Grande roue dentée dans un revêtement de laiton", "block.create.brass_encased_large_cogwheel": "Grande roue dentée dans un revêtement de laiton",
"block.create.brass_encased_shaft": "Rotor dans un revêtement de laiton", "block.create.brass_encased_shaft": "Rotor dans un revêtement de laiton",
"block.create.brass_funnel": "Entonnoir de laiton", "block.create.brass_funnel": "Entonnoir de laiton",
"block.create.brass_ladder": "Échelle de laiton", "block.create.brass_ladder": "Échelle de laiton",
"block.create.brass_scaffolding": "Échafaudage de laiton",
"block.create.brass_tunnel": "Tunnel de laiton", "block.create.brass_tunnel": "Tunnel de laiton",
"block.create.brown_nixie_tube": "Tube Nixie marron", "block.create.brown_nixie_tube": "Tube Nixie marron",
"block.create.brown_sail": "Voile marron", "block.create.brown_sail": "Voile marron",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "Assembleur de wagonnet", "block.create.cart_assembler": "Assembleur de wagonnet",
"block.create.chocolate": "Chocolat", "block.create.chocolate": "Chocolat",
"block.create.chute": "Chute", "block.create.chute": "Chute",
"block.create.clipboard": "Presse-papiers",
"block.create.clockwork_bearing": "Roulement mécanique horloger", "block.create.clockwork_bearing": "Roulement mécanique horloger",
"block.create.clutch": "Embrayage", "block.create.clutch": "Embrayage",
"block.create.cogwheel": "Roue dentée", "block.create.cogwheel": "Roue dentée",
"block.create.content_observer": "Observateur de contenu", "block.create.content_observer": "Observateur de contenu",
"block.create.contraption_controls": "Contrôles de machine",
"block.create.controller_rail": "Rails contrôleurs", "block.create.controller_rail": "Rails contrôleurs",
"block.create.controls": "Contrôles de train", "block.create.controls": "Contrôles de train",
"block.create.copper_backtank": "Réservoir dorsal en cuivre", "block.create.copper_backtank": "Réservoir dorsal en cuivre",
"block.create.copper_bars": "Barreaux de cuivre",
"block.create.copper_casing": "Revêtement de cuivre", "block.create.copper_casing": "Revêtement de cuivre",
"block.create.copper_door": "Porte de cuivre",
"block.create.copper_ladder": "Échelle en cuivre", "block.create.copper_ladder": "Échelle en cuivre",
"block.create.copper_scaffolding": "Échafaudage de cuivre",
"block.create.copper_shingle_slab": "Dalle en bardeaux de cuivre", "block.create.copper_shingle_slab": "Dalle en bardeaux de cuivre",
"block.create.copper_shingle_stairs": "Escalier en bardeaux de cuivre", "block.create.copper_shingle_stairs": "Escalier en bardeaux de cuivre",
"block.create.copper_shingles": "Bardeaux de cuivre", "block.create.copper_shingles": "Bardeaux de cuivre",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "Escalier en tuiles de cuivre", "block.create.copper_tile_stairs": "Escalier en tuiles de cuivre",
"block.create.copper_tiles": "Tuiles de cuivre", "block.create.copper_tiles": "Tuiles de cuivre",
"block.create.copper_valve_handle": "Vanne en cuivre", "block.create.copper_valve_handle": "Vanne en cuivre",
"block.create.copycat_bars": "Barreaux imitateurs",
"block.create.copycat_base": "Base imitatrice",
"block.create.copycat_panel": "Panneau imitateur",
"block.create.copycat_step": "Marche imitatrice",
"block.create.creative_crate": "Caisse créative", "block.create.creative_crate": "Caisse créative",
"block.create.creative_fluid_tank": "Réservoir à fluide créatif", "block.create.creative_fluid_tank": "Réservoir à fluide créatif",
"block.create.creative_motor": "Moteur créatif", "block.create.creative_motor": "Moteur créatif",
@ -201,9 +217,12 @@
"block.create.display_board": "Panneau d'affichage", "block.create.display_board": "Panneau d'affichage",
"block.create.display_link": "Liaison d'affichage", "block.create.display_link": "Liaison d'affichage",
"block.create.dripstone_pillar": "Pilier de spéléothème", "block.create.dripstone_pillar": "Pilier de spéléothème",
"block.create.elevator_contact": "Contact d'ascenseur",
"block.create.elevator_pulley": "Poulie d'ascenseur",
"block.create.encased_chain_drive": "Chaine de transmission", "block.create.encased_chain_drive": "Chaine de transmission",
"block.create.encased_fan": "Ventilateur enchâssé", "block.create.encased_fan": "Ventilateur enchâssé",
"block.create.encased_fluid_pipe": "Tuyau à fluide dans un revêtement", "block.create.encased_fluid_pipe": "Tuyau à fluide dans un revêtement",
"block.create.experience_block": "Bloc d'expérience",
"block.create.exposed_copper_shingle_slab": "Dalle en bardeaux de cuivre exposé", "block.create.exposed_copper_shingle_slab": "Dalle en bardeaux de cuivre exposé",
"block.create.exposed_copper_shingle_stairs": "Escalier en bardeaux de cuivre exposé", "block.create.exposed_copper_shingle_stairs": "Escalier en bardeaux de cuivre exposé",
"block.create.exposed_copper_shingles": "Bardeaux de cuivre exposé", "block.create.exposed_copper_shingles": "Bardeaux de cuivre exposé",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "Verre encadré horizontal", "block.create.horizontal_framed_glass": "Verre encadré horizontal",
"block.create.horizontal_framed_glass_pane": "Vitre encadrée horizontale", "block.create.horizontal_framed_glass_pane": "Vitre encadrée horizontale",
"block.create.hose_pulley": "Poulie à tuyau", "block.create.hose_pulley": "Poulie à tuyau",
"block.create.industrial_iron_block": "Bloc de fer industriel",
"block.create.item_drain": "Égouttoir à objets", "block.create.item_drain": "Égouttoir à objets",
"block.create.item_vault": "Coffre à objet renforcé", "block.create.item_vault": "Coffre à objet renforcé",
"block.create.jungle_window": "Fenêtre en acajou", "block.create.jungle_window": "Fenêtre en acajou",
"block.create.jungle_window_pane": "Vitre en acajou", "block.create.jungle_window_pane": "Vitre en acajou",
"block.create.large_bogey": "Grand bogie", "block.create.large_bogey": "Grand bogie",
"block.create.large_cogwheel": "Grande roue dentée", "block.create.large_cogwheel": "Grande roue dentée",
"block.create.large_water_wheel": "Grande roue à eau",
"block.create.layered_andesite": "Couches d'Andésite empilées", "block.create.layered_andesite": "Couches d'Andésite empilées",
"block.create.layered_asurine": "Couches d'asurine empilées", "block.create.layered_asurine": "Couches d'asurine empilées",
"block.create.layered_calcite": "Couches de calcite empilées", "block.create.layered_calcite": "Couches de calcite empilées",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "Charrue mécanique", "block.create.mechanical_plough": "Charrue mécanique",
"block.create.mechanical_press": "Presse mécanique", "block.create.mechanical_press": "Presse mécanique",
"block.create.mechanical_pump": "Pompe mécanique", "block.create.mechanical_pump": "Pompe mécanique",
"block.create.mechanical_roller": "Rouleau mécanique",
"block.create.mechanical_saw": "Scie mécanique", "block.create.mechanical_saw": "Scie mécanique",
"block.create.metal_bracket": "Support en métal", "block.create.metal_bracket": "Support en métal",
"block.create.metal_girder": "Poutre en métal", "block.create.metal_girder": "Poutre en métal",
@ -304,6 +326,7 @@
"block.create.millstone": "Meule", "block.create.millstone": "Meule",
"block.create.minecart_anchor": "Ancre de wagonnet", "block.create.minecart_anchor": "Ancre de wagonnet",
"block.create.mysterious_cuckoo_clock": "Horloge à coucou", "block.create.mysterious_cuckoo_clock": "Horloge à coucou",
"block.create.netherite_backtank": "Réservoir dorsal en Netherite",
"block.create.nixie_tube": "Tube Nixie", "block.create.nixie_tube": "Tube Nixie",
"block.create.nozzle": "Buse", "block.create.nozzle": "Buse",
"block.create.oak_window": "Fenêtre en chêne", "block.create.oak_window": "Fenêtre en chêne",
@ -515,6 +538,7 @@
"block.create.warped_window": "Fenêtre biscornue", "block.create.warped_window": "Fenêtre biscornue",
"block.create.warped_window_pane": "Vitre biscornue", "block.create.warped_window_pane": "Vitre biscornue",
"block.create.water_wheel": "Roue à eau", "block.create.water_wheel": "Roue à eau",
"block.create.water_wheel_structure": "Grande roue à eau",
"block.create.waxed_copper_shingle_slab": "Dalle en bardeaux de cuivre ciré", "block.create.waxed_copper_shingle_slab": "Dalle en bardeaux de cuivre ciré",
"block.create.waxed_copper_shingle_stairs": "Escalier en bardeaux de cuivre ciré", "block.create.waxed_copper_shingle_stairs": "Escalier en bardeaux de cuivre ciré",
"block.create.waxed_copper_shingles": "Bardeaux de cuivre ciré", "block.create.waxed_copper_shingles": "Bardeaux de cuivre ciré",
@ -590,26 +614,26 @@
"item.create.cinder_flour": "Farine de braise", "item.create.cinder_flour": "Farine de braise",
"item.create.copper_backtank": "Réservoir dorsal en cuivre", "item.create.copper_backtank": "Réservoir dorsal en cuivre",
"item.create.copper_backtank_placeable": "Réservoir dorsal en cuivre plaçable", "item.create.copper_backtank_placeable": "Réservoir dorsal en cuivre plaçable",
"item.create.copper_diving_boots": "Bottes de plongée en cuivre",
"item.create.copper_diving_helmet": "Casque de plongée en cuivre",
"item.create.copper_nugget": "Pépite de cuivre", "item.create.copper_nugget": "Pépite de cuivre",
"item.create.copper_sheet": "Plaque de cuivre", "item.create.copper_sheet": "Plaque de cuivre",
"item.create.crafter_slot_cover": "Couvercle", "item.create.crafter_slot_cover": "Couvercle",
"item.create.crafting_blueprint": "Plan de fabrication", "item.create.crafting_blueprint": "Plan de fabrication",
"item.create.creative_blaze_cake": "Cake pour blaze créatif", "item.create.creative_blaze_cake": "Cake pour blaze créatif",
"item.create.crushed_aluminum_ore": "Aluminium concassé", "item.create.crushed_raw_aluminum": "Aluminium brut concassé",
"item.create.crushed_copper_ore": "Cuivre concassé", "item.create.crushed_raw_copper": "Cuivre brut concassé",
"item.create.crushed_gold_ore": "Or concassé", "item.create.crushed_raw_gold": "Or brut concassé",
"item.create.crushed_iron_ore": "Fer concassé", "item.create.crushed_raw_iron": "Fer brut concassé",
"item.create.crushed_lead_ore": "Plomb concassé", "item.create.crushed_raw_lead": "Plomb brut concassé",
"item.create.crushed_nickel_ore": "Nickel concassé", "item.create.crushed_raw_nickel": "Nickel brut concassé",
"item.create.crushed_osmium_ore": "Osmium concassé", "item.create.crushed_raw_osmium": "Osmium brut concassé",
"item.create.crushed_platinum_ore": "Platinium concassé", "item.create.crushed_raw_platinum": "Platine brut concassé",
"item.create.crushed_quicksilver_ore": "Vif-argent concassé", "item.create.crushed_raw_quicksilver": "Mercure brut concassé",
"item.create.crushed_silver_ore": "Argent concassé", "item.create.crushed_raw_silver": "Argent brut concassé",
"item.create.crushed_tin_ore": "Étain concassé", "item.create.crushed_raw_tin": "Étain brut concassé",
"item.create.crushed_uranium_ore": "Uranium concassé", "item.create.crushed_raw_uranium": "Uranium brut concassé",
"item.create.crushed_zinc_ore": "Zinc concassé", "item.create.crushed_raw_zinc": "Zinc brut concassé",
"item.create.diving_boots": "Bottes de plongée",
"item.create.diving_helmet": "Casque de plongée",
"item.create.dough": "Pâte", "item.create.dough": "Pâte",
"item.create.electron_tube": "Tube électronique", "item.create.electron_tube": "Tube électronique",
"item.create.empty_blaze_burner": "Brûleur à blaze vide", "item.create.empty_blaze_burner": "Brûleur à blaze vide",
@ -620,7 +644,7 @@
"item.create.furnace_minecart_contraption": "Machine sur wagonnet motorisé", "item.create.furnace_minecart_contraption": "Machine sur wagonnet motorisé",
"item.create.goggles": "Lunettes d'ingénieur", "item.create.goggles": "Lunettes d'ingénieur",
"item.create.golden_sheet": "Feuille d'or", "item.create.golden_sheet": "Feuille d'or",
"item.create.handheld_worldshaper": "Terraformeur portable", "item.create.handheld_worldshaper": "Terraformeur portable créatif",
"item.create.honey_bucket": "Seau de miel", "item.create.honey_bucket": "Seau de miel",
"item.create.honeyed_apple": "Pomme miellée", "item.create.honeyed_apple": "Pomme miellée",
"item.create.incomplete_precision_mechanism": "Mécanisme de précision incomplet", "item.create.incomplete_precision_mechanism": "Mécanisme de précision incomplet",
@ -629,6 +653,10 @@
"item.create.linked_controller": "Télécommande", "item.create.linked_controller": "Télécommande",
"item.create.minecart_contraption": "Machine sur wagonnet", "item.create.minecart_contraption": "Machine sur wagonnet",
"item.create.minecart_coupling": "Lien pour wagonnet", "item.create.minecart_coupling": "Lien pour wagonnet",
"item.create.netherite_backtank": "Réservoir dorsal en Netherite",
"item.create.netherite_backtank_placeable": "Réservoir dorsal en Netherite plaçable",
"item.create.netherite_diving_boots": "Bottes de plongée en Netherite",
"item.create.netherite_diving_helmet": "Casque de plongée en Netherite",
"item.create.polished_rose_quartz": "Quartz rose poli", "item.create.polished_rose_quartz": "Quartz rose poli",
"item.create.potato_cannon": "Canon à pomme de terre", "item.create.potato_cannon": "Canon à pomme de terre",
"item.create.powdered_obsidian": "Poudre d'obsidienne", "item.create.powdered_obsidian": "Poudre d'obsidienne",
@ -829,8 +857,6 @@
"advancement.create.train_portal.desc": "Conduisez un train à travers un portail du nether", "advancement.create.train_portal.desc": "Conduisez un train à travers un portail du nether",
"advancement.create.track_crafting_factory": "Usine à rails", "advancement.create.track_crafting_factory": "Usine à rails",
"advancement.create.track_crafting_factory.desc": "Produisez plus de 1000 rails de train avec la même presse mécanique", "advancement.create.track_crafting_factory.desc": "Produisez plus de 1000 rails de train avec la même presse mécanique",
"advancement.create.long_bend": "Le plus long virage",
"advancement.create.long_bend.desc": "Créez une section de rail courbé qui s'étend sur plus de 30 blocs de longueur",
"advancement.create.long_train": "Efforts ambitieux", "advancement.create.long_train": "Efforts ambitieux",
"advancement.create.long_train.desc": "Créez un train avec au moins 6 wagons", "advancement.create.long_train.desc": "Créez un train avec au moins 6 wagons",
"advancement.create.long_travel": "Excursion", "advancement.create.long_travel": "Excursion",
@ -853,6 +879,8 @@
"death.attack.create.fan_lava.player": "%1$s a été lancé(e) dans un ventilateur de lave par %2$s", "death.attack.create.fan_lava.player": "%1$s a été lancé(e) dans un ventilateur de lave par %2$s",
"death.attack.create.mechanical_drill": "%1$s a été empalé(e) par une perceuse mécanique", "death.attack.create.mechanical_drill": "%1$s a été empalé(e) par une perceuse mécanique",
"death.attack.create.mechanical_drill.player": "%1$s a été lancé(e) devant une perceuse mécanique par %2$s", "death.attack.create.mechanical_drill.player": "%1$s a été lancé(e) devant une perceuse mécanique par %2$s",
"death.attack.create.mechanical_roller": "%1$s a été aplati(e) par un rouleau mécanique",
"death.attack.create.mechanical_roller.player": "%1$s a été lancé(e) devant un rouleau mécanique par %2$s",
"death.attack.create.mechanical_saw": "%1$s a été coupé(e) en deux par une scie mécanique", "death.attack.create.mechanical_saw": "%1$s a été coupé(e) en deux par une scie mécanique",
"death.attack.create.mechanical_saw.player": "%1$s a été lancé(e) devant une scie mécanique par %2$s", "death.attack.create.mechanical_saw.player": "%1$s a été lancé(e) devant une scie mécanique par %2$s",
"death.attack.create.potato_cannon": "%1$s s'est fait tirer dessus par le canon à pomme de terre de %2$s", "death.attack.create.potato_cannon": "%1$s s'est fait tirer dessus par le canon à pomme de terre de %2$s",
@ -918,6 +946,7 @@
"create.generic.length": "Longueur", "create.generic.length": "Longueur",
"create.generic.speed": "Vitesse", "create.generic.speed": "Vitesse",
"create.generic.delay": "Délai", "create.generic.delay": "Délai",
"create.generic.angle": "Angle",
"create.generic.duration": "Durée", "create.generic.duration": "Durée",
"create.generic.timeUnit": "Unité de temps", "create.generic.timeUnit": "Unité de temps",
"create.generic.unit.ticks": "Ticks", "create.generic.unit.ticks": "Ticks",
@ -999,11 +1028,13 @@
"create.terrainzapper.shiftRightClickToSet": "Maj + clic droit pour sélectionner une forme", "create.terrainzapper.shiftRightClickToSet": "Maj + clic droit pour sélectionner une forme",
"create.terrainzapper.usingBlock": "Utilise : %1$s", "create.terrainzapper.usingBlock": "Utilise : %1$s",
"create.terrainzapper.leftClickToSet": "Clic gauche sur un bloc pour définir le matériau", "create.terrainzapper.leftClickToSet": "Clic gauche sur un bloc pour définir le matériau",
"create.large_water_wheel.not_enough_space": "Détruire les blocs pour le placement",
"create.minecart_coupling.two_couplings_max": "Les wagonnets ne peuvent pas avoir plus de deux liens chacun", "create.minecart_coupling.two_couplings_max": "Les wagonnets ne peuvent pas avoir plus de deux liens chacun",
"create.minecart_coupling.unloaded": "Des parties de votre train semblent être dans des tronçons déchargés", "create.minecart_coupling.unloaded": "Des parties de votre train semblent être dans des tronçons déchargés",
"create.minecart_coupling.no_loops": "Les liens ne peuvent pas former une boucle", "create.minecart_coupling.no_loops": "Les liens ne peuvent pas former une boucle",
"create.minecart_coupling.removed": "Tous les liens ont été enlevés du wagonnet", "create.minecart_coupling.removed": "Tous les liens ont été enlevés du wagonnet",
"create.minecart_coupling.too_far": "Les wagonnets sont trop éloignés l'un de l'autre", "create.minecart_coupling.too_far": "Les wagonnets sont trop éloignés l'un de l'autre",
"create.contraptions.moving_container": "%1$s en mouvement",
"create.contraptions.movement_mode": "Mode de mouvement", "create.contraptions.movement_mode": "Mode de mouvement",
"create.contraptions.movement_mode.move_place": "Toujours placer à l'arrêt", "create.contraptions.movement_mode.move_place": "Toujours placer à l'arrêt",
"create.contraptions.movement_mode.move_place_returned": "Placer uniquement en position de départ", "create.contraptions.movement_mode.move_place_returned": "Placer uniquement en position de départ",
@ -1015,23 +1046,50 @@
"create.contraptions.cart_movement_mode.rotate": "Toujours face au mouvement", "create.contraptions.cart_movement_mode.rotate": "Toujours face au mouvement",
"create.contraptions.cart_movement_mode.rotate_paused": "Mettre en pause les acteurs pendant une rotation", "create.contraptions.cart_movement_mode.rotate_paused": "Mettre en pause les acteurs pendant une rotation",
"create.contraptions.cart_movement_mode.rotation_locked": "Verrouiller la rotation", "create.contraptions.cart_movement_mode.rotation_locked": "Verrouiller la rotation",
"create.contraptions.roller_mode": "Mode du rouleau",
"create.contraptions.roller_mode.tunnel_pave": "Détruire les blocs et paver",
"create.contraptions.roller_mode.straight_fill": "Remplissage en ligne droite en dessous",
"create.contraptions.roller_mode.wide_fill": "Remplissage en pente en dessous",
"create.contraptions.windmill.rotation_direction": "Direction de la rotation", "create.contraptions.windmill.rotation_direction": "Direction de la rotation",
"create.contraptions.clockwork.clock_hands": "Aiguilles", "create.contraptions.clockwork.clock_hands": "Aiguilles",
"create.contraptions.clockwork.hour_first": "Aiguille des heures en premier", "create.contraptions.clockwork.hour_first": "Aiguille des heures en premier",
"create.contraptions.clockwork.minute_first": "Aiguille des minutes en premier", "create.contraptions.clockwork.minute_first": "Aiguille des minutes en premier",
"create.contraptions.clockwork.hour_first_24": "Aiguille des 24 heures en premier", "create.contraptions.clockwork.hour_first_24": "Aiguille des 24 heures en premier",
"create.logistics.crafter.connected": "Établis connectés",
"create.logistics.crafter.click_to_merge": "Cliquez pour fusionner les inventaires",
"create.logistics.crafter.click_to_separate": "Cliquez pour séparer les inventaires",
"create.logistics.filter": "Filtre", "create.logistics.filter": "Filtre",
"create.logistics.recipe_filter": "Filtre de recettes", "create.logistics.recipe_filter": "Filtre de recettes",
"create.logistics.fluid_filter": "Filtre de fluides", "create.logistics.fluid_filter": "Filtre de fluides",
"create.logistics.firstFrequency": "Freq. #1", "create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2", "create.logistics.secondFrequency": "Freq. #2",
"create.logistics.filter.apply": "Filtre appliqué à %1$s.", "create.logistics.filter.click_to_set": "Cliquez avec un objet pour définir",
"create.logistics.filter.apply_click_again": "Filtre appliqué à %1$s, appuyez de nouveau pour copier le montant.", "create.logistics.filter.click_to_replace": "Cliquez avec un objet pour remplacer",
"create.logistics.filter.apply_count": "Montant d'extraction appliqué au filtre.", "create.logistics.filter.hold_to_set_amount": "Cliquez et maintenez pour définir le montant",
"create.logistics.filter.invalid_item": "Cet objet ne peut pas être utilisé ici.",
"create.logistics.filter.extracted_amount": "Montant extrait",
"create.logistics.filter.any_amount_short": "N'importe",
"create.logistics.filter.up_to": "Jusqu'à",
"create.logistics.filter.exactly": "Exactement",
"create.logistics.filter.requires_item_in_inventory": "Requiert l'objet %1$s dans l'inventaire",
"create.logistics.creative_crate.supply": "Stock infini",
"create.logistics.train_observer.cargo_filter": "Filtre de cargaison",
"create.kinetics.creative_motor.rotation_speed": "Vitesse générée en tr/min",
"create.kinetics.speed_controller.rotation_speed": "Vitesse ciblée en tr/min",
"create.kinetics.valve_handle.rotated_angle": "Rotation quand utilisée",
"create.logistics.redstone_interval": "Intervalle de redstone",
"create.contraptions.contoller.target": "Composant ciblé",
"create.contraptions.mechanical_roller.pave_material": "Matériau de pavage",
"create.contraptions.chassis.radius": "Rayon quand collant",
"create.contraptions.chassis.range": "Portée des côtés collants",
"create.contraptions.chassis.distance": "Distance",
"create.gui.value_settings.hold_to_edit": "Cliquez et maintenez pour modifier",
"create.gui.value_settings.release_to_confirm": "Relâchez %1$s pour confirmer",
"create.gui.goggles.generator_stats": "Statistiques du générateur :", "create.gui.goggles.generator_stats": "Statistiques du générateur :",
"create.gui.goggles.kinetic_stats": "Statistiques cinétiques :", "create.gui.goggles.kinetic_stats": "Statistiques cinétiques :",
"create.gui.goggles.at_current_speed": "à la vitesse actuelle", "create.gui.goggles.at_current_speed": "à la vitesse actuelle",
"create.gui.goggles.pole_length": "Longueur de la barre :", "create.gui.goggles.pole_length": "Longueur de la barre :",
"create.gui.goggles.basin_contents": "Contenus du bassin :",
"create.gui.goggles.fluid_container": "Info du conteneur de fluide :", "create.gui.goggles.fluid_container": "Info du conteneur de fluide :",
"create.gui.goggles.fluid_container.capacity": "Capacité : ", "create.gui.goggles.fluid_container.capacity": "Capacité : ",
"create.gui.assembly.exception": "Cette machine n'a pas pu s'assembler :", "create.gui.assembly.exception": "Cette machine n'a pas pu s'assembler :",
@ -1041,6 +1099,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "Il y a trop de barres d'extension attachées à ce piston.\nLe maximum configuré est : %1$s", "create.gui.assembly.exception.tooManyPistonPoles": "Il y a trop de barres d'extension attachées à ce piston.\nLe maximum configuré est : %1$s",
"create.gui.assembly.exception.noPistonPoles": "Il manque des barres d'extension à ce piston", "create.gui.assembly.exception.noPistonPoles": "Il manque des barres d'extension à ce piston",
"create.gui.assembly.exception.not_enough_sails": "La structure attachée ne contient pas assez de blocs de type voile : %1$s\nUn minimum de %2$s est requis", "create.gui.assembly.exception.not_enough_sails": "La structure attachée ne contient pas assez de blocs de type voile : %1$s\nUn minimum de %2$s est requis",
"create.gui.assembly.exception.no_contacts": "Les ascenseurs requièrent un _contact de redstone_ horizontal attaché à la structure",
"create.gui.assembly.exception.too_many_contacts": "Ne peut pas attacher plus d'un _contact de redstone_ aux ascenseurs",
"create.gui.assembly.exception.column_conflict": "Un autre ascenseur cible déjà cette colonne de contacts",
"create.gui.gauge.info_header": "Informations sur la jauge :", "create.gui.gauge.info_header": "Informations sur la jauge :",
"create.gui.speedometer.title": "Vitesse de rotation", "create.gui.speedometer.title": "Vitesse de rotation",
"create.gui.stressometer.title": "Stress du réseau", "create.gui.stressometer.title": "Stress du réseau",
@ -1051,10 +1112,10 @@
"create.gui.contraptions.network_overstressed": "Il semble que cette machine est _surmenée_. Ajoutez plus de sources ou _ralentissez_ les composants avec un haut _impact de stress_.", "create.gui.contraptions.network_overstressed": "Il semble que cette machine est _surmenée_. Ajoutez plus de sources ou _ralentissez_ les composants avec un haut _impact de stress_.",
"create.gui.adjustable_crate.title": "Caisse réglable", "create.gui.adjustable_crate.title": "Caisse réglable",
"create.gui.adjustable_crate.storageSpace": "Espace de stockage", "create.gui.adjustable_crate.storageSpace": "Espace de stockage",
"create.gui.stockpile_switch.title": "Détecteur de stockage", "create.gui.threshold_switch.title": "Détecteur de seuil",
"create.gui.stockpile_switch.invert_signal": "Inverser le signal", "create.gui.threshold_switch.invert_signal": "Inverser le signal",
"create.gui.stockpile_switch.move_to_lower_at": "Aller sur la ligne du bas à %1$s%%", "create.gui.threshold_switch.move_to_lower_at": "Aller à la ligne du bas à %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Aller sur la ligne de haut à %1$s%%", "create.gui.threshold_switch.move_to_upper_at": "Aller à la ligne du haut à %1$s%%",
"create.gui.sequenced_gearshift.title": "Inverseur de rotation séquencé", "create.gui.sequenced_gearshift.title": "Inverseur de rotation séquencé",
"create.gui.sequenced_gearshift.instruction": "Instructions", "create.gui.sequenced_gearshift.instruction": "Instructions",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Tourner d'un angle de", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Tourner d'un angle de",
@ -1075,6 +1136,12 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Vitesse double, normale", "create.gui.sequenced_gearshift.speed.forward_fast": "Vitesse double, normale",
"create.gui.sequenced_gearshift.speed.back": "Vitesse d'entrée, inversée", "create.gui.sequenced_gearshift.speed.back": "Vitesse d'entrée, inversée",
"create.gui.sequenced_gearshift.speed.back_fast": "Vitesse double, inversée", "create.gui.sequenced_gearshift.speed.back_fast": "Vitesse double, inversée",
"create.gui.clipboard.erase_checked": "Effacer les éléments cochés",
"create.clipboard.actions": "Actions du presse-papier",
"create.clipboard.to_copy": "%1$s pour copier les paramètres",
"create.clipboard.to_paste": "%1$s pour coller les paramètres",
"create.clipboard.copied_from": "Copie des paramètres depuis %1$s",
"create.clipboard.pasted_to": "Paramètres appliqués à %1$s",
"create.schematicAndQuill.dimensions": "Taille du schéma: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "Taille du schéma: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Première position définie.", "create.schematicAndQuill.firstPos": "Première position définie.",
"create.schematicAndQuill.secondPos": "Seconde position définie.", "create.schematicAndQuill.secondPos": "Seconde position définie.",
@ -1084,8 +1151,10 @@
"create.schematicAndQuill.convert": "Enregistrer et déployer immédiatement", "create.schematicAndQuill.convert": "Enregistrer et déployer immédiatement",
"create.schematicAndQuill.fallbackName": "Mon schéma", "create.schematicAndQuill.fallbackName": "Mon schéma",
"create.schematicAndQuill.saved": "Sauvegardé en tant que %1$s", "create.schematicAndQuill.saved": "Sauvegardé en tant que %1$s",
"create.schematicAndQuill.failed": "Impossible d'enregistrer le schéma, consultez les journaux pour plus de détails",
"create.schematicAndQuill.instant_failed": "Échec de l'envoi instantané du schéma, consultez les journaux pour plus de détails",
"create.schematic.invalid": "[!] Objet invalide - Utilisez plutôt la table à schéma", "create.schematic.invalid": "[!] Objet invalide - Utilisez plutôt la table à schéma",
"create.schematic.error": "Le schéma n'a pas réussi à être chargé - Regardez les journaux du jeu", "create.schematic.error": "Le schéma n'a pas réussi à être chargé - Consultez les journaux du jeu",
"create.schematic.position": "Position", "create.schematic.position": "Position",
"create.schematic.rotation": "Rotation", "create.schematic.rotation": "Rotation",
"create.schematic.rotation.none": "Aucune", "create.schematic.rotation.none": "Aucune",
@ -1140,12 +1209,12 @@
"create.gui.schematicannon.option.replaceWithAny": "Remplacer le solide par n'importe quoi", "create.gui.schematicannon.option.replaceWithAny": "Remplacer le solide par n'importe quoi",
"create.gui.schematicannon.option.replaceWithEmpty": "Remplacer le solide par rien", "create.gui.schematicannon.option.replaceWithEmpty": "Remplacer le solide par rien",
"create.gui.schematicannon.option.skipMissing": "Ignorer les blocs manquants", "create.gui.schematicannon.option.skipMissing": "Ignorer les blocs manquants",
"create.gui.schematicannon.option.skipTileEntities": "Protéger les entités de blocs", "create.gui.schematicannon.option.skipBlockEntities": "Protéger les blocs entités",
"create.gui.schematicannon.slot.gunpowder": "Ajouter de la poudre à canon pour alimenter le canon", "create.gui.schematicannon.slot.gunpowder": "Ajouter de la poudre à canon pour alimenter le canon",
"create.gui.schematicannon.slot.listPrinter": "Placez des livres ici pour imprimer une liste des matériaux de votre schéma", "create.gui.schematicannon.slot.listPrinter": "Placez des livres ici pour imprimer une liste des matériaux de votre schéma",
"create.gui.schematicannon.slot.schematic": "Ajoutez votre schéma ici. Soyez sûr qu'il est déployé à un emplacement spécifique.", "create.gui.schematicannon.slot.schematic": "Ajoutez votre schéma ici. Soyez sûr qu'il est déployé à un emplacement spécifique.",
"create.gui.schematicannon.option.skipMissing.description": "Si le canon ne peut pas trouver un bloc requis pour le placement, il continuera au prochain emplacement.", "create.gui.schematicannon.option.skipMissing.description": "Si le canon ne peut pas trouver un bloc requis pour le placement, il continuera au prochain emplacement.",
"create.gui.schematicannon.option.skipTileEntities.description": "Le canon évitera de remplacer les blocs de stockage de données tels que les coffres.", "create.gui.schematicannon.option.skipBlockEntities.description": "Le canon évitera de remplacer les blocs contenant des données tels que les coffres.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Le canon ne remplacera jamais les blocs solides dans sa zone de travail, seulement non solides et air.", "create.gui.schematicannon.option.dontReplaceSolid.description": "Le canon ne remplacera jamais les blocs solides dans sa zone de travail, seulement non solides et air.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Le canon ne remplacera les blocs solides dans sa zone de travail que si le schéma contient un bloc solide à l'emplacement.", "create.gui.schematicannon.option.replaceWithSolid.description": "Le canon ne remplacera les blocs solides dans sa zone de travail que si le schéma contient un bloc solide à l'emplacement.",
"create.gui.schematicannon.option.replaceWithAny.description": "Le canon remplacera les blocs solides dans sa zone de travail si le schéma contient un bloc à l'emplacement.", "create.gui.schematicannon.option.replaceWithAny.description": "Le canon remplacera les blocs solides dans sa zone de travail si le schéma contient un bloc à l'emplacement.",
@ -1168,7 +1237,7 @@
"create.schematicannon.status.schematicNotPlaced": "Schéma non déployé", "create.schematicannon.status.schematicNotPlaced": "Schéma non déployé",
"create.schematicannon.status.schematicExpired": "Fichier de schéma arrivé à expiration", "create.schematicannon.status.schematicExpired": "Fichier de schéma arrivé à expiration",
"create.schematicannon.status.schematicErrored": "Blocs incompatibles", "create.schematicannon.status.schematicErrored": "Blocs incompatibles",
"create.schematicannon.status.schematicErroredCheckLogs": "Regardez les journaux du jeu", "create.schematicannon.status.schematicErroredCheckLogs": "Consultez les journaux du serveur",
"create.materialChecklist": "Liste des matériaux", "create.materialChecklist": "Liste des matériaux",
"create.materialChecklist.blocksNotLoaded": "* Attention *\n\nLa liste des matériaux peut être inexacte du fait que certains tronçons pertinents ne soient pas chargés.", "create.materialChecklist.blocksNotLoaded": "* Attention *\n\nLa liste des matériaux peut être inexacte du fait que certains tronçons pertinents ne soient pas chargés.",
"create.gui.filter.deny_list": "Liste noire", "create.gui.filter.deny_list": "Liste noire",
@ -1361,6 +1430,11 @@
"create.boiler.heat_dots": "... ", "create.boiler.heat_dots": "... ",
"create.boiler.via_one_engine": "via 1 engin", "create.boiler.via_one_engine": "via 1 engin",
"create.boiler.via_engines": "via %1$s engins", "create.boiler.via_engines": "via %1$s engins",
"create.boiler.water_input_rate": "Vitesse d'entrée d'eau",
"create.boiler.per_tick": "%1$s par tick",
"create.elevator_contact.title": "Contact d'ascenseur",
"create.elevator_contact.floor_identifier": "Identifiant de l'étage",
"create.elevator_contact.floor_description": "Description de l'étage",
"create.gui.schedule.lmb_edit": "Clic gauche pour éditer", "create.gui.schedule.lmb_edit": "Clic gauche pour éditer",
"create.gui.schedule.rmb_remove": "Clic droit pour enlever", "create.gui.schedule.rmb_remove": "Clic droit pour enlever",
"create.gui.schedule.duplicate": "Dupliquer", "create.gui.schedule.duplicate": "Dupliquer",
@ -1480,6 +1554,7 @@
"create.track.turn_start": "Ne peut pas commencer une connexion depuis un virage", "create.track.turn_start": "Ne peut pas commencer une connexion depuis un virage",
"create.track.not_enough_tracks": "Ne tient pas assez de rails", "create.track.not_enough_tracks": "Ne tient pas assez de rails",
"create.track.not_enough_pavement": "Ne tient pas assez de blocs de pavement", "create.track.not_enough_pavement": "Ne tient pas assez de blocs de pavement",
"create.track.hold_for_smooth_curve": "Maintenez %1$s pour un virage maximisé",
"create.portal_track.failed": "Ne peut pas placer rail de portail :", "create.portal_track.failed": "Ne peut pas placer rail de portail :",
"create.portal_track.missing": "Portail cible non généré", "create.portal_track.missing": "Portail cible non généré",
"create.portal_track.blocked": "Emplacement cible bloqué (%1$s,%2$s,%3$s)", "create.portal_track.blocked": "Emplacement cible bloqué (%1$s,%2$s,%3$s)",
@ -1557,6 +1632,25 @@
"create.contraption.controls.start_controlling": "Maintenant en contrôle de : %1$s", "create.contraption.controls.start_controlling": "Maintenant en contrôle de : %1$s",
"create.contraption.controls.stop_controlling": "Contrôle de la machine arrêté", "create.contraption.controls.stop_controlling": "Contrôle de la machine arrêté",
"create.contraption.controls.approach_station": "Maintenez %1$s pour approcher %2$s", "create.contraption.controls.approach_station": "Maintenez %1$s pour approcher %2$s",
"create.contraption.controls.specific_actor_toggle": "Acteurs %1$s : %2$s",
"create.contraption.controls.all_actor_toggle": "Tous les acteurs : %1$s",
"create.contraption.controls.actor_toggle.on": "Activé",
"create.contraption.controls.actor_toggle.off": "Désactivé",
"create.contraption.controls.floor_unreachable": "Inatteignable",
"create.contraption.door_control": "Contrôle des portes à bord",
"create.contraption.door_control.all": "Ouvrir toutes les portes",
"create.contraption.door_control.all.short": "Ouvrir toutes",
"create.contraption.door_control.north": "Côté nord seulement",
"create.contraption.door_control.north.short": "Nord",
"create.contraption.door_control.east": "Côté est seulement",
"create.contraption.door_control.east.short": "Est",
"create.contraption.door_control.south": "Côté sud seulement",
"create.contraption.door_control.south.short": "Sud",
"create.contraption.door_control.west": "Côté ouest seulement",
"create.contraption.door_control.west.short": "Ouest",
"create.contraption.door_control.none": "Garder les portes fermées",
"create.contraption.door_control.none.short": "Aucune",
"create.contraption.door_control.player_facing": "Vous regardez vers : %1$s",
"create.display_link.set": "Position cible sélectionnée", "create.display_link.set": "Position cible sélectionnée",
"create.display_link.success": "Lié à la position cible avec succès", "create.display_link.success": "Lié à la position cible avec succès",
"create.display_link.clear": "Sélection de la position effacée", "create.display_link.clear": "Sélection de la position effacée",
@ -1617,6 +1711,7 @@
"create.display_source.max_enchant_level": "Coût maximum d'enchantement", "create.display_source.max_enchant_level": "Coût maximum d'enchantement",
"create.display_source.boiler_status": "Statut de la chaudière", "create.display_source.boiler_status": "Statut de la chaudière",
"create.display_source.entity_name": "Nom de l'entité", "create.display_source.entity_name": "Nom de l'entité",
"create.display_source.current_floor": "Position de l'ascenseur",
"create.display_source.kinetic_speed": "Vitesse de rotation (tr/min)", "create.display_source.kinetic_speed": "Vitesse de rotation (tr/min)",
"create.display_source.kinetic_speed.absolute": "Ignorer la direction", "create.display_source.kinetic_speed.absolute": "Ignorer la direction",
"create.display_source.kinetic_speed.directional": "Inclure la direction", "create.display_source.kinetic_speed.directional": "Inclure la direction",
@ -1633,6 +1728,7 @@
"create.display_source.redstone_power.progress_bar": "Barre de progression", "create.display_source.redstone_power.progress_bar": "Barre de progression",
"create.display_source.boiler.not_enough_space": "Pas assez d'espace ", "create.display_source.boiler.not_enough_space": "Pas assez d'espace ",
"create.display_source.boiler.for_boiler_status": "pour le statut de la chaudière", "create.display_source.boiler.for_boiler_status": "pour le statut de la chaudière",
"create.display_source.computer_display_source": "Depuis un ordinateur",
"create.display_target.line": "Ligne %1$s", "create.display_target.line": "Ligne %1$s",
"create.display_target.page": "Page %1$s", "create.display_target.page": "Page %1$s",
"create.display_target.single_line": "Une seule ligne", "create.display_target.single_line": "Une seule ligne",
@ -1651,6 +1747,8 @@
"create.super_glue.abort": "Sélection effacée", "create.super_glue.abort": "Sélection effacée",
"create.super_glue.not_enough": "Pas assez de colle dans l'inventaire", "create.super_glue.not_enough": "Pas assez de colle dans l'inventaire",
"create.super_glue.success": "Application de la colle...", "create.super_glue.success": "Application de la colle...",
"create.gui.attached_computer.controlled": "Ce composant est contrôlé par un ordinateur",
"create.gui.attached_computer.hint": "Pour utiliser ce composant manuellement, déconnectez tous les ordinateurs et modems",
"create.gui.config.overlay1": "Salut :)", "create.gui.config.overlay1": "Salut :)",
"create.gui.config.overlay2": "Ceci est un overlay exemple", "create.gui.config.overlay2": "Ceci est un overlay exemple",
"create.gui.config.overlay3": "Cliquez ou glissez avec votre souris", "create.gui.config.overlay3": "Cliquez ou glissez avec votre souris",
@ -1670,6 +1768,11 @@
"create.contraption.minecart_contraption_illegal_pickup": "Une force mystique lie cette machine sur wagonnet au monde", "create.contraption.minecart_contraption_illegal_pickup": "Une force mystique lie cette machine sur wagonnet au monde",
"enchantment.create.capacity.desc": "Augmente la capacité en air du réservoir dorsal.", "enchantment.create.capacity.desc": "Augmente la capacité en air du réservoir dorsal.",
"enchantment.create.potato_recovery.desc": "Les projectiles du canon à pomme de terre ont une chance d'être réutilisés.", "enchantment.create.potato_recovery.desc": "Les projectiles du canon à pomme de terre ont une chance d'être réutilisés.",
"create.bogey.style.updated_style": "Style mis à jour",
"create.bogey.style.updated_style_and_size": "Style et taille mis à jour",
"create.bogey.style.no_other_sizes": "Aucune autre taille",
"create.bogey.style.invalid": "Style non nommé",
"create.bogey.style.standard": "Standard",
"create.subtitle.contraption_disassemble": "Machine s'arrête", "create.subtitle.contraption_disassemble": "Machine s'arrête",
"create.subtitle.peculiar_bell_use": "Cloche particulière sonne", "create.subtitle.peculiar_bell_use": "Cloche particulière sonne",
"create.subtitle.worldshaper_place": "Terraformeur portable zappe", "create.subtitle.worldshaper_place": "Terraformeur portable zappe",
@ -1738,20 +1841,16 @@
"item.create.wand_of_symmetry.tooltip.summary": "Reflète parfaitement le placement des blocs sur les plans configurés.", "item.create.wand_of_symmetry.tooltip.summary": "Reflète parfaitement le placement des blocs sur les plans configurés.",
"item.create.wand_of_symmetry.tooltip.condition1": "Quand positionné dans la barre active", "item.create.wand_of_symmetry.tooltip.condition1": "Quand positionné dans la barre active",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Reste actif", "item.create.wand_of_symmetry.tooltip.behaviour1": "Reste actif",
"item.create.wand_of_symmetry.tooltip.control1": "Clic droit au sol", "item.create.wand_of_symmetry.tooltip.condition2": "Quand utilisé sans cible",
"item.create.wand_of_symmetry.tooltip.action1": "_Crée_ ou _déplace_ le miroir", "item.create.wand_of_symmetry.tooltip.behaviour2": "_Enlève_ le miroir actif",
"item.create.wand_of_symmetry.tooltip.control2": "Clic droit dans les airs",
"item.create.wand_of_symmetry.tooltip.action2": "_Retire_ le miroir actif",
"item.create.wand_of_symmetry.tooltip.control3": "Clic droit en étant accroupi",
"item.create.wand_of_symmetry.tooltip.action3": "Ouvre l'_interface de configuration_",
"item.create.handheld_worldshaper.tooltip": "TERRAFORMEUR PORTABLE", "item.create.handheld_worldshaper.tooltip": "TERRAFORMEUR PORTABLE",
"item.create.handheld_worldshaper.tooltip.summary": "Outil pratique pour créer des _paysages_ et _caractéristiques de terrain_.", "item.create.handheld_worldshaper.tooltip.summary": "Outil pratique pour créer des _paysages_ et _caractéristiques de terrain_.",
"item.create.handheld_worldshaper.tooltip.control1": "Clic gauche sur un bloc", "item.create.handheld_worldshaper.tooltip.condition1": "Clic gauche sur un bloc",
"item.create.handheld_worldshaper.tooltip.action1": "Définit les blocs placés par l'outil sur le bloc ciblé.", "item.create.handheld_worldshaper.tooltip.behaviour1": "Le _bloc ciblé_ deviendra le _matériau_ placé par le terraformeur.",
"item.create.handheld_worldshaper.tooltip.control2": "Clic droit sur un bloc", "item.create.handheld_worldshaper.tooltip.condition2": "Clic droit sur un bloc",
"item.create.handheld_worldshaper.tooltip.action2": "Applique le _pinceau_ et l'_outil_ actuellement sélectionnés à l'emplacement ciblé.", "item.create.handheld_worldshaper.tooltip.behaviour2": "Applique le _pinceau_ et l'_outil_ sélectionnés à la position ciblée.",
"item.create.handheld_worldshaper.tooltip.control3": "Clic droit en étant accroupi", "item.create.handheld_worldshaper.tooltip.condition3": "Clic droit en s'accroupissant",
"item.create.handheld_worldshaper.tooltip.action3": "Ouvre l'_interface de configuration_", "item.create.handheld_worldshaper.tooltip.behaviour3": "Ouvre l'_interface de configuration_",
"item.create.tree_fertilizer.tooltip": "ENGRAIS POUR ARBRES", "item.create.tree_fertilizer.tooltip": "ENGRAIS POUR ARBRES",
"item.create.tree_fertilizer.tooltip.summary": "Une puissante combinaison de minéraux adaptée pour accélérer la croissance des types d'arbres communs.", "item.create.tree_fertilizer.tooltip.summary": "Une puissante combinaison de minéraux adaptée pour accélérer la croissance des types d'arbres communs.",
"item.create.tree_fertilizer.tooltip.condition1": "Lorsque utilisé sur une pousse d'arbre", "item.create.tree_fertilizer.tooltip.condition1": "Lorsque utilisé sur une pousse d'arbre",
@ -1772,34 +1871,24 @@
"item.create.filter.tooltip.summary": "_Contrôle_ les _sorties_ et _entrées_ de dispositifs logistiques avec plus de _précision_, en les comparant à un _ensemble d'objets_ ou à plusieurs _filtres imbriqués_.", "item.create.filter.tooltip.summary": "_Contrôle_ les _sorties_ et _entrées_ de dispositifs logistiques avec plus de _précision_, en les comparant à un _ensemble d'objets_ ou à plusieurs _filtres imbriqués_.",
"item.create.filter.tooltip.condition1": "Quand dans l'emplacement de filtre", "item.create.filter.tooltip.condition1": "Quand dans l'emplacement de filtre",
"item.create.filter.tooltip.behaviour1": "_Contrôle_ le flux d'objets selon sa _configuration_.", "item.create.filter.tooltip.behaviour1": "_Contrôle_ le flux d'objets selon sa _configuration_.",
"item.create.filter.tooltip.condition2": "Clic droit",
"item.create.filter.tooltip.behaviour2": "Ouvre l'_interface de configuration_.",
"item.create.attribute_filter.tooltip": "FILTRE D'ATTRIBUTS", "item.create.attribute_filter.tooltip": "FILTRE D'ATTRIBUTS",
"item.create.attribute_filter.tooltip.summary": "_Contrôle_ les _sorties_ et les _entrées_ de dispositifs logistiques avec plus de _précision_, en les comparant à un _ensemble_ d'_attributs_ d'objets ou à plusieurs _filtres imbriqués_.", "item.create.attribute_filter.tooltip.summary": "_Contrôle_ les _sorties_ et les _entrées_ de dispositifs logistiques avec plus de _précision_, en les comparant à un _ensemble_ d'_attributs_ d'objets ou à plusieurs _filtres imbriqués_.",
"item.create.attribute_filter.tooltip.condition1": "Quand dans l'emplacement de filtre", "item.create.attribute_filter.tooltip.condition1": "Quand dans l'emplacement de filtre",
"item.create.attribute_filter.tooltip.behaviour1": "_Contrôle_ le flux d'objets selon sa _configuration_.", "item.create.attribute_filter.tooltip.behaviour1": "_Contrôle_ le flux d'objets selon sa _configuration_.",
"item.create.attribute_filter.tooltip.condition2": "Clic droit",
"item.create.attribute_filter.tooltip.behaviour2": "Ouvre l'_interface de configuration_.",
"item.create.empty_schematic.tooltip": "SCHÉMA VIDE", "item.create.empty_schematic.tooltip": "SCHÉMA VIDE",
"item.create.empty_schematic.tooltip.summary": "Utilisé comme ingrédient de recette et pour écrire à la _table à schéma_.", "item.create.empty_schematic.tooltip.summary": "Utilisé comme ingrédient de recette et pour écrire à la _table à schéma_.",
"item.create.schematic.tooltip": "SCHÉMA", "item.create.schematic.tooltip": "SCHÉMA",
"item.create.schematic.tooltip.summary": "Contient une structure à positionner et à placer dans le monde. Positionnez l'hologramme comme vous le souhaitez et utilisez un _schémacanon_ pour le construire.", "item.create.schematic.tooltip.summary": "Contient une structure à positionner et à placer dans le monde. Positionnez l'hologramme comme vous le souhaitez et utilisez un _schémacanon_ pour le construire.",
"item.create.schematic.tooltip.condition1": "Quand tenu en main", "item.create.schematic.tooltip.condition1": "Quand tenu en main",
"item.create.schematic.tooltip.behaviour1": "Peut être positionné à l'aide des outils à l'écran.", "item.create.schematic.tooltip.behaviour1": "Peut être positionné à l'aide des outils à l'écran.",
"item.create.schematic.tooltip.control1": "Clic droit en étant accroupi", "item.create.schematic.tooltip.condition2": "Clic droit en s'accroupissant",
"item.create.schematic.tooltip.action1": "Ouvre une _interface_ pour rentrer les _coordonées_ exactes.", "item.create.schematic.tooltip.behaviour2": "Ouvre une _interface_ pour entrer des _coordonnées_ exactes.",
"item.create.schematic_and_quill.tooltip": "SCHÉMA ET PLUME", "item.create.schematic_and_quill.tooltip": "SCHÉMA ET PLUME",
"item.create.schematic_and_quill.tooltip.summary": "Utilisé pour enregistrer une structure de votre monde dans un fichier .nbt.", "item.create.schematic_and_quill.tooltip.summary": "Utilisé pour enregistrer une structure de votre monde dans un fichier .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Étape 1", "item.create.schematic_and_quill.tooltip.condition1": "Étape 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Sélectionnez deux points d'angle à l'aide du clic droit.", "item.create.schematic_and_quill.tooltip.behaviour1": "Sélectionnez deux points d'angle à l'aide du clic droit.",
"item.create.schematic_and_quill.tooltip.condition2": "Étape 2", "item.create.schematic_and_quill.tooltip.condition2": "Étape 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-défilement_ sur les faces pour ajuster la taille. Cliquez à nouveau pour enregistrer.", "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-défilement_ sur les faces pour ajuster la taille. Cliquez à nouveau pour enregistrer.",
"item.create.schematic_and_quill.tooltip.control1": "Clic droit",
"item.create.schematic_and_quill.tooltip.action1": "Sélectionnez un point d'angle / confirmez la sauvegarde.",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl maintenu",
"item.create.schematic_and_quill.tooltip.action2": "Sélectionnez des points _dans les airs_. Faites défiler pour régler la distance.",
"item.create.schematic_and_quill.tooltip.control3": "Clic droit en étant accroupi",
"item.create.schematic_and_quill.tooltip.action3": "_Réinitialise_ et supprime la sélection.",
"block.create.schematicannon.tooltip": "SCHÉMACANON", "block.create.schematicannon.tooltip": "SCHÉMACANON",
"block.create.schematicannon.tooltip.summary": "Tire des blocs pour recréer un _schéma_ déployé dans le monde. Utilise des objets des inventaires adjacents et de la _poudre à canon_ comme carburant.", "block.create.schematicannon.tooltip.summary": "Tire des blocs pour recréer un _schéma_ déployé dans le monde. Utilise des objets des inventaires adjacents et de la _poudre à canon_ comme carburant.",
"block.create.schematicannon.tooltip.condition1": "Clic droit", "block.create.schematicannon.tooltip.condition1": "Clic droit",
@ -1812,16 +1901,12 @@
"item.create.goggles.tooltip.summary": "Une paire de lunettes pour augmenter votre vision avec des _informations cinétiques_ utiles.", "item.create.goggles.tooltip.summary": "Une paire de lunettes pour augmenter votre vision avec des _informations cinétiques_ utiles.",
"item.create.goggles.tooltip.condition1": "Quand portées", "item.create.goggles.tooltip.condition1": "Quand portées",
"item.create.goggles.tooltip.behaviour1": "Affiche des _indicateurs colorés_ correspondants au _niveau de vitesse_ d'un composant cinétique placé ainsi que _l'impact_ du _stress_ et la _capacité_ des composants individuels.", "item.create.goggles.tooltip.behaviour1": "Affiche des _indicateurs colorés_ correspondants au _niveau de vitesse_ d'un composant cinétique placé ainsi que _l'impact_ du _stress_ et la _capacité_ des composants individuels.",
"item.create.goggles.tooltip.condition2": "En regardant une jauge",
"item.create.goggles.tooltip.behaviour2": "Affiche des informations détaillées sur la _vitesse_ ou le _stress_ du réseau auquel la jauge est connectée.",
"item.create.goggles.tooltip.condition3": "En regardant un conteneur de fluide",
"item.create.goggles.tooltip.behaviour3": "Affiche des informations détaillées sur la _capacité_ du bloc et les _fluides_ stockés dedans.",
"item.create.wrench.tooltip": "CLÉ", "item.create.wrench.tooltip": "CLÉ",
"item.create.wrench.tooltip.summary": "Un outil utile pour travailler sur les machines cinétiques. Peut être utilisée pour _tourner_, _démonter_ et _configurer_ les composants.", "item.create.wrench.tooltip.summary": "Un outil utile pour travailler sur les machines cinétiques. Peut être utilisée pour _tourner_, _démonter_ et _configurer_ les composants.",
"item.create.wrench.tooltip.control1": "Clic droit sur un bloc de Create", "item.create.wrench.tooltip.condition1": "Quand utilisée sur des blocs",
"item.create.wrench.tooltip.action1": "_Tourne_ le _composant_ le long de l'axe dépendant de la face avec laquelle vous avez interagi.", "item.create.wrench.tooltip.behaviour1": "_Fais tourner_ les composants autour de la face cliquée. _S'accroupir_ en interagissant pour _démanteler_ des composants.",
"item.create.wrench.tooltip.control2": "Clic droit en étant accroupi", "item.create.wrench.tooltip.condition2": "Quand utilisée sur des machines",
"item.create.wrench.tooltip.action2": "_Démonte_ les _composants cinétiques_ et les replace dans _votre inventaire_.", "item.create.wrench.tooltip.behaviour2": "_Relocalise_ les machines de wagonnet ou de train assemblées.",
"block.create.nozzle.tooltip": "BUSE", "block.create.nozzle.tooltip": "BUSE",
"block.create.nozzle.tooltip.summary": "Attachez-la à l'avant d'un _ventilateur enchâssé_ pour répartir son effet sur les entités dans _toutes_ les _directions_.", "block.create.nozzle.tooltip.summary": "Attachez-la à l'avant d'un _ventilateur enchâssé_ pour répartir son effet sur les entités dans _toutes_ les _directions_.",
"block.create.cuckoo_clock.tooltip": "HORLOGE À COUCOU", "block.create.cuckoo_clock.tooltip": "HORLOGE À COUCOU",
@ -1838,42 +1923,24 @@
"block.create.toolbox.tooltip.behaviour2": "Les _joueurs proches_ peuvent maintenir la _touche_ de la _boîte à outils_ pour accéder à son contenu _à distance_.", "block.create.toolbox.tooltip.behaviour2": "Les _joueurs proches_ peuvent maintenir la _touche_ de la _boîte à outils_ pour accéder à son contenu _à distance_.",
"block.create.toolbox.tooltip.condition3": "Clic droit", "block.create.toolbox.tooltip.condition3": "Clic droit",
"block.create.toolbox.tooltip.behaviour3": "Ouvre l'_interface_ du _conteneur_.", "block.create.toolbox.tooltip.behaviour3": "Ouvre l'_interface_ du _conteneur_.",
"block.create.stockpile_switch.tooltip": "DÉTÉCTEUR DE STOCKAGE",
"block.create.stockpile_switch.tooltip.summary": "Bascule un signal de redstone basé sur la quantité d'_objets_ ou de _fluides_ stockés dans le conteneur attaché. Viens avec un filtre pratique. À l'opposé d'un _comparateur_, le _détécteur de stockage_ permet la configuration de _seuils_, auxquels les signaux sont inversés.",
"block.create.stockpile_switch.tooltip.condition1": "Clic droit",
"block.create.stockpile_switch.tooltip.behaviour1": "Ouvre l'_interface de configuration_.",
"block.create.content_observer.tooltip": "OBSERVATEUR DE CONTENU",
"block.create.content_observer.tooltip.summary": "_Détecte_ les _objets_ ou _fluides_ dans les _conteneurs_, _tuyaux_ ou _tapis roulants_ correspondant à un _filtre_ configuré.",
"block.create.content_observer.tooltip.condition1": "En observant un conteneur",
"block.create.content_observer.tooltip.behaviour1": "Émet un _signal_ de _redstone_ tant que le conteneur observé a du _contenu correspondant_.",
"block.create.content_observer.tooltip.condition2": "En observant un entonnoir",
"block.create.content_observer.tooltip.behaviour2": "Émet une _impulsion_ de _redstone_ quand un objet _correspondant_ est _transféré_.",
"block.create.creative_crate.tooltip": "CAISSE CRÉATIVE", "block.create.creative_crate.tooltip": "CAISSE CRÉATIVE",
"block.create.creative_crate.tooltip.summary": "Ce _conteneur_ de _stockage_ permet une réplication infinie de n'importe quel objet. Placez-la à côté d'un _schémacanon_ pour enlever tout besoin de matériaux.", "block.create.creative_crate.tooltip.summary": "Ce _conteneur_ de _stockage_ permet une réplication infinie de n'importe quel objet. Placez-la à côté d'un _schémacanon_ pour enlever tout besoin de matériaux.",
"block.create.creative_crate.tooltip.condition1": "Quand un objet se trouve dans l'emplacement de filtrage", "block.create.creative_crate.tooltip.condition1": "Quand un objet se trouve dans l'emplacement de filtrage",
"block.create.creative_crate.tooltip.behaviour1": "Tout ce qui _extrait_ de ce conteneur aura une _alimentation illimitée_ de l'objet spécifié. Les objets _insérés_ dans cette caisse seront _éliminés_.", "block.create.creative_crate.tooltip.behaviour1": "Tout ce qui _extrait_ de ce conteneur aura une _alimentation illimitée_ de l'objet spécifié. Les objets _insérés_ dans cette caisse seront _éliminés_.",
"block.create.creative_crate.tooltip.condition2": "Quand à côté d'un schémacanon",
"block.create.creative_crate.tooltip.behaviour2": "Fournit tous les matériaux requis par le schéma.",
"item.create.creative_blaze_cake.tooltip": "CAKE POUR BLAZE CRÉATIF", "item.create.creative_blaze_cake.tooltip": "CAKE POUR BLAZE CRÉATIF",
"item.create.creative_blaze_cake.tooltip.summary": "Un cadeau vraiment spécial pour vos _brûleurs à blaze_. Après avoir mangé ce cake, les brûleurs à blaze _ne manqueront jamais de carburant_.", "item.create.creative_blaze_cake.tooltip.summary": "Un cadeau vraiment spécial pour vos _brûleurs à blaze_. Après avoir mangé ce cake, les brûleurs à blaze _ne manqueront jamais de carburant_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Quand utilisé", "item.create.creative_blaze_cake.tooltip.condition1": "Quand utilisé",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Change_ le niveau de chaleur d'un brûleur à blaze.", "item.create.creative_blaze_cake.tooltip.behaviour1": "_Change_ le niveau de chaleur d'un brûleur à blaze.",
"block.create.controller_rail.tooltip": "RAILS CONTRÔLEURS", "block.create.controller_rail.tooltip": "RAILS CONTRÔLEURS",
"block.create.controller_rail.tooltip.summary": "Un _rail de propulsion unidirectionnel_ capable de _contrôler_ la _vitesse_ des wagonnets.", "block.create.controller_rail.tooltip.summary": "Un _rail de propulsion unidirectionnel_ capable de _contrôler_ la _vitesse_ des wagonnets.",
"block.create.controller_rail.tooltip.condition1": "Quand activé par la redstone",
"block.create.controller_rail.tooltip.behaviour1": "_Accélère_ ou _ralenti_ les _wagonnets_ passants en fonction de la force du signal. Propage la puissance de redstone aux rails contrôleurs adjacents. Alimenter deux rails contrôleurs avec des forces différentes interpolera les signaux des rails entre eux.",
"item.create.sand_paper.tooltip": "PAPIER DE VERRE", "item.create.sand_paper.tooltip": "PAPIER DE VERRE",
"item.create.sand_paper.tooltip.summary": "Un papier rugueux qui peut être utilisé pour _polir des matériaux_. Peut être appliqué automatiquement à l'aide du déployeur.", "item.create.sand_paper.tooltip.summary": "Un papier rugueux qui peut être utilisé pour _polir des matériaux_. Peut être appliqué automatiquement à l'aide du déployeur.",
"item.create.sand_paper.tooltip.condition1": "Quand utilisé", "item.create.sand_paper.tooltip.condition1": "Quand utilisé",
"item.create.sand_paper.tooltip.behaviour1": "Polit les objets qui sont tenus dans la _main secondaire_ ou _par terre_ quand on les _regarde_", "item.create.sand_paper.tooltip.behaviour1": "Polit les objets qui sont tenus dans la _main secondaire_ ou _par terre_ quand on les _regarde_",
"item.create.builders_tea.tooltip": "THÉ DU CONSTRUCTEUR", "item.create.builders_tea.tooltip": "THÉ DU CONSTRUCTEUR",
"item.create.builders_tea.tooltip.summary": "La boisson parfaite pour commencer la journée - _motivante_ et _rassasiante_.", "item.create.builders_tea.tooltip.summary": "La boisson parfaite pour commencer la journée - _motivante_ et _rassasiante_.",
"item.create.refined_radiance.tooltip": "ÉCLAT RAFFINÉ",
"item.create.refined_radiance.tooltip.summary": "Un matériau chromatique forgé à partir de _lumière absorbée_.",
"item.create.refined_radiance.tooltip.condition1": "Travail en cours",
"item.create.refined_radiance.tooltip.behaviour1": "Des utilisations pour ce matériau seront disponibles dans une prochaine mise à jour.",
"item.create.shadow_steel.tooltip": "ACIER SOMBRE",
"item.create.shadow_steel.tooltip.summary": "Un matériau chromatique forgé _dans le néant_.",
"item.create.shadow_steel.tooltip.condition1": "Travail en cours",
"item.create.shadow_steel.tooltip.behaviour1": "Des utilisations pour ce matériau seront disponibles dans une prochaine mise à jour.",
"item.create.linked_controller.tooltip": "TÉLÉCOMMANDE", "item.create.linked_controller.tooltip": "TÉLÉCOMMANDE",
"item.create.linked_controller.tooltip.summary": "Permet un _contrôle à la main_ sur des fréquences de _liaisons de redstone_ assignées à ses _six boutons_.", "item.create.linked_controller.tooltip.summary": "Permet un _contrôle à la main_ sur des fréquences de _liaisons de redstone_ assignées à ses _six boutons_.",
"item.create.linked_controller.tooltip.condition1": "Clic droit", "item.create.linked_controller.tooltip.condition1": "Clic droit",
@ -1884,16 +1951,26 @@
"item.create.linked_controller.tooltip.behaviour3": "Active le _mode_ de _liaison_, appuyez sur un des _six contrôles_ pour le lier à la _fréquence_ de la _liaison_.", "item.create.linked_controller.tooltip.behaviour3": "Active le _mode_ de _liaison_, appuyez sur un des _six contrôles_ pour le lier à la _fréquence_ de la _liaison_.",
"item.create.linked_controller.tooltip.condition4": "Clic droit sur un pupitre", "item.create.linked_controller.tooltip.condition4": "Clic droit sur un pupitre",
"item.create.linked_controller.tooltip.behaviour4": "Place la télécommande sur le pupitre pour une activation facile. (Clic droit en étant accroupi pour la récupérer)", "item.create.linked_controller.tooltip.behaviour4": "Place la télécommande sur le pupitre pour une activation facile. (Clic droit en étant accroupi pour la récupérer)",
"item.create.diving_helmet.tooltip": "CASQUE DE PLONGÉE", "item.create.copper_diving_helmet.tooltip": "CASQUE DE PLONGÉE EN CUIVRE",
"item.create.diving_helmet.tooltip.summary": "Avec un _réservoir dorsal en cuivre_, permet au porteur de _respirer sous l'eau_ pour un temps prolongé.", "item.create.copper_diving_helmet.tooltip.summary": "Avec un _réservoir dorsal_, permet au porteur de _respirer sous l'eau_ pendant un temps prolongé.",
"item.create.diving_helmet.tooltip.condition1": "Quand porté", "item.create.copper_diving_helmet.tooltip.condition1": "Quand porté",
"item.create.diving_helmet.tooltip.behaviour1": "Donne l'effet _apnée_, en vidant lentement la _pression_ du réservoir dorsal.", "item.create.copper_diving_helmet.tooltip.behaviour1": "Donne l'effet _apnée_, en vidant lentement de la _pression_ du réservoir dorsal.",
"item.create.netherite_diving_helmet.tooltip": "CASQUE DE PLONGÉE EN NETHERITE",
"item.create.netherite_diving_helmet.tooltip.summary": "Avec un _réservoir dorsal en Netherite_, ceci peut vous protéger de la _chaleur extrême_. Pour être efficace, les _jambes et pieds_ doivent aussi être couverts en _Netherite_.",
"item.create.netherite_diving_helmet.tooltip.condition1": "Quand porté (ensemble complet)",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Donne une immunité au _feu_ et à la _lave_, en vidant lentement de la _pression_ du réservoir dorsal. Donne aussi une _vision améliorée_ dans la lave",
"item.create.copper_backtank.tooltip": "RÉSERVOIR DORSAL EN CUIVRE", "item.create.copper_backtank.tooltip": "RÉSERVOIR DORSAL EN CUIVRE",
"item.create.copper_backtank.tooltip.summary": "Un _réservoir portable_ pour transporter de l'air pressurisé.", "item.create.copper_backtank.tooltip.summary": "Un _réservoir portable_ pour transporter de l'air pressurisé.",
"item.create.copper_backtank.tooltip.condition1": "Quand porté", "item.create.copper_backtank.tooltip.condition1": "Quand porté",
"item.create.copper_backtank.tooltip.behaviour1": "Fournit de l'_air pressurisé_ à l'équipement qui en a besoin.", "item.create.copper_backtank.tooltip.behaviour1": "Fournit de l'_air pressurisé_ à l'équipement qui en a besoin.",
"item.create.copper_backtank.tooltip.condition2": "Quand placé et alimenté", "item.create.copper_backtank.tooltip.condition2": "Quand placé et alimenté",
"item.create.copper_backtank.tooltip.behaviour2": "_Collecte_ de l'_air pressurisé_ à une vitesse dépendante de la vitesse de rotation.", "item.create.copper_backtank.tooltip.behaviour2": "_Collecte_ de l'_air pressurisé_ à une vitesse dépendante de la vitesse de rotation.",
"item.create.netherite_backtank.tooltip": "RÉSERVOIR DORSAL EN NETHERITE",
"item.create.netherite_backtank.tooltip.summary": "Un _réservoir portable_ pour transporter de l'air pressurisé.",
"item.create.netherite_backtank.tooltip.condition1": "Quand porté",
"item.create.netherite_backtank.tooltip.behaviour1": "Fournit de l'_air pressurisé_ aux équipements qui le requièrent.",
"item.create.netherite_backtank.tooltip.condition2": "Quand placé, alimenté par de la force de rotation",
"item.create.netherite_backtank.tooltip.behaviour2": "_Collecte_ de l'_air pressurisé_ à une vitesse dépendante de la vitesse de rotation.",
"block.create.placard.tooltip": "PANNEAU", "block.create.placard.tooltip": "PANNEAU",
"block.create.placard.tooltip.summary": "_Encadrez_ vos _objets_ dans du laiton en utilisant ce panneau mural de qualité. Sans danger pour les machines !", "block.create.placard.tooltip.summary": "_Encadrez_ vos _objets_ dans du laiton en utilisant ce panneau mural de qualité. Sans danger pour les machines !",
"block.create.placard.tooltip.condition1": "Clic droit avec un objet", "block.create.placard.tooltip.condition1": "Clic droit avec un objet",
@ -1904,10 +1981,14 @@
"block.create.flywheel.tooltip.summary": "_Embellissez_ vos _machines_ avec cette imposante roue de laiton.", "block.create.flywheel.tooltip.summary": "_Embellissez_ vos _machines_ avec cette imposante roue de laiton.",
"block.create.flywheel.tooltip.condition1": "Quand alimenté", "block.create.flywheel.tooltip.condition1": "Quand alimenté",
"block.create.flywheel.tooltip.behaviour1": "Commence à tourner.", "block.create.flywheel.tooltip.behaviour1": "Commence à tourner.",
"item.create.diving_boots.tooltip": "BOTTES DE PLONGÉE", "item.create.copper_diving_boots.tooltip": "BOTTES DE PLONGÉE EN CUIVRE",
"item.create.diving_boots.tooltip.summary": "Une paire de _bottes lourdes_, permettant une meilleure traversée du fond de l'océan.", "item.create.copper_diving_boots.tooltip.summary": "Une paire de _bottes lourdes_, permettant une meilleure traversée du sol de l'océan.",
"item.create.diving_boots.tooltip.condition1": "Quand portées", "item.create.copper_diving_boots.tooltip.condition1": "Quand portées",
"item.create.diving_boots.tooltip.behaviour1": "Le porteur _coule plus vite_ et _ne peut pas nager_. Octroie la capacité de _marcher_ et _sauter_ sous l'eau. Le porteur n'est aussi plus affecté par les _tapis roulants_.", "item.create.copper_diving_boots.tooltip.behaviour1": "Le porteur _descend_ plus _rapidement_ dans les liquides. Donne l'habilité de _marcher_ et _sauter_ sous l'eau. Le porteur n'est aussi plus affecté par les _tapis roulants_.",
"item.create.netherite_diving_boots.tooltip": "BOTTES DE PLONGÉE EN NETHERITE",
"item.create.netherite_diving_boots.tooltip.summary": "Une paire de _bottes lourdes_, permettant une meilleure traversée du sol de l'océan, incluant les océans faits de lave.",
"item.create.netherite_diving_boots.tooltip.condition1": "Quand portées",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Le porteur _descend_ plus _rapidement_ dans les liquides. Donne l'habilité de _marcher_ et _sauter_ sous l'eau. Le porteur n'est aussi plus affecté par les _tapis roulants_.",
"item.create.crafting_blueprint.tooltip": "PLAN DE FABRICATION", "item.create.crafting_blueprint.tooltip": "PLAN DE FABRICATION",
"item.create.crafting_blueprint.tooltip.summary": "_Placé_ sur un mur, il peut être utilisé pour _spécifier_ des _arrangements_ d'_ingrédients_ pour une fabrication manuelle plus facile. Chaque emplacement représente une recette.", "item.create.crafting_blueprint.tooltip.summary": "_Placé_ sur un mur, il peut être utilisé pour _spécifier_ des _arrangements_ d'_ingrédients_ pour une fabrication manuelle plus facile. Chaque emplacement représente une recette.",
"item.create.crafting_blueprint.condition1": "Clic droit sur un emplacement vide", "item.create.crafting_blueprint.condition1": "Clic droit sur un emplacement vide",
@ -1916,8 +1997,6 @@
"item.create.crafting_blueprint.behaviour2": "_Applique_ la _recette configurée_ avec les ingrédients trouvés dans votre _inventaire_. _S'accroupir_ pour fabriquer jusqu'à une _pile_ d'objets.", "item.create.crafting_blueprint.behaviour2": "_Applique_ la _recette configurée_ avec les ingrédients trouvés dans votre _inventaire_. _S'accroupir_ pour fabriquer jusqu'à une _pile_ d'objets.",
"item.create.minecart_coupling.tooltip": "LIEN POUR WAGONNET", "item.create.minecart_coupling.tooltip": "LIEN POUR WAGONNET",
"item.create.minecart_coupling.tooltip.summary": "_Attache_ tous vos _wagonnets_ ou _machines sur wagonnets_ ensemble pour former un train majestueux.", "item.create.minecart_coupling.tooltip.summary": "_Attache_ tous vos _wagonnets_ ou _machines sur wagonnets_ ensemble pour former un train majestueux.",
"item.create.minecart_coupling.tooltip.condition1": "Quand utilisé sur des wagonnets",
"item.create.minecart_coupling.tooltip.behaviour1": "_Associe_ deux wagonnets ensemble, en essayant de les garder à une _distance constante_ en bougeant.",
"item.create.experience_nugget.tooltip": "PÉPITE D'EXPÉRIENCE", "item.create.experience_nugget.tooltip": "PÉPITE D'EXPÉRIENCE",
"item.create.experience_nugget.tooltip.summary": "_Ding!_ Une graine d'_inspiration_ de vos inventions fantastiques.", "item.create.experience_nugget.tooltip.summary": "_Ding!_ Une graine d'_inspiration_ de vos inventions fantastiques.",
"item.create.experience_nugget.tooltip.condition1": "Quand utilisée", "item.create.experience_nugget.tooltip.condition1": "Quand utilisée",
@ -1928,6 +2007,20 @@
"block.create.haunted_bell.tooltip.summary": "Une _cloche maudite_ hantée par les âmes perdues du nether.", "block.create.haunted_bell.tooltip.summary": "Une _cloche maudite_ hantée par les âmes perdues du nether.",
"block.create.haunted_bell.tooltip.condition1": "Quand tenue ou sonnée", "block.create.haunted_bell.tooltip.condition1": "Quand tenue ou sonnée",
"block.create.haunted_bell.tooltip.behaviour1": "Met en évidence les _endroits_ proches _sans lumière_ sur lesquels les _monstres_ peuvent apparaître.", "block.create.haunted_bell.tooltip.behaviour1": "Met en évidence les _endroits_ proches _sans lumière_ sur lesquels les _monstres_ peuvent apparaître.",
"block.create.copycat_panel.tooltip": "PANNEAU IMITATEUR",
"block.create.copycat_panel.tooltip.summary": "_Convertit_ n'importe quel _bloc complet_ en panneau décoratif. Accepte aussi les _barreaux_ et _trappes_.",
"block.create.copycat_panel.tooltip.condition1": "Clic droit",
"block.create.copycat_panel.tooltip.behaviour1": "Applique l'_objet tenu_ comme son _matériau_ si possible. _Cliquez à nouveau_ pour choisir l'_orientation_ ou l'état d'_alimentation_. Utilisez une _clé_ pour _réinitialiser_ le matériau.",
"block.create.copycat_step.tooltip": "MARCHE IMITATRICE",
"block.create.copycat_step.tooltip.summary": "_Convertit_ n'importe quel _bloc complet_ en une marche décorative.",
"block.create.copycat_step.tooltip.condition1": "Clic droit",
"block.create.copycat_step.tooltip.behaviour1": "Applique l'_objet tenu_ comme son _matériau_ si possible. _Cliquez à nouveau_ pour choisir l'_orientation_ ou l'état d'_alimentation_. Utilisez une _clé_ pour _réinitialiser_ le matériau.",
"block.create.clipboard.tooltip": "PRESSE-PAPIERS",
"block.create.clipboard.tooltip.summary": "_Garde vos notes_ et vous fait paraître plus professionnel.",
"block.create.clipboard.tooltip.condition1": "Clic droit",
"block.create.clipboard.tooltip.behaviour1": "Ouvre l'_interface_. _S'accroupir+clic_ pour le _placer_ sur une surface.",
"block.create.clipboard.tooltip.condition2": "Quand utilisé sur des blocs",
"block.create.clipboard.tooltip.behaviour2": "Les _paramètres_ de certains blocs, tels que les filtres, peuvent être _copiés (clic droit)_ and _appliqués (clic gauche)_ ailleurs.",
"create.ponder.hold_to_ponder": "Maintenir [%1$s] pour y réfléchir", "create.ponder.hold_to_ponder": "Maintenir [%1$s] pour y réfléchir",
"create.ponder.subject": "Sujet de cette scène", "create.ponder.subject": "Sujet de cette scène",
"create.ponder.pondering": "Réflexion à propos de...", "create.ponder.pondering": "Réflexion à propos de...",
@ -1947,18 +2040,20 @@
"create.ponder.index_description": "Cliquer sur un des icônes pour apprendre à propos de ses objets et blocs associés", "create.ponder.index_description": "Cliquer sur un des icônes pour apprendre à propos de ses objets et blocs associés",
"create.ponder.index_title": "Index de réflexion", "create.ponder.index_title": "Index de réflexion",
"create.ponder.shared.rpm16": "16 tr/min", "create.ponder.shared.rpm16": "16 tr/min",
"create.ponder.shared.behaviour_modify_wrench": "Ce comportement peut être modifié en utilisant une clé",
"create.ponder.shared.storage_on_contraption": "Les inventaires attachés à cette machine récupèreront ses butins automatiquement", "create.ponder.shared.storage_on_contraption": "Les inventaires attachés à cette machine récupèreront ses butins automatiquement",
"create.ponder.shared.sneak_and": "S'accroupir +", "create.ponder.shared.sneak_and": "S'accroupir +",
"create.ponder.shared.rpm8": "8 tr/min", "create.ponder.shared.rpm8": "8 tr/min",
"create.ponder.shared.ctrl_and": "Ctrl +", "create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 tr/min", "create.ponder.shared.rpm32": "32 tr/min",
"create.ponder.shared.behaviour_modify_value_panel": "Ce comportement peut être modifié en utilisant le panneau de valeur",
"create.ponder.shared.rpm16_source": "Source : 16 tr/min", "create.ponder.shared.rpm16_source": "Source : 16 tr/min",
"create.ponder.shared.movement_anchors": "Avec l'aide de colle extra-forte, des structures plus larges peuvent être déplacées.", "create.ponder.shared.movement_anchors": "Avec l'aide de colle extra-forte, des structures plus larges peuvent être déplacées.",
"create.ponder.tag.redstone": "Composants logiques", "create.ponder.tag.redstone": "Composants logiques",
"create.ponder.tag.redstone.description": "Composants qui aident avec l'ingénierie de redstone", "create.ponder.tag.redstone.description": "Composants qui aident avec l'ingénierie de redstone",
"create.ponder.tag.contraption_assembly": "Utilitaire pour l'attachement de blocs", "create.ponder.tag.contraption_assembly": "Utilitaire pour l'attachement de blocs",
"create.ponder.tag.contraption_assembly.description": "Outils et composants utilisés pour assembler des structures déplacées en tant que machine", "create.ponder.tag.contraption_assembly.description": "Outils et composants utilisés pour assembler des structures déplacées en tant que machine",
"create.ponder.tag.recently_updated": "Changements récents",
"create.ponder.tag.recently_updated.description": "Composants qui ont été ajoutés ou changés significativement dans la dernière version de Create",
"create.ponder.tag.fluids": "Manipulateurs de fluides", "create.ponder.tag.fluids": "Manipulateurs de fluides",
"create.ponder.tag.fluids.description": "Composants qui aident la transmission et à faire usage des fluides", "create.ponder.tag.fluids.description": "Composants qui aident la transmission et à faire usage des fluides",
"create.ponder.tag.decoration": "Esthétiques", "create.ponder.tag.decoration": "Esthétiques",
@ -2100,6 +2195,7 @@
"create.ponder.chute.text_1": "Les chutes peuvent transporter les objets verticalement depuis et dans les inventaires", "create.ponder.chute.text_1": "Les chutes peuvent transporter les objets verticalement depuis et dans les inventaires",
"create.ponder.chute.text_2": "En utilisant la clé, une fenêtre peut être créée", "create.ponder.chute.text_2": "En utilisant la clé, une fenêtre peut être créée",
"create.ponder.chute.text_3": "Placer des chutes en ciblant les côtés d'une autre chute les feront diagonales", "create.ponder.chute.text_3": "Placer des chutes en ciblant les côtés d'une autre chute les feront diagonales",
"create.ponder.chute.text_4": "Placer des chutes en ciblant le côté d'une autre la fera diagonale",
"create.ponder.chute_upward.header": "Transporter des objets vers le haut avec des chutes", "create.ponder.chute_upward.header": "Transporter des objets vers le haut avec des chutes",
"create.ponder.chute_upward.text_1": "En utilisant des ventilateurs enchâssés au-dessus ou en dessous, une chute peut transporter les objets vers le haut", "create.ponder.chute_upward.text_1": "En utilisant des ventilateurs enchâssés au-dessus ou en dessous, une chute peut transporter les objets vers le haut",
"create.ponder.chute_upward.text_2": "Inspecter des chutes avec des lunettes d'ingénieur révèle des informations sur la direction du mouvement", "create.ponder.chute_upward.text_2": "Inspecter des chutes avec des lunettes d'ingénieur révèle des informations sur la direction du mouvement",
@ -2127,6 +2223,13 @@
"create.ponder.cogwheel_casing.text_1": "Du revêtement en laiton ou en andésite peut être utilisé pour décorer les roues dentées", "create.ponder.cogwheel_casing.text_1": "Du revêtement en laiton ou en andésite peut être utilisé pour décorer les roues dentées",
"create.ponder.cogwheel_casing.text_2": "Les composants ajoutés après avoir mis un revêtement ne se connecteront pas aux rotors de sortie", "create.ponder.cogwheel_casing.text_2": "Les composants ajoutés après avoir mis un revêtement ne se connecteront pas aux rotors de sortie",
"create.ponder.cogwheel_casing.text_3": "La clé peut être utilisée pour basculer les connexions", "create.ponder.cogwheel_casing.text_3": "La clé peut être utilisée pour basculer les connexions",
"create.ponder.contraption_controls.header": "Utiliser des contrôles de machine",
"create.ponder.contraption_controls.text_1": "Les acteurs sur des machines en mouvement sont toujours actifs par défaut",
"create.ponder.contraption_controls.text_2": "Les contrôles de machines peuvent être utilisés pour les ativer/désactiver à la volée",
"create.ponder.contraption_controls.text_3": "Ils peuvent être attachés n'importe où sur la machine",
"create.ponder.contraption_controls.text_4": "Quand désassemblée, le filtre peut être changé pour cibler des types spécifiques d'acteurs",
"create.ponder.contraption_controls.text_5": "S'ils sont activés par la redstone à l'assemblage...",
"create.ponder.contraption_controls.text_6": "... les acteurs ciblés seront désactivés dès le départ",
"create.ponder.creative_fluid_tank.header": "Réservoirs à fluide créatifs", "create.ponder.creative_fluid_tank.header": "Réservoirs à fluide créatifs",
"create.ponder.creative_fluid_tank.text_1": "Les réservoirs à fluide créatifs peuvent être utilisés pour fournir une réserve infinie de fluide", "create.ponder.creative_fluid_tank.text_1": "Les réservoirs à fluide créatifs peuvent être utilisés pour fournir une réserve infinie de fluide",
"create.ponder.creative_fluid_tank.text_2": "Clic droit avec un objet contenant un fluide pour le configurer", "create.ponder.creative_fluid_tank.text_2": "Clic droit avec un objet contenant un fluide pour le configurer",
@ -2198,6 +2301,29 @@
"create.ponder.display_link_redstone.text_1": "Quand elles sont alimentées par la redstone, les liaisons d'affichage arrêtent d'envoyer des mises à jour", "create.ponder.display_link_redstone.text_1": "Quand elles sont alimentées par la redstone, les liaisons d'affichage arrêtent d'envoyer des mises à jour",
"create.ponder.display_link_redstone.text_2": "Une fois désalimentées, le minuteur est réinitialisé et de nouvelles infos sont envoyées immédiatement", "create.ponder.display_link_redstone.text_2": "Une fois désalimentées, le minuteur est réinitialisé et de nouvelles infos sont envoyées immédiatement",
"create.ponder.display_link_redstone.text_3": "Les signaux émis depuis la source n'affectent pas la liaison", "create.ponder.display_link_redstone.text_3": "Les signaux émis depuis la source n'affectent pas la liaison",
"create.ponder.elevator_pulley.header": "Utiliser la poulie d'ascenseur",
"create.ponder.elevator_pulley.text_1": "Les poulies d'ascenseurs peuvent déplacer des structures verticalement entre des positions marquées",
"create.ponder.elevator_pulley.text_10": "N'importe quel contact de redstone partageant cette colonne sera converti",
"create.ponder.elevator_pulley.text_11": "Fournissez une impulsion de redstone pour appeler l'ascenseur au contact",
"create.ponder.elevator_pulley.text_12": "La vitesse de mouvement dépend de l'entrée de rotation de la poulie",
"create.ponder.elevator_pulley.text_13": "Faites défiler et cliquez sur le bloc de contrôles pour choisir un étage en étant à bord",
"create.ponder.elevator_pulley.text_14": "Faire clic droit sur la poulie assemblée transformera la cabine en blocs à nouveau",
"create.ponder.elevator_pulley.text_15": "Les portes coulissantes attachées à la cabine s'ouvriront et se fermeront automatiquement",
"create.ponder.elevator_pulley.text_16": "Les contacts d'ascenseur émettent un signal quand la cabine est à leur étage",
"create.ponder.elevator_pulley.text_17": "Ceci peut être utile pour déclencher des portes ou des effets spéciaux à l'arrivée",
"create.ponder.elevator_pulley.text_18": "Les liaisons d'affichage sur n'importe quel des contacts peuvent afficher l'étage actuel de l'ascenseur",
"create.ponder.elevator_pulley.text_2": "Commencez par construire une cabine",
"create.ponder.elevator_pulley.text_3": "Placez une paire de contacts de redstone se faisant face...",
"create.ponder.elevator_pulley.text_4": "... et collez en un des deux à votre structure mobile",
"create.ponder.elevator_pulley.text_5": "Des contrôles de machine peuvent être attachés pour rendre la sélection d'étage plus facile",
"create.ponder.elevator_pulley.text_6": "Assurez-vous que la poulie est alimentée avec de la force de rotation",
"create.ponder.elevator_pulley.text_7": "Faire clic droit sur la poulie assemble l'ascenseur",
"create.ponder.elevator_pulley.text_8": "Le contact stationnaire devient maintenant un contact d'ascenseur",
"create.ponder.elevator_pulley.text_9": "Les contacts d'ascenseur représentent un 'étage' et peuvent être configurés",
"create.ponder.elevator_pulley_multi_rope.header": "Mouvement synchronisé de poulie",
"create.ponder.elevator_pulley_multi_rope.text_1": "Quand une poulie assemble une machine...",
"create.ponder.elevator_pulley_multi_rope.text_2": "... les autres poulies au même niveau se connecteront à la structure",
"create.ponder.elevator_pulley_multi_rope.text_3": "Elles ne requièrent pas d'être alimentées, l'effet est purement cosmétique",
"create.ponder.empty_blaze_burner.header": "Utiliser les brûleurs à blaze vides", "create.ponder.empty_blaze_burner.header": "Utiliser les brûleurs à blaze vides",
"create.ponder.empty_blaze_burner.text_1": "Clic droit sur un blaze avec un brûleur vide pour le capturer", "create.ponder.empty_blaze_burner.text_1": "Clic droit sur un blaze avec un brûleur vide pour le capturer",
"create.ponder.empty_blaze_burner.text_2": "Alternativement, les blazes peuvent être collectés depuis leur générateur directement", "create.ponder.empty_blaze_burner.text_2": "Alternativement, les blazes peuvent être collectés depuis leur générateur directement",
@ -2295,7 +2421,6 @@
"create.ponder.hand_crank.text_1": "Les manivelles peuvent être utilisées par les joueurs pour appliquer de la force de rotation manuellement", "create.ponder.hand_crank.text_1": "Les manivelles peuvent être utilisées par les joueurs pour appliquer de la force de rotation manuellement",
"create.ponder.hand_crank.text_2": "Maintenir clic droit pour la tourner dans le sens inverse des aiguilles d'une montre", "create.ponder.hand_crank.text_2": "Maintenir clic droit pour la tourner dans le sens inverse des aiguilles d'une montre",
"create.ponder.hand_crank.text_3": "Sa vitesse transmise est relativement élevée", "create.ponder.hand_crank.text_3": "Sa vitesse transmise est relativement élevée",
"create.ponder.hand_crank.text_4": "S'accroupir et maintenir clic droit pour la tourner dans le sens des aiguilles d'une montre",
"create.ponder.hose_pulley.header": "Remplissage et vidage de sources en utilisant les poulies à tuyau", "create.ponder.hose_pulley.header": "Remplissage et vidage de sources en utilisant les poulies à tuyau",
"create.ponder.hose_pulley.text_1": "Les poulies à tuyau peuvent être utilisées pour remplir ou vider de larges corps de fluides", "create.ponder.hose_pulley.text_1": "Les poulies à tuyau peuvent être utilisées pour remplir ou vider de larges corps de fluides",
"create.ponder.hose_pulley.text_2": "Avec l'entrée cinétique, la hauteur du tuyau de la poulie peut être contrôlée", "create.ponder.hose_pulley.text_2": "Avec l'entrée cinétique, la hauteur du tuyau de la poulie peut être contrôlée",
@ -2332,6 +2457,12 @@
"create.ponder.large_cogwheel.header": "Transmettre la force de rotation en utilisant les grandes roues dentées", "create.ponder.large_cogwheel.header": "Transmettre la force de rotation en utilisant les grandes roues dentées",
"create.ponder.large_cogwheel.text_1": "Les grandes roues dentées peuvent se connecter entre elles à angle droit", "create.ponder.large_cogwheel.text_1": "Les grandes roues dentées peuvent se connecter entre elles à angle droit",
"create.ponder.large_cogwheel.text_2": "Cela aidera à transmettre la vitesse à d'autres axes de rotation", "create.ponder.large_cogwheel.text_2": "Cela aidera à transmettre la vitesse à d'autres axes de rotation",
"create.ponder.large_water_wheel.header": "Générer de la force de rotation en utilisant les grandes roues à eau",
"create.ponder.large_water_wheel.text_1": "Les grandes roues à eau extraient de la force des courants d'eau adjacents",
"create.ponder.large_water_wheel.text_2": "Couvrir des côtés additionnels n'améliorera pas sa sortie cinétique davantage",
"create.ponder.large_water_wheel.text_3": "Elles ne tournent qu'à la moitié de la vitesse des roues à eau habituelles...",
"create.ponder.large_water_wheel.text_4": "... mais fournissent une capacité de stress substantiellement plus grande",
"create.ponder.large_water_wheel.text_5": "Utilisez des planches de bois sur la roue pour changer son apparence",
"create.ponder.linear_chassis_attachment.header": "Attacher des blocs en utilisant des châssis linéaires", "create.ponder.linear_chassis_attachment.header": "Attacher des blocs en utilisant des châssis linéaires",
"create.ponder.linear_chassis_attachment.text_1": "Les faces ouvertes d'un châssis linéaire peuvent être rendues collantes", "create.ponder.linear_chassis_attachment.text_1": "Les faces ouvertes d'un châssis linéaire peuvent être rendues collantes",
"create.ponder.linear_chassis_attachment.text_2": "Cliquer à nouveau pour rendre le côté opposé collant", "create.ponder.linear_chassis_attachment.text_2": "Cliquer à nouveau pour rendre le côté opposé collant",
@ -2444,6 +2575,20 @@
"create.ponder.mechanical_pump_speed.text_3": "... ainsi que la vitesse de transfert des fluides", "create.ponder.mechanical_pump_speed.text_3": "... ainsi que la vitesse de transfert des fluides",
"create.ponder.mechanical_pump_speed.text_4": "Les pompes peuvent combiner leur débit dans des réseaux de tuyaux partagés", "create.ponder.mechanical_pump_speed.text_4": "Les pompes peuvent combiner leur débit dans des réseaux de tuyaux partagés",
"create.ponder.mechanical_pump_speed.text_5": "Alterner leur orientation peut aider à aligner la direction de leur flot", "create.ponder.mechanical_pump_speed.text_5": "Alterner leur orientation peut aider à aligner la direction de leur flot",
"create.ponder.mechanical_roller_fill.header": "Remplir le terrain avec le rouleau",
"create.ponder.mechanical_roller_fill.text_1": "Quand désassemblés, les rouleaux peuvent être mis dans d'autres modes",
"create.ponder.mechanical_roller_fill.text_2": "Le mode 'remplir' peut aider à remplir des trous entre le pavement et le terrain",
"create.ponder.mechanical_roller_fill.text_3": "Sur 'remplissage en ligne droite', ils placeront de simples colonnes jusqu'à la surface",
"create.ponder.mechanical_roller_fill.text_4": "Sur 'remplissage en pente', les couches placées plus bas augmenteront en taille",
"create.ponder.mechanical_roller_fill.text_5": "À l'opposé de 'détruire & paver', aucun de ces modes causera les rouleaux à casser des blocs existants",
"create.ponder.mechanical_roller_pave.header": "Détruire et paver avec le rouleau",
"create.ponder.mechanical_roller_pave.text_1": "Les rouleaux mécaniques aident à nettoyer le terrain autour des rails ou chemins",
"create.ponder.mechanical_roller_pave.text_2": "Dans son mode par défaut, sans un matériau définit, il nettoiera simplement les blocs comme une perceuse",
"create.ponder.mechanical_roller_pave.text_3": "Quand désassemblé, un matériau de pavage adapté peut être spécifié",
"create.ponder.mechanical_roller_pave.text_4": "Les matériaux peuvent être fournis avec des coffres ou tonneaux attachés à la structure",
"create.ponder.mechanical_roller_pave.text_5": "En plus de casser les blocs, il remplacera maintenant le niveau en dessous de lui",
"create.ponder.mechanical_roller_pave.text_6": "Notez que n'importe quel bloc détruit par un rouleau a une chance de ne pas lâcher de butin",
"create.ponder.mechanical_roller_pave.text_7": "Les rouleaux sont particulièrement utiles sur les trains, mais peuvent aussi être utilisés sur la plupart des autres types de machine se déplaçant",
"create.ponder.mechanical_saw_breaker.header": "Couper des arbres avec la scie mécanique", "create.ponder.mechanical_saw_breaker.header": "Couper des arbres avec la scie mécanique",
"create.ponder.mechanical_saw_breaker.text_1": "Quand de la force de rotation lui est donnée, une scie mécanique coupera les arbres directement devant elle", "create.ponder.mechanical_saw_breaker.text_1": "Quand de la force de rotation lui est donnée, une scie mécanique coupera les arbres directement devant elle",
"create.ponder.mechanical_saw_breaker.text_2": "Pour pouvoir couper l'arbre complètement, la scie doit couper le dernier bloc le connectant au sol", "create.ponder.mechanical_saw_breaker.text_2": "Pour pouvoir couper l'arbre complètement, la scie doit couper le dernier bloc le connectant au sol",
@ -2539,6 +2684,10 @@
"create.ponder.rope_pulley_modes.header": "Modes de mouvement de la poulie à corde", "create.ponder.rope_pulley_modes.header": "Modes de mouvement de la poulie à corde",
"create.ponder.rope_pulley_modes.text_1": "Quand les poulies s'arrêtent de bouger, la structure déplacée redevient des blocs", "create.ponder.rope_pulley_modes.text_1": "Quand les poulies s'arrêtent de bouger, la structure déplacée redevient des blocs",
"create.ponder.rope_pulley_modes.text_2": "Elle peut être configurée pour ne jamais redevenir des blocs solides, ou seulement à l'endroit où elle a commencé", "create.ponder.rope_pulley_modes.text_2": "Elle peut être configurée pour ne jamais redevenir des blocs solides, ou seulement à l'endroit où elle a commencé",
"create.ponder.rope_pulley_multi_rope.header": "Mouvement synchronisé de poulie",
"create.ponder.rope_pulley_multi_rope.text_1": "Quand une poulie assemble une machine...",
"create.ponder.rope_pulley_multi_rope.text_2": "... les autres poulies au même niveau se connecteront à la structure",
"create.ponder.rope_pulley_multi_rope.text_3": "Elles ne requièrent pas d'être alimentées, l'effet est purement cosmétique",
"create.ponder.rose_quartz_lamp.header": "Lampes à quartz rose", "create.ponder.rose_quartz_lamp.header": "Lampes à quartz rose",
"create.ponder.rose_quartz_lamp.text_1": "Les lampes à quartz rose s'activent avec un signal de redstone", "create.ponder.rose_quartz_lamp.text_1": "Les lampes à quartz rose s'activent avec un signal de redstone",
"create.ponder.rose_quartz_lamp.text_2": "Elles continueront d'émettre un signal de redstone ensuite", "create.ponder.rose_quartz_lamp.text_2": "Elles continueront d'émettre un signal de redstone ensuite",
@ -2572,6 +2721,12 @@
"create.ponder.smart_chute.text_2": "Les objets dans l'emplacement de filtre spécifient exactement qu'est-ce qu'elles peuvent extraire et transférer", "create.ponder.smart_chute.text_2": "Les objets dans l'emplacement de filtre spécifient exactement qu'est-ce qu'elles peuvent extraire et transférer",
"create.ponder.smart_chute.text_3": "Utilisez la molette pour spécifier la taille de pile extraite", "create.ponder.smart_chute.text_3": "Utilisez la molette pour spécifier la taille de pile extraite",
"create.ponder.smart_chute.text_4": "L'alimentation par la redstone empêchera les chutes intelligentes d'agir.", "create.ponder.smart_chute.text_4": "L'alimentation par la redstone empêchera les chutes intelligentes d'agir.",
"create.ponder.smart_observer.header": "Détection avancée avec les observateurs intelligents",
"create.ponder.smart_observer.text_2": "Il peut détecter les objets ou fluides à l'intérieur de conteneurs génériques",
"create.ponder.smart_observer.text_3": "L'emplacement de filtre peut être utilisé pour rechercher des contenus spécifiques seulement",
"create.ponder.smart_observer.text_4": "Il s'active aussi quand le bloc lui-même correspond au filtre",
"create.ponder.smart_observer.text_5": "Additionnellement, les observateurs intelligents peuvent aussi contrôler les tapis, chutes et tuyaux",
"create.ponder.smart_observer.text_6": "... et émettront une impulsion, si un objet entre ou sort d'un entonnoir",
"create.ponder.smart_pipe.header": "Contrôler le flot des fluides en utilisant des tuyaux à fluide intelligents", "create.ponder.smart_pipe.header": "Contrôler le flot des fluides en utilisant des tuyaux à fluide intelligents",
"create.ponder.smart_pipe.text_1": "Les tuyaux intelligents peuvent aider à contrôler les flots par type de fluide", "create.ponder.smart_pipe.text_1": "Les tuyaux intelligents peuvent aider à contrôler les flots par type de fluide",
"create.ponder.smart_pipe.text_2": "Quand ils sont placés directement à la source, ils peuvent spécifier le type de fluide à extraire", "create.ponder.smart_pipe.text_2": "Quand ils sont placés directement à la source, ils peuvent spécifier le type de fluide à extraire",
@ -2630,6 +2785,16 @@
"create.ponder.super_glue.text_4": "Les blocs adjacents partageant une aire s'entraîneront l'un l'autre", "create.ponder.super_glue.text_4": "Les blocs adjacents partageant une aire s'entraîneront l'un l'autre",
"create.ponder.super_glue.text_5": "Les volumes de colle se chevauchant se déplaceront ensemble", "create.ponder.super_glue.text_5": "Les volumes de colle se chevauchant se déplaceront ensemble",
"create.ponder.super_glue.text_6": "Les blocs suspendus sur d'autres ne requièrent généralement pas de colle", "create.ponder.super_glue.text_6": "Les blocs suspendus sur d'autres ne requièrent généralement pas de colle",
"create.ponder.threshold_switch.header": "Surveiller avec le détecteur de seuil",
"create.ponder.threshold_switch.text_1": "Les détecteurs de seuil surveillent le niveau de remplissage des conteneurs",
"create.ponder.threshold_switch.text_2": "Quand le contenu de l'inventaire excède le seuil supérieur...",
"create.ponder.threshold_switch.text_3": "... le détecteur changera sa sortie de redstone",
"create.ponder.threshold_switch.text_4": "Le signal reste jusqu'à que le seuil inférieur soit atteint",
"create.ponder.threshold_switch.text_5": "La sortie de redstone peut maintenant être utilisée pour contrôler le fournissement d'objet, gardant le tampon rempli",
"create.ponder.threshold_switch.text_6": "Les seuils spécifiques peuvent être changés dans l'UI",
"create.ponder.threshold_switch.text_7": "Un filtre peut aider à compter seulement des contenus spécifiques envers le total",
"create.ponder.threshold_switch.text_8": "Les tampons de fluides peuvent être surveillés de la même manière",
"create.ponder.threshold_switch.text_9": "... ainsi que, curieusement, la longueur d'une poulie à corde étendue",
"create.ponder.track_chunks.header": "Traverser des tronçons déchargés", "create.ponder.track_chunks.header": "Traverser des tronçons déchargés",
"create.ponder.track_chunks.text_1": "Les rails restent fonctionnels en dehors des tronçons chargés", "create.ponder.track_chunks.text_1": "Les rails restent fonctionnels en dehors des tronçons chargés",
"create.ponder.track_chunks.text_2": "Les trains se déplacent dans les sections inactives du monde sans problème", "create.ponder.track_chunks.text_2": "Les trains se déplacent dans les sections inactives du monde sans problème",
@ -2710,6 +2875,7 @@
"create.ponder.valve_handle.text_3": "Sa vitesse transmise est lente et précise", "create.ponder.valve_handle.text_3": "Sa vitesse transmise est lente et précise",
"create.ponder.valve_handle.text_4": "S'accroupir et maintenir clic droit pour la faire tourner dans le sens des aiguilles d'une montre", "create.ponder.valve_handle.text_4": "S'accroupir et maintenir clic droit pour la faire tourner dans le sens des aiguilles d'une montre",
"create.ponder.valve_handle.text_5": "Les vannes en cuivre peuvent être teintes pour des raisons esthétiques", "create.ponder.valve_handle.text_5": "Les vannes en cuivre peuvent être teintes pour des raisons esthétiques",
"create.ponder.valve_handle.text_6": "Les vannes peuvent être teintes pour des raisons esthétiques",
"create.ponder.valve_pipe.header": "Contrôler le flot de fluide en utilisant les vannes à fluide", "create.ponder.valve_pipe.header": "Contrôler le flot de fluide en utilisant les vannes à fluide",
"create.ponder.valve_pipe.text_1": "Les vannes à fluide aident à contrôler les fluides se propageant dans les réseaux de tuyaux", "create.ponder.valve_pipe.text_1": "Les vannes à fluide aident à contrôler les fluides se propageant dans les réseaux de tuyaux",
"create.ponder.valve_pipe.text_2": "Leur rotor d'entrée contrôle si le fluide est actuellement autorisé à passer", "create.ponder.valve_pipe.text_2": "Leur rotor d'entrée contrôle si le fluide est actuellement autorisé à passer",
@ -2719,7 +2885,6 @@
"create.ponder.water_wheel.text_1": "Les roues à eau extraient de la force des courants d'eau adjacents", "create.ponder.water_wheel.text_1": "Les roues à eau extraient de la force des courants d'eau adjacents",
"create.ponder.water_wheel.text_2": "Plus il y a de faces alimentées, plus la roue à eau tournera vite", "create.ponder.water_wheel.text_2": "Plus il y a de faces alimentées, plus la roue à eau tournera vite",
"create.ponder.water_wheel.text_3": "Les lames de la roue devraient être orientées contre le flot", "create.ponder.water_wheel.text_3": "Les lames de la roue devraient être orientées contre le flot",
"create.ponder.water_wheel.text_4": "En étant orientées dans l'autre sens, elles ne seront pas aussi efficaces",
"create.ponder.weighted_ejector.header": "Utiliser les éjecteurs", "create.ponder.weighted_ejector.header": "Utiliser les éjecteurs",
"create.ponder.weighted_ejector.text_1": "S'accroupir et clic droit en tenant un éjecteur pour sélectionner sa position cible", "create.ponder.weighted_ejector.text_1": "S'accroupir et clic droit en tenant un éjecteur pour sélectionner sa position cible",
"create.ponder.weighted_ejector.text_10": "Il est maintenant limité à cette taille de pile, et ne s'activera que quand sa pile maintenue atteindra ce montant", "create.ponder.weighted_ejector.text_10": "Il est maintenant limité à cette taille de pile, et ne s'activera que quand sa pile maintenue atteindra ce montant",

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Akáciafa ablaktábla", "block.create.acacia_window_pane": "Akáciafa ablaktábla",
"block.create.adjustable_chain_gearshift": "Állítható láncáttétel", "block.create.adjustable_chain_gearshift": "Állítható láncáttétel",
"block.create.analog_lever": "Fokozatkapcsoló kar", "block.create.analog_lever": "Fokozatkapcsoló kar",
"block.create.andesite_alloy_block": "Andezitötvözet-blokk",
"block.create.andesite_bars": "Andezitrács",
"block.create.andesite_belt_funnel": "Andezitkapu szalagon", "block.create.andesite_belt_funnel": "Andezitkapu szalagon",
"block.create.andesite_casing": "Andezitborítás", "block.create.andesite_casing": "Andezitborítás",
"block.create.andesite_door": "Andezitajtó",
"block.create.andesite_encased_cogwheel": "Andezitborítású fogaskerék", "block.create.andesite_encased_cogwheel": "Andezitborítású fogaskerék",
"block.create.andesite_encased_large_cogwheel": "Andezitborítású nagy fogaskerék", "block.create.andesite_encased_large_cogwheel": "Andezitborítású nagy fogaskerék",
"block.create.andesite_encased_shaft": "Andezitborítású tengely", "block.create.andesite_encased_shaft": "Andezitborítású tengely",
"block.create.andesite_funnel": "Andezitkapu", "block.create.andesite_funnel": "Andezitkapu",
"block.create.andesite_ladder": "Andezitlétra", "block.create.andesite_ladder": "Andezitlétra",
"block.create.andesite_pillar": "Andezitoszlop", "block.create.andesite_pillar": "Andezitoszlop",
"block.create.andesite_scaffolding": "Andezitállványzat",
"block.create.andesite_tunnel": "Andezitalagút", "block.create.andesite_tunnel": "Andezitalagút",
"block.create.asurine": "Azurin", "block.create.asurine": "Azurin",
"block.create.asurine_pillar": "Azurinoszlop", "block.create.asurine_pillar": "Azurinoszlop",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Kék ülés", "block.create.blue_seat": "Kék ülés",
"block.create.blue_toolbox": "Kék szerszámosláda", "block.create.blue_toolbox": "Kék szerszámosláda",
"block.create.blue_valve_handle": "Kék szelepfogantyú", "block.create.blue_valve_handle": "Kék szelepfogantyú",
"block.create.brass_bars": "Sárgaréz rács",
"block.create.brass_belt_funnel": "Sárgaréz kapu szalagon", "block.create.brass_belt_funnel": "Sárgaréz kapu szalagon",
"block.create.brass_block": "Sárgarézblokk", "block.create.brass_block": "Sárgarézblokk",
"block.create.brass_casing": "Sárgaréz borítás", "block.create.brass_casing": "Sárgaréz borítás",
"block.create.brass_door": "Sárgaréz ajtó",
"block.create.brass_encased_cogwheel": "Sárgaréz borítású fogaskerék", "block.create.brass_encased_cogwheel": "Sárgaréz borítású fogaskerék",
"block.create.brass_encased_large_cogwheel": "Sárgaréz borítású nagy fogaskerék", "block.create.brass_encased_large_cogwheel": "Sárgaréz borítású nagy fogaskerék",
"block.create.brass_encased_shaft": "Sárgaréz borítású tengely", "block.create.brass_encased_shaft": "Sárgaréz borítású tengely",
"block.create.brass_funnel": "Sárgaréz kapu", "block.create.brass_funnel": "Sárgaréz kapu",
"block.create.brass_ladder": "Sárgaréz létra", "block.create.brass_ladder": "Sárgaréz létra",
"block.create.brass_scaffolding": "Sárgaréz állványzat",
"block.create.brass_tunnel": "Sárgaréz alagút", "block.create.brass_tunnel": "Sárgaréz alagút",
"block.create.brown_nixie_tube": "Barna Nixie-cső", "block.create.brown_nixie_tube": "Barna Nixie-cső",
"block.create.brown_sail": "Barna vitorla", "block.create.brown_sail": "Barna vitorla",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "Illesztőállomás", "block.create.cart_assembler": "Illesztőállomás",
"block.create.chocolate": "Csokoládé", "block.create.chocolate": "Csokoládé",
"block.create.chute": "Szállítóakna", "block.create.chute": "Szállítóakna",
"block.create.clipboard": "Írótábla",
"block.create.clockwork_bearing": "Óramutató-csapágy", "block.create.clockwork_bearing": "Óramutató-csapágy",
"block.create.clutch": "Kuplung", "block.create.clutch": "Kuplung",
"block.create.cogwheel": "Fogaskerék", "block.create.cogwheel": "Fogaskerék",
"block.create.content_observer": "Tartalommegfigyelő", "block.create.content_observer": "Tartalommegfigyelő",
"block.create.contraption_controls": "Szerkezet-vezérlőpult",
"block.create.controller_rail": "Vezérlősín", "block.create.controller_rail": "Vezérlősín",
"block.create.controls": "Vezetőállás", "block.create.controls": "Vezetőállás",
"block.create.copper_backtank": "Réz hátitartály", "block.create.copper_backtank": "Réz hátitartály",
"block.create.copper_bars": "Rézrács",
"block.create.copper_casing": "Rézborítás", "block.create.copper_casing": "Rézborítás",
"block.create.copper_door": "Rézajtó",
"block.create.copper_ladder": "Rézlétra", "block.create.copper_ladder": "Rézlétra",
"block.create.copper_scaffolding": "Rézállványzat",
"block.create.copper_shingle_slab": "Rézzsindely-lap", "block.create.copper_shingle_slab": "Rézzsindely-lap",
"block.create.copper_shingle_stairs": "Rézzsindely-lépcső", "block.create.copper_shingle_stairs": "Rézzsindely-lépcső",
"block.create.copper_shingles": "Rézzsindely", "block.create.copper_shingles": "Rézzsindely",
@ -201,9 +213,11 @@
"block.create.display_board": "Pergőlapos kijelző", "block.create.display_board": "Pergőlapos kijelző",
"block.create.display_link": "Kijelző-távvezérlő", "block.create.display_link": "Kijelző-távvezérlő",
"block.create.dripstone_pillar": "Vésett cseppkőoszlop", "block.create.dripstone_pillar": "Vésett cseppkőoszlop",
"block.create.elevator_pulley": "Felvonócsörlő",
"block.create.encased_chain_drive": "Fedett hajtólánc", "block.create.encased_chain_drive": "Fedett hajtólánc",
"block.create.encased_fan": "Fedett ventillátor", "block.create.encased_fan": "Fedett ventillátor",
"block.create.encased_fluid_pipe": "Rézborítású csőszakasz", "block.create.encased_fluid_pipe": "Rézborítású csőszakasz",
"block.create.experience_block": "Tapasztalatblokk",
"block.create.exposed_copper_shingle_slab": "Megviselt rézzsindely-lap", "block.create.exposed_copper_shingle_slab": "Megviselt rézzsindely-lap",
"block.create.exposed_copper_shingle_stairs": "Megviselt rézzsindely-lépcső", "block.create.exposed_copper_shingle_stairs": "Megviselt rézzsindely-lépcső",
"block.create.exposed_copper_shingles": "Megviselt rézzsindely", "block.create.exposed_copper_shingles": "Megviselt rézzsindely",
@ -241,12 +255,14 @@
"block.create.horizontal_framed_glass": "Vízszintesen osztott üveg", "block.create.horizontal_framed_glass": "Vízszintesen osztott üveg",
"block.create.horizontal_framed_glass_pane": "Vízszintesen osztott üveglap", "block.create.horizontal_framed_glass_pane": "Vízszintesen osztott üveglap",
"block.create.hose_pulley": "Tömlős csörlő", "block.create.hose_pulley": "Tömlős csörlő",
"block.create.industrial_iron_block": "Ipari vasblokk",
"block.create.item_drain": "Lefolyótálca", "block.create.item_drain": "Lefolyótálca",
"block.create.item_vault": "Konténer", "block.create.item_vault": "Konténer",
"block.create.jungle_window": "Dzsungelfa ablak", "block.create.jungle_window": "Dzsungelfa ablak",
"block.create.jungle_window_pane": "Dzsungelfa ablaktábla", "block.create.jungle_window_pane": "Dzsungelfa ablaktábla",
"block.create.large_bogey": "Nagy forgóváz", "block.create.large_bogey": "Nagy forgóváz",
"block.create.large_cogwheel": "Nagy fogaskerék", "block.create.large_cogwheel": "Nagy fogaskerék",
"block.create.large_water_wheel": "Nagy vízikerék",
"block.create.layered_andesite": "Rétegzett andezit", "block.create.layered_andesite": "Rétegzett andezit",
"block.create.layered_asurine": "Rétegzett azurin", "block.create.layered_asurine": "Rétegzett azurin",
"block.create.layered_calcite": "Rétegzett kalcit", "block.create.layered_calcite": "Rétegzett kalcit",
@ -304,6 +320,7 @@
"block.create.millstone": "Malomkő", "block.create.millstone": "Malomkő",
"block.create.minecart_anchor": "Csillerögzítés", "block.create.minecart_anchor": "Csillerögzítés",
"block.create.mysterious_cuckoo_clock": "Kakukkos óra", "block.create.mysterious_cuckoo_clock": "Kakukkos óra",
"block.create.netherite_backtank": "Netherit hátitartály",
"block.create.nixie_tube": "Nixie-cső", "block.create.nixie_tube": "Nixie-cső",
"block.create.nozzle": "Fúvóka", "block.create.nozzle": "Fúvóka",
"block.create.oak_window": "Tölgyfa ablak", "block.create.oak_window": "Tölgyfa ablak",
@ -515,6 +532,7 @@
"block.create.warped_window": "Torz ablak", "block.create.warped_window": "Torz ablak",
"block.create.warped_window_pane": "Torz ablaktábla", "block.create.warped_window_pane": "Torz ablaktábla",
"block.create.water_wheel": "Vízikerék", "block.create.water_wheel": "Vízikerék",
"block.create.water_wheel_structure": "Nagy vízikerék",
"block.create.waxed_copper_shingle_slab": "Viaszolt rézzsindely-lap", "block.create.waxed_copper_shingle_slab": "Viaszolt rézzsindely-lap",
"block.create.waxed_copper_shingle_stairs": "Viaszolt rézzsindely-lépcső", "block.create.waxed_copper_shingle_stairs": "Viaszolt rézzsindely-lépcső",
"block.create.waxed_copper_shingles": "Viaszolt rézzsindely", "block.create.waxed_copper_shingles": "Viaszolt rézzsindely",
@ -595,21 +613,13 @@
"item.create.crafter_slot_cover": "Barkácsrekesz-fedő", "item.create.crafter_slot_cover": "Barkácsrekesz-fedő",
"item.create.crafting_blueprint": "Barkácsábra", "item.create.crafting_blueprint": "Barkácsábra",
"item.create.creative_blaze_cake": "Kreatív őrlángtorta", "item.create.creative_blaze_cake": "Kreatív őrlángtorta",
"item.create.crushed_aluminum_ore": "Zúzott alumíniumérc", "item.create.crushed_raw_aluminum": "Zúzott nyersalumínium",
"item.create.crushed_copper_ore": "Zúzott rézérc", "item.create.crushed_raw_copper": "Zúzott nyersréz",
"item.create.crushed_gold_ore": "Zúzott aranyérc", "item.create.crushed_raw_gold": "Zúzott nyersarany",
"item.create.crushed_iron_ore": "Zúzott vasérc", "item.create.crushed_raw_iron": "Zúzott nyersvas",
"item.create.crushed_lead_ore": "Zúzott ólomérc", "item.create.crushed_raw_silver": "Zúzott nyersezüst",
"item.create.crushed_nickel_ore": "Zúzott nikkelérc", "item.create.crushed_raw_tin": "Zúzott nyersón",
"item.create.crushed_osmium_ore": "Zúzott ozmiumérc", "item.create.crushed_raw_zinc": "Zúzott nyerscink",
"item.create.crushed_platinum_ore": "Zúzott platinaérc",
"item.create.crushed_quicksilver_ore": "Zúzott higanyérc",
"item.create.crushed_silver_ore": "Zúzott ezüstérc",
"item.create.crushed_tin_ore": "Zúzott ónérc",
"item.create.crushed_uranium_ore": "Zúzott uránérc",
"item.create.crushed_zinc_ore": "Zúzott cinkérc",
"item.create.diving_boots": "Búvárcsizma",
"item.create.diving_helmet": "Búvársisak",
"item.create.dough": "Kenyértészta", "item.create.dough": "Kenyértészta",
"item.create.electron_tube": "Elektroncső", "item.create.electron_tube": "Elektroncső",
"item.create.empty_blaze_burner": "Üres őrlángégő", "item.create.empty_blaze_burner": "Üres őrlángégő",
@ -629,6 +639,10 @@
"item.create.linked_controller": "Kézi távvezérlő", "item.create.linked_controller": "Kézi távvezérlő",
"item.create.minecart_contraption": "Csilleszerkezet", "item.create.minecart_contraption": "Csilleszerkezet",
"item.create.minecart_coupling": "Csillekapcsoló rúd", "item.create.minecart_coupling": "Csillekapcsoló rúd",
"item.create.netherite_backtank": "Netherit hátitartály",
"item.create.netherite_backtank_placeable": "Lehelyezhető netherit hátitartály",
"item.create.netherite_diving_boots": "Netherit búvárcsizma",
"item.create.netherite_diving_helmet": "Netherit búvársisak",
"item.create.polished_rose_quartz": "Csiszolt rózsakvarc", "item.create.polished_rose_quartz": "Csiszolt rózsakvarc",
"item.create.potato_cannon": "Krumpliágyú", "item.create.potato_cannon": "Krumpliágyú",
"item.create.powdered_obsidian": "Porított obszidián", "item.create.powdered_obsidian": "Porított obszidián",
@ -829,8 +843,6 @@
"advancement.create.train_portal.desc": "Haladj át vonattal egy Nether-portálon", "advancement.create.train_portal.desc": "Haladj át vonattal egy Nether-portálon",
"advancement.create.track_crafting_factory": "Síngyár", "advancement.create.track_crafting_factory": "Síngyár",
"advancement.create.track_crafting_factory.desc": "Gyárts le több, mint 1000 vasúti sínt ugyanazzal a présgéppel", "advancement.create.track_crafting_factory.desc": "Gyárts le több, mint 1000 vasúti sínt ugyanazzal a présgéppel",
"advancement.create.long_bend": "A leghosszabb kanyar",
"advancement.create.long_bend.desc": "Hozz létre egy ívelt pályaszakaszt, amely több, mint 30 blokkon ível át",
"advancement.create.long_train": "Ambiciózus törekvések", "advancement.create.long_train": "Ambiciózus törekvések",
"advancement.create.long_train.desc": "Hozz létre egy vonatot legalább 6 kocsival", "advancement.create.long_train.desc": "Hozz létre egy vonatot legalább 6 kocsival",
"advancement.create.long_travel": "Terepgyakorlat", "advancement.create.long_travel": "Terepgyakorlat",
@ -918,6 +930,7 @@
"create.generic.length": "Hosszúság", "create.generic.length": "Hosszúság",
"create.generic.speed": "Sebesség", "create.generic.speed": "Sebesség",
"create.generic.delay": "Késleltetés", "create.generic.delay": "Késleltetés",
"create.generic.angle": "Szög",
"create.generic.duration": "Időtartam", "create.generic.duration": "Időtartam",
"create.generic.timeUnit": "Időegység", "create.generic.timeUnit": "Időegység",
"create.generic.unit.ticks": "tick", "create.generic.unit.ticks": "tick",
@ -1004,6 +1017,7 @@
"create.minecart_coupling.no_loops": "A szerelvény nem alkothat zárt kört", "create.minecart_coupling.no_loops": "A szerelvény nem alkothat zárt kört",
"create.minecart_coupling.removed": "Minden kapcsolódás eltávolítva a csilléről", "create.minecart_coupling.removed": "Minden kapcsolódás eltávolítva a csilléről",
"create.minecart_coupling.too_far": "A csillék túl távol vannak", "create.minecart_coupling.too_far": "A csillék túl távol vannak",
"create.contraptions.moving_container": "Mozgó %1$s",
"create.contraptions.movement_mode": "Lehelyezés", "create.contraptions.movement_mode": "Lehelyezés",
"create.contraptions.movement_mode.move_place": "Minden megálláskor", "create.contraptions.movement_mode.move_place": "Minden megálláskor",
"create.contraptions.movement_mode.move_place_returned": "Csak a kezdőpozícióban", "create.contraptions.movement_mode.move_place_returned": "Csak a kezdőpozícióban",
@ -1025,9 +1039,6 @@
"create.logistics.fluid_filter": "Folyadékszűrő", "create.logistics.fluid_filter": "Folyadékszűrő",
"create.logistics.firstFrequency": "1. frekv.", "create.logistics.firstFrequency": "1. frekv.",
"create.logistics.secondFrequency": "2. frekv.", "create.logistics.secondFrequency": "2. frekv.",
"create.logistics.filter.apply": "Szűrő alkalmazva ehhez: %1$s",
"create.logistics.filter.apply_click_again": "Szűrő alkalmazva ehhez: %1$s, kattints ismét az érték másolásához.",
"create.logistics.filter.apply_count": "A szűrőhöz alkalmazott kivonatszám.",
"create.gui.goggles.generator_stats": "Meghajtás adatai:", "create.gui.goggles.generator_stats": "Meghajtás adatai:",
"create.gui.goggles.kinetic_stats": "Alkatrész adatai:", "create.gui.goggles.kinetic_stats": "Alkatrész adatai:",
"create.gui.goggles.at_current_speed": "a jelenlegi fordulatszámon", "create.gui.goggles.at_current_speed": "a jelenlegi fordulatszámon",
@ -1051,10 +1062,6 @@
"create.gui.contraptions.network_overstressed": "Úgy tűnik, hogy a szerkezet _túl_ van _terhelve_. Adj hozzá erősebb meghajtást, vagy _lassítsd le_ a _nagy terhelésű_ alkatrészeket.", "create.gui.contraptions.network_overstressed": "Úgy tűnik, hogy a szerkezet _túl_ van _terhelve_. Adj hozzá erősebb meghajtást, vagy _lassítsd le_ a _nagy terhelésű_ alkatrészeket.",
"create.gui.adjustable_crate.title": "Állítható láda", "create.gui.adjustable_crate.title": "Állítható láda",
"create.gui.adjustable_crate.storageSpace": "Tárolókapacitás", "create.gui.adjustable_crate.storageSpace": "Tárolókapacitás",
"create.gui.stockpile_switch.title": "Tartalomkapcsoló",
"create.gui.stockpile_switch.invert_signal": "Jel megfordítása",
"create.gui.stockpile_switch.move_to_lower_at": "Ugrás az alsó sávra %1$s%%-nál",
"create.gui.stockpile_switch.move_to_upper_at": "Ugrás a felső sávra %1$s%%-nál",
"create.gui.sequenced_gearshift.title": "Önműködő váltó", "create.gui.sequenced_gearshift.title": "Önműködő váltó",
"create.gui.sequenced_gearshift.instruction": "Használati utasítás", "create.gui.sequenced_gearshift.instruction": "Használati utasítás",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Elforgatás adott szöggel", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Elforgatás adott szöggel",
@ -1075,6 +1082,7 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Kétszeres sebesség, előre", "create.gui.sequenced_gearshift.speed.forward_fast": "Kétszeres sebesség, előre",
"create.gui.sequenced_gearshift.speed.back": "Bemeneti sebesség, hátra", "create.gui.sequenced_gearshift.speed.back": "Bemeneti sebesség, hátra",
"create.gui.sequenced_gearshift.speed.back_fast": "Kétszeres sebesség, hátra", "create.gui.sequenced_gearshift.speed.back_fast": "Kétszeres sebesség, hátra",
"create.gui.clipboard.erase_checked": "Kipipált sorok törlése",
"create.schematicAndQuill.dimensions": "Tervrajz méretei: %1$s×%2$s×%3$s", "create.schematicAndQuill.dimensions": "Tervrajz méretei: %1$s×%2$s×%3$s",
"create.schematicAndQuill.firstPos": "Első hely beállítva.", "create.schematicAndQuill.firstPos": "Első hely beállítva.",
"create.schematicAndQuill.secondPos": "Második hely beállítva.", "create.schematicAndQuill.secondPos": "Második hely beállítva.",
@ -1517,6 +1525,12 @@
"create.train.status.found_driver": "Egy új mozdonyvezetőt találtunk", "create.train.status.found_driver": "Egy új mozdonyvezetőt találtunk",
"create.train.status.navigation_success": "Sikerült a navigáció", "create.train.status.navigation_success": "Sikerült a navigáció",
"create.contraption.controls.start_controlling": "Ezt vezérled épp: %1$s", "create.contraption.controls.start_controlling": "Ezt vezérled épp: %1$s",
"create.contraption.door_control.all": "Összes ajtó kinyitása",
"create.contraption.door_control.all.short": "Összes",
"create.contraption.door_control.north.short": "Északi",
"create.contraption.door_control.west.short": "Nyugati",
"create.contraption.door_control.none": "Ajtók csukva tartása",
"create.contraption.door_control.none.short": "Semelyik",
"create.display_link.title": "Kijelző-távvezérlő", "create.display_link.title": "Kijelző-távvezérlő",
"create.display_link.no_source": "Nincs kijelzőforrás", "create.display_link.no_source": "Nincs kijelzőforrás",
"create.display_link.no_target": "Nincs célkijelző", "create.display_link.no_target": "Nincs célkijelző",
@ -1663,17 +1677,7 @@
"item.create.wand_of_symmetry.tooltip": "SZIMMETRIAPÁLCA", "item.create.wand_of_symmetry.tooltip": "SZIMMETRIAPÁLCA",
"item.create.wand_of_symmetry.tooltip.condition1": "Amikor gyorstárban van", "item.create.wand_of_symmetry.tooltip.condition1": "Amikor gyorstárban van",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Aktív marad", "item.create.wand_of_symmetry.tooltip.behaviour1": "Aktív marad",
"item.create.wand_of_symmetry.tooltip.control1": "Jobb kattintás a földön",
"item.create.wand_of_symmetry.tooltip.action1": "_Készít_ vagy _mozgat_ egy tükröt",
"item.create.wand_of_symmetry.tooltip.control2": "Jobb kattintás a levegőben",
"item.create.wand_of_symmetry.tooltip.action2": "_Eltávolítja_ az aktív tükröt",
"item.create.wand_of_symmetry.tooltip.control3": "Jobb egérgomb, miközben guggolsz",
"item.create.wand_of_symmetry.tooltip.action3": "Megnyitja a _konfigurációs felületet_",
"item.create.handheld_worldshaper.tooltip": "KREATÍV BLOKKVETŐ", "item.create.handheld_worldshaper.tooltip": "KREATÍV BLOKKVETŐ",
"item.create.handheld_worldshaper.tooltip.control1": "Kattints a bal gombbal egy blokkra",
"item.create.handheld_worldshaper.tooltip.control2": "Jobb kattintás egy blokkra",
"item.create.handheld_worldshaper.tooltip.control3": "Jobb kattintás, miközben guggolsz",
"item.create.handheld_worldshaper.tooltip.action3": "Megnyitja a _konfigurációs felületet_",
"item.create.tree_fertilizer.tooltip": "FATRÁGYA", "item.create.tree_fertilizer.tooltip": "FATRÁGYA",
"item.create.extendo_grip.tooltip": "MESSZEFOGÓ", "item.create.extendo_grip.tooltip": "MESSZEFOGÓ",
"item.create.extendo_grip.tooltip.condition1": "Másodlagos kézben tartva", "item.create.extendo_grip.tooltip.condition1": "Másodlagos kézben tartva",
@ -1685,23 +1689,15 @@
"item.create.potato_cannon.tooltip.behaviour2": "_Semmi_ _élettartam_ nem lesz használva. Helyette _légnyomás_ fogy a tartályból", "item.create.potato_cannon.tooltip.behaviour2": "_Semmi_ _élettartam_ nem lesz használva. Helyette _légnyomás_ fogy a tartályból",
"item.create.filter.tooltip": "SZŰRŐ", "item.create.filter.tooltip": "SZŰRŐ",
"item.create.filter.tooltip.condition1": "Amikor a \"Szűrő\" helyen van", "item.create.filter.tooltip.condition1": "Amikor a \"Szűrő\" helyen van",
"item.create.filter.tooltip.condition2": "Amikor jobb kattintanak rá",
"item.create.filter.tooltip.behaviour2": "Megnyitja a _konfigurációs felületet_.",
"item.create.attribute_filter.tooltip": "TULAJDONSÁGSZŰRŐ", "item.create.attribute_filter.tooltip": "TULAJDONSÁGSZŰRŐ",
"item.create.attribute_filter.tooltip.condition1": "Amikor a szűrőrekeszben van", "item.create.attribute_filter.tooltip.condition1": "Amikor a szűrőrekeszben van",
"item.create.attribute_filter.tooltip.condition2": "Amikor jobb kattintanak rá",
"item.create.attribute_filter.tooltip.behaviour2": "Megnyitja a _konfigurációs felületet_.",
"item.create.empty_schematic.tooltip": "ÜRES TERVRAJZ", "item.create.empty_schematic.tooltip": "ÜRES TERVRAJZ",
"item.create.schematic.tooltip": "TERVRAJZ", "item.create.schematic.tooltip": "TERVRAJZ",
"item.create.schematic.tooltip.condition1": "Kézben tartva", "item.create.schematic.tooltip.condition1": "Kézben tartva",
"item.create.schematic.tooltip.control1": "Jobb kattintás, miközben guggolsz",
"item.create.schematic_and_quill.tooltip": "TERVRAJZ ÉS TOLL", "item.create.schematic_and_quill.tooltip": "TERVRAJZ ÉS TOLL",
"item.create.schematic_and_quill.tooltip.condition1": "1. lépés", "item.create.schematic_and_quill.tooltip.condition1": "1. lépés",
"item.create.schematic_and_quill.tooltip.behaviour1": "Jobb kattintással válassz ki két sarokpontot.", "item.create.schematic_and_quill.tooltip.behaviour1": "Jobb kattintással válassz ki két sarokpontot.",
"item.create.schematic_and_quill.tooltip.condition2": "2. lépés", "item.create.schematic_and_quill.tooltip.condition2": "2. lépés",
"item.create.schematic_and_quill.tooltip.control1": "Jobb kattintás",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl lenyomva",
"item.create.schematic_and_quill.tooltip.control3": "Jobb kattintás, miközben guggolsz",
"block.create.schematicannon.tooltip": "TERVRAJZLÖVEG", "block.create.schematicannon.tooltip": "TERVRAJZLÖVEG",
"block.create.schematicannon.tooltip.condition1": "Amikor jobb kattintanak rá", "block.create.schematicannon.tooltip.condition1": "Amikor jobb kattintanak rá",
"block.create.schematicannon.tooltip.behaviour1": "Megnyitja a _felületet_", "block.create.schematicannon.tooltip.behaviour1": "Megnyitja a _felületet_",
@ -1709,11 +1705,8 @@
"item.create.goggles.tooltip": "SZEMÜVEG", "item.create.goggles.tooltip": "SZEMÜVEG",
"item.create.goggles.tooltip.condition1": "Viselés közben", "item.create.goggles.tooltip.condition1": "Viselés közben",
"item.create.goggles.tooltip.behaviour1": "Megjeleníti az elhelyezett kinetikai komponens _sebességszintjének_, valamint az egyes komponensek _terhelési hatásának_ és _kapacitásának_ megfelelő _színes indikátorokat_.", "item.create.goggles.tooltip.behaviour1": "Megjeleníti az elhelyezett kinetikai komponens _sebességszintjének_, valamint az egyes komponensek _terhelési hatásának_ és _kapacitásának_ megfelelő _színes indikátorokat_.",
"item.create.goggles.tooltip.behaviour2": "Részletes információt ad a rendszer _sebességéről_ vagy _nyomatékáról_, amelyhez a műszer csatlakozik.",
"item.create.wrench.tooltip": "CSAVARKULCS", "item.create.wrench.tooltip": "CSAVARKULCS",
"item.create.wrench.tooltip.summary": "Egy hasznos ezköz kinetikus szerkezetekhez. Használható az alkatrészek _mozgatásához_, _kiszedéséhez_ és _konfigurálásához_.", "item.create.wrench.tooltip.summary": "Egy hasznos ezköz kinetikus szerkezetekhez. Használható az alkatrészek _mozgatásához_, _kiszedéséhez_ és _konfigurálásához_.",
"item.create.wrench.tooltip.control1": "Jobb-klikk egy kinetikai blokkra",
"item.create.wrench.tooltip.control2": "Jobb kattintás, miközben guggolsz",
"block.create.nozzle.tooltip": "FÚVÓKA", "block.create.nozzle.tooltip": "FÚVÓKA",
"block.create.cuckoo_clock.tooltip": "KAKUKKOS ÓRA", "block.create.cuckoo_clock.tooltip": "KAKUKKOS ÓRA",
"block.create.turntable.tooltip": "FORGÓTÁLCA", "block.create.turntable.tooltip": "FORGÓTÁLCA",
@ -1721,31 +1714,20 @@
"block.create.toolbox.tooltip.condition1": "Amikor felveszik", "block.create.toolbox.tooltip.condition1": "Amikor felveszik",
"block.create.toolbox.tooltip.condition2": "Amikor hatótávon belül van helyezve", "block.create.toolbox.tooltip.condition2": "Amikor hatótávon belül van helyezve",
"block.create.toolbox.tooltip.condition3": "Amikor jobb kattintanak rá", "block.create.toolbox.tooltip.condition3": "Amikor jobb kattintanak rá",
"block.create.stockpile_switch.tooltip": "TARTALOMRELÉ",
"block.create.stockpile_switch.tooltip.condition1": "Amikor jobb kattintanak rá",
"block.create.stockpile_switch.tooltip.behaviour1": "Megnyitja a _konfigurációs felületet_.",
"block.create.content_observer.tooltip": "TARTALOMMEGFIGYELŐ",
"block.create.creative_crate.tooltip": "KREATÍV LÁDA", "block.create.creative_crate.tooltip": "KREATÍV LÁDA",
"item.create.creative_blaze_cake.tooltip": "KREATÍV TORTA", "item.create.creative_blaze_cake.tooltip": "KREATÍV TORTA",
"item.create.creative_blaze_cake.tooltip.summary": "Egy nagyon különleges csemege az _őrlángégőid_ számára. Ha ezt a tortát megeszik, _soha nem fogynak ki fűtőanyagból_.", "item.create.creative_blaze_cake.tooltip.summary": "Egy nagyon különleges csemege az _őrlángégőid_ számára. Ha ezt a tortát megeszik, _soha nem fogynak ki fűtőanyagból_.",
"item.create.creative_blaze_cake.tooltip.condition1": "Amikor használják", "item.create.creative_blaze_cake.tooltip.condition1": "Amikor használják",
"block.create.controller_rail.tooltip": "VEZÉRLŐSÍN", "block.create.controller_rail.tooltip": "VEZÉRLŐSÍN",
"block.create.controller_rail.tooltip.behaviour1": "A _jelerősség_ alapján _gyorsítja_ vagy _lassítja_ az elhaladó _csillét_. Továbbítja a szomszédos vezérlősínekre a redstone energiát. Két különböző jelerősségű vezérlősín tápellátása azt eredményezi, hogy a köztük lévő vágányok interpolálják a jelüket.",
"item.create.sand_paper.tooltip": "CSISZOLÓPAPÍR", "item.create.sand_paper.tooltip": "CSISZOLÓPAPÍR",
"item.create.sand_paper.tooltip.condition1": "Amikor használják", "item.create.sand_paper.tooltip.condition1": "Amikor használják",
"item.create.builders_tea.tooltip": "ÉPÍTŐIPARI TEA", "item.create.builders_tea.tooltip": "ÉPÍTŐIPARI TEA",
"item.create.refined_radiance.tooltip": "FINOMÍTOTT FÉNYÖNTVÉNY",
"item.create.refined_radiance.tooltip.condition1": "Munka folyamatban",
"item.create.shadow_steel.tooltip": "ÁRNYACÉL",
"item.create.shadow_steel.tooltip.condition1": "Fejlesztés alatt",
"item.create.linked_controller.tooltip": "KÉZI TÁVVEZÉRLŐ", "item.create.linked_controller.tooltip": "KÉZI TÁVVEZÉRLŐ",
"item.create.linked_controller.tooltip.condition1": "Jobb egérgomb", "item.create.linked_controller.tooltip.condition1": "Jobb egérgomb",
"item.create.linked_controller.tooltip.condition2": "Jobb kattintás, miközben guggolsz", "item.create.linked_controller.tooltip.condition2": "Jobb kattintás, miközben guggolsz",
"item.create.linked_controller.tooltip.behaviour2": "Megnyitja a kézi _konfigurációs felületet_.", "item.create.linked_controller.tooltip.behaviour2": "Megnyitja a kézi _konfigurációs felületet_.",
"item.create.linked_controller.tooltip.condition3": "Jobb kattintás a redstone-távvezérlő vevőn", "item.create.linked_controller.tooltip.condition3": "Jobb kattintás a redstone-távvezérlő vevőn",
"item.create.linked_controller.tooltip.condition4": "Jobb kattintás olvasóállványon", "item.create.linked_controller.tooltip.condition4": "Jobb kattintás olvasóállványon",
"item.create.diving_helmet.tooltip": "BÚVÁRSISAK",
"item.create.diving_helmet.tooltip.condition1": "Viselés közben",
"item.create.copper_backtank.tooltip": "RÉZ HÁTITARTÁLY", "item.create.copper_backtank.tooltip": "RÉZ HÁTITARTÁLY",
"item.create.copper_backtank.tooltip.condition1": "Viselés közben", "item.create.copper_backtank.tooltip.condition1": "Viselés közben",
"item.create.copper_backtank.tooltip.condition2": "Amikor lehelyezed, és a kinetika hajtja", "item.create.copper_backtank.tooltip.condition2": "Amikor lehelyezed, és a kinetika hajtja",
@ -1757,8 +1739,6 @@
"block.create.placard.tooltip.behaviour2": "_Eltávolítja_ a jelenlegi _tárgyat_ a keretből.", "block.create.placard.tooltip.behaviour2": "_Eltávolítja_ a jelenlegi _tárgyat_ a keretből.",
"block.create.flywheel.tooltip": "LENDKERÉK", "block.create.flywheel.tooltip": "LENDKERÉK",
"block.create.flywheel.tooltip.behaviour1": "Elkezd forogni.", "block.create.flywheel.tooltip.behaviour1": "Elkezd forogni.",
"item.create.diving_boots.tooltip": "BÚVÁRCSIZMA",
"item.create.diving_boots.tooltip.condition1": "Viselés közben",
"item.create.crafting_blueprint.tooltip": "BARKÁCSÁBRA", "item.create.crafting_blueprint.tooltip": "BARKÁCSÁBRA",
"item.create.crafting_blueprint.condition1": "Jobb kattintás üres rekeszen", "item.create.crafting_blueprint.condition1": "Jobb kattintás üres rekeszen",
"item.create.crafting_blueprint.condition2": "Jobb kattintás a rekesz beállításához", "item.create.crafting_blueprint.condition2": "Jobb kattintás a rekesz beállításához",
@ -1788,7 +1768,6 @@
"create.ponder.index_description": "Kattints az egyik ikonra, hogy többet tudj meg a vele kapcsolatos tárgyakról és blokkokról", "create.ponder.index_description": "Kattints az egyik ikonra, hogy többet tudj meg a vele kapcsolatos tárgyakról és blokkokról",
"create.ponder.index_title": "Töprengésjegyzék", "create.ponder.index_title": "Töprengésjegyzék",
"create.ponder.shared.rpm16": "16 RPM", "create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "Ez a működés csavarkulccsal módosítható",
"create.ponder.shared.storage_on_contraption": "A szerkezethez tartozó tárolók automatikusan eltárolják a dobott tárgyakat", "create.ponder.shared.storage_on_contraption": "A szerkezethez tartozó tárolók automatikusan eltárolják a dobott tárgyakat",
"create.ponder.shared.sneak_and": "Lopakodás +", "create.ponder.shared.sneak_and": "Lopakodás +",
"create.ponder.shared.rpm8": "8 RPM", "create.ponder.shared.rpm8": "8 RPM",

View file

@ -3,26 +3,61 @@
"block.create.acacia_window": "Jendela Akasia", "block.create.acacia_window": "Jendela Akasia",
"block.create.acacia_window_pane": "Panel Jendela Akasia", "block.create.acacia_window_pane": "Panel Jendela Akasia",
"block.create.analog_lever": "Tuas Analog", "block.create.analog_lever": "Tuas Analog",
"block.create.andesite_alloy_block": "Blok Paduan Andesit",
"block.create.andesite_casing": "Selubung Andesit", "block.create.andesite_casing": "Selubung Andesit",
"block.create.andesite_door": "Pintu Andesit",
"block.create.andesite_encased_cogwheel": "Roda Gigi Terselubung Andesit",
"block.create.andesite_encased_large_cogwheel": "Roda Gigi Besar Terselubung Andesit",
"block.create.andesite_funnel": "Corong Andesit", "block.create.andesite_funnel": "Corong Andesit",
"block.create.andesite_ladder": "Tangga Andesit", "block.create.andesite_ladder": "Tangga Andesit",
"block.create.andesite_pillar": "Pillar Andesit", "block.create.andesite_pillar": "Pillar Andesit",
"block.create.andesite_scaffolding": "Perancah Andesit",
"block.create.andesite_tunnel": "Terowongan Andesit", "block.create.andesite_tunnel": "Terowongan Andesit",
"block.create.asurine": "Asurine", "block.create.asurine": "Asurine",
"block.create.asurine_pillar": "Pillar Asurine", "block.create.asurine_pillar": "Pillar Asurine",
"block.create.basin": "Basin", "block.create.basin": "Basin",
"block.create.belt": "Sabuk Angkut",
"block.create.birch_window": "Jendela Pinus", "block.create.birch_window": "Jendela Pinus",
"block.create.birch_window_pane": "Panel Jendela Pinus", "block.create.birch_window_pane": "Panel Jendela Pinus",
"block.create.black_toolbox": "Kotak Peralatan Hitam",
"block.create.blue_toolbox": "Kotak Peralatan Biru",
"block.create.brass_block": "Blok Kuningan", "block.create.brass_block": "Blok Kuningan",
"block.create.brass_casing": "Selubung Kuningan", "block.create.brass_casing": "Selubung Kuningan",
"block.create.brass_door": "Pintu Kuningan",
"block.create.brass_encased_cogwheel": "Roda Gigi Terselubung Kuningan",
"block.create.brass_encased_large_cogwheel": "Roda Gigi Besar Terselubung Kuningan",
"block.create.brass_funnel": "Corong Kuningan",
"block.create.brass_scaffolding": "Perancah Kuningan",
"block.create.brass_tunnel": "Terowongan Kuningan",
"block.create.chocolate": "Cokelat",
"block.create.chute": "Parasut",
"block.create.clipboard": "Papan Klip",
"block.create.clutch": "Kopeling", "block.create.clutch": "Kopeling",
"block.create.cogwheel": "Roda Gigi", "block.create.cogwheel": "Roda Gigi",
"block.create.content_observer": "Pengamat Pintar",
"block.create.contraption_controls": "Pengendali Kontraproduk",
"block.create.controller_rail": "Rel Pengendali",
"block.create.controls": "Pengendali Kereta",
"block.create.copper_casing": "Selubung Tembaga", "block.create.copper_casing": "Selubung Tembaga",
"block.create.copper_door": "Pintu Tembaga",
"block.create.copper_scaffolding": "Perancah Tembaga",
"block.create.creative_fluid_tank": "Tangki Cairan Kreatif",
"block.create.crushing_wheel": "Roda Penghancur",
"block.create.cuckoo_clock": "Jam Cuckoo", "block.create.cuckoo_clock": "Jam Cuckoo",
"block.create.cut_andesite": "Andesit Pahat", "block.create.cut_andesite": "Andesit Pahat",
"block.create.flywheel": "Roda GIla", "block.create.cut_diorite": "Potongan Diorit",
"block.create.deepslate_zinc_ore": "Katup Sabak Bijih Seng",
"block.create.encased_fan": "Kipas Terselubung",
"block.create.encased_fluid_pipe": "Pipa Cairan Terselubung",
"block.create.experience_block": "Blok Pengalaman",
"block.create.fluid_tank": "Tangki Cairan",
"block.create.flywheel": "Roda Gila",
"block.create.framed_glass_door": "Pintu Panel Kaca", "block.create.framed_glass_door": "Pintu Panel Kaca",
"block.create.framed_glass_trapdoor": "Pintu Jebakan Panel Kaca", "block.create.framed_glass_trapdoor": "Pintu Jebakan Panel Kaca",
"block.create.granite_pillar": "Pillar Granit",
"block.create.green_toolbox": "Kotak Peralatan Hijau",
"block.create.industrial_iron_block": "Blok Besi Industri",
"block.create.large_cogwheel": "Roda Gigi Besar",
"block.create.mechanical_arm": "Lengan Mekanik", "block.create.mechanical_arm": "Lengan Mekanik",
"block.create.mechanical_mixer": "Pengaduk Mekanik", "block.create.mechanical_mixer": "Pengaduk Mekanik",
"block.create.mechanical_piston": "Piston Mekanik", "block.create.mechanical_piston": "Piston Mekanik",
@ -30,11 +65,20 @@
"block.create.mechanical_pump": "Pompa Mekanik", "block.create.mechanical_pump": "Pompa Mekanik",
"block.create.mechanical_saw": "Gergaji Mekanik", "block.create.mechanical_saw": "Gergaji Mekanik",
"block.create.railway_casing": "Selubung Kereta", "block.create.railway_casing": "Selubung Kereta",
"block.create.raw_zinc_block": "Blok Seng Mentah",
"block.create.schematic_table": "Meja Skematik",
"block.create.schematicannon": "Peluru Skematik", "block.create.schematicannon": "Peluru Skematik",
"block.create.smart_chute": "Parasut Pintar",
"block.create.sticky_mechanical_piston": "Piston Mekanik Lengket", "block.create.sticky_mechanical_piston": "Piston Mekanik Lengket",
"block.create.track_observer": "Pengamat Kereta",
"block.create.train_door": "Pintu Kereta", "block.create.train_door": "Pintu Kereta",
"block.create.train_trapdoor": "Pintu Jebakan Kereta", "block.create.train_trapdoor": "Pintu Jebakan Kereta",
"block.create.zinc_block": "Blok Seng",
"block.create.zinc_ore": "Bijih Seng",
"enchantment.create.capacity": "Kapasitas",
"entity.create.contraption": "Kontraproduk",
"entity.create.super_glue": "Lem Super", "entity.create.super_glue": "Lem Super",
"item.create.andesite_alloy": "Paduan Andesit",
"item.create.brass_hand": "Tangan Kuningan", "item.create.brass_hand": "Tangan Kuningan",
"item.create.brass_ingot": "Batangan Kuningan", "item.create.brass_ingot": "Batangan Kuningan",
"item.create.brass_nugget": "Bongkahan Kuningan", "item.create.brass_nugget": "Bongkahan Kuningan",
@ -42,24 +86,129 @@
"item.create.copper_sheet": "Lembaran Tembaga", "item.create.copper_sheet": "Lembaran Tembaga",
"item.create.filter": "Filter", "item.create.filter": "Filter",
"item.create.golden_sheet": "Lembaran Emas", "item.create.golden_sheet": "Lembaran Emas",
"item.create.honey_bucket": "Ember Madu",
"item.create.iron_sheet": "Lembaran Besi", "item.create.iron_sheet": "Lembaran Besi",
"item.create.potato_cannon": "Peluru Kentang",
"item.create.raw_zinc": "Seng Mentah",
"item.create.sand_paper": "Ampelas",
"item.create.schematic": "Skematik", "item.create.schematic": "Skematik",
"item.create.sturdy_sheet": "Lembaran Kokoh", "item.create.sturdy_sheet": "Lembaran Kokoh",
"item.create.super_glue": "Lem Super", "item.create.super_glue": "Lem Super",
"item.create.wrench": "Kunci Inggris", "item.create.wrench": "Kunci Inggris",
"item.create.zinc_ingot": "Batangan Seng", "item.create.zinc_ingot": "Batangan Seng",
"item.create.zinc_nugget": "Bongkahan Seng", "item.create.zinc_nugget": "Bongkahan Seng",
"advancement.create.root": "Selamat datang di Create",
"advancement.create.encased_fan": "Pembuat Angin",
"advancement.create.chute": "Logistik Vertikal",
"advancement.create.rose_quartz": "Berlian Merah Muda",
"advancement.create.deployer": "Kecerdasan Buatan",
"itemGroup.create.base": "Create",
"create.recipe.fan_blasting.fan": "Kipas dibelakang lava",
"create.recipe.assembly.cutting": "Potong dengan Gergaji", "create.recipe.assembly.cutting": "Potong dengan Gergaji",
"create.recipe.heat_requirement.none": "Tidak perlu pemanasan",
"create.generic.range": "Jarak",
"create.generic.width": "Lebar",
"create.generic.height": "Tinggi",
"create.generic.length": "Panjang",
"create.generic.speed": "Kecepatan",
"create.generic.duration": "Durasi",
"create.generic.unit.ticks": "Ketukan",
"create.generic.unit.seconds": "Detik",
"create.generic.unit.minutes": "Menit",
"create.generic.daytime.hour": "Jam",
"create.generic.daytime.minute": "Menit",
"create.generic.daytime.second": "Detik",
"create.generic.daytime.pm": "pm",
"create.generic.daytime.am": "am",
"create.generic.unit.rpm": "RPM",
"create.generic.unit.stress": "su",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "mB",
"create.generic.unit.buckets": "B",
"create.generic.clockwise": "Searah jarum jam",
"create.generic.counter_clockwise": "Belawanan arah jarum jam",
"create.generic.in_quotes": "\"%1$s\"",
"create.action.saveToFile": "Simpan",
"create.gui.symmetryWand.mirrorType": "Cermin",
"create.gui.symmetryWand.orientation": "Orientasi",
"create.symmetry.mirror.triplePlane": "Oktagonal",
"create.orientation.orthogonal": "Orthogonal",
"create.orientation.diagonal": "Diagonal",
"create.orientation.horizontal": "Horizontal",
"create.contraptions.cart_movement_mode.rotation_locked": "Kunci rotasi",
"create.contraptions.windmill.rotation_direction": "Arah Rotasi", "create.contraptions.windmill.rotation_direction": "Arah Rotasi",
"create.logistics.filter": "Filter", "create.logistics.filter": "Filter",
"create.logistics.fluid_filter": "Filter Cairan", "create.logistics.fluid_filter": "Filter Cairan",
"create.contraptions.chassis.distance": "Jarak",
"create.gui.goggles.fluid_container.capacity": "Kapasitas: ",
"create.gui.sequenced_gearshift.instruction.turn_distance": "Piston",
"create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Jarak",
"create.gui.sequenced_gearshift.instruction.delay": "Jeda",
"create.gui.sequenced_gearshift.instruction.delay.duration": "Durasi",
"create.schematicAndQuill.title": "Nama Skematik:",
"create.schematicAndQuill.fallbackName": "Skematik Saya",
"create.schematicAndQuill.failed": "Gagal menyimpan skematic, periksa log untuk detail",
"create.schematic.error": "Gagal memuat skematik - Periksa Log Game",
"create.schematic.rotation.none": "Tidak ada",
"create.schematic.mirror.none": "Tidak ada",
"create.schematics.synchronizing": "Menyinkronkan...",
"create.gui.schematicannon.title": "Peluru Skematik",
"create.item_attributes.consumable": "bisa dimakan",
"create.item_attributes.consumable.inverted": "tidak bisa dimakan",
"create.tooltip.speedRequirement.none": "Tidak ada",
"create.tooltip.chute.items_move_down": "Item bergerak kebawah", "create.tooltip.chute.items_move_down": "Item bergerak kebawah",
"create.tooltip.chute.items_move_up": "Item bergerak keatas", "create.tooltip.chute.items_move_up": "Item bergerak keatas",
"create.boiler.size_dots": "....... ",
"create.boiler.water": "Air", "create.boiler.water": "Air",
"create.boiler.water_dots": "... ",
"create.boiler.heat_dots": "...... ",
"create.gui.schedule.duplicate": "Duplikat",
"create.schedule.condition.threshold.greater": "lebih dari",
"create.schedule.condition.threshold.less": "kurang dari",
"create.schedule.condition.threshold.items": "Item",
"create.schedule.condition.threshold.stacks": "Tumpukan",
"create.schedule.condition.threshold.buckets": "Ember",
"create.schedule.condition.threshold.status": "Kargo: %1$s/%2$s %3$s",
"create.schedule.condition.threshold.place_item": "Referensi Item",
"create.schedule.condition.player_count.players": "Pemain",
"create.track.too_far": "Terlalu jauh",
"create.station.close": "Tutup Jendela",
"create.station.create_train": "Buat Kereta Baru", "create.station.create_train": "Buat Kereta Baru",
"create.station.no_assembly_diagonal": "Tidak bisa membuat kereta",
"create.station.no_assembly_curve": "Tidak bisa membuat kereta",
"create.train.unnamed": "Kereta Tanpa Nama", "create.train.unnamed": "Kereta Tanpa Nama",
"create.contraption.controls.actor_toggle.on": "Aktif",
"create.contraption.controls.actor_toggle.off": "Nonaktif",
"create.contraption.door_control": "Kontrol Orientasi Pintu",
"create.contraption.door_control.all": "Buka Semua Pintu",
"create.contraption.door_control.all.short": "Buka Semua",
"create.contraption.door_control.north": "Hanya Sisi Utara",
"create.contraption.door_control.north.short": "Utara",
"create.contraption.door_control.east": "Hanya Sisi Timur",
"create.contraption.door_control.east.short": "Timur",
"create.contraption.door_control.south": "Hanya Sisi Selatan",
"create.contraption.door_control.south.short": "Selatan",
"create.contraption.door_control.west": "Hanya Sisi Barat",
"create.contraption.door_control.west.short": "Barat",
"create.contraption.door_control.none": "Biarkan Pintu Tertutup",
"create.contraption.door_control.none.short": "Tidak ada",
"create.contraption.door_control.player_facing": "Anda menghadap ke arah: %1$s",
"create.display_source.fill_level.percent": "Persen",
"create.display_source.value_list.thousand": "rb",
"create.display_source.value_list.million": "jt",
"create.display_source.stop_watch": "Stopwatch",
"create.display_source.current_floor": "Lokasi Elevator",
"create.super_glue.too_far": "Area yang terseleksi terlalu besar", "create.super_glue.too_far": "Area yang terseleksi terlalu besar",
"create.subtitle.wrench_rotate": "Kunci inggris digunakan",
"item.create.potato_cannon.tooltip": "PELURU KENTANG",
"item.create.schematic.tooltip": "SKEMATIK",
"item.create.schematic.tooltip.condition1": "Jika Dipegang",
"block.create.schematicannon.tooltip": "PELURU SKEMATIK",
"block.create.schematic_table.tooltip": "MEJA SKEMATIK",
"item.create.wrench.tooltip": "KUNCI INGGRIS", "item.create.wrench.tooltip": "KUNCI INGGRIS",
"block.create.toolbox.tooltip": "KOTAK PERALATAN",
"block.create.controller_rail.tooltip": "REL KONTRAPRODUK",
"item.create.copper_backtank.tooltip.condition1": "Jika Digunakan",
"create.ponder.close": "Tutup", "create.ponder.close": "Tutup",
"create.ponder.next_up": "Selanjutnya:", "create.ponder.next_up": "Selanjutnya:",
"create.ponder.previous": "Adegan Sebelumnya", "create.ponder.previous": "Adegan Sebelumnya",
@ -68,9 +217,22 @@
"create.ponder.shared.rpm8": "8 RPM", "create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +", "create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM", "create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.rpm16_source": "Sumber: 16 RPM",
"create.ponder.tag.recently_updated": "Perubahan Terbaru",
"create.ponder.tag.fluids": "Manipulator Cairan", "create.ponder.tag.fluids": "Manipulator Cairan",
"create.ponder.tag.kinetic_sources": "Sumber Kinetik", "create.ponder.tag.kinetic_sources": "Sumber Kinetik",
"create.ponder.tag.kinetic_relays": "Blok Kinetik", "create.ponder.tag.kinetic_relays": "Blok Kinetik",
"create.ponder.andesite_tunnel.header": "Menggunakan Terowongan Andesit",
"create.ponder.clockwork_bearing.text_3": "3:00",
"create.ponder.clockwork_bearing.text_4": "4:00",
"create.ponder.creative_fluid_tank.header": "Tangki Cairan Kreatif",
"create.ponder.funnel_compat.text_2": "Gergaji Vertikal",
"create.ponder.funnel_compat.text_3": "Depot",
"create.ponder.funnel_intro.header": "Menggunakan corong",
"create.ponder.funnel_redstone.header": "Pengendali batu merah",
"create.ponder.portable_storage_interface_redstone.header": "Pengendali Batu Merah",
"create.ponder.smart_observer.header": "Pendektesi tingkat lanjut menggunakan Pengamat Pintar",
"create.ponder.smart_observer.text_5": "Selain itu, pengamat pintar bisa memantau sabuk angkut, parasut dan pipa",
"create.ponder.train_assembly.header": "Merakit Kereta", "create.ponder.train_assembly.header": "Merakit Kereta",
"create.ponder.train_controls.header": "Mengkontrol Kereta" "create.ponder.train_controls.header": "Mengendali Kereta"
} }

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File diff suppressed because it is too large Load diff

View file

@ -590,21 +590,6 @@
"item.create.crafter_slot_cover": "Жасаушы слотына бүркеу", "item.create.crafter_slot_cover": "Жасаушы слотына бүркеу",
"item.create.crafting_blueprint": "Жасау сызбасы", "item.create.crafting_blueprint": "Жасау сызбасы",
"item.create.creative_blaze_cake": "Шығармашылық лаулақ торты", "item.create.creative_blaze_cake": "Шығармашылық лаулақ торты",
"item.create.crushed_aluminum_ore": "Уақталған алюминий кені",
"item.create.crushed_copper_ore": "Уақталған мыс кені",
"item.create.crushed_gold_ore": "Уақталған алтын кені",
"item.create.crushed_iron_ore": "Уақталған темір кені",
"item.create.crushed_lead_ore": "Уақталған қорғасын кені",
"item.create.crushed_nickel_ore": "Уақталған никель кені",
"item.create.crushed_osmium_ore": "Уақталған осмий кені",
"item.create.crushed_platinum_ore": "Уақталған платина кені",
"item.create.crushed_quicksilver_ore": "Уақталған сынап кені",
"item.create.crushed_silver_ore": "Уақталған күміс кені",
"item.create.crushed_tin_ore": "Уақталған қалайы кені",
"item.create.crushed_uranium_ore": "Уақталған уран кені",
"item.create.crushed_zinc_ore": "Уақталған мырыш кені",
"item.create.diving_boots": "Дайвиң етігі",
"item.create.diving_helmet": "Дайвиң дулығасы",
"item.create.dough": "Қамыр", "item.create.dough": "Қамыр",
"item.create.electron_tube": "Электрондық түтік", "item.create.electron_tube": "Электрондық түтік",
"item.create.empty_blaze_burner": "Бос лаулақ жанарғысы", "item.create.empty_blaze_burner": "Бос лаулақ жанарғысы",
@ -838,21 +823,10 @@
"block.create.wooden_bracket.tooltip": "АҒАШ ЖАҚША", "block.create.wooden_bracket.tooltip": "АҒАШ ЖАҚША",
"block.create.metal_bracket.tooltip": "МЕТАЛЛ ЖАҚША", "block.create.metal_bracket.tooltip": "МЕТАЛЛ ЖАҚША",
"block.create.seat.tooltip": "ОРЫНДЫҚ", "block.create.seat.tooltip": "ОРЫНДЫҚ",
"item.create.wand_of_symmetry.tooltip.action1": "Айнаны _құрады_ немесе _жылжытады_",
"item.create.wand_of_symmetry.tooltip.control2": "Ауаға оң клик",
"item.create.handheld_worldshaper.tooltip": "ТАСЫМАЛДЫ ӘЛЕМ ҚАЛЫПТАУЫШЫ", "item.create.handheld_worldshaper.tooltip": "ТАСЫМАЛДЫ ӘЛЕМ ҚАЛЫПТАУЫШЫ",
"item.create.handheld_worldshaper.tooltip.control1": "Блокқа сол клик",
"item.create.handheld_worldshaper.tooltip.control2": "Блокқа оң клик",
"item.create.handheld_worldshaper.tooltip.control3": "Бұқпалап жүру кезінде оң клик",
"item.create.tree_fertilizer.tooltip.condition1": "Көшетке қолданылғанда", "item.create.tree_fertilizer.tooltip.condition1": "Көшетке қолданылғанда",
"item.create.goggles.tooltip.condition3": "Сұйықтық контейнерлеріне көру кезінде",
"block.create.nozzle.tooltip": "ШҮМЕК", "block.create.nozzle.tooltip": "ШҮМЕК",
"block.create.toolbox.tooltip": "ҚҰРАЛ ЖӘШІГІ", "block.create.toolbox.tooltip": "ҚҰРАЛ ЖӘШІГІ",
"block.create.content_observer.tooltip.condition1": "Контейнерді қарау кезінде",
"item.create.refined_radiance.tooltip": "ТАҢДАМАЛЫ СӘУЛЕ",
"item.create.refined_radiance.tooltip.condition1": "Жұмыс барысында",
"item.create.shadow_steel.tooltip": "КӨЛЕҢКЕЛІ БОЛАТ",
"item.create.shadow_steel.tooltip.condition1": "Жұмыс барысында",
"item.create.crafting_blueprint.tooltip": "ЖАСАУ СЫЗБАСЫ", "item.create.crafting_blueprint.tooltip": "ЖАСАУ СЫЗБАСЫ",
"item.create.minecart_coupling.tooltip": "ВАГОНШАЛАР БІРІГУ", "item.create.minecart_coupling.tooltip": "ВАГОНШАЛАР БІРІГУ",
"create.ponder.close": "Жабу", "create.ponder.close": "Жабу",

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "아카시아나무 유리판 ", "block.create.acacia_window_pane": "아카시아나무 유리판 ",
"block.create.adjustable_chain_gearshift": "벨트 변속기", "block.create.adjustable_chain_gearshift": "벨트 변속기",
"block.create.analog_lever": "아날로그 레버", "block.create.analog_lever": "아날로그 레버",
"block.create.andesite_alloy_block": "안산암 합금 블록",
"block.create.andesite_bars": "안산암 창살",
"block.create.andesite_belt_funnel": "안산암 퍼널", "block.create.andesite_belt_funnel": "안산암 퍼널",
"block.create.andesite_casing": "안산암 케이스", "block.create.andesite_casing": "안산암 케이스",
"block.create.andesite_door": "안산암 문",
"block.create.andesite_encased_cogwheel": "안산암 케이스를 씌운 톱니바퀴", "block.create.andesite_encased_cogwheel": "안산암 케이스를 씌운 톱니바퀴",
"block.create.andesite_encased_large_cogwheel": "안산암 케이스를 씌운 큰 톱니바퀴", "block.create.andesite_encased_large_cogwheel": "안산암 케이스를 씌운 큰 톱니바퀴",
"block.create.andesite_encased_shaft": "안산암 케이스를 씌운 축", "block.create.andesite_encased_shaft": "안산암 케이스를 씌운 축",
"block.create.andesite_funnel": "안산암 퍼널", "block.create.andesite_funnel": "안산암 퍼널",
"block.create.andesite_ladder": "안산암 사다리", "block.create.andesite_ladder": "안산암 사다리",
"block.create.andesite_pillar": "안산암 기둥", "block.create.andesite_pillar": "안산암 기둥",
"block.create.andesite_scaffolding": "안산암 비계",
"block.create.andesite_tunnel": "안산암 터널", "block.create.andesite_tunnel": "안산암 터널",
"block.create.asurine": "담청암", "block.create.asurine": "담청암",
"block.create.asurine_pillar": "담청암 기둥", "block.create.asurine_pillar": "담청암 기둥",
@ -30,14 +34,17 @@
"block.create.blue_seat": "파란색 좌석", "block.create.blue_seat": "파란색 좌석",
"block.create.blue_toolbox": "파란색 공구상자", "block.create.blue_toolbox": "파란색 공구상자",
"block.create.blue_valve_handle": "파란색 밸브 손잡이", "block.create.blue_valve_handle": "파란색 밸브 손잡이",
"block.create.brass_bars": "황동 창살",
"block.create.brass_belt_funnel": "황동 퍼널", "block.create.brass_belt_funnel": "황동 퍼널",
"block.create.brass_block": "황동 블록", "block.create.brass_block": "황동 블록",
"block.create.brass_casing": "황동 케이스", "block.create.brass_casing": "황동 케이스",
"block.create.brass_door": "황동 문",
"block.create.brass_encased_cogwheel": "황동 케이스를 씌운 톱니바퀴", "block.create.brass_encased_cogwheel": "황동 케이스를 씌운 톱니바퀴",
"block.create.brass_encased_large_cogwheel": "황동 케이스를 씌운 큰 톱니바퀴", "block.create.brass_encased_large_cogwheel": "황동 케이스를 씌운 큰 톱니바퀴",
"block.create.brass_encased_shaft": "황동 케이스를 씌운 축", "block.create.brass_encased_shaft": "황동 케이스를 씌운 축",
"block.create.brass_funnel": "황동 퍼널", "block.create.brass_funnel": "황동 퍼널",
"block.create.brass_ladder": "황동 사다리", "block.create.brass_ladder": "황동 사다리",
"block.create.brass_scaffolding": "황동 비계",
"block.create.brass_tunnel": "황동 터널", "block.create.brass_tunnel": "황동 터널",
"block.create.brown_nixie_tube": "갈색 닉시관", "block.create.brown_nixie_tube": "갈색 닉시관",
"block.create.brown_sail": "갈색 날개", "block.create.brown_sail": "갈색 날개",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "수레 조립기", "block.create.cart_assembler": "수레 조립기",
"block.create.chocolate": "초콜릿", "block.create.chocolate": "초콜릿",
"block.create.chute": "슈트", "block.create.chute": "슈트",
"block.create.clipboard": "클립보드",
"block.create.clockwork_bearing": "시계 베어링", "block.create.clockwork_bearing": "시계 베어링",
"block.create.clutch": "클러치", "block.create.clutch": "클러치",
"block.create.cogwheel": "톱니바퀴", "block.create.cogwheel": "톱니바퀴",
"block.create.content_observer": "정보 감지기", "block.create.content_observer": "스마트 관측기",
"block.create.contraption_controls": "구조물 조정기",
"block.create.controller_rail": "방향 레일", "block.create.controller_rail": "방향 레일",
"block.create.controls": "기차 조종기", "block.create.controls": "기차 조종기",
"block.create.copper_backtank": "구리 산소통", "block.create.copper_backtank": "구리 산소통",
"block.create.copper_bars": "구리 창살",
"block.create.copper_casing": "구리 케이스", "block.create.copper_casing": "구리 케이스",
"block.create.copper_door": "구리 문",
"block.create.copper_ladder": "구리 사다리", "block.create.copper_ladder": "구리 사다리",
"block.create.copper_scaffolding": "구리 비계",
"block.create.copper_shingle_slab": "구리 판자 반 블록", "block.create.copper_shingle_slab": "구리 판자 반 블록",
"block.create.copper_shingle_stairs": "구리 판자 계단", "block.create.copper_shingle_stairs": "구리 판자 계단",
"block.create.copper_shingles": "구리 판자", "block.create.copper_shingles": "구리 판자",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "구리 타일 계단", "block.create.copper_tile_stairs": "구리 타일 계단",
"block.create.copper_tiles": "구리 타일", "block.create.copper_tiles": "구리 타일",
"block.create.copper_valve_handle": "구리 밸브 손잡이", "block.create.copper_valve_handle": "구리 밸브 손잡이",
"block.create.copycat_bars": "모방 창살",
"block.create.copycat_base": "모방 받침",
"block.create.copycat_panel": "모방 패널",
"block.create.copycat_step": "모방 막대 블록",
"block.create.creative_crate": "크리에이티브 창고", "block.create.creative_crate": "크리에이티브 창고",
"block.create.creative_fluid_tank": "크리에이티브 탱크", "block.create.creative_fluid_tank": "크리에이티브 탱크",
"block.create.creative_motor": "크리에이티브 모터", "block.create.creative_motor": "크리에이티브 모터",
@ -201,9 +217,12 @@
"block.create.display_board": "디스플레이 화면", "block.create.display_board": "디스플레이 화면",
"block.create.display_link": "디스플레이 링크", "block.create.display_link": "디스플레이 링크",
"block.create.dripstone_pillar": "점적석 기둥", "block.create.dripstone_pillar": "점적석 기둥",
"block.create.elevator_contact": "엘리베이터 감지기",
"block.create.elevator_pulley": "엘리베이터 도르래",
"block.create.encased_chain_drive": "체인 드라이브", "block.create.encased_chain_drive": "체인 드라이브",
"block.create.encased_fan": "선풍기", "block.create.encased_fan": "선풍기",
"block.create.encased_fluid_pipe": "구리 케이스를 씌운 파이프", "block.create.encased_fluid_pipe": "구리 케이스를 씌운 파이프",
"block.create.experience_block": "경험 블록",
"block.create.exposed_copper_shingle_slab": "약간 녹슨 구리 판자 반 블록", "block.create.exposed_copper_shingle_slab": "약간 녹슨 구리 판자 반 블록",
"block.create.exposed_copper_shingle_stairs": "약간 녹슨 구리 판자 계단", "block.create.exposed_copper_shingle_stairs": "약간 녹슨 구리 판자 계단",
"block.create.exposed_copper_shingles": "약간 녹슨 구리 판자", "block.create.exposed_copper_shingles": "약간 녹슨 구리 판자",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "수평 유리", "block.create.horizontal_framed_glass": "수평 유리",
"block.create.horizontal_framed_glass_pane": "수평 유리판", "block.create.horizontal_framed_glass_pane": "수평 유리판",
"block.create.hose_pulley": "호스 도르래", "block.create.hose_pulley": "호스 도르래",
"block.create.industrial_iron_block": "산업용 철 블록",
"block.create.item_drain": "아이템 배수구", "block.create.item_drain": "아이템 배수구",
"block.create.item_vault": "아이템 금고", "block.create.item_vault": "아이템 금고",
"block.create.jungle_window": "정글나무 유리창", "block.create.jungle_window": "정글나무 유리창",
"block.create.jungle_window_pane": "정글나무 유리판", "block.create.jungle_window_pane": "정글나무 유리판",
"block.create.large_bogey": "큰 대차", "block.create.large_bogey": "큰 대차",
"block.create.large_cogwheel": "큰 톱니바퀴", "block.create.large_cogwheel": "큰 톱니바퀴",
"block.create.large_water_wheel": "대형 물레바퀴",
"block.create.layered_andesite": "단층 안산암", "block.create.layered_andesite": "단층 안산암",
"block.create.layered_asurine": "단층 담청암", "block.create.layered_asurine": "단층 담청암",
"block.create.layered_calcite": "단층 방해석", "block.create.layered_calcite": "단층 방해석",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "쟁기", "block.create.mechanical_plough": "쟁기",
"block.create.mechanical_press": "압착기", "block.create.mechanical_press": "압착기",
"block.create.mechanical_pump": "펌프", "block.create.mechanical_pump": "펌프",
"block.create.mechanical_roller": "롤러",
"block.create.mechanical_saw": "톱", "block.create.mechanical_saw": "톱",
"block.create.metal_bracket": "금속 지지대", "block.create.metal_bracket": "금속 지지대",
"block.create.metal_girder": "금속 거더", "block.create.metal_girder": "금속 거더",
@ -304,6 +326,7 @@
"block.create.millstone": "맷돌", "block.create.millstone": "맷돌",
"block.create.minecart_anchor": "광산 수레 정박기", "block.create.minecart_anchor": "광산 수레 정박기",
"block.create.mysterious_cuckoo_clock": "뻐꾸기 시계", "block.create.mysterious_cuckoo_clock": "뻐꾸기 시계",
"block.create.netherite_backtank": "네더라이트 산소통",
"block.create.nixie_tube": "닉시관", "block.create.nixie_tube": "닉시관",
"block.create.nozzle": "노즐", "block.create.nozzle": "노즐",
"block.create.oak_window": "참나무 유리창", "block.create.oak_window": "참나무 유리창",
@ -515,6 +538,7 @@
"block.create.warped_window": "뒤틀린 유리창", "block.create.warped_window": "뒤틀린 유리창",
"block.create.warped_window_pane": "뒤틀린 유리판", "block.create.warped_window_pane": "뒤틀린 유리판",
"block.create.water_wheel": "물레바퀴", "block.create.water_wheel": "물레바퀴",
"block.create.water_wheel_structure": "대형 물레바퀴",
"block.create.waxed_copper_shingle_slab": "밀랍칠한 구리 판자 반 블록", "block.create.waxed_copper_shingle_slab": "밀랍칠한 구리 판자 반 블록",
"block.create.waxed_copper_shingle_stairs": "밀랍칠한 구리 판자 계단", "block.create.waxed_copper_shingle_stairs": "밀랍칠한 구리 판자 계단",
"block.create.waxed_copper_shingles": "밀랍칠한 구리 판자", "block.create.waxed_copper_shingles": "밀랍칠한 구리 판자",
@ -590,33 +614,33 @@
"item.create.cinder_flour": "잿가루", "item.create.cinder_flour": "잿가루",
"item.create.copper_backtank": "구리 산소통", "item.create.copper_backtank": "구리 산소통",
"item.create.copper_backtank_placeable": "구리 산소통", "item.create.copper_backtank_placeable": "구리 산소통",
"item.create.copper_diving_boots": "구리 다이빙 부츠",
"item.create.copper_diving_helmet": "구리 다이빙 헬멧",
"item.create.copper_nugget": "구리 조각", "item.create.copper_nugget": "구리 조각",
"item.create.copper_sheet": "구리 판", "item.create.copper_sheet": "구리 판",
"item.create.crafter_slot_cover": "조합기 슬롯 덮개", "item.create.crafter_slot_cover": "조합기 슬롯 덮개",
"item.create.crafting_blueprint": "조합 청사진", "item.create.crafting_blueprint": "조합 청사진",
"item.create.creative_blaze_cake": "크리에이티브 블레이즈 케이크", "item.create.creative_blaze_cake": "크리에이티브 블레이즈 케이크",
"item.create.crushed_aluminum_ore": "분쇄된 알루미늄 광석", "item.create.crushed_raw_aluminum": "분쇄된 알루미늄 원석",
"item.create.crushed_copper_ore": "분쇄된 구리 광석", "item.create.crushed_raw_copper": "분쇄된 구리 원석",
"item.create.crushed_gold_ore": "분쇄된 금 광석", "item.create.crushed_raw_gold": "분쇄된 금 원석",
"item.create.crushed_iron_ore": "분쇄된 철 광석", "item.create.crushed_raw_iron": "분쇄된 철 원석",
"item.create.crushed_lead_ore": "분쇄된 납 광석", "item.create.crushed_raw_lead": "분쇄된 납 원석",
"item.create.crushed_nickel_ore": "분쇄된 니켈 광석", "item.create.crushed_raw_nickel": "분쇄된 니켈 원석",
"item.create.crushed_osmium_ore": "분쇄된 오스뮴 광석", "item.create.crushed_raw_osmium": "분쇄된 오스뮴 원석",
"item.create.crushed_platinum_ore": "분쇄된 플래티넘 광석", "item.create.crushed_raw_platinum": "분쇄된 백금 원석",
"item.create.crushed_quicksilver_ore": "분쇄된 수은 광석", "item.create.crushed_raw_quicksilver": "분쇄된 수은 원석",
"item.create.crushed_silver_ore": "분쇄된 은 광석", "item.create.crushed_raw_silver": "분쇄된 은 원석",
"item.create.crushed_tin_ore": "분쇄된 주석 광석", "item.create.crushed_raw_tin": "분쇄된 주석 원석",
"item.create.crushed_uranium_ore": "분쇄된 우라늄 광석", "item.create.crushed_raw_uranium": "분쇄된 우라늄 원석",
"item.create.crushed_zinc_ore": "분쇄된 아연 광석", "item.create.crushed_raw_zinc": "분쇄된 아연 원석",
"item.create.diving_boots": "다이빙 부츠",
"item.create.diving_helmet": "다이빙 헬멧",
"item.create.dough": "반죽", "item.create.dough": "반죽",
"item.create.electron_tube": "전지 튜브", "item.create.electron_tube": "전지 튜브",
"item.create.empty_blaze_burner": "빈 블레이즈 버너", "item.create.empty_blaze_burner": "빈 블레이즈 버너",
"item.create.empty_schematic": "빈 설계도", "item.create.empty_schematic": "빈 설계도",
"item.create.experience_nugget": "경험 조각", "item.create.experience_nugget": "경험 조각",
"item.create.extendo_grip": "외장형 연장 팔", "item.create.extendo_grip": "외장형 연장 팔",
"item.create.filter": "필터 틀", "item.create.filter": "목록 필터 틀",
"item.create.furnace_minecart_contraption": "화로가 실린 광산 수레 구조물", "item.create.furnace_minecart_contraption": "화로가 실린 광산 수레 구조물",
"item.create.goggles": "엔지니어의 고글", "item.create.goggles": "엔지니어의 고글",
"item.create.golden_sheet": "금 판", "item.create.golden_sheet": "금 판",
@ -629,6 +653,10 @@
"item.create.linked_controller": "레드스톤 링크 조작기", "item.create.linked_controller": "레드스톤 링크 조작기",
"item.create.minecart_contraption": "광산 수레 구조물", "item.create.minecart_contraption": "광산 수레 구조물",
"item.create.minecart_coupling": "광산 수레 커플링", "item.create.minecart_coupling": "광산 수레 커플링",
"item.create.netherite_backtank": "네더라이트 산소통",
"item.create.netherite_backtank_placeable": "네더라이트 산소통",
"item.create.netherite_diving_boots": "네더라이트 다이빙 부츠",
"item.create.netherite_diving_helmet": "네더라이트 다이빙 헬멧",
"item.create.polished_rose_quartz": "윤나는 장밋빛 석영", "item.create.polished_rose_quartz": "윤나는 장밋빛 석영",
"item.create.potato_cannon": "감자포", "item.create.potato_cannon": "감자포",
"item.create.powdered_obsidian": "흑요석 가루", "item.create.powdered_obsidian": "흑요석 가루",
@ -796,7 +824,7 @@
"advancement.create.crusher_maxed_0000": "갈갈갈갈", "advancement.create.crusher_maxed_0000": "갈갈갈갈",
"advancement.create.crusher_maxed_0000.desc": "한 쌍의 분쇄 휠을 최고 속도로 가동하세요", "advancement.create.crusher_maxed_0000.desc": "한 쌍의 분쇄 휠을 최고 속도로 가동하세요",
"advancement.create.arm_many_targets": "정리를 할 수 있는 정도의 능력", "advancement.create.arm_many_targets": "정리를 할 수 있는 정도의 능력",
"advancement.create.arm_many_targets.desc": "기계 팔에 10개 이상의 출력를 설정하세요", "advancement.create.arm_many_targets.desc": "기계 팔에 10개 이상의 출력를 설정하세요",
"advancement.create.potato_cannon_collide": "비건 폭죽", "advancement.create.potato_cannon_collide": "비건 폭죽",
"advancement.create.potato_cannon_collide.desc": "서로 다른 감자포 투사체가 서로 부딪히게 하세요", "advancement.create.potato_cannon_collide.desc": "서로 다른 감자포 투사체가 서로 부딪히게 하세요",
"advancement.create.self_deploying": "자율주행 수레", "advancement.create.self_deploying": "자율주행 수레",
@ -829,8 +857,6 @@
"advancement.create.train_portal.desc": "기차를 타고 네더 차원문을 넘어가세요", "advancement.create.train_portal.desc": "기차를 타고 네더 차원문을 넘어가세요",
"advancement.create.track_crafting_factory": "선로 공장", "advancement.create.track_crafting_factory": "선로 공장",
"advancement.create.track_crafting_factory.desc": "하나의 압착기에서 1000개 이상의 기차 선로을 생산하세요", "advancement.create.track_crafting_factory.desc": "하나의 압착기에서 1000개 이상의 기차 선로을 생산하세요",
"advancement.create.long_bend": "가장 긴 곡선",
"advancement.create.long_bend.desc": "30 블록 이상의 곡선 선로을 만드세요",
"advancement.create.long_train": "야심찬 조립가", "advancement.create.long_train": "야심찬 조립가",
"advancement.create.long_train.desc": "최소 6개의 객실이 있는 기차를 조립하세요", "advancement.create.long_train.desc": "최소 6개의 객실이 있는 기차를 조립하세요",
"advancement.create.long_travel": "현장체험 학습", "advancement.create.long_travel": "현장체험 학습",
@ -853,6 +879,8 @@
"death.attack.create.fan_lava.player": "%1$s이(가) %2$s 때문에 용암 바람으로 재가 되었습니다", "death.attack.create.fan_lava.player": "%1$s이(가) %2$s 때문에 용암 바람으로 재가 되었습니다",
"death.attack.create.mechanical_drill": "%1$s이(가) 드릴에 관통당했습니다", "death.attack.create.mechanical_drill": "%1$s이(가) 드릴에 관통당했습니다",
"death.attack.create.mechanical_drill.player": "%1$s이(가) %2$s 때문에 드릴에 관통당했습니다", "death.attack.create.mechanical_drill.player": "%1$s이(가) %2$s 때문에 드릴에 관통당했습니다",
"death.attack.create.mechanical_roller": "%1$s이(가) 롤러에 의해 납작하게 눌렸습니다",
"death.attack.create.mechanical_roller.player": "%1$s이(가) %2$s 때문에 롤러 앞에 내던져졌습니다",
"death.attack.create.mechanical_saw": "%1$s이(가) 톱날에 반으로 갈라져 죽었습니다", "death.attack.create.mechanical_saw": "%1$s이(가) 톱날에 반으로 갈라져 죽었습니다",
"death.attack.create.mechanical_saw.player": "%1$s이(가) %2$s 때문에 톱날에 반으로 갈라져 죽었습니다", "death.attack.create.mechanical_saw.player": "%1$s이(가) %2$s 때문에 톱날에 반으로 갈라져 죽었습니다",
"death.attack.create.potato_cannon": "%1$s이(가) %2$s의 감자포에 맞고 죽었습니다.", "death.attack.create.potato_cannon": "%1$s이(가) %2$s의 감자포에 맞고 죽었습니다.",
@ -918,6 +946,7 @@
"create.generic.length": "길이", "create.generic.length": "길이",
"create.generic.speed": "속도", "create.generic.speed": "속도",
"create.generic.delay": "딜레이", "create.generic.delay": "딜레이",
"create.generic.angle": "각도",
"create.generic.duration": "기간", "create.generic.duration": "기간",
"create.generic.timeUnit": "시간 단위", "create.generic.timeUnit": "시간 단위",
"create.generic.unit.ticks": "틱", "create.generic.unit.ticks": "틱",
@ -948,10 +977,10 @@
"create.keyinfo.scrollup": "마우스 휠을 위로 이동 (인게임에서)", "create.keyinfo.scrollup": "마우스 휠을 위로 이동 (인게임에서)",
"create.keyinfo.scrolldown": "마우스 휠을 아래로 이동 (인게임에서)", "create.keyinfo.scrolldown": "마우스 휠을 아래로 이동 (인게임에서)",
"create.gui.scrollInput.defaultTitle": "옵션을 선택하세요:", "create.gui.scrollInput.defaultTitle": "옵션을 선택하세요:",
"create.gui.scrollInput.scrollToModify": "스크롤로 수정하기", "create.gui.scrollInput.scrollToModify": "스크롤로 수정",
"create.gui.scrollInput.scrollToAdjustAmount": "스크롤로 수량 조절하기", "create.gui.scrollInput.scrollToAdjustAmount": "스크롤로 수량 조절",
"create.gui.scrollInput.scrollToSelect": "스크롤로 선택", "create.gui.scrollInput.scrollToSelect": "스크롤로 선택",
"create.gui.scrollInput.shiftScrollsFaster": "Shift-스크롤로 빨리 수정", "create.gui.scrollInput.shiftScrollsFaster": "Shift-스크롤로 빠르게 수정",
"create.gui.toolmenu.focusKey": "[%1$s]을(를) 눌러 세부정보 보기", "create.gui.toolmenu.focusKey": "[%1$s]을(를) 눌러 세부정보 보기",
"create.gui.toolmenu.cycle": "스크롤로 순환", "create.gui.toolmenu.cycle": "스크롤로 순환",
"create.toolbox.unequip": "되돌리기: %1$s", "create.toolbox.unequip": "되돌리기: %1$s",
@ -999,11 +1028,13 @@
"create.terrainzapper.shiftRightClickToSet": "웅크리고 우클릭으로 모양을 설정하세요", "create.terrainzapper.shiftRightClickToSet": "웅크리고 우클릭으로 모양을 설정하세요",
"create.terrainzapper.usingBlock": "사용 중: %1$s", "create.terrainzapper.usingBlock": "사용 중: %1$s",
"create.terrainzapper.leftClickToSet": "좌클릭으로 재료로 쓸 블록을 선택하세요", "create.terrainzapper.leftClickToSet": "좌클릭으로 재료로 쓸 블록을 선택하세요",
"create.large_water_wheel.not_enough_space": "설치하려면 블록을 제거하세요",
"create.minecart_coupling.two_couplings_max": "광산 수레는 최대 2개의 커플링만 가질 수 있습니다", "create.minecart_coupling.two_couplings_max": "광산 수레는 최대 2개의 커플링만 가질 수 있습니다",
"create.minecart_coupling.unloaded": "열차 일부분이 로딩되지 않은 청크에 있는 것 같습니다", "create.minecart_coupling.unloaded": "열차 일부분이 로딩되지 않은 청크에 있는 것 같습니다",
"create.minecart_coupling.no_loops": "커플링은 반복할 수 없습니다", "create.minecart_coupling.no_loops": "커플링은 반복할 수 없습니다",
"create.minecart_coupling.removed": "광산 수레에서 모든 커플링을 제거했습니다", "create.minecart_coupling.removed": "광산 수레에서 모든 커플링을 제거했습니다",
"create.minecart_coupling.too_far": "광산 수레들이 너무 멀리 떨어져 있습니다", "create.minecart_coupling.too_far": "광산 수레들이 너무 멀리 떨어져 있습니다",
"create.contraptions.moving_container": "움직이는 %1$s",
"create.contraptions.movement_mode": "이동 설정", "create.contraptions.movement_mode": "이동 설정",
"create.contraptions.movement_mode.move_place": "멈췄을 때 항상 구조물을 설치함", "create.contraptions.movement_mode.move_place": "멈췄을 때 항상 구조물을 설치함",
"create.contraptions.movement_mode.move_place_returned": "멈췄을 때 시작 위치에서만 구조물을 설치함", "create.contraptions.movement_mode.move_place_returned": "멈췄을 때 시작 위치에서만 구조물을 설치함",
@ -1015,23 +1046,50 @@
"create.contraptions.cart_movement_mode.rotate": "구조물이 항상 전방을 향함", "create.contraptions.cart_movement_mode.rotate": "구조물이 항상 전방을 향함",
"create.contraptions.cart_movement_mode.rotate_paused": "수레가 회전할때 구조물이 행동을 멈춤", "create.contraptions.cart_movement_mode.rotate_paused": "수레가 회전할때 구조물이 행동을 멈춤",
"create.contraptions.cart_movement_mode.rotation_locked": "구조물이 회전하지 않음", "create.contraptions.cart_movement_mode.rotation_locked": "구조물이 회전하지 않음",
"create.contraptions.roller_mode": "롤러 모드",
"create.contraptions.roller_mode.tunnel_pave": "블록을 제거하고 길 포장하기",
"create.contraptions.roller_mode.straight_fill": "수직으로 채우기",
"create.contraptions.roller_mode.wide_fill": "부드럽게 채우기",
"create.contraptions.windmill.rotation_direction": "회전 방향", "create.contraptions.windmill.rotation_direction": "회전 방향",
"create.contraptions.clockwork.clock_hands": "시계침", "create.contraptions.clockwork.clock_hands": "시계침",
"create.contraptions.clockwork.hour_first": "시침 먼저", "create.contraptions.clockwork.hour_first": "시침 먼저",
"create.contraptions.clockwork.minute_first": "분침 먼저", "create.contraptions.clockwork.minute_first": "분침 먼저",
"create.contraptions.clockwork.hour_first_24": "시침 먼저 (24시간 단위)", "create.contraptions.clockwork.hour_first_24": "시침 먼저 (24시간 단위)",
"create.logistics.crafter.connected": "조합기 연결",
"create.logistics.crafter.click_to_merge": "클릭하여 인벤토리 병합하기",
"create.logistics.crafter.click_to_separate": "클릭하여 인벤토리 나누기",
"create.logistics.filter": "필터", "create.logistics.filter": "필터",
"create.logistics.recipe_filter": "조합법 필터", "create.logistics.recipe_filter": "조합법 필터",
"create.logistics.fluid_filter": "액체 필터", "create.logistics.fluid_filter": "액체 필터",
"create.logistics.firstFrequency": "주파수 #1", "create.logistics.firstFrequency": "주파수 #1",
"create.logistics.secondFrequency": "주파수 #2", "create.logistics.secondFrequency": "주파수 #2",
"create.logistics.filter.apply": "%1$s에 필터를 적용했습니다", "create.logistics.filter.click_to_set": "아이템을 들고 클릭해서 설정하기",
"create.logistics.filter.apply_click_again": "%1$s에 필터를 적용했습니다. 다시 클릭하면 가지고 있는 아이템의 수량을 복사하여 필터에 적용합니다", "create.logistics.filter.click_to_replace": "아이템을 들고 클릭해서 덮어쓰기",
"create.logistics.filter.apply_count": "필터에 수량을 적용했습니다", "create.logistics.filter.hold_to_set_amount": "클릭하여 개수 설정하기",
"create.logistics.filter.invalid_item": "여기에 이 아이템을 사용할 수 없습니다.",
"create.logistics.filter.extracted_amount": "추출된 개수",
"create.logistics.filter.any_amount_short": "모든",
"create.logistics.filter.up_to": "최대",
"create.logistics.filter.exactly": "일치",
"create.logistics.filter.requires_item_in_inventory": "인벤토리에 %1$s 아이템이 필요합니다",
"create.logistics.creative_crate.supply": "무한 공급",
"create.logistics.train_observer.cargo_filter": "화물 필터",
"create.kinetics.creative_motor.rotation_speed": "생산 속도 (RPM)",
"create.kinetics.speed_controller.rotation_speed": "대상 속도 (RPM)",
"create.kinetics.valve_handle.rotated_angle": "사용시 회전 각도",
"create.logistics.redstone_interval": "레드스톤 신호 간격",
"create.contraptions.contoller.target": "대상 장치",
"create.contraptions.mechanical_roller.pave_material": "포장 재료",
"create.contraptions.chassis.radius": "끈끈할 때의 반지름",
"create.contraptions.chassis.range": "끈끈한 면의 사거리",
"create.contraptions.chassis.distance": "거리",
"create.gui.value_settings.hold_to_edit": "클릭을 유지하면서 수정하기",
"create.gui.value_settings.release_to_confirm": "%1$s을 떼서 확인",
"create.gui.goggles.generator_stats": "동력 상태:", "create.gui.goggles.generator_stats": "동력 상태:",
"create.gui.goggles.kinetic_stats": "작동 상태:", "create.gui.goggles.kinetic_stats": "작동 상태:",
"create.gui.goggles.at_current_speed": "현재 에너지량", "create.gui.goggles.at_current_speed": "현재 에너지량",
"create.gui.goggles.pole_length": "축 길이:", "create.gui.goggles.pole_length": "축 길이:",
"create.gui.goggles.basin_contents": "대야 내용물:",
"create.gui.goggles.fluid_container": "액체 저장 정보:", "create.gui.goggles.fluid_container": "액체 저장 정보:",
"create.gui.goggles.fluid_container.capacity": "용량: ", "create.gui.goggles.fluid_container.capacity": "용량: ",
"create.gui.assembly.exception": "이 구조물은 움직일 수 없습니다:", "create.gui.assembly.exception": "이 구조물은 움직일 수 없습니다:",
@ -1041,6 +1099,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "이 피스톤에 너무 많은 연장 축이 부착되어 있습니다.\n설정된 최댓값: %1$s개", "create.gui.assembly.exception.tooManyPistonPoles": "이 피스톤에 너무 많은 연장 축이 부착되어 있습니다.\n설정된 최댓값: %1$s개",
"create.gui.assembly.exception.noPistonPoles": "이 피스톤은 연장 축이 없습니다.", "create.gui.assembly.exception.noPistonPoles": "이 피스톤은 연장 축이 없습니다.",
"create.gui.assembly.exception.not_enough_sails": "부착된 구조물에 날개 블록이 부족합니다. 현재: %1$s개 \n최소 %2$s개가 필요합니다.", "create.gui.assembly.exception.not_enough_sails": "부착된 구조물에 날개 블록이 부족합니다. 현재: %1$s개 \n최소 %2$s개가 필요합니다.",
"create.gui.assembly.exception.no_contacts": "엘리베이터 구조물에 수평 _동형_ _감지기_가 필요합니다",
"create.gui.assembly.exception.too_many_contacts": "엘리베이터에 하나 이상의 _동형_ _감지기_를 설치할 수 없습니다",
"create.gui.assembly.exception.column_conflict": "이미 다른 엘리베이터가 이 감지기와 연결되어 있습니다",
"create.gui.gauge.info_header": "계측기 정보:", "create.gui.gauge.info_header": "계측기 정보:",
"create.gui.speedometer.title": "회전 속도", "create.gui.speedometer.title": "회전 속도",
"create.gui.stressometer.title": "네트워크 부하", "create.gui.stressometer.title": "네트워크 부하",
@ -1051,10 +1112,10 @@
"create.gui.contraptions.network_overstressed": "_과부하!_ _높은 피로도_ _용량_을 가진 발전기를 추가로 설치하거나 _장치 속도_를 _늦추세요_.", "create.gui.contraptions.network_overstressed": "_과부하!_ _높은 피로도_ _용량_을 가진 발전기를 추가로 설치하거나 _장치 속도_를 _늦추세요_.",
"create.gui.adjustable_crate.title": "가변 창고", "create.gui.adjustable_crate.title": "가변 창고",
"create.gui.adjustable_crate.storageSpace": "저장 공간", "create.gui.adjustable_crate.storageSpace": "저장 공간",
"create.gui.stockpile_switch.title": "수량 스위치", "create.gui.threshold_switch.title": "한계점 스위치",
"create.gui.stockpile_switch.invert_signal": "신호 반전", "create.gui.threshold_switch.invert_signal": "신호 반전",
"create.gui.stockpile_switch.move_to_lower_at": "최소 신호 발동 비율:%1$s%%", "create.gui.threshold_switch.move_to_lower_at": "최소 신호 발동 비율:%1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "최소 신호 유지 비율:%1$s%%", "create.gui.threshold_switch.move_to_upper_at": "최소 신호 유지 비율:%1$s%%",
"create.gui.sequenced_gearshift.title": "순서 기어쉬프트", "create.gui.sequenced_gearshift.title": "순서 기어쉬프트",
"create.gui.sequenced_gearshift.instruction": "지시", "create.gui.sequenced_gearshift.instruction": "지시",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "축 회전", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "축 회전",
@ -1075,6 +1136,12 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "입력 속도의 2배, 그대로 회전", "create.gui.sequenced_gearshift.speed.forward_fast": "입력 속도의 2배, 그대로 회전",
"create.gui.sequenced_gearshift.speed.back": "입력 속도, 반대로 회전", "create.gui.sequenced_gearshift.speed.back": "입력 속도, 반대로 회전",
"create.gui.sequenced_gearshift.speed.back_fast": "입력 속도의 2배, 반대로 회전", "create.gui.sequenced_gearshift.speed.back_fast": "입력 속도의 2배, 반대로 회전",
"create.gui.clipboard.erase_checked": "체크한 항목 지우기",
"create.clipboard.actions": "클립보드 동작",
"create.clipboard.to_copy": "%1$s(으)로 설정 복사하기",
"create.clipboard.to_paste": "%1$s(으)로 설정 붙여넣기",
"create.clipboard.copied_from": "%1$s에서 설정 복사됨",
"create.clipboard.pasted_to": "%1$s에 설정 붙여넣음",
"create.schematicAndQuill.dimensions": "설계도 크기: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "설계도 크기: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "첫 번째 위치를 설정했습니다", "create.schematicAndQuill.firstPos": "첫 번째 위치를 설정했습니다",
"create.schematicAndQuill.secondPos": "두 번째 위치를 설정했습니다", "create.schematicAndQuill.secondPos": "두 번째 위치를 설정했습니다",
@ -1084,6 +1151,8 @@
"create.schematicAndQuill.convert": "저장하고 즉시 적용", "create.schematicAndQuill.convert": "저장하고 즉시 적용",
"create.schematicAndQuill.fallbackName": "내 설계도", "create.schematicAndQuill.fallbackName": "내 설계도",
"create.schematicAndQuill.saved": "%1$s(으)로 저장했습니다", "create.schematicAndQuill.saved": "%1$s(으)로 저장했습니다",
"create.schematicAndQuill.failed": "설계도 저장에 실패했습니다, 로그에서 자세한 정보를 확인하세요",
"create.schematicAndQuill.instant_failed": "즉시 설계도 업로드에 실패했습니다, 로그에서 자세한 정보를 확인하세요",
"create.schematic.invalid": "[!] 없는 아이템 - 설계도 테이블을 이용하세요", "create.schematic.invalid": "[!] 없는 아이템 - 설계도 테이블을 이용하세요",
"create.schematic.error": "설계도를 불러오는데 실패했습니다 - 게임 로그를 확인하세요", "create.schematic.error": "설계도를 불러오는데 실패했습니다 - 게임 로그를 확인하세요",
"create.schematic.position": "위치", "create.schematic.position": "위치",
@ -1140,12 +1209,12 @@
"create.gui.schematicannon.option.replaceWithAny": "온전한 블록을 아무 재료로 대체함", "create.gui.schematicannon.option.replaceWithAny": "온전한 블록을 아무 재료로 대체함",
"create.gui.schematicannon.option.replaceWithEmpty": "온전한 블록을 공기로 채움", "create.gui.schematicannon.option.replaceWithEmpty": "온전한 블록을 공기로 채움",
"create.gui.schematicannon.option.skipMissing": "부족한 블록을 무시하고 진행", "create.gui.schematicannon.option.skipMissing": "부족한 블록을 무시하고 진행",
"create.gui.schematicannon.option.skipTileEntities": "블록 엔티티 보호", "create.gui.schematicannon.option.skipBlockEntities": "블록 엔티티 보호",
"create.gui.schematicannon.slot.gunpowder": "화약을 넣어 대포 연료를 채우세요", "create.gui.schematicannon.slot.gunpowder": "화약을 넣어 대포 연료를 채우세요",
"create.gui.schematicannon.slot.listPrinter": "책을 넣어 건축 재료 체크리스트를 인쇄하세요", "create.gui.schematicannon.slot.listPrinter": "책을 넣어 건축 재료 체크리스트를 인쇄하세요",
"create.gui.schematicannon.slot.schematic": "여기에 설계도를 넣으세요. 건설 구역이 설정되어 있어야 합니다.", "create.gui.schematicannon.slot.schematic": "여기에 설계도를 넣으세요. 건설 구역이 설정되어 있어야 합니다.",
"create.gui.schematicannon.option.skipMissing.description": "만약 대포가 설치에 필요한 블록을 찾지 못할 경우,건너뛰고 다음 블록 설치를 진행합니다.", "create.gui.schematicannon.option.skipMissing.description": "만약 대포가 설치에 필요한 블록을 찾지 못할 경우, 건너뛰고 다음 블록 설치를 진행합니다.",
"create.gui.schematicannon.option.skipTileEntities.description": "대포가 상자, 화로같이 데이터가 담긴 블록을 설치하지 않습니다.", "create.gui.schematicannon.option.skipBlockEntities.description": "대포가 상자, 화로같이 데이터가 담긴 블록을 설치하지 않습니다.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "대포가 작업구역의 온전한 블록을 대체하지 않습니다.", "create.gui.schematicannon.option.dontReplaceSolid.description": "대포가 작업구역의 온전한 블록을 대체하지 않습니다.",
"create.gui.schematicannon.option.replaceWithSolid.description": "대포가 작업구역의 온전한 블록을 대포가 가진 재료로 대체합니다.", "create.gui.schematicannon.option.replaceWithSolid.description": "대포가 작업구역의 온전한 블록을 대포가 가진 재료로 대체합니다.",
"create.gui.schematicannon.option.replaceWithAny.description": "대포가 작업구역의 온전한 블록을 대포가 가진 어떠한 재료로든 대체합니다.", "create.gui.schematicannon.option.replaceWithAny.description": "대포가 작업구역의 온전한 블록을 대포가 가진 어떠한 재료로든 대체합니다.",
@ -1176,7 +1245,7 @@
"create.gui.filter.allow_list": "화이트리스트", "create.gui.filter.allow_list": "화이트리스트",
"create.gui.filter.allow_list.description": "위에 등록된 아이템만 통과할 수 있습니다. 빈 화이트리스트는 모든 아이템을 막습니다.", "create.gui.filter.allow_list.description": "위에 등록된 아이템만 통과할 수 있습니다. 빈 화이트리스트는 모든 아이템을 막습니다.",
"create.gui.filter.respect_data": "상세정보 일치", "create.gui.filter.respect_data": "상세정보 일치",
"create.gui.filter.respect_data.description": "위 목록 아이템의 내구도, 마법부여, 그리고 다른 NBT와 일치할 때 통과시킵니다.", "create.gui.filter.respect_data.description": "위 아이템 목록의 내구도, 마법부여, 그리고 다른 NBT와 일치할 때 통과시킵니다.",
"create.gui.filter.ignore_data": "상세정보 무시", "create.gui.filter.ignore_data": "상세정보 무시",
"create.gui.filter.ignore_data.description": "상세정보와 상관없이 아이템 종류만 일치한다면 통과시킵니다.", "create.gui.filter.ignore_data.description": "상세정보와 상관없이 아이템 종류만 일치한다면 통과시킵니다.",
"create.item_attributes.placeable": "설치할 수 있음", "create.item_attributes.placeable": "설치할 수 있음",
@ -1284,9 +1353,9 @@
"create.tooltip.capacityProvided.high": "큼", "create.tooltip.capacityProvided.high": "큼",
"create.tooltip.generationSpeed": "%1$s %2$s만큼 발전함", "create.tooltip.generationSpeed": "%1$s %2$s만큼 발전함",
"create.tooltip.analogStrength": "레드스톤 출력: %1$s/15", "create.tooltip.analogStrength": "레드스톤 출력: %1$s/15",
"create.mechanical_arm.extract_from": "%1$s을(를) 입력로 설정했습니다", "create.mechanical_arm.extract_from": "%1$s을(를) 입력로 설정했습니다",
"create.mechanical_arm.deposit_to": "%1$s을(를) 출력로 설정했습니다", "create.mechanical_arm.deposit_to": "%1$s을(를) 출력로 설정했습니다",
"create.mechanical_arm.summary": "이 기계식 팔은 %1$s개의 입력구와 %2$s개의 출력구가 있습니다", "create.mechanical_arm.summary": "이 기계 팔은 %1$s개의 입력부와 %2$s개의 출력부가 있습니다",
"create.mechanical_arm.points_outside_range": "범위 제한으로 인해 %1$s개의 선택된 지점이 해제되었습니다", "create.mechanical_arm.points_outside_range": "범위 제한으로 인해 %1$s개의 선택된 지점이 해제되었습니다",
"create.weighted_ejector.target_set": "투척 지점이 설정되었습니다", "create.weighted_ejector.target_set": "투척 지점이 설정되었습니다",
"create.weighted_ejector.target_not_valid": "인접한 블록에 발사합니다 (투척 지점이 올바르지 않습니다)", "create.weighted_ejector.target_not_valid": "인접한 블록에 발사합니다 (투척 지점이 올바르지 않습니다)",
@ -1361,6 +1430,11 @@
"create.boiler.heat_dots": "....... ", "create.boiler.heat_dots": "....... ",
"create.boiler.via_one_engine": "엔진 1개", "create.boiler.via_one_engine": "엔진 1개",
"create.boiler.via_engines": "엔진 %1$s개", "create.boiler.via_engines": "엔진 %1$s개",
"create.boiler.water_input_rate": "물 공급량",
"create.boiler.per_tick": "%1$s/t",
"create.elevator_contact.title": "엘리베이터 감지기",
"create.elevator_contact.floor_identifier": "층 이름",
"create.elevator_contact.floor_description": "층 설명",
"create.gui.schedule.lmb_edit": "좌클릭으로 수정", "create.gui.schedule.lmb_edit": "좌클릭으로 수정",
"create.gui.schedule.rmb_remove": "우클릭으로 삭제", "create.gui.schedule.rmb_remove": "우클릭으로 삭제",
"create.gui.schedule.duplicate": "복제", "create.gui.schedule.duplicate": "복제",
@ -1480,6 +1554,7 @@
"create.track.turn_start": "곡선에서 시작할 수 없습니다", "create.track.turn_start": "곡선에서 시작할 수 없습니다",
"create.track.not_enough_tracks": "선로이 부족합니다", "create.track.not_enough_tracks": "선로이 부족합니다",
"create.track.not_enough_pavement": "기반 블록이 부족합니다", "create.track.not_enough_pavement": "기반 블록이 부족합니다",
"create.track.hold_for_smooth_curve": "%1$s을(를) 눌러 부드럽게 구부리기",
"create.portal_track.failed": "차원간 선로를 설치할 수 없습니다:", "create.portal_track.failed": "차원간 선로를 설치할 수 없습니다:",
"create.portal_track.missing": "대상 차원문이 아직 생성되지 않았습니다", "create.portal_track.missing": "대상 차원문이 아직 생성되지 않았습니다",
"create.portal_track.blocked": "대상 좌표가 가로막혔습니다 (%1$s,%2$s,%3$s)", "create.portal_track.blocked": "대상 좌표가 가로막혔습니다 (%1$s,%2$s,%3$s)",
@ -1557,6 +1632,25 @@
"create.contraption.controls.start_controlling": "%1$s을(를) 조종합니다", "create.contraption.controls.start_controlling": "%1$s을(를) 조종합니다",
"create.contraption.controls.stop_controlling": "구조물 조종을 멈췄습니다", "create.contraption.controls.stop_controlling": "구조물 조종을 멈췄습니다",
"create.contraption.controls.approach_station": "%1$s을(를) 눌러 %2$s에 접근합니다", "create.contraption.controls.approach_station": "%1$s을(를) 눌러 %2$s에 접근합니다",
"create.contraption.controls.specific_actor_toggle": "%1$s 동작: %2$s",
"create.contraption.controls.all_actor_toggle": "모든 동작: %1$s",
"create.contraption.controls.actor_toggle.on": "활성화",
"create.contraption.controls.actor_toggle.off": "비활성화",
"create.contraption.controls.floor_unreachable": "도달 불가",
"create.contraption.door_control": "도착시 문 설정",
"create.contraption.door_control.all": "모든 문 열기",
"create.contraption.door_control.all.short": "모든 문",
"create.contraption.door_control.north": "북쪽 문 열기",
"create.contraption.door_control.north.short": "북쪽",
"create.contraption.door_control.east": "동쪽 문 열기",
"create.contraption.door_control.east.short": "동쪽",
"create.contraption.door_control.south": "남쪽 문 열기",
"create.contraption.door_control.south.short": "남쪽",
"create.contraption.door_control.west": "서쪽 문 열기",
"create.contraption.door_control.west.short": "서쪽",
"create.contraption.door_control.none": "문 닫기",
"create.contraption.door_control.none.short": "없음",
"create.contraption.door_control.player_facing": "현재 %1$s을 보고 있습니다",
"create.display_link.set": "표시할 대상을 선택했습니다", "create.display_link.set": "표시할 대상을 선택했습니다",
"create.display_link.success": "성공적으로 대상과 연결되었습니다", "create.display_link.success": "성공적으로 대상과 연결되었습니다",
"create.display_link.clear": "대상 선택을 해제했습니다", "create.display_link.clear": "대상 선택을 해제했습니다",
@ -1617,6 +1711,7 @@
"create.display_source.max_enchant_level": "최대 마법부여 수치", "create.display_source.max_enchant_level": "최대 마법부여 수치",
"create.display_source.boiler_status": "보일러 상태", "create.display_source.boiler_status": "보일러 상태",
"create.display_source.entity_name": "엔티티 이름", "create.display_source.entity_name": "엔티티 이름",
"create.display_source.current_floor": "엘리베이터 위치",
"create.display_source.kinetic_speed": "회전 속도 (RPM)", "create.display_source.kinetic_speed": "회전 속도 (RPM)",
"create.display_source.kinetic_speed.absolute": "방향 무시", "create.display_source.kinetic_speed.absolute": "방향 무시",
"create.display_source.kinetic_speed.directional": "방향 포함", "create.display_source.kinetic_speed.directional": "방향 포함",
@ -1633,6 +1728,7 @@
"create.display_source.redstone_power.progress_bar": "진행도", "create.display_source.redstone_power.progress_bar": "진행도",
"create.display_source.boiler.not_enough_space": "보일러 상태를 표시할", "create.display_source.boiler.not_enough_space": "보일러 상태를 표시할",
"create.display_source.boiler.for_boiler_status": "공간이 부족함", "create.display_source.boiler.for_boiler_status": "공간이 부족함",
"create.display_source.computer_display_source": "컴퓨터로 부터",
"create.display_target.line": "%1$s번째 줄", "create.display_target.line": "%1$s번째 줄",
"create.display_target.page": "%1$s번째 쪽", "create.display_target.page": "%1$s번째 쪽",
"create.display_target.single_line": "단일 줄", "create.display_target.single_line": "단일 줄",
@ -1651,6 +1747,8 @@
"create.super_glue.abort": "선택을 제거했습니다", "create.super_glue.abort": "선택을 제거했습니다",
"create.super_glue.not_enough": "인벤토리에 접착제가 부족합니다", "create.super_glue.not_enough": "인벤토리에 접착제가 부족합니다",
"create.super_glue.success": "접착하는 중...", "create.super_glue.success": "접착하는 중...",
"create.gui.attached_computer.controlled": "이 장치는 컴퓨터가 조종하고 있습니다",
"create.gui.attached_computer.hint": "장치를 직접 사용하려면 모든 컴퓨터와 모뎀의 연결을 끊으세요",
"create.gui.config.overlay1": "안녕하세요 :)", "create.gui.config.overlay1": "안녕하세요 :)",
"create.gui.config.overlay2": "이 창은 오버레이 예시입니다", "create.gui.config.overlay2": "이 창은 오버레이 예시입니다",
"create.gui.config.overlay3": "이 오버레이를 옮기려면", "create.gui.config.overlay3": "이 오버레이를 옮기려면",
@ -1670,6 +1768,7 @@
"create.contraption.minecart_contraption_illegal_pickup": "신비로운 힘이 이 수레 구조물을 세계에 묶어두고 있습니다!", "create.contraption.minecart_contraption_illegal_pickup": "신비로운 힘이 이 수레 구조물을 세계에 묶어두고 있습니다!",
"enchantment.create.capacity.desc": "구리 산소통의 산소 용량을 늘립니다.", "enchantment.create.capacity.desc": "구리 산소통의 산소 용량을 늘립니다.",
"enchantment.create.potato_recovery.desc": "감자포의 탄약이 재사용될 확률을 가집니다.", "enchantment.create.potato_recovery.desc": "감자포의 탄약이 재사용될 확률을 가집니다.",
"create.bogey.style.updated_style": "대차 형태 변환됨",
"create.subtitle.contraption_disassemble": "구조물이 멈춤", "create.subtitle.contraption_disassemble": "구조물이 멈춤",
"create.subtitle.peculiar_bell_use": "황동 종이 울림", "create.subtitle.peculiar_bell_use": "황동 종이 울림",
"create.subtitle.worldshaper_place": "세계편집기가 쏨", "create.subtitle.worldshaper_place": "세계편집기가 쏨",
@ -1730,20 +1829,16 @@
"item.create.wand_of_symmetry.tooltip.summary": "설정된 반사 모드에 따라 블록 설치를 _똑같이_ _배치_합니다.", "item.create.wand_of_symmetry.tooltip.summary": "설정된 반사 모드에 따라 블록 설치를 _똑같이_ _배치_합니다.",
"item.create.wand_of_symmetry.tooltip.condition1": "단축바에 있을 때", "item.create.wand_of_symmetry.tooltip.condition1": "단축바에 있을 때",
"item.create.wand_of_symmetry.tooltip.behaviour1": "활성화 유지", "item.create.wand_of_symmetry.tooltip.behaviour1": "활성화 유지",
"item.create.wand_of_symmetry.tooltip.control1": "땅에다 우클릭", "item.create.wand_of_symmetry.tooltip.condition2": "허공에 사용했을 때",
"item.create.wand_of_symmetry.tooltip.action1": "거울을 _생성하거나_ _옮깁니다_.", "item.create.wand_of_symmetry.tooltip.behaviour2": "활성화된 거을을 _제거합니다_.",
"item.create.wand_of_symmetry.tooltip.control2": "공중에 우클릭",
"item.create.wand_of_symmetry.tooltip.action2": "활성화된 거을을 _제거합니다_.",
"item.create.wand_of_symmetry.tooltip.control3": "웅크린 상태에서 우클릭",
"item.create.wand_of_symmetry.tooltip.action3": "_설정_ _창_을 엽니다.",
"item.create.handheld_worldshaper.tooltip": "크리에이티브 세계편집기", "item.create.handheld_worldshaper.tooltip": "크리에이티브 세계편집기",
"item.create.handheld_worldshaper.tooltip.summary": "_지형경관_을 만들 때 좋은 간편한 도구입니다.", "item.create.handheld_worldshaper.tooltip.summary": "_지형경관_을 만들 때 좋은 간편한 도구입니다.",
"item.create.handheld_worldshaper.tooltip.control1": "블록을 보고 좌클릭", "item.create.handheld_worldshaper.tooltip.condition1": "블록을 보고 좌클릭",
"item.create.handheld_worldshaper.tooltip.action1": "이 도구로 설치할 블록을 설정합니다.", "item.create.handheld_worldshaper.tooltip.behaviour1": "세계편집기가 _해당 블록_을 재료로 사용합니다",
"item.create.handheld_worldshaper.tooltip.control2": "블록을 보고 우클릭", "item.create.handheld_worldshaper.tooltip.condition2": "블록을 보고 우클릭",
"item.create.handheld_worldshaper.tooltip.action2": "해당 위치에 설정된 _브러쉬_ 와 _도구_를 적용합니다.", "item.create.handheld_worldshaper.tooltip.behaviour2": "해당 위치에 설정된 _브러쉬_와 _도구_를 적용합니다.",
"item.create.handheld_worldshaper.tooltip.control3": "웅크린 상태에서 우클릭", "item.create.handheld_worldshaper.tooltip.condition3": "웅크리면서 우클릭",
"item.create.handheld_worldshaper.tooltip.action3": "_설정_ _창_을 엽니다.", "item.create.handheld_worldshaper.tooltip.behaviour3": "_설정_ _창_을 엽니다.",
"item.create.tree_fertilizer.tooltip": "나무 비료", "item.create.tree_fertilizer.tooltip": "나무 비료",
"item.create.tree_fertilizer.tooltip.summary": "일반적인 나무 종류들의 성장을 촉진시킬 강력한 미네랄의 혼합물입니다.", "item.create.tree_fertilizer.tooltip.summary": "일반적인 나무 종류들의 성장을 촉진시킬 강력한 미네랄의 혼합물입니다.",
"item.create.tree_fertilizer.tooltip.condition1": "묘목에 사용했을 때", "item.create.tree_fertilizer.tooltip.condition1": "묘목에 사용했을 때",
@ -1764,34 +1859,24 @@
"item.create.filter.tooltip.summary": "장치의 _입력_과 _출력_을 _필터_ 목록에 따라 _조정_합니다.", "item.create.filter.tooltip.summary": "장치의 _입력_과 _출력_을 _필터_ 목록에 따라 _조정_합니다.",
"item.create.filter.tooltip.condition1": "필터 슬롯에 있을 때", "item.create.filter.tooltip.condition1": "필터 슬롯에 있을 때",
"item.create.filter.tooltip.behaviour1": "필터 _설정_에 따라 아이템 흐름을 _조정_합니다.", "item.create.filter.tooltip.behaviour1": "필터 _설정_에 따라 아이템 흐름을 _조정_합니다.",
"item.create.filter.tooltip.condition2": "우클릭",
"item.create.filter.tooltip.behaviour2": "_설정_ _창_을 엽니다.",
"item.create.attribute_filter.tooltip": "속성 필터", "item.create.attribute_filter.tooltip": "속성 필터",
"item.create.attribute_filter.tooltip.summary": "장치의 _입력_과 _출력_을 필터 _속성_ 목록에 따라 _조정_합니다.", "item.create.attribute_filter.tooltip.summary": "장치의 _입력_과 _출력_을 필터 _속성_ 목록에 따라 _조정_합니다.",
"item.create.attribute_filter.tooltip.condition1": "필터 슬롯에 있을 때", "item.create.attribute_filter.tooltip.condition1": "필터 슬롯에 있을 때",
"item.create.attribute_filter.tooltip.behaviour1": "필터 _설정_에 따라 아이템 흐름을 _조정_합니다.", "item.create.attribute_filter.tooltip.behaviour1": "필터 _설정_에 따라 아이템 흐름을 _조정_합니다.",
"item.create.attribute_filter.tooltip.condition2": "우클릭",
"item.create.attribute_filter.tooltip.behaviour2": "_설정_ _창_을 엽니다.",
"item.create.empty_schematic.tooltip": "빈 설계도", "item.create.empty_schematic.tooltip": "빈 설계도",
"item.create.empty_schematic.tooltip.summary": "조합 재료로 쓰이거나 설계도 테이블에서 설계도를 불러올 때 쓰입니다.", "item.create.empty_schematic.tooltip.summary": "조합 재료로 쓰이거나 _설계도 테이블_에서 설계도를 불러올 때 쓰입니다.",
"item.create.schematic.tooltip": "설계도", "item.create.schematic.tooltip": "설계도",
"item.create.schematic.tooltip.summary": "세계에 구조물을 _홀로그램으로_ 불러와 지정하고 설치합니다. 지정된 홀로그램은 _설계도_ _대포_의 _작업_ _영역_이 됩니다.", "item.create.schematic.tooltip.summary": "세계에 구조물을 _홀로그램으로_ 불러와 지정하고 설치합니다. 지정된 홀로그램은 _설계도_ _대포_의 _작업_ _영역_이 됩니다.",
"item.create.schematic.tooltip.condition1": "들고 있을 때", "item.create.schematic.tooltip.condition1": "들고 있을 때",
"item.create.schematic.tooltip.behaviour1": "UI의 도구로 _변경/설치_ 할 수 있습니다.", "item.create.schematic.tooltip.behaviour1": "UI의 도구로 _변경/설치_ 할 수 있습니다.",
"item.create.schematic.tooltip.control1": "웅크린 상태에서 우클릭", "item.create.schematic.tooltip.condition2": "웅크리면서 우클릭",
"item.create.schematic.tooltip.action1": "정확한 _좌표_ 입력을 위한 창을 엽니다.", "item.create.schematic.tooltip.behaviour2": "정확한 _좌표_ 입력을 위한 창을 엽니다.",
"item.create.schematic_and_quill.tooltip": "설계도와 깃펜", "item.create.schematic_and_quill.tooltip": "설계도와 깃펜",
"item.create.schematic_and_quill.tooltip.summary": "세계에 있는 구조물을 _.nbt파일_로 저장할 때 쓰입니다.", "item.create.schematic_and_quill.tooltip.summary": "세계에 있는 구조물을 _.nbt파일_로 저장할 때 쓰입니다.",
"item.create.schematic_and_quill.tooltip.condition1": "1단계", "item.create.schematic_and_quill.tooltip.condition1": "1단계",
"item.create.schematic_and_quill.tooltip.behaviour1": "_두_ _모서리_를 우클릭으로 선택하세요.", "item.create.schematic_and_quill.tooltip.behaviour1": "_두_ _모서리_를 우클릭으로 선택하세요.",
"item.create.schematic_and_quill.tooltip.condition2": "2단계", "item.create.schematic_and_quill.tooltip.condition2": "2단계",
"item.create.schematic_and_quill.tooltip.behaviour2": "면을 바라보고 _Ctrl-스크롤_하여 크기를 조정하세요. 우클릭을 다시 하면 저장됩니다.", "item.create.schematic_and_quill.tooltip.behaviour2": "면을 바라보고 _Ctrl-스크롤_하여 크기를 조정하세요. 우클릭을 다시 하면 저장됩니다.",
"item.create.schematic_and_quill.tooltip.control1": "우클릭",
"item.create.schematic_and_quill.tooltip.action1": "모서리 선택 / 저장 확인",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl을 누르고 있을 때",
"item.create.schematic_and_quill.tooltip.action2": "_Scroll_를 이용하여 거리를 조정합니다.",
"item.create.schematic_and_quill.tooltip.control3": "웅크린 상태에서 우클릭",
"item.create.schematic_and_quill.tooltip.action3": "선택 영역을 리셋하고 _삭제_합니다.",
"block.create.schematicannon.tooltip": "설계도 대포", "block.create.schematicannon.tooltip": "설계도 대포",
"block.create.schematicannon.tooltip.summary": "장착된 설계도를 바탕으로 블록들을 _발포_합니다. _화약_을 연료로 사용하고 주변 보관함에서 아이템을 사용합니다.", "block.create.schematicannon.tooltip.summary": "장착된 설계도를 바탕으로 블록들을 _발포_합니다. _화약_을 연료로 사용하고 주변 보관함에서 아이템을 사용합니다.",
"block.create.schematicannon.tooltip.condition1": "우클릭", "block.create.schematicannon.tooltip.condition1": "우클릭",
@ -1804,22 +1889,18 @@
"item.create.goggles.tooltip.summary": "_장치 정보_를 착용자의 시야에 띄어주는 안경입니다.", "item.create.goggles.tooltip.summary": "_장치 정보_를 착용자의 시야에 띄어주는 안경입니다.",
"item.create.goggles.tooltip.condition1": "장착했을 때", "item.create.goggles.tooltip.condition1": "장착했을 때",
"item.create.goggles.tooltip.behaviour1": "해당 장치의 _속도_, _피로도_, _용량_을 레벨에 따라 에 따라 색상 UI를 보여줍니다.", "item.create.goggles.tooltip.behaviour1": "해당 장치의 _속도_, _피로도_, _용량_을 레벨에 따라 에 따라 색상 UI를 보여줍니다.",
"item.create.goggles.tooltip.condition2": "계측기를 바라볼 때",
"item.create.goggles.tooltip.behaviour2": "계측기가 연결된 네트워크의 _속도_나 _스트레스_의 자세한 정보를 보여줍니다.",
"item.create.goggles.tooltip.condition3": "액체 용기를 바라볼 때",
"item.create.goggles.tooltip.behaviour3": "_용량_이 얼마나 되는지, _어떤 액체_가 들어있는 지 알려줍니다.",
"item.create.wrench.tooltip": "렌치", "item.create.wrench.tooltip": "렌치",
"item.create.wrench.tooltip.summary": "장치 구성에 유용한 도구입니다. 장치를 _회전_, _설정_, _해체_하는 데 쓰입니다.", "item.create.wrench.tooltip.summary": "장치 구성에 유용한 도구입니다. 장치를 _회전_, _설정_, _해체_하는 데 쓰입니다.",
"item.create.wrench.tooltip.control1": "장치에 우클릭", "item.create.wrench.tooltip.condition1": "블록에 사용할 때",
"item.create.wrench.tooltip.action1": "사용자가 바라보는 _면으로_ 혹은 _반대로_ 장치를 돌립니다.", "item.create.wrench.tooltip.behaviour1": "클릭한 면을 중심으로 _블록을 회전_시킵니다. _웅크린 채_ 사용 시 블록을 _해체_합니다.",
"item.create.wrench.tooltip.control2": "웅크린 상태에서 우클릭", "item.create.wrench.tooltip.condition2": "구조물에 사용할 때",
"item.create.wrench.tooltip.action2": "_장치_를 _해체_하고 _즉시_ _보관함_으로 넣습니다.", "item.create.wrench.tooltip.behaviour2": "조립된 광산 수레나 기차 구조물을 _재배치_합니다.",
"block.create.nozzle.tooltip": "노즐", "block.create.nozzle.tooltip": "노즐",
"block.create.nozzle.tooltip.summary": "선풍기 _앞_에 붙여 선풍기의 효과를 _전방향_으로 _확대_합니다.", "block.create.nozzle.tooltip.summary": "선풍기 _앞_에 붙여 선풍기의 효과를 _전방향_으로 _확대_합니다.",
"block.create.cuckoo_clock.tooltip": "뻐꾸기 시계", "block.create.cuckoo_clock.tooltip": "뻐꾸기 시계",
"block.create.cuckoo_clock.tooltip.summary": "_시간의_ _흐름_을 알고 공간을 _꾸미는_ 데 좋은 공예품입니다.", "block.create.cuckoo_clock.tooltip.summary": "_시간의_ _흐름_을 알고 공간을 _꾸미는_ 데 좋은 공예품입니다.",
"block.create.cuckoo_clock.tooltip.condition1": "회전할 때", "block.create.cuckoo_clock.tooltip.condition1": "회전할 때",
"block.create.cuckoo_clock.tooltip.behaviour1": "현재 시각을 보여주고 하루에 두 번 울립니다. 점심과 플레이어가 바로 잘 수 있는 저녁에 울립니다.", "block.create.cuckoo_clock.tooltip.behaviour1": "_현재 시각_을 보여주고 하루에 두 번 울립니다. _점심_과 플레이어가 바로 _잘 수 있는 저녁_에 울립니다.",
"block.create.turntable.tooltip": "돌림판", "block.create.turntable.tooltip": "돌림판",
"block.create.turntable.tooltip.summary": "_동력_으로 _멀미_를 일으킵니다.", "block.create.turntable.tooltip.summary": "_동력_으로 _멀미_를 일으킵니다.",
"block.create.toolbox.tooltip": "공구상자", "block.create.toolbox.tooltip": "공구상자",
@ -1828,44 +1909,26 @@
"block.create.toolbox.tooltip.behaviour1": "아이템을 _떨어뜨리지 않습니다_.", "block.create.toolbox.tooltip.behaviour1": "아이템을 _떨어뜨리지 않습니다_.",
"block.create.toolbox.tooltip.condition2": "설치했을 때", "block.create.toolbox.tooltip.condition2": "설치했을 때",
"block.create.toolbox.tooltip.behaviour2": "_근처 플레이어_가 _단축키_를 눌러 _원격으로_ 상자 속 아이템에 접근할 수 있습니다.", "block.create.toolbox.tooltip.behaviour2": "_근처 플레이어_가 _단축키_를 눌러 _원격으로_ 상자 속 아이템에 접근할 수 있습니다.",
"block.create.toolbox.tooltip.condition3": "우클릭", "block.create.toolbox.tooltip.condition3": "우클릭",
"block.create.toolbox.tooltip.behaviour3": "창을 엽니다.", "block.create.toolbox.tooltip.behaviour3": "창을 엽니다.",
"block.create.stockpile_switch.tooltip": "stockpile_switch",
"block.create.stockpile_switch.tooltip.summary": "붙어있는 _보관함_에 들어있는 아이템을 기반으로 레드스톤 신호를 보냅니다. 필터도 제공됩니다. _비교기_와 반대로, 수량 스위치는 신호가 반전되는 _임계점_을 조절할 수 있습니다.",
"block.create.stockpile_switch.tooltip.condition1": "우클릭",
"block.create.stockpile_switch.tooltip.behaviour1": "설정 창을 엽니다.",
"block.create.content_observer.tooltip": "정보 감지기",
"block.create.content_observer.tooltip.summary": "보관함이나 벨트의 아이템을 등록된 _필터_를 이용해 _탐지_합니다. _보관함, 벨트, 슈트_ 안에 해당 아이템을 탐지하는 동안, 레드스톤 신호를 보냅니다. _퍼널_가 해당 아이템을 수송하면, _1틱_의 레드스톤 신호를 보냅니다.",
"block.create.content_observer.tooltip.condition1": "보관함를 탐지할 때",
"block.create.content_observer.tooltip.behaviour1": "해당 보관함에 _필터 아이템_이 있는 동안 _레드스톤 신호_를 방출합니다.",
"block.create.content_observer.tooltip.condition2": "퍼널을 탐지할 때",
"block.create.content_observer.tooltip.behaviour2": "_필터 아이템_이 이동하면 _레드스톤 펄스_를 방출합니다.",
"block.create.creative_crate.tooltip": "THE ENDLESS CRATE", "block.create.creative_crate.tooltip": "THE ENDLESS CRATE",
"block.create.creative_crate.tooltip.summary": "이 상자는 아무 아이템을 _무한히_ 저장합니다. 설계도 대포 옆에 놓을 시 준비물을 _전부_ 공급합니다.", "block.create.creative_crate.tooltip.summary": "이 상자는 아무 아이템을 _무한히_ 저장합니다. 설계도 대포 옆에 놓을 시 준비물을 _전부_ 공급합니다.",
"block.create.creative_crate.tooltip.condition1": "필터에 아이템을 설정할 시", "block.create.creative_crate.tooltip.condition1": "필터에 아이템을 설정할 시",
"block.create.creative_crate.tooltip.behaviour1": "선택된 아이템을 _무한정_으로 _빼낼_ 수 있습니다. 대신 _들어간_ 아이템은 _삭제_됩니다.", "block.create.creative_crate.tooltip.behaviour1": "선택된 아이템을 _무한정_으로 _빼낼_ 수 있습니다. 대신 _들어간_ 아이템은 _삭제_됩니다.",
"block.create.creative_crate.tooltip.condition2": "설계도 대포 옆에 있을 때",
"block.create.creative_crate.tooltip.behaviour2": "설계도에 필요한 모든 재료를 공급합니다.",
"item.create.creative_blaze_cake.tooltip": "크리에이티브 블레이즈 케이크", "item.create.creative_blaze_cake.tooltip": "크리에이티브 블레이즈 케이크",
"item.create.creative_blaze_cake.tooltip.summary": "_블레이즈 버너_의 열 _세기를 조절할 수 있는_ 매우 특별한 케이크입니다. 이 케이크를 섭취한 블레이즈 버너는 _절대 꺼지지_ 않습니다.", "item.create.creative_blaze_cake.tooltip.summary": "_블레이즈 버너_의 열 _세기를 조절할 수 있는_ 매우 특별한 케이크입니다. 이 케이크를 섭취한 블레이즈 버너는 _절대 꺼지지 않습니다_.",
"item.create.creative_blaze_cake.tooltip.condition1": "블레이즈 버너에 우클릭", "item.create.creative_blaze_cake.tooltip.condition1": "블레이즈 버너에 우클릭",
"item.create.creative_blaze_cake.tooltip.behaviour1": "블레이즈 버너의 열 세기를 _고정_시킵니다. 다시 사용하면 블레이즈 버너의 열 세기를 _순환_합니다.", "item.create.creative_blaze_cake.tooltip.behaviour1": "블레이즈 버너의 열 세기를 _전환_합니다.",
"block.create.controller_rail.tooltip": "방향 레일", "block.create.controller_rail.tooltip": "방향 레일",
"block.create.controller_rail.tooltip.summary": "_광산 수레_의 _이동속도_를 _세밀하게_ _조정_할 수 있는 _양방향_ _전동 레일_입니다.", "block.create.controller_rail.tooltip.summary": "_광산 수레_의 _이동속도_를 _세밀하게_ _조정_할 수 있는 _양방향_ _전동 레일_입니다.",
"block.create.controller_rail.tooltip.condition1": "레드스톤 신호를 받을 때",
"block.create.controller_rail.tooltip.behaviour1": "_신호 세기에 따라_ 지나가는 수레를 _가속, 감속_합니다. 레드스톤 신호는 다른 방향 레일에도 전달됩니다. 두 방향레일에 다른 세기를 전달하면 중간 레일들은 두 세기 사이의 신호를 받습니다.",
"item.create.sand_paper.tooltip": "사포", "item.create.sand_paper.tooltip": "사포",
"item.create.sand_paper.tooltip.summary": "재료들을 _윤내는 데_ 쓰이는 거친 종이입니다. 기계 손이 자동으로 쓸 수 있습니다.", "item.create.sand_paper.tooltip.summary": "재료들을 _윤내는 데_ 쓰이는 거친 종이입니다. 기계 손이 자동으로 쓸 수 있습니다.",
"item.create.sand_paper.tooltip.condition1": "사용할 때", "item.create.sand_paper.tooltip.condition1": "사용할 때",
"item.create.sand_paper.tooltip.behaviour1": "_다른 손_에있는 아이템과 _바닥에 있는 아이템_을 윤냅니다.", "item.create.sand_paper.tooltip.behaviour1": "_다른 손_에있는 아이템과 _바닥에 있는 아이템_을 윤냅니다.",
"item.create.builders_tea.tooltip": "건축가의 차", "item.create.builders_tea.tooltip": "건축가의 차",
"item.create.builders_tea.tooltip.summary": "하루를 시작하기에 좋은 음료입니다. _새로운 영감_을 줍니다.", "item.create.builders_tea.tooltip.summary": "하루를 시작하기에 좋은 음료입니다. _새로운 영감_을 줍니다.",
"item.create.refined_radiance.tooltip": "정제된 광채",
"item.create.refined_radiance.tooltip.summary": "_흡수된_ _빛_으로 제련된 색채 혼합물입니다.",
"item.create.refined_radiance.tooltip.condition1": "현재 개발 중",
"item.create.refined_radiance.tooltip.behaviour1": "이 재료의 사용처는 이후 업데이트에 있을겁니다.",
"item.create.shadow_steel.tooltip": "그림자 강철",
"item.create.shadow_steel.tooltip.summary": "_공허_에서 제련된 색채 혼합물입니다.",
"item.create.shadow_steel.tooltip.condition1": "현재 개발 중",
"item.create.shadow_steel.tooltip.behaviour1": "이 재료의 사용처는 이후 업데이트에 있을겁니다.",
"item.create.linked_controller.tooltip": "레드스톤 링크 조작기", "item.create.linked_controller.tooltip": "레드스톤 링크 조작기",
"item.create.linked_controller.tooltip.summary": "_여섯_ _버튼_으로 _레드스톤_ _링크_와 연결되는 _휴대용_ _조작기_입니다.", "item.create.linked_controller.tooltip.summary": "_여섯_ _버튼_으로 _레드스톤_ _링크_와 연결되는 _휴대용_ _조작기_입니다.",
"item.create.linked_controller.tooltip.condition1": "우클릭", "item.create.linked_controller.tooltip.condition1": "우클릭",
@ -1876,16 +1939,26 @@
"item.create.linked_controller.tooltip.behaviour3": "_연결_ _모드_를 활성화하고, _여섯_ _버튼_ 중 하나를 눌러 조작기를 주파수와 연결합니다.", "item.create.linked_controller.tooltip.behaviour3": "_연결_ _모드_를 활성화하고, _여섯_ _버튼_ 중 하나를 눌러 조작기를 주파수와 연결합니다.",
"item.create.linked_controller.tooltip.condition4": "독서대에 우클릭", "item.create.linked_controller.tooltip.condition4": "독서대에 우클릭",
"item.create.linked_controller.tooltip.behaviour4": "조작기를 독서대에 올려놓아 쉽게 조작할 수 있습니다. (웅크리면서 우클릭으로 회수헙니다.)", "item.create.linked_controller.tooltip.behaviour4": "조작기를 독서대에 올려놓아 쉽게 조작할 수 있습니다. (웅크리면서 우클릭으로 회수헙니다.)",
"item.create.diving_helmet.tooltip": "다이빙 헬멧", "item.create.copper_diving_helmet.tooltip": "구리 다이빙 헬멧",
"item.create.diving_helmet.tooltip.summary": "_구리_ _산소통_과 함께, 착용자가 물 속에서 _오랫동안_ _호흡_할 수 있게합니다.", "item.create.copper_diving_helmet.tooltip.summary": "_산소통_과 함께 착용하면 착용자가 오랜 시간동안 _수중_에서 _호흡_할 수 있게 합니다.",
"item.create.diving_helmet.tooltip.condition1": "착용했을 때", "item.create.copper_diving_helmet.tooltip.condition1": "착용했을 때",
"item.create.diving_helmet.tooltip.behaviour1": "산소통에서 공기를 느리게 빨아들이며 _수중_ _호흡_ 효과를 제공합니다.", "item.create.copper_diving_helmet.tooltip.behaviour1": "산소통에서 공기를 _느리게 빨아들이며_, _수중 호흡_ 효과를 제공합니다.",
"item.create.netherite_diving_helmet.tooltip": "네더라이트 다이빙 헬멧",
"item.create.netherite_diving_helmet.tooltip.summary": "_네더라이트 산소통_과 함께 착용하면 _극한의 열_로부터 보호받을 수 있습니다. 효과를 보려면 _다리_와 _발_도 _네더라이트_로 덮여있어야 합니다.",
"item.create.netherite_diving_helmet.tooltip.condition1": "착용했을 때 (풀 세트)",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "_화염_과 _용암_ 면역을 제공하고 산소통에서 공기를 _느리게 빨아들입니다_. 또한 용암 속에서 _향상된 시야_를 제공합니다.",
"item.create.copper_backtank.tooltip": "구리 산소통", "item.create.copper_backtank.tooltip": "구리 산소통",
"item.create.copper_backtank.tooltip.summary": "공기를 옮길 수 있는 _착용가능한_ 탱크입니다.", "item.create.copper_backtank.tooltip.summary": "공기를 옮길 수 있는 _착용가능한_ _탱크_입니다.",
"item.create.copper_backtank.tooltip.condition1": "착용했을 때", "item.create.copper_backtank.tooltip.condition1": "착용했을 때",
"item.create.copper_backtank.tooltip.behaviour1": "필요한 장비에 _공기_를 제공합니다.", "item.create.copper_backtank.tooltip.behaviour1": "필요한 장비에 _공기_를 제공합니다.",
"item.create.copper_backtank.tooltip.condition2": "설치되고 동력으로 회전될 때", "item.create.copper_backtank.tooltip.condition2": "설치되고 동력으로 회전될 때",
"item.create.copper_backtank.tooltip.behaviour2": "동력 속도에 따라 _공기_를 _모읍니다_.", "item.create.copper_backtank.tooltip.behaviour2": "동력 속도에 따라 _공기_를 _모읍니다_.",
"item.create.netherite_backtank.tooltip": "네더라이트 산소통",
"item.create.netherite_backtank.tooltip.summary": "공기를 옮길 수 있는 _착용가능한_ _탱크_입니다.",
"item.create.netherite_backtank.tooltip.condition1": "착용했을 때",
"item.create.netherite_backtank.tooltip.behaviour1": "필요한 장비에 _공기_를 제공합니다.",
"item.create.netherite_backtank.tooltip.condition2": "설치되고 동력으로 회전될 때",
"item.create.netherite_backtank.tooltip.behaviour2": "동력 속도에 따라 _공기_를 _모읍니다_.",
"block.create.placard.tooltip": "플래카드", "block.create.placard.tooltip": "플래카드",
"block.create.placard.tooltip.summary": "_아이템_을 황동안에 _장식_하세요. 구조물에도 사용할 수 있습니다!", "block.create.placard.tooltip.summary": "_아이템_을 황동안에 _장식_하세요. 구조물에도 사용할 수 있습니다!",
"block.create.placard.tooltip.condition1": "아이템을 들고 우클릭", "block.create.placard.tooltip.condition1": "아이템을 들고 우클릭",
@ -1896,10 +1969,14 @@
"block.create.flywheel.tooltip.summary": "황동 바퀴로 _장치_를 _장식_해보세요.", "block.create.flywheel.tooltip.summary": "황동 바퀴로 _장치_를 _장식_해보세요.",
"block.create.flywheel.tooltip.condition1": "동력을 공급받을 때", "block.create.flywheel.tooltip.condition1": "동력을 공급받을 때",
"block.create.flywheel.tooltip.behaviour1": "회전합니다.", "block.create.flywheel.tooltip.behaviour1": "회전합니다.",
"item.create.diving_boots.tooltip": "다이빙 부츠", "item.create.copper_diving_boots.tooltip": "구리 다이빙 부츠",
"item.create.diving_boots.tooltip.summary": "해저를 돌아다니기에 적합한 _무거운_ _부츠_ 한 켤레입니다.", "item.create.copper_diving_boots.tooltip.summary": "해저를 돌아다니기에 적합한 _무거운_ _부츠_ 한 켤레입니다.",
"item.create.diving_boots.tooltip.condition1": "착용했을 때", "item.create.copper_diving_boots.tooltip.condition1": "착용했을 때",
"item.create.diving_boots.tooltip.behaviour1": "착용자는 빠르게 가라앉고 _수영_할 수 _없습니다_. 대신 물 속에서 _걷고_, _뛸_ 수 있습니다. 또한 _벨트_에 영향받지 않습니다.", "item.create.copper_diving_boots.tooltip.behaviour1": "착용자는 액체에서 더 _빠르게_ _내려갑니다_. 수중에서 _걷게_ 되고 _점프_할 수 있는 능력을 얻습니다. 또한 더 이상 _벨트_에 영향을 받지 않습니다.",
"item.create.netherite_diving_boots.tooltip": "네더라이트 다이빙 부츠",
"item.create.netherite_diving_boots.tooltip.summary": "용암 바다를 포함한 해저를 돌아다니기에 적합한 _무거운_ _부츠_ 한 켤레입니다.",
"item.create.netherite_diving_boots.tooltip.condition1": "착용했을 때",
"item.create.netherite_diving_boots.tooltip.behaviour1": "착용자는 액체에서 더 _빠르게_ _내려갑니다_. 수중에서 _걷게_ 되고 _점프_할 수 있는 능력을 얻습니다. 또한 더 이상 _벨트_에 영향을 받지 않습니다.",
"item.create.crafting_blueprint.tooltip": "조합 청사진", "item.create.crafting_blueprint.tooltip": "조합 청사진",
"item.create.crafting_blueprint.tooltip.summary": "벽에 설치해 _특정_ _재료_로 더 _쉽게_ _조합_할 수 있습니다. 각 슬롯은 조합법을 나타냅니다.", "item.create.crafting_blueprint.tooltip.summary": "벽에 설치해 _특정_ _재료_로 더 _쉽게_ _조합_할 수 있습니다. 각 슬롯은 조합법을 나타냅니다.",
"item.create.crafting_blueprint.condition1": "빈 슬롯을 우클릭", "item.create.crafting_blueprint.condition1": "빈 슬롯을 우클릭",
@ -1908,9 +1985,7 @@
"item.create.crafting_blueprint.behaviour2": "자신의 _인벤토리_에서 해당 슬롯의 _조합법_을 _실행_합니다. _웅크리면서_ 우클릭하면 한 번에 여러개를 조합합니다.", "item.create.crafting_blueprint.behaviour2": "자신의 _인벤토리_에서 해당 슬롯의 _조합법_을 _실행_합니다. _웅크리면서_ 우클릭하면 한 번에 여러개를 조합합니다.",
"item.create.minecart_coupling.tooltip": "광산 수레 커플링", "item.create.minecart_coupling.tooltip": "광산 수레 커플링",
"item.create.minecart_coupling.tooltip.summary": "당신의 모든 _수레들을 이어 _멋진 _기차_를 만들어 보세요.", "item.create.minecart_coupling.tooltip.summary": "당신의 모든 _수레들을 이어 _멋진 _기차_를 만들어 보세요.",
"item.create.minecart_coupling.tooltip.condition1": "광산 수레에 사용할 때", "item.create.experience_nugget.tooltip": "경험 조각",
"item.create.minecart_coupling.tooltip.behaviour1": "_두 수레를 묶어_ 이동할 때 고정된 _거리를 유지하게_ 합니다.",
"item.create.experience_nugget.tooltip": "경험의 조각",
"item.create.experience_nugget.tooltip.summary": "_띵!_ 당신의 멋진 발명품에서 탄생한 _영감_의 알맹이입니다.", "item.create.experience_nugget.tooltip.summary": "_띵!_ 당신의 멋진 발명품에서 탄생한 _영감_의 알맹이입니다.",
"item.create.experience_nugget.tooltip.condition1": "사용했을 때", "item.create.experience_nugget.tooltip.condition1": "사용했을 때",
"item.create.experience_nugget.tooltip.behaviour1": "담겨져 있던 _경험치_를 _배출_합니다.", "item.create.experience_nugget.tooltip.behaviour1": "담겨져 있던 _경험치_를 _배출_합니다.",
@ -1920,6 +1995,20 @@
"block.create.haunted_bell.tooltip.summary": "지옥의 길잃은 영혼들이 씌인 _저주받은_ 종입니다.", "block.create.haunted_bell.tooltip.summary": "지옥의 길잃은 영혼들이 씌인 _저주받은_ 종입니다.",
"block.create.haunted_bell.tooltip.condition1": "들고 있거나 종을 울릴 때", "block.create.haunted_bell.tooltip.condition1": "들고 있거나 종을 울릴 때",
"block.create.haunted_bell.tooltip.behaviour1": "_적대적_ _몹_이 생성되는 _빛이_ _없는_ 자리를 표시합니다.", "block.create.haunted_bell.tooltip.behaviour1": "_적대적_ _몹_이 생성되는 _빛이_ _없는_ 자리를 표시합니다.",
"block.create.copycat_panel.tooltip": "모방 패널",
"block.create.copycat_panel.tooltip.summary": "_전체 블록_을 장식용 패널로 _변환_합니다. _창살_이나 _다락문_도 허용됩니다.",
"block.create.copycat_panel.tooltip.condition1": "우클릭",
"block.create.copycat_panel.tooltip.behaviour1": "_소유한 아이템_이 _소재_로 적용될 수 있다면 적용합니다. 다시 클릭하여 _방향_ 및 _신호_ 상태를 바꿉니다. _렌치_를 들었을 경우 소재를 _재설정_합니다.",
"block.create.copycat_step.tooltip": "모방 막대 블록",
"block.create.copycat_step.tooltip.summary": "_전체 블록_을 장식용 작은 계단으로 _변환_합니다.",
"block.create.copycat_step.tooltip.condition1": "우클릭",
"block.create.copycat_step.tooltip.behaviour1": "_소유한 아이템_이 _소재_로 적용될 수 있다면 적용합니다. 다시 클릭하여 _방향_ 및 _신호_ 상태를 바꿉니다. _렌치_를 들었을 경우 소재를 _재설정_합니다.",
"block.create.clipboard.tooltip": "클립보드",
"block.create.clipboard.tooltip.summary": "_메모를 보관_하고 당신을 더 전문적으로 보이게 만듭니다.",
"block.create.clipboard.tooltip.condition1": "우클릭",
"block.create.clipboard.tooltip.behaviour1": "_인터페이스_를 엽니다. _웅크리고 클릭_하면 _표면_에 배치합니다.",
"block.create.clipboard.tooltip.condition2": "블록에 사용할 때",
"block.create.clipboard.tooltip.behaviour2": "필터같은 일부 블록의 _설정_을 _복사(우클릭)_하거나 다른 블록에 _붙여넣을(좌클릭)_ 수 있습니다.",
"create.ponder.hold_to_ponder": "[%1$s]키를 눌러 분석하기", "create.ponder.hold_to_ponder": "[%1$s]키를 눌러 분석하기",
"create.ponder.subject": "분석의 주제", "create.ponder.subject": "분석의 주제",
"create.ponder.pondering": "분석 중입니다...", "create.ponder.pondering": "분석 중입니다...",
@ -1939,18 +2028,20 @@
"create.ponder.index_description": "아이콘을 클릭해 관련 아이템과 블록에 대해 알아볼 수 있습니다.", "create.ponder.index_description": "아이콘을 클릭해 관련 아이템과 블록에 대해 알아볼 수 있습니다.",
"create.ponder.index_title": "분석 메뉴 제목", "create.ponder.index_title": "분석 메뉴 제목",
"create.ponder.shared.rpm16": "16 RPM", "create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "이 기능은 렌치를 이용해 변경할 수 있습니다.",
"create.ponder.shared.storage_on_contraption": "구조물에 부착된 보관함은 구조물이 떨어뜨린 아이템을 자동으로 줍습니다.", "create.ponder.shared.storage_on_contraption": "구조물에 부착된 보관함은 구조물이 떨어뜨린 아이템을 자동으로 줍습니다.",
"create.ponder.shared.sneak_and": "웅크리기 +", "create.ponder.shared.sneak_and": "웅크리기 +",
"create.ponder.shared.rpm8": "8 RPM", "create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +", "create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM", "create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.behaviour_modify_value_panel": "이 기능은 값 패널을 이용해 변경할 수 있습니다.",
"create.ponder.shared.rpm16_source": "기본 속도: 16 RPM", "create.ponder.shared.rpm16_source": "기본 속도: 16 RPM",
"create.ponder.shared.movement_anchors": "섀시나 강력 접착제를 이용해 큰 구조물도 옮길 수 있습니다.", "create.ponder.shared.movement_anchors": "섀시나 강력 접착제를 이용해 큰 구조물도 옮길 수 있습니다.",
"create.ponder.tag.redstone": "레드스톤 부품", "create.ponder.tag.redstone": "레드스톤 부품",
"create.ponder.tag.redstone.description": "레드스톤 공학에 쓰이는 부품입니다.", "create.ponder.tag.redstone.description": "레드스톤 공학에 쓰이는 부품입니다.",
"create.ponder.tag.contraption_assembly": "블록 부착 도구", "create.ponder.tag.contraption_assembly": "블록 부착 도구",
"create.ponder.tag.contraption_assembly.description": "블록들을 이어 구조물로 만들게해주는 도구와 부품입니다.", "create.ponder.tag.contraption_assembly.description": "블록들을 이어 구조물로 만들게해주는 도구와 부품입니다.",
"create.ponder.tag.recently_updated": "최근 변경 사항",
"create.ponder.tag.recently_updated.description": "최신 버전의 Create에서 크게 추가되거나 변경된 아이템입니다.",
"create.ponder.tag.fluids": "액체 조정", "create.ponder.tag.fluids": "액체 조정",
"create.ponder.tag.fluids.description": "액체를 나르고 사용하는 장치입니다.", "create.ponder.tag.fluids.description": "액체를 나르고 사용하는 장치입니다.",
"create.ponder.tag.decoration": "장식", "create.ponder.tag.decoration": "장식",
@ -2035,7 +2126,7 @@
"create.ponder.blaze_burner.text_4": "이 시스템은 기계 손이나 기계 팔을 이용해 자동화될 수 있습니다.", "create.ponder.blaze_burner.text_4": "이 시스템은 기계 손이나 기계 팔을 이용해 자동화될 수 있습니다.",
"create.ponder.brass_funnel.header": "황동 퍼널", "create.ponder.brass_funnel.header": "황동 퍼널",
"create.ponder.brass_funnel.text_1": "안산암 퍼널은 아이템 한 개만 뽑아냅니다.", "create.ponder.brass_funnel.text_1": "안산암 퍼널은 아이템 한 개만 뽑아냅니다.",
"create.ponder.brass_funnel.text_2": "황동 퍼널은 한 스택까지 뽑 수 있습니다.", "create.ponder.brass_funnel.text_2": "황동 퍼널은 한 스택까지 뽑아낼 수 있습니다.",
"create.ponder.brass_funnel.text_3": "핕터 슬롯을 스크롤하여 추출 갯수를 조절합니다.", "create.ponder.brass_funnel.text_3": "핕터 슬롯을 스크롤하여 추출 갯수를 조절합니다.",
"create.ponder.brass_funnel.text_4": "필터 슬롯에 아이템을 사용하여 추출할 아이템 종류를 정합니다.", "create.ponder.brass_funnel.text_4": "필터 슬롯에 아이템을 사용하여 추출할 아이템 종류를 정합니다.",
"create.ponder.brass_tunnel.header": "황동 터널 사용하기", "create.ponder.brass_tunnel.header": "황동 터널 사용하기",
@ -2049,17 +2140,17 @@
"create.ponder.brass_tunnel.text_8": "이런 식으로, 터널을 통해 직접 아이템을 넣을 수 있습니다.", "create.ponder.brass_tunnel.text_8": "이런 식으로, 터널을 통해 직접 아이템을 넣을 수 있습니다.",
"create.ponder.brass_tunnel_modes.header": "황동 터널의 분배 모드", "create.ponder.brass_tunnel_modes.header": "황동 터널의 분배 모드",
"create.ponder.brass_tunnel_modes.text_1": "렌치를 이용해, 황동 터널이 어떻게 분배할지 설정합니다.", "create.ponder.brass_tunnel_modes.text_1": "렌치를 이용해, 황동 터널이 어떻게 분배할지 설정합니다.",
"create.ponder.brass_tunnel_modes.text_10": "[입력 동기화] 설정은 황동 터널만의 고유 설정입니다.", "create.ponder.brass_tunnel_modes.text_10": "'입력 동기화' 설정은 황동 터널만의 고유 설정입니다.",
"create.ponder.brass_tunnel_modes.text_11": "모든 입구에 아이템이 있어야 통과할 수 있습니다.", "create.ponder.brass_tunnel_modes.text_11": "모든 입구에 아이템이 대기하고 있어야 통과할 수 있습니다.",
"create.ponder.brass_tunnel_modes.text_12": "이 설정은 연결된 모든 벨트에 아이템을 동시에 공급할 수 있습니다.", "create.ponder.brass_tunnel_modes.text_12": "이 설정은 연결된 모든 벨트에 아이템을 동시에 공급할 수 있습니다.",
"create.ponder.brass_tunnel_modes.text_2": "[분할] 설정은 가능한 출구에 아이템을 동등하게 분배하려 합니다.", "create.ponder.brass_tunnel_modes.text_2": "[분할] 설정은 가능한 출구에 아이템을 동등하게 분배하려 합니다.",
"create.ponder.brass_tunnel_modes.text_3": "한 출구가 아이템을 더 받을 수 없을 때, 그 출구는 제외됩니다.", "create.ponder.brass_tunnel_modes.text_3": "한 출구가 아이템을 더 받을 수 없을 때, 그 출구는 제외됩니다.",
"create.ponder.brass_tunnel_modes.text_4": "[분리(강제적)] 설정은 출구를 제외하지 않습니다. 대신, 모두 아이템을 받을 수 있을 때까지 기다립니다.", "create.ponder.brass_tunnel_modes.text_4": "[분할(강제적)] 설정은 출구를 건너뛰지 않고 대기하여 아이템을 받을 수 있을 때까지 기다립니다.",
"create.ponder.brass_tunnel_modes.text_5": "[순서대로 처리] 설정은 아이템 수량을 유지한 채, 출구 차례대로 아이템을 분배합니다.", "create.ponder.brass_tunnel_modes.text_5": "[순서대로 처리] 설정은 아이템 수량을 유지한 채, 출구 차례대로 아이템을 분배합니다.",
"create.ponder.brass_tunnel_modes.text_6": "전 설정과 마찬가지로, 한 출구가 아이템을 더 받을 수 없다면, 그 출구는 제외됩니다.", "create.ponder.brass_tunnel_modes.text_6": "전 설정과 마찬가지로, 한 출구가 아이템을 더 받을 수 없다면 그 출구는 제외됩니다.",
"create.ponder.brass_tunnel_modes.text_7": "[순서대로 처리(강제적)] 설정은 출구를 제외하지 않습니다.", "create.ponder.brass_tunnel_modes.text_7": "[순서대로 처리(강제적)] 설정은 출구를 건너뛰지 않습니다.",
"create.ponder.brass_tunnel_modes.text_8": "[가장 가까운 곳] 설정은 입구와 가까운 출구 순서로 우선순위를 정합니다.", "create.ponder.brass_tunnel_modes.text_8": "[가장 가까운 곳] 설정은 입구와 가까운 출구 순서로 우선 순위를 정합니다.",
"create.ponder.brass_tunnel_modes.text_9": "[무작위] 설정은 랜덤한 출구로 아이템을 분배합니다.", "create.ponder.brass_tunnel_modes.text_9": "[무작위] 설정은 무작위 출구로 아이템을 분배합니다.",
"create.ponder.cart_assembler.header": "수레 조립기로 구조물 움직이기", "create.ponder.cart_assembler.header": "수레 조립기로 구조물 움직이기",
"create.ponder.cart_assembler.text_1": "활성화된 수레 조립기는 지나가는 수레에 구조물을 부착합니다.", "create.ponder.cart_assembler.text_1": "활성화된 수레 조립기는 지나가는 수레에 구조물을 부착합니다.",
"create.ponder.cart_assembler.text_2": "신호가 없다면, 구조물을 떼어 냅니다.", "create.ponder.cart_assembler.text_2": "신호가 없다면, 구조물을 떼어 냅니다.",
@ -2092,6 +2183,7 @@
"create.ponder.chute.text_1": "슈트는 보관함에 있는 아이템을 수직으로 옮깁니다.", "create.ponder.chute.text_1": "슈트는 보관함에 있는 아이템을 수직으로 옮깁니다.",
"create.ponder.chute.text_2": "렌치를 이용해 창문을 만들 수 있습니다.", "create.ponder.chute.text_2": "렌치를 이용해 창문을 만들 수 있습니다.",
"create.ponder.chute.text_3": "슈트 옆면에 다른 슈트를 설치하면 대각선으로 연결됩니다.", "create.ponder.chute.text_3": "슈트 옆면에 다른 슈트를 설치하면 대각선으로 연결됩니다.",
"create.ponder.chute.text_4": "슈트 옆면에 다른 슈트를 설치하면 대각선으로 연결됩니다.",
"create.ponder.chute_upward.header": "슈트를 이용해 아이템을 위로 옮기기", "create.ponder.chute_upward.header": "슈트를 이용해 아이템을 위로 옮기기",
"create.ponder.chute_upward.text_1": "선풍기를 위/아래에 설치하면, 슈트는 아이템을 위로 보냅니다.", "create.ponder.chute_upward.text_1": "선풍기를 위/아래에 설치하면, 슈트는 아이템을 위로 보냅니다.",
"create.ponder.chute_upward.text_2": "엔지니어의 고글로 슈트를 관찰하여 이동 방향을 확인하세요.", "create.ponder.chute_upward.text_2": "엔지니어의 고글로 슈트를 관찰하여 이동 방향을 확인하세요.",
@ -2119,13 +2211,20 @@
"create.ponder.cogwheel_casing.text_1": "황동, 안산암 케이스는 톱니바퀴를 꾸밀 때 사용할 수 있습니다.", "create.ponder.cogwheel_casing.text_1": "황동, 안산암 케이스는 톱니바퀴를 꾸밀 때 사용할 수 있습니다.",
"create.ponder.cogwheel_casing.text_2": "기본적으로 케이스를 씌운 톱니바퀴는 축과 연결되지 않습니다.", "create.ponder.cogwheel_casing.text_2": "기본적으로 케이스를 씌운 톱니바퀴는 축과 연결되지 않습니다.",
"create.ponder.cogwheel_casing.text_3": "렌치를 사용하여 축과 연결하거나 차단할 수 있습니다.", "create.ponder.cogwheel_casing.text_3": "렌치를 사용하여 축과 연결하거나 차단할 수 있습니다.",
"create.ponder.contraption_controls.header": "구조물 조정기 이용하기",
"create.ponder.contraption_controls.text_1": "움직이는 구조물의 모든 장치들은 기본적으로 항상 작동됩니다.",
"create.ponder.contraption_controls.text_2": "구조물 조정기를 이용한다면 작동중에 장치들을 끄고 켤 수 있습니다.",
"create.ponder.contraption_controls.text_3": "조정기는 어디에나 부착할 수 있습니다.",
"create.ponder.contraption_controls.text_4": "조립되지 않은 상태에서, 특정 장치만 대상으로 설정할 수 있습니다.",
"create.ponder.contraption_controls.text_5": "조립하는 동안 레드스톤 신호를 받으면...",
"create.ponder.contraption_controls.text_6": "...대상 장치는 처음부터 꺼집니다.",
"create.ponder.creative_fluid_tank.header": "크리에이티브 탱크", "create.ponder.creative_fluid_tank.header": "크리에이티브 탱크",
"create.ponder.creative_fluid_tank.text_1": "크리에이티브 탱크는 무한히 액체를 공급합니다.", "create.ponder.creative_fluid_tank.text_1": "크리에이티브 탱크는 무한히 액체를 공급합니다.",
"create.ponder.creative_fluid_tank.text_2": "액체가 든 용기로 우클릭하여 액체를 채울 수 있습니다.", "create.ponder.creative_fluid_tank.text_2": "액체가 든 용기로 우클릭하여 액체를 채울 수 있습니다.",
"create.ponder.creative_fluid_tank.text_3": "파이프로 탱크에서 액체를 무한히 뽑아낼 수 있습니다.", "create.ponder.creative_fluid_tank.text_3": "파이프로 탱크에서 액체를 무한히 뽑아낼 수 있습니다.",
"create.ponder.creative_fluid_tank.text_4": "크리에이티브 탱크로 들어가는 모든 액체는 사라집니다.", "create.ponder.creative_fluid_tank.text_4": "크리에이티브 탱크로 들어가는 모든 액체는 사라집니다.",
"create.ponder.creative_motor.header": "크리에이티브 모터를 이용해 동력 생산하기", "create.ponder.creative_motor.header": "크리에이티브 모터를 이용해 동력 생산하기",
"create.ponder.creative_motor.text_1": "크리에이티브 모터는 동력을 쉽게 생산, 조절합니다.", "create.ponder.creative_motor.text_1": "크리에이티브 모터는 동력을 쉽게 생산하고 조절합니다.",
"create.ponder.creative_motor.text_2": "모터 후면을 스크롤해서 모터의 RPM을 조절합니다.", "create.ponder.creative_motor.text_2": "모터 후면을 스크롤해서 모터의 RPM을 조절합니다.",
"create.ponder.creative_motor_mojang.header": "Mojang의 수수께끼", "create.ponder.creative_motor_mojang.header": "Mojang의 수수께끼",
"create.ponder.crushing_wheels.header": "분쇄 휠을 이용해 아이템 가공하기", "create.ponder.crushing_wheels.header": "분쇄 휠을 이용해 아이템 가공하기",
@ -2190,6 +2289,29 @@
"create.ponder.display_link_redstone.text_1": "레드스톤 신호를 받으면, 디스플레이 링크는 정보를 전달하지 않습니다.", "create.ponder.display_link_redstone.text_1": "레드스톤 신호를 받으면, 디스플레이 링크는 정보를 전달하지 않습니다.",
"create.ponder.display_link_redstone.text_2": "신호가 끊기면, 딜레이가 초기화되어 새 정보가 바로 전달됩니다.", "create.ponder.display_link_redstone.text_2": "신호가 끊기면, 딜레이가 초기화되어 새 정보가 바로 전달됩니다.",
"create.ponder.display_link_redstone.text_3": "정보를 제공하는 블록은 링크에게 영향을 미치지 않습니다.", "create.ponder.display_link_redstone.text_3": "정보를 제공하는 블록은 링크에게 영향을 미치지 않습니다.",
"create.ponder.elevator_pulley.header": "엘리베이터 도르래 이용하기",
"create.ponder.elevator_pulley.text_1": "엘리베이터 도르래는 표시된 위치 사이에서 구조물을 수직으로 이동시킬 수 있습니다.",
"create.ponder.elevator_pulley.text_10": "수직선 상에 있는 모든 동형 감지기는 변환됩니다.",
"create.ponder.elevator_pulley.text_11": "감지기에 레드스톤 신호를 공급하여 엘리베이터를 호출합니다.",
"create.ponder.elevator_pulley.text_12": "이동 속도는 도르래 회전력에 따라 달라집니다.",
"create.ponder.elevator_pulley.text_13": "조정기 블록을 스크롤하고 클릭하여 탑승 상태에서 층을 선택할 수 있습니다.",
"create.ponder.elevator_pulley.text_14": "조립된 도르래를 마우스 우클릭하면 엘리베이터 구조물이 다시 블록으로 바뀝니다.",
"create.ponder.elevator_pulley.text_15": "엘리베이터 공간 내에 슬라이딩 문을 부착하면 자동으로 열리고 닫힙니다.",
"create.ponder.elevator_pulley.text_16": "엘리베이터 감지기는 엘리베이터가 해당 층에 머무르는 동안 신호를 내보냅니다.",
"create.ponder.elevator_pulley.text_17": "이는 도착 시 문이나 특수 효과를 작동시키는 데 유용합니다.",
"create.ponder.elevator_pulley.text_18": "모든 감지기에 디스플레이 링크를 연결해 현재 엘리베이터의 층 수를 표시할 수도 있습니다.",
"create.ponder.elevator_pulley.text_2": "먼저 구조물을 짓는 것으로 시작합니다.",
"create.ponder.elevator_pulley.text_3": "한 쌍의 동형 감지기를 서로 마주보게 배치하고...",
"create.ponder.elevator_pulley.text_4": "...그 중 하나는 움직이는 구조물에 붙입니다.",
"create.ponder.elevator_pulley.text_5": "구조물 조정기를 부착하여 층 선택을 더 쉽게 할 수 있습니다.",
"create.ponder.elevator_pulley.text_6": "엘리베이터 도르래에 회전력이 공급되었는지 확인하세요.",
"create.ponder.elevator_pulley.text_7": "도르래를 마우스 우클릭하면 엘리베이터가 조립됩니다.",
"create.ponder.elevator_pulley.text_8": "이제 동형 감지기는 엘리베이터 감지기로 바뀝니다.",
"create.ponder.elevator_pulley.text_9": "엘리베이터 감지기는 '층'을 나타내며 이를 설정할 수 있습니다.",
"create.ponder.elevator_pulley_multi_rope.header": "도르래 움직임 동기화",
"create.ponder.elevator_pulley_multi_rope.text_1": "도르래가 장치를 조립할 때 마다...",
"create.ponder.elevator_pulley_multi_rope.text_2": "...같은 레이어의 다른 도르래가 구조물에 연결됩니다.",
"create.ponder.elevator_pulley_multi_rope.text_3": "동력을 공급할 필요는 없으며 순전히 장식용입니다.",
"create.ponder.empty_blaze_burner.header": "빈 블레이즈 버너 사용하기", "create.ponder.empty_blaze_burner.header": "빈 블레이즈 버너 사용하기",
"create.ponder.empty_blaze_burner.text_1": "블레이즈를 우클릭하여 버너에 가둡니다.", "create.ponder.empty_blaze_burner.text_1": "블레이즈를 우클릭하여 버너에 가둡니다.",
"create.ponder.empty_blaze_burner.text_2": "또는 스포너에서도 블레이즈를 가둘 수 있습니다.", "create.ponder.empty_blaze_burner.text_2": "또는 스포너에서도 블레이즈를 가둘 수 있습니다.",
@ -2248,13 +2370,13 @@
"create.ponder.funnel_direction.text_2": "웅크리면서 설치하면, 아이템을 가져갑니다.", "create.ponder.funnel_direction.text_2": "웅크리면서 설치하면, 아이템을 가져갑니다.",
"create.ponder.funnel_direction.text_3": "렌치를 이용해 설치 이후에도 설정을 변경할 수 있습니다.", "create.ponder.funnel_direction.text_3": "렌치를 이용해 설치 이후에도 설정을 변경할 수 있습니다.",
"create.ponder.funnel_direction.text_4": "다른 면에 설치해도 같은 규칙을 따릅니다.", "create.ponder.funnel_direction.text_4": "다른 면에 설치해도 같은 규칙을 따릅니다.",
"create.ponder.funnel_direction.text_5": "벨트 위의 퍼널 벨트의 움직임에 따라 아이템을 빼내거나 가져갑니다.", "create.ponder.funnel_direction.text_5": "벨트 위의 퍼널 벨트의 움직임에 따라 아이템을 빼내거나 가져갑니다.",
"create.ponder.funnel_intro.header": "퍼널 사용하기", "create.ponder.funnel_intro.header": "퍼널 사용하기",
"create.ponder.funnel_intro.text_1": "퍼널은 보관함에서 아이템을 옮기거나 빼낼 때 유용합니다.", "create.ponder.funnel_intro.text_1": "퍼널은 보관함에서 아이템을 옮기거나 빼낼 때 유용합니다.",
"create.ponder.funnel_redstone.header": "레드스톤 신호", "create.ponder.funnel_redstone.header": "레드스톤 신호",
"create.ponder.funnel_redstone.text_1": "레드스톤 신호를 받으면 동작을 멈춥니다.", "create.ponder.funnel_redstone.text_1": "레드스톤 신호를 받으면 동작을 멈춥니다.",
"create.ponder.funnel_transfer.header": "직접 수송", "create.ponder.funnel_transfer.header": "직접 수송",
"create.ponder.funnel_transfer.text_1": "퍼널은 아이템을 보관함에서 다른 보관함로 옮깁니다.", "create.ponder.funnel_transfer.text_1": "퍼널은 닫힌 보관함 사이를 직접 옮길 수 없습니다.",
"create.ponder.funnel_transfer.text_2": "슈트나 스마트 슈트가 이런 목적에 더 적합합니다.", "create.ponder.funnel_transfer.text_2": "슈트나 스마트 슈트가 이런 목적에 더 적합합니다.",
"create.ponder.funnel_transfer.text_3": "수평 방향으로는 벨트가 적합합니다.", "create.ponder.funnel_transfer.text_3": "수평 방향으로는 벨트가 적합합니다.",
"create.ponder.gantry_carriage.header": "갠트리 운반대 사용하기", "create.ponder.gantry_carriage.header": "갠트리 운반대 사용하기",
@ -2287,7 +2409,6 @@
"create.ponder.hand_crank.text_1": "핸드 크랭크는 플레이어가 직접 동력을 생산하는 장치입니다.", "create.ponder.hand_crank.text_1": "핸드 크랭크는 플레이어가 직접 동력을 생산하는 장치입니다.",
"create.ponder.hand_crank.text_2": "우클릭하면 시계 반대방향으로 회전합니다.", "create.ponder.hand_crank.text_2": "우클릭하면 시계 반대방향으로 회전합니다.",
"create.ponder.hand_crank.text_3": "동력 속도는 생각보다 빠릅니다.", "create.ponder.hand_crank.text_3": "동력 속도는 생각보다 빠릅니다.",
"create.ponder.hand_crank.text_4": "웅크리고 우클릭하면 시계 방향으로 회전합니다.",
"create.ponder.hose_pulley.header": "호스 도르래로 액체 채우고 비우기", "create.ponder.hose_pulley.header": "호스 도르래로 액체 채우고 비우기",
"create.ponder.hose_pulley.text_1": "호스 도르래는 많은 양의 액체를 채우거나 비울 수 있습니다.", "create.ponder.hose_pulley.text_1": "호스 도르래는 많은 양의 액체를 채우거나 비울 수 있습니다.",
"create.ponder.hose_pulley.text_2": "동력을 전달하여 호스의 높이를 정합니다.", "create.ponder.hose_pulley.text_2": "동력을 전달하여 호스의 높이를 정합니다.",
@ -2324,6 +2445,12 @@
"create.ponder.large_cogwheel.header": "큰 톱니바퀴로 동력 전달하기", "create.ponder.large_cogwheel.header": "큰 톱니바퀴로 동력 전달하기",
"create.ponder.large_cogwheel.text_1": "큰 톱니바퀴는 수직으로 서로 맞물립니다.", "create.ponder.large_cogwheel.text_1": "큰 톱니바퀴는 수직으로 서로 맞물립니다.",
"create.ponder.large_cogwheel.text_2": "이는 다른 축으로 동력을 전달하는데 도움이 됩니다.", "create.ponder.large_cogwheel.text_2": "이는 다른 축으로 동력을 전달하는데 도움이 됩니다.",
"create.ponder.large_water_wheel.header": "대형 물레바퀴로 동력 생산하기",
"create.ponder.large_water_wheel.text_1": "대형 물레바퀴는 물의 흐름으로부터 동력을 끌어옵니다.",
"create.ponder.large_water_wheel.text_2": "추가적으로 면을 더 덮어도 회전 속도는 증가하지 않습니다.",
"create.ponder.large_water_wheel.text_3": "대형 물레바퀴는 일반 물레바퀴보다 절반의 속도로 회전하지만...",
"create.ponder.large_water_wheel.text_4": "훨씬 더 높은 피로도 용량을 제공합니다.",
"create.ponder.large_water_wheel.text_5": "물레바퀴에 나무 판자를 사용하여 모습을 변경할 수 있습니다.",
"create.ponder.linear_chassis_attachment.header": "직선 섀시를 이용해 블록 붙이기", "create.ponder.linear_chassis_attachment.header": "직선 섀시를 이용해 블록 붙이기",
"create.ponder.linear_chassis_attachment.text_1": "직선 섀시의 열린 면은 접착할 수 있습니다.", "create.ponder.linear_chassis_attachment.text_1": "직선 섀시의 열린 면은 접착할 수 있습니다.",
"create.ponder.linear_chassis_attachment.text_2": "다시 클릭하면 다른 면도 접착할 수 있게 만듭니다.", "create.ponder.linear_chassis_attachment.text_2": "다시 클릭하면 다른 면도 접착할 수 있게 만듭니다.",
@ -2338,31 +2465,31 @@
"create.ponder.linear_chassis_group.text_2": "하나가 움직이면, 다른 섀시도 같이 움직입니다.", "create.ponder.linear_chassis_group.text_2": "하나가 움직이면, 다른 섀시도 같이 움직입니다.",
"create.ponder.linear_chassis_group.text_3": "다른 종류의 섀시, 다른 면을 바라보는 섀시는 붙지 않습니다.", "create.ponder.linear_chassis_group.text_3": "다른 종류의 섀시, 다른 면을 바라보는 섀시는 붙지 않습니다.",
"create.ponder.mechanical_arm.header": "기계 팔 설치하기", "create.ponder.mechanical_arm.header": "기계 팔 설치하기",
"create.ponder.mechanical_arm.text_1": "기계 팔은 설치되기 전, 입력부와 출력부를 지정해야 합니다.", "create.ponder.mechanical_arm.text_1": "기계 팔은 설치되기 전, 입력구와 출력구를 지정해야 합니다.",
"create.ponder.mechanical_arm.text_2": "우클릭으로 보관함을 가진 블록을 대상으로 지정합니다.", "create.ponder.mechanical_arm.text_2": "우클릭으로 보관함을 가진 블록을 대상으로 지정합니다.",
"create.ponder.mechanical_arm.text_3": "다시 우클릭하여 입력부(파랑) 출력부(주황)을 설정합니다.", "create.ponder.mechanical_arm.text_3": "다시 우클릭하여 입력부(파랑) 출력부(주황)을 설정합니다.",
"create.ponder.mechanical_arm.text_4": "좌클릭하여 대상 선택을 해제합니다.", "create.ponder.mechanical_arm.text_4": "좌클릭하여 대상 선택을 해제합니다.",
"create.ponder.mechanical_arm.text_5": "설치된 기계 팔은 이전에 선택된 블록들을 대상으로 정합니다.", "create.ponder.mechanical_arm.text_5": "설치된 기계 팔은 이전에 선택된 블록들을 대상으로 정합니다.",
"create.ponder.mechanical_arm.text_6": "거리안에 있다면 여러 블록을 지정할 수 있습니다.", "create.ponder.mechanical_arm.text_6": "거리안에 있다면 여러 블록을 지정할 수 있습니다.",
"create.ponder.mechanical_arm.text_7": "하지만 모든 보관함을 지닌 블록이 지정되지는 않습니다.", "create.ponder.mechanical_arm.text_7": "하지만 모든 보관함을 지닌 블록이 지정되지는 않습니다.",
"create.ponder.mechanical_arm.text_8": "퍼널 아이템 거치대가 이런 문제를 해결할 수 있습니다.", "create.ponder.mechanical_arm.text_8": "퍼널 아이템 거치대가 이런 문제를 해결할 수 있습니다.",
"create.ponder.mechanical_arm_filtering.header": "기계 팔 필터링", "create.ponder.mechanical_arm_filtering.header": "기계 팔 필터링",
"create.ponder.mechanical_arm_filtering.text_1": "입력", "create.ponder.mechanical_arm_filtering.text_1": "입력",
"create.ponder.mechanical_arm_filtering.text_2": "출력", "create.ponder.mechanical_arm_filtering.text_2": "출력",
"create.ponder.mechanical_arm_filtering.text_3": "때때로 기계 팔이 필터에 맞추어 동작해야할 때가 있습니다.", "create.ponder.mechanical_arm_filtering.text_3": "때때로 기계 팔이 필터에 맞추어 동작해야 할 때가 있습니다.",
"create.ponder.mechanical_arm_filtering.text_4": "하지만 기계 팔자체에서 필터 기능을 지원하지는 않습니다.", "create.ponder.mechanical_arm_filtering.text_4": "하지만 기계 팔 자체에서 필터 기능을 지원하지는 않습니다.",
"create.ponder.mechanical_arm_filtering.text_5": "대신, 황동 퍼널의 필터는 기계 팔의 필터역할을 합니다.", "create.ponder.mechanical_arm_filtering.text_5": "대신, 황동 퍼널의 필터는 기계 팔의 필터 역할을 합니다.",
"create.ponder.mechanical_arm_filtering.text_6": "기계 팔은 필터에 맞게 적당한 양만 가져가는 똑똑한 친구입니다.", "create.ponder.mechanical_arm_filtering.text_6": "기계 팔은 필터에 맞게 적당한 양만 가져가는 똑똑한 친구입니다.",
"create.ponder.mechanical_arm_modes.header": "기계 팔의 분배 설정", "create.ponder.mechanical_arm_modes.header": "기계 팔의 분배 설정",
"create.ponder.mechanical_arm_modes.text_1": "입력", "create.ponder.mechanical_arm_modes.text_1": "입력",
"create.ponder.mechanical_arm_modes.text_2": "출력", "create.ponder.mechanical_arm_modes.text_2": "출력",
"create.ponder.mechanical_arm_modes.text_3": "기계 팔이 여러 곳에 아이템을 전달해야 한다면...", "create.ponder.mechanical_arm_modes.text_3": "기계 팔이 여러 곳에 아이템을 전달해야 한다면...",
"create.ponder.mechanical_arm_modes.text_4": "...현재 분배 설정에 따라 행동합니다.", "create.ponder.mechanical_arm_modes.text_4": "...현재 분배 설정에 따라 행동합니다.",
"create.ponder.mechanical_arm_modes.text_5": "렌치로 스크롤하여 어떻게 분배할지 설정하세요.", "create.ponder.mechanical_arm_modes.text_5": "렌치로 스크롤하여 어떻게 분배할지 설정하세요.",
"create.ponder.mechanical_arm_modes.text_6": "'순서대로 옮김'은 가능한 곳을 순환하며 아이템을 분배합니다.", "create.ponder.mechanical_arm_modes.text_6": "'돌아가며 처리'는 가능한 곳을 순환하며 아이템을 분배합니다.",
"create.ponder.mechanical_arm_modes.text_7": "어느 한 곳이 더 전달받을 수 없다면, 그 곳은 넘어갑니다.", "create.ponder.mechanical_arm_modes.text_7": "어느 한 곳이 더 전달받을 수 없다면, 그 곳은 넘어갑니다.",
"create.ponder.mechanical_arm_modes.text_8": "[돌아가며 처리(강제적)]은 전달할 곳을 절대 넘어가지 않고, 공간이 남을 때까지 기다립니다.", "create.ponder.mechanical_arm_modes.text_8": "'돌아가며 처리(강제적)'은 전달할 곳을 절대 넘어가지 않고, 공간이 남을 때까지 기다립니다.",
"create.ponder.mechanical_arm_modes.text_9": "[설정 순서 우선시]은 기계 팔을 설치할 때 설정한 곳 순서대로 아이템을 전달합니다.", "create.ponder.mechanical_arm_modes.text_9": "'설정 순서 우선시'는 기계 팔을 설치할 때 설정한 곳 순서대로 아이템을 전달합니다.",
"create.ponder.mechanical_arm_redstone.header": "기계 팔과 레드스톤", "create.ponder.mechanical_arm_redstone.header": "기계 팔과 레드스톤",
"create.ponder.mechanical_arm_redstone.text_1": "레드스톤 신호를 받으면, 기계 팔은 작동을 멈춥니다.", "create.ponder.mechanical_arm_redstone.text_1": "레드스톤 신호를 받으면, 기계 팔은 작동을 멈춥니다.",
"create.ponder.mechanical_arm_redstone.text_2": "작동을 멈추기 전에, 기계 팔은 입력된 행동을 마무리합니다.", "create.ponder.mechanical_arm_redstone.text_2": "작동을 멈추기 전에, 기계 팔은 입력된 행동을 마무리합니다.",
@ -2424,7 +2551,7 @@
"create.ponder.mechanical_press_compacting.text_3": "몇몇 조합법은 블레이즈 버너의 열을 요구합니다.", "create.ponder.mechanical_press_compacting.text_3": "몇몇 조합법은 블레이즈 버너의 열을 요구합니다.",
"create.ponder.mechanical_press_compacting.text_4": "필터 슬롯을 이용해 조합법이 겹치는 것을 방지합니다.", "create.ponder.mechanical_press_compacting.text_4": "필터 슬롯을 이용해 조합법이 겹치는 것을 방지합니다.",
"create.ponder.mechanical_pump_flow.header": "펌프를 이용해 액체 옮기기", "create.ponder.mechanical_pump_flow.header": "펌프를 이용해 액체 옮기기",
"create.ponder.mechanical_pump_flow.text_1": "펌프는 연결된 파이프속 흐름을 관리합니다.", "create.ponder.mechanical_pump_flow.text_1": "펌프는 연결된 파이프 속 흐름을 관리합니다.",
"create.ponder.mechanical_pump_flow.text_2": "동력을 전달받으면 화살표가 흐름의 방향을 알려줍니다.", "create.ponder.mechanical_pump_flow.text_2": "동력을 전달받으면 화살표가 흐름의 방향을 알려줍니다.",
"create.ponder.mechanical_pump_flow.text_3": "화살표 뒤의 파이프는 액체를 뽑아내고...", "create.ponder.mechanical_pump_flow.text_3": "화살표 뒤의 파이프는 액체를 뽑아내고...",
"create.ponder.mechanical_pump_flow.text_4": "...화살표 앞의 파이프는 액체를 밀어냅니다.", "create.ponder.mechanical_pump_flow.text_4": "...화살표 앞의 파이프는 액체를 밀어냅니다.",
@ -2436,6 +2563,20 @@
"create.ponder.mechanical_pump_speed.text_3": "...옮기는 액체의 양도 증가합니다.", "create.ponder.mechanical_pump_speed.text_3": "...옮기는 액체의 양도 증가합니다.",
"create.ponder.mechanical_pump_speed.text_4": "펌프는 병렬로 설치할 수 있습니다.", "create.ponder.mechanical_pump_speed.text_4": "펌프는 병렬로 설치할 수 있습니다.",
"create.ponder.mechanical_pump_speed.text_5": "펌프 방향을 바꾸어 흐름의 뱡향을 통일할 수 있습니다.", "create.ponder.mechanical_pump_speed.text_5": "펌프 방향을 바꾸어 흐름의 뱡향을 통일할 수 있습니다.",
"create.ponder.mechanical_roller_fill.header": "롤러로 지형 채우기",
"create.ponder.mechanical_roller_fill.text_1": "조립하기 전에, 롤러를 다른 모드로 변경할 수 있습니다.",
"create.ponder.mechanical_roller_fill.text_2": "'채우기' 모드는 포장 도로와 지형 사이의 간격을 메꿉니다.",
"create.ponder.mechanical_roller_fill.text_3": "'수직으로 채우기'는 단순히 블록을 표면 아래로 배치합니다.",
"create.ponder.mechanical_roller_fill.text_4": "'부드럽게 채우기'는 아래로 내려갈수록 크기가 넓어집니다.",
"create.ponder.mechanical_roller_fill.text_5": "'제거 및 포장하기'와 다르게, 롤러는 기존의 블록들을 파괴하지 않습니다.",
"create.ponder.mechanical_roller_pave.header": "롤러를 이용해 청소 및 도로 포장하기",
"create.ponder.mechanical_roller_pave.text_1": "롤러는 선로나 경로 주변의 지형을 청소합니다.",
"create.ponder.mechanical_roller_pave.text_2": "기본 모드에서는 정해진 재료가 없을 경우 단순히 드릴처럼 블록을 제거합니다.",
"create.ponder.mechanical_roller_pave.text_3": "조립하기 전에, 적절한 포장 재료를 지정할 수 있습니다.",
"create.ponder.mechanical_roller_pave.text_4": "재료는 구조물에 부착된 상자나 통을 통해 공급할 수 있습니다.",
"create.ponder.mechanical_roller_pave.text_5": "이제 블록을 부수면서, 선로 아래의 블록을 대체합니다.",
"create.ponder.mechanical_roller_pave.text_6": "롤러에 의해 파괴된 블록은 회수되지 않을 수 있습니다.",
"create.ponder.mechanical_roller_pave.text_7": "롤러는 기차에 특히 유용하지만, 다른 움직이는 구조물에도 부착해 사용할 수도 있습니다.",
"create.ponder.mechanical_saw_breaker.header": "톱으로 나무 베기", "create.ponder.mechanical_saw_breaker.header": "톱으로 나무 베기",
"create.ponder.mechanical_saw_breaker.text_1": "동력을 받으면 앞에 있는 나무를 벱니다.", "create.ponder.mechanical_saw_breaker.text_1": "동력을 받으면 앞에 있는 나무를 벱니다.",
"create.ponder.mechanical_saw_breaker.text_2": "두꺼운 나무를 벨려면, 땅에 붙어있는 마지막 나무 블록을 파괴해야합니다.", "create.ponder.mechanical_saw_breaker.text_2": "두꺼운 나무를 벨려면, 땅에 붙어있는 마지막 나무 블록을 파괴해야합니다.",
@ -2492,7 +2633,7 @@
"create.ponder.powered_toggle_latch.text_3": "혹은 끕니다.", "create.ponder.powered_toggle_latch.text_3": "혹은 끕니다.",
"create.ponder.powered_toggle_latch.text_4": "레드스톤 토글 걸쇠는 직접 끄고 킬 수도 있습니다.", "create.ponder.powered_toggle_latch.text_4": "레드스톤 토글 걸쇠는 직접 끄고 킬 수도 있습니다.",
"create.ponder.pulse_extender.header": "펄스 연장기로 신호 조절하기", "create.ponder.pulse_extender.header": "펄스 연장기로 신호 조절하기",
"create.ponder.pulse_extender.text_1": "펄스 연장기는 지나가는 신호의 길이를 늘릴 수 있습니다.", "create.ponder.pulse_extender.text_1": "펄스 연장기는 통과하는 신호의 길이를 늘릴 수 있습니다.",
"create.ponder.pulse_extender.text_2": "연장기는 짧은 딜레이 후에 작동하고...", "create.ponder.pulse_extender.text_2": "연장기는 짧은 딜레이 후에 작동하고...",
"create.ponder.pulse_extender.text_3": "...설정된 시간 이후에 꺼집니다.", "create.ponder.pulse_extender.text_3": "...설정된 시간 이후에 꺼집니다.",
"create.ponder.pulse_extender.text_4": "마우스 휠을 이용하여 연장 시간을 조절할 수 있습니다.", "create.ponder.pulse_extender.text_4": "마우스 휠을 이용하여 연장 시간을 조절할 수 있습니다.",
@ -2531,6 +2672,10 @@
"create.ponder.rope_pulley_modes.header": "밧줄 도르래의 이동 설정", "create.ponder.rope_pulley_modes.header": "밧줄 도르래의 이동 설정",
"create.ponder.rope_pulley_modes.text_1": "도르래가 움직임을 멈추면, 움직인 구조물은 블록으로 바뀝니다.", "create.ponder.rope_pulley_modes.text_1": "도르래가 움직임을 멈추면, 움직인 구조물은 블록으로 바뀝니다.",
"create.ponder.rope_pulley_modes.text_2": "블록으로 바뀌지 않게 하거나, 시작지점에서만 바뀌도록 설정할 수 있습니다.", "create.ponder.rope_pulley_modes.text_2": "블록으로 바뀌지 않게 하거나, 시작지점에서만 바뀌도록 설정할 수 있습니다.",
"create.ponder.rope_pulley_multi_rope.header": "도르래 움직임 동기화",
"create.ponder.rope_pulley_multi_rope.text_1": "도르래가 장치를 조립할 때 마다...",
"create.ponder.rope_pulley_multi_rope.text_2": "...같은 레이어의 다른 도르래가 구조물에 연결됩니다.",
"create.ponder.rope_pulley_multi_rope.text_3": "동력을 공급할 필요는 없으며 순전히 장식용입니다.",
"create.ponder.rose_quartz_lamp.header": "장밋빛 석영 조명", "create.ponder.rose_quartz_lamp.header": "장밋빛 석영 조명",
"create.ponder.rose_quartz_lamp.text_1": "장밋빛 석영 조명은 레드스톤 신호를 받으면 켜집니다.", "create.ponder.rose_quartz_lamp.text_1": "장밋빛 석영 조명은 레드스톤 신호를 받으면 켜집니다.",
"create.ponder.rose_quartz_lamp.text_2": "켜진 상태에서는 레드스톤 신호를 방출합니다.", "create.ponder.rose_quartz_lamp.text_2": "켜진 상태에서는 레드스톤 신호를 방출합니다.",
@ -2564,6 +2709,12 @@
"create.ponder.smart_chute.text_2": "필터 슬롯으로 아이템을 지정하여 원하는 아이템을 입출력할 수 있습니다.", "create.ponder.smart_chute.text_2": "필터 슬롯으로 아이템을 지정하여 원하는 아이템을 입출력할 수 있습니다.",
"create.ponder.smart_chute.text_3": "스크롤하여 한 번에 내보내는 아이템의 양을 조절합니다.", "create.ponder.smart_chute.text_3": "스크롤하여 한 번에 내보내는 아이템의 양을 조절합니다.",
"create.ponder.smart_chute.text_4": "레드스톤 신호를 받으면 작동을 멈춥니다.", "create.ponder.smart_chute.text_4": "레드스톤 신호를 받으면 작동을 멈춥니다.",
"create.ponder.smart_observer.header": "스마트 관측기를 통한 고급 탐지",
"create.ponder.smart_observer.text_2": "일반적인 보관함의 내부나 액체를 탐지할 수 있습니다.",
"create.ponder.smart_observer.text_3": "필터 슬롯은 특정 아이템만 감지할 때 사용할 수 있습니다.",
"create.ponder.smart_observer.text_4": "블록 자체가 필터와 일치할 때에도 활성화됩니다.",
"create.ponder.smart_observer.text_5": "또한 스마트 관측기는 벨트, 슈트, 그리고 파이프를 감지할 수 있습니다.",
"create.ponder.smart_observer.text_6": "...그리고, 아이템이 퍼널에 들어가거나 나올 때 레드스톤 신호를 펄스로 내보냅니다.",
"create.ponder.smart_pipe.header": "스마트 파이프를 통한 액체 필터", "create.ponder.smart_pipe.header": "스마트 파이프를 통한 액체 필터",
"create.ponder.smart_pipe.text_1": "스마트 파이프는 필터 기능이 있는 파이프입니다.", "create.ponder.smart_pipe.text_1": "스마트 파이프는 필터 기능이 있는 파이프입니다.",
"create.ponder.smart_pipe.text_2": "비울 곳에다 설치하면, 어떤 액체를 뽑아낼지 설정할 수 있습니다.", "create.ponder.smart_pipe.text_2": "비울 곳에다 설치하면, 어떤 액체를 뽑아낼지 설정할 수 있습니다.",
@ -2622,6 +2773,16 @@
"create.ponder.super_glue.text_4": "영역안의 블록들은 다같이 움직입니다", "create.ponder.super_glue.text_4": "영역안의 블록들은 다같이 움직입니다",
"create.ponder.super_glue.text_5": "영역을 공유하는 블록들도 다같이 움직입니다", "create.ponder.super_glue.text_5": "영역을 공유하는 블록들도 다같이 움직입니다",
"create.ponder.super_glue.text_6": "블록에 매달린 블록들은 접착제를 필요로하지 않습니다", "create.ponder.super_glue.text_6": "블록에 매달린 블록들은 접착제를 필요로하지 않습니다",
"create.ponder.threshold_switch.header": "한계점 스위치로 보관함 감지",
"create.ponder.threshold_switch.text_1": "한계점 스위치는 보관함의 저장량 수준을 감지합니다.",
"create.ponder.threshold_switch.text_2": "보관함 내의 내용물이 신호 발동 한계점을 초과하면...",
"create.ponder.threshold_switch.text_3": "...한계점 스위치는 레드스톤 신호를 방출합니다.",
"create.ponder.threshold_switch.text_4": "그리고 신호 유지 한계점 이를때까지 신호는 유지됩니다.",
"create.ponder.threshold_switch.text_5": "이제 레드스톤 출력을 통해 아이템 공급을 제어할 수 있으며 버퍼가 채워진 상태를 유지할 수 있습니다.",
"create.ponder.threshold_switch.text_6": "이런 한계점은 UI에서 변경할 수 있습니다.",
"create.ponder.threshold_switch.text_7": "필터를 사용하면 특정 아이템만 감지할 수 있습니다.",
"create.ponder.threshold_switch.text_8": "액체 역시 비슷하게 감지할 수 있습니다.",
"create.ponder.threshold_switch.text_9": "...또한 신기하게도, 밧줄 도르래의 길이도 감지할 수도 있습니다.",
"create.ponder.track_chunks.header": "언로드된 청크에서의 이동", "create.ponder.track_chunks.header": "언로드된 청크에서의 이동",
"create.ponder.track_chunks.text_1": "언로드된 청크에서도 선로는 작동합니다.", "create.ponder.track_chunks.text_1": "언로드된 청크에서도 선로는 작동합니다.",
"create.ponder.track_chunks.text_2": "기차는 이런 청크에서도 문제없이 이동할 수 있습니다.", "create.ponder.track_chunks.text_2": "기차는 이런 청크에서도 문제없이 이동할 수 있습니다.",
@ -2702,6 +2863,7 @@
"create.ponder.valve_handle.text_3": "전달되는 속도는 상대적으로 낮습니다.", "create.ponder.valve_handle.text_3": "전달되는 속도는 상대적으로 낮습니다.",
"create.ponder.valve_handle.text_4": "웅크리고 우클릭하면 시계 방향으로 회전합니다.", "create.ponder.valve_handle.text_4": "웅크리고 우클릭하면 시계 방향으로 회전합니다.",
"create.ponder.valve_handle.text_5": "염료로 염색할 수 있습니다.", "create.ponder.valve_handle.text_5": "염료로 염색할 수 있습니다.",
"create.ponder.valve_handle.text_6": "벨브를 염색하여 꾸밀 수 있습니다.",
"create.ponder.valve_pipe.header": "밸브로 흐름 조절하기", "create.ponder.valve_pipe.header": "밸브로 흐름 조절하기",
"create.ponder.valve_pipe.text_1": "밸브는 파이프 속 액체 흐름을 조절합니다.", "create.ponder.valve_pipe.text_1": "밸브는 파이프 속 액체 흐름을 조절합니다.",
"create.ponder.valve_pipe.text_2": "밸브의 축으로 액체가 통과할 수 있는지 조절합니다.", "create.ponder.valve_pipe.text_2": "밸브의 축으로 액체가 통과할 수 있는지 조절합니다.",
@ -2711,7 +2873,6 @@
"create.ponder.water_wheel.text_1": "물레바퀴는 물의 흐름으로부터 동력을 끌어옵니다.", "create.ponder.water_wheel.text_1": "물레바퀴는 물의 흐름으로부터 동력을 끌어옵니다.",
"create.ponder.water_wheel.text_2": "많은 면에 힘이 가해질수록 물레바퀴가 더 빠르게 회전합니다.", "create.ponder.water_wheel.text_2": "많은 면에 힘이 가해질수록 물레바퀴가 더 빠르게 회전합니다.",
"create.ponder.water_wheel.text_3": "바퀴의 날이 물이 흐르는 방향으로 향하게 된다면...", "create.ponder.water_wheel.text_3": "바퀴의 날이 물이 흐르는 방향으로 향하게 된다면...",
"create.ponder.water_wheel.text_4": "...회전 속도가 감소하게 됩니다.",
"create.ponder.weighted_ejector.header": "투척기 사용하기", "create.ponder.weighted_ejector.header": "투척기 사용하기",
"create.ponder.weighted_ejector.text_1": "투척기를 들고 웅크리고 우클릭하면, 발사 지점을 정할 수 있습니다.", "create.ponder.weighted_ejector.text_1": "투척기를 들고 웅크리고 우클릭하면, 발사 지점을 정할 수 있습니다.",
"create.ponder.weighted_ejector.text_10": "투척기에 놓인 아이템의 양이 설정량에 도달한 경우에만 투척기가 작동합니다.", "create.ponder.weighted_ejector.text_10": "투척기에 놓인 아이템의 양이 설정량에 도달한 경우에만 투척기가 작동합니다.",

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Acacia Raamkozijn", "block.create.acacia_window_pane": "Acacia Raamkozijn",
"block.create.adjustable_chain_gearshift": "Verstelbare kettingverschuiving", "block.create.adjustable_chain_gearshift": "Verstelbare kettingverschuiving",
"block.create.analog_lever": "Analoge Hendel", "block.create.analog_lever": "Analoge Hendel",
"block.create.andesite_alloy_block": "Blok van andesiet",
"block.create.andesite_bars": "Andesiet staven",
"block.create.andesite_belt_funnel": "Andesiet Mechanische Transportband Trechter", "block.create.andesite_belt_funnel": "Andesiet Mechanische Transportband Trechter",
"block.create.andesite_casing": "Andesiet Omhulsel", "block.create.andesite_casing": "Andesiet Omhulsel",
"block.create.andesite_door": "Andesiet Deur",
"block.create.andesite_encased_cogwheel": "Andesiet Omhulde Tandwiel", "block.create.andesite_encased_cogwheel": "Andesiet Omhulde Tandwiel",
"block.create.andesite_encased_large_cogwheel": "Andesiet Omhuld Groot Tandwiel", "block.create.andesite_encased_large_cogwheel": "Andesiet Omhuld Groot Tandwiel",
"block.create.andesite_encased_shaft": "Andesiet Omhuld Drijfas", "block.create.andesite_encased_shaft": "Andesiet Omhuld Drijfas",
"block.create.andesite_funnel": "Andesiete Trechter", "block.create.andesite_funnel": "Andesiete Trechter",
"block.create.andesite_ladder": "Andesiete Ladder", "block.create.andesite_ladder": "Andesiete Ladder",
"block.create.andesite_pillar": "Andesiete Pilaar", "block.create.andesite_pillar": "Andesiete Pilaar",
"block.create.andesite_scaffolding": "Andesiet Steiger",
"block.create.andesite_tunnel": "Andesiete Tunnel", "block.create.andesite_tunnel": "Andesiete Tunnel",
"block.create.asurine": "Azurijn", "block.create.asurine": "Azurijn",
"block.create.asurine_pillar": "Azurijn pilaar", "block.create.asurine_pillar": "Azurijn pilaar",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Blauwe Stoel", "block.create.blue_seat": "Blauwe Stoel",
"block.create.blue_toolbox": "Blauwe Gereedschapskist", "block.create.blue_toolbox": "Blauwe Gereedschapskist",
"block.create.blue_valve_handle": "Blauw Ventiel Handvat", "block.create.blue_valve_handle": "Blauw Ventiel Handvat",
"block.create.brass_bars": "Messing Staven",
"block.create.brass_belt_funnel": "Bronzen Mechanische Transportband Trechter", "block.create.brass_belt_funnel": "Bronzen Mechanische Transportband Trechter",
"block.create.brass_block": "Brons Blok", "block.create.brass_block": "Brons Blok",
"block.create.brass_casing": "Brons Omhulsel", "block.create.brass_casing": "Brons Omhulsel",
"block.create.brass_door": "Messing Deur",
"block.create.brass_encased_cogwheel": "Brons Omhulde Tandwiel", "block.create.brass_encased_cogwheel": "Brons Omhulde Tandwiel",
"block.create.brass_encased_large_cogwheel": "Brons Omhulde Grote Tandwiel", "block.create.brass_encased_large_cogwheel": "Brons Omhulde Grote Tandwiel",
"block.create.brass_encased_shaft": "Brons Omhuld Drijfas", "block.create.brass_encased_shaft": "Brons Omhuld Drijfas",
"block.create.brass_funnel": "Bronzen Trechter", "block.create.brass_funnel": "Bronzen Trechter",
"block.create.brass_ladder": "Bronzen Ladder", "block.create.brass_ladder": "Bronzen Ladder",
"block.create.brass_scaffolding": "Messing Stijgers",
"block.create.brass_tunnel": "Bronzen Tunnel", "block.create.brass_tunnel": "Bronzen Tunnel",
"block.create.brown_nixie_tube": "Bruine Nixie Buis", "block.create.brown_nixie_tube": "Bruine Nixie Buis",
"block.create.brown_sail": "Bruin Zeil", "block.create.brown_sail": "Bruin Zeil",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "Kar-assembler", "block.create.cart_assembler": "Kar-assembler",
"block.create.chocolate": "Chocolade", "block.create.chocolate": "Chocolade",
"block.create.chute": "Stortkoker", "block.create.chute": "Stortkoker",
"block.create.clipboard": "Klembord",
"block.create.clockwork_bearing": "Klokwerk Handelaar", "block.create.clockwork_bearing": "Klokwerk Handelaar",
"block.create.clutch": "Koppeling", "block.create.clutch": "Koppeling",
"block.create.cogwheel": "Tandwiel", "block.create.cogwheel": "Tandwiel",
"block.create.content_observer": "Content Waarnemer", "block.create.content_observer": "Content Waarnemer",
"block.create.contraption_controls": "Machine Besturing",
"block.create.controller_rail": "Spoor Regelaar", "block.create.controller_rail": "Spoor Regelaar",
"block.create.controls": "Trein Bediening", "block.create.controls": "Trein Bediening",
"block.create.copper_backtank": "Koperen Rugtank", "block.create.copper_backtank": "Koperen Rugtank",
"block.create.copper_bars": "Koper Staven",
"block.create.copper_casing": "Koperen Behuizing", "block.create.copper_casing": "Koperen Behuizing",
"block.create.copper_door": "Koperen Deur",
"block.create.copper_ladder": "Koperen Ladder", "block.create.copper_ladder": "Koperen Ladder",
"block.create.copper_scaffolding": "Koperen Stijger",
"block.create.copper_shingle_slab": "Koperen Dakpanplaat", "block.create.copper_shingle_slab": "Koperen Dakpanplaat",
"block.create.copper_shingle_stairs": "Koperen Dakpan Trap", "block.create.copper_shingle_stairs": "Koperen Dakpan Trap",
"block.create.copper_shingles": "Koperen Dakpannen", "block.create.copper_shingles": "Koperen Dakpannen",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "Koperen Tegel Trap", "block.create.copper_tile_stairs": "Koperen Tegel Trap",
"block.create.copper_tiles": "Koperen Tegels", "block.create.copper_tiles": "Koperen Tegels",
"block.create.copper_valve_handle": "Koperen Klep Handvat", "block.create.copper_valve_handle": "Koperen Klep Handvat",
"block.create.copycat_bars": "Imitatie Staven",
"block.create.copycat_base": "Imitatie Basis",
"block.create.copycat_panel": "Imitatie Paneel",
"block.create.copycat_step": "Imitatie Stap",
"block.create.creative_crate": "Bouwtekeningkannon Creatiefeerder", "block.create.creative_crate": "Bouwtekeningkannon Creatiefeerder",
"block.create.creative_fluid_tank": "Creatieve Vloeistoftank", "block.create.creative_fluid_tank": "Creatieve Vloeistoftank",
"block.create.creative_motor": "Creatieve Motor", "block.create.creative_motor": "Creatieve Motor",
@ -201,9 +217,12 @@
"block.create.display_board": "Weergavescherm", "block.create.display_board": "Weergavescherm",
"block.create.display_link": "Weergave Koppeling", "block.create.display_link": "Weergave Koppeling",
"block.create.dripstone_pillar": "Druipstenen Pilaar", "block.create.dripstone_pillar": "Druipstenen Pilaar",
"block.create.elevator_contact": "Lift Contact",
"block.create.elevator_pulley": "Lift Katrol",
"block.create.encased_chain_drive": "Omhulde Kettingaandrijving", "block.create.encased_chain_drive": "Omhulde Kettingaandrijving",
"block.create.encased_fan": "Omhulsde Ventilator", "block.create.encased_fan": "Omhulsde Ventilator",
"block.create.encased_fluid_pipe": "Omhulde Vloeistofpijp", "block.create.encased_fluid_pipe": "Omhulde Vloeistofpijp",
"block.create.experience_block": "Blok van Ervaring",
"block.create.exposed_copper_shingle_slab": "Blootgestelde Koperen Dakpanplaat", "block.create.exposed_copper_shingle_slab": "Blootgestelde Koperen Dakpanplaat",
"block.create.exposed_copper_shingle_stairs": "Blootgestelde Koperen Dakpantrap", "block.create.exposed_copper_shingle_stairs": "Blootgestelde Koperen Dakpantrap",
"block.create.exposed_copper_shingles": "Blootgestelde Koperen Dakpannen", "block.create.exposed_copper_shingles": "Blootgestelde Koperen Dakpannen",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "Horizontaal Ingelijst Glas", "block.create.horizontal_framed_glass": "Horizontaal Ingelijst Glas",
"block.create.horizontal_framed_glass_pane": "Horizontaal Ingelijst Glazen Ruit", "block.create.horizontal_framed_glass_pane": "Horizontaal Ingelijst Glazen Ruit",
"block.create.hose_pulley": "Water Slang", "block.create.hose_pulley": "Water Slang",
"block.create.industrial_iron_block": "Blok van Industriële Ijzer",
"block.create.item_drain": "Object Aftapper", "block.create.item_drain": "Object Aftapper",
"block.create.item_vault": "Object Kluis", "block.create.item_vault": "Object Kluis",
"block.create.jungle_window": "Oerwoudhouten Raam", "block.create.jungle_window": "Oerwoudhouten Raam",
"block.create.jungle_window_pane": "Oerwoudhouten Raamkozijn", "block.create.jungle_window_pane": "Oerwoudhouten Raamkozijn",
"block.create.large_bogey": "Grote Wagen", "block.create.large_bogey": "Grote Wagen",
"block.create.large_cogwheel": "Groot Tandwiel", "block.create.large_cogwheel": "Groot Tandwiel",
"block.create.large_water_wheel": "Groot Waterrad",
"block.create.layered_andesite": "Gelaagd Andesiet", "block.create.layered_andesite": "Gelaagd Andesiet",
"block.create.layered_asurine": "Gelaagd azurijn", "block.create.layered_asurine": "Gelaagd azurijn",
"block.create.layered_calcite": "Gelaagd Calciet", "block.create.layered_calcite": "Gelaagd Calciet",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "Mechanische Ploeg", "block.create.mechanical_plough": "Mechanische Ploeg",
"block.create.mechanical_press": "Mechanische Pers", "block.create.mechanical_press": "Mechanische Pers",
"block.create.mechanical_pump": "Mechanische Pomp", "block.create.mechanical_pump": "Mechanische Pomp",
"block.create.mechanical_roller": "Mechanische Roller",
"block.create.mechanical_saw": "Mechanische Zaag", "block.create.mechanical_saw": "Mechanische Zaag",
"block.create.metal_bracket": "Metalen Steun", "block.create.metal_bracket": "Metalen Steun",
"block.create.metal_girder": "Metalen Draagbalk", "block.create.metal_girder": "Metalen Draagbalk",
@ -304,6 +326,7 @@
"block.create.millstone": "Molensteen", "block.create.millstone": "Molensteen",
"block.create.minecart_anchor": "Mijnkar Anker", "block.create.minecart_anchor": "Mijnkar Anker",
"block.create.mysterious_cuckoo_clock": "Koekoeksklok", "block.create.mysterious_cuckoo_clock": "Koekoeksklok",
"block.create.netherite_backtank": "Netheriet Rugtank",
"block.create.nixie_tube": "Nixie Buis", "block.create.nixie_tube": "Nixie Buis",
"block.create.nozzle": "Mondstuk", "block.create.nozzle": "Mondstuk",
"block.create.oak_window": "Eiken Raam", "block.create.oak_window": "Eiken Raam",
@ -515,6 +538,7 @@
"block.create.warped_window": "Verwrongen Raam", "block.create.warped_window": "Verwrongen Raam",
"block.create.warped_window_pane": "Dun Verwrongen Raam", "block.create.warped_window_pane": "Dun Verwrongen Raam",
"block.create.water_wheel": "Waterrad", "block.create.water_wheel": "Waterrad",
"block.create.water_wheel_structure": "Groot Waterrad",
"block.create.waxed_copper_shingle_slab": "Ingewassen koperen dakpan plaat", "block.create.waxed_copper_shingle_slab": "Ingewassen koperen dakpan plaat",
"block.create.waxed_copper_shingle_stairs": "Ingewassen koperen dakpan trap", "block.create.waxed_copper_shingle_stairs": "Ingewassen koperen dakpan trap",
"block.create.waxed_copper_shingles": "Ingewassen koperen dakpannen", "block.create.waxed_copper_shingles": "Ingewassen koperen dakpannen",
@ -590,26 +614,26 @@
"item.create.cinder_flour": "Sintelmeel", "item.create.cinder_flour": "Sintelmeel",
"item.create.copper_backtank": "Koperen Rugtank", "item.create.copper_backtank": "Koperen Rugtank",
"item.create.copper_backtank_placeable": "Plaatsbare Koperen Rugtank", "item.create.copper_backtank_placeable": "Plaatsbare Koperen Rugtank",
"item.create.copper_diving_boots": "Koperen Duiklaarzen",
"item.create.copper_diving_helmet": "Koperen Duikhelm",
"item.create.copper_nugget": "Koperklompje", "item.create.copper_nugget": "Koperklompje",
"item.create.copper_sheet": "Koperen Plaat", "item.create.copper_sheet": "Koperen Plaat",
"item.create.crafter_slot_cover": "Craftersleufafdekking", "item.create.crafter_slot_cover": "Craftersleufafdekking",
"item.create.crafting_blueprint": "Blauwdruk", "item.create.crafting_blueprint": "Blauwdruk",
"item.create.creative_blaze_cake": "Creatieve Blazetaart", "item.create.creative_blaze_cake": "Creatieve Blazetaart",
"item.create.crushed_aluminum_ore": "Verbrijzeld Aluminiumerts", "item.create.crushed_raw_aluminum": "Gemalen Ruwe Aluminium",
"item.create.crushed_copper_ore": "Verbrijzeld Kopererts", "item.create.crushed_raw_copper": "Gemalen Ruwe Koper",
"item.create.crushed_gold_ore": "Verbrijzeld Gouderts", "item.create.crushed_raw_gold": "Gemalen Ruw Goud",
"item.create.crushed_iron_ore": "Verbrijzeld IJzererts", "item.create.crushed_raw_iron": "Gemalen ruwe Ijzer",
"item.create.crushed_lead_ore": "Verbrijzeld Looderts", "item.create.crushed_raw_lead": "Gemalen ruw Lood",
"item.create.crushed_nickel_ore": "Verbrijzeld Nikkelerts", "item.create.crushed_raw_nickel": "Gemalen Ruwe Nikkel",
"item.create.crushed_osmium_ore": "Verbrijzeld Osmiumerts", "item.create.crushed_raw_osmium": "Gemalen Ruwe Osmium",
"item.create.crushed_platinum_ore": "Verbrijzeld Platinumerts", "item.create.crushed_raw_platinum": "Gemalen Ruwe Platina",
"item.create.crushed_quicksilver_ore": "Verbrijzeld Kwikzilvererts", "item.create.crushed_raw_quicksilver": "Gemalen Ruwe Kwik",
"item.create.crushed_silver_ore": "Verbrijzeld Zilvererts", "item.create.crushed_raw_silver": "Gemalen Ruw Zilver",
"item.create.crushed_tin_ore": "Verbrijzeld tinerts", "item.create.crushed_raw_tin": "Gemalen Ruwe Tin",
"item.create.crushed_uranium_ore": "Verbrijzeld uraniumerts", "item.create.crushed_raw_uranium": "Gemalen Ruwe Uranium",
"item.create.crushed_zinc_ore": "Verbrijzeld zinkerts", "item.create.crushed_raw_zinc": "Gemalen Ruw Zink",
"item.create.diving_boots": "Duik Schoenen",
"item.create.diving_helmet": "Duikhelm",
"item.create.dough": "Deeg", "item.create.dough": "Deeg",
"item.create.electron_tube": "Elektron Buis", "item.create.electron_tube": "Elektron Buis",
"item.create.empty_blaze_burner": "Lege Blaze Brander", "item.create.empty_blaze_burner": "Lege Blaze Brander",
@ -629,6 +653,10 @@
"item.create.linked_controller": "Verbonden schakelaar", "item.create.linked_controller": "Verbonden schakelaar",
"item.create.minecart_contraption": "Mijnkar constructie", "item.create.minecart_contraption": "Mijnkar constructie",
"item.create.minecart_coupling": "Mijnkar koppeling", "item.create.minecart_coupling": "Mijnkar koppeling",
"item.create.netherite_backtank": "Netherieten Rugtank",
"item.create.netherite_backtank_placeable": "Netherieten Rugtank Plaatsbaar",
"item.create.netherite_diving_boots": "Netherieten Duiklaarzen",
"item.create.netherite_diving_helmet": "Netherieten Duikhelm",
"item.create.polished_rose_quartz": "Gepolijst Rose Kwarts", "item.create.polished_rose_quartz": "Gepolijst Rose Kwarts",
"item.create.potato_cannon": "Aardappel Kanon", "item.create.potato_cannon": "Aardappel Kanon",
"item.create.powdered_obsidian": "Obsidiaan Poeder", "item.create.powdered_obsidian": "Obsidiaan Poeder",
@ -697,8 +725,42 @@
"advancement.create.portable_storage_interface.desc": "Gebruik een Draagbare Opslag Interface om items in iets komen", "advancement.create.portable_storage_interface.desc": "Gebruik een Draagbare Opslag Interface om items in iets komen",
"advancement.create.wrench_goggles": "Aangekleed", "advancement.create.wrench_goggles": "Aangekleed",
"advancement.create.wrench_goggles.desc": "Zet een bril op", "advancement.create.wrench_goggles.desc": "Zet een bril op",
"advancement.create.stressometer": "Spanning voor Nerds",
"advancement.create.stressometer.desc": "Krijg een precieze aflezing met behulp van een Ingenieursbril en een Spanningsmeter",
"advancement.create.cuckoo_clock": "Is Het Tijd?",
"advancement.create.cuckoo_clock.desc": "Aanschouw hoe jouw Koekoeksklok bedtijd aankondigt",
"advancement.create.windmill_maxed": "Een Sterk Windje",
"advancement.create.windmill_maxed.desc": "Maak een windmolen van maximale kracht",
"advancement.create.ejector_maxed": "Springplank Kampioen",
"advancement.create.ejector_maxed.desc": "Wordt meer dan 30 blokken weggeschoten door een Verzwaarde Werper",
"advancement.create.pulley_maxed": "Touw naar Niks",
"advancement.create.pulley_maxed.desc": "Verleng een Touw Katrol meer dan 200 blokken diep",
"advancement.create.cart_pickup": "Sterke Armen",
"advancement.create.cart_pickup.desc": "Pak een Mijnwagen Machine op met tenminste 200 blokken eraan vast",
"advancement.create.anvil_plough": "Smederij Artillerie",
"advancement.create.anvil_plough.desc": "Lanceer een Aambeeld met Mechanische Ploegen",
"advancement.create.lava_wheel_00000": "Magma Rad",
"advancement.create.lava_wheel_00000.desc": "Dit zou niet horen te werken\n(Geheime Advancement)",
"advancement.create.hand_crank_000": "Training Sessie",
"advancement.create.hand_crank_000.desc": "Gebruik een Handslinger totdat je uitgeput bent\n(Geheime advancement)",
"advancement.create.belt_funnel_kiss": "De Papegaaien en de Vleugels",
"advancement.create.belt_funnel_kiss.desc": "Laat twee Transport Banden-gemonteerde Trechters elkaar kussen\n(Geheime advancement)",
"advancement.create.stressometer_maxed": "Perfect Gespannen",
"advancement.create.stressometer_maxed.desc": "Krijg een aflezing van 100% op een Spanningsmeter\n(Geheime Advancement)",
"advancement.create.copper": "Cuprum Bokum",
"advancement.create.copper.desc": "Verzamel een paar Koperen Staven voor de exploit van vloeistof manipulatie",
"advancement.create.copper_casing": "De kopertijd", "advancement.create.copper_casing": "De kopertijd",
"advancement.create.copper_casing.desc": "Breng Koperen Staven aan op gestript hout om een waterdichte behuizing te creëren voor je machines",
"advancement.create.spout": "Plons",
"advancement.create.spout.desc": "Zie een vloeistofbevattend item gevuld worden door een spuit",
"advancement.create.drain.desc": "Aanschouw een vloeistofbevattend item worden leeggehaald door een Item Afvoer",
"advancement.create.steam_engine": "De Krachtpatser",
"advancement.create.steam_engine.desc": "Gebruik een Stoommachine om beweging te genereren",
"advancement.create.steam_whistle": "Stem van een Engel", "advancement.create.steam_whistle": "Stem van een Engel",
"advancement.create.steam_whistle.desc": "Activeer een Stoomfluit",
"advancement.create.backtank": "Druk om mee te nemen",
"advancement.create.backtank.desc": "Creëer een Koperen Rugtank en zorg dat het luchtdruk opbouwt",
"advancement.create.diving_suit": "Klaar voor de Dieptes",
"advancement.create.diving_suit.desc": "Rust een duikhelm en een koperen rugtank uit, en spring dan in water", "advancement.create.diving_suit.desc": "Rust een duikhelm en een koperen rugtank uit, en spring dan in water",
"advancement.create.mechanical_pump_0": "Onder druk", "advancement.create.mechanical_pump_0": "Onder druk",
"advancement.create.mechanical_pump_0.desc": "Plaats en zet een mechanische pomp aan", "advancement.create.mechanical_pump_0.desc": "Plaats en zet een mechanische pomp aan",
@ -721,6 +783,12 @@
"advancement.create.diving_suit_lava": "Zwemmen met de schrijders", "advancement.create.diving_suit_lava": "Zwemmen met de schrijders",
"advancement.create.diving_suit_lava.desc": "Probeer een duik te nemen in de lava met je duikuitrusting§7\n(Verborgen Vooruitgang)", "advancement.create.diving_suit_lava.desc": "Probeer een duik te nemen in de lava met je duikuitrusting§7\n(Verborgen Vooruitgang)",
"advancement.create.chained_drain": "Op een Rol", "advancement.create.chained_drain": "Op een Rol",
"advancement.create.chained_drain.desc": "Aanschouw een item bewegen over een rij van afvoeren\n(Geheime advancement)",
"advancement.create.cross_streams": "Kruis niet de Stromen!",
"advancement.create.cross_streams.desc": "Aanschouw twee vloeistoffen elkaar treffen in je pijpennetwerk\n(Geheime advancement)",
"advancement.create.pipe_organ": "Het pijporgel",
"advancement.create.pipe_organ.desc": "Maak 12 uniek gestemde Stoomfluiten vast aan één Vloeistoftank\n(Geheime advancement)",
"advancement.create.brass": "Echte legering",
"advancement.create.deployer.desc": "Plaats en activeer een uitvoerder, een perfecte reflectie van jezelf", "advancement.create.deployer.desc": "Plaats en activeer een uitvoerder, een perfecte reflectie van jezelf",
"advancement.create.display_link.desc": "Gebruik een weergave koppeling om informatie te visualiseren", "advancement.create.display_link.desc": "Gebruik een weergave koppeling om informatie te visualiseren",
"advancement.create.linked_controller.desc": "Activeer een redstone koppeling door middel van een verbonden schakelaar", "advancement.create.linked_controller.desc": "Activeer een redstone koppeling door middel van een verbonden schakelaar",
@ -772,7 +840,6 @@
"create.gui.contraptions.network_overstressed": "Het blijkt dat deze constructie _overstressed_ is. Voeg meer bronnen toe of _slow_ _down_ de onderdelen met een hoge _stress_ _impact_.", "create.gui.contraptions.network_overstressed": "Het blijkt dat deze constructie _overstressed_ is. Voeg meer bronnen toe of _slow_ _down_ de onderdelen met een hoge _stress_ _impact_.",
"create.gui.adjustable_crate.title": "Verstelbare Krat", "create.gui.adjustable_crate.title": "Verstelbare Krat",
"create.gui.adjustable_crate.storageSpace": "Opslagruimte", "create.gui.adjustable_crate.storageSpace": "Opslagruimte",
"create.gui.stockpile_switch.title": "Voorraad Schakelaar",
"create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Afstand", "create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Afstand",
"create.gui.sequenced_gearshift.instruction.delay": "Vertraging", "create.gui.sequenced_gearshift.instruction.delay": "Vertraging",
"create.gui.sequenced_gearshift.instruction.delay.duration": "Duur", "create.gui.sequenced_gearshift.instruction.delay.duration": "Duur",
@ -836,9 +903,7 @@
"create.gui.schematicannon.option.replaceWithAny": "Vervang vast met alles", "create.gui.schematicannon.option.replaceWithAny": "Vervang vast met alles",
"create.gui.schematicannon.option.replaceWithEmpty": "Vervang vast met leeg", "create.gui.schematicannon.option.replaceWithEmpty": "Vervang vast met leeg",
"create.gui.schematicannon.option.skipMissing": "Sla missende blokken over", "create.gui.schematicannon.option.skipMissing": "Sla missende blokken over",
"create.gui.schematicannon.option.skipTileEntities": "Bescherm Tile Entities",
"create.gui.schematicannon.option.skipMissing.description": "Als het Bouwtekeningkannon niet een geschikt blok kan vinden om te plaatsen gaat hij door naar de volgende positie.", "create.gui.schematicannon.option.skipMissing.description": "Als het Bouwtekeningkannon niet een geschikt blok kan vinden om te plaatsen gaat hij door naar de volgende positie.",
"create.gui.schematicannon.option.skipTileEntities.description": "Het Bouwtekeningkannon probeert blokken met data zoals kisten te vermijden",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Het Bouwtekeningkannon zal nooit vaste blokken in zijn gebied vervangen, alleen niet-vaste blokken en lucht", "create.gui.schematicannon.option.dontReplaceSolid.description": "Het Bouwtekeningkannon zal nooit vaste blokken in zijn gebied vervangen, alleen niet-vaste blokken en lucht",
"create.gui.schematicannon.option.replaceWithSolid.description": "Het Bouwtekeningkannon zal alleen vaste blokken in zijn gebied veranderen als de bouwtekening een vast blok bevat op zijn positie.", "create.gui.schematicannon.option.replaceWithSolid.description": "Het Bouwtekeningkannon zal alleen vaste blokken in zijn gebied veranderen als de bouwtekening een vast blok bevat op zijn positie.",
"create.gui.schematicannon.option.replaceWithAny.description": "Het Bouwtekeningkannon zal vaste blokken in zijn gebied vervangen als de bouwtekening een blok op bevat op zijn positie.", "create.gui.schematicannon.option.replaceWithAny.description": "Het Bouwtekeningkannon zal vaste blokken in zijn gebied vervangen als de bouwtekening een blok op bevat op zijn positie.",
@ -908,12 +973,6 @@
"item.create.wand_of_symmetry.tooltip.summary": "Spiegelt uw blokplaatsing perfect over de geconfigureerde vlakken.", "item.create.wand_of_symmetry.tooltip.summary": "Spiegelt uw blokplaatsing perfect over de geconfigureerde vlakken.",
"item.create.wand_of_symmetry.tooltip.condition1": "Wanneer in de Actiebalk", "item.create.wand_of_symmetry.tooltip.condition1": "Wanneer in de Actiebalk",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Blijft actief", "item.create.wand_of_symmetry.tooltip.behaviour1": "Blijft actief",
"item.create.wand_of_symmetry.tooltip.control1": "R-Klik op de Grond",
"item.create.wand_of_symmetry.tooltip.action1": "_Creëerd_ of _Beweegt_ de Spiegel",
"item.create.wand_of_symmetry.tooltip.control2": "R-Klik in de Lucht",
"item.create.wand_of_symmetry.tooltip.action2": "_Verwijderd_ de actieve Spiegel",
"item.create.wand_of_symmetry.tooltip.control3": "R-Klik terwijl je Sluipt",
"item.create.wand_of_symmetry.tooltip.action3": "Opent de _Configuratie_ _Interface_",
"item.create.tree_fertilizer.tooltip": "BOOMMEST", "item.create.tree_fertilizer.tooltip": "BOOMMEST",
"item.create.tree_fertilizer.tooltip.summary": "Een krachtige combinatie van mineralen geschikt voor de meest voorkomende typen bomen.", "item.create.tree_fertilizer.tooltip.summary": "Een krachtige combinatie van mineralen geschikt voor de meest voorkomende typen bomen.",
"item.create.tree_fertilizer.tooltip.condition1": "Wanneer gebruikt op Kiemplanten", "item.create.tree_fertilizer.tooltip.condition1": "Wanneer gebruikt op Kiemplanten",
@ -924,20 +983,12 @@
"item.create.schematic.tooltip.summary": "Bevat een structuur die gepositioneerd en geplaatst kan worden in de wereld. Positineer het Hologram als gewilt en gebruik een _BOUWTEKENINGKANNON_ om het te bouwen.", "item.create.schematic.tooltip.summary": "Bevat een structuur die gepositioneerd en geplaatst kan worden in de wereld. Positineer het Hologram als gewilt en gebruik een _BOUWTEKENINGKANNON_ om het te bouwen.",
"item.create.schematic.tooltip.condition1": "Wanneer ingedrukt", "item.create.schematic.tooltip.condition1": "Wanneer ingedrukt",
"item.create.schematic.tooltip.behaviour1": "Kan gepositioneerd worden met de knoppen op het scherm", "item.create.schematic.tooltip.behaviour1": "Kan gepositioneerd worden met de knoppen op het scherm",
"item.create.schematic.tooltip.control1": "R-Klik terwijl je sluipt",
"item.create.schematic.tooltip.action1": "Opent een_Interface_ voor het invullen van preciese _coordinaten._",
"item.create.schematic_and_quill.tooltip": "BOUWTEKENING EN VEER", "item.create.schematic_and_quill.tooltip": "BOUWTEKENING EN VEER",
"item.create.schematic_and_quill.tooltip.summary": "Bruikbaar om een constructie in jouw wereld op te slaan naar een .nbt bestand.", "item.create.schematic_and_quill.tooltip.summary": "Bruikbaar om een constructie in jouw wereld op te slaan naar een .nbt bestand.",
"item.create.schematic_and_quill.tooltip.condition1": "Stap 1", "item.create.schematic_and_quill.tooltip.condition1": "Stap 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecteer twee hoekpunten met R-Klik", "item.create.schematic_and_quill.tooltip.behaviour1": "Selecteer twee hoekpunten met R-Klik",
"item.create.schematic_and_quill.tooltip.condition2": "Stap 2", "item.create.schematic_and_quill.tooltip.condition2": "Stap 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Scroll_ op de zijden om de grootte aan te passen. R-Klik nogmaals om op te slaan.", "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Scroll_ op de zijden om de grootte aan te passen. R-Klik nogmaals om op te slaan.",
"item.create.schematic_and_quill.tooltip.control1": "R-Klik",
"item.create.schematic_and_quill.tooltip.action1": "Selecteer een hoekpunt / opslaan bevestigen",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl Ingedrukt houden",
"item.create.schematic_and_quill.tooltip.action2": "Selecteer punten in _de lucht._ _Scroll_ om de afstand aan te passen.",
"item.create.schematic_and_quill.tooltip.control3": "R-Klik terwijl je sluipt",
"item.create.schematic_and_quill.tooltip.action3": "_Resets_ en verwijderd de selectie.",
"block.create.schematicannon.tooltip": "BOUWTEKENINGKANNON", "block.create.schematicannon.tooltip": "BOUWTEKENINGKANNON",
"block.create.schematicannon.tooltip.summary": "Schiet blokken om een gepostioneerde _Bouwtekening_ in de Wereld te creëeren. Gebruikt blokken uit naastgelegen inventarissen en _Buskruit_ als brandstof.", "block.create.schematicannon.tooltip.summary": "Schiet blokken om een gepostioneerde _Bouwtekening_ in de Wereld te creëeren. Gebruikt blokken uit naastgelegen inventarissen en _Buskruit_ als brandstof.",
"block.create.schematic_table.tooltip": "BOUWTEKENING TAFEL", "block.create.schematic_table.tooltip": "BOUWTEKENING TAFEL",
@ -950,10 +1001,6 @@
"item.create.goggles.tooltip.behaviour1": "Laat _gekleurde_ _indicaties_ zien die corresponderen met de _Snelheid_ van een geplaatst kinetisch onderdeel.", "item.create.goggles.tooltip.behaviour1": "Laat _gekleurde_ _indicaties_ zien die corresponderen met de _Snelheid_ van een geplaatst kinetisch onderdeel.",
"block.create.turntable.tooltip": "DRAAISCHIJF", "block.create.turntable.tooltip": "DRAAISCHIJF",
"block.create.turntable.tooltip.summary": "Verandert _Rotatiekracht_ in verfijnde bewegingsziekte.", "block.create.turntable.tooltip.summary": "Verandert _Rotatiekracht_ in verfijnde bewegingsziekte.",
"block.create.stockpile_switch.tooltip": "VOORRAAD SCHAKELAAR",
"block.create.stockpile_switch.tooltip.summary": "Schakelt een Redstone signaal op basis van de _Opslagruimte_ in de aangesloten Container.",
"block.create.stockpile_switch.tooltip.condition1": "Wanneer R-geklikt wordt",
"block.create.stockpile_switch.tooltip.behaviour1": "Stopt met het aanbieden van _Redstone_ _Kracht_",
"block.create.creative_crate.tooltip": "CREATIEF KRAT", "block.create.creative_crate.tooltip": "CREATIEF KRAT",
"block.create.creative_crate.tooltip.summary": "Biedt een eindloze vooraad blokken aan een aangeloten _Bouwtekeningkannon_", "block.create.creative_crate.tooltip.summary": "Biedt een eindloze vooraad blokken aan een aangeloten _Bouwtekeningkannon_",
"item.create.linked_controller.tooltip": "VERBONDEN SCHAKELAAR", "item.create.linked_controller.tooltip": "VERBONDEN SCHAKELAAR",

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@ -595,21 +595,6 @@
"item.create.crafter_slot_cover": "Przykrywka na slot stołu rzemieślniczego", "item.create.crafter_slot_cover": "Przykrywka na slot stołu rzemieślniczego",
"item.create.crafting_blueprint": "Szablon konstruowania", "item.create.crafting_blueprint": "Szablon konstruowania",
"item.create.creative_blaze_cake": "Kreatywne płomienne ciasto", "item.create.creative_blaze_cake": "Kreatywne płomienne ciasto",
"item.create.crushed_aluminum_ore": "Rozkruszona ruda żelaza",
"item.create.crushed_copper_ore": "Rozkruszona ruda miedzi",
"item.create.crushed_gold_ore": "Rozkruszona ruda złota",
"item.create.crushed_iron_ore": "Rozkruszona ruda żelaza",
"item.create.crushed_lead_ore": "Rozkruszona ruda ołowiu",
"item.create.crushed_nickel_ore": "Rozkruszona ruda niklu",
"item.create.crushed_osmium_ore": "Rozkruszona ruda osmu",
"item.create.crushed_platinum_ore": "Rozkruszona ruda platyny",
"item.create.crushed_quicksilver_ore": "Rozkruszona ruda rtęci",
"item.create.crushed_silver_ore": "Rozkruszona ruda srebra",
"item.create.crushed_tin_ore": "Rozkruszona ruda cyny",
"item.create.crushed_uranium_ore": "Rozkruszona ruda uranu",
"item.create.crushed_zinc_ore": "Rozkruszona ruda cynku",
"item.create.diving_boots": "Buty do nurkowania",
"item.create.diving_helmet": "Hełm do nurkowania",
"item.create.dough": "Ciasto", "item.create.dough": "Ciasto",
"item.create.electron_tube": "Lampa elektronowa", "item.create.electron_tube": "Lampa elektronowa",
"item.create.empty_blaze_burner": "Pusty płomienny palnik", "item.create.empty_blaze_burner": "Pusty płomienny palnik",
@ -829,8 +814,6 @@
"advancement.create.train_portal.desc": "Przejedź pociągiem przez portal do Netheru.", "advancement.create.train_portal.desc": "Przejedź pociągiem przez portal do Netheru.",
"advancement.create.track_crafting_factory": "Fabryka torów", "advancement.create.track_crafting_factory": "Fabryka torów",
"advancement.create.track_crafting_factory.desc": "Wyprodukuj ponad 1000 torów kolejowych za pomocą tej samej mechanicznej prasy.", "advancement.create.track_crafting_factory.desc": "Wyprodukuj ponad 1000 torów kolejowych za pomocą tej samej mechanicznej prasy.",
"advancement.create.long_bend": "Najdłuższy zakręt",
"advancement.create.long_bend.desc": "Zbuduj zakrzywioną sekcję torów dłuższą niż 30 bloków.",
"advancement.create.long_train": "Wielkie ambicje", "advancement.create.long_train": "Wielkie ambicje",
"advancement.create.long_train.desc": "Stwórz pociąg z przynajmniej sześcioma wagonami.", "advancement.create.long_train.desc": "Stwórz pociąg z przynajmniej sześcioma wagonami.",
"advancement.create.long_travel": "Wielka podróż", "advancement.create.long_travel": "Wielka podróż",
@ -1025,9 +1008,6 @@
"create.logistics.fluid_filter": "Filtr płynów", "create.logistics.fluid_filter": "Filtr płynów",
"create.logistics.firstFrequency": "Częst. #1", "create.logistics.firstFrequency": "Częst. #1",
"create.logistics.secondFrequency": "Częst. #2", "create.logistics.secondFrequency": "Częst. #2",
"create.logistics.filter.apply": "Zastosowano filtr na %1$s.",
"create.logistics.filter.apply_click_again": "Zastosowano filtr na %1$s; kliknij ponownie, aby skopiować ilość.",
"create.logistics.filter.apply_count": "Zastosowano limit wyciągania do filtra.",
"create.gui.goggles.generator_stats": "Właściwości generatora:", "create.gui.goggles.generator_stats": "Właściwości generatora:",
"create.gui.goggles.kinetic_stats": "Właściwości kinetyczne:", "create.gui.goggles.kinetic_stats": "Właściwości kinetyczne:",
"create.gui.goggles.at_current_speed": "przy obecnej prędkości", "create.gui.goggles.at_current_speed": "przy obecnej prędkości",
@ -1051,10 +1031,6 @@
"create.gui.contraptions.network_overstressed": "Wygląda na to, że ta maszyna jest _przeciążona_. Dodaj więcej źródeł lub _spowolnij_ komponenty z wysoką _wartością_ _obciążenia_.", "create.gui.contraptions.network_overstressed": "Wygląda na to, że ta maszyna jest _przeciążona_. Dodaj więcej źródeł lub _spowolnij_ komponenty z wysoką _wartością_ _obciążenia_.",
"create.gui.adjustable_crate.title": "Regulowana skrzynka", "create.gui.adjustable_crate.title": "Regulowana skrzynka",
"create.gui.adjustable_crate.storageSpace": "Pojemność", "create.gui.adjustable_crate.storageSpace": "Pojemność",
"create.gui.stockpile_switch.title": "Przełącznik zawartościowy",
"create.gui.stockpile_switch.invert_signal": "Odwróć sygnał",
"create.gui.stockpile_switch.move_to_lower_at": "Zmień na niższą wartość przy %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Zmień na wyższą wartość przy %1$s%%",
"create.gui.sequenced_gearshift.title": "Przekładnik sekwencjonalny", "create.gui.sequenced_gearshift.title": "Przekładnik sekwencjonalny",
"create.gui.sequenced_gearshift.instruction": "Instrukcja", "create.gui.sequenced_gearshift.instruction": "Instrukcja",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Obróć o kąt", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Obróć o kąt",
@ -1140,12 +1116,10 @@
"create.gui.schematicannon.option.replaceWithAny": "Zastępuj stałe dowolnymi", "create.gui.schematicannon.option.replaceWithAny": "Zastępuj stałe dowolnymi",
"create.gui.schematicannon.option.replaceWithEmpty": "Zastępuj stałe pustymi", "create.gui.schematicannon.option.replaceWithEmpty": "Zastępuj stałe pustymi",
"create.gui.schematicannon.option.skipMissing": "Pomijaj brakujące bloki", "create.gui.schematicannon.option.skipMissing": "Pomijaj brakujące bloki",
"create.gui.schematicannon.option.skipTileEntities": "Chroń byty bloków",
"create.gui.schematicannon.slot.gunpowder": "Dodaj prochu, aby załadować armatę", "create.gui.schematicannon.slot.gunpowder": "Dodaj prochu, aby załadować armatę",
"create.gui.schematicannon.slot.listPrinter": "Daj tu książki, aby wydrukować listę", "create.gui.schematicannon.slot.listPrinter": "Daj tu książki, aby wydrukować listę",
"create.gui.schematicannon.slot.schematic": "Daj tu swój schemat. Upewnij się, że jest postawiony w odpowiednim miejscu.", "create.gui.schematicannon.slot.schematic": "Daj tu swój schemat. Upewnij się, że jest postawiony w odpowiednim miejscu.",
"create.gui.schematicannon.option.skipMissing.description": "Jeśli armata nie znajdzie wymaganego bloku, przejdzie w następne miejsce", "create.gui.schematicannon.option.skipMissing.description": "Jeśli armata nie znajdzie wymaganego bloku, przejdzie w następne miejsce",
"create.gui.schematicannon.option.skipTileEntities.description": "Armata będzie unikać zastępowania bloków przechowujących dane, takich jak skrzynie.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Armata nigdy nie będzie zastępować jakichkolwiek stałych bloków, jedynie nie-stałe i powietrze.", "create.gui.schematicannon.option.dontReplaceSolid.description": "Armata nigdy nie będzie zastępować jakichkolwiek stałych bloków, jedynie nie-stałe i powietrze.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Armata będzie zastępować stałe bloki jedynie, jeśli schemat zawiera stały blok w tym miejscu.", "create.gui.schematicannon.option.replaceWithSolid.description": "Armata będzie zastępować stałe bloki jedynie, jeśli schemat zawiera stały blok w tym miejscu.",
"create.gui.schematicannon.option.replaceWithAny.description": "Armata będzie zastępować stałe bloki jedynie, jeśli schemat zawiera dowolny blok w tym miejscu.", "create.gui.schematicannon.option.replaceWithAny.description": "Armata będzie zastępować stałe bloki jedynie, jeśli schemat zawiera dowolny blok w tym miejscu.",
@ -1738,20 +1712,8 @@
"item.create.wand_of_symmetry.tooltip.summary": "Idealnie odbija lustrzanie bloki wzdłuż wybranych płaszczyzn.", "item.create.wand_of_symmetry.tooltip.summary": "Idealnie odbija lustrzanie bloki wzdłuż wybranych płaszczyzn.",
"item.create.wand_of_symmetry.tooltip.condition1": "Kiedy w pasku szybkiego wyboru", "item.create.wand_of_symmetry.tooltip.condition1": "Kiedy w pasku szybkiego wyboru",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Pozostaje aktywna", "item.create.wand_of_symmetry.tooltip.behaviour1": "Pozostaje aktywna",
"item.create.wand_of_symmetry.tooltip.control1": "Kliknięcie PPM na ziemię",
"item.create.wand_of_symmetry.tooltip.action1": "_Tworzy_ lub _przenosi_ lustro",
"item.create.wand_of_symmetry.tooltip.control2": "Kliknięcie PPM w powietrzu",
"item.create.wand_of_symmetry.tooltip.action2": "_Usuwa_ aktywne lustro",
"item.create.wand_of_symmetry.tooltip.control3": "Kliknięcie PPM w czasie skradania",
"item.create.wand_of_symmetry.tooltip.action3": "Otwiera _ustawienia_.",
"item.create.handheld_worldshaper.tooltip": "RĘCZNY KSZTAŁTOWACZ", "item.create.handheld_worldshaper.tooltip": "RĘCZNY KSZTAŁTOWACZ",
"item.create.handheld_worldshaper.tooltip.summary": "Poręczne narzędzie do tworzenia _krajobrazów_ i _cech terenu_.", "item.create.handheld_worldshaper.tooltip.summary": "Poręczne narzędzie do tworzenia _krajobrazów_ i _cech terenu_.",
"item.create.handheld_worldshaper.tooltip.control1": "Kliknięcie LPM na blok",
"item.create.handheld_worldshaper.tooltip.action1": "Przypisuje do narzędzia wybrany blok.",
"item.create.handheld_worldshaper.tooltip.control2": "Kliknięcie PPM na blok",
"item.create.handheld_worldshaper.tooltip.action2": "Stosuje obecnie wybrany _pędzel_ i _narzędzie_ w docelowej lokalizacji.",
"item.create.handheld_worldshaper.tooltip.control3": "Kliknięcie PPM w czasie skradania",
"item.create.handheld_worldshaper.tooltip.action3": "Otwiera _ustawienia_.",
"item.create.tree_fertilizer.tooltip": "NAWÓZ DO DRZEW", "item.create.tree_fertilizer.tooltip": "NAWÓZ DO DRZEW",
"item.create.tree_fertilizer.tooltip.summary": "Silna kombinacja minerałów odpowiednich do nawożenia pospolitych gatunków drzew", "item.create.tree_fertilizer.tooltip.summary": "Silna kombinacja minerałów odpowiednich do nawożenia pospolitych gatunków drzew",
"item.create.tree_fertilizer.tooltip.condition1": "Kiedy użyto na sadzonce", "item.create.tree_fertilizer.tooltip.condition1": "Kiedy użyto na sadzonce",
@ -1772,34 +1734,22 @@
"item.create.filter.tooltip.summary": "_Kontroluje_ wejścia i wyjścia urządzeń logistycznych z _większą precyzją_, przypasowując przedmioty do listy przedmiotów zawartej w filtrze lub wielu filtrach schowanych jeden w drugi.", "item.create.filter.tooltip.summary": "_Kontroluje_ wejścia i wyjścia urządzeń logistycznych z _większą precyzją_, przypasowując przedmioty do listy przedmiotów zawartej w filtrze lub wielu filtrach schowanych jeden w drugi.",
"item.create.filter.tooltip.condition1": "Kiedy w slocie na filtr", "item.create.filter.tooltip.condition1": "Kiedy w slocie na filtr",
"item.create.filter.tooltip.behaviour1": "_Kontroluje_ przepływ przedmiotów według jego _konfiguracji_.", "item.create.filter.tooltip.behaviour1": "_Kontroluje_ przepływ przedmiotów według jego _konfiguracji_.",
"item.create.filter.tooltip.condition2": "Kliknięcie PPM",
"item.create.filter.tooltip.behaviour2": "Otwiera _ustawienia_.",
"item.create.attribute_filter.tooltip": "FILTR ATRYBUTOWY", "item.create.attribute_filter.tooltip": "FILTR ATRYBUTOWY",
"item.create.attribute_filter.tooltip.summary": "_Kontroluje_ wejścia i wyjścia urządzeń logistycznych z _większą precyzją_, przypasowując przedmioty do listy właściwości przedmiotów zawartej w filtrze.", "item.create.attribute_filter.tooltip.summary": "_Kontroluje_ wejścia i wyjścia urządzeń logistycznych z _większą precyzją_, przypasowując przedmioty do listy właściwości przedmiotów zawartej w filtrze.",
"item.create.attribute_filter.tooltip.condition1": "Kiedy w slocie na filtr", "item.create.attribute_filter.tooltip.condition1": "Kiedy w slocie na filtr",
"item.create.attribute_filter.tooltip.behaviour1": "_Kontroluje_ przepływ przedmiotów według jego _konfiguracji_.", "item.create.attribute_filter.tooltip.behaviour1": "_Kontroluje_ przepływ przedmiotów według jego _konfiguracji_.",
"item.create.attribute_filter.tooltip.condition2": "Kliknięcie PPM",
"item.create.attribute_filter.tooltip.behaviour2": "Otwiera _ustawienia_.",
"item.create.empty_schematic.tooltip": "PUSTY SCHEMAT", "item.create.empty_schematic.tooltip": "PUSTY SCHEMAT",
"item.create.empty_schematic.tooltip.summary": "Używany, jako składnik do receptur i do pisania w _stole do planowania_.", "item.create.empty_schematic.tooltip.summary": "Używany, jako składnik do receptur i do pisania w _stole do planowania_.",
"item.create.schematic.tooltip": "SCHEMAT", "item.create.schematic.tooltip": "SCHEMAT",
"item.create.schematic.tooltip.summary": "Przechowuje strukturę do postawienia w świecie. Ustaw hologram według uznania i użyj _Schematoarmaty_, aby ją zbudować.", "item.create.schematic.tooltip.summary": "Przechowuje strukturę do postawienia w świecie. Ustaw hologram według uznania i użyj _Schematoarmaty_, aby ją zbudować.",
"item.create.schematic.tooltip.condition1": "Kiedy w ręce", "item.create.schematic.tooltip.condition1": "Kiedy w ręce",
"item.create.schematic.tooltip.behaviour1": "Może zostać _ustawiona_ z użyciem narzędzi wyświetlonych na ekranie.", "item.create.schematic.tooltip.behaviour1": "Może zostać _ustawiona_ z użyciem narzędzi wyświetlonych na ekranie.",
"item.create.schematic.tooltip.control1": "Kliknięcie PPM w czasie skradania",
"item.create.schematic.tooltip.action1": "Otwiera _ustawienia_.",
"item.create.schematic_and_quill.tooltip": "SCHEMAT Z PIÓREM", "item.create.schematic_and_quill.tooltip": "SCHEMAT Z PIÓREM",
"item.create.schematic_and_quill.tooltip.summary": "Używany do zapisania struktury z Twojego świata do pliku .nbt", "item.create.schematic_and_quill.tooltip.summary": "Używany do zapisania struktury z Twojego świata do pliku .nbt",
"item.create.schematic_and_quill.tooltip.condition1": "Krok 1", "item.create.schematic_and_quill.tooltip.condition1": "Krok 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Zaznacz dwa rogi prawym przyciskiem myszy.", "item.create.schematic_and_quill.tooltip.behaviour1": "Zaznacz dwa rogi prawym przyciskiem myszy.",
"item.create.schematic_and_quill.tooltip.condition2": "Krok 2", "item.create.schematic_and_quill.tooltip.condition2": "Krok 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_[Ctrl]+Przewijaj_ patrząc się na ściany, aby dostosować rozmiar. Kliknij znowu PPM, aby zapisać.", "item.create.schematic_and_quill.tooltip.behaviour2": "_[Ctrl]+Przewijaj_ patrząc się na ściany, aby dostosować rozmiar. Kliknij znowu PPM, aby zapisać.",
"item.create.schematic_and_quill.tooltip.control1": "Kliknięcie PPM",
"item.create.schematic_and_quill.tooltip.action1": "Wybierz róg/potwierdź zapisanie.",
"item.create.schematic_and_quill.tooltip.control2": "Trzymane w ręce + Ctrl",
"item.create.schematic_and_quill.tooltip.action2": "Zaznacz rogi _w powietrzu_. _Przewijaj_, aby dostosować dystans.",
"item.create.schematic_and_quill.tooltip.control3": "Kliknięcie PPM w czasie skradania",
"item.create.schematic_and_quill.tooltip.action3": "_Resetuje_ i usuwa zaznaczenie.",
"block.create.schematicannon.tooltip": "SCHEMATOARMATA", "block.create.schematicannon.tooltip": "SCHEMATOARMATA",
"block.create.schematicannon.tooltip.summary": "Strzela blokami, aby odtworzyć wybrany schemat w świecie. Zużywa przedmioty z sąsiadujących bloków, potrzebuje _prochu_ jako paliwo.", "block.create.schematicannon.tooltip.summary": "Strzela blokami, aby odtworzyć wybrany schemat w świecie. Zużywa przedmioty z sąsiadujących bloków, potrzebuje _prochu_ jako paliwo.",
"block.create.schematicannon.tooltip.condition1": "Kliknięcie PPM", "block.create.schematicannon.tooltip.condition1": "Kliknięcie PPM",
@ -1812,16 +1762,8 @@
"item.create.goggles.tooltip.summary": "Para okularów służąca do rozszerzania Twojej wizji o _przydatne informacje_.", "item.create.goggles.tooltip.summary": "Para okularów służąca do rozszerzania Twojej wizji o _przydatne informacje_.",
"item.create.goggles.tooltip.condition1": "Kiedy założone", "item.create.goggles.tooltip.condition1": "Kiedy założone",
"item.create.goggles.tooltip.behaviour1": "Pokazuje _kolorowe wskazówki_ odpowiadające _prędkości obrotu_ komponentu, jak i również ich _wpływ_ oraz _odporność na obciążenie_.", "item.create.goggles.tooltip.behaviour1": "Pokazuje _kolorowe wskazówki_ odpowiadające _prędkości obrotu_ komponentu, jak i również ich _wpływ_ oraz _odporność na obciążenie_.",
"item.create.goggles.tooltip.condition2": "Patrząc na miernik",
"item.create.goggles.tooltip.behaviour2": "Pokazuje szczegółowe informacje na temat _prędkości_ lub _obciążenia_ systemu, do którego miernik jest podłączony.",
"item.create.goggles.tooltip.condition3": "Patrząc na zbiorniki",
"item.create.goggles.tooltip.behaviour3": "Pokazuje szczegółowe informacje na temat _pojemności_ zbiornika i wszelkich _płynów_ przechowywanych wewnątrz.",
"item.create.wrench.tooltip": "KLUCZ", "item.create.wrench.tooltip": "KLUCZ",
"item.create.wrench.tooltip.summary": "Przydatne narzędzie do pracy z maszynami. Może być użyty do _obracania_, _rozbiórki_ i _konfiguracji_ komponentów.", "item.create.wrench.tooltip.summary": "Przydatne narzędzie do pracy z maszynami. Może być użyty do _obracania_, _rozbiórki_ i _konfiguracji_ komponentów.",
"item.create.wrench.tooltip.control1": "Kliknięcie PPM na ruchomy blok",
"item.create.wrench.tooltip.action1": "_Obraca_ komponenty do- lub od- strony, na którą kliknięto.",
"item.create.wrench.tooltip.control2": "Kliknięcie PPM w czasie skradania",
"item.create.wrench.tooltip.action2": "_Rozmontowuje_ komponenty i wkłada je z powrotem do _Twojego ekwipunku_.",
"block.create.nozzle.tooltip": "DYSZA", "block.create.nozzle.tooltip": "DYSZA",
"block.create.nozzle.tooltip.summary": "Przyczep do przedniej części _izolowanego wiatraka_, aby rozprowadzić jego efekt na _wszystkie strony_.", "block.create.nozzle.tooltip.summary": "Przyczep do przedniej części _izolowanego wiatraka_, aby rozprowadzić jego efekt na _wszystkie strony_.",
"block.create.cuckoo_clock.tooltip": "ZEGAR Z KUKUŁKĄ", "block.create.cuckoo_clock.tooltip": "ZEGAR Z KUKUŁKĄ",
@ -1838,16 +1780,6 @@
"block.create.toolbox.tooltip.behaviour2": "_Pobliscy_ _Gracze_ mogą przytrzymać _Klawisz_ _skrzynki na narzędzia_ aby _zdalnie_ uzyskać dostęp do jej zawartości.", "block.create.toolbox.tooltip.behaviour2": "_Pobliscy_ _Gracze_ mogą przytrzymać _Klawisz_ _skrzynki na narzędzia_ aby _zdalnie_ uzyskać dostęp do jej zawartości.",
"block.create.toolbox.tooltip.condition3": "Kliknięcie PPM", "block.create.toolbox.tooltip.condition3": "Kliknięcie PPM",
"block.create.toolbox.tooltip.behaviour3": "Otwiera _interfejs kontenera_.", "block.create.toolbox.tooltip.behaviour3": "Otwiera _interfejs kontenera_.",
"block.create.stockpile_switch.tooltip": "PRZEŁĄCZNIK ZAWARTOŚCIOWY",
"block.create.stockpile_switch.tooltip.summary": "Przełącza sygnał Redstone bazując na _ilości przedmiotów_ przechowywanych w sąsiadującym bloku. Może posiadać filtr. W odróżnieniu od _komparatora_, przełącznik zawartościowy pozwala na konfigurację _progów_, przy których sygnały są odwrotne.",
"block.create.stockpile_switch.tooltip.condition1": "Kliknięcie PPM",
"block.create.stockpile_switch.tooltip.behaviour1": "Otwiera _ustawienia_.",
"block.create.content_observer.tooltip": "DETEKTOR ZAWARTOŚCI",
"block.create.content_observer.tooltip.summary": "_Wykrywa przedmioty_ zawarte w sąsiadującym _bloku_ lub _taśmociągu_, które pasują do ustalonego filtra. Kiedy obserwowany blok _zawiera_ ten przedmiot, detektor wyśle _sygnał Redstone_.",
"block.create.content_observer.tooltip.condition1": "Kiedy obserwuje kontener",
"block.create.content_observer.tooltip.behaviour1": "Wysyła _sygnał redstone_ kiedy obserwowany kontener posiada _pasującą_ _zawartość_.",
"block.create.content_observer.tooltip.condition2": "Kiedy obserwuje lejek",
"block.create.content_observer.tooltip.behaviour2": "Wysyła _puls_ _redstone_ kiedy _pasujący_ przedmiot jest _transferowany_.",
"block.create.creative_crate.tooltip": "SKRZYNKA BEZ DNA", "block.create.creative_crate.tooltip": "SKRZYNKA BEZ DNA",
"block.create.creative_crate.tooltip.summary": "Ta skrzynia pozwala na _nieskończone powielanie_ dowolnego przedmiotu. Postaw obok _Schematoarmaty_, aby usunąć wszelkie wymagania dotyczące materiałów.", "block.create.creative_crate.tooltip.summary": "Ta skrzynia pozwala na _nieskończone powielanie_ dowolnego przedmiotu. Postaw obok _Schematoarmaty_, aby usunąć wszelkie wymagania dotyczące materiałów.",
"block.create.creative_crate.tooltip.condition1": "Kiedy przedmiot jest w slocie na filtr", "block.create.creative_crate.tooltip.condition1": "Kiedy przedmiot jest w slocie na filtr",
@ -1858,22 +1790,12 @@
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Blokuje_ poziom ciepła płomiennego palnika. Po ponownym użyciu zmienia poziom ciepła na wyższy.", "item.create.creative_blaze_cake.tooltip.behaviour1": "_Blokuje_ poziom ciepła płomiennego palnika. Po ponownym użyciu zmienia poziom ciepła na wyższy.",
"block.create.controller_rail.tooltip": "TORY STERUJĄCE", "block.create.controller_rail.tooltip": "TORY STERUJĄCE",
"block.create.controller_rail.tooltip.summary": "_Wielokierunkowy_ zasilany tor pozwalający na _dokładną kontrolę_ nad _prędkością wagonika_.", "block.create.controller_rail.tooltip.summary": "_Wielokierunkowy_ zasilany tor pozwalający na _dokładną kontrolę_ nad _prędkością wagonika_.",
"block.create.controller_rail.tooltip.condition1": "Kiedy zasilone przez Redstone",
"block.create.controller_rail.tooltip.behaviour1": "_Przyspiesza_ lub _spowalnia_ przejeżdżające _wagoniki_, bazując na sile sygnału. Przekazuje sygnał do sąsiadujących torów. Zasilenie dwóch połączonych torów innymi siłami sygnału spowoduje, że tory pomiędzy nimi będą miały stopniowo zmieniającą się siłę sygnału.",
"item.create.sand_paper.tooltip": "PAPIER ŚCIERNY", "item.create.sand_paper.tooltip": "PAPIER ŚCIERNY",
"item.create.sand_paper.tooltip.summary": "Szorstki papier używany do _polerowania_ materiałów. Może być automatycznie wykorzystywany z użyciem _aplikatora_.", "item.create.sand_paper.tooltip.summary": "Szorstki papier używany do _polerowania_ materiałów. Może być automatycznie wykorzystywany z użyciem _aplikatora_.",
"item.create.sand_paper.tooltip.condition1": "Kiedy użyto", "item.create.sand_paper.tooltip.condition1": "Kiedy użyto",
"item.create.sand_paper.tooltip.behaviour1": "_Poleruje_ przedmioty trzymane w _drugiej ręce_ lub _leżące na ziemi_ w linii wzroku.", "item.create.sand_paper.tooltip.behaviour1": "_Poleruje_ przedmioty trzymane w _drugiej ręce_ lub _leżące na ziemi_ w linii wzroku.",
"item.create.builders_tea.tooltip": "HERBATKA BUDOWNICZEGO", "item.create.builders_tea.tooltip": "HERBATKA BUDOWNICZEGO",
"item.create.builders_tea.tooltip.summary": "Idealny napój na początek dnia - _sycący_ i _motywujący_", "item.create.builders_tea.tooltip.summary": "Idealny napój na początek dnia - _sycący_ i _motywujący_",
"item.create.refined_radiance.tooltip": "ŚWIETLISTY MATERIAŁ",
"item.create.refined_radiance.tooltip.summary": "Chromatyczny materiał powstały z _absorbcji światła_.",
"item.create.refined_radiance.tooltip.condition1": "Prace w toku",
"item.create.refined_radiance.tooltip.behaviour1": "Zastosowania dla tego materiału pojawią się w przyszłości.",
"item.create.shadow_steel.tooltip": "MROCZNA STAL",
"item.create.shadow_steel.tooltip.summary": "Chromatyczny materiał powstały w _otchłani_.",
"item.create.shadow_steel.tooltip.condition1": "Prace w toku",
"item.create.shadow_steel.tooltip.behaviour1": "Zastosowania dla tego materiału pojawią się w przyszłości.",
"item.create.linked_controller.tooltip": "ZDALNY STEROWNIK", "item.create.linked_controller.tooltip": "ZDALNY STEROWNIK",
"item.create.linked_controller.tooltip.summary": "Daje _zdalną_ _kontrolę_ nad _częstotliwościami_ _emiterów_ _sygnału_ przypisanymi do jego _sześciu_ _guzików_.", "item.create.linked_controller.tooltip.summary": "Daje _zdalną_ _kontrolę_ nad _częstotliwościami_ _emiterów_ _sygnału_ przypisanymi do jego _sześciu_ _guzików_.",
"item.create.linked_controller.tooltip.condition1": "Kliknięcie PPM", "item.create.linked_controller.tooltip.condition1": "Kliknięcie PPM",
@ -1884,10 +1806,6 @@
"item.create.linked_controller.tooltip.behaviour3": "Włącza _tryb_ _przypisywania_. Wciśnij jeden z sześciu guzików aby przypisać go do częstotliwości emitera.", "item.create.linked_controller.tooltip.behaviour3": "Włącza _tryb_ _przypisywania_. Wciśnij jeden z sześciu guzików aby przypisać go do częstotliwości emitera.",
"item.create.linked_controller.tooltip.condition4": "Kliknięcie PPM na pulpit", "item.create.linked_controller.tooltip.condition4": "Kliknięcie PPM na pulpit",
"item.create.linked_controller.tooltip.behaviour4": "_Kładzie_ sterownik na pulpicie, dla _wygody_ _użycia_. Kliknij PPM skradając się, aby go _zabrać_ _z_ _powrotem_.", "item.create.linked_controller.tooltip.behaviour4": "_Kładzie_ sterownik na pulpicie, dla _wygody_ _użycia_. Kliknij PPM skradając się, aby go _zabrać_ _z_ _powrotem_.",
"item.create.diving_helmet.tooltip": "HEŁM DO NURKOWANIA",
"item.create.diving_helmet.tooltip.summary": "Wraz z _miedzianym_ _zbiornikiem_ _w_ _plecaku_ pozwala na dłuższe oddychanie pod wodą.",
"item.create.diving_helmet.tooltip.condition1": "Kiedy na głowie",
"item.create.diving_helmet.tooltip.behaviour1": "Daje efekt _oddychania_ _pod_ _wodą_, powoli pobierając powietrze ze zbiornika.",
"item.create.copper_backtank.tooltip": "MIEDZIANY ZBIORNIK W PLECAKU", "item.create.copper_backtank.tooltip": "MIEDZIANY ZBIORNIK W PLECAKU",
"item.create.copper_backtank.tooltip.summary": "Zbiornik służący do przechowywania _sprężonego_ _powietrza_. Można go ubrać na tors.", "item.create.copper_backtank.tooltip.summary": "Zbiornik służący do przechowywania _sprężonego_ _powietrza_. Można go ubrać na tors.",
"item.create.copper_backtank.tooltip.condition1": "Kiedy na torsie", "item.create.copper_backtank.tooltip.condition1": "Kiedy na torsie",
@ -1904,10 +1822,6 @@
"block.create.flywheel.tooltip.summary": "_Odzób_ swoją _maszynerię_ tym imponującym mosiężnym kołem.", "block.create.flywheel.tooltip.summary": "_Odzób_ swoją _maszynerię_ tym imponującym mosiężnym kołem.",
"block.create.flywheel.tooltip.condition1": "Kiedy zasilony siłą obrotową", "block.create.flywheel.tooltip.condition1": "Kiedy zasilony siłą obrotową",
"block.create.flywheel.tooltip.behaviour1": "Zaczyna się kręcić.", "block.create.flywheel.tooltip.behaviour1": "Zaczyna się kręcić.",
"item.create.diving_boots.tooltip": "BUTY DO NURKOWANIA",
"item.create.diving_boots.tooltip.summary": "Para _ciężkich_ _butów_, pozwalająca na efektywniejsze _przemierzanie_ _dna_ _oceanu_.",
"item.create.diving_boots.tooltip.condition1": "Kiedy na stopach",
"item.create.diving_boots.tooltip.behaviour1": "Noszący _szybciej_ _opada_ _na_ _dno_ i _nie_ _może_ _pływać_. Daje możliwość _chodzenia_ i _skakania_ pod wodą. Taśmociągi nie przesuwają graczy noszących te buty.",
"item.create.crafting_blueprint.tooltip": "SZABLON KONSTRUOWANIA", "item.create.crafting_blueprint.tooltip": "SZABLON KONSTRUOWANIA",
"item.create.crafting_blueprint.tooltip.summary": "Po _postawieniu_ _na_ _ścianie_ może być użyty do _łatwiejszego_ ręcznego _konstruowania_. Każdy kwadrat reprezentuje jedną recepturę.", "item.create.crafting_blueprint.tooltip.summary": "Po _postawieniu_ _na_ _ścianie_ może być użyty do _łatwiejszego_ ręcznego _konstruowania_. Każdy kwadrat reprezentuje jedną recepturę.",
"item.create.crafting_blueprint.condition1": "Kliknięcie PPM na pusty kwadrat", "item.create.crafting_blueprint.condition1": "Kliknięcie PPM na pusty kwadrat",
@ -1916,8 +1830,6 @@
"item.create.crafting_blueprint.behaviour2": "_Konstruuje_ skonfigurowany _przedmiot_, używając przedmiotów zawartych w ekwipunku gracza. Kliknij _skradając_ _się_, aby uzyskać _cały_ _stos_ przedmiotów.", "item.create.crafting_blueprint.behaviour2": "_Konstruuje_ skonfigurowany _przedmiot_, używając przedmiotów zawartych w ekwipunku gracza. Kliknij _skradając_ _się_, aby uzyskać _cały_ _stos_ przedmiotów.",
"item.create.minecart_coupling.tooltip": "ŁĄCZNIK WAGONIKÓW", "item.create.minecart_coupling.tooltip": "ŁĄCZNIK WAGONIKÓW",
"item.create.minecart_coupling.tooltip.summary": "_Łączy_ wszystkie Twoje _wagoniki_ lub _maszyny torowe_, tworząc majestatyczny pociąg.", "item.create.minecart_coupling.tooltip.summary": "_Łączy_ wszystkie Twoje _wagoniki_ lub _maszyny torowe_, tworząc majestatyczny pociąg.",
"item.create.minecart_coupling.tooltip.condition1": "Kiedy użyto na wagoniku",
"item.create.minecart_coupling.tooltip.behaviour1": "_Łączy_ dwa wagoniki, próbując utrzymać je w stałej odległości od siebie.",
"item.create.experience_nugget.tooltip": "BRYŁKA DOŚWIADCZENIA", "item.create.experience_nugget.tooltip": "BRYŁKA DOŚWIADCZENIA",
"item.create.experience_nugget.tooltip.summary": "_Dzyń!_ Kawałeczek _inspiracji_ z twoich fantastycznych wynalazków.", "item.create.experience_nugget.tooltip.summary": "_Dzyń!_ Kawałeczek _inspiracji_ z twoich fantastycznych wynalazków.",
"item.create.experience_nugget.tooltip.condition1": "Kiedy użyto", "item.create.experience_nugget.tooltip.condition1": "Kiedy użyto",
@ -1947,7 +1859,6 @@
"create.ponder.index_description": "Kliknij na jedną z ikon aby dowiedzieć się informacji na temat powiązanych bloków i przedmiotów.", "create.ponder.index_description": "Kliknij na jedną z ikon aby dowiedzieć się informacji na temat powiązanych bloków i przedmiotów.",
"create.ponder.index_title": "Katalog analiz", "create.ponder.index_title": "Katalog analiz",
"create.ponder.shared.rpm16": "16 Ob/min", "create.ponder.shared.rpm16": "16 Ob/min",
"create.ponder.shared.behaviour_modify_wrench": "To zachowanie może być zmodyfikowane przy pomocy klucza",
"create.ponder.shared.storage_on_contraption": "Pojemniki przyłączone do maszyny będą podnosiły przedmioty automatycznie", "create.ponder.shared.storage_on_contraption": "Pojemniki przyłączone do maszyny będą podnosiły przedmioty automatycznie",
"create.ponder.shared.sneak_and": "Skradanie +", "create.ponder.shared.sneak_and": "Skradanie +",
"create.ponder.shared.rpm8": "8 Ob/min", "create.ponder.shared.rpm8": "8 Ob/min",
@ -2295,7 +2206,6 @@
"create.ponder.hand_crank.text_1": "Korby mogą być użyte przez gracza, aby ręcznie wprawić komponent w ruch", "create.ponder.hand_crank.text_1": "Korby mogą być użyte przez gracza, aby ręcznie wprawić komponent w ruch",
"create.ponder.hand_crank.text_2": "Trzymaj PPM, aby obrócić ją odwrotnie niż wskazówki zegara", "create.ponder.hand_crank.text_2": "Trzymaj PPM, aby obrócić ją odwrotnie niż wskazówki zegara",
"create.ponder.hand_crank.text_3": "Wytwarzana prędkość jest dosyć duża!", "create.ponder.hand_crank.text_3": "Wytwarzana prędkość jest dosyć duża!",
"create.ponder.hand_crank.text_4": "Trzymaj PPM skradając się, aby obrócić ją zgodnie ze wskazówkami zegara",
"create.ponder.hose_pulley.header": "Osuszanie i napełnianie źródeł z użyciem krązków z wężem", "create.ponder.hose_pulley.header": "Osuszanie i napełnianie źródeł z użyciem krązków z wężem",
"create.ponder.hose_pulley.text_1": "Krążki z wężem mogą być użyte do napełniania lub opróżniania dużych akwenów cieczy", "create.ponder.hose_pulley.text_1": "Krążki z wężem mogą być użyte do napełniania lub opróżniania dużych akwenów cieczy",
"create.ponder.hose_pulley.text_2": "Z użyciem siły obrotowej, wysokość węża może być kontrolowana", "create.ponder.hose_pulley.text_2": "Z użyciem siły obrotowej, wysokość węża może być kontrolowana",
@ -2719,7 +2629,6 @@
"create.ponder.water_wheel.text_1": "Koła wodne pobierają energię z prądów wodnych", "create.ponder.water_wheel.text_1": "Koła wodne pobierają energię z prądów wodnych",
"create.ponder.water_wheel.text_2": "Im więcej stron ma dostęp do wody, tym szybciej koło się będzie obracać", "create.ponder.water_wheel.text_2": "Im więcej stron ma dostęp do wody, tym szybciej koło się będzie obracać",
"create.ponder.water_wheel.text_3": "Łopaty koła wodnego powinny być zorientowane przeciwnie do prądu", "create.ponder.water_wheel.text_3": "Łopaty koła wodnego powinny być zorientowane przeciwnie do prądu",
"create.ponder.water_wheel.text_4": "Będąc zorientowane z prądem nie będą zbyt efektywne",
"create.ponder.weighted_ejector.header": "Używanie wyrzutni odważnikowych", "create.ponder.weighted_ejector.header": "Używanie wyrzutni odważnikowych",
"create.ponder.weighted_ejector.text_1": "Kliknij PPM skradając się i mając w ręce wyrzutnię, aby wybrać jego cel", "create.ponder.weighted_ejector.text_1": "Kliknij PPM skradając się i mając w ręce wyrzutnię, aby wybrać jego cel",
"create.ponder.weighted_ejector.text_10": "Od teraz aktywuje się tylko w momencie, jeśli wystarczająca ilość przedmiotów znajdzie się na jego wierzchu", "create.ponder.weighted_ejector.text_10": "Od teraz aktywuje się tylko w momencie, jeśli wystarczająca ilość przedmiotów znajdzie się na jego wierzchu",

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Vidraça de Acácia", "block.create.acacia_window_pane": "Vidraça de Acácia",
"block.create.adjustable_chain_gearshift": "Correia Ajustável", "block.create.adjustable_chain_gearshift": "Correia Ajustável",
"block.create.analog_lever": "Alavanca Analógica", "block.create.analog_lever": "Alavanca Analógica",
"block.create.andesite_alloy_block": "Bloco de liga de andesito",
"block.create.andesite_bars": "Grade de andesito",
"block.create.andesite_belt_funnel": "Funil de Esteira de Andesito", "block.create.andesite_belt_funnel": "Funil de Esteira de Andesito",
"block.create.andesite_casing": "Revestimento de Andesito", "block.create.andesite_casing": "Revestimento de Andesito",
"block.create.andesite_door": "Porta de andesito",
"block.create.andesite_encased_cogwheel": "Engrenagem Revestida com Andesito", "block.create.andesite_encased_cogwheel": "Engrenagem Revestida com Andesito",
"block.create.andesite_encased_large_cogwheel": "Engrenagem Grande Revestida com Andesito", "block.create.andesite_encased_large_cogwheel": "Engrenagem Grande Revestida com Andesito",
"block.create.andesite_encased_shaft": "Haste Revestida de Andesito", "block.create.andesite_encased_shaft": "Eixo revestido com Andesito",
"block.create.andesite_funnel": "Funil de Andesito", "block.create.andesite_funnel": "Funil de Andesito",
"block.create.andesite_ladder": "Escada de Mão de Andesito", "block.create.andesite_ladder": "Escada de Mão de Andesito",
"block.create.andesite_pillar": "Pilar de Andesito", "block.create.andesite_pillar": "Pilar de Andesito",
"block.create.andesite_scaffolding": "Andaime de andesito",
"block.create.andesite_tunnel": "Túnel de Andesito", "block.create.andesite_tunnel": "Túnel de Andesito",
"block.create.asurine": "Asurino", "block.create.asurine": "Asurino",
"block.create.asurine_pillar": "Pilar de Asurino", "block.create.asurine_pillar": "Pilar de Asurino",
@ -30,15 +34,18 @@
"block.create.blue_seat": "Assento Azul", "block.create.blue_seat": "Assento Azul",
"block.create.blue_toolbox": "Caixa de Ferramentas Azul", "block.create.blue_toolbox": "Caixa de Ferramentas Azul",
"block.create.blue_valve_handle": "Válvula Azul", "block.create.blue_valve_handle": "Válvula Azul",
"block.create.brass_belt_funnel": "Funil de Esteira de Bronze", "block.create.brass_bars": "Grade de latão",
"block.create.brass_block": "Bloco de Bronze", "block.create.brass_belt_funnel": "Funil de Esteira de Latão",
"block.create.brass_casing": "Revestimento de Bronze", "block.create.brass_block": "Bloco de Latão",
"block.create.brass_encased_cogwheel": "Engrenagem Revestida com Bronze", "block.create.brass_casing": "Revestimento de Latão",
"block.create.brass_encased_large_cogwheel": "Engrenagem Grande Revestida com Bronze", "block.create.brass_door": "Porta de latão",
"block.create.brass_encased_shaft": "Haste Revestida com Bronze", "block.create.brass_encased_cogwheel": "Roda dentada revestida com latão",
"block.create.brass_funnel": "Funil de Bronze", "block.create.brass_encased_large_cogwheel": "Roda dentada grande revestida com latão",
"block.create.brass_ladder": "Escada de Mão de Bronze", "block.create.brass_encased_shaft": "Eixo Revestido com Latão",
"block.create.brass_tunnel": "Túnel de Bronze", "block.create.brass_funnel": "Funil de Latão",
"block.create.brass_ladder": "Escada de mão de latão",
"block.create.brass_scaffolding": "Andaime de latão",
"block.create.brass_tunnel": "Tunel de Latão",
"block.create.brown_nixie_tube": "Tubo de Nixie Marrom", "block.create.brown_nixie_tube": "Tubo de Nixie Marrom",
"block.create.brown_sail": "Vela Marrom", "block.create.brown_sail": "Vela Marrom",
"block.create.brown_seat": "Assento Marrom", "block.create.brown_seat": "Assento Marrom",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "Montador de Carrinho", "block.create.cart_assembler": "Montador de Carrinho",
"block.create.chocolate": "Chocolate", "block.create.chocolate": "Chocolate",
"block.create.chute": "Calha", "block.create.chute": "Calha",
"block.create.clipboard": "Prancheta",
"block.create.clockwork_bearing": "Rolamento de Relógio", "block.create.clockwork_bearing": "Rolamento de Relógio",
"block.create.clutch": "Embreagem", "block.create.clutch": "Embreagem",
"block.create.cogwheel": "Engrenagem", "block.create.cogwheel": "Engrenagem",
"block.create.content_observer": "Observador de Conteúdo", "block.create.content_observer": "Observador de Conteúdo",
"block.create.contraption_controls": "Controle de engenhoca",
"block.create.controller_rail": "Trilho Controlador", "block.create.controller_rail": "Trilho Controlador",
"block.create.controls": "Controles de Trem", "block.create.controls": "Controles de Trem",
"block.create.copper_backtank": "Tanque Traseiro de Cobre", "block.create.copper_backtank": "Tanque Traseiro de Cobre",
"block.create.copper_bars": "Grade de cobre",
"block.create.copper_casing": "Revestimento de Cobre", "block.create.copper_casing": "Revestimento de Cobre",
"block.create.copper_door": "Porta de cobre",
"block.create.copper_ladder": "Escada de Mão de Cobre", "block.create.copper_ladder": "Escada de Mão de Cobre",
"block.create.copper_scaffolding": "Andaime de cobre",
"block.create.copper_shingle_slab": "Laje de Telha de Cobre", "block.create.copper_shingle_slab": "Laje de Telha de Cobre",
"block.create.copper_shingle_stairs": "Escada de Telha de Cobre", "block.create.copper_shingle_stairs": "Escada de Telha de Cobre",
"block.create.copper_shingles": "Telha de Cobre", "block.create.copper_shingles": "Telha de Cobre",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "Escada de Ladrilho de Cobre", "block.create.copper_tile_stairs": "Escada de Ladrilho de Cobre",
"block.create.copper_tiles": "Ladrilho de Cobre", "block.create.copper_tiles": "Ladrilho de Cobre",
"block.create.copper_valve_handle": "Válvula de Cobre", "block.create.copper_valve_handle": "Válvula de Cobre",
"block.create.copycat_bars": "Grade imitadora",
"block.create.copycat_base": "Base imitadora",
"block.create.copycat_panel": "Painel imitador",
"block.create.copycat_step": "Degrau imitador",
"block.create.creative_crate": "Caixa Criativa", "block.create.creative_crate": "Caixa Criativa",
"block.create.creative_fluid_tank": "Tanque de Fluidos Criativo", "block.create.creative_fluid_tank": "Tanque de Fluidos Criativo",
"block.create.creative_motor": "Motor Criativo", "block.create.creative_motor": "Motor Criativo",
@ -201,9 +217,12 @@
"block.create.display_board": "Placa de Exibição", "block.create.display_board": "Placa de Exibição",
"block.create.display_link": "Conexão de placa de exibição", "block.create.display_link": "Conexão de placa de exibição",
"block.create.dripstone_pillar": "Pilar de espeleotema", "block.create.dripstone_pillar": "Pilar de espeleotema",
"block.create.elevator_contact": "Contato de elevador",
"block.create.elevator_pulley": "Polia de elevador",
"block.create.encased_chain_drive": "Correia Revestida", "block.create.encased_chain_drive": "Correia Revestida",
"block.create.encased_fan": "Ventilador Revestida", "block.create.encased_fan": "Ventilador Revestida",
"block.create.encased_fluid_pipe": "Cano de Fluidos Revestido", "block.create.encased_fluid_pipe": "Cano de Fluidos Revestido",
"block.create.experience_block": "Bloco de experiência",
"block.create.exposed_copper_shingle_slab": "Laje de telha de cobre exposta", "block.create.exposed_copper_shingle_slab": "Laje de telha de cobre exposta",
"block.create.exposed_copper_shingle_stairs": "Escada de telha de cobre exposta", "block.create.exposed_copper_shingle_stairs": "Escada de telha de cobre exposta",
"block.create.exposed_copper_shingles": "Telha de cobre exposta", "block.create.exposed_copper_shingles": "Telha de cobre exposta",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "Vidro emoldurado horizontal", "block.create.horizontal_framed_glass": "Vidro emoldurado horizontal",
"block.create.horizontal_framed_glass_pane": "Vidraça emoldurada horizontal", "block.create.horizontal_framed_glass_pane": "Vidraça emoldurada horizontal",
"block.create.hose_pulley": "Polia de Mangueira", "block.create.hose_pulley": "Polia de Mangueira",
"block.create.industrial_iron_block": "Bloco de ferro industrial",
"block.create.item_drain": "Dreno de Item", "block.create.item_drain": "Dreno de Item",
"block.create.item_vault": "Cofre de itens", "block.create.item_vault": "Cofre de itens",
"block.create.jungle_window": "Janela da selva", "block.create.jungle_window": "Janela da selva",
"block.create.jungle_window_pane": "Vidraça da selva", "block.create.jungle_window_pane": "Vidraça da selva",
"block.create.large_bogey": "Roda grande de trem", "block.create.large_bogey": "Roda grande de trem",
"block.create.large_cogwheel": "Roda dentada grande", "block.create.large_cogwheel": "Roda dentada grande",
"block.create.large_water_wheel": "Roda d'Água Grande",
"block.create.layered_andesite": "Andesito estratificado", "block.create.layered_andesite": "Andesito estratificado",
"block.create.layered_asurine": "Asurino estratificado", "block.create.layered_asurine": "Asurino estratificado",
"block.create.layered_calcite": "Calcita estratificada", "block.create.layered_calcite": "Calcita estratificada",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "Arador Mecânico", "block.create.mechanical_plough": "Arador Mecânico",
"block.create.mechanical_press": "Prensa Mecânica", "block.create.mechanical_press": "Prensa Mecânica",
"block.create.mechanical_pump": "Bomba Mecânica", "block.create.mechanical_pump": "Bomba Mecânica",
"block.create.mechanical_roller": "Rolo Mecânico",
"block.create.mechanical_saw": "Serra Mecânica", "block.create.mechanical_saw": "Serra Mecânica",
"block.create.metal_bracket": "Suporte de metal", "block.create.metal_bracket": "Suporte de metal",
"block.create.metal_girder": "Viga de metal", "block.create.metal_girder": "Viga de metal",
@ -304,6 +326,7 @@
"block.create.millstone": "Pedra de Moer", "block.create.millstone": "Pedra de Moer",
"block.create.minecart_anchor": "Âncora de carrinho de Mina", "block.create.minecart_anchor": "Âncora de carrinho de Mina",
"block.create.mysterious_cuckoo_clock": "Relógio cuckoo", "block.create.mysterious_cuckoo_clock": "Relógio cuckoo",
"block.create.netherite_backtank": "Tanque traseiro de netherita",
"block.create.nixie_tube": "Tubo Nixie", "block.create.nixie_tube": "Tubo Nixie",
"block.create.nozzle": "Bocal", "block.create.nozzle": "Bocal",
"block.create.oak_window": "janela de carvalho", "block.create.oak_window": "janela de carvalho",
@ -515,6 +538,7 @@
"block.create.warped_window": "Janela distorcida", "block.create.warped_window": "Janela distorcida",
"block.create.warped_window_pane": "Vidraça distorcida", "block.create.warped_window_pane": "Vidraça distorcida",
"block.create.water_wheel": "Roda d'Água", "block.create.water_wheel": "Roda d'Água",
"block.create.water_wheel_structure": "Roda d'água grande",
"block.create.waxed_copper_shingle_slab": "Laje de telha de cobre encerada", "block.create.waxed_copper_shingle_slab": "Laje de telha de cobre encerada",
"block.create.waxed_copper_shingle_stairs": "Escada de telha de cobre encerada", "block.create.waxed_copper_shingle_stairs": "Escada de telha de cobre encerada",
"block.create.waxed_copper_shingles": "Telha de cobre encerada", "block.create.waxed_copper_shingles": "Telha de cobre encerada",
@ -590,26 +614,24 @@
"item.create.cinder_flour": "Farinha de Netherrack", "item.create.cinder_flour": "Farinha de Netherrack",
"item.create.copper_backtank": "Tanque Traseiro de cobre", "item.create.copper_backtank": "Tanque Traseiro de cobre",
"item.create.copper_backtank_placeable": "Tanque de cobre traseiro colocável", "item.create.copper_backtank_placeable": "Tanque de cobre traseiro colocável",
"item.create.copper_diving_boots": "Botas de mergulho de cobre",
"item.create.copper_diving_helmet": "Capacete de mergulho de cobre",
"item.create.copper_nugget": "Pepita de Cobre", "item.create.copper_nugget": "Pepita de Cobre",
"item.create.copper_sheet": "Chapa de Cobre", "item.create.copper_sheet": "Chapa de Cobre",
"item.create.crafter_slot_cover": "Cobertura do slot de fabricador", "item.create.crafter_slot_cover": "Cobertura de espaço de fabricador",
"item.create.crafting_blueprint": "Esquema de Fabricação", "item.create.crafting_blueprint": "Esquema de Fabricação",
"item.create.creative_blaze_cake": "Bolo de Blaze Criativo", "item.create.creative_blaze_cake": "Bolo de Blaze Criativo",
"item.create.crushed_aluminum_ore": "Minério de Alumínio Esmagado", "item.create.crushed_raw_aluminum": "Alumínio bruto esmagado",
"item.create.crushed_copper_ore": "Minério de Cobre Esmagado", "item.create.crushed_raw_copper": "Cobre bruto esmagado",
"item.create.crushed_gold_ore": "Minério de Ouro Esmagado", "item.create.crushed_raw_gold": "Ouro bruto esmagado",
"item.create.crushed_iron_ore": "Minério de Ferro Esmagado", "item.create.crushed_raw_iron": "Ferro bruto esmagado",
"item.create.crushed_lead_ore": "Minério de Chumbo Esmagado", "item.create.crushed_raw_lead": "Chumbo bruto esmagado",
"item.create.crushed_nickel_ore": "Minério de Níquel Esmagado", "item.create.crushed_raw_nickel": "Níquel bruto esmagado",
"item.create.crushed_osmium_ore": "Minério de Ósmio Esmagado", "item.create.crushed_raw_osmium": "Ósmio bruto esmagado",
"item.create.crushed_platinum_ore": "Minério de Platina Esmagado", "item.create.crushed_raw_platinum": "Platina bruta esmagada",
"item.create.crushed_quicksilver_ore": "Minério de Mercúrio Esmagado", "item.create.crushed_raw_tin": "Estanha bruto esmagado",
"item.create.crushed_silver_ore": "Minério de Prata Esmagado", "item.create.crushed_raw_uranium": "Urânio bruto esmagado",
"item.create.crushed_tin_ore": "Minério de Estanho Esmagado", "item.create.crushed_raw_zinc": "Zinco bruto esmagado",
"item.create.crushed_uranium_ore": "Urânio Esmagado",
"item.create.crushed_zinc_ore": "Minério de Zinco Esmagado",
"item.create.diving_boots": "Botas de Mergulhador",
"item.create.diving_helmet": "Capacete de Mergulhador",
"item.create.dough": "Massa de pão", "item.create.dough": "Massa de pão",
"item.create.electron_tube": "Tubo de Elétron", "item.create.electron_tube": "Tubo de Elétron",
"item.create.empty_blaze_burner": "Queimador de Blaze Vazio", "item.create.empty_blaze_burner": "Queimador de Blaze Vazio",
@ -629,6 +651,10 @@
"item.create.linked_controller": "Controle conectado", "item.create.linked_controller": "Controle conectado",
"item.create.minecart_contraption": "Engenhoca de Carrinho de Mina", "item.create.minecart_contraption": "Engenhoca de Carrinho de Mina",
"item.create.minecart_coupling": "Acoplamento de Carrinho de Mina", "item.create.minecart_coupling": "Acoplamento de Carrinho de Mina",
"item.create.netherite_backtank": "Tanque traseiro de netherita",
"item.create.netherite_backtank_placeable": "Tanque traseiro de netherita colocável",
"item.create.netherite_diving_boots": "Botas de mergulho de netherita",
"item.create.netherite_diving_helmet": "Capacete de mergulho de netherita",
"item.create.polished_rose_quartz": "Quartzo Rosa Polido", "item.create.polished_rose_quartz": "Quartzo Rosa Polido",
"item.create.potato_cannon": "Canhão de Batata", "item.create.potato_cannon": "Canhão de Batata",
"item.create.powdered_obsidian": "Pó de Obsidiana", "item.create.powdered_obsidian": "Pó de Obsidiana",
@ -672,10 +698,10 @@
"advancement.create.compacting": "Compactação", "advancement.create.compacting": "Compactação",
"advancement.create.compacting.desc": "Use uma Prensa e uma Bacia para prensar os itens e criar outros", "advancement.create.compacting.desc": "Use uma Prensa e uma Bacia para prensar os itens e criar outros",
"advancement.create.belt": "Correia de Alga", "advancement.create.belt": "Correia de Alga",
"advancement.create.belt.desc": "Conecte duas Hastes com uma esteira mecânica", "advancement.create.belt.desc": "Conecte dois Eixos com uma Esteira Mecânica",
"advancement.create.funnel": "Estética de Aeroporto", "advancement.create.funnel": "Estética de Aeroporto",
"advancement.create.funnel.desc": "Extraia ou insira itens num container usando um funil de andesito", "advancement.create.funnel.desc": "Extraia ou insira itens num contêiner usando um funil de andesito",
"advancement.create.chute": "Caindo", "advancement.create.chute": "Logística Vertical",
"advancement.create.chute.desc": "Transporte itens utilizando a Calha", "advancement.create.chute.desc": "Transporte itens utilizando a Calha",
"advancement.create.mechanical_mixer": "Mexe Mexe", "advancement.create.mechanical_mixer": "Mexe Mexe",
"advancement.create.mechanical_mixer.desc": "Combine ingredientes em uma Batedeira Mecânica", "advancement.create.mechanical_mixer.desc": "Combine ingredientes em uma Batedeira Mecânica",
@ -762,9 +788,9 @@
"advancement.create.pipe_organ": "Órgão de tubo", "advancement.create.pipe_organ": "Órgão de tubo",
"advancement.create.pipe_organ.desc": "Conecte 12 apitos a vapor com afinação diferentes a um único tanque de fluidos\n(Conquista secreta)", "advancement.create.pipe_organ.desc": "Conecte 12 apitos a vapor com afinação diferentes a um único tanque de fluidos\n(Conquista secreta)",
"advancement.create.brass": "Ligas de verdade", "advancement.create.brass": "Ligas de verdade",
"advancement.create.brass.desc": "Crie Bronze fundindo lingotes de Cobre e Zinco na Batedeira Mecânica esquentada por um blaze", "advancement.create.brass.desc": "Use cobre esmagado e zinco esmagado para criar um pouco de latão.",
"advancement.create.brass_casing": "A Era do Bronze", "advancement.create.brass_casing": "a era do latão",
"advancement.create.brass_casing.desc": "Use o recentemente obtido Bronze e um pouco de madeira para criar um revestimento mais avançado", "advancement.create.brass_casing.desc": "Use o recentemente obtido latão e um pouco de madeira para criar um revestimento mais avançado.",
"advancement.create.rose_quartz": "Diamantes rosa", "advancement.create.rose_quartz": "Diamantes rosa",
"advancement.create.rose_quartz.desc": "Pula alguns quartzos rosas", "advancement.create.rose_quartz.desc": "Pula alguns quartzos rosas",
"advancement.create.deployer": "Cutuque, coloque e ataque", "advancement.create.deployer": "Cutuque, coloque e ataque",
@ -829,8 +855,6 @@
"advancement.create.train_portal.desc": "Ande de trem através de um portal do Nether", "advancement.create.train_portal.desc": "Ande de trem através de um portal do Nether",
"advancement.create.track_crafting_factory": "Fabrica de trilhos", "advancement.create.track_crafting_factory": "Fabrica de trilhos",
"advancement.create.track_crafting_factory.desc": "Produza mais de 1000 trilhos de trem no mesmo fabricador mecânico", "advancement.create.track_crafting_factory.desc": "Produza mais de 1000 trilhos de trem no mesmo fabricador mecânico",
"advancement.create.long_bend": "A curva mais longa",
"advancement.create.long_bend.desc": "Crie uma seção de trilho curvada que abrange mais de 30 blocos de comprimento",
"advancement.create.long_train": "Esforços ambiciosos", "advancement.create.long_train": "Esforços ambiciosos",
"advancement.create.long_train.desc": "Crie um trem com pelo menos 6 vagões", "advancement.create.long_train.desc": "Crie um trem com pelo menos 6 vagões",
"advancement.create.long_travel": "Viagem no Campo", "advancement.create.long_travel": "Viagem no Campo",
@ -853,6 +877,8 @@
"death.attack.create.fan_lava.player": "%1$s foi jogado numa fundidora por %2$s", "death.attack.create.fan_lava.player": "%1$s foi jogado numa fundidora por %2$s",
"death.attack.create.mechanical_drill": "%1$s foi empalado pela Broca Mecânica", "death.attack.create.mechanical_drill": "%1$s foi empalado pela Broca Mecânica",
"death.attack.create.mechanical_drill.player": "%1$s foi jogado na frente de uma broca por %2$s", "death.attack.create.mechanical_drill.player": "%1$s foi jogado na frente de uma broca por %2$s",
"death.attack.create.mechanical_roller": "%1$s foi achatado por um Rolo Mecânico",
"death.attack.create.mechanical_roller.player": "%1$s foi jogado na frente de um Rolo Mecânico por %2$s",
"death.attack.create.mechanical_saw": "%1$s foi cortado ao meio por uma serra mecânica", "death.attack.create.mechanical_saw": "%1$s foi cortado ao meio por uma serra mecânica",
"death.attack.create.mechanical_saw.player": "%1$s foi jogado numa serra por %2$s", "death.attack.create.mechanical_saw.player": "%1$s foi jogado numa serra por %2$s",
"death.attack.create.potato_cannon": "%1$s foi atirado pelo canhão de batatas do %2$s", "death.attack.create.potato_cannon": "%1$s foi atirado pelo canhão de batatas do %2$s",
@ -918,6 +944,7 @@
"create.generic.length": "Comprimento", "create.generic.length": "Comprimento",
"create.generic.speed": "Velocidade", "create.generic.speed": "Velocidade",
"create.generic.delay": "Demorada", "create.generic.delay": "Demorada",
"create.generic.angle": "Ângulo",
"create.generic.duration": "Duração", "create.generic.duration": "Duração",
"create.generic.timeUnit": "Unidade de tempo", "create.generic.timeUnit": "Unidade de tempo",
"create.generic.unit.ticks": "Ticks", "create.generic.unit.ticks": "Ticks",
@ -999,6 +1026,7 @@
"create.terrainzapper.shiftRightClickToSet": "Shift-Clique Direito para selecionar uma forma", "create.terrainzapper.shiftRightClickToSet": "Shift-Clique Direito para selecionar uma forma",
"create.terrainzapper.usingBlock": "Usando: %1$s", "create.terrainzapper.usingBlock": "Usando: %1$s",
"create.terrainzapper.leftClickToSet": "Clique Esquerdo em um Bloco para definir Material", "create.terrainzapper.leftClickToSet": "Clique Esquerdo em um Bloco para definir Material",
"create.large_water_wheel.not_enough_space": "Limpar blocos para Colocar",
"create.minecart_coupling.two_couplings_max": "Carrinhos de mina não podem ter mais de dois acoplamentos cada", "create.minecart_coupling.two_couplings_max": "Carrinhos de mina não podem ter mais de dois acoplamentos cada",
"create.minecart_coupling.unloaded": "Partes do seu trem aparentam estar em um chunk descarregado", "create.minecart_coupling.unloaded": "Partes do seu trem aparentam estar em um chunk descarregado",
"create.minecart_coupling.no_loops": "Acoplamentos não podem formar um loop", "create.minecart_coupling.no_loops": "Acoplamentos não podem formar um loop",
@ -1015,23 +1043,41 @@
"create.contraptions.cart_movement_mode.rotate": "Sempre apontar para a direção do movimento", "create.contraptions.cart_movement_mode.rotate": "Sempre apontar para a direção do movimento",
"create.contraptions.cart_movement_mode.rotate_paused": "Pausar atores quando girando", "create.contraptions.cart_movement_mode.rotate_paused": "Pausar atores quando girando",
"create.contraptions.cart_movement_mode.rotation_locked": "Travar a rotação", "create.contraptions.cart_movement_mode.rotation_locked": "Travar a rotação",
"create.contraptions.roller_mode": "Modo do Rolo",
"create.contraptions.roller_mode.tunnel_pave": "Limpar blocos e pavimentar",
"create.contraptions.roller_mode.straight_fill": "Preenchimento verticalmente abaixo",
"create.contraptions.roller_mode.wide_fill": "Preenchimento Inclinado abaixo",
"create.contraptions.windmill.rotation_direction": "Direção da rotação", "create.contraptions.windmill.rotation_direction": "Direção da rotação",
"create.contraptions.clockwork.clock_hands": "Ponteiros do relógio", "create.contraptions.clockwork.clock_hands": "Ponteiros do relógio",
"create.contraptions.clockwork.hour_first": "Ponteiro da hora primeiro", "create.contraptions.clockwork.hour_first": "Ponteiro da hora primeiro",
"create.contraptions.clockwork.minute_first": "Ponteiro do minuto primeiro", "create.contraptions.clockwork.minute_first": "Ponteiro do minuto primeiro",
"create.contraptions.clockwork.hour_first_24": "Ponteiro das 24 horas primeiro", "create.contraptions.clockwork.hour_first_24": "Ponteiro das 24 horas primeiro",
"create.logistics.crafter.connected": "Fabricadores Conectados",
"create.logistics.crafter.click_to_merge": "Clique para juntar inventários",
"create.logistics.crafter.click_to_separate": "Clique para separar inventários",
"create.logistics.filter": "Filtro", "create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "Filtro de receitas", "create.logistics.recipe_filter": "Filtro de receitas",
"create.logistics.fluid_filter": "Filtro de fluido", "create.logistics.fluid_filter": "Filtro de fluido",
"create.logistics.firstFrequency": "Freq. #1", "create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2", "create.logistics.secondFrequency": "Freq. #2",
"create.logistics.filter.apply": "Aplicou filtro para %1$s.", "create.logistics.filter.click_to_set": "Clique com um item para definir",
"create.logistics.filter.apply_click_again": "Aplicou filtro para %1$s, Clique denovo para copiar quantidade.", "create.logistics.filter.click_to_replace": "Clique com um item para substituir",
"create.logistics.filter.apply_count": "Aplicou quantidade de extração para o filtro.", "create.logistics.filter.hold_to_set_amount": "Clique e segure para definir quantia",
"create.logistics.filter.invalid_item": "Não é possível usar este item aqui.",
"create.logistics.filter.extracted_amount": "Quantidade extraída",
"create.logistics.filter.any_amount_short": "Qualquer",
"create.logistics.filter.up_to": "Até",
"create.logistics.filter.exactly": "Exatamente",
"create.logistics.creative_crate.supply": "Fornecimento Infinito",
"create.contraptions.mechanical_roller.pave_material": "Material de Pavimentação",
"create.contraptions.chassis.distance": "Distancia",
"create.gui.value_settings.hold_to_edit": "Clique e segure para editar",
"create.gui.value_settings.release_to_confirm": "Solte %1$s para Confirmar",
"create.gui.goggles.generator_stats": "Estatísticas do gerador:", "create.gui.goggles.generator_stats": "Estatísticas do gerador:",
"create.gui.goggles.kinetic_stats": "Estatísticas cinéticas:", "create.gui.goggles.kinetic_stats": "Estatísticas cinéticas:",
"create.gui.goggles.at_current_speed": "Na velocidade atual", "create.gui.goggles.at_current_speed": "Na velocidade atual",
"create.gui.goggles.pole_length": "Comprimento da vara:", "create.gui.goggles.pole_length": "Comprimento da vara:",
"create.gui.goggles.basin_contents": "Conteúdos da bacia:",
"create.gui.goggles.fluid_container": "Informação do recipiente de fluido:", "create.gui.goggles.fluid_container": "Informação do recipiente de fluido:",
"create.gui.goggles.fluid_container.capacity": "Capacidade: ", "create.gui.goggles.fluid_container.capacity": "Capacidade: ",
"create.gui.assembly.exception": "Não foi possível montar essa engenhoca:", "create.gui.assembly.exception": "Não foi possível montar essa engenhoca:",
@ -1051,10 +1097,10 @@
"create.gui.contraptions.network_overstressed": "Aparenta que essa engenhoca está _sobre estressada_. Adicione mais fontes ou _desacelere_ __ os componentes que tem um _impacto de_ _stress alto_.", "create.gui.contraptions.network_overstressed": "Aparenta que essa engenhoca está _sobre estressada_. Adicione mais fontes ou _desacelere_ __ os componentes que tem um _impacto de_ _stress alto_.",
"create.gui.adjustable_crate.title": "Caixa ajustável", "create.gui.adjustable_crate.title": "Caixa ajustável",
"create.gui.adjustable_crate.storageSpace": "Espaço de Armazenamento", "create.gui.adjustable_crate.storageSpace": "Espaço de Armazenamento",
"create.gui.stockpile_switch.title": "Dijuntor de armazenamento", "create.gui.threshold_switch.title": "Interruptor de limites",
"create.gui.stockpile_switch.invert_signal": "Inverter sinal", "create.gui.threshold_switch.invert_signal": "Inverter sinal",
"create.gui.stockpile_switch.move_to_lower_at": "Mover para a faixa mais baixa %1$s%%", "create.gui.threshold_switch.move_to_lower_at": "Mover para a faixa mais baixa %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Mover para a faixa mais alta %1$s%%", "create.gui.threshold_switch.move_to_upper_at": "Mover para a faixa mais alta %1$s%%",
"create.gui.sequenced_gearshift.title": "Câmbio sequenciado", "create.gui.sequenced_gearshift.title": "Câmbio sequenciado",
"create.gui.sequenced_gearshift.instruction": "Instruções", "create.gui.sequenced_gearshift.instruction": "Instruções",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Rotacionar por angulo", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Rotacionar por angulo",
@ -1075,6 +1121,10 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Dobro da velocidade, Para frente", "create.gui.sequenced_gearshift.speed.forward_fast": "Dobro da velocidade, Para frente",
"create.gui.sequenced_gearshift.speed.back": "Velocidade inicial, Para trás", "create.gui.sequenced_gearshift.speed.back": "Velocidade inicial, Para trás",
"create.gui.sequenced_gearshift.speed.back_fast": "Dobro da velocidade, Para trás", "create.gui.sequenced_gearshift.speed.back_fast": "Dobro da velocidade, Para trás",
"create.gui.clipboard.erase_checked": "Apagar itens marcados",
"create.clipboard.actions": "Ações da prancheta",
"create.clipboard.to_copy": "%1$s para Copiar configurações",
"create.clipboard.to_paste": "%1$s para Colar configurações",
"create.schematicAndQuill.dimensions": "Tamanho Esquema: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "Tamanho Esquema: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Primeira posição feita.", "create.schematicAndQuill.firstPos": "Primeira posição feita.",
"create.schematicAndQuill.secondPos": "Segunda posição feita.", "create.schematicAndQuill.secondPos": "Segunda posição feita.",
@ -1084,6 +1134,8 @@
"create.schematicAndQuill.convert": "Salvar e carregar arquivo imediatamente", "create.schematicAndQuill.convert": "Salvar e carregar arquivo imediatamente",
"create.schematicAndQuill.fallbackName": "Meu Esquema", "create.schematicAndQuill.fallbackName": "Meu Esquema",
"create.schematicAndQuill.saved": "Salvo como %1$s", "create.schematicAndQuill.saved": "Salvo como %1$s",
"create.schematicAndQuill.failed": "Falha ao salvar o esquema, verifique os logs para obter detalhes",
"create.schematicAndQuill.instant_failed": "Falha ao enviar instantaneamente, verifique os logs para detalhes",
"create.schematic.invalid": "[!] Item Inválido - Use a Mesa de Desenho no lugar", "create.schematic.invalid": "[!] Item Inválido - Use a Mesa de Desenho no lugar",
"create.schematic.error": "Falha ao carregar o esquema - Verifique os logs do jogo", "create.schematic.error": "Falha ao carregar o esquema - Verifique os logs do jogo",
"create.schematic.position": "Posição", "create.schematic.position": "Posição",
@ -1140,12 +1192,10 @@
"create.gui.schematicannon.option.replaceWithAny": "Substituir Sólidos com Qualquer", "create.gui.schematicannon.option.replaceWithAny": "Substituir Sólidos com Qualquer",
"create.gui.schematicannon.option.replaceWithEmpty": "Substituir Sólidos com Vazio", "create.gui.schematicannon.option.replaceWithEmpty": "Substituir Sólidos com Vazio",
"create.gui.schematicannon.option.skipMissing": "Pulando Blocos faltantes", "create.gui.schematicannon.option.skipMissing": "Pulando Blocos faltantes",
"create.gui.schematicannon.option.skipTileEntities": "Proteger tile entities",
"create.gui.schematicannon.slot.gunpowder": "Adicionar pólvora para carregar o canhão", "create.gui.schematicannon.slot.gunpowder": "Adicionar pólvora para carregar o canhão",
"create.gui.schematicannon.slot.listPrinter": "Coloque livros aqui para imprimir uma lista para o seu esquema", "create.gui.schematicannon.slot.listPrinter": "Coloque livros aqui para imprimir uma lista para o seu esquema",
"create.gui.schematicannon.slot.schematic": "Adicione o seu esquema aqui. Tenha certeza que ele está colocado em um lugar especifico.", "create.gui.schematicannon.slot.schematic": "Adicione o seu esquema aqui. Tenha certeza que ele está colocado em um lugar especifico.",
"create.gui.schematicannon.option.skipMissing.description": "Se o Canhão de esquema não encontrar o Bloco para colocar, ele irá continuar para a próxima. Posição.", "create.gui.schematicannon.option.skipMissing.description": "Se o Canhão de esquema não encontrar o Bloco para colocar, ele irá continuar para a próxima. Posição.",
"create.gui.schematicannon.option.skipTileEntities.description": "O Canhão de esquema vai evitar substituir blocos que contêm dados como Baús.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "O Canhão de esquema nunca irá substituir Blocos sólidos na área em trabalho, apenas não-Sólidos e Ar.", "create.gui.schematicannon.option.dontReplaceSolid.description": "O Canhão de esquema nunca irá substituir Blocos sólidos na área em trabalho, apenas não-Sólidos e Ar.",
"create.gui.schematicannon.option.replaceWithSolid.description": "O Canhão de esquema irá apenas substituir Blocos sólidos na área de trabalho, se o Esquema conter um bloco Sólido naquela posição.", "create.gui.schematicannon.option.replaceWithSolid.description": "O Canhão de esquema irá apenas substituir Blocos sólidos na área de trabalho, se o Esquema conter um bloco Sólido naquela posição.",
"create.gui.schematicannon.option.replaceWithAny.description": "O Canhão de esquema irá substituir Blocos sólidos na área de trabalho, se o Esquema conter qualquer Bloco naquela posição.", "create.gui.schematicannon.option.replaceWithAny.description": "O Canhão de esquema irá substituir Blocos sólidos na área de trabalho, se o Esquema conter qualquer Bloco naquela posição.",
@ -1361,6 +1411,7 @@
"create.boiler.heat_dots": "...... ", "create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "através de 1 motor", "create.boiler.via_one_engine": "através de 1 motor",
"create.boiler.via_engines": "através de %1$s motores", "create.boiler.via_engines": "através de %1$s motores",
"create.boiler.water_input_rate": "Taxa de entrada de água",
"create.gui.schedule.lmb_edit": "Clique Esquerdo para Editar", "create.gui.schedule.lmb_edit": "Clique Esquerdo para Editar",
"create.gui.schedule.rmb_remove": "Clique Direito para Remover", "create.gui.schedule.rmb_remove": "Clique Direito para Remover",
"create.gui.schedule.duplicate": "Duplicar", "create.gui.schedule.duplicate": "Duplicar",
@ -1557,6 +1608,15 @@
"create.contraption.controls.start_controlling": "Controlando agora: %1$s", "create.contraption.controls.start_controlling": "Controlando agora: %1$s",
"create.contraption.controls.stop_controlling": "Parou de controlar a engenhoca", "create.contraption.controls.stop_controlling": "Parou de controlar a engenhoca",
"create.contraption.controls.approach_station": "Segure %1$s para se aproximar de %2$s", "create.contraption.controls.approach_station": "Segure %1$s para se aproximar de %2$s",
"create.contraption.door_control.east": "Apenas lado leste",
"create.contraption.door_control.east.short": "Leste",
"create.contraption.door_control.south": "Apenas lado sul",
"create.contraption.door_control.south.short": "Sul",
"create.contraption.door_control.west": "Apenas lado oeste",
"create.contraption.door_control.west.short": "Oeste",
"create.contraption.door_control.none": "Manter portas fechadas",
"create.contraption.door_control.none.short": "Nenhum",
"create.contraption.door_control.player_facing": "Você está olhando para: %1$s",
"create.display_link.set": "Posição alvo selecionada", "create.display_link.set": "Posição alvo selecionada",
"create.display_link.success": "Vinculado com sucesso à posição selecionada", "create.display_link.success": "Vinculado com sucesso à posição selecionada",
"create.display_link.clear": "Posição selecionada excluída", "create.display_link.clear": "Posição selecionada excluída",
@ -1617,6 +1677,7 @@
"create.display_source.max_enchant_level": "Custo Máximo de Encantamento", "create.display_source.max_enchant_level": "Custo Máximo de Encantamento",
"create.display_source.boiler_status": "Status da Caldeira", "create.display_source.boiler_status": "Status da Caldeira",
"create.display_source.entity_name": "Nome da entidade", "create.display_source.entity_name": "Nome da entidade",
"create.display_source.current_floor": "Localização do elevador",
"create.display_source.kinetic_speed": "Velocidade de Rotação (RPM)", "create.display_source.kinetic_speed": "Velocidade de Rotação (RPM)",
"create.display_source.kinetic_speed.absolute": "Ignorar Direção", "create.display_source.kinetic_speed.absolute": "Ignorar Direção",
"create.display_source.kinetic_speed.directional": "Incluir Direção", "create.display_source.kinetic_speed.directional": "Incluir Direção",
@ -1633,6 +1694,7 @@
"create.display_source.redstone_power.progress_bar": "Barra de progresso", "create.display_source.redstone_power.progress_bar": "Barra de progresso",
"create.display_source.boiler.not_enough_space": "Espaço insuficiente ", "create.display_source.boiler.not_enough_space": "Espaço insuficiente ",
"create.display_source.boiler.for_boiler_status": "para o Status da Caldeira", "create.display_source.boiler.for_boiler_status": "para o Status da Caldeira",
"create.display_source.computer_display_source": "Do computador",
"create.display_target.line": "Linha %1$s", "create.display_target.line": "Linha %1$s",
"create.display_target.page": "Página %1$s", "create.display_target.page": "Página %1$s",
"create.display_target.single_line": "Linha única", "create.display_target.single_line": "Linha única",
@ -1651,6 +1713,8 @@
"create.super_glue.abort": "Seleção descartada", "create.super_glue.abort": "Seleção descartada",
"create.super_glue.not_enough": "Não há cola suficiente no inventário", "create.super_glue.not_enough": "Não há cola suficiente no inventário",
"create.super_glue.success": "Aplicando cola...", "create.super_glue.success": "Aplicando cola...",
"create.gui.attached_computer.controlled": "Este dispositivo está sendo controlado por um computador",
"create.gui.attached_computer.hint": "Para usar o dispositivo manualmente, desconecte todos os computadores e modems",
"create.gui.config.overlay1": "Oi :)", "create.gui.config.overlay1": "Oi :)",
"create.gui.config.overlay2": "Essa sobreposição é uma amostra", "create.gui.config.overlay2": "Essa sobreposição é uma amostra",
"create.gui.config.overlay3": "Clique ou arraste com o mouse", "create.gui.config.overlay3": "Clique ou arraste com o mouse",
@ -1670,6 +1734,11 @@
"create.contraption.minecart_contraption_illegal_pickup": "Uma força mistica esta segurando esta engenhoca de carrinho", "create.contraption.minecart_contraption_illegal_pickup": "Uma força mistica esta segurando esta engenhoca de carrinho",
"enchantment.create.capacity.desc": "Aumenta a capacidade do tanque de ar.", "enchantment.create.capacity.desc": "Aumenta a capacidade do tanque de ar.",
"enchantment.create.potato_recovery.desc": "Projéteis do Canhão de Batata têm a possibilidade de serem reutilizados.", "enchantment.create.potato_recovery.desc": "Projéteis do Canhão de Batata têm a possibilidade de serem reutilizados.",
"create.bogey.style.updated_style": "Estilo atualizado",
"create.bogey.style.updated_style_and_size": "Estilo e tamanho atualizados",
"create.bogey.style.no_other_sizes": "Nenhum outro tamanho",
"create.bogey.style.invalid": "Estilo sem nome",
"create.bogey.style.standard": "Padrão",
"create.subtitle.contraption_disassemble": "Engenhoca para", "create.subtitle.contraption_disassemble": "Engenhoca para",
"create.subtitle.peculiar_bell_use": "Sino peculiar toca", "create.subtitle.peculiar_bell_use": "Sino peculiar toca",
"create.subtitle.worldshaper_place": "Zaps do terraformador", "create.subtitle.worldshaper_place": "Zaps do terraformador",
@ -1733,20 +1802,16 @@
"item.create.wand_of_symmetry.tooltip.summary": "Espelhar perfeitamente a colocação de blocos nos planos configurados.", "item.create.wand_of_symmetry.tooltip.summary": "Espelhar perfeitamente a colocação de blocos nos planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "Quando na Hotbar", "item.create.wand_of_symmetry.tooltip.condition1": "Quando na Hotbar",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Mantem-se Ativo", "item.create.wand_of_symmetry.tooltip.behaviour1": "Mantem-se Ativo",
"item.create.wand_of_symmetry.tooltip.control1": "B-Direito no Chão", "item.create.wand_of_symmetry.tooltip.condition2": "Quando usado sem alvo",
"item.create.wand_of_symmetry.tooltip.action1": "_Cria_ ou _Move_ o Espelho", "item.create.wand_of_symmetry.tooltip.behaviour2": "_Remove_ o Espelho ativo",
"item.create.wand_of_symmetry.tooltip.control2": "B-Direito no Ar",
"item.create.wand_of_symmetry.tooltip.action2": "_Remove_ o Espelho ativo",
"item.create.wand_of_symmetry.tooltip.control3": "B-Direito enquanto Abaixado",
"item.create.wand_of_symmetry.tooltip.action3": "Abre _Interface_ de _Configuração_",
"item.create.handheld_worldshaper.tooltip": "TERRAFORMADOR PORTÁTIL", "item.create.handheld_worldshaper.tooltip": "TERRAFORMADOR PORTÁTIL",
"item.create.handheld_worldshaper.tooltip.summary": "Ferramenta útil para criar _paisagens_ e _características de terrenos_.", "item.create.handheld_worldshaper.tooltip.summary": "Ferramenta útil para criar _paisagens_ e _características de terrenos_.",
"item.create.handheld_worldshaper.tooltip.control1": "Clique esquerdo no Bloco", "item.create.handheld_worldshaper.tooltip.condition1": "Clique com o botão esquerdo no Bloco",
"item.create.handheld_worldshaper.tooltip.action1": "Define os blocos colocados pela ferramenta para o bloco alvo.", "item.create.handheld_worldshaper.tooltip.behaviour1": "_Bloco selecionado_ se tornará o _material_ colocado pelo terraformador.",
"item.create.handheld_worldshaper.tooltip.control2": "Clique-direito no Bloco", "item.create.handheld_worldshaper.tooltip.condition2": "Clique com botão direito no Bloco",
"item.create.handheld_worldshaper.tooltip.action2": "Aplica o _Pincel atualmente selecionado e _Ferramenta_ no local alvo.", "item.create.handheld_worldshaper.tooltip.behaviour2": "Aplica o _Pincel_ selecionado e a _Ferramenta_ na localização.",
"item.create.handheld_worldshaper.tooltip.control3": "Clique-Direito enquanto agachado", "item.create.handheld_worldshaper.tooltip.condition3": "Clique com botão direito enquanto agachado",
"item.create.handheld_worldshaper.tooltip.action3": "Abre a _Interface_ de _Configuração_", "item.create.handheld_worldshaper.tooltip.behaviour3": "Abre a _Interface de Configuração_",
"item.create.tree_fertilizer.tooltip": "FERTILIZANTE DE ÁRVORE", "item.create.tree_fertilizer.tooltip": "FERTILIZANTE DE ÁRVORE",
"item.create.tree_fertilizer.tooltip.summary": "Uma combinação poderosa de minerais para tipos comuns de árvores", "item.create.tree_fertilizer.tooltip.summary": "Uma combinação poderosa de minerais para tipos comuns de árvores",
"item.create.tree_fertilizer.tooltip.condition1": "Quando usada em Mudas", "item.create.tree_fertilizer.tooltip.condition1": "Quando usada em Mudas",
@ -1767,34 +1832,24 @@
"item.create.filter.tooltip.summary": "_Controla saídas_ e _entradas_ de dispositivos logísticos com mais _precisão_, combinando-os com um _conjunto de itens_ ou vários _filtros recursivos_.", "item.create.filter.tooltip.summary": "_Controla saídas_ e _entradas_ de dispositivos logísticos com mais _precisão_, combinando-os com um _conjunto de itens_ ou vários _filtros recursivos_.",
"item.create.filter.tooltip.condition1": "Quando no slot do filtro", "item.create.filter.tooltip.condition1": "Quando no slot do filtro",
"item.create.filter.tooltip.behaviour1": "_Controla_ o fluxo de itens de acordo com sua _configuração_.", "item.create.filter.tooltip.behaviour1": "_Controla_ o fluxo de itens de acordo com sua _configuração_.",
"item.create.filter.tooltip.condition2": "Quando Clique direito",
"item.create.filter.tooltip.behaviour2": "Abre a _Interface_ de _Configuração_.",
"item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTO", "item.create.attribute_filter.tooltip": "FILTRO DE ATRIBUTO",
"item.create.attribute_filter.tooltip.summary": "_Controla saídas_ e _entradas_ de dispositivos logísticos com mais _precisão_, correspondendo-os com um _conjunto de_ _atributos_ de itens_ e _categorias_.", "item.create.attribute_filter.tooltip.summary": "_Controla saídas_ e _entradas_ de dispositivos logísticos com mais _precisão_, correspondendo-os com um _conjunto de_ _atributos_ de itens_ e _categorias_.",
"item.create.attribute_filter.tooltip.condition1": "Quando no slot de filtro", "item.create.attribute_filter.tooltip.condition1": "Quando no slot de filtro",
"item.create.attribute_filter.tooltip.behaviour1": "_Controla_ o fluxo de itens de acordo com sua _configuração_.", "item.create.attribute_filter.tooltip.behaviour1": "_Controla_ o fluxo de itens de acordo com sua _configuração_.",
"item.create.attribute_filter.tooltip.condition2": "Quando Clique direito",
"item.create.attribute_filter.tooltip.behaviour2": "Abre a _Interface_ de _Configuração_.",
"item.create.empty_schematic.tooltip": "ESQUEMA VAZIO", "item.create.empty_schematic.tooltip": "ESQUEMA VAZIO",
"item.create.empty_schematic.tooltip.summary": "Usado como ingrediente em receitas e para escrever na _Mesa_ _de_ _Esquematizar_", "item.create.empty_schematic.tooltip.summary": "Usado como ingrediente em receitas e para escrever na _Mesa_ _de_ _Esquematizar_",
"item.create.schematic.tooltip": "ESQUEMA", "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.summary": "Contém uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.", "item.create.schematic.tooltip.summary": "Contém uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.",
"item.create.schematic.tooltip.condition1": "Quando Em mãos", "item.create.schematic.tooltip.condition1": "Quando Em mãos",
"item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela", "item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela",
"item.create.schematic.tooltip.control1": "B-Direito enquanto Abaixado", "item.create.schematic.tooltip.condition2": "Clique com botão direito enquanto agachado",
"item.create.schematic.tooltip.action1": "Abre uma _Interface_ para informar as _Coordenadas_ exatas.", "item.create.schematic.tooltip.behaviour2": "Abre uma _Interface_ para inserir as _Coordenadas_ exatas.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA", "item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA",
"item.create.schematic_and_quill.tooltip.summary": "Usado para salvar uma Estrutura no mundo para um arquivo .nbt.", "item.create.schematic_and_quill.tooltip.summary": "Usado para salvar uma Estrutura no mundo para um arquivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Passo 1", "item.create.schematic_and_quill.tooltip.condition1": "Passo 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecione duas coordenadas de extremidade usando B-Direito", "item.create.schematic_and_quill.tooltip.behaviour1": "Selecione duas coordenadas de extremidade usando B-Direito",
"item.create.schematic_and_quill.tooltip.condition2": "Passo 2", "item.create.schematic_and_quill.tooltip.condition2": "Passo 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Rolar_ nas faces para ajustar o tamanho. B-Direito de novo para Salvar.", "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Rolar_ nas faces para ajustar o tamanho. B-Direito de novo para Salvar.",
"item.create.schematic_and_quill.tooltip.control1": "B-Direito",
"item.create.schematic_and_quill.tooltip.action1": "Selecione um canto / confirmar salvamento",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl Pressionado",
"item.create.schematic_and_quill.tooltip.action2": "Selecione pontos no _meio_ _do_ _ar_. _Rolar_ para ajustar a distância.",
"item.create.schematic_and_quill.tooltip.control3": "B-Direito enquanto Abaixado",
"item.create.schematic_and_quill.tooltip.action3": "_Cancela_ e remove a seleção.",
"block.create.schematicannon.tooltip": "Canhão de esquema", "block.create.schematicannon.tooltip": "Canhão de esquema",
"block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.", "block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.",
"block.create.schematicannon.tooltip.condition1": "Quando Clique direito", "block.create.schematicannon.tooltip.condition1": "Quando Clique direito",
@ -1807,16 +1862,8 @@
"item.create.goggles.tooltip.summary": "Um par de óculos para aumentar sua visão com informações _cinéticas_ úteis.", "item.create.goggles.tooltip.summary": "Um par de óculos para aumentar sua visão com informações _cinéticas_ úteis.",
"item.create.goggles.tooltip.condition1": "Quando usado", "item.create.goggles.tooltip.condition1": "Quando usado",
"item.create.goggles.tooltip.behaviour1": "Mostra _indicadores coloridos_ correspondentes ao _Nível de Velocidade_ de um componente cinético colocado, bem como _Impacto de Estresse_ e _Capacidade_ de componentes individuais.", "item.create.goggles.tooltip.behaviour1": "Mostra _indicadores coloridos_ correspondentes ao _Nível de Velocidade_ de um componente cinético colocado, bem como _Impacto de Estresse_ e _Capacidade_ de componentes individuais.",
"item.create.goggles.tooltip.condition2": "Ao olhar o indicador",
"item.create.goggles.tooltip.behaviour2": "Mostra informações detalhadas sobre _Velocidade_ ou _Estress_ da rede à qual o medidor está conectada.",
"item.create.goggles.tooltip.condition3": "Ao olhar para contêineres de fluidos",
"item.create.goggles.tooltip.behaviour3": "Mostra informações detalhadas sobre a _capacidade_ do bloco e quaisquer _Fluidos_ armazenados dentro.",
"item.create.wrench.tooltip": "CHAVE INGLESA", "item.create.wrench.tooltip": "CHAVE INGLESA",
"item.create.wrench.tooltip.summary": "Uma ferramenta útil para trabalhar em engenhocas cinéticas. Pode ser usado para _Rotacionar_, _Desmontar_ e para _Configurar_ componentes.", "item.create.wrench.tooltip.summary": "Uma ferramenta útil para trabalhar em engenhocas cinéticas. Pode ser usado para _Rotacionar_, _Desmontar_ e para _Configurar_ componentes.",
"item.create.wrench.tooltip.control1": "Clique direito em um bloco cinético",
"item.create.wrench.tooltip.action1": "_Rotaciona os componentes_ em direção oposta do lado com o qual você interagiu.",
"item.create.wrench.tooltip.control2": "Clique-Direito enquanto agachado",
"item.create.wrench.tooltip.action2": "_Desmonta componentes cinéticos_ e coloca-os de volta no _seu inventário_.",
"block.create.nozzle.tooltip": "Bocal", "block.create.nozzle.tooltip": "Bocal",
"block.create.nozzle.tooltip.summary": "Coloque na frente de um _Ventilador revestido_ para distribuir seu efeito em Entidades em _todas as direções_.", "block.create.nozzle.tooltip.summary": "Coloque na frente de um _Ventilador revestido_ para distribuir seu efeito em Entidades em _todas as direções_.",
"block.create.cuckoo_clock.tooltip": "RELÓGIO CUCKOO", "block.create.cuckoo_clock.tooltip": "RELÓGIO CUCKOO",
@ -1833,16 +1880,6 @@
"block.create.toolbox.tooltip.behaviour2": "_Jogadores_ _próximos_ podem segurar a _Tecla de atalho da Caixa de ferramentas_ para acessar seu conteúdo _Remotamente_.", "block.create.toolbox.tooltip.behaviour2": "_Jogadores_ _próximos_ podem segurar a _Tecla de atalho da Caixa de ferramentas_ para acessar seu conteúdo _Remotamente_.",
"block.create.toolbox.tooltip.condition3": "Quando Clique direito", "block.create.toolbox.tooltip.condition3": "Quando Clique direito",
"block.create.toolbox.tooltip.behaviour3": "Abre a _Interface_ do _Contêiner_.", "block.create.toolbox.tooltip.behaviour3": "Abre a _Interface_ do _Contêiner_.",
"block.create.stockpile_switch.tooltip": "DISJUNTOR DE ARMAZENAMENTO",
"block.create.stockpile_switch.tooltip.summary": "Alterna um sinal de Redstone com base no _Espaço_ de _Armazenamento_ do Reciente conectado.",
"block.create.stockpile_switch.tooltip.condition1": "Quando abaixo do Limite Mínimo",
"block.create.stockpile_switch.tooltip.behaviour1": "Para de enviar _Sinal_ de _Redstone_",
"block.create.content_observer.tooltip": "OBSERVADOR DE CONTEÚDO",
"block.create.content_observer.tooltip.summary": "_Detecta Itens_ ou _Fluidos_ dentro de _contêineres_, _canos_ ou _esteiras_ correspondentes a um _filtro_ configurado.",
"block.create.content_observer.tooltip.condition1": "Quando observando um Contêiner",
"block.create.content_observer.tooltip.behaviour1": "Emite um _Sinal de Redstone_ enquanto o contêiner observado tem _conteúdos_ _correspondentes_.",
"block.create.content_observer.tooltip.condition2": "Quando observando um Funil",
"block.create.content_observer.tooltip.behaviour2": "Emite um _Pulso de Redstone_ quando um item _Correspondente_ é _transferido_.",
"block.create.creative_crate.tooltip": "Caixa Criativa", "block.create.creative_crate.tooltip": "Caixa Criativa",
"block.create.creative_crate.tooltip.summary": "Provê um suprimento infinito de blocos para Canhões de Esquema próximos", "block.create.creative_crate.tooltip.summary": "Provê um suprimento infinito de blocos para Canhões de Esquema próximos",
"block.create.creative_crate.tooltip.condition1": "Quando um Item no Slot de Filtro", "block.create.creative_crate.tooltip.condition1": "Quando um Item no Slot de Filtro",
@ -1853,22 +1890,12 @@
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Escolhe_ o nível de calor do Queimador de Blaze.", "item.create.creative_blaze_cake.tooltip.behaviour1": "_Escolhe_ o nível de calor do Queimador de Blaze.",
"block.create.controller_rail.tooltip": "TRILHO CONTROLADOR", "block.create.controller_rail.tooltip": "TRILHO CONTROLADOR",
"block.create.controller_rail.tooltip.summary": "Um _trilho elétrico unidirecional_ capaz de _controle preciso sobre a_ velocidade de movimento de um carrinho de mina.", "block.create.controller_rail.tooltip.summary": "Um _trilho elétrico unidirecional_ capaz de _controle preciso sobre a_ velocidade de movimento de um carrinho de mina.",
"block.create.controller_rail.tooltip.condition1": "Quando energizado por Redstone",
"block.create.controller_rail.tooltip.behaviour1": "_Acelera_ ou _Desacelera_ _carrinhos de mina_ passando correspondente à _força do sinal_. Propaga sinal de Redstone para trilhos controladores adjacentes. Ativar dois trilhos controladores com diferentes forças fará com que trilhas entre eles interpolem seu sinal.",
"item.create.sand_paper.tooltip": "LIXA", "item.create.sand_paper.tooltip": "LIXA",
"item.create.sand_paper.tooltip.summary": "Um papel áspero que pode ser usado para _polir materiais_. Pode ser aplicado automaticamente usando o Implantador.", "item.create.sand_paper.tooltip.summary": "Um papel áspero que pode ser usado para _polir materiais_. Pode ser aplicado automaticamente usando o Implantador.",
"item.create.sand_paper.tooltip.condition1": "Quando Usado", "item.create.sand_paper.tooltip.condition1": "Quando Usado",
"item.create.sand_paper.tooltip.behaviour1": "Aplica um polimento aos itens segurados na _Mão secundária_ ou jogados no _chão_ quando _olhando em sua direção_", "item.create.sand_paper.tooltip.behaviour1": "Aplica um polimento aos itens segurados na _Mão secundária_ ou jogados no _chão_ quando _olhando em sua direção_",
"item.create.builders_tea.tooltip": "CHÁ DO CONSTRUTOR", "item.create.builders_tea.tooltip": "CHÁ DO CONSTRUTOR",
"item.create.builders_tea.tooltip.summary": "A bebida perfeita para começar o dia-a-_Motivante_ e _Saturante._", "item.create.builders_tea.tooltip.summary": "A bebida perfeita para começar o dia-a-_Motivante_ e _Saturante._",
"item.create.refined_radiance.tooltip": "LUZ REFINADA",
"item.create.refined_radiance.tooltip.summary": "Um material cromático forjado de _absorvida luz_.",
"item.create.refined_radiance.tooltip.condition1": "Trabalho em Progresso",
"item.create.refined_radiance.tooltip.behaviour1": "Usos para este material estarão disponíveis em um lançamento futuro.",
"item.create.shadow_steel.tooltip": "AÇO SOMBRIO",
"item.create.shadow_steel.tooltip.summary": "Um material cromático forjado _in the void_.",
"item.create.shadow_steel.tooltip.condition1": "Trabalho em Progresso",
"item.create.shadow_steel.tooltip.behaviour1": "Usos para este material estarão disponíveis em um lançamento futuro.",
"item.create.linked_controller.tooltip": "CONTROLE CONECTADO", "item.create.linked_controller.tooltip": "CONTROLE CONECTADO",
"item.create.linked_controller.tooltip.summary": "Concede _controle_ _portátil_ sobre as frequências de _Conexões de Redstone_ atribuídas aos seus _seis_ _botões_.", "item.create.linked_controller.tooltip.summary": "Concede _controle_ _portátil_ sobre as frequências de _Conexões de Redstone_ atribuídas aos seus _seis_ _botões_.",
"item.create.linked_controller.tooltip.condition1": "Clique-direito", "item.create.linked_controller.tooltip.condition1": "Clique-direito",
@ -1879,16 +1906,15 @@
"item.create.linked_controller.tooltip.behaviour3": "Habilita o _modo de vinculação_, pressione um dos _seis controles_ para vinculá-lo à _Frequência da conexão_.", "item.create.linked_controller.tooltip.behaviour3": "Habilita o _modo de vinculação_, pressione um dos _seis controles_ para vinculá-lo à _Frequência da conexão_.",
"item.create.linked_controller.tooltip.condition4": "Clique-direito no Atril", "item.create.linked_controller.tooltip.condition4": "Clique-direito no Atril",
"item.create.linked_controller.tooltip.behaviour4": "Coloque o Controle no Atril para ativação fácil. (Clique-direito enquanto se agacha para recuperá-lo)", "item.create.linked_controller.tooltip.behaviour4": "Coloque o Controle no Atril para ativação fácil. (Clique-direito enquanto se agacha para recuperá-lo)",
"item.create.diving_helmet.tooltip": "CAPACETE DE MERGULHADOR", "item.create.copper_diving_helmet.tooltip.summary": "Junto com um _Tanque Traseiro_, permite que o usuário _respire_ _em baixo d'água_ por uma quantidade prolongada de tempo.",
"item.create.diving_helmet.tooltip.summary": "Junto com um _Tanque_ _Traseiro_ _de_ _cobre_, permite que o portador _respire_ _em baixo d'água_ por uma quantidade estendida de tempo.", "item.create.copper_diving_helmet.tooltip.behaviour1": "Fornece o efeito de respiração aquática, drenando lentamente o _Ar Pressurizado_ do Tanque Traseiro.",
"item.create.diving_helmet.tooltip.condition1": "Quando usado",
"item.create.diving_helmet.tooltip.behaviour1": "Fornece o efeito de respiração d'água, drenando lentamente a _Pressão_ do Tanque.",
"item.create.copper_backtank.tooltip": "TANQUE TRASEIRO DE COBRE", "item.create.copper_backtank.tooltip": "TANQUE TRASEIRO DE COBRE",
"item.create.copper_backtank.tooltip.summary": "Um _Tanque_ _vestível_ para transportar ar pressurizado.", "item.create.copper_backtank.tooltip.summary": "Um _Tanque_ _vestível_ para transportar ar pressurizado.",
"item.create.copper_backtank.tooltip.condition1": "Quando usado", "item.create.copper_backtank.tooltip.condition1": "Quando usado",
"item.create.copper_backtank.tooltip.behaviour1": "Fornece _Ar_ _Pressurizado_ para equipamentos que necessitem.", "item.create.copper_backtank.tooltip.behaviour1": "Fornece _Ar_ _Pressurizado_ para equipamentos que necessitem.",
"item.create.copper_backtank.tooltip.condition2": "Quando colocado, Energizado", "item.create.copper_backtank.tooltip.condition2": "Quando colocado, Energizado",
"item.create.copper_backtank.tooltip.behaviour2": "_Coleta_ _Ar_ _Pressurizado_ a uma taxa dependendo da Velocidade Rotacional.", "item.create.copper_backtank.tooltip.behaviour2": "_Coleta_ _Ar_ _Pressurizado_ a uma taxa dependendo da Velocidade Rotacional.",
"item.create.netherite_backtank.tooltip": "TANQUE TRASEIRO DE NETHERITA",
"block.create.placard.tooltip": "CARTAZ", "block.create.placard.tooltip": "CARTAZ",
"block.create.placard.tooltip.summary": "_Emoldure_ seus _itens_ em latão usando este painel de parede chique. Seguro para uso em engenhocas!", "block.create.placard.tooltip.summary": "_Emoldure_ seus _itens_ em latão usando este painel de parede chique. Seguro para uso em engenhocas!",
"block.create.placard.tooltip.condition1": "Quando Clique-direito com o Item", "block.create.placard.tooltip.condition1": "Quando Clique-direito com o Item",
@ -1899,10 +1925,8 @@
"block.create.flywheel.tooltip.summary": "_Embeleze_ as suas _Máquinas_ com esta imponente roda de latão.", "block.create.flywheel.tooltip.summary": "_Embeleze_ as suas _Máquinas_ com esta imponente roda de latão.",
"block.create.flywheel.tooltip.condition1": "Quando energizado", "block.create.flywheel.tooltip.condition1": "Quando energizado",
"block.create.flywheel.tooltip.behaviour1": "Começa a girar.", "block.create.flywheel.tooltip.behaviour1": "Começa a girar.",
"item.create.diving_boots.tooltip": "BOTAS DE MERGULHADOR", "item.create.copper_diving_boots.tooltip.behaviour1": "Usuário _afunda_ mais _rapidamente_ em líquidos. Da habilidade de _andar_ e _saltar_ debaixo d'água. Usuário também não é mais afetado por _Esteiras_ _Mecânicas_.",
"item.create.diving_boots.tooltip.summary": "Um par de _botas_ _pesadas_, permitindo uma melhor travessia no chão do oceano.", "item.create.netherite_diving_boots.tooltip.behaviour1": "Usuário _afunda_ _mais rapidamente_ e _não pode_ _nadar_. Da habilidade de _andar_ e _saltar_ debaixo d'água. Usuário também não é mais afetado por _Esteiras_ _Mecânicas_.",
"item.create.diving_boots.tooltip.condition1": "Quando usado",
"item.create.diving_boots.tooltip.behaviour1": "Usuário _afunda_ _mais rapidamente_ e _não pode_ _nadar_. Da habilidade de _andar_ e _saltar_ debaixo d'água. Usuário também não é mais afetado por _Esteiras_ _Mecânicas_.",
"item.create.crafting_blueprint.tooltip": "ESQUEMA DE FABRICAÇÂO", "item.create.crafting_blueprint.tooltip": "ESQUEMA DE FABRICAÇÂO",
"item.create.crafting_blueprint.tooltip.summary": "_Colocado_ em uma parede, pode ser usado para _especificar_ _arranjos_ de _itens_ para uma fabricação manual mais fácil. Cada espaço representa uma receita.", "item.create.crafting_blueprint.tooltip.summary": "_Colocado_ em uma parede, pode ser usado para _especificar_ _arranjos_ de _itens_ para uma fabricação manual mais fácil. Cada espaço representa uma receita.",
"item.create.crafting_blueprint.condition1": "Clique direito para esvaziar o Slot", "item.create.crafting_blueprint.condition1": "Clique direito para esvaziar o Slot",
@ -1911,8 +1935,6 @@
"item.create.crafting_blueprint.behaviour2": "_Aplica_ a _receita_ _configurada_ com itens correspondentes aos Ingredientes encontrados no seu _Inventário_. _Shift_ para criar até uma _Pilha_ de itens.", "item.create.crafting_blueprint.behaviour2": "_Aplica_ a _receita_ _configurada_ com itens correspondentes aos Ingredientes encontrados no seu _Inventário_. _Shift_ para criar até uma _Pilha_ de itens.",
"item.create.minecart_coupling.tooltip": "ACOPLAMENTO DE CARRINHO DE MINA", "item.create.minecart_coupling.tooltip": "ACOPLAMENTO DE CARRINHO DE MINA",
"item.create.minecart_coupling.tooltip.summary": "_Acorrente_ todos seus _Carrinhos de mina_ ou _Engenhocas de Carruagem_ juntos para formar um trem majestoso.", "item.create.minecart_coupling.tooltip.summary": "_Acorrente_ todos seus _Carrinhos de mina_ ou _Engenhocas de Carruagem_ juntos para formar um trem majestoso.",
"item.create.minecart_coupling.tooltip.condition1": "Quando Usado em um Carrinho de Mina",
"item.create.minecart_coupling.tooltip.behaviour1": "_Acopla_ dois carrinhos de mina juntos, tentando mantê-los a uma _distância constante_ enquanto se movimenta.",
"item.create.experience_nugget.tooltip": "PEPITAS DE EXPERÊNCIA", "item.create.experience_nugget.tooltip": "PEPITAS DE EXPERÊNCIA",
"item.create.experience_nugget.tooltip.summary": "_Ding!_ Um grão de _inspiração_ das suas fantásticas invenções.", "item.create.experience_nugget.tooltip.summary": "_Ding!_ Um grão de _inspiração_ das suas fantásticas invenções.",
"item.create.experience_nugget.tooltip.condition1": "Quando Usado", "item.create.experience_nugget.tooltip.condition1": "Quando Usado",
@ -1923,6 +1945,9 @@
"block.create.haunted_bell.tooltip.summary": "Um _Sino Amaldiçoado_ assombrado por almas perdidas do Nether.", "block.create.haunted_bell.tooltip.summary": "Um _Sino Amaldiçoado_ assombrado por almas perdidas do Nether.",
"block.create.haunted_bell.tooltip.condition1": "Quando segurado ou Tocado", "block.create.haunted_bell.tooltip.condition1": "Quando segurado ou Tocado",
"block.create.haunted_bell.tooltip.behaviour1": "Destaque _Espaços sem Luz_ próximos em que _Monstros Hostis_ podem nascer.", "block.create.haunted_bell.tooltip.behaviour1": "Destaque _Espaços sem Luz_ próximos em que _Monstros Hostis_ podem nascer.",
"block.create.clipboard.tooltip.behaviour1": "Abre a _Interface_. _Agache e clique_ para _colocar_ em uma superfície.",
"block.create.clipboard.tooltip.condition2": "Quando Usado em Blocos",
"block.create.clipboard.tooltip.behaviour2": "Algumas _configurações_, como filtros, podem ser _copiados (Clique-direito)_ e _aplicados (Clique-esquerdo)_ em outro lugar.",
"create.ponder.hold_to_ponder": "Segure [%1$s] para Ponderar", "create.ponder.hold_to_ponder": "Segure [%1$s] para Ponderar",
"create.ponder.subject": "Sujeito desta cena", "create.ponder.subject": "Sujeito desta cena",
"create.ponder.pondering": "Ponderando sobre...", "create.ponder.pondering": "Ponderando sobre...",
@ -1942,18 +1967,20 @@
"create.ponder.index_description": "Clique em um dos ícones para aprender sobre os seus Itens e Blocos associados", "create.ponder.index_description": "Clique em um dos ícones para aprender sobre os seus Itens e Blocos associados",
"create.ponder.index_title": "Tabela do ponderamento", "create.ponder.index_title": "Tabela do ponderamento",
"create.ponder.shared.rpm16": "16 RPM", "create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "Este comportamento pode ser modificado usando uma chave inglesa",
"create.ponder.shared.storage_on_contraption": "Os contêineres ligados à engenhoca vão pegar os itens automaticamente", "create.ponder.shared.storage_on_contraption": "Os contêineres ligados à engenhoca vão pegar os itens automaticamente",
"create.ponder.shared.sneak_and": "Agache-se +", "create.ponder.shared.sneak_and": "Agache-se +",
"create.ponder.shared.rpm8": "8 RPM", "create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +", "create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM", "create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.behaviour_modify_value_panel": "Este comportamento pode ser modificado usando o painel ded valor",
"create.ponder.shared.rpm16_source": "Fonte: 16 RPM", "create.ponder.shared.rpm16_source": "Fonte: 16 RPM",
"create.ponder.shared.movement_anchors": "Com a ajuda da Super Cola, estruturas maiores podem ser movidas.", "create.ponder.shared.movement_anchors": "Com a ajuda da Super Cola, estruturas maiores podem ser movidas.",
"create.ponder.tag.redstone": "Componentes Lógicos", "create.ponder.tag.redstone": "Componentes Lógicos",
"create.ponder.tag.redstone.description": "Componentes que ajudam com a engenharia Redstone", "create.ponder.tag.redstone.description": "Componentes que ajudam com a engenharia Redstone",
"create.ponder.tag.contraption_assembly": "Utilidades de conexão de blocos", "create.ponder.tag.contraption_assembly": "Utilidades de conexão de blocos",
"create.ponder.tag.contraption_assembly.description": "Ferramentas e componentes usados para montagem de estruturas como Engenhocas animadas", "create.ponder.tag.contraption_assembly.description": "Ferramentas e componentes usados para montagem de estruturas como Engenhocas animadas",
"create.ponder.tag.recently_updated": "Alterações Recentes",
"create.ponder.tag.recently_updated.description": "Componentes que foram adicionados ou alterados significativamente nas versões mais recentes de Create",
"create.ponder.tag.fluids": "Manipuladores de fluidos", "create.ponder.tag.fluids": "Manipuladores de fluidos",
"create.ponder.tag.fluids.description": "Componentes que ajudam a transferir e usar fluidos", "create.ponder.tag.fluids.description": "Componentes que ajudam a transferir e usar fluidos",
"create.ponder.tag.decoration": "Estética", "create.ponder.tag.decoration": "Estética",
@ -2095,6 +2122,7 @@
"create.ponder.chute.text_1": "As Calhas podem transportar itens verticalmente de e para inventários", "create.ponder.chute.text_1": "As Calhas podem transportar itens verticalmente de e para inventários",
"create.ponder.chute.text_2": "Usando a chave inglesa, uma janela pode ser criada", "create.ponder.chute.text_2": "Usando a chave inglesa, uma janela pode ser criada",
"create.ponder.chute.text_3": "Colocando Calhas nos lados de outra ira deixa-la diagonal", "create.ponder.chute.text_3": "Colocando Calhas nos lados de outra ira deixa-la diagonal",
"create.ponder.chute.text_4": "Colocando Calhas nos lados de outra ira deixa-la diagonal",
"create.ponder.chute_upward.header": "Transportando itens para cima através de Calhas", "create.ponder.chute_upward.header": "Transportando itens para cima através de Calhas",
"create.ponder.chute_upward.text_1": "Usando Ventiladores Revestidos no topo ou, no fundo, uma calha pode mover os itens para cima", "create.ponder.chute_upward.text_1": "Usando Ventiladores Revestidos no topo ou, no fundo, uma calha pode mover os itens para cima",
"create.ponder.chute_upward.text_2": "Inspecionando calhas com os óculos de engenheiros revela informações sobre a direção do movimento", "create.ponder.chute_upward.text_2": "Inspecionando calhas com os óculos de engenheiros revela informações sobre a direção do movimento",
@ -2122,6 +2150,13 @@
"create.ponder.cogwheel_casing.text_1": "Revestimentos de Latão ou Andesito podem ser usados para decorar Rodas dentadas", "create.ponder.cogwheel_casing.text_1": "Revestimentos de Latão ou Andesito podem ser usados para decorar Rodas dentadas",
"create.ponder.cogwheel_casing.text_2": "Componentes adicionados após o revestimento não conectará às saídas do eixo", "create.ponder.cogwheel_casing.text_2": "Componentes adicionados após o revestimento não conectará às saídas do eixo",
"create.ponder.cogwheel_casing.text_3": "A chave inglesa pode ser usado para alternar as conexões", "create.ponder.cogwheel_casing.text_3": "A chave inglesa pode ser usado para alternar as conexões",
"create.ponder.contraption_controls.header": "Usando Controles de Engenhoca",
"create.ponder.contraption_controls.text_1": "Atuadores em engenhocas em movimento estão sempre ativos por padrão",
"create.ponder.contraption_controls.text_2": "Controles de Engenhoca podem ser usados para alterná-los em tempo real",
"create.ponder.contraption_controls.text_3": "Eles podem ser colocados em qualquer lugar da engenhoca",
"create.ponder.contraption_controls.text_4": "Enquanto desmontado, o filtro pode ser alterado para tipos específicos de atuadores",
"create.ponder.contraption_controls.text_5": "Se estiver ativado por redstone durante a montagem...",
"create.ponder.contraption_controls.text_6": "... atuadores específicos serão desligados desde o início",
"create.ponder.creative_fluid_tank.header": "Tanque de Fluidos Criativo", "create.ponder.creative_fluid_tank.header": "Tanque de Fluidos Criativo",
"create.ponder.creative_fluid_tank.text_1": "Tanques de fluidos criativos podem ser usados para fornecer um suprimento sem fundo de fluido", "create.ponder.creative_fluid_tank.text_1": "Tanques de fluidos criativos podem ser usados para fornecer um suprimento sem fundo de fluido",
"create.ponder.creative_fluid_tank.text_2": "Clique direito com um item contendo fluidos para configurá-lo", "create.ponder.creative_fluid_tank.text_2": "Clique direito com um item contendo fluidos para configurá-lo",
@ -2193,6 +2228,29 @@
"create.ponder.display_link_redstone.text_1": "Quando energizado por Redstone, a conexão de placa de exibição para de enviar atualizações", "create.ponder.display_link_redstone.text_1": "Quando energizado por Redstone, a conexão de placa de exibição para de enviar atualizações",
"create.ponder.display_link_redstone.text_2": "Uma vez não energizado, o temporizador é redefinido e novas informações são enviadas imediatamente", "create.ponder.display_link_redstone.text_2": "Uma vez não energizado, o temporizador é redefinido e novas informações são enviadas imediatamente",
"create.ponder.display_link_redstone.text_3": "Sinais emitidos a partir da fonte não afetam a conexão", "create.ponder.display_link_redstone.text_3": "Sinais emitidos a partir da fonte não afetam a conexão",
"create.ponder.elevator_pulley.header": "Usando a Polia de Elevador",
"create.ponder.elevator_pulley.text_1": "Polias de Elevador pode mover estruturas verticalmente entre locais marcados",
"create.ponder.elevator_pulley.text_10": "Qualquer contato de redstone compartilhando esta coluna será convertido",
"create.ponder.elevator_pulley.text_11": "Forneça um pulso de redstone para chamar o elevador para o contato",
"create.ponder.elevator_pulley.text_12": "A velocidade de movimento depende da entrada rotacional da polia",
"create.ponder.elevator_pulley.text_13": "Role e clique no bloco de controle para escolher um piso enquanto estiver a bordo",
"create.ponder.elevator_pulley.text_14": "Clicar com o botão direito na pólia transformará a cabine de volta em blocos",
"create.ponder.elevator_pulley.text_15": "As portas deslizantes conectadas à cabine serão abertas e fechadas automaticamente",
"create.ponder.elevator_pulley.text_16": "Os Contatos de Elevador emitem um sinal enquanto a cabine está em seu andar",
"create.ponder.elevator_pulley.text_17": "Isto pode ser útil para acionar portas ou efeitos especiais na chegada",
"create.ponder.elevator_pulley.text_18": "Conexões de Placa de Exibição em qualquer um dos contatos pode mostrar o andar atual do elevador",
"create.ponder.elevator_pulley.text_2": "Comece construindo uma cabine",
"create.ponder.elevator_pulley.text_3": "Coloque um par de Contatos de Redstone virados um para o outro...",
"create.ponder.elevator_pulley.text_4": "...e cole um deles em sua estrutura",
"create.ponder.elevator_pulley.text_5": "Controles de Engenhoca podem ser conectados para facilitar a seleção do andar",
"create.ponder.elevator_pulley.text_6": "Certifique-se de que a pólia seja fornecida com Força Rotacional",
"create.ponder.elevator_pulley.text_7": "Clicar com botão direito na pólia monta o elevador",
"create.ponder.elevator_pulley.text_8": "O contato estacionário agora se transforma em um Contato de Elevador",
"create.ponder.elevator_pulley.text_9": "Os Contatos de Elevador representam um 'andar' e podem ser configurados",
"create.ponder.elevator_pulley_multi_rope.header": "Movimento de Pólia Sincronizado",
"create.ponder.elevator_pulley_multi_rope.text_1": "Sempre que uma pólia monta uma engenhoca...",
"create.ponder.elevator_pulley_multi_rope.text_2": "...outras pólias na mesma camada Irã se conectar à estrutura",
"create.ponder.elevator_pulley_multi_rope.text_3": "Eles não precisam serem energizados, o efeito é puramente cosmético",
"create.ponder.empty_blaze_burner.header": "Usando Queimadores de Blaze Vazios", "create.ponder.empty_blaze_burner.header": "Usando Queimadores de Blaze Vazios",
"create.ponder.empty_blaze_burner.text_1": "Clique com o botão direito em um Blaze com o queimador vazio para capturá-lo", "create.ponder.empty_blaze_burner.text_1": "Clique com o botão direito em um Blaze com o queimador vazio para capturá-lo",
"create.ponder.empty_blaze_burner.text_2": "Alternativamente, Blazes podem ser capturados diretamente de seus Spawners", "create.ponder.empty_blaze_burner.text_2": "Alternativamente, Blazes podem ser capturados diretamente de seus Spawners",
@ -2290,7 +2348,6 @@
"create.ponder.hand_crank.text_1": "As manivelas podem ser usadas pelos jogadores para aplicar a força rotacional manualmente", "create.ponder.hand_crank.text_1": "As manivelas podem ser usadas pelos jogadores para aplicar a força rotacional manualmente",
"create.ponder.hand_crank.text_2": "Segure o botão direito para girá-lo no sentido anti-horário", "create.ponder.hand_crank.text_2": "Segure o botão direito para girá-lo no sentido anti-horário",
"create.ponder.hand_crank.text_3": "Sua velocidade transmitida é relativamente alta", "create.ponder.hand_crank.text_3": "Sua velocidade transmitida é relativamente alta",
"create.ponder.hand_crank.text_4": "Agache-se e Segure o Clique Direito para girá-lo no sentido horário",
"create.ponder.hose_pulley.header": "Enchendo e drenando fontes usando Polias de mangueira", "create.ponder.hose_pulley.header": "Enchendo e drenando fontes usando Polias de mangueira",
"create.ponder.hose_pulley.text_1": "Polias de mangueira podem ser usadas para preencher ou drenar corpos grandes de fluido", "create.ponder.hose_pulley.text_1": "Polias de mangueira podem ser usadas para preencher ou drenar corpos grandes de fluido",
"create.ponder.hose_pulley.text_2": "Com a Entrada Cinética, a altura da mangueira das pólias pode ser controlada", "create.ponder.hose_pulley.text_2": "Com a Entrada Cinética, a altura da mangueira das pólias pode ser controlada",
@ -2327,6 +2384,11 @@
"create.ponder.large_cogwheel.header": "Transmitindo Força rotacional usando rodas dentadas grandes", "create.ponder.large_cogwheel.header": "Transmitindo Força rotacional usando rodas dentadas grandes",
"create.ponder.large_cogwheel.text_1": "Rodas dentadas grandes podem se conectar a ângulos retos", "create.ponder.large_cogwheel.text_1": "Rodas dentadas grandes podem se conectar a ângulos retos",
"create.ponder.large_cogwheel.text_2": "Ajudará a transmitir a rotação para outros eixos de rotação", "create.ponder.large_cogwheel.text_2": "Ajudará a transmitir a rotação para outros eixos de rotação",
"create.ponder.large_water_wheel.header": "Gerando Força Rotacional usando Rodas D'Água Grandes",
"create.ponder.large_water_wheel.text_1": "Rodas D'Água Grandes ganham força de Correntes de Água adjacentes",
"create.ponder.large_water_wheel.text_2": "Cobrir lados adicionais não melhora sua eficiência",
"create.ponder.large_water_wheel.text_3": "Estas giram apenas na metade da velocidade de rodas d'água normais...",
"create.ponder.large_water_wheel.text_4": "... mas fornecem uma capacidade de estresse significativamente maior",
"create.ponder.linear_chassis_attachment.header": "Conectando blocos usando o Chassi Linear", "create.ponder.linear_chassis_attachment.header": "Conectando blocos usando o Chassi Linear",
"create.ponder.linear_chassis_attachment.text_1": "As faces abertas de um Chassis Linear podem ser feitas Pegajosas", "create.ponder.linear_chassis_attachment.text_1": "As faces abertas de um Chassis Linear podem ser feitas Pegajosas",
"create.ponder.linear_chassis_attachment.text_2": "Clique novamente para fazer o lado oposto pegajoso", "create.ponder.linear_chassis_attachment.text_2": "Clique novamente para fazer o lado oposto pegajoso",
@ -2439,6 +2501,16 @@
"create.ponder.mechanical_pump_speed.text_3": "...bem como a rapidez com que fluidos são transferidos", "create.ponder.mechanical_pump_speed.text_3": "...bem como a rapidez com que fluidos são transferidos",
"create.ponder.mechanical_pump_speed.text_4": "Bombas podem combinar suas taxas de transferência dentro de redes de tubulação compartilhadas", "create.ponder.mechanical_pump_speed.text_4": "Bombas podem combinar suas taxas de transferência dentro de redes de tubulação compartilhadas",
"create.ponder.mechanical_pump_speed.text_5": "Alternar sua orientação pode ajudar a alinhar suas direções de fluxo", "create.ponder.mechanical_pump_speed.text_5": "Alternar sua orientação pode ajudar a alinhar suas direções de fluxo",
"create.ponder.mechanical_roller_fill.header": "Preenchendo terreno com o Rolo",
"create.ponder.mechanical_roller_fill.text_1": "Enquanto desmontado, os rolos podem ser definidos para outros modos",
"create.ponder.mechanical_roller_fill.text_2": "O modo 'preencher' pode ajudar a preencher o vão entre o pavimento e o terreno",
"create.ponder.mechanical_roller_pave.text_1": "Os Rolos Mecânicos ajudam a limpar o terreno em torno de trilhos ou caminhos",
"create.ponder.mechanical_roller_pave.text_2": "Em seu modo padrão, sem um material definido, ele simplesmente irá limpar blocos como uma Broca",
"create.ponder.mechanical_roller_pave.text_3": "Enquanto desmontado, um material de pavimentação adequado pode ser especificado",
"create.ponder.mechanical_roller_pave.text_4": "Materiais podem ser fornecidos através de baús ou barris conectados à estrutura",
"create.ponder.mechanical_roller_pave.text_5": "Além de quebrar blocos, ele agora irá substituir a camada abaixo deles",
"create.ponder.mechanical_roller_pave.text_6": "Note que qualquer bloco destruído por um rolo tem a chance de não dar itens",
"create.ponder.mechanical_roller_pave.text_7": "Rolos são especialmente úteis em Trens, mas também podem ser usados na maioria dos outros tipos de engenhocas móveis",
"create.ponder.mechanical_saw_breaker.header": "Cortando árvores com a Serra Mecânica", "create.ponder.mechanical_saw_breaker.header": "Cortando árvores com a Serra Mecânica",
"create.ponder.mechanical_saw_breaker.text_1": "Quando dado Força Rotacional, uma Serra Mecânica cortara árvores diretamente na sua frente", "create.ponder.mechanical_saw_breaker.text_1": "Quando dado Força Rotacional, uma Serra Mecânica cortara árvores diretamente na sua frente",
"create.ponder.mechanical_saw_breaker.text_2": "Para cortar a árvore completamente, a Serra tem que quebrar o último bloco conectando-a ao solo", "create.ponder.mechanical_saw_breaker.text_2": "Para cortar a árvore completamente, a Serra tem que quebrar o último bloco conectando-a ao solo",
@ -2534,6 +2606,10 @@
"create.ponder.rope_pulley_modes.header": "Modos de Movimentação da Polia", "create.ponder.rope_pulley_modes.header": "Modos de Movimentação da Polia",
"create.ponder.rope_pulley_modes.text_1": "Sempre que Polias param de se mover, a estrutura movida reverte para blocos", "create.ponder.rope_pulley_modes.text_1": "Sempre que Polias param de se mover, a estrutura movida reverte para blocos",
"create.ponder.rope_pulley_modes.text_2": "Isso pode ser configurado para nunca reverter para blocos sólidos, ou apenas em localizações que ele começou", "create.ponder.rope_pulley_modes.text_2": "Isso pode ser configurado para nunca reverter para blocos sólidos, ou apenas em localizações que ele começou",
"create.ponder.rope_pulley_multi_rope.header": "Movimento de Pólia Sincronizado",
"create.ponder.rope_pulley_multi_rope.text_1": "Sempre que uma pólia monta uma engenhoca...",
"create.ponder.rope_pulley_multi_rope.text_2": "...outras pólias na mesma camada Irã se conectar à estrutura",
"create.ponder.rope_pulley_multi_rope.text_3": "Eles não precisam serem energizados, o efeito é puramente cosmético",
"create.ponder.rose_quartz_lamp.header": "Lâmpadas de quartzo rosa", "create.ponder.rose_quartz_lamp.header": "Lâmpadas de quartzo rosa",
"create.ponder.rose_quartz_lamp.text_1": "Lâmpadas de Quartzo Rosa ativam em um sinal de Redstone", "create.ponder.rose_quartz_lamp.text_1": "Lâmpadas de Quartzo Rosa ativam em um sinal de Redstone",
"create.ponder.rose_quartz_lamp.text_2": "Eles continuarão a emitir Sinais de Redstone depois", "create.ponder.rose_quartz_lamp.text_2": "Eles continuarão a emitir Sinais de Redstone depois",
@ -2567,6 +2643,12 @@
"create.ponder.smart_chute.text_2": "Os itens no slot do filtro especificam exatamente o que podem extrair e transferir", "create.ponder.smart_chute.text_2": "Os itens no slot do filtro especificam exatamente o que podem extrair e transferir",
"create.ponder.smart_chute.text_3": "Use a Roda do Mouse para especificar o tamanho da pilha extraída", "create.ponder.smart_chute.text_3": "Use a Roda do Mouse para especificar o tamanho da pilha extraída",
"create.ponder.smart_chute.text_4": "Energia de Redstone impedirá qualquer calha Inteligente de agir.", "create.ponder.smart_chute.text_4": "Energia de Redstone impedirá qualquer calha Inteligente de agir.",
"create.ponder.smart_observer.header": "Detecção avançada com Observadores Inteligentes",
"create.ponder.smart_observer.text_2": "Ele pode detectar itens ou fluidos dentro de contêineres genéricos",
"create.ponder.smart_observer.text_3": "O espaço do filtro só pode ser usado para procurar conteúdos específicos",
"create.ponder.smart_observer.text_4": "Também é ativado quando o bloco em si, corresponde com o filtro",
"create.ponder.smart_observer.text_5": "Além disso, observadores inteligentes podem monitorar esteiras, calhas e canos",
"create.ponder.smart_observer.text_6": "...e emitirá um pulso, se um item entrar ou sair de um funil",
"create.ponder.smart_pipe.header": "Controlando o fluxo de fluidos usando Canos inteligentes", "create.ponder.smart_pipe.header": "Controlando o fluxo de fluidos usando Canos inteligentes",
"create.ponder.smart_pipe.text_1": "Canos inteligentes podem ajudar a controlar fluxos por tipo de fluido", "create.ponder.smart_pipe.text_1": "Canos inteligentes podem ajudar a controlar fluxos por tipo de fluido",
"create.ponder.smart_pipe.text_2": "Quando colocados diretamente na fonte, eles podem especificar o tipo de fluido para extrair", "create.ponder.smart_pipe.text_2": "Quando colocados diretamente na fonte, eles podem especificar o tipo de fluido para extrair",
@ -2625,6 +2707,16 @@
"create.ponder.super_glue.text_4": "Blocos adjacentes que compartilharem uma área puxarão uns aos outros junto", "create.ponder.super_glue.text_4": "Blocos adjacentes que compartilharem uma área puxarão uns aos outros junto",
"create.ponder.super_glue.text_5": "Volumes de cola sobrepostos vão mover juntos", "create.ponder.super_glue.text_5": "Volumes de cola sobrepostos vão mover juntos",
"create.ponder.super_glue.text_6": "Blocos pendurados em outros geralmente não requerem cola", "create.ponder.super_glue.text_6": "Blocos pendurados em outros geralmente não requerem cola",
"create.ponder.threshold_switch.header": "Monitoramento com o Interruptor de Limites",
"create.ponder.threshold_switch.text_1": "Interruptores de Limites monitoram o nível de preenchimento de contêineres",
"create.ponder.threshold_switch.text_2": "Quando o conteúdo do inventário excede o limite superior...",
"create.ponder.threshold_switch.text_3": "...o interruptor vai mudar sua saída de redstone",
"create.ponder.threshold_switch.text_4": "O sinal permanece até o limite inferior ser atingido",
"create.ponder.threshold_switch.text_5": "Agora a saída de redstone pode ser usada para controlar o fornecimento de itens, mantendo a reserva preenchida",
"create.ponder.threshold_switch.text_6": "Os limites específicos podem ser alterados na interface",
"create.ponder.threshold_switch.text_7": "Um filtro pode ajudar a contar apenas conteúdos específicos para o total",
"create.ponder.threshold_switch.text_8": "reservas de Fluidos podem ser monitoradas de forma semelhante",
"create.ponder.threshold_switch.text_9": "... bem como, curiosamente, o comprimento da corda estendida de uma pólia",
"create.ponder.track_chunks.header": "Atravessando Chunks descarregados", "create.ponder.track_chunks.header": "Atravessando Chunks descarregados",
"create.ponder.track_chunks.text_1": "Trilhos continuam funcionais fora de Chunks carregados", "create.ponder.track_chunks.text_1": "Trilhos continuam funcionais fora de Chunks carregados",
"create.ponder.track_chunks.text_2": "Os Trens viajarão por seções inativas do mundo sem problemas", "create.ponder.track_chunks.text_2": "Os Trens viajarão por seções inativas do mundo sem problemas",
@ -2705,6 +2797,7 @@
"create.ponder.valve_handle.text_3": "Sua velocidade transmitida é lenta e precisa", "create.ponder.valve_handle.text_3": "Sua velocidade transmitida é lenta e precisa",
"create.ponder.valve_handle.text_4": "Agache-se e Segure o Clique Direito para girá-lo no sentido horário", "create.ponder.valve_handle.text_4": "Agache-se e Segure o Clique Direito para girá-lo no sentido horário",
"create.ponder.valve_handle.text_5": "Válvulas podem ser tingidas para fins estéticos", "create.ponder.valve_handle.text_5": "Válvulas podem ser tingidas para fins estéticos",
"create.ponder.valve_handle.text_6": "Válvulas podem ser tingidas para fins estéticos",
"create.ponder.valve_pipe.header": "Controlando o fluxo de fluidos usando Válvulas", "create.ponder.valve_pipe.header": "Controlando o fluxo de fluidos usando Válvulas",
"create.ponder.valve_pipe.text_1": "Canos da Válvula ajudam a controlar fluidos propagando através de redes de tubulação", "create.ponder.valve_pipe.text_1": "Canos da Válvula ajudam a controlar fluidos propagando através de redes de tubulação",
"create.ponder.valve_pipe.text_2": "Sua entrada de eixo controla se fluidos são permitidos atualmente de passar através", "create.ponder.valve_pipe.text_2": "Sua entrada de eixo controla se fluidos são permitidos atualmente de passar através",
@ -2714,7 +2807,6 @@
"create.ponder.water_wheel.text_1": "Rodas D'Água ganham força de Correntes de Água adjacentes", "create.ponder.water_wheel.text_1": "Rodas D'Água ganham força de Correntes de Água adjacentes",
"create.ponder.water_wheel.text_2": "Quanto mais lados forem energizados, mais rápido a Roda D'Água girará", "create.ponder.water_wheel.text_2": "Quanto mais lados forem energizados, mais rápido a Roda D'Água girará",
"create.ponder.water_wheel.text_3": "As lâminas das Rodas devem ser orientadas contra o fluxo", "create.ponder.water_wheel.text_3": "As lâminas das Rodas devem ser orientadas contra o fluxo",
"create.ponder.water_wheel.text_4": "Viradas para a direção contrária, eles não serão tão eficazes",
"create.ponder.weighted_ejector.header": "Usando Ejetores Ponderados", "create.ponder.weighted_ejector.header": "Usando Ejetores Ponderados",
"create.ponder.weighted_ejector.text_1": "Agache e clique com o botão direito segurando um Ejetor para selecionar o local de destino", "create.ponder.weighted_ejector.text_1": "Agache e clique com o botão direito segurando um Ejetor para selecionar o local de destino",
"create.ponder.weighted_ejector.text_10": "Ele agora é limitado a esse tamanho da pilha, e só é ativado quando sua pilha armazenada atingir esta quantidade", "create.ponder.weighted_ejector.text_10": "Ele agora é limitado a esse tamanho da pilha, e só é ativado quando sua pilha armazenada atingir esta quantidade",

View file

@ -230,21 +230,6 @@
"item.create.crafter_slot_cover": "Cobertura do slot de fabricador", "item.create.crafter_slot_cover": "Cobertura do slot de fabricador",
"item.create.crafting_blueprint": "Esquema de Fabricação", "item.create.crafting_blueprint": "Esquema de Fabricação",
"item.create.creative_blaze_cake": "Bolo de Blaze Criativo", "item.create.creative_blaze_cake": "Bolo de Blaze Criativo",
"item.create.crushed_aluminum_ore": "Minério de Alumínio Esmagado",
"item.create.crushed_copper_ore": "Minério de Cobre Esmagado",
"item.create.crushed_gold_ore": "Minério de Ouro Esmagado",
"item.create.crushed_iron_ore": "Minério de Ferro Esmagado",
"item.create.crushed_lead_ore": "Minério de Chumbo Esmagado",
"item.create.crushed_nickel_ore": "Minério de Niquel Esmagado",
"item.create.crushed_osmium_ore": "Minério de Osmio Esmagado",
"item.create.crushed_platinum_ore": "Minério de Pratina Esmagado",
"item.create.crushed_quicksilver_ore": "Minério de Mercúrio Esmagado",
"item.create.crushed_silver_ore": "Minério de Prata Esmagado",
"item.create.crushed_tin_ore": "Minério de Estanho Esmagado",
"item.create.crushed_uranium_ore": "Urânio Esmagado",
"item.create.crushed_zinc_ore": "Minério de Zinco Esmagado",
"item.create.diving_boots": "Botas de Mergulhador",
"item.create.diving_helmet": "Capacete de Mergulhador",
"item.create.dough": "Massa de pão", "item.create.dough": "Massa de pão",
"item.create.electron_tube": "Tubo de Elétron", "item.create.electron_tube": "Tubo de Elétron",
"item.create.empty_blaze_burner": "Queimador de Blaze Vazio", "item.create.empty_blaze_burner": "Queimador de Blaze Vazio",
@ -458,9 +443,7 @@
"create.gui.schematicannon.option.replaceWithAny": "Substituir Sólidos com Qualquer", "create.gui.schematicannon.option.replaceWithAny": "Substituir Sólidos com Qualquer",
"create.gui.schematicannon.option.replaceWithEmpty": "Substituir Sólidos com Vazio", "create.gui.schematicannon.option.replaceWithEmpty": "Substituir Sólidos com Vazio",
"create.gui.schematicannon.option.skipMissing": "Pulando Blocos faltantes", "create.gui.schematicannon.option.skipMissing": "Pulando Blocos faltantes",
"create.gui.schematicannon.option.skipTileEntities": "Proteger Entidades Entalhadas",
"create.gui.schematicannon.option.skipMissing.description": "Se o Canhão de esquema não encontrar o Bloco para colocar, ele irá continuar para a próx. Posição.", "create.gui.schematicannon.option.skipMissing.description": "Se o Canhão de esquema não encontrar o Bloco para colocar, ele irá continuar para a próx. Posição.",
"create.gui.schematicannon.option.skipTileEntities.description": "O Canhão de esquema vai evitar substituir blocos que contêm dados como Baus.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "O Canhão de esquema nunca irá substituir Blocos sólidos na área em trabalho, apenas não-Sólidos e Ar.", "create.gui.schematicannon.option.dontReplaceSolid.description": "O Canhão de esquema nunca irá substituir Blocos sólidos na área em trabalho, apenas não-Sólidos e Ar.",
"create.gui.schematicannon.option.replaceWithSolid.description": "O Canhão de esquema irá apenas substituir Blocos sólidos na área de trabalho, se o Esquema conter um bloco Sólido naquela posição.", "create.gui.schematicannon.option.replaceWithSolid.description": "O Canhão de esquema irá apenas substituir Blocos sólidos na área de trabalho, se o Esquema conter um bloco Sólido naquela posição.",
"create.gui.schematicannon.option.replaceWithAny.description": "O Canhão de esquema irá substituir Blocos sólidos na área de trabalho, se o Esquema conter qualquer Bloco naquela posição.", "create.gui.schematicannon.option.replaceWithAny.description": "O Canhão de esquema irá substituir Blocos sólidos na área de trabalho, se o Esquema conter qualquer Bloco naquela posição.",
@ -489,12 +472,6 @@
"item.create.wand_of_symmetry.tooltip.summary": "Espelhar perfeitamente a colocação de blocos nos planos configurados.", "item.create.wand_of_symmetry.tooltip.summary": "Espelhar perfeitamente a colocação de blocos nos planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "Quando na Hotbar", "item.create.wand_of_symmetry.tooltip.condition1": "Quando na Hotbar",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Mantem-se Ativo", "item.create.wand_of_symmetry.tooltip.behaviour1": "Mantem-se Ativo",
"item.create.wand_of_symmetry.tooltip.control1": "B-Direito no Chão",
"item.create.wand_of_symmetry.tooltip.action1": "_Cria_ ou _Move_ o Espelho",
"item.create.wand_of_symmetry.tooltip.control2": "B-Direito no Ar",
"item.create.wand_of_symmetry.tooltip.action2": "_Remove_ o Espelho ativo",
"item.create.wand_of_symmetry.tooltip.control3": "B-Direito enquanto Abaixado",
"item.create.wand_of_symmetry.tooltip.action3": "Abre _Interface_ de _Configuração_",
"item.create.tree_fertilizer.tooltip": "FERTILIZANTE DE ARVORE", "item.create.tree_fertilizer.tooltip": "FERTILIZANTE DE ARVORE",
"item.create.tree_fertilizer.tooltip.summary": "Uma combinação poderosa de minerais para tipos comuns de arvores", "item.create.tree_fertilizer.tooltip.summary": "Uma combinação poderosa de minerais para tipos comuns de arvores",
"item.create.tree_fertilizer.tooltip.condition1": "Quando usada em Mudas", "item.create.tree_fertilizer.tooltip.condition1": "Quando usada em Mudas",
@ -505,20 +482,12 @@
"item.create.schematic.tooltip.summary": "Contem uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.", "item.create.schematic.tooltip.summary": "Contem uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.",
"item.create.schematic.tooltip.condition1": "Quando Em mãos", "item.create.schematic.tooltip.condition1": "Quando Em mãos",
"item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela", "item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela",
"item.create.schematic.tooltip.control1": "B-Direito enquanto Abaixado",
"item.create.schematic.tooltip.action1": "Abre uma _Interface_ para informar as _Coordenadas_ exatas.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA", "item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA",
"item.create.schematic_and_quill.tooltip.summary": "Usado para salvar uma Estrutura no mundo para um arquivo .nbt.", "item.create.schematic_and_quill.tooltip.summary": "Usado para salvar uma Estrutura no mundo para um arquivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Passo 1", "item.create.schematic_and_quill.tooltip.condition1": "Passo 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selecione duas coordenadas de extremidade usando B-Direito", "item.create.schematic_and_quill.tooltip.behaviour1": "Selecione duas coordenadas de extremidade usando B-Direito",
"item.create.schematic_and_quill.tooltip.condition2": "Passo 2", "item.create.schematic_and_quill.tooltip.condition2": "Passo 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Rolar_ nas faces para ajustar o tamanho. B-Direito de novo para Salvar.", "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Rolar_ nas faces para ajustar o tamanho. B-Direito de novo para Salvar.",
"item.create.schematic_and_quill.tooltip.control1": "B-Direito",
"item.create.schematic_and_quill.tooltip.action1": "Selecione um canto / confirmar salvamento",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl Pressionado",
"item.create.schematic_and_quill.tooltip.action2": "Selecione pontos no _meio_ _do_ _ar_. _Rolar_ para ajustar a distância.",
"item.create.schematic_and_quill.tooltip.control3": "B-Direito enquanto Abaixado",
"item.create.schematic_and_quill.tooltip.action3": "_Cancela_ e remove a seleção.",
"block.create.schematicannon.tooltip": "Canhão de esquema", "block.create.schematicannon.tooltip": "Canhão de esquema",
"block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.", "block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.",
"block.create.schematic_table.tooltip": "MESA DE ESQUEMATIZAR", "block.create.schematic_table.tooltip": "MESA DE ESQUEMATIZAR",
@ -527,10 +496,6 @@
"block.create.schematic_table.tooltip.behaviour1": "Importa um Arquivo escolhido da sua Pasta de Esquemas", "block.create.schematic_table.tooltip.behaviour1": "Importa um Arquivo escolhido da sua Pasta de Esquemas",
"block.create.turntable.tooltip": "MESA GIRATÓRIA", "block.create.turntable.tooltip": "MESA GIRATÓRIA",
"block.create.turntable.tooltip.summary": "Muda a _Força_ _Rotacional_ em uma forma refinada de Enjoo.", "block.create.turntable.tooltip.summary": "Muda a _Força_ _Rotacional_ em uma forma refinada de Enjoo.",
"block.create.stockpile_switch.tooltip": "DISJUNTOR DE ARMAZENAMENTO",
"block.create.stockpile_switch.tooltip.summary": "Alterna um sinal de Redstone com base no _Espaço_ de _Armazenamento_ do Reciente conectado.",
"block.create.stockpile_switch.tooltip.condition1": "Quando abaixo do Limite Mínimo",
"block.create.stockpile_switch.tooltip.behaviour1": "Para de enviar _Sinal_ de _Redstone_",
"block.create.creative_crate.tooltip": "Caixa Criativa", "block.create.creative_crate.tooltip": "Caixa Criativa",
"block.create.creative_crate.tooltip.summary": "Provê um suprimento infinito de blocos para Canho~es de Esquema próximos" "block.create.creative_crate.tooltip.summary": "Provê um suprimento infinito de blocos para Canho~es de Esquema próximos"
} }

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Geam De Salcâm", "block.create.acacia_window_pane": "Geam De Salcâm",
"block.create.adjustable_chain_gearshift": "Schimbător De Viteze Reglabil Înlănțuit", "block.create.adjustable_chain_gearshift": "Schimbător De Viteze Reglabil Înlănțuit",
"block.create.analog_lever": "Manetă Analogică", "block.create.analog_lever": "Manetă Analogică",
"block.create.andesite_alloy_block": "Bloc de aliaj de andezit",
"block.create.andesite_bars": "Gratii de andezit",
"block.create.andesite_belt_funnel": "Pâlnie De Andezit Pentru Benzi", "block.create.andesite_belt_funnel": "Pâlnie De Andezit Pentru Benzi",
"block.create.andesite_casing": "Carcasă De Andezit", "block.create.andesite_casing": "Carcasă De Andezit",
"block.create.andesite_door": "Ușă de andezit",
"block.create.andesite_encased_cogwheel": "Roată Dințată Încapsulată În Andezit", "block.create.andesite_encased_cogwheel": "Roată Dințată Încapsulată În Andezit",
"block.create.andesite_encased_large_cogwheel": "Roată Dințată Mare Încapsulată În Andezit", "block.create.andesite_encased_large_cogwheel": "Roată Dințată Mare Încapsulată În Andezit",
"block.create.andesite_encased_shaft": "Rotor Încapsulat În Andezit", "block.create.andesite_encased_shaft": "Rotor Încapsulat În Andezit",
"block.create.andesite_funnel": "Pâlnie De Andezit", "block.create.andesite_funnel": "Pâlnie De Andezit",
"block.create.andesite_ladder": "Scară Andesit", "block.create.andesite_ladder": "Scară Andesit",
"block.create.andesite_pillar": "Coloană De Andezit", "block.create.andesite_pillar": "Coloană De Andezit",
"block.create.andesite_scaffolding": "Schelă de andezit",
"block.create.andesite_tunnel": "Tunel De Andezit", "block.create.andesite_tunnel": "Tunel De Andezit",
"block.create.asurine": "Asurină", "block.create.asurine": "Asurină",
"block.create.asurine_pillar": "Coloană De Asurină", "block.create.asurine_pillar": "Coloană De Asurină",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Scaun Albastru", "block.create.blue_seat": "Scaun Albastru",
"block.create.blue_toolbox": "Trusă De Scule Albastră", "block.create.blue_toolbox": "Trusă De Scule Albastră",
"block.create.blue_valve_handle": "Mâner De Supapă Albastru", "block.create.blue_valve_handle": "Mâner De Supapă Albastru",
"block.create.brass_bars": "Gratii de alamă",
"block.create.brass_belt_funnel": "Pâlnie De Alamă Pentru Benzi", "block.create.brass_belt_funnel": "Pâlnie De Alamă Pentru Benzi",
"block.create.brass_block": "Bloc De Alamă", "block.create.brass_block": "Bloc De Alamă",
"block.create.brass_casing": "Carcasă De Alamă", "block.create.brass_casing": "Carcasă De Alamă",
"block.create.brass_door": "Ușă de alamă",
"block.create.brass_encased_cogwheel": "Roată Dințată Încapsulată În Alamă", "block.create.brass_encased_cogwheel": "Roată Dințată Încapsulată În Alamă",
"block.create.brass_encased_large_cogwheel": "Roată Dințată Mare Încapsulată În Alamă", "block.create.brass_encased_large_cogwheel": "Roată Dințată Mare Încapsulată În Alamă",
"block.create.brass_encased_shaft": "Rotor Încapsulat În Alamă", "block.create.brass_encased_shaft": "Rotor Încapsulat În Alamă",
"block.create.brass_funnel": "Pâlnie De Alamă", "block.create.brass_funnel": "Pâlnie De Alamă",
"block.create.brass_ladder": "Scară de Alamă", "block.create.brass_ladder": "Scară de Alamă",
"block.create.brass_scaffolding": "Schelă de alamă",
"block.create.brass_tunnel": "Tunel De Alamă", "block.create.brass_tunnel": "Tunel De Alamă",
"block.create.brown_nixie_tube": "Tub Nixie Maro", "block.create.brown_nixie_tube": "Tub Nixie Maro",
"block.create.brown_sail": "Velă Maro", "block.create.brown_sail": "Velă Maro",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "Asamblator De Vagonet", "block.create.cart_assembler": "Asamblator De Vagonet",
"block.create.chocolate": "Ciocolată", "block.create.chocolate": "Ciocolată",
"block.create.chute": "Tobogan", "block.create.chute": "Tobogan",
"block.create.clipboard": "Clipboard",
"block.create.clockwork_bearing": "Rulment De Ceasornic", "block.create.clockwork_bearing": "Rulment De Ceasornic",
"block.create.clutch": "Ambreiaj", "block.create.clutch": "Ambreiaj",
"block.create.cogwheel": "Roată Dințată", "block.create.cogwheel": "Roată Dințată",
"block.create.content_observer": "Observator De Conținut", "block.create.content_observer": "Observator De Conținut",
"block.create.contraption_controls": "Controale de invenție",
"block.create.controller_rail": "Controlor De Șină", "block.create.controller_rail": "Controlor De Șină",
"block.create.controls": "Comenzile Trenului", "block.create.controls": "Comenzile Trenului",
"block.create.copper_backtank": "Backtank De Cupru", "block.create.copper_backtank": "Backtank De Cupru",
"block.create.copper_bars": "Gratii de cupru",
"block.create.copper_casing": "Carcasă De Cupru", "block.create.copper_casing": "Carcasă De Cupru",
"block.create.copper_door": "Ușă de cupru",
"block.create.copper_ladder": "Scară de Cupru", "block.create.copper_ladder": "Scară de Cupru",
"block.create.copper_scaffolding": "Schelă de cupru",
"block.create.copper_shingle_slab": "Lespede De Șindrilă De Cupru", "block.create.copper_shingle_slab": "Lespede De Șindrilă De Cupru",
"block.create.copper_shingle_stairs": "Scări De Șindrilă De Cupru", "block.create.copper_shingle_stairs": "Scări De Șindrilă De Cupru",
"block.create.copper_shingles": "Șindrile De Cupru", "block.create.copper_shingles": "Șindrile De Cupru",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "Scări De Țiglă De Cupru", "block.create.copper_tile_stairs": "Scări De Țiglă De Cupru",
"block.create.copper_tiles": "Țigle De Cupru", "block.create.copper_tiles": "Țigle De Cupru",
"block.create.copper_valve_handle": "Mâner De Supapă De Cupru", "block.create.copper_valve_handle": "Mâner De Supapă De Cupru",
"block.create.copycat_bars": "Bare copycat",
"block.create.copycat_base": "Bază copycat",
"block.create.copycat_panel": "Panou copycat",
"block.create.copycat_step": "Treaptă copycat",
"block.create.creative_crate": "Ladă Creativ", "block.create.creative_crate": "Ladă Creativ",
"block.create.creative_fluid_tank": "Rezervor De Fluid Creativ", "block.create.creative_fluid_tank": "Rezervor De Fluid Creativ",
"block.create.creative_motor": "Motor Creativ", "block.create.creative_motor": "Motor Creativ",
@ -201,9 +217,12 @@
"block.create.display_board": "Panou de Afișaj", "block.create.display_board": "Panou de Afișaj",
"block.create.display_link": "Legare de ecran", "block.create.display_link": "Legare de ecran",
"block.create.dripstone_pillar": "Coloană De Dripstone", "block.create.dripstone_pillar": "Coloană De Dripstone",
"block.create.elevator_contact": "Contact de ascensor",
"block.create.elevator_pulley": "Scripete de ascensor",
"block.create.encased_chain_drive": "Lanț De Distribuție Încapsulat", "block.create.encased_chain_drive": "Lanț De Distribuție Încapsulat",
"block.create.encased_fan": "Ventilator Încapsulat", "block.create.encased_fan": "Ventilator Încapsulat",
"block.create.encased_fluid_pipe": "Conductă De Fluide Încapsulată", "block.create.encased_fluid_pipe": "Conductă De Fluide Încapsulată",
"block.create.experience_block": "Bloc de experiență",
"block.create.exposed_copper_shingle_slab": "Lespede De Șindrilă De Cupru Expusă", "block.create.exposed_copper_shingle_slab": "Lespede De Șindrilă De Cupru Expusă",
"block.create.exposed_copper_shingle_stairs": "Scări De Șindrilă De Cupru Expusă", "block.create.exposed_copper_shingle_stairs": "Scări De Șindrilă De Cupru Expusă",
"block.create.exposed_copper_shingles": "Șindrile De Cupru Expuse", "block.create.exposed_copper_shingles": "Șindrile De Cupru Expuse",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "Sticlă Înrămată Orizontală", "block.create.horizontal_framed_glass": "Sticlă Înrămată Orizontală",
"block.create.horizontal_framed_glass_pane": "Geam Înrămat Orizontal", "block.create.horizontal_framed_glass_pane": "Geam Înrămat Orizontal",
"block.create.hose_pulley": "Scripete De Furtun", "block.create.hose_pulley": "Scripete De Furtun",
"block.create.industrial_iron_block": "Bloc de fier industrial",
"block.create.item_drain": "Scurgere De Obiecte", "block.create.item_drain": "Scurgere De Obiecte",
"block.create.item_vault": "Seif De Obiecte", "block.create.item_vault": "Seif De Obiecte",
"block.create.jungle_window": "Sticlă De Junglă", "block.create.jungle_window": "Sticlă De Junglă",
"block.create.jungle_window_pane": "Geam De Junglă", "block.create.jungle_window_pane": "Geam De Junglă",
"block.create.large_bogey": "Șasiu Mare", "block.create.large_bogey": "Șasiu Mare",
"block.create.large_cogwheel": "Roată Dințată Mare", "block.create.large_cogwheel": "Roată Dințată Mare",
"block.create.large_water_wheel": "Roată mare de apă",
"block.create.layered_andesite": "Andezit Stratificat", "block.create.layered_andesite": "Andezit Stratificat",
"block.create.layered_asurine": "Asurină Stratificată", "block.create.layered_asurine": "Asurină Stratificată",
"block.create.layered_calcite": "Calcit Stratificat", "block.create.layered_calcite": "Calcit Stratificat",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "Plug Mecanic", "block.create.mechanical_plough": "Plug Mecanic",
"block.create.mechanical_press": "Presă Mecanică", "block.create.mechanical_press": "Presă Mecanică",
"block.create.mechanical_pump": "Pompă Mecanică", "block.create.mechanical_pump": "Pompă Mecanică",
"block.create.mechanical_roller": "Rolă mecanică",
"block.create.mechanical_saw": "Fierăstrău Mecanic", "block.create.mechanical_saw": "Fierăstrău Mecanic",
"block.create.metal_bracket": "Brachetă De Metal", "block.create.metal_bracket": "Brachetă De Metal",
"block.create.metal_girder": "Grindă de Metal", "block.create.metal_girder": "Grindă de Metal",
@ -304,6 +326,7 @@
"block.create.millstone": "Moară De Piatră", "block.create.millstone": "Moară De Piatră",
"block.create.minecart_anchor": "Ancoră De Vagonet", "block.create.minecart_anchor": "Ancoră De Vagonet",
"block.create.mysterious_cuckoo_clock": "Ceas Cucu", "block.create.mysterious_cuckoo_clock": "Ceas Cucu",
"block.create.netherite_backtank": "Backtank de netherit",
"block.create.nixie_tube": "Tub Nixie", "block.create.nixie_tube": "Tub Nixie",
"block.create.nozzle": "Plasă", "block.create.nozzle": "Plasă",
"block.create.oak_window": "Sticlă De Stejar", "block.create.oak_window": "Sticlă De Stejar",
@ -515,6 +538,7 @@
"block.create.warped_window": "Sticlă Deformată", "block.create.warped_window": "Sticlă Deformată",
"block.create.warped_window_pane": "Geam Deformat", "block.create.warped_window_pane": "Geam Deformat",
"block.create.water_wheel": "Roată De Apă", "block.create.water_wheel": "Roată De Apă",
"block.create.water_wheel_structure": "Roată mare de apă",
"block.create.waxed_copper_shingle_slab": "Lespede De Șindrilă De Cupru Ceruit", "block.create.waxed_copper_shingle_slab": "Lespede De Șindrilă De Cupru Ceruit",
"block.create.waxed_copper_shingle_stairs": "Scări De Șindrilă De Cupru Ceruit", "block.create.waxed_copper_shingle_stairs": "Scări De Șindrilă De Cupru Ceruit",
"block.create.waxed_copper_shingles": "Șindrile De Cupru Ceruite", "block.create.waxed_copper_shingles": "Șindrile De Cupru Ceruite",
@ -590,26 +614,26 @@
"item.create.cinder_flour": "Făină De Zgură", "item.create.cinder_flour": "Făină De Zgură",
"item.create.copper_backtank": "Backtank De Cupru", "item.create.copper_backtank": "Backtank De Cupru",
"item.create.copper_backtank_placeable": "Backtank de Cupru Plasabil", "item.create.copper_backtank_placeable": "Backtank de Cupru Plasabil",
"item.create.copper_diving_boots": "Cizme de scufundare de cupru",
"item.create.copper_diving_helmet": "Cască de scufundare de cupru",
"item.create.copper_nugget": "Pepită De Cupru", "item.create.copper_nugget": "Pepită De Cupru",
"item.create.copper_sheet": "Placă De Cupru", "item.create.copper_sheet": "Placă De Cupru",
"item.create.crafter_slot_cover": "Capac De Meșter Mecanic", "item.create.crafter_slot_cover": "Capac De Meșter Mecanic",
"item.create.crafting_blueprint": "Plan De Meșteșugărit", "item.create.crafting_blueprint": "Plan De Meșteșugărit",
"item.create.creative_blaze_cake": "Tort De Dogoreală Creativ", "item.create.creative_blaze_cake": "Tort De Dogoreală Creativ",
"item.create.crushed_aluminum_ore": "Minereu De Aluminium Zdrobit", "item.create.crushed_raw_aluminum": "Aluminiu brut zdrobit",
"item.create.crushed_copper_ore": "Minereu De Cupru Zdrobit", "item.create.crushed_raw_copper": "Cupru brut zdrobit",
"item.create.crushed_gold_ore": "Minereu De Aur Zdrobit", "item.create.crushed_raw_gold": "Aur brut zdrobit",
"item.create.crushed_iron_ore": "Minereu De Fier Zdrobit", "item.create.crushed_raw_iron": "Fier brut zdrobit",
"item.create.crushed_lead_ore": "Minereu De Plumb Zdrobit", "item.create.crushed_raw_lead": "Plumb brut zdrobit",
"item.create.crushed_nickel_ore": "Minereu De Nichel Zdrobit", "item.create.crushed_raw_nickel": "Nichel brut zdrobit",
"item.create.crushed_osmium_ore": "Minereu De Osmium Zdrobit", "item.create.crushed_raw_osmium": "Osmiu brut zdrobit",
"item.create.crushed_platinum_ore": "Minereu De Platinum Zdrobit", "item.create.crushed_raw_platinum": "Platină brută zdrobită",
"item.create.crushed_quicksilver_ore": "Minereu De Mercur Zdrobit", "item.create.crushed_raw_quicksilver": "Mercur brut zdrobit",
"item.create.crushed_silver_ore": "Minereu De Argint Zdrobit", "item.create.crushed_raw_silver": "Argint brut zdrobit",
"item.create.crushed_tin_ore": "Minereu De Staniu Zdrobit", "item.create.crushed_raw_tin": "Staniu brut zdrobit",
"item.create.crushed_uranium_ore": "Minereu De Uraniu Zdrobit", "item.create.crushed_raw_uranium": "Uraniu brut zdrobit",
"item.create.crushed_zinc_ore": "Minereu De Zinc Zdrobit", "item.create.crushed_raw_zinc": "Zinc brut zdrobit",
"item.create.diving_boots": "Bocanci De Scufundare",
"item.create.diving_helmet": "Cască De Scufundare",
"item.create.dough": "Aluat", "item.create.dough": "Aluat",
"item.create.electron_tube": "Tub De Electroni", "item.create.electron_tube": "Tub De Electroni",
"item.create.empty_blaze_burner": "Arzător De Dogoreală Gol", "item.create.empty_blaze_burner": "Arzător De Dogoreală Gol",
@ -629,6 +653,10 @@
"item.create.linked_controller": "Controlor Legat", "item.create.linked_controller": "Controlor Legat",
"item.create.minecart_contraption": "Invenție De Vagonet", "item.create.minecart_contraption": "Invenție De Vagonet",
"item.create.minecart_coupling": "Cuplare De Vagonet", "item.create.minecart_coupling": "Cuplare De Vagonet",
"item.create.netherite_backtank": "Backtank de netherit",
"item.create.netherite_backtank_placeable": "Backtank de netherit plasabil",
"item.create.netherite_diving_boots": "Cizme de scufundare de netherit",
"item.create.netherite_diving_helmet": "Cască de scufundare de netherit",
"item.create.polished_rose_quartz": "Cuarț Roz Șlefuit", "item.create.polished_rose_quartz": "Cuarț Roz Șlefuit",
"item.create.potato_cannon": "Tun De Cartofi", "item.create.potato_cannon": "Tun De Cartofi",
"item.create.powdered_obsidian": "Praf De Obsidian", "item.create.powdered_obsidian": "Praf De Obsidian",
@ -829,8 +857,6 @@
"advancement.create.train_portal.desc": "Mergi cu un tren printr-un portal de Nether", "advancement.create.train_portal.desc": "Mergi cu un tren printr-un portal de Nether",
"advancement.create.track_crafting_factory": "Fabrică de Șine", "advancement.create.track_crafting_factory": "Fabrică de Șine",
"advancement.create.track_crafting_factory.desc": "Produce mai mult de 1000 de Linii Ferate cu aceeași Presă Mecanică", "advancement.create.track_crafting_factory.desc": "Produce mai mult de 1000 de Linii Ferate cu aceeași Presă Mecanică",
"advancement.create.long_bend": "Cea Mai Lungă Îndoitură",
"advancement.create.long_bend.desc": "Creează o secțiune de șină curbată care se întinde mai mult de 30 de blocuri în lungime",
"advancement.create.long_train": "Eforturi Ambițioase", "advancement.create.long_train": "Eforturi Ambițioase",
"advancement.create.long_train.desc": "Creează un Tren cu cel puțin 6 vagoane", "advancement.create.long_train.desc": "Creează un Tren cu cel puțin 6 vagoane",
"advancement.create.long_travel": "Excursie", "advancement.create.long_travel": "Excursie",
@ -853,6 +879,8 @@
"death.attack.create.fan_lava.player": "%1$s a fost aruncat într-un topitor de către %2$s", "death.attack.create.fan_lava.player": "%1$s a fost aruncat într-un topitor de către %2$s",
"death.attack.create.mechanical_drill": "%1$s a fost tras în țeapă de către un Burghiu Mecanic", "death.attack.create.mechanical_drill": "%1$s a fost tras în țeapă de către un Burghiu Mecanic",
"death.attack.create.mechanical_drill.player": "%1$s a fost aruncat în fața unui Burghiu de către %2$s", "death.attack.create.mechanical_drill.player": "%1$s a fost aruncat în fața unui Burghiu de către %2$s",
"death.attack.create.mechanical_roller": "%1$s a fost turtit(ă) de o rolă mecanică",
"death.attack.create.mechanical_roller.player": "%1$s a fost aruncat(ă) în fața unei role mecanice de %2$s",
"death.attack.create.mechanical_saw": "%1$s a fost tăiat în jumătate de către un Fierăstrău Mecanic", "death.attack.create.mechanical_saw": "%1$s a fost tăiat în jumătate de către un Fierăstrău Mecanic",
"death.attack.create.mechanical_saw.player": "%1$s a fost aruncat într-un Fierăstrău de către %2$s", "death.attack.create.mechanical_saw.player": "%1$s a fost aruncat într-un Fierăstrău de către %2$s",
"death.attack.create.potato_cannon": "%1$s a fost împușcat de către Tunul De Cartofi al lui %2$s", "death.attack.create.potato_cannon": "%1$s a fost împușcat de către Tunul De Cartofi al lui %2$s",
@ -1025,9 +1053,6 @@
"create.logistics.fluid_filter": "Filtru de Fluid", "create.logistics.fluid_filter": "Filtru de Fluid",
"create.logistics.firstFrequency": "Frecvența #1", "create.logistics.firstFrequency": "Frecvența #1",
"create.logistics.secondFrequency": "Frecvența #2", "create.logistics.secondFrequency": "Frecvența #2",
"create.logistics.filter.apply": "Filtru aplicat la %1$s.",
"create.logistics.filter.apply_click_again": "Filtru aplicat la %1$s, click din nou pentru a copia cantitatea.",
"create.logistics.filter.apply_count": "Număr de extracție applicat la filtru.",
"create.gui.goggles.generator_stats": "Statistici Generator:", "create.gui.goggles.generator_stats": "Statistici Generator:",
"create.gui.goggles.kinetic_stats": "Statistici Cinetice:", "create.gui.goggles.kinetic_stats": "Statistici Cinetice:",
"create.gui.goggles.at_current_speed": "la viteza curentă", "create.gui.goggles.at_current_speed": "la viteza curentă",
@ -1051,10 +1076,6 @@
"create.gui.contraptions.network_overstressed": "Se pare că această invenție este _suprasolicitată_. Adaugă mai multe surse sau _încetinește_ componentele cu un _impact de stres_ mare.", "create.gui.contraptions.network_overstressed": "Se pare că această invenție este _suprasolicitată_. Adaugă mai multe surse sau _încetinește_ componentele cu un _impact de stres_ mare.",
"create.gui.adjustable_crate.title": "Ladă Ajustabilă", "create.gui.adjustable_crate.title": "Ladă Ajustabilă",
"create.gui.adjustable_crate.storageSpace": "Spațiu de Stocare", "create.gui.adjustable_crate.storageSpace": "Spațiu de Stocare",
"create.gui.stockpile_switch.title": "Comutator de Depozitare",
"create.gui.stockpile_switch.invert_signal": "Inversează Semnalul",
"create.gui.stockpile_switch.move_to_lower_at": "Mută pe banda iferioară la %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Mută pe banda superioară la %1$s%%",
"create.gui.sequenced_gearshift.title": "Schimbător De Viteze Secvențial", "create.gui.sequenced_gearshift.title": "Schimbător De Viteze Secvențial",
"create.gui.sequenced_gearshift.instruction": "Instrucțiune", "create.gui.sequenced_gearshift.instruction": "Instrucțiune",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Înroarce după unghi", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Înroarce după unghi",
@ -1084,6 +1105,7 @@
"create.schematicAndQuill.convert": "Salvează și Încarcă Imediat", "create.schematicAndQuill.convert": "Salvează și Încarcă Imediat",
"create.schematicAndQuill.fallbackName": "Schema Mea", "create.schematicAndQuill.fallbackName": "Schema Mea",
"create.schematicAndQuill.saved": "Salvat ca %1$s", "create.schematicAndQuill.saved": "Salvat ca %1$s",
"create.schematicAndQuill.instant_failed": "Încărcarea instantanee a schematicii a eșuat, verifică jurnalele pentru detalii",
"create.schematic.invalid": "[!] Obiect Invalid - În schimb, folosește Masa De Schemă", "create.schematic.invalid": "[!] Obiect Invalid - În schimb, folosește Masa De Schemă",
"create.schematic.error": "Schema a eșuat să se Încarce - Verifică Jurnalul Jocului", "create.schematic.error": "Schema a eșuat să se Încarce - Verifică Jurnalul Jocului",
"create.schematic.position": "Poziție", "create.schematic.position": "Poziție",
@ -1140,12 +1162,12 @@
"create.gui.schematicannon.option.replaceWithAny": "Înlocuiește Solid cu Orice", "create.gui.schematicannon.option.replaceWithAny": "Înlocuiește Solid cu Orice",
"create.gui.schematicannon.option.replaceWithEmpty": "Înlocuiește Solid cu Gol", "create.gui.schematicannon.option.replaceWithEmpty": "Înlocuiește Solid cu Gol",
"create.gui.schematicannon.option.skipMissing": "Ocolește Blocuri lipsă", "create.gui.schematicannon.option.skipMissing": "Ocolește Blocuri lipsă",
"create.gui.schematicannon.option.skipTileEntities": "Protejează Entități", "create.gui.schematicannon.option.skipBlockEntities": "Protejează entitățile-bloc",
"create.gui.schematicannon.slot.gunpowder": "Adaugă praf de pușcă pentru a alimenta tunul", "create.gui.schematicannon.slot.gunpowder": "Adaugă praf de pușcă pentru a alimenta tunul",
"create.gui.schematicannon.slot.listPrinter": "Plasează cărți aici pentru a imprima o listă de verificare pentru Schema ta", "create.gui.schematicannon.slot.listPrinter": "Plasează cărți aici pentru a imprima o listă de verificare pentru Schema ta",
"create.gui.schematicannon.slot.schematic": "Adaugă-ti Schema aici. Asigură-te că este instalată la o locație specifică.", "create.gui.schematicannon.slot.schematic": "Adaugă-ti Schema aici. Asigură-te că este instalată la o locație specifică.",
"create.gui.schematicannon.option.skipMissing.description": "Dacă tunul nu poate găsi un bloc necesar pentru plasare, va continua la locația următoare.", "create.gui.schematicannon.option.skipMissing.description": "Dacă tunul nu poate găsi un bloc necesar pentru plasare, va continua la locația următoare.",
"create.gui.schematicannon.option.skipTileEntities.description": "Tunul va evita să înlocuiască blocuri care țin date, cum ar fi Cuferele..", "create.gui.schematicannon.option.skipBlockEntities.description": "Tunul va evita să înlocuiască blocuri care țin date, cum ar fi cuferele.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Tunul nu va înlocui niciodată orice bloc Solid în zona lui de locru, doar non-Solid și Aer.", "create.gui.schematicannon.option.dontReplaceSolid.description": "Tunul nu va înlocui niciodată orice bloc Solid în zona lui de locru, doar non-Solid și Aer.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Tunul va înlocui daor blocuri Solide în zona lui de lucru dacă Schema conține un Bloc solid la acea Locație.", "create.gui.schematicannon.option.replaceWithSolid.description": "Tunul va înlocui daor blocuri Solide în zona lui de lucru dacă Schema conține un Bloc solid la acea Locație.",
"create.gui.schematicannon.option.replaceWithAny.description": "Tunul va înlocui blocuri Solide în zona lui de lucru dacă Schema conține orice Bloc la acea Locație.", "create.gui.schematicannon.option.replaceWithAny.description": "Tunul va înlocui blocuri Solide în zona lui de lucru dacă Schema conține orice Bloc la acea Locație.",
@ -1361,6 +1383,11 @@
"create.boiler.heat_dots": "...... ", "create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "printr-un motor", "create.boiler.via_one_engine": "printr-un motor",
"create.boiler.via_engines": "prin %1$s motoare", "create.boiler.via_engines": "prin %1$s motoare",
"create.boiler.water_input_rate": "Rata de intrare a apei",
"create.boiler.per_tick": "%1$s pe tic",
"create.elevator_contact.title": "Contact de ascensor",
"create.elevator_contact.floor_identifier": "Identificator de etaj",
"create.elevator_contact.floor_description": "Descrierea etajului",
"create.gui.schedule.lmb_edit": "Click-Stânga pentru a Edita", "create.gui.schedule.lmb_edit": "Click-Stânga pentru a Edita",
"create.gui.schedule.rmb_remove": "Click-Dreapta pentru a Îndepărta", "create.gui.schedule.rmb_remove": "Click-Dreapta pentru a Îndepărta",
"create.gui.schedule.duplicate": "Duplitica", "create.gui.schedule.duplicate": "Duplitica",
@ -1375,10 +1402,33 @@
"create.schedule.instruction.destination": "Călărorește către Stație", "create.schedule.instruction.destination": "Călărorește către Stație",
"create.schedule.instruction.destination.summary": "Următoarea Oprire:", "create.schedule.instruction.destination.summary": "Următoarea Oprire:",
"create.schedule.instruction.filter_edit_box": "Nume de stație", "create.schedule.instruction.filter_edit_box": "Nume de stație",
"create.schedule.instruction.filter_edit_box_1": "Utilizează * ca wildcard de text",
"create.schedule.instruction.filter_edit_box_2": "Exemplu: „Stația mea, platforma *”",
"create.schedule.instruction.filter_edit_box_3": "Trenul alege cea mai apropiată potrivire neocupată",
"create.schedule.instruction.rename": "Actualizează titlul programului",
"create.schedule.instruction.rename.summary": "Titlu nou: ", "create.schedule.instruction.rename.summary": "Titlu nou: ",
"create.schedule.instruction.name_edit_box": "Titlul programului",
"create.schedule.instruction.name_edit_box_1": "Afectează textul afișat pe afișaje",
"create.schedule.instruction.name_edit_box_2": "Implicit la numele destinației următoare",
"create.schedule.instruction.throttle": "Limita de viteză maximă", "create.schedule.instruction.throttle": "Limita de viteză maximă",
"create.schedule.instruction.throttle.summary": "Schimbă viteza maximă la %1$s",
"create.schedule.instruction.throttle_edit_box": "Accelerație",
"create.schedule.instruction.throttle_edit_box_1": "Afectează viteza maximă a trenului",
"create.schedule.condition_type": "Continuă dacă/după:",
"create.schedule.condition.editor": "Editor de condiții",
"create.schedule.condition.delay": "Întârziere programată",
"create.schedule.condition.delay_short": "Așteaptă: %1$s",
"create.schedule.condition.delay.status": "Pleacă în %1$s",
"create.schedule.condition.idle": "Inactivitatea mărfii",
"create.schedule.condition.idle_short": "Marfă inactivă: %1$s",
"create.schedule.condition.idle.status": "Marfă inactivă pentru %1$s",
"create.schedule.condition.for_x_time": "pentru %1$s",
"create.schedule.condition.unloaded": "Chunk descărcat",
"create.schedule.condition.unloaded.status": "Se așteaptă descărcarea chunk-ului",
"create.schedule.condition.powered": "Stațiune pornită", "create.schedule.condition.powered": "Stațiune pornită",
"create.schedule.condition.powered.status": "Așteptare răspuns",
"create.schedule.condition.time_of_day": "Timpul zilei", "create.schedule.condition.time_of_day": "Timpul zilei",
"create.schedule.condition.time_of_day.scheduled": "Ora programată: %1$s",
"create.schedule.condition.time_of_day.rotation": "Rotație", "create.schedule.condition.time_of_day.rotation": "Rotație",
"create.schedule.condition.time_of_day.rotation.every_24": "Fiecare zi", "create.schedule.condition.time_of_day.rotation.every_24": "Fiecare zi",
"create.schedule.condition.time_of_day.rotation.every_12": "La fiecare 12:00", "create.schedule.condition.time_of_day.rotation.every_12": "La fiecare 12:00",
@ -1390,20 +1440,132 @@
"create.schedule.condition.time_of_day.rotation.every_0_45": "La fiecare 0:45", "create.schedule.condition.time_of_day.rotation.every_0_45": "La fiecare 0:45",
"create.schedule.condition.time_of_day.rotation.every_0_30": "La fiecare 0:30", "create.schedule.condition.time_of_day.rotation.every_0_30": "La fiecare 0:30",
"create.schedule.condition.time_of_day.rotation.every_0_15": "La fiecare 0:15", "create.schedule.condition.time_of_day.rotation.every_0_15": "La fiecare 0:15",
"create.schedule.condition.time_of_day.status": "Pleacă la ",
"create.schedule.condition.threshold.train_holds": "Trenul ține %1$s",
"create.schedule.condition.threshold.greater": "mai mult decât",
"create.schedule.condition.threshold.less": "mai mic decât",
"create.schedule.condition.threshold.equal": "exact",
"create.schedule.condition.threshold.x_units_of_item": "%1$s %2$s din %3$s",
"create.schedule.condition.threshold.matching_content": "Conținut potrivit",
"create.schedule.condition.threshold.anything": "Orice",
"create.schedule.condition.threshold.item_measure": "Măsură obiect",
"create.schedule.condition.threshold.items": "Obiecte",
"create.schedule.condition.threshold.stacks": "Stive",
"create.schedule.condition.threshold.buckets": "Găleți",
"create.track.turn_90": "Se poate întoarce doar până la 90 de grade",
"create.track.junction_start": "Nu se poate începe conexiunea dintr-o intersecție",
"create.track.turn_start": "Nu se poate începe conexiunea dintr-un viraj",
"create.track.not_enough_tracks": "Nu deții suficiente linii ferate",
"create.track.not_enough_pavement": "Nu deții suficiente blocuri de pavaj",
"create.track.hold_for_smooth_curve": "Ține apăsat %1$s pentru viraj maximizat",
"create.portal_track.failed": "Nu se poate plasa linia ferată de portal:",
"create.portal_track.missing": "Portalul țintă nu a fost încă generat",
"create.portal_track.blocked": "Locația țintă este blocată (%1$s,%2$s,%3$s)",
"create.station.idle": "Gara este inactivă",
"create.station.assembly_title": "Asamblarea trenului",
"create.station.close": "Închide fereastra",
"create.station.cancel": "Anulează asamblarea",
"create.station.failed": "Asamblare eșuată",
"create.station.icon_type": "Tip de icoană", "create.station.icon_type": "Tip de icoană",
"create.station.create_train": "Creează un nou tren", "create.station.create_train": "Creează un nou tren",
"create.station.assemble_train": "Asamblează trenul", "create.station.assemble_train": "Asamblează trenul",
"create.station.disassemble_train": "Dezasamblează trenul",
"create.station.remove_schedule": "Recuperează programul",
"create.station.remove_auto_schedule": "Renunță la programarea automată",
"create.station.no_assembly_diagonal": "Nu se pot construi trenuri",
"create.station.no_assembly_diagonal_1": "pe liniile diagonale",
"create.station.no_assembly_curve": "Nu se pot construi trenuri",
"create.station.no_assembly_curve_1": "pe linii curbate",
"create.station.train_not_aligned": "Nu se poate dezasambla,",
"create.station.train_not_aligned_1": "toate vagoanele nu sunt aliniate",
"create.station.carriage_number": "Vagon %1$s:",
"create.station.retry": "Rezolvă acest lucru și încearcă din nou",
"create.station.no_bogeys": "Fără boghiuri",
"create.station.one_bogey": "Un boghiu",
"create.station.more_bogeys": "%1$s boghiuri",
"create.station.how_to": "Utilizează carcasa de tren pe liniile evidențiate pentru a crea boghiuri.",
"create.station.how_to_1": "Îndepărtează boghiurile prin spargerea blocului de deasupra.",
"create.station.how_to_2": "Construiește vagoane atașate de unul sau două boghiuri fiecare.",
"create.train_assembly.too_many_bogeys": "Prea multe boghiuri atașate: %1$s",
"create.train_assembly.frontmost_bogey_at_station": "Boghiul cel mai din față trebuie să fie la marcatorul de stație",
"create.train_assembly.no_bogeys": "Niciun boghiu găsit",
"create.train_assembly.not_connected_in_order": "Boghiurile nu sunt conectate în ordine",
"create.train_assembly.bogeys_too_close": "Boghiurile %1$s și %2$s sunt prea aproape unul de celălalt",
"create.train_assembly.single_bogey_carriage": "Acest tip de boghiu nu poate susține un vagon de unul singur",
"create.train_assembly.nothing_attached": "Nicio structura atașată la boghiul %1$s",
"create.train_assembly.no_controls": "Atașează cel puțin un bloc de comenzi al trenului orientat spre înainte (îți lipsește super-lipici?)",
"create.train_assembly.sideways_controls": "Comenzile trenului nu pot fi orientate spre lateral",
"create.train_assembly.bogey_created": "Boghiu creat. Fă clic din nou pentru a schimba tipul",
"create.train_assembly.requires_casing": "Utilizează carcasa de tren pentru a crea boghiuri pe liniile ferate",
"create.track_target.set": "Linia țintă selectată",
"create.track_target.success": "Legat cu succes la linia țintă",
"create.track_target.clear": "S-a șters selecția liniei ferate",
"create.track_target.missing": "Fă clic dreapta mai întâi pe linia țintă",
"create.track_target.too_far": "Linia țintă este prea departe de aici",
"create.track_target.no_junctions": "Linia țintă nu poate fi o intersecție",
"create.track_target.occupied": "Linia țintă este ocupată",
"create.track_target.invalid": "Nu se poate viza această linie ferată aici",
"create.train.unnamed": "Tren nenumit", "create.train.unnamed": "Tren nenumit",
"create.train.departing_from": "Plecând de la %1$s", "create.train.departing_from": "Plecând de la %1$s",
"create.display_link.too_far": "Poziția țintă este prea departe de aici",
"create.display_link.invalid": "Legătura nu are o țintă valabilă, încearcă să-o plasezi din nou",
"create.display_link.title": "Legătură de Display", "create.display_link.title": "Legătură de Display",
"create.display_link.no_source": "Nu este o sursă de afișare", "create.display_link.no_source": "Nu este o sursă de afișare",
"create.display_link.no_target": "Nu este o țintă de afișare", "create.display_link.no_target": "Nu este o țintă de afișare",
"create.display_link.reading_from": "Citește de la:", "create.display_link.reading_from": "Citește de la:",
"create.display_link.writing_to": "Trimite către:", "create.display_link.writing_to": "Trimite către:",
"create.display_link.attached_side": "Bloc pe partea atașată",
"create.display_link.targeted_location": "Bloc în locația țintă",
"create.display_link.view_compatible": "Fă clic pentru a vedea toate compatibile",
"create.display_link.information_type": "Tipul de informații",
"create.display_link.display_on": "Scrie date la:",
"create.display_link.display_on_multiline": "Începe să scrii la:", "create.display_link.display_on_multiline": "Începe să scrii la:",
"create.display_source.label": "Etichetă atașată", "create.display_source.label": "Etichetă atașată",
"create.display_source.combine_item_names": "Combină numele obiectului",
"create.display_source.count_items": "Cantitatea de obiecte potrivite",
"create.display_source.list_items": "Listează obiectele potrivite",
"create.display_source.fluid_amount": "Cantitatea de fluide potrivite",
"create.display_source.list_fluids": "Listează fluidele potrivite",
"create.display_source.nixie_tube": "Copiază tuburile nixă",
"create.display_source.fill_level": "Nivelul de umplere a containerului",
"create.display_source.fill_level.display": "Format de afișare",
"create.display_source.fill_level.percent": "Procent", "create.display_source.fill_level.percent": "Procent",
"create.display_source.fill_level.progress_bar": "Bară de progres", "create.display_source.fill_level.progress_bar": "Bară de progres",
"create.display_source.value_list.display": "Afișarea valorii",
"create.display_source.value_list.shortened": "Scurtat",
"create.display_source.value_list.full_number": "Număr complet",
"create.display_source.value_list.thousand": "mii",
"create.display_source.value_list.million": "milioane",
"create.display_source.player_deaths": "Decese ale jucătorului",
"create.display_source.scoreboard": "Tabelă de marcaj",
"create.display_source.scoreboard.objective": "ID obiectiv",
"create.display_source.scoreboard.objective_not_found": "'%1$s' nu a fost găsit",
"create.display_source.scoreboard.objective.deaths": "Decese ale jucătorului",
"create.display_source.time_of_day": "Ora din zi",
"create.display_source.stop_watch": "Cronometru",
"create.display_source.time.format": "Format orar",
"create.display_source.time.12_hour": "12 ore",
"create.display_source.time.24_hour": "24 ore",
"create.display_source.accumulate_items": "Numărul de obiecte cumulate",
"create.display_source.item_throughput": "Debitul obiectului",
"create.display_source.item_throughput.interval": "Interval",
"create.display_source.item_throughput.interval.second": "pe secundă",
"create.display_source.item_throughput.interval.minute": "pe minut",
"create.display_source.item_throughput.interval.hour": "pe oră",
"create.display_source.train_status": "Starea programului trenului",
"create.display_source.station_summary": "Rezumatul gării",
"create.display_source.station_summary.filter": "Filtru de nume de gară",
"create.display_source.station_summary.train_name_column": "Dimensiunea coloanei de tren",
"create.display_source.station_summary.platform_column": "Dimensiunea coloanei platformei",
"create.display_source.station_summary.now": "acum",
"create.display_source.station_summary.minutes": " minute",
"create.display_source.station_summary.seconds": "%1$s secunde",
"create.display_source.observed_train_name": "Numele trenului detectat",
"create.display_source.max_enchant_level": "Cost maxim de fermecare",
"create.display_source.boiler_status": "Starea boilerului",
"create.display_source.entity_name": "Numele entității",
"create.display_source.current_floor": "Locația ascensorului",
"create.display_source.kinetic_speed": "Viteză de rotație (rot/min)",
"create.command.killTPSCommand.status.slowed_by.0": "[Create]: Ticul serverului este încetinit cu %s ms :o", "create.command.killTPSCommand.status.slowed_by.0": "[Create]: Ticul serverului este încetinit cu %s ms :o",
"create.command.killTPSCommand.status.slowed_by.1": "[Create]: Ticul serverului este încetinit cu %s ms acum >:)", "create.command.killTPSCommand.status.slowed_by.1": "[Create]: Ticul serverului este încetinit cu %s ms acum >:)",
"create.command.killTPSCommand.status.slowed_by.2": "[Create]: Ticul serverului este înapoi la viteza normală :D", "create.command.killTPSCommand.status.slowed_by.2": "[Create]: Ticul serverului este înapoi la viteza normală :D",
@ -1411,15 +1573,23 @@
"create.command.killTPSCommand.status.usage.1": "[Create]: folosește /killtps start <tickTime> pentru a încetini artificial ticul serverului", "create.command.killTPSCommand.status.usage.1": "[Create]: folosește /killtps start <tickTime> pentru a încetini artificial ticul serverului",
"create.contraption.minecart_contraption_too_big": "Această Invenție de Vagonet pare ca este prea mare pentru a fi luat.", "create.contraption.minecart_contraption_too_big": "Această Invenție de Vagonet pare ca este prea mare pentru a fi luat.",
"create.contraption.minecart_contraption_illegal_pickup": "O forță mistică leagă această Invenție de Vagonet de lume", "create.contraption.minecart_contraption_illegal_pickup": "O forță mistică leagă această Invenție de Vagonet de lume",
"create.bogey.style.no_other_sizes": "Fără alte dimensiuni",
"create.bogey.style.invalid": "Stil fără nume",
"create.bogey.style.standard": "Standard",
"create.subtitle.contraption_disassemble": "Invenție se oprește", "create.subtitle.contraption_disassemble": "Invenție se oprește",
"create.subtitle.peculiar_bell_use": "Clopot Ciudat bate", "create.subtitle.peculiar_bell_use": "Clopot Ciudat bate",
"create.subtitle.worldshaper_place": "Modelator de Lume face zap", "create.subtitle.worldshaper_place": "Modelator de Lume face zap",
"create.subtitle.whistle_train_manual": "Tren claxonând",
"create.subtitle.steam": "Zgomote de abur",
"create.subtitle.saw_activate_stone": "Fierăstrău Mecanic se activează", "create.subtitle.saw_activate_stone": "Fierăstrău Mecanic se activează",
"create.subtitle.schematicannon_finish": "Tun de Schemă face ding", "create.subtitle.schematicannon_finish": "Tun de Schemă face ding",
"create.subtitle.crafter_craft": "Meșter lucrează", "create.subtitle.crafter_craft": "Meșter lucrează",
"create.subtitle.wrench_remove": "Component se sparge", "create.subtitle.wrench_remove": "Component se sparge",
"create.subtitle.train3": "Roți de boghiu vuind înfundat",
"create.subtitle.whistle": "Fluierat",
"create.subtitle.cogs": "Roți Dințate vuie", "create.subtitle.cogs": "Roți Dințate vuie",
"create.subtitle.slime_added": "Mâzgă zdrobește", "create.subtitle.slime_added": "Mâzgă zdrobește",
"create.subtitle.whistle_train_low": "Fluierat scăzut",
"create.subtitle.schematicannon_launch_block": "Tun de Schemă trage", "create.subtitle.schematicannon_launch_block": "Tun de Schemă trage",
"create.subtitle.controller_take": "Pupitru se golește", "create.subtitle.controller_take": "Pupitru se golește",
"create.subtitle.crafter_click": "Meșter clickuiește", "create.subtitle.crafter_click": "Meșter clickuiește",
@ -1441,9 +1611,14 @@
"create.subtitle.wrench_rotate": "Cheie folosită", "create.subtitle.wrench_rotate": "Cheie folosită",
"create.subtitle.potato_hit": "Impact de legumă", "create.subtitle.potato_hit": "Impact de legumă",
"create.subtitle.saw_activate_wood": "Fierăstrău Mecanic se activează", "create.subtitle.saw_activate_wood": "Fierăstrău Mecanic se activează",
"create.subtitle.whistle_high": "Fluierat ridicat",
"create.subtitle.whistle_train_manual_low": "Tren claxonând",
"create.subtitle.whistle_train": "Fluierat",
"create.subtitle.haunted_bell_convert": "Clopot Bântuit se trezețte", "create.subtitle.haunted_bell_convert": "Clopot Bântuit se trezețte",
"create.subtitle.train": "Roți de boghiu vuind",
"create.subtitle.deny": "Boop de refuz", "create.subtitle.deny": "Boop de refuz",
"create.subtitle.controller_click": "Controlor clickuiește", "create.subtitle.controller_click": "Controlor clickuiește",
"create.subtitle.whistle_low": "Fluierat scăzut",
"create.subtitle.copper_armor_equip": "Echipament de scufundare ciocăne", "create.subtitle.copper_armor_equip": "Echipament de scufundare ciocăne",
"create.subtitle.mechanical_press_activation": "Presă Mecanică zăngăne", "create.subtitle.mechanical_press_activation": "Presă Mecanică zăngăne",
"create.subtitle.contraption_assemble": "Invenție se mișcă", "create.subtitle.contraption_assemble": "Invenție se mișcă",
@ -1469,20 +1644,13 @@
"item.create.wand_of_symmetry.tooltip.summary": "Oglindește perfect plasarea Blocurilor peste planuri configurate", "item.create.wand_of_symmetry.tooltip.summary": "Oglindește perfect plasarea Blocurilor peste planuri configurate",
"item.create.wand_of_symmetry.tooltip.condition1": "Când e în hotbar", "item.create.wand_of_symmetry.tooltip.condition1": "Când e în hotbar",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Stă Activă", "item.create.wand_of_symmetry.tooltip.behaviour1": "Stă Activă",
"item.create.wand_of_symmetry.tooltip.control1": "Click-D pe Sol", "item.create.wand_of_symmetry.tooltip.condition2": "Când este utilizat fără țintă",
"item.create.wand_of_symmetry.tooltip.action1": "_Creează_ sau _Mută_ Oglinda", "item.create.wand_of_symmetry.tooltip.behaviour2": "_Elimină_ oglinda activă",
"item.create.wand_of_symmetry.tooltip.control2": "Click-D în Aer",
"item.create.wand_of_symmetry.tooltip.action2": "_Elimină_ Oglinda activă",
"item.create.wand_of_symmetry.tooltip.control3": "Click-D în timpul Furișării",
"item.create.wand_of_symmetry.tooltip.action3": "Deschide _Interfața de Configurare_",
"item.create.handheld_worldshaper.tooltip": "MODELATOR DE LUME", "item.create.handheld_worldshaper.tooltip": "MODELATOR DE LUME",
"item.create.handheld_worldshaper.tooltip.summary": "Unealtă la îndemână pentru crearea _peisajelor_ și _caracteristicilor de teren_.", "item.create.handheld_worldshaper.tooltip.summary": "Unealtă la îndemână pentru crearea _peisajelor_ și _caracteristicilor de teren_.",
"item.create.handheld_worldshaper.tooltip.control1": "Click-S pe Bloc", "item.create.handheld_worldshaper.tooltip.condition1": "Click stânga pe bloc",
"item.create.handheld_worldshaper.tooltip.action1": "Setează blocul plasat de unealtă la blocul vizat.", "item.create.handheld_worldshaper.tooltip.behaviour1": "Setează blocul plasat de unealtă la blocul țintă.",
"item.create.handheld_worldshaper.tooltip.control2": "Click-D pe Bloc", "item.create.handheld_worldshaper.tooltip.condition2": "Click dreapta pe bloc",
"item.create.handheld_worldshaper.tooltip.action2": "Aplică _Pensula_ și _Unealta_ selectată în prezent la locația vizată.",
"item.create.handheld_worldshaper.tooltip.control3": "Click-D în timpul Furișării",
"item.create.handheld_worldshaper.tooltip.action3": "Deschide _Interfața de Configurare_",
"item.create.tree_fertilizer.tooltip": "FERTILIZATOR DE COPACI", "item.create.tree_fertilizer.tooltip": "FERTILIZATOR DE COPACI",
"item.create.tree_fertilizer.tooltip.summary": "O combinație puternică de minerale potrivite pentru accelerarea creșterii a tipurilor de copaci obișnuiți.", "item.create.tree_fertilizer.tooltip.summary": "O combinație puternică de minerale potrivite pentru accelerarea creșterii a tipurilor de copaci obișnuiți.",
"item.create.tree_fertilizer.tooltip.condition1": "Când este folosit pe puiet", "item.create.tree_fertilizer.tooltip.condition1": "Când este folosit pe puiet",
@ -1503,34 +1671,22 @@
"item.create.filter.tooltip.summary": "_Controlează ieșirile_ și _intrările_ dispozitivelor logistice cu mai multă _precizie_, potrivindu-le împotriva unui _set de obiecte_ sau mai multe _filtre cuibărite_.", "item.create.filter.tooltip.summary": "_Controlează ieșirile_ și _intrările_ dispozitivelor logistice cu mai multă _precizie_, potrivindu-le împotriva unui _set de obiecte_ sau mai multe _filtre cuibărite_.",
"item.create.filter.tooltip.condition1": "Când este în slot de filtru", "item.create.filter.tooltip.condition1": "Când este în slot de filtru",
"item.create.filter.tooltip.behaviour1": "_Controlează_ fluxul de obiecte conform _configurației_ sale.", "item.create.filter.tooltip.behaviour1": "_Controlează_ fluxul de obiecte conform _configurației_ sale.",
"item.create.filter.tooltip.condition2": "Când Click-D este apăsat",
"item.create.filter.tooltip.behaviour2": "Deschide _interfața de configurare_.",
"item.create.attribute_filter.tooltip": "FILTRU DE ATRIBUT", "item.create.attribute_filter.tooltip": "FILTRU DE ATRIBUT",
"item.create.attribute_filter.tooltip.summary": "_Controlează ieșirile_ și _intrările_ dispozitivelor logistice cu mai multă _precizie_, potrivindu-le împotriva unor _seturi de atribute_ de obiecte și _categorii_.", "item.create.attribute_filter.tooltip.summary": "_Controlează ieșirile_ și _intrările_ dispozitivelor logistice cu mai multă _precizie_, potrivindu-le împotriva unor _seturi de atribute_ de obiecte și _categorii_.",
"item.create.attribute_filter.tooltip.condition1": "Când este în slot de filtru", "item.create.attribute_filter.tooltip.condition1": "Când este în slot de filtru",
"item.create.attribute_filter.tooltip.behaviour1": "_Controlează_ fluxul de obiecte conform _configurației_ sale.", "item.create.attribute_filter.tooltip.behaviour1": "_Controlează_ fluxul de obiecte conform _configurației_ sale.",
"item.create.attribute_filter.tooltip.condition2": "Când Click-D este apăsat",
"item.create.attribute_filter.tooltip.behaviour2": "Deschide _interfața de configurare_.",
"item.create.empty_schematic.tooltip": "SCHEMĂ GOALĂ", "item.create.empty_schematic.tooltip": "SCHEMĂ GOALĂ",
"item.create.empty_schematic.tooltip.summary": "Folosită ca un ingredient de rețetă și pentru scriere la _Masa de Schemă_.", "item.create.empty_schematic.tooltip.summary": "Folosită ca un ingredient de rețetă și pentru scriere la _Masa de Schemă_.",
"item.create.schematic.tooltip": "SCHEMĂ", "item.create.schematic.tooltip": "SCHEMĂ",
"item.create.schematic.tooltip.summary": "Ține o structură pentru a fi poziționată și plasată în lume. Poziționează Holograma cum dorești și folosește un _Tun de Schemă_ pentru a o construi.", "item.create.schematic.tooltip.summary": "Ține o structură pentru a fi poziționată și plasată în lume. Poziționează Holograma cum dorești și folosește un _Tun de Schemă_ pentru a o construi.",
"item.create.schematic.tooltip.condition1": "Când este ținută", "item.create.schematic.tooltip.condition1": "Când este ținută",
"item.create.schematic.tooltip.behaviour1": "Poate fi poziționată fikisind Uneltele de pe Ecran.", "item.create.schematic.tooltip.behaviour1": "Poate fi poziționată fikisind Uneltele de pe Ecran.",
"item.create.schematic.tooltip.control1": "Click-D în timpul Furișării",
"item.create.schematic.tooltip.action1": "Deschide o _Interfață_ pentru introducerea _Coordonatelor_ exacte.",
"item.create.schematic_and_quill.tooltip": "SCHEMĂ ȘI CONDEI", "item.create.schematic_and_quill.tooltip": "SCHEMĂ ȘI CONDEI",
"item.create.schematic_and_quill.tooltip.summary": "Folosit pentru salvarea unei Structuri în lumea ta pe un fișier .nbt.", "item.create.schematic_and_quill.tooltip.summary": "Folosit pentru salvarea unei Structuri în lumea ta pe un fișier .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Pasul 1", "item.create.schematic_and_quill.tooltip.condition1": "Pasul 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Selectează două puncte-colț folosind Click-D.", "item.create.schematic_and_quill.tooltip.behaviour1": "Selectează două puncte-colț folosind Click-D.",
"item.create.schematic_and_quill.tooltip.condition2": "Pasul 2", "item.create.schematic_and_quill.tooltip.condition2": "Pasul 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Scroll_ pe fețe pentru a le regla mărimea. Click-D din nou pentru a Salva.", "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Scroll_ pe fețe pentru a le regla mărimea. Click-D din nou pentru a Salva.",
"item.create.schematic_and_quill.tooltip.control1": "Click-D",
"item.create.schematic_and_quill.tooltip.action1": "Selectează un punct colț / confirmă salvarea.",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl Apăsat",
"item.create.schematic_and_quill.tooltip.action2": "Selectează puncte _în aer_. _Derulează_ pentru a regla distanța.",
"item.create.schematic_and_quill.tooltip.control3": "Click-D în timpul furișării",
"item.create.schematic_and_quill.tooltip.action3": "_Resetează_ și șterge selecția.",
"block.create.schematicannon.tooltip": "TUN DE SCHEMĂ", "block.create.schematicannon.tooltip": "TUN DE SCHEMĂ",
"block.create.schematicannon.tooltip.summary": "Trage cu blocuri pentru a recreea o _Schemă_ instituită în Lume. Folosește obiecte din Inventare adiacente și _Praf de Pușcă_ ca combustibil.", "block.create.schematicannon.tooltip.summary": "Trage cu blocuri pentru a recreea o _Schemă_ instituită în Lume. Folosește obiecte din Inventare adiacente și _Praf de Pușcă_ ca combustibil.",
"block.create.schematicannon.tooltip.condition1": "Când Click-D este apăsat", "block.create.schematicannon.tooltip.condition1": "Când Click-D este apăsat",
@ -1543,16 +1699,8 @@
"item.create.goggles.tooltip.summary": "O pereche de ochelari pentru a-ți spri vederea cu _informații cinetice_ folositoare.", "item.create.goggles.tooltip.summary": "O pereche de ochelari pentru a-ți spri vederea cu _informații cinetice_ folositoare.",
"item.create.goggles.tooltip.condition1": "Când sunt purtați", "item.create.goggles.tooltip.condition1": "Când sunt purtați",
"item.create.goggles.tooltip.behaviour1": "Arată _indicatoare colorate_ care corespund cu _Nivelul Vitezei_ al unui component cinetic plasat precum și _Impactul Stresului_ și _Capacitatea_ componentelor individuale.", "item.create.goggles.tooltip.behaviour1": "Arată _indicatoare colorate_ care corespund cu _Nivelul Vitezei_ al unui component cinetic plasat precum și _Impactul Stresului_ și _Capacitatea_ componentelor individuale.",
"item.create.goggles.tooltip.condition2": "Când se uită la gabarit",
"item.create.goggles.tooltip.behaviour2": "Afișează informațiile detaliate despre _Viteză_ sau _Stres_ are rețelei la care gabaritul este conectat.",
"item.create.goggles.tooltip.condition3": "Când se uită la rezervoare de fluid",
"item.create.goggles.tooltip.behaviour3": "fișează informații detaliate despre _Capacitatea_ blocului și orice _Fluid_ stocat în interior.",
"item.create.wrench.tooltip": "CHEIE", "item.create.wrench.tooltip": "CHEIE",
"item.create.wrench.tooltip.summary": "O unealtă folositoare pentru lucrul cu invenții cinetice. Poate fi folosită pentru a _Roti_, _Demonta_ și a _Configura_ componente.", "item.create.wrench.tooltip.summary": "O unealtă folositoare pentru lucrul cu invenții cinetice. Poate fi folosită pentru a _Roti_, _Demonta_ și a _Configura_ componente.",
"item.create.wrench.tooltip.control1": "Click-Dreapta pe un bloc cinetic",
"item.create.wrench.tooltip.action1": "_Rotește componentele_ spre sau departe de fața cu care ai interacționat.",
"item.create.wrench.tooltip.control2": "Click-D în timpul Furișării",
"item.create.wrench.tooltip.action2": "_Dezasamblează componente Cinetice_ și le plasează înapoi în _inventarul tău_.",
"block.create.nozzle.tooltip": "PLASĂ", "block.create.nozzle.tooltip": "PLASĂ",
"block.create.nozzle.tooltip.summary": "Atașează în fața unui _Ventilator Încapsulat_ pentru a-i distribui efectul pe Entități în _toate direcțiile_.", "block.create.nozzle.tooltip.summary": "Atașează în fața unui _Ventilator Încapsulat_ pentru a-i distribui efectul pe Entități în _toate direcțiile_.",
"block.create.cuckoo_clock.tooltip": "CEAS CUCU", "block.create.cuckoo_clock.tooltip": "CEAS CUCU",
@ -1569,16 +1717,6 @@
"block.create.toolbox.tooltip.behaviour2": "_Jucătorii din apropiere_ pot apăsa _Tasta de Toolbox_ pentru a-i accesa conținutul _De la distanță_.", "block.create.toolbox.tooltip.behaviour2": "_Jucătorii din apropiere_ pot apăsa _Tasta de Toolbox_ pentru a-i accesa conținutul _De la distanță_.",
"block.create.toolbox.tooltip.condition3": "Când Click-D este apăsat", "block.create.toolbox.tooltip.condition3": "Când Click-D este apăsat",
"block.create.toolbox.tooltip.behaviour3": "Deschide _Interfața Recipientului_.", "block.create.toolbox.tooltip.behaviour3": "Deschide _Interfața Recipientului_.",
"block.create.stockpile_switch.tooltip": "COMUTATOR DE DEPOZITARE",
"block.create.stockpile_switch.tooltip.summary": "Comută un semnal Redstone bazat pe cantitatea de _Obiecte Stocate_ sau _Fluide_ în recipientul atașat. Vine cu un filtru la îndemână. În contrast cu _Comparatorul, Comutatorul de Depozitare_ permite configurarea unor _praguri,_ la care semnale sunt inversate.",
"block.create.stockpile_switch.tooltip.condition1": "Când Click-D este apăsat",
"block.create.stockpile_switch.tooltip.behaviour1": "Deschide _Interfața de Configurare_.",
"block.create.content_observer.tooltip": "OBSERVATOR DE CONȚINUT",
"block.create.content_observer.tooltip.summary": "_Detectează obiecte_ sau _Fluide_ în interiorul _recipientelor_, _conductelor_ sau _benzilor rulante_ potrivind un _filtru_ configurat.",
"block.create.content_observer.tooltip.condition1": "Când se observă un Recipient",
"block.create.content_observer.tooltip.behaviour1": "Emite un _Semnal Redstone_ în timp ce recipientul observat are _conținut_ _potrivit_.",
"block.create.content_observer.tooltip.condition2": "Când se observă o Pâlnie",
"block.create.content_observer.tooltip.behaviour2": "Emită un _Puls de redstone_ când un obiect _potrivit_ este _transferat_.",
"block.create.creative_crate.tooltip": "LADĂ AJUSTABILĂ CREATIV", "block.create.creative_crate.tooltip": "LADĂ AJUSTABILĂ CREATIV",
"block.create.creative_crate.tooltip.summary": "Acest _Recipient de Depozitare_ permite replici infinite a oricărui obiect. Plasează lângă un _Tun de Schemă_ pentru a elimina orice cerințe de material.", "block.create.creative_crate.tooltip.summary": "Acest _Recipient de Depozitare_ permite replici infinite a oricărui obiect. Plasează lângă un _Tun de Schemă_ pentru a elimina orice cerințe de material.",
"block.create.creative_crate.tooltip.condition1": "Când un Obiect este în slot de filtru", "block.create.creative_crate.tooltip.condition1": "Când un Obiect este în slot de filtru",
@ -1589,22 +1727,12 @@
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Blochează_ nivelul de încălzire a arzătorului de dogoreală. Dacă este folosit din nou, _circulă_ nivelul de încălzire a Arzătorului de Dogoreală.", "item.create.creative_blaze_cake.tooltip.behaviour1": "_Blochează_ nivelul de încălzire a arzătorului de dogoreală. Dacă este folosit din nou, _circulă_ nivelul de încălzire a Arzătorului de Dogoreală.",
"block.create.controller_rail.tooltip": "CONTROLOR DE ȘINĂ", "block.create.controller_rail.tooltip": "CONTROLOR DE ȘINĂ",
"block.create.controller_rail.tooltip.summary": "O _șină alimentată uni-direcțională_ capabilă de _control fin_ asupra _vitezei de mișcare_ a vagonetului.", "block.create.controller_rail.tooltip.summary": "O _șină alimentată uni-direcțională_ capabilă de _control fin_ asupra _vitezei de mișcare_ a vagonetului.",
"block.create.controller_rail.tooltip.condition1": "Când este Alimentat de Redstone",
"block.create.controller_rail.tooltip.behaviour1": "_Accelerează_ sau _Decelerează_ _vagonete_ trecătoare corespunzător cu _puterea semnalului_. Propagă putere redstone la șine controlor adiacente. Alimentând două șine controlor cu diferite puteri va cauza șine între ele să le interpoleze semnalul.",
"item.create.sand_paper.tooltip": "ȘMIRGHEL", "item.create.sand_paper.tooltip": "ȘMIRGHEL",
"item.create.sand_paper.tooltip.summary": "O hârtie brută care poate fi folosită la _șlefuirea materialelor_. Poate fi aplicată automat folosing Deployerul.", "item.create.sand_paper.tooltip.summary": "O hârtie brută care poate fi folosită la _șlefuirea materialelor_. Poate fi aplicată automat folosing Deployerul.",
"item.create.sand_paper.tooltip.condition1": "Când este Folosit", "item.create.sand_paper.tooltip.condition1": "Când este Folosit",
"item.create.sand_paper.tooltip.behaviour1": "Aplică lustruire la obiecte când sunt ținute în _mâna opusă_ sau întinse pe _podea_ când _te uiți la ele_", "item.create.sand_paper.tooltip.behaviour1": "Aplică lustruire la obiecte când sunt ținute în _mâna opusă_ sau întinse pe _podea_ când _te uiți la ele_",
"item.create.builders_tea.tooltip": "CEAIUL CONSTRUCTORULUI", "item.create.builders_tea.tooltip": "CEAIUL CONSTRUCTORULUI",
"item.create.builders_tea.tooltip.summary": "Băutura perfectă pentru a începe ziua- _Motivant_ și _Saturant._", "item.create.builders_tea.tooltip.summary": "Băutura perfectă pentru a începe ziua- _Motivant_ și _Saturant._",
"item.create.refined_radiance.tooltip": "RADIANȚĂ RAFINANTĂ",
"item.create.refined_radiance.tooltip.summary": "Un material Cromatic făurit din _lumina absorbită_.",
"item.create.refined_radiance.tooltip.condition1": "Lucru în curs",
"item.create.refined_radiance.tooltip.behaviour1": "Utilizări pentru acest material vor fi valabile într-o viitoare lansare.",
"item.create.shadow_steel.tooltip": "OȚEL DE UMBRĂ",
"item.create.shadow_steel.tooltip.summary": "Un material Cromatic făurit _în void_.",
"item.create.shadow_steel.tooltip.condition1": "Lucru în curs",
"item.create.shadow_steel.tooltip.behaviour1": "Utilizări pentru acest material vor fi valabile într-o viitoare lansare.",
"item.create.linked_controller.tooltip": "CONTROLOR LEGAT", "item.create.linked_controller.tooltip": "CONTROLOR LEGAT",
"item.create.linked_controller.tooltip.summary": "Acordă _control_ _de mână_ prin frecvențe de _Legătură De Redstone_ atribuite la cele _șase_ _butoane_ ale lui.", "item.create.linked_controller.tooltip.summary": "Acordă _control_ _de mână_ prin frecvențe de _Legătură De Redstone_ atribuite la cele _șase_ _butoane_ ale lui.",
"item.create.linked_controller.tooltip.condition1": "Click-D", "item.create.linked_controller.tooltip.condition1": "Click-D",
@ -1615,20 +1743,12 @@
"item.create.linked_controller.tooltip.behaviour3": "Activează _Modul de Legare_, apasă una dintre cele _șase controale_ pentru a le lega la _Frecvențele Legăturilor_.", "item.create.linked_controller.tooltip.behaviour3": "Activează _Modul de Legare_, apasă una dintre cele _șase controale_ pentru a le lega la _Frecvențele Legăturilor_.",
"item.create.linked_controller.tooltip.condition4": "Click-D pe Pupitru", "item.create.linked_controller.tooltip.condition4": "Click-D pe Pupitru",
"item.create.linked_controller.tooltip.behaviour4": "Plasează Controlorul în Pupitru pentru activare ușoară. (Click-D în timpul Furișării pentru a-l recupera)", "item.create.linked_controller.tooltip.behaviour4": "Plasează Controlorul în Pupitru pentru activare ușoară. (Click-D în timpul Furișării pentru a-l recupera)",
"item.create.diving_helmet.tooltip": "CASCĂ DE SCUFUNDARE",
"item.create.diving_helmet.tooltip.summary": "Împreună cu un _Backtank De_ _cupru_, permite purtătorul să _respire_ _sub apă_ pentru o perioadă extinsă de timp.",
"item.create.diving_helmet.tooltip.condition1": "Când este purtat",
"item.create.diving_helmet.tooltip.behaviour1": "Oferă efectul _Respirație Subacvatică_, scurgându-se încet _Presiunea de Aer_ din Backtank.",
"item.create.copper_backtank.tooltip": "BACKTANK DE CUPRU", "item.create.copper_backtank.tooltip": "BACKTANK DE CUPRU",
"item.create.copper_backtank.tooltip.summary": "Un _Rezervor_ _Purtabil_ pentru cărarea de Presiune de Aer.", "item.create.copper_backtank.tooltip.summary": "Un _Rezervor_ _Purtabil_ pentru cărarea de Presiune de Aer.",
"item.create.copper_backtank.tooltip.condition1": "Când este purtat", "item.create.copper_backtank.tooltip.condition1": "Când este purtat",
"item.create.copper_backtank.tooltip.behaviour1": "Oferă _Presiune de_ _Aer_ Echipamentului care are nevoie.", "item.create.copper_backtank.tooltip.behaviour1": "Oferă _Presiune de_ _Aer_ Echipamentului care are nevoie.",
"item.create.copper_backtank.tooltip.condition2": "Când este plasat, Alimentat de Cinetice", "item.create.copper_backtank.tooltip.condition2": "Când este plasat, Alimentat de Cinetice",
"item.create.copper_backtank.tooltip.behaviour2": "_Colectează_ _Presiune de_ _Aer_ într-un ritm depinzând de Viteză de Rotație.", "item.create.copper_backtank.tooltip.behaviour2": "_Colectează_ _Presiune de_ _Aer_ într-un ritm depinzând de Viteză de Rotație.",
"item.create.diving_boots.tooltip": "BOCANCI DE SCUFUNDARE",
"item.create.diving_boots.tooltip.summary": "O pereche de _bocanci_ _grei_, permițând traversare mai bună a fundului Oceanului.",
"item.create.diving_boots.tooltip.condition1": "Când sunt purtați",
"item.create.diving_boots.tooltip.behaviour1": "Purtătorul _se scufundă_ _mai repede_ și _nu poate_ _înota_. Acordă abilitatea să _meargă_ și să _sară_ sub apă. De asemenea, purtătorul nu mai este afectat de _Benzi_ _Mecanice_.",
"item.create.crafting_blueprint.tooltip": "PLAN DE MEȘTEȘUGĂRIT", "item.create.crafting_blueprint.tooltip": "PLAN DE MEȘTEȘUGĂRIT",
"item.create.crafting_blueprint.tooltip.summary": "_Plasat_ pe un perete, poate fi folosit pentru a _specifica_ _aranjamente de_ _ingrediente_ pentru meșteșugărit manual mai ușor. Fiecare slot reprezintă o Rețetă.", "item.create.crafting_blueprint.tooltip.summary": "_Plasat_ pe un perete, poate fi folosit pentru a _specifica_ _aranjamente de_ _ingrediente_ pentru meșteșugărit manual mai ușor. Fiecare slot reprezintă o Rețetă.",
"item.create.crafting_blueprint.condition1": "Click-D pe slot gol", "item.create.crafting_blueprint.condition1": "Click-D pe slot gol",
@ -1637,8 +1757,6 @@
"item.create.crafting_blueprint.behaviour2": "_Aplică_ _rețeta_ _configurată_ cu Ingrediente potrvite găsite în _Inventarul_ tău. _Furișează-te_ pentru a crafta un _Stack_ de obiecte.", "item.create.crafting_blueprint.behaviour2": "_Aplică_ _rețeta_ _configurată_ cu Ingrediente potrvite găsite în _Inventarul_ tău. _Furișează-te_ pentru a crafta un _Stack_ de obiecte.",
"item.create.minecart_coupling.tooltip": "CUPLARE DE VAGONET", "item.create.minecart_coupling.tooltip": "CUPLARE DE VAGONET",
"item.create.minecart_coupling.tooltip.summary": "_Înlănțuiește_ toate _Vagonetele_ tale sau _Invențiile de Portal_ împreunp pentru a forma un Tren maiestuos.", "item.create.minecart_coupling.tooltip.summary": "_Înlănțuiește_ toate _Vagonetele_ tale sau _Invențiile de Portal_ împreunp pentru a forma un Tren maiestuos.",
"item.create.minecart_coupling.tooltip.condition1": "Când este folosit pe Vagonet",
"item.create.minecart_coupling.tooltip.behaviour1": "_Cuplează_ două Vagonete împreună, încercând să le păstreze la o _distanță constantă_ în timpul mișcării.",
"item.create.experience_nugget.tooltip": "PEPITĂ DE EXPERIENȚĂ", "item.create.experience_nugget.tooltip": "PEPITĂ DE EXPERIENȚĂ",
"item.create.experience_nugget.tooltip.summary": "_Ding!_ O fărâmă de _inspirație_ de la invențiile tale fantastice.", "item.create.experience_nugget.tooltip.summary": "_Ding!_ O fărâmă de _inspirație_ de la invențiile tale fantastice.",
"item.create.experience_nugget.tooltip.condition1": "Când este folosită", "item.create.experience_nugget.tooltip.condition1": "Când este folosită",
@ -1666,7 +1784,6 @@
"create.ponder.categories": "Categorii valabile în Create", "create.ponder.categories": "Categorii valabile în Create",
"create.ponder.index_description": "Apasă pe una dintre iconițe pentru a învăța despre Obiectele și Blocurile asociate lui", "create.ponder.index_description": "Apasă pe una dintre iconițe pentru a învăța despre Obiectele și Blocurile asociate lui",
"create.ponder.index_title": "Indecele de Chibzuire", "create.ponder.index_title": "Indecele de Chibzuire",
"create.ponder.shared.behaviour_modify_wrench": "Acest comportament poate fi modificat folosind o Cheie",
"create.ponder.shared.storage_on_contraption": "Inventarele atașate la Invenție vor strânge dropurile lor automat", "create.ponder.shared.storage_on_contraption": "Inventarele atașate la Invenție vor strânge dropurile lor automat",
"create.ponder.shared.sneak_and": "Furișare +", "create.ponder.shared.sneak_and": "Furișare +",
"create.ponder.shared.rpm16_source": "Sursă: 16 RPM", "create.ponder.shared.rpm16_source": "Sursă: 16 RPM",
@ -1974,7 +2091,6 @@
"create.ponder.hand_crank.text_1": "Manivelele pot fi folosite de către jucători pentru a aplica forță de rotație manual", "create.ponder.hand_crank.text_1": "Manivelele pot fi folosite de către jucători pentru a aplica forță de rotație manual",
"create.ponder.hand_crank.text_2": "Ține apăsat Click-Dreapta pentru a o roti În Sens Invers Acelor De Ceasornic", "create.ponder.hand_crank.text_2": "Ține apăsat Click-Dreapta pentru a o roti În Sens Invers Acelor De Ceasornic",
"create.ponder.hand_crank.text_3": "Viteza ei transmisă este relativ ridicată", "create.ponder.hand_crank.text_3": "Viteza ei transmisă este relativ ridicată",
"create.ponder.hand_crank.text_4": "Furișează-te și ține apăsat Click Dreapta pentru a o roti În Sensul Acelor De Ceasornic",
"create.ponder.hose_pulley.header": "Umplerea și Scurgerea surselor folosind Scripete De Furtun", "create.ponder.hose_pulley.header": "Umplerea și Scurgerea surselor folosind Scripete De Furtun",
"create.ponder.hose_pulley.text_1": "Scripetele De Furtun pot fi folosite pentru a umple sau pentru a scurge corpuri mari de Fluid", "create.ponder.hose_pulley.text_1": "Scripetele De Furtun pot fi folosite pentru a umple sau pentru a scurge corpuri mari de Fluid",
"create.ponder.hose_pulley.text_2": "Cu Intrarea Cinetică, înălțimea furtunului scripetelor poate fi controlat", "create.ponder.hose_pulley.text_2": "Cu Intrarea Cinetică, înălțimea furtunului scripetelor poate fi controlat",
@ -2290,7 +2406,6 @@
"create.ponder.water_wheel.text_1": "Roțile De Apă atrag forță din Curente De Apă adiacente", "create.ponder.water_wheel.text_1": "Roțile De Apă atrag forță din Curente De Apă adiacente",
"create.ponder.water_wheel.text_2": "Cu cât mai multe fețe sunt alimentate, mai repede se va roti Roata De Apă", "create.ponder.water_wheel.text_2": "Cu cât mai multe fețe sunt alimentate, mai repede se va roti Roata De Apă",
"create.ponder.water_wheel.text_3": "Lamele Roții ar trebui să fie orientate contra fluxului", "create.ponder.water_wheel.text_3": "Lamele Roții ar trebui să fie orientate contra fluxului",
"create.ponder.water_wheel.text_4": "Cu fața spre partea opusă, ele nu vor fi atât de eficiente",
"create.ponder.weighted_ejector.header": "Folosirea Ejectorului Ponderat", "create.ponder.weighted_ejector.header": "Folosirea Ejectorului Ponderat",
"create.ponder.weighted_ejector.text_1": "Furișează-te și apasă Click-Dreapta ținând un Ejector pentru a-i selecta locația țintei", "create.ponder.weighted_ejector.text_1": "Furișează-te și apasă Click-Dreapta ținând un Ejector pentru a-i selecta locația țintei",
"create.ponder.weighted_ejector.text_10": "Este acum limitat la această mărime a stackului, și se activează doar când stackul ținut ajunge la această cantitate", "create.ponder.weighted_ejector.text_10": "Este acum limitat la această mărime a stackului, și se activează doar când stackul ținut ajunge la această cantitate",

View file

@ -52,7 +52,7 @@
"block.create.clutch": "Сцѣпленіе", "block.create.clutch": "Сцѣпленіе",
"block.create.cogwheel": "Шестерня", "block.create.cogwheel": "Шестерня",
"block.create.content_observer": "Наблюдатель содержимаго", "block.create.content_observer": "Наблюдатель содержимаго",
"block.create.controller_rail": "Управляющая колея", "block.create.controller_rail": "Управляющія рельсы",
"block.create.controls": "Управленіе поѣздомъ", "block.create.controls": "Управленіе поѣздомъ",
"block.create.copper_backtank": "Мѣдный спинососудъ", "block.create.copper_backtank": "Мѣдный спинососудъ",
"block.create.copper_casing": "Мѣдная обшивка", "block.create.copper_casing": "Мѣдная обшивка",
@ -122,14 +122,14 @@
"block.create.cut_diorite_slab": "Рѣзная діоритовая плита", "block.create.cut_diorite_slab": "Рѣзная діоритовая плита",
"block.create.cut_diorite_stairs": "Рѣзные діоритовые ступеньки", "block.create.cut_diorite_stairs": "Рѣзные діоритовые ступеньки",
"block.create.cut_diorite_wall": "Рѣзная діоритовая ограда", "block.create.cut_diorite_wall": "Рѣзная діоритовая ограда",
"block.create.cut_dripstone": "Рѣзной натёчный камень", "block.create.cut_dripstone": "Рѣзной натечный камень",
"block.create.cut_dripstone_brick_slab": "Плита изъ рѣзного натёчнокаменнаго кирпича", "block.create.cut_dripstone_brick_slab": "Плита изъ рѣзного натечнокаменнаго кирпича",
"block.create.cut_dripstone_brick_stairs": "Ступеньки изъ рѣзного натёчнокаменнаго кирпича", "block.create.cut_dripstone_brick_stairs": "Ступеньки изъ рѣзного натечнокаменнаго кирпича",
"block.create.cut_dripstone_brick_wall": "Ограда изъ рѣзного натёчнокаменнаго кирпича", "block.create.cut_dripstone_brick_wall": "Ограда изъ рѣзного натечнокаменнаго кирпича",
"block.create.cut_dripstone_bricks": "Рѣзные натёчнокаменные кирпичи", "block.create.cut_dripstone_bricks": "Рѣзные натечнокаменные кирпичи",
"block.create.cut_dripstone_slab": "Рѣзная натёчнокаменная плита", "block.create.cut_dripstone_slab": "Рѣзная натечнокаменная плита",
"block.create.cut_dripstone_stairs": "Рѣзныя натёчнокаменныя ступеньки", "block.create.cut_dripstone_stairs": "Рѣзныя натечнокаменныя ступеньки",
"block.create.cut_dripstone_wall": "Рѣзная натёчнокаменная ограда", "block.create.cut_dripstone_wall": "Рѣзная натечнокаменная ограда",
"block.create.cut_granite": "Рѣзной гранитъ", "block.create.cut_granite": "Рѣзной гранитъ",
"block.create.cut_granite_brick_slab": "Плита изъ рѣзного гранитнаго кирпича", "block.create.cut_granite_brick_slab": "Плита изъ рѣзного гранитнаго кирпича",
"block.create.cut_granite_brick_stairs": "Ступеньки изъ рѣзного гранитнаго кирпича", "block.create.cut_granite_brick_stairs": "Ступеньки изъ рѣзного гранитнаго кирпича",
@ -200,7 +200,7 @@
"block.create.diorite_pillar": "Діоритовая колонна", "block.create.diorite_pillar": "Діоритовая колонна",
"block.create.display_board": "Механическое табло", "block.create.display_board": "Механическое табло",
"block.create.display_link": "Распространитель знанія", "block.create.display_link": "Распространитель знанія",
"block.create.dripstone_pillar": "Натёчнокаменная колонна", "block.create.dripstone_pillar": "Натечнокаменная колонна",
"block.create.encased_chain_drive": "Цѣпной приводъ въ корпусѣ", "block.create.encased_chain_drive": "Цѣпной приводъ въ корпусѣ",
"block.create.encased_fan": "Вентиляторъ въ обшивкѣ", "block.create.encased_fan": "Вентиляторъ въ обшивкѣ",
"block.create.encased_fluid_pipe": "Жидкостная труба въ обшивкѣ", "block.create.encased_fluid_pipe": "Жидкостная труба въ обшивкѣ",
@ -215,10 +215,10 @@
"block.create.fluid_tank": "Жидкостная ёмкость", "block.create.fluid_tank": "Жидкостная ёмкость",
"block.create.fluid_valve": "Жидкостный вентиль", "block.create.fluid_valve": "Жидкостный вентиль",
"block.create.flywheel": "Маховикъ", "block.create.flywheel": "Маховикъ",
"block.create.framed_glass": "Обрамлённое стекло", "block.create.framed_glass": "Обрамленное стекло",
"block.create.framed_glass_door": "Обрамлённая стеклянная дверь", "block.create.framed_glass_door": "Обрамленная стеклянная дверь",
"block.create.framed_glass_pane": "Обрамлённая стеклянная панель", "block.create.framed_glass_pane": "Обрамленная стеклянная панель",
"block.create.framed_glass_trapdoor": "Обрамлённый стеклянный люкъ", "block.create.framed_glass_trapdoor": "Обрамленный стеклянный люкъ",
"block.create.gantry_carriage": "Телѣжка козлового вала", "block.create.gantry_carriage": "Телѣжка козлового вала",
"block.create.gantry_shaft": "Козловой валъ", "block.create.gantry_shaft": "Козловой валъ",
"block.create.gearbox": "Коробка передачъ", "block.create.gearbox": "Коробка передачъ",
@ -238,8 +238,8 @@
"block.create.hand_crank": "Рукоятка", "block.create.hand_crank": "Рукоятка",
"block.create.haunted_bell": "Бѣсовской колоколъ", "block.create.haunted_bell": "Бѣсовской колоколъ",
"block.create.honey": "Мёдъ", "block.create.honey": "Мёдъ",
"block.create.horizontal_framed_glass": "Горизонтальное обрамлённое стекло", "block.create.horizontal_framed_glass": "Горизонтальное обрамленное стекло",
"block.create.horizontal_framed_glass_pane": "Горизонтальная обрамлённая стеклянная панель", "block.create.horizontal_framed_glass_pane": "Горизонтальная обрамленная стеклянная панель",
"block.create.hose_pulley": "Катушка со шлангомъ", "block.create.hose_pulley": "Катушка со шлангомъ",
"block.create.item_drain": "Осушитель предметовъ", "block.create.item_drain": "Осушитель предметовъ",
"block.create.item_vault": "Хранилище предметовъ", "block.create.item_vault": "Хранилище предметовъ",
@ -314,5 +314,204 @@
"block.create.orange_seat": "Оранжевое сидѣнье", "block.create.orange_seat": "Оранжевое сидѣнье",
"block.create.orange_toolbox": "Оранжевый ящикъ для инструментовъ", "block.create.orange_toolbox": "Оранжевый ящикъ для инструментовъ",
"block.create.orange_valve_handle": "Оранжевая ручка вентиля", "block.create.orange_valve_handle": "Оранжевая ручка вентиля",
"block.create.ornate_iron_window": "Обрамленное желѣзом окно",
"block.create.ornate_iron_window_pane": "Обрамленная желѣзом оконная панель",
"block.create.oxidized_copper_shingle_slab": "Окисленная плита изъ мѣдной черепицы",
"block.create.oxidized_copper_shingle_stairs": "Окисленныя ступеньки изъ мѣдной черепицы",
"block.create.oxidized_copper_shingles": "Окисленная мѣдная черепица",
"block.create.oxidized_copper_tile_slab": "Окисленная плита изъ мѣдной черепицы",
"block.create.oxidized_copper_tile_stairs": "Окисленныя ступеньки изъ мѣдной черепицы",
"block.create.oxidized_copper_tiles": "Окисленная мѣдная плитка",
"block.create.peculiar_bell": "Церковный колоколъ",
"block.create.pink_nixie_tube": "Розовый газоразрядный свойствомѣръ",
"block.create.pink_sail": "Розовый парусъ",
"block.create.pink_seat": "Розовое сидѣнье",
"block.create.pink_toolbox": "Розовый ящикъ для инструментовъ",
"block.create.pink_valve_handle": "Розовая ручка вертѣня",
"block.create.piston_extension_pole": "Удлинитель поршня",
"block.create.placard": "Умная рамка",
"block.create.polished_cut_andesite": "Полированный рѣзной андезитъ",
"block.create.polished_cut_andesite_slab": "Плита изъ полированнаго рѣзного андезита",
"block.create.polished_cut_andesite_stairs": "Ступеньки изъ полированнаго рѣзного андезита",
"block.create.polished_cut_andesite_wall": "Ограда изъ полированнаго рѣзного андезита",
"block.create.polished_cut_asurine": "Полированный рѣзной морекамень",
"block.create.polished_cut_asurine_slab": "Плита изъ полированнаго рѣзного морекамня",
"block.create.polished_cut_asurine_stairs": "Ступеньки изъ полированнаго резного морекамня",
"block.create.polished_cut_asurine_wall": "Ограда изъ полированнаго рѣзного морекамня",
"block.create.polished_cut_calcite": "Полированный рѣзной кальцитъ",
"block.create.polished_cut_calcite_slab": "Плита изъ полированнаго рѣзного кальцита",
"block.create.polished_cut_calcite_stairs": "Ступеньки изъ полированнаго рѣзного кальцита",
"block.create.polished_cut_calcite_wall": "Ограда изъ полированнаго рѣзного кальцита",
"block.create.polished_cut_crimsite": "Полированный рѣзной багритъ",
"block.create.polished_cut_crimsite_slab": "Плита изъ полированнаго рѣзного багрита",
"block.create.polished_cut_crimsite_stairs": "Ступеньки изъ полированнаго рѣзного багрита",
"block.create.polished_cut_crimsite_wall": "Ограда изъ полированнаго рѣзного багрита",
"block.create.polished_cut_deepslate": "Полированный рѣзной глубинный сланецъ",
"block.create.polished_cut_deepslate_slab": "Плита изъ полированнаго рѣзного глубиннаго сланца",
"block.create.polished_cut_deepslate_stairs": "Ступеньки изъ полированнаго рѣзного глубиннаго сланца",
"block.create.polished_cut_deepslate_wall": "Ограда изъ полированнаго рѣзного глубиннаго сланца",
"block.create.polished_cut_diorite": "Полированный рѣзной діоритъ",
"block.create.polished_cut_diorite_slab": "Плита изъ полированнаго рѣзного діорита",
"block.create.polished_cut_diorite_stairs": "Ступеньки изъ полированнаго рѣзного діорита",
"block.create.polished_cut_diorite_wall": "Ограда изъ полированнаго рѣзного діорита",
"block.create.polished_cut_dripstone": "Полированный рѣзной натечный камень",
"block.create.polished_cut_dripstone_slab": "Плита изъ полированнаго рѣзного натечнаго камня",
"block.create.polished_cut_dripstone_stairs": "Ступеньки изъ полированнаго рѣзного натечного камня",
"block.create.polished_cut_dripstone_wall": "Ограда изъ полированнаго рѣзного натечного камня",
"block.create.polished_cut_granite": "Полированный рѣзной гранитъ",
"block.create.polished_cut_granite_slab": "Плита изъ полированнаго рѣзного гранита",
"block.create.polished_cut_granite_stairs": "Ступеньки изъ полированнаго рѣзного гранита",
"block.create.polished_cut_granite_wall": "Ограда изъ полированнаго рѣзного гранита",
"block.create.polished_cut_limestone": "Полированный рѣзной известнякъ",
"block.create.polished_cut_limestone_slab": "Плита изъ полированнаго рѣзного известняка",
"block.create.polished_cut_limestone_stairs": "Ступеньки изъ полированнаго рѣзного известняка",
"block.create.polished_cut_limestone_wall": "Ограда изъ полированнаго рѣзного известняка",
"block.create.polished_cut_ochrum": "Полированный рѣзной златокамень",
"block.create.polished_cut_ochrum_slab": "Плита изъ полированнаго рѣзного златокамня",
"block.create.polished_cut_ochrum_stairs": "Ступеньки изъ полированнаго рѣзного златокамня",
"block.create.polished_cut_ochrum_wall": "Ограда изъ полированнаго рѣзного златокамня",
"block.create.polished_cut_scorchia": "Полированный рѣзной углекамень",
"block.create.polished_cut_scorchia_slab": "Плита изъ полированнаго рѣзного углекамя",
"block.create.polished_cut_scorchia_stairs": "Ступеньки изъ полированнаго рѣзного углекамя",
"block.create.polished_cut_scorchia_wall": "Ограда изъ полированнаго рѣзного углекамя",
"block.create.polished_cut_scoria": "Полированный рѣзной гарекамень",
"block.create.polished_cut_scoria_slab": "Плита изъ полированнаго рѣзного гарекамня",
"block.create.polished_cut_scoria_stairs": "Ступеньки изъ полированнаго рѣзного гарекамня",
"block.create.polished_cut_scoria_wall": "Ограда изъ полированнаго рѣзного гарекамня",
"block.create.polished_cut_tuff": "Полированный рѣзной туфъ",
"block.create.polished_cut_tuff_slab": "Плита изъ полированнаго рѣзного туфа",
"block.create.polished_cut_tuff_stairs": "Ступеньки изъ полированнаго рѣзного туфа",
"block.create.polished_cut_tuff_wall": "Ограда изъ полированнаго рѣзного туфа",
"block.create.polished_cut_veridium": "Полированный рѣзной мѣднокамень",
"block.create.polished_cut_veridium_slab": "Плита изъ полированнаго рѣзного мѣднокамня",
"block.create.polished_cut_veridium_stairs": "Ступеньки изъ полированнаго рѣзного мѣднокамня",
"block.create.polished_cut_veridium_wall": "Ограда изъ полированнаго рѣзного мѣднокамня",
"block.create.portable_fluid_interface": "Жидкостный цѣлуносчикъ",
"block.create.portable_storage_interface": "Цѣлуносчикъ",
"block.create.powered_latch": "Питаемый рычагъ",
"block.create.powered_shaft": "Силовой валъ",
"block.create.powered_toggle_latch": "Питаемый рычагъ-переключатель",
"block.create.pulley_magnet": "Магнитъ лебёдки",
"block.create.pulse_extender": "Удлинитель импульса",
"block.create.pulse_repeater": "Повторитель импульса",
"block.create.purple_nixie_tube": "Фіолетовый газоразрядный свойствомѣръ",
"block.create.purple_sail": "Фіолетовый парусъ",
"block.create.purple_seat": "Фіолетовое сидѣнье",
"block.create.purple_toolbox": "Фіолетовый ящикъ для инструментовъ",
"block.create.purple_valve_handle": "Фіолетовая ручка вертѣня",
"block.create.radial_chassis": "Цѣльностолбовой каркасъ",
"block.create.railway_casing": "Желѣзнодорожный корпусъ",
"block.create.raw_zinc_block": "Блокъ руднаго цинка",
"block.create.red_nixie_tube": "Червонный газоразрядный свойствомѣръ",
"block.create.red_sail": "Червонный парусъ",
"block.create.red_seat": "Червонное сидѣнье",
"block.create.red_toolbox": "Червонный ящикъ для инструментовъ",
"block.create.red_valve_handle": "Червонная ручка вертѣня",
"block.create.redstone_contact": "Редстоуновый контактъ",
"block.create.redstone_link": "Редстоуновый передатчикъ лученія",
"block.create.refined_radiance_casing": "Сіяющая обшивка",
"block.create.rope": "Ужище",
"block.create.rope_pulley": "Лебёдка",
"block.create.rose_quartz_block": "Блокъ розоваго кварца",
"block.create.rose_quartz_lamp": "Редстоуновый свѣтильникъ изъ розоваго кварца",
"block.create.rose_quartz_tiles": "Плитка изъ розоваго кварца",
"block.create.rotation_speed_controller": "Управляющій скоростью вращенія",
"block.create.schematic_table": "Схематичный столъ",
"block.create.schematicannon": "Строительная пушка",
"block.create.scorchia": "Углекамень",
"block.create.scorchia_pillar": "Углекаменная колонна",
"block.create.scoria": "Гарекамень",
"block.create.scoria_pillar": "Гарекаменная колонна",
"block.create.secondary_linear_chassis": "Вторичный цѣльный каркасъ",
"block.create.sequenced_gearshift": "Послѣдовательная коробка передачъ",
"block.create.shadow_steel_casing": "Тѣневая обшивка",
"block.create.shaft": "Валъ",
"block.create.small_andesite_brick_slab": "Плита изъ мелкаго андезитоваго кирпича",
"block.create.small_andesite_brick_stairs": "Ступеньки изъ мелкаго андезитоваго кирпича",
"block.create.small_andesite_brick_wall": "Ограда изъ мелкаго андезитоваго кирпича",
"block.create.small_andesite_bricks": "Мелкіе андезитовые кирпичи",
"block.create.small_asurine_brick_slab": "Плита изъ мелкаго морекаменнаго кирпича",
"block.create.small_asurine_brick_stairs": "Ступеньки изъ мелкаго меднокаменнаго кирпича",
"block.create.small_asurine_brick_wall": "Ограда изъ мелкаго меднокаменнаго кирпича",
"block.create.small_asurine_bricks": "Мелкіе меднокаменные кирпичи",
"block.create.small_bogey": "Малая вагонная телѣжка",
"block.create.small_calcite_brick_slab": "Плита изъ мелкаго кальцитоваго кирпича",
"block.create.small_calcite_brick_stairs": "Ступеньки изъ мелкаго кальцитоваго кирпича",
"block.create.small_calcite_brick_wall": "Ограда изъ мелкаго кальцитоваго кирпича",
"block.create.small_calcite_bricks": "Мелкіе кальцитовые кирпичи",
"block.create.small_crimsite_brick_slab": "Плита изъ мелкаго багритоваго кирпича",
"block.create.small_crimsite_brick_stairs": "Ступеньки изъ мелкаго багритоваго кирпича",
"block.create.small_crimsite_brick_wall": "Ограда изъ мелкаго багритоваго кирпича",
"block.create.small_crimsite_bricks": "Мелкіе багритовые кирпичи",
"block.create.small_deepslate_brick_slab": "Плита изъ мелкаго глубинносланцеваго кирпича",
"block.create.small_deepslate_brick_stairs": "Ступеньки изъ мелкаго глубинносланцеваго кирпича",
"block.create.small_deepslate_brick_wall": "Ограда изъ мелкаго глубинносланцеваго кирпича",
"block.create.small_deepslate_bricks": "Мелкіе глубинносланцевые кирпичи",
"block.create.small_diorite_brick_slab": "Плита изъ мелкаго діоритоваго кирпича",
"block.create.small_diorite_brick_stairs": "Ступеньки изъ мелкаго діоритоваго кирпича",
"block.create.small_diorite_brick_wall": "Ограда изъ мелкаго діоритоваго кирпича",
"block.create.small_diorite_bricks": "Мелкіе діоритовые кирпичи",
"block.create.small_dripstone_brick_slab": "Плита изъ мелкаго натечнокаменнаго кирпича",
"block.create.small_dripstone_brick_stairs": "Ступеньки изъ мелкаго натечнокаменнаго кирпича",
"block.create.small_dripstone_brick_wall": "Ограда изъ мелкаго натечнокаменнаго кирпича",
"block.create.small_dripstone_bricks": "Мелкіе натечнокаменные кирпичи",
"block.create.small_granite_brick_slab": "Плита изъ мелкаго гранитнаго кирпича",
"block.create.small_granite_brick_stairs": "Ступеньки изъ мелкаго гранитнаго кирпича",
"block.create.small_granite_brick_wall": "Ограда изъ мелкаго гранитнаго кирпича",
"block.create.small_granite_bricks": "Мелкіе гранитные кирпичи",
"block.create.small_limestone_brick_slab": "Плита изъ мелкаго известковаго кирпича",
"block.create.small_limestone_brick_stairs": "Ступеньки изъ мелкаго известковаго кирпича",
"block.create.small_limestone_brick_wall": "Ограда изъ мелкаго известковаго кирпича",
"block.create.small_limestone_bricks": "Мелкіе известковые кирпичи",
"block.create.small_ochrum_brick_slab": "Плита изъ мелкаго златокаменнаго кирпича",
"block.create.small_ochrum_brick_stairs": "Ступеньки изъ мелкаго златокаменнаго кирпича",
"block.create.small_ochrum_brick_wall": "Ограда изъ мелкаго златокаменнаго кирпича",
"block.create.small_ochrum_bricks": "Мелкіе златокаменные кирпичи",
"block.create.small_rose_quartz_tiles": "Мелкая плитка изъ розоваго кварца",
"block.create.smart_chute": "Умный желобъ",
"block.create.smart_fluid_pipe": "Умная жидкостная труба",
"block.create.spout": "Дозаторъ",
"block.create.spruce_window": "Еловое окно",
"block.create.spruce_window_pane": "Еловая оконная панель",
"block.create.steam_engine": "Паровой двигатель",
"block.create.steam_whistle": "Паровой свистокъ",
"block.create.steam_whistle_extension": "Удлинитель парового свистка",
"block.create.sticky_mechanical_piston": "Липкій механическій поршень",
"block.create.track": "Желѣзнодорожный путь",
"block.create.track_observer": "Желѣзнодорожный наблюдатель",
"block.create.track_signal": "Желѣзнодорожный свѣтофоръ",
"block.create.track_station": "Желѣзнодорожная станція",
"block.create.train_door": "Дверь поѣзда",
"block.create.train_trapdoor": "Люкъ поѣзда",
"block.create.tuff_pillar": "Туфовая колонна",
"block.create.turntable": "Вращающійся столъ",
"block.create.veridium": "Мѣднокамень",
"block.create.veridium_pillar": "Мѣднокаменная колонна",
"block.create.warped_window": "Искажённое окно",
"block.create.warped_window_pane": "Искажённая оконная панель",
"block.create.water_wheel": "Водяное колесо",
"block.create.waxed_copper_shingle_slab": "Вощёная плита изъ мѣдной черепицы",
"block.create.waxed_copper_shingle_stairs": "Вощёные ступеньки изъ мѣдной черепицы",
"block.create.waxed_copper_shingles": "Вощёная мѣдная черепица",
"block.create.waxed_copper_tile_slab": "Вощёная плита изъ мѣдной плитки",
"block.create.waxed_copper_tile_stairs": "Вощёные ступеньки изъ мѣдной плитки",
"block.create.waxed_copper_tiles": "Вощёная мѣдная плитка",
"block.create.waxed_exposed_copper_shingle_slab": "Вощёная потемнѣвшая плита изъ мѣдной черепицы",
"block.create.waxed_exposed_copper_shingle_stairs": "Вощёные потемнѣвшіе ступеньки изъ мѣдной черепицы",
"block.create.waxed_exposed_copper_shingles": "Вощёная потемнѣвшая мѣдная черепица",
"block.create.waxed_exposed_copper_tile_slab": "Вощёная потемневшая плита изъ мѣдной плитки",
"block.create.waxed_exposed_copper_tile_stairs": "Вощёныя потемнѣвшія ступеньки изъ мѣдной плитки",
"block.create.waxed_exposed_copper_tiles": "Вощёная потемнѣвшая мѣдная плитка",
"block.create.waxed_oxidized_copper_shingle_slab": "Вощёная окисленная плита изъ мѣдной черепицы",
"block.create.waxed_oxidized_copper_shingle_stairs": "Вощёныя окисленныя ступеньки изъ мѣдной черепицы",
"block.create.waxed_oxidized_copper_shingles": "Вощёная окисленная мѣдная черепица",
"block.create.waxed_oxidized_copper_tile_slab": "Вощёная окисленная плита изъ мѣдной плитки",
"block.create.waxed_oxidized_copper_tile_stairs": "Вощёныя окисленныя ступеньки изъ мѣдной плитки",
"block.create.waxed_oxidized_copper_tiles": "Вощёная окисленная мѣдная плитка",
"block.create.waxed_weathered_copper_shingle_slab": "Вощёная состаренная плита изъ мѣдной черепицы",
"block.create.waxed_weathered_copper_shingle_stairs": "Вощёныя состаренныя ступеньки изъ мѣдной черепицы",
"block.create.waxed_weathered_copper_shingles": "Вощёная состаренная мѣдная черепица",
"block.create.waxed_weathered_copper_tile_slab": "Вощёная состаренная плита изъ мѣдной плитки",
"block.create.waxed_weathered_copper_tile_stairs": "Вощёныя состаренныя ступеньки изъ мѣдной плитки",
"advancement.create.track_0": "Петербургъ - Царское Село" "advancement.create.track_0": "Петербургъ - Царское Село"
} }

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Акациевая оконная панель", "block.create.acacia_window_pane": "Акациевая оконная панель",
"block.create.adjustable_chain_gearshift": "Регулируемая цепная коробка передач", "block.create.adjustable_chain_gearshift": "Регулируемая цепная коробка передач",
"block.create.analog_lever": "Аналоговый рычаг", "block.create.analog_lever": "Аналоговый рычаг",
"block.create.andesite_alloy_block": "Блок андезитового сплава",
"block.create.andesite_bars": "Андезитовые прутья",
"block.create.andesite_belt_funnel": "Андезитовый конвейерный шлюз", "block.create.andesite_belt_funnel": "Андезитовый конвейерный шлюз",
"block.create.andesite_casing": "Андезитовый корпус", "block.create.andesite_casing": "Андезитовый корпус",
"block.create.andesite_door": "Андезитовая дверь",
"block.create.andesite_encased_cogwheel": "Шестерня в андезитовом корпусе", "block.create.andesite_encased_cogwheel": "Шестерня в андезитовом корпусе",
"block.create.andesite_encased_large_cogwheel": "Большая шестерня в андезитовом корпусе", "block.create.andesite_encased_large_cogwheel": "Большая шестерня в андезитовом корпусе",
"block.create.andesite_encased_shaft": "Вал в андезитовом корпусе", "block.create.andesite_encased_shaft": "Вал в андезитовом корпусе",
"block.create.andesite_funnel": "Андезитовый шлюз", "block.create.andesite_funnel": "Андезитовый шлюз",
"block.create.andesite_ladder": "Андезитовая лестница", "block.create.andesite_ladder": "Андезитовая лестница",
"block.create.andesite_pillar": "Андезитовая колонна", "block.create.andesite_pillar": "Андезитовая колонна",
"block.create.andesite_scaffolding": "Андезитовые подмостки",
"block.create.andesite_tunnel": "Андезитовый туннель", "block.create.andesite_tunnel": "Андезитовый туннель",
"block.create.asurine": "Азурин", "block.create.asurine": "Азурин",
"block.create.asurine_pillar": "Азуриновая колонна", "block.create.asurine_pillar": "Азуриновая колонна",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Синее сиденье", "block.create.blue_seat": "Синее сиденье",
"block.create.blue_toolbox": "Синий ящик для инструментов", "block.create.blue_toolbox": "Синий ящик для инструментов",
"block.create.blue_valve_handle": "Синяя ручка вентиля", "block.create.blue_valve_handle": "Синяя ручка вентиля",
"block.create.brass_bars": "Латунные прутья",
"block.create.brass_belt_funnel": "Латунный конвейерный шлюз", "block.create.brass_belt_funnel": "Латунный конвейерный шлюз",
"block.create.brass_block": "Латунный блок", "block.create.brass_block": "Латунный блок",
"block.create.brass_casing": "Латунный корпус", "block.create.brass_casing": "Латунный корпус",
"block.create.brass_door": "Латунная дверь",
"block.create.brass_encased_cogwheel": "Шестерня в латунном корпусе", "block.create.brass_encased_cogwheel": "Шестерня в латунном корпусе",
"block.create.brass_encased_large_cogwheel": "Большая шестерня в латунном корпусе", "block.create.brass_encased_large_cogwheel": "Большая шестерня в латунном корпусе",
"block.create.brass_encased_shaft": "Вал в латунном корпусе", "block.create.brass_encased_shaft": "Вал в латунном корпусе",
"block.create.brass_funnel": "Латунный шлюз", "block.create.brass_funnel": "Латунный шлюз",
"block.create.brass_ladder": "Латунная лестница", "block.create.brass_ladder": "Латунная лестница",
"block.create.brass_scaffolding": "Латунные подмостки",
"block.create.brass_tunnel": "Латунный туннель", "block.create.brass_tunnel": "Латунный туннель",
"block.create.brown_nixie_tube": "Коричневый газоразрядный индикатор", "block.create.brown_nixie_tube": "Коричневый газоразрядный индикатор",
"block.create.brown_sail": "Коричневый парус", "block.create.brown_sail": "Коричневый парус",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "Сборщик вагонеток", "block.create.cart_assembler": "Сборщик вагонеток",
"block.create.chocolate": "Шоколад", "block.create.chocolate": "Шоколад",
"block.create.chute": "Жёлоб", "block.create.chute": "Жёлоб",
"block.create.clipboard": "Планшет",
"block.create.clockwork_bearing": "Часовой механизм", "block.create.clockwork_bearing": "Часовой механизм",
"block.create.clutch": "Сцепление", "block.create.clutch": "Сцепление",
"block.create.cogwheel": "Шестерня", "block.create.cogwheel": "Шестерня",
"block.create.content_observer": "Наблюдатель содержимого", "block.create.content_observer": "Наблюдатель содержимого",
"block.create.contraption_controls": "Контроллер штуковины",
"block.create.controller_rail": "Контролирующие рельсы", "block.create.controller_rail": "Контролирующие рельсы",
"block.create.controls": "Контроллер поезда", "block.create.controls": "Контроллер поезда",
"block.create.copper_backtank": "Медный баллон", "block.create.copper_backtank": "Медный баллон",
"block.create.copper_bars": "Медные прутья",
"block.create.copper_casing": "Медный корпус", "block.create.copper_casing": "Медный корпус",
"block.create.copper_door": "Медная дверь",
"block.create.copper_ladder": "Медная лестница", "block.create.copper_ladder": "Медная лестница",
"block.create.copper_scaffolding": "Медные подмостки",
"block.create.copper_shingle_slab": "Плита из медной черепицы", "block.create.copper_shingle_slab": "Плита из медной черепицы",
"block.create.copper_shingle_stairs": "Ступеньки из медной черепицы", "block.create.copper_shingle_stairs": "Ступеньки из медной черепицы",
"block.create.copper_shingles": "Медная черепица", "block.create.copper_shingles": "Медная черепица",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "Ступеньки из медной плитки", "block.create.copper_tile_stairs": "Ступеньки из медной плитки",
"block.create.copper_tiles": "Медная плитка", "block.create.copper_tiles": "Медная плитка",
"block.create.copper_valve_handle": "Медная ручка вентиля", "block.create.copper_valve_handle": "Медная ручка вентиля",
"block.create.copycat_bars": "Заполняемые прутья",
"block.create.copycat_base": "Заполняемая основа",
"block.create.copycat_panel": "Заполняемая панель",
"block.create.copycat_step": "Заполняемая ступенька",
"block.create.creative_crate": "Творческий ящик", "block.create.creative_crate": "Творческий ящик",
"block.create.creative_fluid_tank": "Творческий жидкостный бак", "block.create.creative_fluid_tank": "Творческий жидкостный бак",
"block.create.creative_motor": "Творческий двигатель", "block.create.creative_motor": "Творческий двигатель",
@ -150,9 +166,9 @@
"block.create.cut_ochrum_brick_slab": "Плита из резного охрумого кирпича", "block.create.cut_ochrum_brick_slab": "Плита из резного охрумого кирпича",
"block.create.cut_ochrum_brick_stairs": "Ступеньки из резного охрумого кирпича", "block.create.cut_ochrum_brick_stairs": "Ступеньки из резного охрумого кирпича",
"block.create.cut_ochrum_brick_wall": "Ограда из резного охрумого кирпича", "block.create.cut_ochrum_brick_wall": "Ограда из резного охрумого кирпича",
"block.create.cut_ochrum_bricks": "Резные охрумывые кирпичи", "block.create.cut_ochrum_bricks": "Резные охрумовые кирпичи",
"block.create.cut_ochrum_slab": "Резная охрумовая плита", "block.create.cut_ochrum_slab": "Резная охрумовая плита",
"block.create.cut_ochrum_stairs": "Резные охрумывые ступеньки", "block.create.cut_ochrum_stairs": "Резные охрумовые ступеньки",
"block.create.cut_ochrum_wall": "Резная охрумовая ограда", "block.create.cut_ochrum_wall": "Резная охрумовая ограда",
"block.create.cut_scorchia": "Резной тёмный пепел", "block.create.cut_scorchia": "Резной тёмный пепел",
"block.create.cut_scorchia_brick_slab": "Плита из резного тёмнопеплового кирпича", "block.create.cut_scorchia_brick_slab": "Плита из резного тёмнопеплового кирпича",
@ -201,9 +217,12 @@
"block.create.display_board": "Механическое табло", "block.create.display_board": "Механическое табло",
"block.create.display_link": "Передатчик информации", "block.create.display_link": "Передатчик информации",
"block.create.dripstone_pillar": "Натёчнокаменная колонна", "block.create.dripstone_pillar": "Натёчнокаменная колонна",
"block.create.elevator_contact": "Лифтовый контакт",
"block.create.elevator_pulley": "Лифтовая лебёдка",
"block.create.encased_chain_drive": "Цепной привод в корпусе", "block.create.encased_chain_drive": "Цепной привод в корпусе",
"block.create.encased_fan": "Вентилятор в корпусе", "block.create.encased_fan": "Вентилятор в корпусе",
"block.create.encased_fluid_pipe": "Жидкостная труба в корпусе", "block.create.encased_fluid_pipe": "Жидкостная труба в корпусе",
"block.create.experience_block": "Блок опыта",
"block.create.exposed_copper_shingle_slab": "Потемневшая плита из медной черепицы", "block.create.exposed_copper_shingle_slab": "Потемневшая плита из медной черепицы",
"block.create.exposed_copper_shingle_stairs": "Потемневшие ступеньки из медной черепицы", "block.create.exposed_copper_shingle_stairs": "Потемневшие ступеньки из медной черепицы",
"block.create.exposed_copper_shingles": "Потемневшая медная черепица", "block.create.exposed_copper_shingles": "Потемневшая медная черепица",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "Горизонтальное обрамлённое стекло", "block.create.horizontal_framed_glass": "Горизонтальное обрамлённое стекло",
"block.create.horizontal_framed_glass_pane": "Горизонтальная обрамлённая стеклянная панель", "block.create.horizontal_framed_glass_pane": "Горизонтальная обрамлённая стеклянная панель",
"block.create.hose_pulley": "Катушка со шлангом", "block.create.hose_pulley": "Катушка со шлангом",
"block.create.industrial_iron_block": "Блок промышленного железа",
"block.create.item_drain": "Осушитель предметов", "block.create.item_drain": "Осушитель предметов",
"block.create.item_vault": "Хранилище предметов", "block.create.item_vault": "Хранилище предметов",
"block.create.jungle_window": "Окно из тропического дерева", "block.create.jungle_window": "Окно из тропического дерева",
"block.create.jungle_window_pane": "Оконная панель из тропического дерева", "block.create.jungle_window_pane": "Оконная панель из тропического дерева",
"block.create.large_bogey": "Большая вагонная тележка", "block.create.large_bogey": "Большая вагонная тележка",
"block.create.large_cogwheel": "Большая шестерня", "block.create.large_cogwheel": "Большая шестерня",
"block.create.large_water_wheel": "Большое водяное колесо",
"block.create.layered_andesite": "Слоистый андезит", "block.create.layered_andesite": "Слоистый андезит",
"block.create.layered_asurine": "Слоистый азурин", "block.create.layered_asurine": "Слоистый азурин",
"block.create.layered_calcite": "Слоистый кальцит", "block.create.layered_calcite": "Слоистый кальцит",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "Механический плуг", "block.create.mechanical_plough": "Механический плуг",
"block.create.mechanical_press": "Механический пресс", "block.create.mechanical_press": "Механический пресс",
"block.create.mechanical_pump": "Механическая помпа", "block.create.mechanical_pump": "Механическая помпа",
"block.create.mechanical_roller": "Механический каток",
"block.create.mechanical_saw": "Механическая пила", "block.create.mechanical_saw": "Механическая пила",
"block.create.metal_bracket": "Металлическая скоба", "block.create.metal_bracket": "Металлическая скоба",
"block.create.metal_girder": "Металлическая балка", "block.create.metal_girder": "Металлическая балка",
@ -304,6 +326,7 @@
"block.create.millstone": "Жёрнов", "block.create.millstone": "Жёрнов",
"block.create.minecart_anchor": "Вагонеточная опора", "block.create.minecart_anchor": "Вагонеточная опора",
"block.create.mysterious_cuckoo_clock": "Странные часы с кукушкой", "block.create.mysterious_cuckoo_clock": "Странные часы с кукушкой",
"block.create.netherite_backtank": "Незеритовый баллон",
"block.create.nixie_tube": "Газоразрядный индикатор", "block.create.nixie_tube": "Газоразрядный индикатор",
"block.create.nozzle": "Форсунка", "block.create.nozzle": "Форсунка",
"block.create.oak_window": "Дубовое окно", "block.create.oak_window": "Дубовое окно",
@ -467,7 +490,7 @@
"block.create.small_ochrum_brick_slab": "Плита из мелкого охрумого кирпича", "block.create.small_ochrum_brick_slab": "Плита из мелкого охрумого кирпича",
"block.create.small_ochrum_brick_stairs": "Ступеньки из мелкого охрумого кирпича", "block.create.small_ochrum_brick_stairs": "Ступеньки из мелкого охрумого кирпича",
"block.create.small_ochrum_brick_wall": "Ограда из мелкого охрумого кирпича", "block.create.small_ochrum_brick_wall": "Ограда из мелкого охрумого кирпича",
"block.create.small_ochrum_bricks": "Мелкие охрумывые кирпичи", "block.create.small_ochrum_bricks": "Мелкие охрумовые кирпичи",
"block.create.small_rose_quartz_tiles": "Мелкая плитка из розового кварца", "block.create.small_rose_quartz_tiles": "Мелкая плитка из розового кварца",
"block.create.small_scorchia_brick_slab": "Плита из мелкого тёмнопеплового кирпича", "block.create.small_scorchia_brick_slab": "Плита из мелкого тёмнопеплового кирпича",
"block.create.small_scorchia_brick_stairs": "Ступеньки из мелкого тёмнопеплового кирпича", "block.create.small_scorchia_brick_stairs": "Ступеньки из мелкого тёмнопеплового кирпича",
@ -515,6 +538,7 @@
"block.create.warped_window": "Искажённое окно", "block.create.warped_window": "Искажённое окно",
"block.create.warped_window_pane": "Искажённая оконная панель", "block.create.warped_window_pane": "Искажённая оконная панель",
"block.create.water_wheel": "Водяное колесо", "block.create.water_wheel": "Водяное колесо",
"block.create.water_wheel_structure": "Большое водяное колесо",
"block.create.waxed_copper_shingle_slab": "Вощёная плита из медной черепицы", "block.create.waxed_copper_shingle_slab": "Вощёная плита из медной черепицы",
"block.create.waxed_copper_shingle_stairs": "Вощёные ступеньки из медной черепицы", "block.create.waxed_copper_shingle_stairs": "Вощёные ступеньки из медной черепицы",
"block.create.waxed_copper_shingles": "Вощёная медная черепица", "block.create.waxed_copper_shingles": "Вощёная медная черепица",
@ -590,33 +614,33 @@
"item.create.cinder_flour": "Незераковая мука", "item.create.cinder_flour": "Незераковая мука",
"item.create.copper_backtank": "Медный баллон", "item.create.copper_backtank": "Медный баллон",
"item.create.copper_backtank_placeable": "Размещаемый медный баллон", "item.create.copper_backtank_placeable": "Размещаемый медный баллон",
"item.create.copper_diving_boots": "Медные водолазные ботинки",
"item.create.copper_diving_helmet": "Медный водолазный шлем",
"item.create.copper_nugget": "Кусочек меди", "item.create.copper_nugget": "Кусочек меди",
"item.create.copper_sheet": "Медный лист", "item.create.copper_sheet": "Медный лист",
"item.create.crafter_slot_cover": "Заглушка слота сборщика", "item.create.crafter_slot_cover": "Заглушка слота сборщика",
"item.create.crafting_blueprint": "Чертёж рецепта", "item.create.crafting_blueprint": "Чертёж рецепта",
"item.create.creative_blaze_cake": "Творческий торт всполоха", "item.create.creative_blaze_cake": "Творческий торт всполоха",
"item.create.crushed_aluminum_ore": "Дроблёная алюминиевая руда", "item.create.crushed_raw_aluminum": "Дроблёный рудный алюминий",
"item.create.crushed_copper_ore": "Дроблёная медная руда", "item.create.crushed_raw_copper": "Дроблёная рудная медь",
"item.create.crushed_gold_ore": "Дроблёная золотая руда", "item.create.crushed_raw_gold": "Дроблёное рудное золото",
"item.create.crushed_iron_ore": "Дроблёная железная руда", "item.create.crushed_raw_iron": "Дроблёное рудное железо",
"item.create.crushed_lead_ore": "Дроблёная свинцовая руда", "item.create.crushed_raw_lead": "Дроблёный рудный свинец",
"item.create.crushed_nickel_ore": "Дроблёная никелевая руда", "item.create.crushed_raw_nickel": "Дроблёный рудный никель",
"item.create.crushed_osmium_ore": "Дроблёная осмиевая руда", "item.create.crushed_raw_osmium": "Дроблёный рудный осмий",
"item.create.crushed_platinum_ore": "Дроблёная платиновая руда", "item.create.crushed_raw_platinum": "Дроблёная рудная платина",
"item.create.crushed_quicksilver_ore": "Дроблёная ртутная руда", "item.create.crushed_raw_quicksilver": "Дроблёная рудная ртуть",
"item.create.crushed_silver_ore": "Дроблёная серебряная руда", "item.create.crushed_raw_silver": "Дроблёное рудное серебро",
"item.create.crushed_tin_ore": "Дроблёная оловянная руда", "item.create.crushed_raw_tin": "Дроблёное рудное олово",
"item.create.crushed_uranium_ore": "Дроблёная урановая руда", "item.create.crushed_raw_uranium": "Дроблёный рудный уран",
"item.create.crushed_zinc_ore": "Дроблёная цинковая руда", "item.create.crushed_raw_zinc": "Дроблёный рудный цинк",
"item.create.diving_boots": "Водолазные ботинки",
"item.create.diving_helmet": "Водолазный шлем",
"item.create.dough": "Тесто", "item.create.dough": "Тесто",
"item.create.electron_tube": "Электронная лампа", "item.create.electron_tube": "Электронная лампа",
"item.create.empty_blaze_burner": "Пустая горелка всполоха", "item.create.empty_blaze_burner": "Пустая горелка всполоха",
"item.create.empty_schematic": "Пустая схематика", "item.create.empty_schematic": "Пустая схематика",
"item.create.experience_nugget": "Кусочек опыта", "item.create.experience_nugget": "Кусочек опыта",
"item.create.extendo_grip": "Длиннохват", "item.create.extendo_grip": "Длиннохват",
"item.create.filter": "Фильтр", "item.create.filter": "Фильтр предметов",
"item.create.furnace_minecart_contraption": "Самоходная вагонеточная штуковина", "item.create.furnace_minecart_contraption": "Самоходная вагонеточная штуковина",
"item.create.goggles": "Инженерные очки", "item.create.goggles": "Инженерные очки",
"item.create.golden_sheet": "Золотой лист", "item.create.golden_sheet": "Золотой лист",
@ -629,6 +653,10 @@
"item.create.linked_controller": "Контроллер связей", "item.create.linked_controller": "Контроллер связей",
"item.create.minecart_contraption": "Вагонеточная штуковина", "item.create.minecart_contraption": "Вагонеточная штуковина",
"item.create.minecart_coupling": "Соединитель вагонеток", "item.create.minecart_coupling": "Соединитель вагонеток",
"item.create.netherite_backtank": "Незеритовый баллон",
"item.create.netherite_backtank_placeable": "Размещаемый незеритовый баллон",
"item.create.netherite_diving_boots": "Незеритовые лаволазные ботинки",
"item.create.netherite_diving_helmet": "Незеритовый лаволазный шлем",
"item.create.polished_rose_quartz": "Полированный розовый кварц", "item.create.polished_rose_quartz": "Полированный розовый кварц",
"item.create.potato_cannon": "Картофельная пушка", "item.create.potato_cannon": "Картофельная пушка",
"item.create.powdered_obsidian": "Обсидиановый порошок", "item.create.powdered_obsidian": "Обсидиановый порошок",
@ -710,7 +738,7 @@
"advancement.create.cart_pickup": "Сильные руки", "advancement.create.cart_pickup": "Сильные руки",
"advancement.create.cart_pickup.desc": "Поднимите вагонеточную штуковину с не менее чем 200 прикреплёнными блоками", "advancement.create.cart_pickup.desc": "Поднимите вагонеточную штуковину с не менее чем 200 прикреплёнными блоками",
"advancement.create.anvil_plough": "Кузнечная артиллерия", "advancement.create.anvil_plough": "Кузнечная артиллерия",
"advancement.create.anvil_plough.desc": "Оттолкните падающую наковальню двигающимися механическими плугами", "advancement.create.anvil_plough.desc": "Оттолкните падающую наковальню движущимися механическими плугами",
"advancement.create.lava_wheel_00000": "Пламенное колесо", "advancement.create.lava_wheel_00000": "Пламенное колесо",
"advancement.create.lava_wheel_00000.desc": "Это не должно было работать!§7\n(Секретное достижение)", "advancement.create.lava_wheel_00000.desc": "Это не должно было работать!§7\n(Секретное достижение)",
"advancement.create.hand_crank_000": "Кручу-верчу", "advancement.create.hand_crank_000": "Кручу-верчу",
@ -753,7 +781,7 @@
"advancement.create.steam_engine_maxed.desc": "Запустите котёл на максимальном уровне мощности", "advancement.create.steam_engine_maxed.desc": "Запустите котёл на максимальном уровне мощности",
"advancement.create.foods": "Правильное питание", "advancement.create.foods": "Правильное питание",
"advancement.create.foods.desc": "Создайте ягоды в шоколадной глазури, яблоко в меду и сладкий рулет; всё из одного дозатора", "advancement.create.foods.desc": "Создайте ягоды в шоколадной глазури, яблоко в меду и сладкий рулет; всё из одного дозатора",
"advancement.create.diving_suit_lava": "Плохая идея", "advancement.create.diving_suit_lava": "Плаванье с лавомерками",
"advancement.create.diving_suit_lava.desc": "Попытайтесь нырнуть в лаву с медным водолазным снаряжением. Сделайте из этого выводы§7\n(Секретное достижение)", "advancement.create.diving_suit_lava.desc": "Попытайтесь нырнуть в лаву с медным водолазным снаряжением. Сделайте из этого выводы§7\n(Секретное достижение)",
"advancement.create.chained_drain": "Смотри, как могу!", "advancement.create.chained_drain": "Смотри, как могу!",
"advancement.create.chained_drain.desc": "Наблюдайте, как предмет прокатывается по ряду осушителей предметов§7\n(Секретное достижение)", "advancement.create.chained_drain.desc": "Наблюдайте, как предмет прокатывается по ряду осушителей предметов§7\n(Секретное достижение)",
@ -829,8 +857,6 @@
"advancement.create.train_portal.desc": "Проедьте на поезде через портал Незера", "advancement.create.train_portal.desc": "Проедьте на поезде через портал Незера",
"advancement.create.track_crafting_factory": "Железнодорожная фабрика", "advancement.create.track_crafting_factory": "Железнодорожная фабрика",
"advancement.create.track_crafting_factory.desc": "Произведите более 1000 железнодорожных путей на одном механическом прессе", "advancement.create.track_crafting_factory.desc": "Произведите более 1000 железнодорожных путей на одном механическом прессе",
"advancement.create.long_bend": "Крутой поворот",
"advancement.create.long_bend.desc": "Создайте участок изогнутых путей длиной более 30 блоков",
"advancement.create.long_train": "Амбициозные усилия", "advancement.create.long_train": "Амбициозные усилия",
"advancement.create.long_train.desc": "Создайте поезд как минимум с шестью вагонами", "advancement.create.long_train.desc": "Создайте поезд как минимум с шестью вагонами",
"advancement.create.long_travel": "На дальней станции сойду", "advancement.create.long_travel": "На дальней станции сойду",
@ -853,6 +879,8 @@
"death.attack.create.fan_lava.player": "%1$s был сожжён огненным потоком благодаря %2$s", "death.attack.create.fan_lava.player": "%1$s был сожжён огненным потоком благодаря %2$s",
"death.attack.create.mechanical_drill": "%1$s был пронзён механической дрелью", "death.attack.create.mechanical_drill": "%1$s был пронзён механической дрелью",
"death.attack.create.mechanical_drill.player": "%1$s был пронзён механической дрелью благодаря %2$s", "death.attack.create.mechanical_drill.player": "%1$s был пронзён механической дрелью благодаря %2$s",
"death.attack.create.mechanical_roller": "%1$s был размазан механическим катком",
"death.attack.create.mechanical_roller.player": "%1$s был брошен под механический каток %2$s",
"death.attack.create.mechanical_saw": "%1$s был распилен пополам механической пилой", "death.attack.create.mechanical_saw": "%1$s был распилен пополам механической пилой",
"death.attack.create.mechanical_saw.player": "%1$s был распилен пополам механической пилой благодаря %2$s", "death.attack.create.mechanical_saw.player": "%1$s был распилен пополам механической пилой благодаря %2$s",
"death.attack.create.potato_cannon": "%1$s был застрелен из картофельной пушки %2$s", "death.attack.create.potato_cannon": "%1$s был застрелен из картофельной пушки %2$s",
@ -918,6 +946,7 @@
"create.generic.length": "Длина", "create.generic.length": "Длина",
"create.generic.speed": "Скорость", "create.generic.speed": "Скорость",
"create.generic.delay": "Задержка", "create.generic.delay": "Задержка",
"create.generic.angle": "Угол",
"create.generic.duration": "Продолжительность", "create.generic.duration": "Продолжительность",
"create.generic.timeUnit": "Единица времени", "create.generic.timeUnit": "Единица времени",
"create.generic.unit.ticks": "Тиков", "create.generic.unit.ticks": "Тиков",
@ -996,14 +1025,16 @@
"create.gui.terrainzapper.tool.clear": "Очистить", "create.gui.terrainzapper.tool.clear": "Очистить",
"create.gui.terrainzapper.tool.overlay": "Наложение", "create.gui.terrainzapper.tool.overlay": "Наложение",
"create.gui.terrainzapper.tool.flatten": "Выравнивание", "create.gui.terrainzapper.tool.flatten": "Выравнивание",
"create.terrainzapper.shiftRightClickToSet": "Кликните ПКМ крадучись, чтобы выбрать кисть", "create.terrainzapper.shiftRightClickToSet": "Кликните ПКМ крадучись для выбора кисти",
"create.terrainzapper.usingBlock": "Используется: %1$s", "create.terrainzapper.usingBlock": "Используется: %1$s",
"create.terrainzapper.leftClickToSet": "Кликните ЛКМ по блоку, что бы выбрать материал", "create.terrainzapper.leftClickToSet": "Кликните ЛКМ по блоку для выбора материала",
"create.large_water_wheel.not_enough_space": "Уберите блоки для размещения",
"create.minecart_coupling.two_couplings_max": "Вагонетки могут иметь только два соединения", "create.minecart_coupling.two_couplings_max": "Вагонетки могут иметь только два соединения",
"create.minecart_coupling.unloaded": "Кажется, в данный момент часть вашей вагонеточной штуковины в незагруженных чанках", "create.minecart_coupling.unloaded": "Кажется, в данный момент часть вашей вагонеточной штуковины в незагруженных чанках",
"create.minecart_coupling.no_loops": "Соединители не могут образовывать петлю", "create.minecart_coupling.no_loops": "Соединители не могут образовывать петлю",
"create.minecart_coupling.removed": "Все соединения между вагонетками убраны", "create.minecart_coupling.removed": "Все соединения между вагонетками убраны",
"create.minecart_coupling.too_far": "Вагонетки слишком далеко друг от друга...", "create.minecart_coupling.too_far": "Вагонетки слишком далеко друг от друга...",
"create.contraptions.moving_container": "Движение %1$s",
"create.contraptions.movement_mode": "Режим движения", "create.contraptions.movement_mode": "Режим движения",
"create.contraptions.movement_mode.move_place": "Разобрать при остановке", "create.contraptions.movement_mode.move_place": "Разобрать при остановке",
"create.contraptions.movement_mode.move_place_returned": "Разобрать только в исходном положении", "create.contraptions.movement_mode.move_place_returned": "Разобрать только в исходном положении",
@ -1013,25 +1044,52 @@
"create.contraptions.movement_mode.rotate_never_place": "Разобрать, если опора уничтожена", "create.contraptions.movement_mode.rotate_never_place": "Разобрать, если опора уничтожена",
"create.contraptions.cart_movement_mode": "Режим вращения вагонетки", "create.contraptions.cart_movement_mode": "Режим вращения вагонетки",
"create.contraptions.cart_movement_mode.rotate": "Вращение в сторону движения", "create.contraptions.cart_movement_mode.rotate": "Вращение в сторону движения",
"create.contraptions.cart_movement_mode.rotate_paused": "Пауза во время вращения", "create.contraptions.cart_movement_mode.rotate_paused": "Остановка во время вращения",
"create.contraptions.cart_movement_mode.rotation_locked": "Блокировка вращения", "create.contraptions.cart_movement_mode.rotation_locked": "Блокировка вращения",
"create.contraptions.roller_mode": "Режим катка",
"create.contraptions.roller_mode.tunnel_pave": "Снос и укладка",
"create.contraptions.roller_mode.straight_fill": "Заполнение снизу",
"create.contraptions.roller_mode.wide_fill": "Наклонное заполнение снизу",
"create.contraptions.windmill.rotation_direction": "Направление вращения", "create.contraptions.windmill.rotation_direction": "Направление вращения",
"create.contraptions.clockwork.clock_hands": "Формат часов", "create.contraptions.clockwork.clock_hands": "Формат часов",
"create.contraptions.clockwork.hour_first": "Сначала часовая стрелка", "create.contraptions.clockwork.hour_first": "Сначала часовая стрелка",
"create.contraptions.clockwork.minute_first": "Сначала минутная стрелка", "create.contraptions.clockwork.minute_first": "Сначала минутная стрелка",
"create.contraptions.clockwork.hour_first_24": "Сначала 24-часовая стрелка", "create.contraptions.clockwork.hour_first_24": "Сначала 24-часовая стрелка",
"create.logistics.crafter.connected": "Соединение сборщиков",
"create.logistics.crafter.click_to_merge": "Кликните для объединения инвентарей",
"create.logistics.crafter.click_to_separate": "Кликните для разделения инвентарей",
"create.logistics.filter": "Фильтр", "create.logistics.filter": "Фильтр",
"create.logistics.recipe_filter": "Фильтр рецепта", "create.logistics.recipe_filter": "Фильтр рецепта",
"create.logistics.fluid_filter": "Фильтр жидкости", "create.logistics.fluid_filter": "Фильтр жидкости",
"create.logistics.firstFrequency": "Частота #1", "create.logistics.firstFrequency": "Частота #1",
"create.logistics.secondFrequency": "Частота #2", "create.logistics.secondFrequency": "Частота #2",
"create.logistics.filter.apply": "%1$s: Фильтр установлен", "create.logistics.filter.click_to_set": "Кликните с предметом в руке для установки",
"create.logistics.filter.apply_click_again": "%1$s: Фильтр установлен; кликните снова, чтобы скопировать количество", "create.logistics.filter.click_to_replace": "Кликните с предметом в руке для замены",
"create.logistics.filter.apply_count": "Применено извлекаемое количество к фильтру", "create.logistics.filter.hold_to_set_amount": "Удерживайте для изменения количества",
"create.logistics.filter.invalid_item": "Невозможно применить этот предмет здесь",
"create.logistics.filter.extracted_amount": "Извлекаемое количество",
"create.logistics.filter.any_amount_short": "Любое",
"create.logistics.filter.up_to": "До",
"create.logistics.filter.exactly": "Точно",
"create.logistics.filter.requires_item_in_inventory": "Предмет %1$s должен быть в инвентаре",
"create.logistics.creative_crate.supply": "Бесконечное снабжение",
"create.logistics.train_observer.cargo_filter": "Фильтр груза",
"create.kinetics.creative_motor.rotation_speed": "Генерируемая скорость в оборотах в минуту",
"create.kinetics.speed_controller.rotation_speed": "Целевая скорость в оборотах в минуту",
"create.kinetics.valve_handle.rotated_angle": "Угол поворота в градусах",
"create.logistics.redstone_interval": "Интервал редстоуна",
"create.contraptions.contoller.target": "Целевой компонент",
"create.contraptions.mechanical_roller.pave_material": "Материал укладки",
"create.contraptions.chassis.radius": "Радиус прикрепления",
"create.contraptions.chassis.range": "Радиус прикрепления липкой стороны",
"create.contraptions.chassis.distance": "Расстояние",
"create.gui.value_settings.hold_to_edit": "Удерживайте для изменения",
"create.gui.value_settings.release_to_confirm": "Отпустите %1$s для подтверждения",
"create.gui.goggles.generator_stats": "Статистика генератора:", "create.gui.goggles.generator_stats": "Статистика генератора:",
"create.gui.goggles.kinetic_stats": "Кинетическая статистика:", "create.gui.goggles.kinetic_stats": "Кинетическая статистика:",
"create.gui.goggles.at_current_speed": "при текущей скорости", "create.gui.goggles.at_current_speed": "при текущей скорости",
"create.gui.goggles.pole_length": "Длина поршня:", "create.gui.goggles.pole_length": "Длина поршня:",
"create.gui.goggles.basin_contents": "Содержимое чаши:",
"create.gui.goggles.fluid_container": "Информация о жидкостном контейнере:", "create.gui.goggles.fluid_container": "Информация о жидкостном контейнере:",
"create.gui.goggles.fluid_container.capacity": "Объём: ", "create.gui.goggles.fluid_container.capacity": "Объём: ",
"create.gui.assembly.exception": "Невозможно собрать эту штуковину:", "create.gui.assembly.exception": "Невозможно собрать эту штуковину:",
@ -1041,6 +1099,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "Слишком много удлинителей прикреплено к этому поршню.\nТекущий максимум: %1$s", "create.gui.assembly.exception.tooManyPistonPoles": "Слишком много удлинителей прикреплено к этому поршню.\nТекущий максимум: %1$s",
"create.gui.assembly.exception.noPistonPoles": "Поршню не хватает удлинителей", "create.gui.assembly.exception.noPistonPoles": "Поршню не хватает удлинителей",
"create.gui.assembly.exception.not_enough_sails": "Присоединённая структура содержит недостаточно парусоподобных блоков; %1$s из минимум %2$s необходимых", "create.gui.assembly.exception.not_enough_sails": "Присоединённая структура содержит недостаточно парусоподобных блоков; %1$s из минимум %2$s необходимых",
"create.gui.assembly.exception.no_contacts": "Лифту необходим горизонтально-направленный _редстоуновый контакт_, прикреплённый к структуре",
"create.gui.assembly.exception.too_many_contacts": "Нельзя прикреплять больше одного _редстоуного контакта_ к лифтам",
"create.gui.assembly.exception.column_conflict": "Другой лифт уже использует данную колонку контактов",
"create.gui.gauge.info_header": "Калибровочная информация:", "create.gui.gauge.info_header": "Калибровочная информация:",
"create.gui.speedometer.title": "Скорость вращения", "create.gui.speedometer.title": "Скорость вращения",
"create.gui.stressometer.title": "Нагрузка на сеть", "create.gui.stressometer.title": "Нагрузка на сеть",
@ -1051,10 +1112,10 @@
"create.gui.contraptions.network_overstressed": "Похоже, что эта _сеть перегружена_. Добавьте _больше источников_ силы вращения или _понизьте скорость_ компонентов, _создающих высокую нагрузку_.", "create.gui.contraptions.network_overstressed": "Похоже, что эта _сеть перегружена_. Добавьте _больше источников_ силы вращения или _понизьте скорость_ компонентов, _создающих высокую нагрузку_.",
"create.gui.adjustable_crate.title": "Регулируемый ящик", "create.gui.adjustable_crate.title": "Регулируемый ящик",
"create.gui.adjustable_crate.storageSpace": "Область хранения", "create.gui.adjustable_crate.storageSpace": "Область хранения",
"create.gui.stockpile_switch.title": "Наблюдатель заполненности", "create.gui.threshold_switch.title": "Пороговый переключатель",
"create.gui.stockpile_switch.invert_signal": "Инвертировать сигнал", "create.gui.threshold_switch.invert_signal": "Инвертировать сигнал",
"create.gui.stockpile_switch.move_to_lower_at": "Переключатся на нижнюю линию при %1$s%%", "create.gui.threshold_switch.move_to_lower_at": "Переключатся на нижнюю линию при %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Переключатся на верхнюю линию при %1$s%%", "create.gui.threshold_switch.move_to_upper_at": "Переключатся на верхнюю линию при %1$s%%",
"create.gui.sequenced_gearshift.title": "Последовательность", "create.gui.sequenced_gearshift.title": "Последовательность",
"create.gui.sequenced_gearshift.instruction": "Инструкция", "create.gui.sequenced_gearshift.instruction": "Инструкция",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Повернуть на угол", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Повернуть на угол",
@ -1075,6 +1136,12 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Двойная скорость, вперёд", "create.gui.sequenced_gearshift.speed.forward_fast": "Двойная скорость, вперёд",
"create.gui.sequenced_gearshift.speed.back": "Входная скорость, реверс", "create.gui.sequenced_gearshift.speed.back": "Входная скорость, реверс",
"create.gui.sequenced_gearshift.speed.back_fast": "Двойная скорость, реверс", "create.gui.sequenced_gearshift.speed.back_fast": "Двойная скорость, реверс",
"create.gui.clipboard.erase_checked": "Стереть выполенные пункты",
"create.clipboard.actions": "Действия буфера обмена",
"create.clipboard.to_copy": "%1$s для копирования свойств",
"create.clipboard.to_paste": "%1$s для вставки свойств",
"create.clipboard.copied_from": "Скопировать свойства из %1$s",
"create.clipboard.pasted_to": "Применить свойства к %1$s",
"create.schematicAndQuill.dimensions": "Размер схематики: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "Размер схематики: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Первая позиция установлена", "create.schematicAndQuill.firstPos": "Первая позиция установлена",
"create.schematicAndQuill.secondPos": "Вторая позиция установлена", "create.schematicAndQuill.secondPos": "Вторая позиция установлена",
@ -1084,6 +1151,8 @@
"create.schematicAndQuill.convert": "Сохранить и немедленно развернуть", "create.schematicAndQuill.convert": "Сохранить и немедленно развернуть",
"create.schematicAndQuill.fallbackName": "Моя схематика", "create.schematicAndQuill.fallbackName": "Моя схематика",
"create.schematicAndQuill.saved": "Сохранено как %1$s", "create.schematicAndQuill.saved": "Сохранено как %1$s",
"create.schematicAndQuill.failed": "Ошибка при сохранении схематики, проверьте журналы для деталей",
"create.schematicAndQuill.instant_failed": "Ошибка при мгновенной загрузки схематики, проверьте журналы для деталей",
"create.schematic.invalid": "[!] Недопустимый предмет — вместо этого используйте схематичный стол", "create.schematic.invalid": "[!] Недопустимый предмет — вместо этого используйте схематичный стол",
"create.schematic.error": "Ошибка при загрузке схематики — проверьте игровые журналы", "create.schematic.error": "Ошибка при загрузке схематики — проверьте игровые журналы",
"create.schematic.position": "Позиция", "create.schematic.position": "Позиция",
@ -1103,14 +1172,14 @@
"create.schematic.tool.print": "Создать", "create.schematic.tool.print": "Создать",
"create.schematic.tool.flip": "Отразить", "create.schematic.tool.flip": "Отразить",
"create.schematic.tool.deploy.description.0": "Разместить схематику в мире.", "create.schematic.tool.deploy.description.0": "Разместить схематику в мире.",
"create.schematic.tool.deploy.description.1": "Нажмите ПКМ по блоку, чтобы разместить.", "create.schematic.tool.deploy.description.1": "Нажмите ПКМ по поверхности для размещения.",
"create.schematic.tool.deploy.description.2": "Удерживайте [Ctrl], чтобы выбрать расстояние точно.", "create.schematic.tool.deploy.description.2": "Удерживайте [Ctrl], чтобы выбрать расстояние точно.",
"create.schematic.tool.deploy.description.3": "[Ctrl] + Прокрутка — выбор расстояния.", "create.schematic.tool.deploy.description.3": "[Ctrl] + Прокрутка — выбор расстояния.",
"create.schematic.tool.move.description.0": "Сдвинуть схематику по горизонтали.", "create.schematic.tool.move.description.0": "Сдвинуть схематику по горизонтали.",
"create.schematic.tool.move.description.1": "Наведите курсор на схему и [Ctrl] + Прокрутка,", "create.schematic.tool.move.description.1": "Наведите курсор на схему и [Ctrl] + Прокрутка,",
"create.schematic.tool.move.description.2": "для перемещения по горизонтали.", "create.schematic.tool.move.description.2": "для перемещения по горизонтали.",
"create.schematic.tool.move_y.description.0": "Сдвинуть схематику по вертикали.", "create.schematic.tool.move_y.description.0": "Сдвинуть схематику по вертикали.",
"create.schematic.tool.move_y.description.1": "Зажмите [Ctrl] + Прокрутка для перемещения вверх/вниз.", "create.schematic.tool.move_y.description.1": "Удерживайте [Ctrl] + Прокрутка для перемещения вверх/вниз.",
"create.schematic.tool.rotate.description.0": "Вращать схематику вокруг её центра.", "create.schematic.tool.rotate.description.0": "Вращать схематику вокруг её центра.",
"create.schematic.tool.rotate.description.1": "Зажмите [Ctrl] + Прокрутка для вращения на 90 градусов.", "create.schematic.tool.rotate.description.1": "Зажмите [Ctrl] + Прокрутка для вращения на 90 градусов.",
"create.schematic.tool.print.description.0": "Мгновенно создать структуру в мире.", "create.schematic.tool.print.description.0": "Мгновенно создать структуру в мире.",
@ -1143,12 +1212,12 @@
"create.gui.schematicannon.option.replaceWithAny": "Заменять твёрдые блоки любыми блоками", "create.gui.schematicannon.option.replaceWithAny": "Заменять твёрдые блоки любыми блоками",
"create.gui.schematicannon.option.replaceWithEmpty": "Заменять твёрдые блоки воздухом", "create.gui.schematicannon.option.replaceWithEmpty": "Заменять твёрдые блоки воздухом",
"create.gui.schematicannon.option.skipMissing": "Пропускать отсутствующие блоки", "create.gui.schematicannon.option.skipMissing": "Пропускать отсутствующие блоки",
"create.gui.schematicannon.option.skipTileEntities": "Защитить имущество", "create.gui.schematicannon.option.skipBlockEntities": "Защитить имущество",
"create.gui.schematicannon.slot.gunpowder": "Добавьте порох, чтобы заправить пушку", "create.gui.schematicannon.slot.gunpowder": "Добавьте порох, чтобы заправить пушку",
"create.gui.schematicannon.slot.listPrinter": "Положите книгу, чтобы создать список материалов для данной схематики", "create.gui.schematicannon.slot.listPrinter": "Положите книгу, чтобы создать список материалов для данной схематики",
"create.gui.schematicannon.slot.schematic": "Поместите схематику здесь. Убедитесь, что она размещена в правильном месте", "create.gui.schematicannon.slot.schematic": "Поместите схематику здесь. Убедитесь, что она размещена в правильном месте",
"create.gui.schematicannon.option.skipMissing.description": "Если пушка не сможет найти требуемый блок, то она перейдёт к следующему.", "create.gui.schematicannon.option.skipMissing.description": "Если пушка не сможет найти требуемый блок, то она перейдёт к следующему.",
"create.gui.schematicannon.option.skipTileEntities.description": "Пушка не будет заменять блоки-хранилища, такие как сундуки.", "create.gui.schematicannon.option.skipBlockEntities.description": "Пушка не будет заменять блоки-хранилища, такие, как сундуки.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Пушка не будет заменять твёрдые блоки, только нетвёрдые и воздух.", "create.gui.schematicannon.option.dontReplaceSolid.description": "Пушка не будет заменять твёрдые блоки, только нетвёрдые и воздух.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Пушка будет заменять твёрдые блоки только в случае, если в схеме в этом месте расположен другой твёрдый блок.", "create.gui.schematicannon.option.replaceWithSolid.description": "Пушка будет заменять твёрдые блоки только в случае, если в схеме в этом месте расположен другой твёрдый блок.",
"create.gui.schematicannon.option.replaceWithAny.description": "Пушка будет заменять любые твёрдые блоки, кроме замены на воздух.", "create.gui.schematicannon.option.replaceWithAny.description": "Пушка будет заменять любые твёрдые блоки, кроме замены на воздух.",
@ -1332,7 +1401,7 @@
"create.crafting_blueprint.filter_items_viable": "Применимы продвинутые фильтры предметов", "create.crafting_blueprint.filter_items_viable": "Применимы продвинутые фильтры предметов",
"create.crafting_blueprint.display_slot": "Показываемый слот", "create.crafting_blueprint.display_slot": "Показываемый слот",
"create.crafting_blueprint.inferred": "Производные от рецепта", "create.crafting_blueprint.inferred": "Производные от рецепта",
"create.crafting_blueprint.manually_assigned": "Назначена вручную", "create.crafting_blueprint.manually_assigned": "Назначен вручную",
"create.crafting_blueprint.secondary_display_slot": "Дополнительный показываемый слот", "create.crafting_blueprint.secondary_display_slot": "Дополнительный показываемый слот",
"create.crafting_blueprint.optional": "Необязательно", "create.crafting_blueprint.optional": "Необязательно",
"create.potato_cannon.ammo.attack_damage": "%1$s Урон от попадания", "create.potato_cannon.ammo.attack_damage": "%1$s Урон от попадания",
@ -1342,7 +1411,7 @@
"create.hint.hose_pulley": "Целевой жидкостный резервуар считается бесконечным.", "create.hint.hose_pulley": "Целевой жидкостный резервуар считается бесконечным.",
"create.hint.mechanical_arm_no_targets.title": "Нет целей", "create.hint.mechanical_arm_no_targets.title": "Нет целей",
"create.hint.mechanical_arm_no_targets": "Похоже, что эта _механическая рука_ не имеет никаких целей. Выберите _ремни_, _депо_, _шлюзы_, или другие компоненты, с помощью _ПКМ_, держа _механическую руку_.", "create.hint.mechanical_arm_no_targets": "Похоже, что эта _механическая рука_ не имеет никаких целей. Выберите _ремни_, _депо_, _шлюзы_, или другие компоненты, с помощью _ПКМ_, держа _механическую руку_.",
"create.hint.empty_bearing.title": "Обновить подшипник", "create.hint.empty_bearing.title": "Активировать подшипник",
"create.hint.empty_bearing": "Кликните _ПКМ_ по подшипнику _пустой рукой_, чтобы _присоединить_ к нему структуру, которую вы построили перед ним.", "create.hint.empty_bearing": "Кликните _ПКМ_ по подшипнику _пустой рукой_, чтобы _присоединить_ к нему структуру, которую вы построили перед ним.",
"create.hint.full_deployer.title": "Переполнение автономного активатора", "create.hint.full_deployer.title": "Переполнение автономного активатора",
"create.hint.full_deployer": "Похоже, что этот _автономный активатор_ содержит _лишние предметы_, которые необходимо _извлечь_. Используйте _шлюз_ или _другие способы_, чтобы освободить его от переполнения.", "create.hint.full_deployer": "Похоже, что этот _автономный активатор_ содержит _лишние предметы_, которые необходимо _извлечь_. Используйте _шлюз_ или _другие способы_, чтобы освободить его от переполнения.",
@ -1364,6 +1433,11 @@
"create.boiler.heat_dots": "..... ", "create.boiler.heat_dots": "..... ",
"create.boiler.via_one_engine": "с помощью 1 двигателя", "create.boiler.via_one_engine": "с помощью 1 двигателя",
"create.boiler.via_engines": "с помощью %1$s двигателей", "create.boiler.via_engines": "с помощью %1$s двигателей",
"create.boiler.water_input_rate": "Потребление воды",
"create.boiler.per_tick": "%1$s за тик",
"create.elevator_contact.title": "Лифтовый контакт",
"create.elevator_contact.floor_identifier": "Идентификатор этажа",
"create.elevator_contact.floor_description": "Описание этажа",
"create.gui.schedule.lmb_edit": "ЛКМ для редактирования", "create.gui.schedule.lmb_edit": "ЛКМ для редактирования",
"create.gui.schedule.rmb_remove": "ПКМ для удаления", "create.gui.schedule.rmb_remove": "ПКМ для удаления",
"create.gui.schedule.duplicate": "Дублировать", "create.gui.schedule.duplicate": "Дублировать",
@ -1483,6 +1557,7 @@
"create.track.turn_start": "Нельзя начинать соединение с поворота", "create.track.turn_start": "Нельзя начинать соединение с поворота",
"create.track.not_enough_tracks": "Не хватает путей", "create.track.not_enough_tracks": "Не хватает путей",
"create.track.not_enough_pavement": "Не хватает поддерживающих блоков", "create.track.not_enough_pavement": "Не хватает поддерживающих блоков",
"create.track.hold_for_smooth_curve": "Удерживайте %1$s для максимального поворота",
"create.portal_track.failed": "Невозможно разместить портальные пути:", "create.portal_track.failed": "Невозможно разместить портальные пути:",
"create.portal_track.missing": "Целевой портал ещё не сгенерирован", "create.portal_track.missing": "Целевой портал ещё не сгенерирован",
"create.portal_track.blocked": "Целевое местоположение заблокировано (%1$s,%2$s,%3$s)", "create.portal_track.blocked": "Целевое местоположение заблокировано (%1$s,%2$s,%3$s)",
@ -1513,7 +1588,7 @@
"create.station.how_to_2": "Один вагон может иметь до двух тележек.", "create.station.how_to_2": "Один вагон может иметь до двух тележек.",
"create.train_assembly.too_many_bogeys": "Слишком много вагонных тележек прицеплено: %1$s шт.", "create.train_assembly.too_many_bogeys": "Слишком много вагонных тележек прицеплено: %1$s шт.",
"create.train_assembly.frontmost_bogey_at_station": "Первая вагонная тележка должна быть на указателе станции.", "create.train_assembly.frontmost_bogey_at_station": "Первая вагонная тележка должна быть на указателе станции.",
"create.train_assembly.no_bogeys": "Вагонные тележки не найдены.", "create.train_assembly.no_bogeys": "Вагонные тележки не найдены",
"create.train_assembly.not_connected_in_order": "Вагонные тележки соединены не по порядку.", "create.train_assembly.not_connected_in_order": "Вагонные тележки соединены не по порядку.",
"create.train_assembly.bogeys_too_close": "Вагонные тележки %1$s и %2$s слишком близко друг к другу.", "create.train_assembly.bogeys_too_close": "Вагонные тележки %1$s и %2$s слишком близко друг к другу.",
"create.train_assembly.single_bogey_carriage": "Эта вагонная тележка не может самостоятельно поддерживать вагон.", "create.train_assembly.single_bogey_carriage": "Эта вагонная тележка не может самостоятельно поддерживать вагон.",
@ -1559,7 +1634,26 @@
"create.track_signal.mode_change.cross_signal": "-> Разрешить проезд, если сегмент можно пройти без остановок", "create.track_signal.mode_change.cross_signal": "-> Разрешить проезд, если сегмент можно пройти без остановок",
"create.contraption.controls.start_controlling": "Под управлением: %1$s", "create.contraption.controls.start_controlling": "Под управлением: %1$s",
"create.contraption.controls.stop_controlling": "Выход из режима управления", "create.contraption.controls.stop_controlling": "Выход из режима управления",
"create.contraption.controls.approach_station": "Зажмите %1$s для прибытия на %2$s", "create.contraption.controls.approach_station": "Удерживайте %1$s для прибытия на %2$s",
"create.contraption.controls.specific_actor_toggle": "%1$s: %2$s",
"create.contraption.controls.all_actor_toggle": "Все компоненты: %1$s",
"create.contraption.controls.actor_toggle.on": "Вкл",
"create.contraption.controls.actor_toggle.off": "Выкл",
"create.contraption.controls.floor_unreachable": "Недоступен",
"create.contraption.door_control": "Управление дверями",
"create.contraption.door_control.all": "Открыть все двери",
"create.contraption.door_control.all.short": "Все",
"create.contraption.door_control.north": "Только с северной стороны",
"create.contraption.door_control.north.short": "Север",
"create.contraption.door_control.east": "Только с восточной стороны",
"create.contraption.door_control.east.short": "Восток",
"create.contraption.door_control.south": "Только с южной стороны",
"create.contraption.door_control.south.short": "Юг",
"create.contraption.door_control.west": "Только с западной стороны",
"create.contraption.door_control.west.short": "Запад",
"create.contraption.door_control.none": "Не открывать двери",
"create.contraption.door_control.none.short": "Никакие",
"create.contraption.door_control.player_facing": "Вы смотрите на %1$s",
"create.display_link.set": "Выбрана целевая позиция", "create.display_link.set": "Выбрана целевая позиция",
"create.display_link.success": "Успешно привязан к целевой позиции", "create.display_link.success": "Успешно привязан к целевой позиции",
"create.display_link.clear": "Выбор целевой позиции отменён", "create.display_link.clear": "Выбор целевой позиции отменён",
@ -1620,7 +1714,8 @@
"create.display_source.max_enchant_level": "Уровень чар", "create.display_source.max_enchant_level": "Уровень чар",
"create.display_source.boiler_status": "Статус котла", "create.display_source.boiler_status": "Статус котла",
"create.display_source.entity_name": "Имя существа", "create.display_source.entity_name": "Имя существа",
"create.display_source.kinetic_speed": "Обороты в минуту", "create.display_source.current_floor": "Местоположение кабины",
"create.display_source.kinetic_speed": "Скорость вращения (об/мин)",
"create.display_source.kinetic_speed.absolute": "Без направления", "create.display_source.kinetic_speed.absolute": "Без направления",
"create.display_source.kinetic_speed.directional": "С направлением", "create.display_source.kinetic_speed.directional": "С направлением",
"create.display_source.kinetic_stress": "Стресс сети", "create.display_source.kinetic_stress": "Стресс сети",
@ -1636,6 +1731,7 @@
"create.display_source.redstone_power.progress_bar": "Полоса прогресса", "create.display_source.redstone_power.progress_bar": "Полоса прогресса",
"create.display_source.boiler.not_enough_space": "нет места", "create.display_source.boiler.not_enough_space": "нет места",
"create.display_source.boiler.for_boiler_status": "для текста", "create.display_source.boiler.for_boiler_status": "для текста",
"create.display_source.computer_display_source": "Из компьютера",
"create.display_target.line": "%1$s строка", "create.display_target.line": "%1$s строка",
"create.display_target.page": "%1$s страница", "create.display_target.page": "%1$s страница",
"create.display_target.single_line": "Одна строка", "create.display_target.single_line": "Одна строка",
@ -1648,12 +1744,14 @@
"create.flap_display.cycles.pixel": "█;▓;▒", "create.flap_display.cycles.pixel": "█;▓;▒",
"create.super_glue.too_far": "Выбранная область слишком большая", "create.super_glue.too_far": "Выбранная область слишком большая",
"create.super_glue.cannot_reach": "Выбранные блоки должны быть соединены", "create.super_glue.cannot_reach": "Выбранные блоки должны быть соединены",
"create.super_glue.click_to_confirm": "Кликните ещё раз, чтобы подтвердить", "create.super_glue.click_to_confirm": "Кликните ещё раз для подтверджения",
"create.super_glue.click_to_discard": "Кликните ПКМ крадучись, чтобы отменить выбор", "create.super_glue.click_to_discard": "Кликните ПКМ крадучись для отмены выбора",
"create.super_glue.first_pos": "Выбрана первая позиция", "create.super_glue.first_pos": "Выбрана первая позиция",
"create.super_glue.abort": "Выбор отменён", "create.super_glue.abort": "Выбор отменён",
"create.super_glue.not_enough": "Мало клея...", "create.super_glue.not_enough": "Мало клея...",
"create.super_glue.success": "Нанесение клея...", "create.super_glue.success": "Нанесение клея...",
"create.gui.attached_computer.controlled": "Это устройство управляется компьютером",
"create.gui.attached_computer.hint": "Чтобы управлять устройством вручную, отсоедините все компьютеры и модемы",
"create.gui.config.overlay1": "Здравствуй! :)", "create.gui.config.overlay1": "Здравствуй! :)",
"create.gui.config.overlay2": "Это образец оверлея", "create.gui.config.overlay2": "Это образец оверлея",
"create.gui.config.overlay3": "Кликните и тащите с помощью мыши,", "create.gui.config.overlay3": "Кликните и тащите с помощью мыши,",
@ -1673,6 +1771,11 @@
"create.contraption.minecart_contraption_illegal_pickup": "Мистическая сила связывает эту вагонеточную штуковину с этим миром", "create.contraption.minecart_contraption_illegal_pickup": "Мистическая сила связывает эту вагонеточную штуковину с этим миром",
"enchantment.create.capacity.desc": "Увеличивает ёмкость медного баллона.", "enchantment.create.capacity.desc": "Увеличивает ёмкость медного баллона.",
"enchantment.create.potato_recovery.desc": "Снаряды картофельной пушки имеют шанс выпасть при столкновении.", "enchantment.create.potato_recovery.desc": "Снаряды картофельной пушки имеют шанс выпасть при столкновении.",
"create.bogey.style.updated_style": "Стиль обновлён",
"create.bogey.style.updated_style_and_size": "Обновлённый стиль и размер",
"create.bogey.style.no_other_sizes": "Нет других размеров",
"create.bogey.style.invalid": "Безымянный стиль",
"create.bogey.style.standard": "Стандартный",
"create.subtitle.contraption_disassemble": "Разборка штуковины", "create.subtitle.contraption_disassemble": "Разборка штуковины",
"create.subtitle.peculiar_bell_use": "Звон особенного колокола", "create.subtitle.peculiar_bell_use": "Звон особенного колокола",
"create.subtitle.worldshaper_place": "Редактор мира работает", "create.subtitle.worldshaper_place": "Редактор мира работает",
@ -1714,7 +1817,7 @@
"create.subtitle.haunted_bell_convert": "Призрачный колокол пробудился", "create.subtitle.haunted_bell_convert": "Призрачный колокол пробудился",
"create.subtitle.train": "Колёса тележки грохочут", "create.subtitle.train": "Колёса тележки грохочут",
"create.subtitle.deny": "Отрицательный «Буп»", "create.subtitle.deny": "Отрицательный «Буп»",
"create.subtitle.controller_click": "Клики контроллера", "create.subtitle.controller_click": "Нажатия контроллера",
"create.subtitle.whistle_low": "Низкий свист", "create.subtitle.whistle_low": "Низкий свист",
"create.subtitle.copper_armor_equip": "Позвякивание водолазного снаряжения", "create.subtitle.copper_armor_equip": "Позвякивание водолазного снаряжения",
"create.subtitle.mechanical_press_activation": "Механический пресс работает", "create.subtitle.mechanical_press_activation": "Механический пресс работает",
@ -1733,20 +1836,16 @@
"item.create.wand_of_symmetry.tooltip.summary": "Идеально отражает размещаемые блоки по настроенным плоскостям.", "item.create.wand_of_symmetry.tooltip.summary": "Идеально отражает размещаемые блоки по настроенным плоскостям.",
"item.create.wand_of_symmetry.tooltip.condition1": "Пока на панели быстрого доступа", "item.create.wand_of_symmetry.tooltip.condition1": "Пока на панели быстрого доступа",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Остаётся активным и отражает блоки.", "item.create.wand_of_symmetry.tooltip.behaviour1": "Остаётся активным и отражает блоки.",
"item.create.wand_of_symmetry.tooltip.control1": "ПКМ по блоку", "item.create.wand_of_symmetry.tooltip.condition2": "Когда использован по воздуху",
"item.create.wand_of_symmetry.tooltip.action1": "_Создаёт_ или _перемещает_ зеркало.", "item.create.wand_of_symmetry.tooltip.behaviour2": "Убирает зеркало.",
"item.create.wand_of_symmetry.tooltip.control2": "ПКМ в воздух",
"item.create.wand_of_symmetry.tooltip.action2": "_Убирает_ зеркало.",
"item.create.wand_of_symmetry.tooltip.control3": "ПКМ крадучись",
"item.create.wand_of_symmetry.tooltip.action3": "Открывает _интерфейс_ _конфигурации_.",
"item.create.handheld_worldshaper.tooltip": "ПОРТАТИВНЫЙ РЕДАКТОР МИРА", "item.create.handheld_worldshaper.tooltip": "ПОРТАТИВНЫЙ РЕДАКТОР МИРА",
"item.create.handheld_worldshaper.tooltip.summary": "Удобный инструмент для создания _ландшафтов_ и _рельефа_ _местности_.", "item.create.handheld_worldshaper.tooltip.summary": "Удобный инструмент для создания _ландшафтов_ и _рельефа_ _местности_.",
"item.create.handheld_worldshaper.tooltip.control1": "ЛКМ на блок", "item.create.handheld_worldshaper.tooltip.condition1": "ЛКМ по блоку",
"item.create.handheld_worldshaper.tooltip.action1": "_Выбирает блок_ как эталонный.", "item.create.handheld_worldshaper.tooltip.behaviour1": "Выбирает блок, который будет устанавливаться редактором.",
"item.create.handheld_worldshaper.tooltip.control2": "ПКМ на блок", "item.create.handheld_worldshaper.tooltip.condition2": "ПКМ по блоку",
"item.create.handheld_worldshaper.tooltip.action2": "Редактирует блоки, _создаёт или убирает_ блоки _согласно эталонному блоку_, _кисти и инструменту_.", "item.create.handheld_worldshaper.tooltip.behaviour2": "Применяет выбранную _кисть_ и _инструмент_ к выбранной локации.",
"item.create.handheld_worldshaper.tooltip.control3": "ПКМ крадучись", "item.create.handheld_worldshaper.tooltip.condition3": "ПКМ крадучись",
"item.create.handheld_worldshaper.tooltip.action3": "Открывает _интерфейс конфигурации_.", "item.create.handheld_worldshaper.tooltip.behaviour3": "Открывает _интерфейс конфигурации_.",
"item.create.tree_fertilizer.tooltip": "УДОБРЕНИЕ ДЛЯ ДЕРЕВЬЕВ", "item.create.tree_fertilizer.tooltip": "УДОБРЕНИЕ ДЛЯ ДЕРЕВЬЕВ",
"item.create.tree_fertilizer.tooltip.summary": "Мощная комбинация минералов подходит для ускорения роста деревьев.", "item.create.tree_fertilizer.tooltip.summary": "Мощная комбинация минералов подходит для ускорения роста деревьев.",
"item.create.tree_fertilizer.tooltip.condition1": "ПКМ с предметом по саженцу", "item.create.tree_fertilizer.tooltip.condition1": "ПКМ с предметом по саженцу",
@ -1767,56 +1866,42 @@
"item.create.filter.tooltip.summary": "_Управляет выходами_ и _входами_ логистических устройств с _большей точностью_, _сопоставляя_ их со _списком предметов_ или несколькими _вложенными фильтрами_.", "item.create.filter.tooltip.summary": "_Управляет выходами_ и _входами_ логистических устройств с _большей точностью_, _сопоставляя_ их со _списком предметов_ или несколькими _вложенными фильтрами_.",
"item.create.filter.tooltip.condition1": "Когда в слоте фильтра", "item.create.filter.tooltip.condition1": "Когда в слоте фильтра",
"item.create.filter.tooltip.behaviour1": "_Управляет_ потоком предметов в соответствии с егоонфигурацией_.", "item.create.filter.tooltip.behaviour1": "_Управляет_ потоком предметов в соответствии с егоонфигурацией_.",
"item.create.filter.tooltip.condition2": "ПКМ с предметом",
"item.create.filter.tooltip.behaviour2": "Открывает _интерфейс_ _конфигурации_.",
"item.create.attribute_filter.tooltip": "ФИЛЬТР АТРИБУТОВ", "item.create.attribute_filter.tooltip": "ФИЛЬТР АТРИБУТОВ",
"item.create.attribute_filter.tooltip.summary": "_Управляет выходами_ и _входами_ логистических устройств с _большей точностью_, _сопоставляя_ их с набором _атрибутов_ и _категорий предметов_.", "item.create.attribute_filter.tooltip.summary": "_Управляет выходами_ и _входами_ логистических устройств с _большей точностью_, _сопоставляя_ их с набором _атрибутов_ и _категорий предметов_.",
"item.create.attribute_filter.tooltip.condition1": "Когда в слоте фильтра", "item.create.attribute_filter.tooltip.condition1": "Когда в слоте фильтра",
"item.create.attribute_filter.tooltip.behaviour1": "_Управляет_ потоком предметов в соответствии с егоонфигурацией_.", "item.create.attribute_filter.tooltip.behaviour1": "_Управляет_ потоком предметов в соответствии с егоонфигурацией_.",
"item.create.attribute_filter.tooltip.condition2": "ПКМ с предметом",
"item.create.attribute_filter.tooltip.behaviour2": "Открывает _интерфейс конфигурации_.",
"item.create.empty_schematic.tooltip": "ПУСТАЯ СХЕМАТИКА", "item.create.empty_schematic.tooltip": "ПУСТАЯ СХЕМАТИКА",
"item.create.empty_schematic.tooltip.summary": "Используется в качестве ингредиента рецепта и для записи в _схематичном столе_.", "item.create.empty_schematic.tooltip.summary": "Используется в качестве ингредиента рецепта и для записи в _схематичном столе_.",
"item.create.schematic.tooltip": "СХЕМАТИКА", "item.create.schematic.tooltip": "СХЕМАТИКА",
"item.create.schematic.tooltip.summary": "Содержит структуру, которая может позиционироваться и помещаться в мир. Расположите голограмму по своему усмотрению и используйте _строительную пушку_ для её воссоздания.", "item.create.schematic.tooltip.summary": "Содержит структуру, которая может позиционироваться и помещаться в мир. Расположите голограмму по своему усмотрению и используйте _строительную пушку_ для её воссоздания.",
"item.create.schematic.tooltip.condition1": "ПКМ с предметом", "item.create.schematic.tooltip.condition1": "ПКМ с предметом",
"item.create.schematic.tooltip.behaviour1": "Может быть позиционирован с помощью инструментов на экране.", "item.create.schematic.tooltip.behaviour1": "Может быть позиционирован с помощью инструментов на экране.",
"item.create.schematic.tooltip.control1": "ПКМ крадучись", "item.create.schematic.tooltip.condition2": "ПКМ крадучись",
"item.create.schematic.tooltip.action1": "Открывает _интерфейс_ для ввода _точных координат_.", "item.create.schematic.tooltip.behaviour2": "Открывает _интерфейс_ для ввода _точных координат_.",
"item.create.schematic_and_quill.tooltip": "СХЕМАТИКА И ПЕРО", "item.create.schematic_and_quill.tooltip": "СХЕМАТИКА И ПЕРО",
"item.create.schematic_and_quill.tooltip.summary": "Используется для сохранения структуры в вашем мире в файл формата .nbt.", "item.create.schematic_and_quill.tooltip.summary": "Используется для сохранения структуры в вашем мире в файл формата .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Шаг 1", "item.create.schematic_and_quill.tooltip.condition1": "Шаг 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Выберите две угловые точки, используя ПКМ.", "item.create.schematic_and_quill.tooltip.behaviour1": "Выберите две угловые точки, используя ПКМ.",
"item.create.schematic_and_quill.tooltip.condition2": "Шаг 2", "item.create.schematic_and_quill.tooltip.condition2": "Шаг 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl_ и _Прокрутка_ по проекции для изменения размера. Кликните ПКМ, чтобы сохранить.", "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl_ и _Прокрутка_ по проекции для изменения размера. Кликните ПКМ, чтобы сохранить.",
"item.create.schematic_and_quill.tooltip.control1": "ПКМ с предметом",
"item.create.schematic_and_quill.tooltip.action1": "Выбирает угловые точки/подтверждает сохранение.",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl с предметом",
"item.create.schematic_and_quill.tooltip.action2": "Позволяет выбрать угловые точки в воздухе. Прокрутка для настройки расстояния.",
"item.create.schematic_and_quill.tooltip.control3": "ПКМ крадучись",
"item.create.schematic_and_quill.tooltip.action3": "_Сбрасывает_ и _удаляет_ выделение.",
"block.create.schematicannon.tooltip": "СТРОИТЕЛЬНАЯ ПУШКА", "block.create.schematicannon.tooltip": "СТРОИТЕЛЬНАЯ ПУШКА",
"block.create.schematicannon.tooltip.summary": "_Ставит блоки_ для воссоздания _схематики_ в мире. Использует предметы из _соседнего инвентаря_ и _порох_ в качестве _топлива_.", "block.create.schematicannon.tooltip.summary": "_Ставит блоки_ для воссоздания _схематики_ в мире. Использует предметы из _соседнего инвентаря_ и _порох_ в качестве _топлива_.",
"block.create.schematicannon.tooltip.condition1": "ПКМ по блоку", "block.create.schematicannon.tooltip.condition1": "ПКМ по блоку",
"block.create.schematicannon.tooltip.behaviour1": "Открывает _интерфейс_.", "block.create.schematicannon.tooltip.behaviour1": "Открывает _интерфейс_.",
"block.create.schematic_table.tooltip": "СХЕМАТИЧНЫЙ СТОЛ", "block.create.schematic_table.tooltip": "СХЕМАТИЧНЫЙ СТОЛ",
"block.create.schematic_table.tooltip.summary": "Записывает сохранённые схематики в _пустые схематики_.", "block.create.schematic_table.tooltip.summary": "Записывает сохранённые схематики в _пустые схематики_.",
"block.create.schematic_table.tooltip.condition1": "Когда дана Пустая схематика", "block.create.schematic_table.tooltip.condition1": "Когда дана пустая схематика",
"block.create.schematic_table.tooltip.behaviour1": "Загружает выбранный файл из вашей папки «Schematics».", "block.create.schematic_table.tooltip.behaviour1": "Загружает выбранный файл из вашей папки «Schematics».",
"item.create.goggles.tooltip": "ИНЖЕНЕРНЫЕ ОЧКИ", "item.create.goggles.tooltip": "ИНЖЕНЕРНЫЕ ОЧКИ",
"item.create.goggles.tooltip.summary": "Очки для улучшения зрения с помощью полезной кинетической информации.", "item.create.goggles.tooltip.summary": "Очки для улучшения зрения с помощью полезной кинетической информации.",
"item.create.goggles.tooltip.condition1": "Когда надеты", "item.create.goggles.tooltip.condition1": "Когда надеты",
"item.create.goggles.tooltip.behaviour1": "Показывает _цветные индикаторы_, соответствующие _уровню_ _скорости_ размещённого кинетического компонента, а также _создаваемой нагрузки_ и _оставшейся ёмкости_ отдельных компонентов.", "item.create.goggles.tooltip.behaviour1": "Показывает _цветные индикаторы_, соответствующие _уровню_ _скорости_ размещённого кинетического компонента, а также _создаваемой нагрузки_ и _оставшейся ёмкости_ отдельных компонентов.",
"item.create.goggles.tooltip.condition2": "При взгляде на датчик",
"item.create.goggles.tooltip.behaviour2": "Показывает подробную информацию о скорости или нагрузки сети, к которой подключён датчик.",
"item.create.goggles.tooltip.condition3": "При взгляде на жидкостные контейнеры",
"item.create.goggles.tooltip.behaviour3": "Показывает детализированную информацию о _ёмкости_ блока и о хранящейся в нём _жидкости_.",
"item.create.wrench.tooltip": "ГАЕЧНЫЙ КЛЮЧ", "item.create.wrench.tooltip": "ГАЕЧНЫЙ КЛЮЧ",
"item.create.wrench.tooltip.summary": "Полезный _инструмент_ для работы с _кинетическими_ штуковинами. Может использоваться для _поворота_, _демонтажа_ и _настройки_ компонентов.", "item.create.wrench.tooltip.summary": "Полезный _инструмент_ для работы с _кинетическими_ штуковинами. Может использоваться для _поворота_, _демонтажа_ и _настройки_ компонентов.",
"item.create.wrench.tooltip.control1": "ПКМ по кинетическому блоку", "item.create.wrench.tooltip.condition1": "При использовании на блоках",
"item.create.wrench.tooltip.action1": "_Поворачивает компонент_, с которым вы взаимодействуете _к лицу_ или _от лица_.", "item.create.wrench.tooltip.behaviour1": "_Вращает компоненты_ вокруг нажимаемой стороны. _ПКМ крадучись_ мгновенно демонтирует компонент.",
"item.create.wrench.tooltip.control2": "ПКМ крадучись", "item.create.wrench.tooltip.condition2": "При использовании на штуковинах",
"item.create.wrench.tooltip.action2": "Разбирает кинетические компоненты и помещает их обратно в ваш инвентарь.", "item.create.wrench.tooltip.behaviour2": "_Перемещает_ вагонеточные штуковины и поезда.",
"block.create.nozzle.tooltip": "ФОРСУНКА", "block.create.nozzle.tooltip": "ФОРСУНКА",
"block.create.nozzle.tooltip.summary": "Прикрепите к передней части _вентилятора_, чтобы распределить его влияние на существ _во всех направлениях_.", "block.create.nozzle.tooltip.summary": "Прикрепите к передней части _вентилятора_, чтобы распределить его влияние на существ _во всех направлениях_.",
"block.create.cuckoo_clock.tooltip": "ЧАСЫ С КУКУШКОЙ", "block.create.cuckoo_clock.tooltip": "ЧАСЫ С КУКУШКОЙ",
@ -1833,42 +1918,24 @@
"block.create.toolbox.tooltip.behaviour2": "Позволяет _получить быстрый доступ_ к содержимому _ящика для инструментов_.", "block.create.toolbox.tooltip.behaviour2": "Позволяет _получить быстрый доступ_ к содержимому _ящика для инструментов_.",
"block.create.toolbox.tooltip.condition3": "ПКМ по блоку", "block.create.toolbox.tooltip.condition3": "ПКМ по блоку",
"block.create.toolbox.tooltip.behaviour3": "Открывает _интерфейс контейнера_.", "block.create.toolbox.tooltip.behaviour3": "Открывает _интерфейс контейнера_.",
"block.create.stockpile_switch.tooltip": "НАБЛЮДАТЕЛЬ ЗАПОЛНЕННОСТИ",
"block.create.stockpile_switch.tooltip.summary": "Выдаёт редстоун-сигнал в зависимости от _заполненности прикреплённого ящика_.",
"block.create.stockpile_switch.tooltip.condition1": "Когда достигнут нижний предел",
"block.create.stockpile_switch.tooltip.behaviour1": "Не выдаёт _редстоун-сигнал_.",
"block.create.content_observer.tooltip": "НАБЛЮДАТЕЛЬ СОДЕРЖИМОГО",
"block.create.content_observer.tooltip.summary": "_Обнаруживает предметы_ внутри _контейнеров_ и на _конвейерах_, соответствующие настроенному _фильтру_. Если наблюдаемый блок-хранилище, конвейер или катушка со шлангом содержит совпадающий предмет или жидкость, этот компонент излучает редстоун-сигнал. Когда наблюдаемый _шлюз передает_ соответствующий предмет, этот компонент испускает _редстоун-импульс_.",
"block.create.content_observer.tooltip.condition1": "Когда наблюдает за контейнером",
"block.create.content_observer.tooltip.behaviour1": "Выдаёт _редстоун-сигнал_, пока наблюдаемое содержимое совпадает с _фильтром_.",
"block.create.content_observer.tooltip.condition2": "Когда наблюдает за шлюзом",
"block.create.content_observer.tooltip.behaviour2": "Выдаёт _редстоун-сигнал_, пока содержимое совпадает с _перемещаемым_ предметом.",
"block.create.creative_crate.tooltip": "ТВОРЧЕСКИЙ ЯЩИК", "block.create.creative_crate.tooltip": "ТВОРЧЕСКИЙ ЯЩИК",
"block.create.creative_crate.tooltip.summary": "Это _хранилище_ позволяет _бесконечно дублировать любой предмет_. При установке рядом со строительной пушкой является бесконечным источником стройматериалов.", "block.create.creative_crate.tooltip.summary": "Это _хранилище_ позволяет _бесконечно дублировать любой предмет_. При установке рядом со строительной пушкой является бесконечным источником стройматериалов.",
"block.create.creative_crate.tooltip.condition1": "Когда предмет в слоте фильтра", "block.create.creative_crate.tooltip.condition1": "Когда предмет в слоте фильтра",
"block.create.creative_crate.tooltip.behaviour1": "Всё, что извлечено из этого контейнера, обеспечит бесконечную поставку указанного предмета. Предметы, _помещённые_ в этот ящик, будут _уничтожены_.", "block.create.creative_crate.tooltip.behaviour1": "Всё, что извлечено из этого контейнера, обеспечит бесконечную поставку указанного предмета. Предметы, _помещённые_ в этот ящик, будут _уничтожены_.",
"block.create.creative_crate.tooltip.condition2": "При установке со строительной пушкой",
"block.create.creative_crate.tooltip.behaviour2": "Предоставляет любой материал, требуемый схематикой.",
"item.create.creative_blaze_cake.tooltip": "ТВОРЧЕСКИЙ ТОРТ", "item.create.creative_blaze_cake.tooltip": "ТВОРЧЕСКИЙ ТОРТ",
"item.create.creative_blaze_cake.tooltip.summary": "Особое угощение для ваших _горелок всполоха_. После поедания этого торта у горелки _никогда не закончится топливо_.", "item.create.creative_blaze_cake.tooltip.summary": "Особое угощение для ваших _горелок всполоха_. После поедания этого торта у горелки _никогда не закончится топливо_.",
"item.create.creative_blaze_cake.tooltip.condition1": "ПКМ по горелке всполоха", "item.create.creative_blaze_cake.tooltip.condition1": "ПКМ по горелке всполоха",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Циклически_ изменяет уровень нагрева.", "item.create.creative_blaze_cake.tooltip.behaviour1": "_Циклически_ изменяет уровень нагрева.",
"block.create.controller_rail.tooltip": "КОНТРОЛИРУЮЩИЕ РЕЛЬСЫ", "block.create.controller_rail.tooltip": "КОНТРОЛИРУЮЩИЕ РЕЛЬСЫ",
"block.create.controller_rail.tooltip.summary": "_Всенаправленные запитанные рельсы_, позволяющие провести _точную настройку_ _скорости_ вагонеток.", "block.create.controller_rail.tooltip.summary": "_Всенаправленные запитанные рельсы_, позволяющие провести _точную настройку_ _скорости_ вагонеток.",
"block.create.controller_rail.tooltip.condition1": "Когда подан редстоун-сигнал",
"block.create.controller_rail.tooltip.behaviour1": "_Ускоряет_ или _замедляет прошедшие вагонетки_, на величину зависящую от _силы сигнала_. Распространяя редстоун-сигнал на соседние контролирующие рельсы. Питание двух контролирующих рельс с разной силой приведёт к тому, что дорожки между ними будут _интерполировать_ свой сигнал.",
"item.create.sand_paper.tooltip": "НАЖДАЧНАЯ БУМАГА", "item.create.sand_paper.tooltip": "НАЖДАЧНАЯ БУМАГА",
"item.create.sand_paper.tooltip.summary": "Грубая бумага, которую можно использовать для _полировки материалов_. Может применяться автоматически с помощью автономного активатора.", "item.create.sand_paper.tooltip.summary": "Грубая бумага, которую можно использовать для _полировки материалов_. Может применяться автоматически с помощью автономного активатора.",
"item.create.sand_paper.tooltip.condition1": "ПКМ с предметом", "item.create.sand_paper.tooltip.condition1": "ПКМ с предметом",
"item.create.sand_paper.tooltip.behaviour1": "Полирует предметы во _второй руке_, или лежащие _на полу_, если _смотреть на них_.", "item.create.sand_paper.tooltip.behaviour1": "Полирует предметы во _второй руке_, или лежащие _на полу_, если _смотреть на них_.",
"item.create.builders_tea.tooltip": "ЧАЙ СТРОИТЕЛЯ", "item.create.builders_tea.tooltip": "ЧАЙ СТРОИТЕЛЯ",
"item.create.builders_tea.tooltip.summary": "Идеальный напиток для начала дня. _Мотивирует и насыщает_.", "item.create.builders_tea.tooltip.summary": "Идеальный напиток для начала дня. _Мотивирует и насыщает_.",
"item.create.refined_radiance.tooltip": "ИЗЫСКАННОЕ СИЯНИЕ",
"item.create.refined_radiance.tooltip.summary": "Хроматический материал, _добытый из поглощённого света_.",
"item.create.refined_radiance.tooltip.condition1": "В разработке",
"item.create.refined_radiance.tooltip.behaviour1": "Использование этого материала будет доступно в будущих обновлениях.",
"item.create.shadow_steel.tooltip": "ТЕНЕВАЯ СТАЛЬ",
"item.create.shadow_steel.tooltip.summary": "Хроматический материал, _добытый в пустоте_.",
"item.create.shadow_steel.tooltip.condition1": "В разработке",
"item.create.shadow_steel.tooltip.behaviour1": "Использование этого материала будет доступно в будущих обновлениях.",
"item.create.linked_controller.tooltip": "КОНТРОЛЛЕР СВЯЗЕЙ", "item.create.linked_controller.tooltip": "КОНТРОЛЛЕР СВЯЗЕЙ",
"item.create.linked_controller.tooltip.summary": "Предоставляет _ручной контроль_ над частотами _редстоунового передатчика сигнала_, присвоенные егоести_ кнопкам.", "item.create.linked_controller.tooltip.summary": "Предоставляет _ручной контроль_ над частотами _редстоунового передатчика сигнала_, присвоенные егоести_ кнопкам.",
"item.create.linked_controller.tooltip.condition1": "ПКМ с предметом", "item.create.linked_controller.tooltip.condition1": "ПКМ с предметом",
@ -1879,16 +1946,26 @@
"item.create.linked_controller.tooltip.behaviour3": "Включает _режим привязки_, нажмите на одну из _шести кнопок_, чтобы привязать её к _частоте передатчика_.", "item.create.linked_controller.tooltip.behaviour3": "Включает _режим привязки_, нажмите на одну из _шести кнопок_, чтобы привязать её к _частоте передатчика_.",
"item.create.linked_controller.tooltip.condition4": "ПКМ по кафедре", "item.create.linked_controller.tooltip.condition4": "ПКМ по кафедре",
"item.create.linked_controller.tooltip.behaviour4": "Помещает контроллер на кафедру для удобства использования (ПКМ крадучись, чтобы забрать его).", "item.create.linked_controller.tooltip.behaviour4": "Помещает контроллер на кафедру для удобства использования (ПКМ крадучись, чтобы забрать его).",
"item.create.diving_helmet.tooltip": "ВОДОЛАЗНЫЙ ШЛЕМ", "item.create.copper_diving_helmet.tooltip": "МЕДНЫЙ ВОДОЛАЗНЫЙ ШЛЕМ",
"item.create.diving_helmet.tooltip.summary": "Вместе седным баллоном_, позволяет владельцу _дышать под водой_ в течение длительного времени.", "item.create.copper_diving_helmet.tooltip.summary": "Вместе седным баллоном_, позволяет владельцу _дышать под водой_ в течение длительного времени.",
"item.create.diving_helmet.tooltip.condition1": "Когда надет", "item.create.copper_diving_helmet.tooltip.condition1": "Когда надет",
"item.create.diving_helmet.tooltip.behaviour1": "Даёт эффект _водного дыхания_, медленно тратя _воздух_ из баллона.", "item.create.copper_diving_helmet.tooltip.behaviour1": "Даёт эффект _водного дыхания_, медленно тратя _воздух_ из баллона.",
"item.create.netherite_diving_helmet.tooltip": "НЕЗЕРИТОВЫЙ ВОДОЛАЗНЫЙ ШЛЕМ",
"item.create.netherite_diving_helmet.tooltip.summary": "Вместе сезеритовым баллоном_, может защитить вас от _экстремальных температур_. Чтобы он работал, вы должны быть _полностью_ облачены в _незеритовый набор_.",
"item.create.netherite_diving_helmet.tooltip.condition1": "Когда надет полный набор",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "Даёт иммунитет к _огню_ и _лаве_, медленно тратя _сжатый воздух_ из баллона. Также улучшает видимость в лаве.",
"item.create.copper_backtank.tooltip": "МЕДНЫЙ БАЛЛОН", "item.create.copper_backtank.tooltip": "МЕДНЫЙ БАЛЛОН",
"item.create.copper_backtank.tooltip.summary": "_Носимый резервуар_ для транспортировки сжатого воздуха.", "item.create.copper_backtank.tooltip.summary": "_Носимый резервуар_ для транспортировки сжатого воздуха.",
"item.create.copper_backtank.tooltip.condition1": "Когда надет", "item.create.copper_backtank.tooltip.condition1": "Когда надет",
"item.create.copper_backtank.tooltip.behaviour1": "Обеспечивает подачу _сжатого воздуха_ к оборудованию, которое в этом нуждается.", "item.create.copper_backtank.tooltip.behaviour1": "Обеспечивает подачу _сжатого воздуха_ к оборудованию, которое в этом нуждается.",
"item.create.copper_backtank.tooltip.condition2": "При вращении", "item.create.copper_backtank.tooltip.condition2": "При вращении",
"item.create.copper_backtank.tooltip.behaviour2": "Собирает и сжимает воздух со скоростью, зависящей от скорости вращения.", "item.create.copper_backtank.tooltip.behaviour2": "Собирает и сжимает воздух со скоростью, зависящей от скорости вращения.",
"item.create.netherite_backtank.tooltip": "НЕЗЕРИТОВЫЙ БАЛЛОН",
"item.create.netherite_backtank.tooltip.summary": "_Носимый резервуар_ для транспортировки сжатого воздуха.",
"item.create.netherite_backtank.tooltip.condition1": "Когда надет",
"item.create.netherite_backtank.tooltip.behaviour1": "Обеспечивает подачу _сжатого воздуха_ к оборудованию, которое в этом нуждается.",
"item.create.netherite_backtank.tooltip.condition2": "При вращении",
"item.create.netherite_backtank.tooltip.behaviour2": "Собирает и сжимает воздух со скоростью, зависящей от скорости вращения.",
"block.create.placard.tooltip": "УМНАЯ РАМКА", "block.create.placard.tooltip": "УМНАЯ РАМКА",
"block.create.placard.tooltip.summary": "_Обрамите_ свои предметы латунью с помощью этой красивой рамки. Безопасна для штуковин!", "block.create.placard.tooltip.summary": "_Обрамите_ свои предметы латунью с помощью этой красивой рамки. Безопасна для штуковин!",
"block.create.placard.tooltip.condition1": "ПКМ по рамке с предметом в руках", "block.create.placard.tooltip.condition1": "ПКМ по рамке с предметом в руках",
@ -1899,10 +1976,14 @@
"block.create.flywheel.tooltip.summary": "_Украсьте_ свои _штуковины_ этим внушительным латунным колесом.", "block.create.flywheel.tooltip.summary": "_Украсьте_ свои _штуковины_ этим внушительным латунным колесом.",
"block.create.flywheel.tooltip.condition1": "При вращении", "block.create.flywheel.tooltip.condition1": "При вращении",
"block.create.flywheel.tooltip.behaviour1": "Начинает вращаться. Удивительно!", "block.create.flywheel.tooltip.behaviour1": "Начинает вращаться. Удивительно!",
"item.create.diving_boots.tooltip": "ВОДОЛАЗНЫЕ БОТИНКИ", "item.create.copper_diving_boots.tooltip": "МЕДНЫЕ ВОДОЛАЗНЫЕ БОТИНКИ",
"item.create.diving_boots.tooltip.summary": "Пара _тяжелых ботинок_, позволяющая лучше передвигаться по океанскому дну.", "item.create.copper_diving_boots.tooltip.summary": "Пара _тяжёлых ботинок_, позволяющая лучше передвигаться по океанскому дну.",
"item.create.diving_boots.tooltip.condition1": "Когда надеты", "item.create.copper_diving_boots.tooltip.condition1": "Когда надет",
"item.create.diving_boots.tooltip.behaviour1": "Владелец _тонет быстрее_ и _не_ может _плавать_. Ботинки дают возможность _ходить_ и _прыгать_ под водой. Носящий может беспрепятственно ходить по работающим конвейерам.", "item.create.copper_diving_boots.tooltip.behaviour1": "Владелец _тонет быстрее_ и _не_ может _плавать_. Ботинки дают возможность _ходить_ и _прыгать_ под водой. Носящий может беспрепятственно ходить по работающим конвейерам.",
"item.create.netherite_diving_boots.tooltip": "НЕЗЕРИТОВЫЕ ВОДОЛАЗНЫЕ БОТИНКИ",
"item.create.netherite_diving_boots.tooltip.summary": "Пара _тяжёлых ботинок_, позволяющая лучше передвигаться по океанскому дну, включая океаны лавы.",
"item.create.netherite_diving_boots.tooltip.condition1": "Когда надеты",
"item.create.netherite_diving_boots.tooltip.behaviour1": "Владелец _тонет быстрее_ и _не_ может _плавать_. Ботинки дают возможность _ходить_ и _прыгать_ под водой. Носящий может беспрепятственно ходить по работающим конвейерам.",
"item.create.crafting_blueprint.tooltip": "ЧЕРТЁЖ РЕЦЕПТА", "item.create.crafting_blueprint.tooltip": "ЧЕРТЁЖ РЕЦЕПТА",
"item.create.crafting_blueprint.tooltip.summary": "_Разместив_ на стене, его можно использовать для _определения расположения предметов_ для более простого ручного создания. Каждый слот показывает отдельный рецепт создания.", "item.create.crafting_blueprint.tooltip.summary": "_Разместив_ на стене, его можно использовать для _определения расположения предметов_ для более простого ручного создания. Каждый слот показывает отдельный рецепт создания.",
"item.create.crafting_blueprint.condition1": "ПКМ по пустому слоту", "item.create.crafting_blueprint.condition1": "ПКМ по пустому слоту",
@ -1911,8 +1992,6 @@
"item.create.crafting_blueprint.behaviour2": "_Применяет заданный рецепт_ с подходящими ингредиентами, из вашего _инвентаря_. Зажмите _Shift_, чтобы создать до _стака_ предметов.", "item.create.crafting_blueprint.behaviour2": "_Применяет заданный рецепт_ с подходящими ингредиентами, из вашего _инвентаря_. Зажмите _Shift_, чтобы создать до _стака_ предметов.",
"item.create.minecart_coupling.tooltip": "СОЕДИНИТЕЛЬ ВАГОНЕТОК", "item.create.minecart_coupling.tooltip": "СОЕДИНИТЕЛЬ ВАГОНЕТОК",
"item.create.minecart_coupling.tooltip.summary": "_Сцепляет_ ваши _вагонетки_ или _Вагонеточные штуковины_ вместе, чтобы создать великолепный мини-поезд.", "item.create.minecart_coupling.tooltip.summary": "_Сцепляет_ ваши _вагонетки_ или _Вагонеточные штуковины_ вместе, чтобы создать великолепный мини-поезд.",
"item.create.minecart_coupling.tooltip.condition1": "ПКМ по вагонеткам",
"item.create.minecart_coupling.tooltip.behaviour1": "_Сцепляет_ две вагонетки вместе, пытаясь держать их на _определённой дистанции_ при движении.",
"item.create.experience_nugget.tooltip": "КУСОЧЕК ОПЫТА", "item.create.experience_nugget.tooltip": "КУСОЧЕК ОПЫТА",
"item.create.experience_nugget.tooltip.summary": "_Дзинь!_ Частичка _вдохновения_ от ваших фантастических изобретений.", "item.create.experience_nugget.tooltip.summary": "_Дзинь!_ Частичка _вдохновения_ от ваших фантастических изобретений.",
"item.create.experience_nugget.tooltip.condition1": "ПКМ с предметом", "item.create.experience_nugget.tooltip.condition1": "ПКМ с предметом",
@ -1923,6 +2002,20 @@
"block.create.haunted_bell.tooltip.summary": "_Проклятый колокол_ населённый потерянными душами Нижнего мира.", "block.create.haunted_bell.tooltip.summary": "_Проклятый колокол_ населённый потерянными душами Нижнего мира.",
"block.create.haunted_bell.tooltip.condition1": "При ношении в руке или ПКМ по блоку", "block.create.haunted_bell.tooltip.condition1": "При ношении в руке или ПКМ по блоку",
"block.create.haunted_bell.tooltip.behaviour1": "Подсвечивает ближайшие _места без света_ на которых могут появляться _враждебные существа_.", "block.create.haunted_bell.tooltip.behaviour1": "Подсвечивает ближайшие _места без света_ на которых могут появляться _враждебные существа_.",
"block.create.copycat_panel.tooltip": "ЗАПОЛНЯЕМАЯ ПАНЕЛЬ",
"block.create.copycat_panel.tooltip.summary": "_Преобразует_ любой _твёрдый блок_ в декоративную панель. Также принимает _прутья_ и _люки_.",
"block.create.copycat_panel.tooltip.condition1": "ПКМ с блоком в руке",
"block.create.copycat_panel.tooltip.behaviour1": "Применяет _предмет в руке_ как егоатериал_, если это возможно. _Кликните снова, чтобы изменить ориентацию или состояние. Используйте ключ, чтобы сбросить материал.",
"block.create.copycat_step.tooltip": "ЗАПОЛНЯЕМАЯ СТУПЕНЬКА",
"block.create.copycat_step.tooltip.summary": "_Преобразует_ любой _твёрдый блок_ в декоративную ступеньку.",
"block.create.copycat_step.tooltip.condition1": "ПКМ с блоком в руке",
"block.create.copycat_step.tooltip.behaviour1": "Применяет _предмет в руке_ как егоатериал_, если это возможно. _Кликните снова, чтобы изменить ориентацию или состояние. Используйте ключ, чтобы сбросить материал.",
"block.create.clipboard.tooltip": "ПЛАНШЕТ",
"block.create.clipboard.tooltip.summary": "_Сохраняет ваши заметки_ и делает вас более профессиональным в глазах других людей.",
"block.create.clipboard.tooltip.condition1": "ПКМ с предметом",
"block.create.clipboard.tooltip.behaviour1": "Открывает _интерфейс_. _ПКМ крадучись_ для размещения на поверхности.",
"block.create.clipboard.tooltip.condition2": "При использовании на блоках",
"block.create.clipboard.tooltip.behaviour2": "_Свойства_ некоторых блоков, такие как фильтры, могут быть _скопированы (ПКМ)_ и _вставлены (ЛКМ)_ куда-то ещё.",
"create.ponder.hold_to_ponder": "Удерживайте [%1$s] для размышления", "create.ponder.hold_to_ponder": "Удерживайте [%1$s] для размышления",
"create.ponder.subject": "Тема этой сцены", "create.ponder.subject": "Тема этой сцены",
"create.ponder.pondering": "Размышляем над...", "create.ponder.pondering": "Размышляем над...",
@ -1942,18 +2035,20 @@
"create.ponder.index_description": "Кликните по одной из иконок, чтобы узнать о связанных с ней предметах и блоках", "create.ponder.index_description": "Кликните по одной из иконок, чтобы узнать о связанных с ней предметах и блоках",
"create.ponder.index_title": "Содержание размышлений", "create.ponder.index_title": "Содержание размышлений",
"create.ponder.shared.rpm16": "16 об/мин", "create.ponder.shared.rpm16": "16 об/мин",
"create.ponder.shared.behaviour_modify_wrench": "Это поведение может быть изменено Гаечным ключом",
"create.ponder.shared.storage_on_contraption": "Присоединённые к штуковине инвентари будут подбирать предметы автоматически", "create.ponder.shared.storage_on_contraption": "Присоединённые к штуковине инвентари будут подбирать предметы автоматически",
"create.ponder.shared.sneak_and": "Shift +", "create.ponder.shared.sneak_and": "Shift +",
"create.ponder.shared.rpm8": "8 об/мин", "create.ponder.shared.rpm8": "8 об/мин",
"create.ponder.shared.ctrl_and": "Ctrl +", "create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 об/мин", "create.ponder.shared.rpm32": "32 об/мин",
"create.ponder.shared.behaviour_modify_value_panel": "Это поведение может быть изменено на панели параметров",
"create.ponder.shared.rpm16_source": "Источник: 16 об/мин", "create.ponder.shared.rpm16_source": "Источник: 16 об/мин",
"create.ponder.shared.movement_anchors": "С помощью Суперклея или Каркаса, более крупные структуры могут быть сдвинуты", "create.ponder.shared.movement_anchors": "С помощью Суперклея или Каркаса, более крупные структуры могут быть сдвинуты",
"create.ponder.tag.redstone": "Логические компоненты", "create.ponder.tag.redstone": "Логические компоненты",
"create.ponder.tag.redstone.description": "Компоненты, помогающие с конструированием редстоуновых схем", "create.ponder.tag.redstone.description": "Компоненты, помогающие с конструированием редстоуновых схем",
"create.ponder.tag.contraption_assembly": "Соединители блоков", "create.ponder.tag.contraption_assembly": "Соединители блоков",
"create.ponder.tag.contraption_assembly.description": "Инструменты и компоненты, используемые для склеивания и сборки передвигаемых штуковин", "create.ponder.tag.contraption_assembly.description": "Инструменты и компоненты, используемые для склеивания и сборки передвигаемых штуковин",
"create.ponder.tag.recently_updated": "Последнее обновление",
"create.ponder.tag.recently_updated.description": "Компоненты, которые были добавлены или значительно переработаны в последних версиях Create",
"create.ponder.tag.fluids": "Жидкостные манипуляторы", "create.ponder.tag.fluids": "Жидкостные манипуляторы",
"create.ponder.tag.fluids.description": "Компоненты, помогающие перемещать и использовать жидкости", "create.ponder.tag.fluids.description": "Компоненты, помогающие перемещать и использовать жидкости",
"create.ponder.tag.decoration": "Эстетика", "create.ponder.tag.decoration": "Эстетика",
@ -2095,6 +2190,7 @@
"create.ponder.chute.text_1": "Желоба могут транспортировать предметы вертикально вниз", "create.ponder.chute.text_1": "Желоба могут транспортировать предметы вертикально вниз",
"create.ponder.chute.text_2": "Используя Гаечный ключ, вы можете создать окно", "create.ponder.chute.text_2": "Используя Гаечный ключ, вы можете создать окно",
"create.ponder.chute.text_3": "Установка Желобов на стороны других желобов сделает их диагональными", "create.ponder.chute.text_3": "Установка Желобов на стороны других желобов сделает их диагональными",
"create.ponder.chute.text_4": "Размещение желобов, нацеленных на боковые грани другого, сделает его диагональным",
"create.ponder.chute_upward.header": "Транспортировкой предметов вверх через Желоба", "create.ponder.chute_upward.header": "Транспортировкой предметов вверх через Желоба",
"create.ponder.chute_upward.text_1": "С помощью Вентилятора в корпусе внизу или наверху, Жёлоб может перемещать предметы вверх", "create.ponder.chute_upward.text_1": "С помощью Вентилятора в корпусе внизу или наверху, Жёлоб может перемещать предметы вверх",
"create.ponder.chute_upward.text_2": "Осмотр Желобов в Инженерных очках показывает информацию о направлении движения", "create.ponder.chute_upward.text_2": "Осмотр Желобов в Инженерных очках показывает информацию о направлении движения",
@ -2122,6 +2218,13 @@
"create.ponder.cogwheel_casing.text_1": "Латунный или Андезитовый корпус можно использовать для украшения Шестерней", "create.ponder.cogwheel_casing.text_1": "Латунный или Андезитовый корпус можно использовать для украшения Шестерней",
"create.ponder.cogwheel_casing.text_2": "Компоненты, обрамлённые в корпус, не будут иметь выхода Вала", "create.ponder.cogwheel_casing.text_2": "Компоненты, обрамлённые в корпус, не будут иметь выхода Вала",
"create.ponder.cogwheel_casing.text_3": "Гаечный ключ можно использовать для переключения соединений", "create.ponder.cogwheel_casing.text_3": "Гаечный ключ можно использовать для переключения соединений",
"create.ponder.contraption_controls.header": "Использованием Контроллера штуковины",
"create.ponder.contraption_controls.text_1": "Компоненты на движущихся штуковинах всегда активны по умолчанию",
"create.ponder.contraption_controls.text_2": "С помощью Контроллера штуковины их можно быстро переключать",
"create.ponder.contraption_controls.text_3": "Они могут быть прикреплены к любому месту на штуковине",
"create.ponder.contraption_controls.text_4": "Когда она разобрана, вы можете указать нужный вам компонент с помощью фильтра",
"create.ponder.contraption_controls.text_5": "При активации редстоун-сигналом перед сборкой штуковины...",
"create.ponder.contraption_controls.text_6": "...выбранные компоненты отключатся с самого начала",
"create.ponder.creative_fluid_tank.header": "Использованием Творческих жидкостных баков", "create.ponder.creative_fluid_tank.header": "Использованием Творческих жидкостных баков",
"create.ponder.creative_fluid_tank.text_1": "Творческий жидкостный бак может использоваться для обеспечения бесконечного запаса жидкости", "create.ponder.creative_fluid_tank.text_1": "Творческий жидкостный бак может использоваться для обеспечения бесконечного запаса жидкости",
"create.ponder.creative_fluid_tank.text_2": "Кликните ПКМ предметом, содержащим жидкость, чтобы настроить его", "create.ponder.creative_fluid_tank.text_2": "Кликните ПКМ предметом, содержащим жидкость, чтобы настроить его",
@ -2193,6 +2296,29 @@
"create.ponder.display_link_redstone.text_1": "При получении редстоун-сигнала, Передатчик информации перестаёт отправлять обновления", "create.ponder.display_link_redstone.text_1": "При получении редстоун-сигнала, Передатчик информации перестаёт отправлять обновления",
"create.ponder.display_link_redstone.text_2": "После отключения сигнала таймер сбрасывается, и новая информация отправляется немедленно", "create.ponder.display_link_redstone.text_2": "После отключения сигнала таймер сбрасывается, и новая информация отправляется немедленно",
"create.ponder.display_link_redstone.text_3": "Редстоун-сигналы, отправляемые источниками информации, не оказывают эффекта на Передатчик", "create.ponder.display_link_redstone.text_3": "Редстоун-сигналы, отправляемые источниками информации, не оказывают эффекта на Передатчик",
"create.ponder.elevator_pulley.header": "Использованием Лифтовых лебёдок",
"create.ponder.elevator_pulley.text_1": "Лифтовые лебёдки могут перемещать структуры по вертикали между отмеченными точками",
"create.ponder.elevator_pulley.text_10": "Любые Редстоуновые контакты в данном столбце будут преобразованы",
"create.ponder.elevator_pulley.text_11": "Подача редстоун-импульса вызовет лифт к этом контакту",
"create.ponder.elevator_pulley.text_12": "Скорость движения лифта зависит от подаваемой на Лебёдку вращения",
"create.ponder.elevator_pulley.text_13": "Прокрутка и ПКМ по блоку управления, чтобы выбрать этаж",
"create.ponder.elevator_pulley.text_14": "Кликните ПКМ по активированной Лебёдке, чтобы разобрать кабину лифта обратно в блоки",
"create.ponder.elevator_pulley.text_15": "Все раздвижные двери, прикреплённые к кабине, открываются и закрываются автоматически",
"create.ponder.elevator_pulley.text_16": "Лифтовый контакт выдаёт редстоун-сигнал, когда лифт находится на его этаже",
"create.ponder.elevator_pulley.text_17": "Это может быть полезно для открытия дверей или других полезных действий при прибытии лифта",
"create.ponder.elevator_pulley.text_18": "Передатчик информации, установленный на любом Контакте, может показать текущий этаж лифта",
"create.ponder.elevator_pulley.text_2": "Начните со строительства кабины",
"create.ponder.elevator_pulley.text_3": "Разместите пару Редстоуновых контактов друг напротив друга...",
"create.ponder.elevator_pulley.text_4": "...и приклейте один из них к вашей структуре",
"create.ponder.elevator_pulley.text_5": "Контроллер штуковины может быть прикреплён, чтобы сделать выбор этажей проще",
"create.ponder.elevator_pulley.text_6": "Убедитесь, что на Лифтовую лебёдку подаётся сила вращения",
"create.ponder.elevator_pulley.text_7": "Кликните ПКМ для сборки лифта",
"create.ponder.elevator_pulley.text_8": "Редстоуновые контакты превратятся в лифтовые",
"create.ponder.elevator_pulley.text_9": "Лифтовой контакт представляет собой «этаж» и может быть настроен",
"create.ponder.elevator_pulley_multi_rope.header": "Синхронизацией движений Лебёдок",
"create.ponder.elevator_pulley_multi_rope.text_1": "Всякий раз, когда Лебёдка собрана в штуковину...",
"create.ponder.elevator_pulley_multi_rope.text_2": "...другие Лебёдки тоже соединятся со структурой",
"create.ponder.elevator_pulley_multi_rope.text_3": "Им не нужна энергия для работы, это декоративный эффект",
"create.ponder.empty_blaze_burner.header": "Поимкой всполохов в Горелки", "create.ponder.empty_blaze_burner.header": "Поимкой всполохов в Горелки",
"create.ponder.empty_blaze_burner.text_1": "Кликните ПКМ по всполоху с пустой Горелкой, чтобы захватить его", "create.ponder.empty_blaze_burner.text_1": "Кликните ПКМ по всполоху с пустой Горелкой, чтобы захватить его",
"create.ponder.empty_blaze_burner.text_2": "Также всполохи могут быть захвачены из рассадника напрямую", "create.ponder.empty_blaze_burner.text_2": "Также всполохи могут быть захвачены из рассадника напрямую",
@ -2290,7 +2416,6 @@
"create.ponder.hand_crank.text_1": "Рукоятки могут быть использованы игроками для создания силы вращения вручную", "create.ponder.hand_crank.text_1": "Рукоятки могут быть использованы игроками для создания силы вращения вручную",
"create.ponder.hand_crank.text_2": "Зажмите ПКМ для вращения против часовой стрелки", "create.ponder.hand_crank.text_2": "Зажмите ПКМ для вращения против часовой стрелки",
"create.ponder.hand_crank.text_3": "Их скорость вращения относительно высока", "create.ponder.hand_crank.text_3": "Их скорость вращения относительно высока",
"create.ponder.hand_crank.text_4": "Зажмите ПКМ крадучись для вращения по часовой стрелке",
"create.ponder.hose_pulley.header": "Наполнением и откачкой источников с помощью Катушек со шлангом", "create.ponder.hose_pulley.header": "Наполнением и откачкой источников с помощью Катушек со шлангом",
"create.ponder.hose_pulley.text_1": "Катушки со шлангом можно использовать для заполения или осушения больших объёмов жидкости", "create.ponder.hose_pulley.text_1": "Катушки со шлангом можно использовать для заполения или осушения больших объёмов жидкости",
"create.ponder.hose_pulley.text_2": "С помощью силы вращения можно регулировать длину шланга", "create.ponder.hose_pulley.text_2": "С помощью силы вращения можно регулировать длину шланга",
@ -2327,6 +2452,12 @@
"create.ponder.large_cogwheel.header": "Передачей силы вращения с помощью Больших шестерней", "create.ponder.large_cogwheel.header": "Передачей силы вращения с помощью Больших шестерней",
"create.ponder.large_cogwheel.text_1": "Большие шестерни могут соединяться между собой под прямым углом", "create.ponder.large_cogwheel.text_1": "Большие шестерни могут соединяться между собой под прямым углом",
"create.ponder.large_cogwheel.text_2": "Это поможет передавать вращение на другие оси", "create.ponder.large_cogwheel.text_2": "Это поможет передавать вращение на другие оси",
"create.ponder.large_water_wheel.header": "Генерацией силы вращения Большими водяными колёсами",
"create.ponder.large_water_wheel.text_1": "Большие водяные колёса берут энергию от потоков воды",
"create.ponder.large_water_wheel.text_2": "Колесо генерирует одинаковую силу вращения независимо от количества воды",
"create.ponder.large_water_wheel.text_3": "Эти Колёса, вырабатывают только половину от скорости обычного Водяного колеса...",
"create.ponder.large_water_wheel.text_4": "...но вырабатывают повышенную допустимую нагрузку для компонентов",
"create.ponder.large_water_wheel.text_5": "Используйте доски на Колесе для изменения внешнего вида",
"create.ponder.linear_chassis_attachment.header": "Прикреплением блоков с помощью Линейных каркасов", "create.ponder.linear_chassis_attachment.header": "Прикреплением блоков с помощью Линейных каркасов",
"create.ponder.linear_chassis_attachment.text_1": "Открытые грани Линейных каркасов можно сделать липкими", "create.ponder.linear_chassis_attachment.text_1": "Открытые грани Линейных каркасов можно сделать липкими",
"create.ponder.linear_chassis_attachment.text_2": "Кликните ещё раз, чтобы сделать противоположную сторону липкой", "create.ponder.linear_chassis_attachment.text_2": "Кликните ещё раз, чтобы сделать противоположную сторону липкой",
@ -2439,6 +2570,20 @@
"create.ponder.mechanical_pump_speed.text_3": "...также, как и скорость перекачки жидкостей", "create.ponder.mechanical_pump_speed.text_3": "...также, как и скорость перекачки жидкостей",
"create.ponder.mechanical_pump_speed.text_4": "Помпы могут объединять свою производительность в одних трубопроводах", "create.ponder.mechanical_pump_speed.text_4": "Помпы могут объединять свою производительность в одних трубопроводах",
"create.ponder.mechanical_pump_speed.text_5": "Изменение их направления может помочь сонаправить направление их потоков", "create.ponder.mechanical_pump_speed.text_5": "Изменение их направления может помочь сонаправить направление их потоков",
"create.ponder.mechanical_roller_fill.header": "Созданием рельефа местности с помощью Механического катка",
"create.ponder.mechanical_roller_fill.text_1": "В разобранном состоянии у Катка можно настроить режимы работы",
"create.ponder.mechanical_roller_fill.text_2": "Режимы заполнения помогут вам соединить промежутки между дорогой и рельефом",
"create.ponder.mechanical_roller_fill.text_3": "Режим «Заполнение снизу» строит простые колонны до поверхности",
"create.ponder.mechanical_roller_fill.text_4": "Режим «Наклонное заполнение снизу» строит слои, которые увеличиваются ближе к рельефу",
"create.ponder.mechanical_roller_fill.text_5": "В отличие от режима «Снос и укладка», ни один из режимов выше, не будет разрушать блоки во время работы",
"create.ponder.mechanical_roller_pave.header": "Сносом и укладкой Механическим катком",
"create.ponder.mechanical_roller_pave.text_1": "Механические катки помогут убрать блоки с дорог или путей",
"create.ponder.mechanical_roller_pave.text_2": "В стандартном режиме, без установленного материала, он просто будет убирать блоки, как Дрель",
"create.ponder.mechanical_roller_pave.text_3": "В разобранном состоянии у Катка можно настроить материал укладки",
"create.ponder.mechanical_roller_pave.text_4": "Материалы могут поставляться с помощью сундуков или бочек, прикреплённые к структуре",
"create.ponder.mechanical_roller_pave.text_5": "Теперь, он будет не только разрушать блоки, но и заменять слой под собой",
"create.ponder.mechanical_roller_pave.text_6": "Учтите, что любой блок, разрушенный катком, имеет шанс не выпасть в виде предмета",
"create.ponder.mechanical_roller_pave.text_7": "Катки будут особенно полезны для поездов, но также могут работать на большинстве других движущихся штуковинах",
"create.ponder.mechanical_saw_breaker.header": "Спиливанием деревьев Механическими пилами", "create.ponder.mechanical_saw_breaker.header": "Спиливанием деревьев Механическими пилами",
"create.ponder.mechanical_saw_breaker.text_1": "При подаче вращения, Механическая пила будет пилить деревья прямо перед ней", "create.ponder.mechanical_saw_breaker.text_1": "При подаче вращения, Механическая пила будет пилить деревья прямо перед ней",
"create.ponder.mechanical_saw_breaker.text_2": "Для спиливания дерева полностью, Пила должна ломать самый нижний блок дерева, соединённый с землёй", "create.ponder.mechanical_saw_breaker.text_2": "Для спиливания дерева полностью, Пила должна ломать самый нижний блок дерева, соединённый с землёй",
@ -2534,6 +2679,10 @@
"create.ponder.rope_pulley_modes.header": "Режимами движения Лебёдки", "create.ponder.rope_pulley_modes.header": "Режимами движения Лебёдки",
"create.ponder.rope_pulley_modes.text_1": "Когда Лебёдка останавливается, сдвинутая структура обратно становится блоками", "create.ponder.rope_pulley_modes.text_1": "Когда Лебёдка останавливается, сдвинутая структура обратно становится блоками",
"create.ponder.rope_pulley_modes.text_2": "Можно настроить её так, чтобы структура никогда не становилась блоками или только в исходном положении", "create.ponder.rope_pulley_modes.text_2": "Можно настроить её так, чтобы структура никогда не становилась блоками или только в исходном положении",
"create.ponder.rope_pulley_multi_rope.header": "Синхронизацией движений Лебёдок",
"create.ponder.rope_pulley_multi_rope.text_1": "Всякий раз, когда Лебёдка собрана в штуковину...",
"create.ponder.rope_pulley_multi_rope.text_2": "...другие Лебёдки тоже соединятся со структурой",
"create.ponder.rope_pulley_multi_rope.text_3": "Им не нужна энергия для работы, это декоративный эффект",
"create.ponder.rose_quartz_lamp.header": "Особенностями Редстоуновых фонарей из розового кварца", "create.ponder.rose_quartz_lamp.header": "Особенностями Редстоуновых фонарей из розового кварца",
"create.ponder.rose_quartz_lamp.text_1": "Фонарь из розового кварца активируются по редстоун-сигналу", "create.ponder.rose_quartz_lamp.text_1": "Фонарь из розового кварца активируются по редстоун-сигналу",
"create.ponder.rose_quartz_lamp.text_2": "После этого он сам станет источником сигнала", "create.ponder.rose_quartz_lamp.text_2": "После этого он сам станет источником сигнала",
@ -2567,6 +2716,12 @@
"create.ponder.smart_chute.text_2": "Предметы в слоте фильтра уточняют, что они могут забирать и передавать", "create.ponder.smart_chute.text_2": "Предметы в слоте фильтра уточняют, что они могут забирать и передавать",
"create.ponder.smart_chute.text_3": "Используйте Прокрутку для уточнения размера забираемого стака", "create.ponder.smart_chute.text_3": "Используйте Прокрутку для уточнения размера забираемого стака",
"create.ponder.smart_chute.text_4": "Редстоун-сигнал выключает их", "create.ponder.smart_chute.text_4": "Редстоун-сигнал выключает их",
"create.ponder.smart_observer.header": "Улучшенным обнаружением с помощью Умных наблюдателей",
"create.ponder.smart_observer.text_2": "Он может обнаружить предметы или жидкости внутри обычных контейнеров",
"create.ponder.smart_observer.text_3": "Слот фильтра может быть установлен только для обнаружения определённого содержимого",
"create.ponder.smart_observer.text_4": "Он также активируется, когда сам блок соответствует фильтру",
"create.ponder.smart_observer.text_5": "Кроме того, Умные наблюдатели могут отслеживать конвейеры, желоба и трубы",
"create.ponder.smart_observer.text_6": "...и излучать редстоун-импульс, если предмет входит или выходит из шлюза",
"create.ponder.smart_pipe.header": "Управлением жидкостным потоком с помощью Умных труб", "create.ponder.smart_pipe.header": "Управлением жидкостным потоком с помощью Умных труб",
"create.ponder.smart_pipe.text_1": "Умные трубы могут помочь управлять потоками по типам жидкостей", "create.ponder.smart_pipe.text_1": "Умные трубы могут помочь управлять потоками по типам жидкостей",
"create.ponder.smart_pipe.text_2": "Размещённые непосредственно у источника, они могут указывать на тип извлекаемой жидкости", "create.ponder.smart_pipe.text_2": "Размещённые непосредственно у источника, они могут указывать на тип извлекаемой жидкости",
@ -2625,6 +2780,16 @@
"create.ponder.super_glue.text_4": "...добавленные блоки будут сразу приклеены к грани, на которую они были поставлены", "create.ponder.super_glue.text_4": "...добавленные блоки будут сразу приклеены к грани, на которую они были поставлены",
"create.ponder.super_glue.text_5": "Суперклей можно удалить кликнув ЛКМ по склеенной области", "create.ponder.super_glue.text_5": "Суперклей можно удалить кликнув ЛКМ по склеенной области",
"create.ponder.super_glue.text_6": "Блоки, висящие на других, обычно не требуют Суперклея", "create.ponder.super_glue.text_6": "Блоки, висящие на других, обычно не требуют Суперклея",
"create.ponder.threshold_switch.header": "Отслеживанием содержимого с помощью Пороговых переключателей",
"create.ponder.threshold_switch.text_1": "Пороговые переключатели отслеживают уровень заполнения контейнеров",
"create.ponder.threshold_switch.text_2": "Когда содержимое инвентаря превышает верхний порог...",
"create.ponder.threshold_switch.text_3": "...переключатель поменяет свой редстоун-сигнал",
"create.ponder.threshold_switch.text_4": "Сигнал будет неизменным до достижения нижнего порога",
"create.ponder.threshold_switch.text_5": "Выход редстоун-сигнала можно использовать для контроля подачи предметов, поддерживая буфер заполненным",
"create.ponder.threshold_switch.text_6": "Все пороги могут быть изменены в пользовательском интерфейсе",
"create.ponder.threshold_switch.text_7": "Фильтр может помочь учитывать в общем количестве только определенное содержимое",
"create.ponder.threshold_switch.text_8": "Жидкостные хранилища можно отслеживать аналогичным образом",
"create.ponder.threshold_switch.text_9": "...а ещё, что любопытно, длину выпущенного троса Лебёдки",
"create.ponder.track_chunks.header": "Пересечением поездом незагруженных чанков", "create.ponder.track_chunks.header": "Пересечением поездом незагруженных чанков",
"create.ponder.track_chunks.text_1": "Железнодорожные пути остаются функциональными вне загруженных чанков", "create.ponder.track_chunks.text_1": "Железнодорожные пути остаются функциональными вне загруженных чанков",
"create.ponder.track_chunks.text_2": "Поезда будут путешествовать по неактивным участкам мира без каких либо проблем", "create.ponder.track_chunks.text_2": "Поезда будут путешествовать по неактивным участкам мира без каких либо проблем",
@ -2705,16 +2870,16 @@
"create.ponder.valve_handle.text_3": "Генерируемая ими скорость медленная и поступательная", "create.ponder.valve_handle.text_3": "Генерируемая ими скорость медленная и поступательная",
"create.ponder.valve_handle.text_4": "Зажмите ПКМ крадучись для вращения по часовой стрелке", "create.ponder.valve_handle.text_4": "Зажмите ПКМ крадучись для вращения по часовой стрелке",
"create.ponder.valve_handle.text_5": "Ручки вентилей можно окрашивать в эстетических целях", "create.ponder.valve_handle.text_5": "Ручки вентилей можно окрашивать в эстетических целях",
"create.ponder.valve_handle.text_6": "Ручки вентилей можно окрашивать в эстетических целях",
"create.ponder.valve_pipe.header": "Управлением потоком с помощью Жидкостных вентилей", "create.ponder.valve_pipe.header": "Управлением потоком с помощью Жидкостных вентилей",
"create.ponder.valve_pipe.text_1": "Жидкостные вентили помогают контролировать распространение жидкостей по трубопроводам", "create.ponder.valve_pipe.text_1": "Жидкостные вентили помогают контролировать распространение жидкостей по трубопроводам",
"create.ponder.valve_pipe.text_2": "Их входной вал контролирует, разрешена ли подача жидкости в данный момент", "create.ponder.valve_pipe.text_2": "Их входной вал контролирует, разрешена ли подача жидкости в данный момент",
"create.ponder.valve_pipe.text_3": "При вращении в нужном направлении — клапан откроется", "create.ponder.valve_pipe.text_3": "При вращении в нужном направлении — клапан откроется",
"create.ponder.valve_pipe.text_4": "Его можно снова закрыть, изменив направление вращения", "create.ponder.valve_pipe.text_4": "Его можно снова закрыть, изменив направление вращения",
"create.ponder.water_wheel.header": "Генерацией силы вращения Водяными колёсами", "create.ponder.water_wheel.header": "Генерацией силы вращения Водяными колёсами",
"create.ponder.water_wheel.text_1": "Водяные колёса берут силу от потоков воды", "create.ponder.water_wheel.text_1": "Водяные колёса берут энергию от потоков воды",
"create.ponder.water_wheel.text_2": "Чем больше сторон задействовано, тем быстрее будет вращаться Водяное колесо", "create.ponder.water_wheel.text_2": "Чем больше сторон задействовано, тем быстрее будет вращаться Водяное колесо",
"create.ponder.water_wheel.text_3": "Лопасти колеса должны быть направлены против течения", "create.ponder.water_wheel.text_3": "Лопасти колеса должны быть направлены против течения",
"create.ponder.water_wheel.text_4": "Лопасти направленные в противоположную сторону, будут не так эффективно вырабатывать силу вращения",
"create.ponder.weighted_ejector.header": "Использованием Весовых катапульт", "create.ponder.weighted_ejector.header": "Использованием Весовых катапульт",
"create.ponder.weighted_ejector.text_1": "Кликните ПКМ крадучись, держа Катапульту, чтобы выбрать место цели", "create.ponder.weighted_ejector.text_1": "Кликните ПКМ крадучись, держа Катапульту, чтобы выбрать место цели",
"create.ponder.weighted_ejector.text_10": "Теперь она ограниченна этим размера стака и будет активироваться только тогда, когда удерживаемый стак достигнет этого количества", "create.ponder.weighted_ejector.text_10": "Теперь она ограниченна этим размера стака и будет активироваться только тогда, когда удерживаемый стак достигнет этого количества",

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "Akaciafönsterruta", "block.create.acacia_window_pane": "Akaciafönsterruta",
"block.create.adjustable_chain_gearshift": "Justerbar kedjeväxel", "block.create.adjustable_chain_gearshift": "Justerbar kedjeväxel",
"block.create.analog_lever": "Analog spak", "block.create.analog_lever": "Analog spak",
"block.create.andesite_alloy_block": "Andesitlegeringsblock",
"block.create.andesite_bars": "Andesitgaller",
"block.create.andesite_belt_funnel": "Andesitrullbandstratt", "block.create.andesite_belt_funnel": "Andesitrullbandstratt",
"block.create.andesite_casing": "Andesithölje", "block.create.andesite_casing": "Andesithölje",
"block.create.andesite_door": "Andesitdörr",
"block.create.andesite_encased_cogwheel": "Andesitinkapslat kugghjul", "block.create.andesite_encased_cogwheel": "Andesitinkapslat kugghjul",
"block.create.andesite_encased_large_cogwheel": "Stort andesitinkapslat kugghjul", "block.create.andesite_encased_large_cogwheel": "Stort andesitinkapslat kugghjul",
"block.create.andesite_encased_shaft": "Andesitinkapslad axel", "block.create.andesite_encased_shaft": "Andesitinkapslad axel",
"block.create.andesite_funnel": "Andesittratt", "block.create.andesite_funnel": "Andesittratt",
"block.create.andesite_ladder": "Andesitstege", "block.create.andesite_ladder": "Andesitstege",
"block.create.andesite_pillar": "Andesitpelare", "block.create.andesite_pillar": "Andesitpelare",
"block.create.andesite_scaffolding": "Andesitbyggnadsställning",
"block.create.andesite_tunnel": "Andesittunnel", "block.create.andesite_tunnel": "Andesittunnel",
"block.create.asurine": "Asurin", "block.create.asurine": "Asurin",
"block.create.asurine_pillar": "Asurinpelare", "block.create.asurine_pillar": "Asurinpelare",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Blått säte", "block.create.blue_seat": "Blått säte",
"block.create.blue_toolbox": "Blå verktygslåda", "block.create.blue_toolbox": "Blå verktygslåda",
"block.create.blue_valve_handle": "Blå manöverratt", "block.create.blue_valve_handle": "Blå manöverratt",
"block.create.brass_bars": "Mässingsgaller",
"block.create.brass_belt_funnel": "Rullbandstratt av mässing", "block.create.brass_belt_funnel": "Rullbandstratt av mässing",
"block.create.brass_block": "Mässingsblock", "block.create.brass_block": "Mässingsblock",
"block.create.brass_casing": "Mässingshölje", "block.create.brass_casing": "Mässingshölje",
"block.create.brass_door": "Mässingsdörr",
"block.create.brass_encased_cogwheel": "Mässingsinkapslat kugghjul", "block.create.brass_encased_cogwheel": "Mässingsinkapslat kugghjul",
"block.create.brass_encased_large_cogwheel": "Stort mässingsinkapslat kugghjul", "block.create.brass_encased_large_cogwheel": "Stort mässingsinkapslat kugghjul",
"block.create.brass_encased_shaft": "Mässingsinkapslad axel", "block.create.brass_encased_shaft": "Mässingsinkapslad axel",
"block.create.brass_funnel": "Mässingstratt", "block.create.brass_funnel": "Mässingstratt",
"block.create.brass_ladder": "Mässingsstege", "block.create.brass_ladder": "Mässingsstege",
"block.create.brass_scaffolding": "Mässingsbyggnadsställning",
"block.create.brass_tunnel": "Mässingstunnel", "block.create.brass_tunnel": "Mässingstunnel",
"block.create.brown_nixie_tube": "Brunt nixierör", "block.create.brown_nixie_tube": "Brunt nixierör",
"block.create.brown_sail": "Brunt segel", "block.create.brown_sail": "Brunt segel",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "Vagnsmontör", "block.create.cart_assembler": "Vagnsmontör",
"block.create.chocolate": "Choklad", "block.create.chocolate": "Choklad",
"block.create.chute": "Kana", "block.create.chute": "Kana",
"block.create.clipboard": "Skrivplatta",
"block.create.clockwork_bearing": "Urverkslager", "block.create.clockwork_bearing": "Urverkslager",
"block.create.clutch": "Koppling", "block.create.clutch": "Koppling",
"block.create.cogwheel": "Kugghjul", "block.create.cogwheel": "Kugghjul",
"block.create.content_observer": "Innehållsövervakare", "block.create.content_observer": "Innehållsövervakare",
"block.create.contraption_controls": "Mackapärstyrare",
"block.create.controller_rail": "Hastighetsregleringsräls", "block.create.controller_rail": "Hastighetsregleringsräls",
"block.create.controls": "Kontroller", "block.create.controls": "Kontroller",
"block.create.copper_backtank": "Koppartank", "block.create.copper_backtank": "Koppartank",
"block.create.copper_bars": "Koppargaller",
"block.create.copper_casing": "Kopparhölje", "block.create.copper_casing": "Kopparhölje",
"block.create.copper_door": "Koppardörr",
"block.create.copper_ladder": "Kopparstege", "block.create.copper_ladder": "Kopparstege",
"block.create.copper_scaffolding": "Kopparbyggnadsställning",
"block.create.copper_shingle_slab": "Kopparskiffersplatta", "block.create.copper_shingle_slab": "Kopparskiffersplatta",
"block.create.copper_shingle_stairs": "Kopparskifferstrappa", "block.create.copper_shingle_stairs": "Kopparskifferstrappa",
"block.create.copper_shingles": "Kopparskiffer", "block.create.copper_shingles": "Kopparskiffer",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "Koppartegelstrappa", "block.create.copper_tile_stairs": "Koppartegelstrappa",
"block.create.copper_tiles": "Koppartegel", "block.create.copper_tiles": "Koppartegel",
"block.create.copper_valve_handle": "Kopparventil", "block.create.copper_valve_handle": "Kopparventil",
"block.create.copycat_bars": "Härmapegaller",
"block.create.copycat_base": "Härmapegrund",
"block.create.copycat_panel": "Härmapepanel",
"block.create.copycat_step": "Härmapesteg",
"block.create.creative_crate": "Kreativ låda", "block.create.creative_crate": "Kreativ låda",
"block.create.creative_fluid_tank": "Kreativ vätsketank", "block.create.creative_fluid_tank": "Kreativ vätsketank",
"block.create.creative_motor": "Kreativ motor", "block.create.creative_motor": "Kreativ motor",
@ -201,9 +217,12 @@
"block.create.display_board": "Informationstavla", "block.create.display_board": "Informationstavla",
"block.create.display_link": "Informationslänk", "block.create.display_link": "Informationslänk",
"block.create.dripstone_pillar": "Droppstenspelare", "block.create.dripstone_pillar": "Droppstenspelare",
"block.create.elevator_contact": "Hisskontakt",
"block.create.elevator_pulley": "Hissvinsch",
"block.create.encased_chain_drive": "Inkapslad kedjedrift", "block.create.encased_chain_drive": "Inkapslad kedjedrift",
"block.create.encased_fan": "Inkapslad fläkt", "block.create.encased_fan": "Inkapslad fläkt",
"block.create.encased_fluid_pipe": "Inkapslat vätskerör", "block.create.encased_fluid_pipe": "Inkapslat vätskerör",
"block.create.experience_block": "Erfarenhetsblock",
"block.create.exposed_copper_shingle_slab": "Exponerad kopparskiffersplatta", "block.create.exposed_copper_shingle_slab": "Exponerad kopparskiffersplatta",
"block.create.exposed_copper_shingle_stairs": "Exponerad kopparskifferstrappa", "block.create.exposed_copper_shingle_stairs": "Exponerad kopparskifferstrappa",
"block.create.exposed_copper_shingles": "Exponerat kopparskiffer", "block.create.exposed_copper_shingles": "Exponerat kopparskiffer",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "Glas med vågrät inramning", "block.create.horizontal_framed_glass": "Glas med vågrät inramning",
"block.create.horizontal_framed_glass_pane": "Glasruta med vågrät inramning", "block.create.horizontal_framed_glass_pane": "Glasruta med vågrät inramning",
"block.create.hose_pulley": "Slangvinda", "block.create.hose_pulley": "Slangvinda",
"block.create.industrial_iron_block": "Industriellt järnblock",
"block.create.item_drain": "Avlopp", "block.create.item_drain": "Avlopp",
"block.create.item_vault": "Föremålsvalv", "block.create.item_vault": "Föremålsvalv",
"block.create.jungle_window": "Djungelfönster", "block.create.jungle_window": "Djungelfönster",
"block.create.jungle_window_pane": "Djungelfönsterruta", "block.create.jungle_window_pane": "Djungelfönsterruta",
"block.create.large_bogey": "Stor boggi", "block.create.large_bogey": "Stor boggi",
"block.create.large_cogwheel": "Stort kugghjul", "block.create.large_cogwheel": "Stort kugghjul",
"block.create.large_water_wheel": "Stort vattenhjul",
"block.create.layered_andesite": "Lagrad andesit", "block.create.layered_andesite": "Lagrad andesit",
"block.create.layered_asurine": "Lagrad asurin", "block.create.layered_asurine": "Lagrad asurin",
"block.create.layered_calcite": "Lagrad kalcit", "block.create.layered_calcite": "Lagrad kalcit",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "Mekanisk plog", "block.create.mechanical_plough": "Mekanisk plog",
"block.create.mechanical_press": "Mekanisk press", "block.create.mechanical_press": "Mekanisk press",
"block.create.mechanical_pump": "Mekanisk pump", "block.create.mechanical_pump": "Mekanisk pump",
"block.create.mechanical_roller": "Vält",
"block.create.mechanical_saw": "Mekanisk såg", "block.create.mechanical_saw": "Mekanisk såg",
"block.create.metal_bracket": "Metallfäste", "block.create.metal_bracket": "Metallfäste",
"block.create.metal_girder": "Metallbalk", "block.create.metal_girder": "Metallbalk",
@ -304,6 +326,7 @@
"block.create.millstone": "Kvarnsten", "block.create.millstone": "Kvarnsten",
"block.create.minecart_anchor": "Gruvvagnsankare", "block.create.minecart_anchor": "Gruvvagnsankare",
"block.create.mysterious_cuckoo_clock": "Gökur", "block.create.mysterious_cuckoo_clock": "Gökur",
"block.create.netherite_backtank": "Netherittank",
"block.create.nixie_tube": "Nixierör", "block.create.nixie_tube": "Nixierör",
"block.create.nozzle": "Munstycke", "block.create.nozzle": "Munstycke",
"block.create.oak_window": "Ekfönster", "block.create.oak_window": "Ekfönster",
@ -515,6 +538,7 @@
"block.create.warped_window": "Förvrängt glas", "block.create.warped_window": "Förvrängt glas",
"block.create.warped_window_pane": "Förvrängd fönsterruta", "block.create.warped_window_pane": "Förvrängd fönsterruta",
"block.create.water_wheel": "Vattenhjul", "block.create.water_wheel": "Vattenhjul",
"block.create.water_wheel_structure": "Stort vattenhjul",
"block.create.waxed_copper_shingle_slab": "Vaxad kopparskiffersplatta", "block.create.waxed_copper_shingle_slab": "Vaxad kopparskiffersplatta",
"block.create.waxed_copper_shingle_stairs": "Vaxad kopparskifferstrappa", "block.create.waxed_copper_shingle_stairs": "Vaxad kopparskifferstrappa",
"block.create.waxed_copper_shingles": "Vaxat kopparskiffer", "block.create.waxed_copper_shingles": "Vaxat kopparskiffer",
@ -590,26 +614,26 @@
"item.create.cinder_flour": "Netherrackmjöl", "item.create.cinder_flour": "Netherrackmjöl",
"item.create.copper_backtank": "Koppartank", "item.create.copper_backtank": "Koppartank",
"item.create.copper_backtank_placeable": "Placerbar koppartank", "item.create.copper_backtank_placeable": "Placerbar koppartank",
"item.create.copper_diving_boots": "Koppardykarstövlar",
"item.create.copper_diving_helmet": "Koppardykarhjälm",
"item.create.copper_nugget": "Kopparklimp", "item.create.copper_nugget": "Kopparklimp",
"item.create.copper_sheet": "Kopparplåt", "item.create.copper_sheet": "Kopparplåt",
"item.create.crafter_slot_cover": "Tillverkaromslag", "item.create.crafter_slot_cover": "Tillverkaromslag",
"item.create.crafting_blueprint": "Tillverkningsritning", "item.create.crafting_blueprint": "Tillverkningsritning",
"item.create.creative_blaze_cake": "Kreativ brännartårta", "item.create.creative_blaze_cake": "Kreativ brännartårta",
"item.create.crushed_aluminum_ore": "Krossad aluminiummalm", "item.create.crushed_raw_aluminum": "Krossat råaluminium",
"item.create.crushed_copper_ore": "Krossad kopparmalm", "item.create.crushed_raw_copper": "Krossad råkoppar",
"item.create.crushed_gold_ore": "Krossad guldmalm", "item.create.crushed_raw_gold": "Krossat råguld",
"item.create.crushed_iron_ore": "Krossad järnmalm", "item.create.crushed_raw_iron": "Krossat råjärn",
"item.create.crushed_lead_ore": "Krossad blymalm", "item.create.crushed_raw_lead": "Krossat råbly",
"item.create.crushed_nickel_ore": "Krossad nickelmalm", "item.create.crushed_raw_nickel": "Krossat rånickel",
"item.create.crushed_osmium_ore": "Krossad osmiummalm", "item.create.crushed_raw_osmium": "Krossat råosmium",
"item.create.crushed_platinum_ore": "Krossad platinamalm", "item.create.crushed_raw_platinum": "Krossad råplatina",
"item.create.crushed_quicksilver_ore": "Krossad kvicksilvermalm", "item.create.crushed_raw_quicksilver": "Krossat råkvicksilver",
"item.create.crushed_silver_ore": "Krossad silvermalm", "item.create.crushed_raw_silver": "Krossat råsilver",
"item.create.crushed_tin_ore": "Krossad tennmalm", "item.create.crushed_raw_tin": "Krossat råtenn",
"item.create.crushed_uranium_ore": "Krossad uranmalm", "item.create.crushed_raw_uranium": "Krossat råuran",
"item.create.crushed_zinc_ore": "Krossad zinkmalm", "item.create.crushed_raw_zinc": "Krossad råzink",
"item.create.diving_boots": "Dykarstövlar",
"item.create.diving_helmet": "Dykarhjälm",
"item.create.dough": "Deg", "item.create.dough": "Deg",
"item.create.electron_tube": "Elektronrör", "item.create.electron_tube": "Elektronrör",
"item.create.empty_blaze_burner": "Tom brännarförbrännare", "item.create.empty_blaze_burner": "Tom brännarförbrännare",
@ -629,6 +653,10 @@
"item.create.linked_controller": "Länkad kontrollenhet", "item.create.linked_controller": "Länkad kontrollenhet",
"item.create.minecart_contraption": "Gruvvagnsmackapär", "item.create.minecart_contraption": "Gruvvagnsmackapär",
"item.create.minecart_coupling": "Gruvvagnskoppling", "item.create.minecart_coupling": "Gruvvagnskoppling",
"item.create.netherite_backtank": "Netherittank",
"item.create.netherite_backtank_placeable": "Placerbar netherittank",
"item.create.netherite_diving_boots": "Netheritdykarstövlar",
"item.create.netherite_diving_helmet": "Netheritdykarhjälm",
"item.create.polished_rose_quartz": "Polerad rosenkvarts", "item.create.polished_rose_quartz": "Polerad rosenkvarts",
"item.create.potato_cannon": "Potatiskanon", "item.create.potato_cannon": "Potatiskanon",
"item.create.powdered_obsidian": "Obsidiandamm", "item.create.powdered_obsidian": "Obsidiandamm",
@ -829,8 +857,6 @@
"advancement.create.train_portal.desc": "Åk i ett tåg genom en Nether portal", "advancement.create.train_portal.desc": "Åk i ett tåg genom en Nether portal",
"advancement.create.track_crafting_factory": "Rälsfabrik", "advancement.create.track_crafting_factory": "Rälsfabrik",
"advancement.create.track_crafting_factory.desc": "Producera mer än 1000 järnvägsspår med samma mekaniska press", "advancement.create.track_crafting_factory.desc": "Producera mer än 1000 järnvägsspår med samma mekaniska press",
"advancement.create.long_bend": "En ordentlig böj",
"advancement.create.long_bend.desc": "Skapa en spårsektion som spänner sig över 30 block i längd",
"advancement.create.long_train": "Ambitiösa strävanden", "advancement.create.long_train": "Ambitiösa strävanden",
"advancement.create.long_train.desc": "Skapa ett tåg med minst 6 vagnar", "advancement.create.long_train.desc": "Skapa ett tåg med minst 6 vagnar",
"advancement.create.long_travel": "Friluftsliv", "advancement.create.long_travel": "Friluftsliv",
@ -853,6 +879,8 @@
"death.attack.create.fan_lava.player": "%1$s slängdes in i en smältare av %2$s", "death.attack.create.fan_lava.player": "%1$s slängdes in i en smältare av %2$s",
"death.attack.create.mechanical_drill": "%1$s skar sig ordentligt på en borrmaskin", "death.attack.create.mechanical_drill": "%1$s skar sig ordentligt på en borrmaskin",
"death.attack.create.mechanical_drill.player": "%1$s kastades in i en borrmaskin av %2$s", "death.attack.create.mechanical_drill.player": "%1$s kastades in i en borrmaskin av %2$s",
"death.attack.create.mechanical_roller": "%1$s mosades av en vält",
"death.attack.create.mechanical_roller.player": "%1$s kastades framför en vält av %2$s",
"death.attack.create.mechanical_saw": "%1$s blev halverad av en mekanisk såg", "death.attack.create.mechanical_saw": "%1$s blev halverad av en mekanisk såg",
"death.attack.create.mechanical_saw.player": "%1$s kastades in i en såg av %2$s", "death.attack.create.mechanical_saw.player": "%1$s kastades in i en såg av %2$s",
"death.attack.create.potato_cannon": "%1$s blev skjuten av %2$ss potatiskanon", "death.attack.create.potato_cannon": "%1$s blev skjuten av %2$ss potatiskanon",
@ -918,6 +946,7 @@
"create.generic.length": "Längd", "create.generic.length": "Längd",
"create.generic.speed": "Hastighet", "create.generic.speed": "Hastighet",
"create.generic.delay": "Fördröjning", "create.generic.delay": "Fördröjning",
"create.generic.angle": "Vinkel",
"create.generic.duration": "Varaktighet", "create.generic.duration": "Varaktighet",
"create.generic.timeUnit": "Tidsenhet", "create.generic.timeUnit": "Tidsenhet",
"create.generic.unit.ticks": "Ticks", "create.generic.unit.ticks": "Ticks",
@ -1004,6 +1033,7 @@
"create.minecart_coupling.no_loops": "Kopplingar kan inte bilda en slinga", "create.minecart_coupling.no_loops": "Kopplingar kan inte bilda en slinga",
"create.minecart_coupling.removed": "Tog bort alla kopplingar från gruvvagnen", "create.minecart_coupling.removed": "Tog bort alla kopplingar från gruvvagnen",
"create.minecart_coupling.too_far": "Gruvvagnarna är för långt ifrån varandra", "create.minecart_coupling.too_far": "Gruvvagnarna är för långt ifrån varandra",
"create.contraptions.moving_container": "Förflyttar %1$s",
"create.contraptions.movement_mode": "Rörelseläge", "create.contraptions.movement_mode": "Rörelseläge",
"create.contraptions.movement_mode.move_place": "Placera alltid när den stoppats", "create.contraptions.movement_mode.move_place": "Placera alltid när den stoppats",
"create.contraptions.movement_mode.move_place_returned": "Placera endast vid startposition", "create.contraptions.movement_mode.move_place_returned": "Placera endast vid startposition",
@ -1025,9 +1055,9 @@
"create.logistics.fluid_filter": "Vätskefilter", "create.logistics.fluid_filter": "Vätskefilter",
"create.logistics.firstFrequency": "Frek. #1", "create.logistics.firstFrequency": "Frek. #1",
"create.logistics.secondFrequency": "Frek. #2", "create.logistics.secondFrequency": "Frek. #2",
"create.logistics.filter.apply": "Tillämpade filter på %1$s.", "create.logistics.filter.up_to": "Upp till",
"create.logistics.filter.apply_click_again": "Tillämpade filter på %1$s, klicka igen för att kopiera beloppet.", "create.logistics.filter.exactly": "Exakt",
"create.logistics.filter.apply_count": "Applicerade antal extraheringar för filter.", "create.logistics.creative_crate.supply": "Oändlig tillgång",
"create.gui.goggles.generator_stats": "Generator statistik:", "create.gui.goggles.generator_stats": "Generator statistik:",
"create.gui.goggles.kinetic_stats": "Kinetisk statistik:", "create.gui.goggles.kinetic_stats": "Kinetisk statistik:",
"create.gui.goggles.at_current_speed": "vid aktuell hastighet", "create.gui.goggles.at_current_speed": "vid aktuell hastighet",
@ -1051,10 +1081,6 @@
"create.gui.contraptions.network_overstressed": "Det verkar som att denna mackapär är _överbelastad_. Lägg till mer resurser eller _sakta_ _ned_ komponenterna med en hög _dragspänningspåverkan_.", "create.gui.contraptions.network_overstressed": "Det verkar som att denna mackapär är _överbelastad_. Lägg till mer resurser eller _sakta_ _ned_ komponenterna med en hög _dragspänningspåverkan_.",
"create.gui.adjustable_crate.title": "Justerbar spjällåda", "create.gui.adjustable_crate.title": "Justerbar spjällåda",
"create.gui.adjustable_crate.storageSpace": "Lagringsutrymme", "create.gui.adjustable_crate.storageSpace": "Lagringsutrymme",
"create.gui.stockpile_switch.title": "Lagerhögsrelä",
"create.gui.stockpile_switch.invert_signal": "Invertera signal",
"create.gui.stockpile_switch.move_to_lower_at": "Flytta till lägre plats vid %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Flytta till övre plats vid %1$s%%",
"create.gui.sequenced_gearshift.title": "Serieväxel", "create.gui.sequenced_gearshift.title": "Serieväxel",
"create.gui.sequenced_gearshift.instruction": "Instruktion", "create.gui.sequenced_gearshift.instruction": "Instruktion",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Vänd med vinkel", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Vänd med vinkel",
@ -1084,6 +1110,8 @@
"create.schematicAndQuill.convert": "Spara och ladda upp omedelbart", "create.schematicAndQuill.convert": "Spara och ladda upp omedelbart",
"create.schematicAndQuill.fallbackName": "Min ritning", "create.schematicAndQuill.fallbackName": "Min ritning",
"create.schematicAndQuill.saved": "Sparad som %1$s", "create.schematicAndQuill.saved": "Sparad som %1$s",
"create.schematicAndQuill.failed": "Kunde inte spara ritning, se loggarna för mer information",
"create.schematicAndQuill.instant_failed": "Direktuppladdning av ritning misslyckades, se loggarna för mer information",
"create.schematic.invalid": "[!] Ogiltigt föremål - använd ritbordet istället", "create.schematic.invalid": "[!] Ogiltigt föremål - använd ritbordet istället",
"create.schematic.error": "Ritningen kunde inte laddas in - kontrollera spelloggar", "create.schematic.error": "Ritningen kunde inte laddas in - kontrollera spelloggar",
"create.schematic.position": "Position", "create.schematic.position": "Position",
@ -1140,12 +1168,10 @@
"create.gui.schematicannon.option.replaceWithAny": "Ersätt fast med valfri", "create.gui.schematicannon.option.replaceWithAny": "Ersätt fast med valfri",
"create.gui.schematicannon.option.replaceWithEmpty": "Ersätt fast med tom", "create.gui.schematicannon.option.replaceWithEmpty": "Ersätt fast med tom",
"create.gui.schematicannon.option.skipMissing": "Hoppa över saknande block", "create.gui.schematicannon.option.skipMissing": "Hoppa över saknande block",
"create.gui.schematicannon.option.skipTileEntities": "Skydda block entiteter",
"create.gui.schematicannon.slot.gunpowder": "Tillsätt krut för att driva kanonen", "create.gui.schematicannon.slot.gunpowder": "Tillsätt krut för att driva kanonen",
"create.gui.schematicannon.slot.listPrinter": "Lägg böcker här för att skriva ut en checklista för ritningen", "create.gui.schematicannon.slot.listPrinter": "Lägg böcker här för att skriva ut en checklista för ritningen",
"create.gui.schematicannon.slot.schematic": "Lägg ritningen här. Se till att den placeras på en specifik plats.", "create.gui.schematicannon.slot.schematic": "Lägg ritningen här. Se till att den placeras på en specifik plats.",
"create.gui.schematicannon.option.skipMissing.description": "Om kanonen ej kan hitta ett nödvändigt block för placering, kommer den att fortsätta på nästa plats.", "create.gui.schematicannon.option.skipMissing.description": "Om kanonen ej kan hitta ett nödvändigt block för placering, kommer den att fortsätta på nästa plats.",
"create.gui.schematicannon.option.skipTileEntities.description": "Kanonen kommer undvika att ersätta informationsinnehavande block såsom kistor.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Kanonen kommer aldrig att ersätta fasta block i dess arbetsområde, endast luftblock och icke-fasta.", "create.gui.schematicannon.option.dontReplaceSolid.description": "Kanonen kommer aldrig att ersätta fasta block i dess arbetsområde, endast luftblock och icke-fasta.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Kanonen kommer endast att ersätta solida block inom dess arbetsområde om ritningen innehåller ett fast block på platsen.", "create.gui.schematicannon.option.replaceWithSolid.description": "Kanonen kommer endast att ersätta solida block inom dess arbetsområde om ritningen innehåller ett fast block på platsen.",
"create.gui.schematicannon.option.replaceWithAny.description": "Kanonen kommer att ersätta solida block inom dess arbetsområde om ritningen innehåller något block på platsen.", "create.gui.schematicannon.option.replaceWithAny.description": "Kanonen kommer att ersätta solida block inom dess arbetsområde om ritningen innehåller något block på platsen.",
@ -1557,6 +1583,23 @@
"create.contraption.controls.start_controlling": "Kontrollerar: %1$s", "create.contraption.controls.start_controlling": "Kontrollerar: %1$s",
"create.contraption.controls.stop_controlling": "Stoppade mackapärkontroll", "create.contraption.controls.stop_controlling": "Stoppade mackapärkontroll",
"create.contraption.controls.approach_station": "Tryck %1$s för att närma dig %2$s", "create.contraption.controls.approach_station": "Tryck %1$s för att närma dig %2$s",
"create.contraption.controls.actor_toggle.on": "På",
"create.contraption.controls.actor_toggle.off": "Av",
"create.contraption.controls.floor_unreachable": "Onåbar",
"create.contraption.door_control": "Dörrstyrning",
"create.contraption.door_control.all": "Öppna alla dörrar",
"create.contraption.door_control.all.short": "Öppna alla",
"create.contraption.door_control.north": "Endast nordliga",
"create.contraption.door_control.north.short": "Norr",
"create.contraption.door_control.east": "Endast östliga",
"create.contraption.door_control.east.short": "Öst",
"create.contraption.door_control.south": "Endast sydliga",
"create.contraption.door_control.south.short": "Söder",
"create.contraption.door_control.west": "Endast västliga",
"create.contraption.door_control.west.short": "Väst",
"create.contraption.door_control.none": "Håll dörrar stängda",
"create.contraption.door_control.none.short": "Inga",
"create.contraption.door_control.player_facing": "Du är riktad åt %1$s",
"create.display_link.set": "Markerad position vald", "create.display_link.set": "Markerad position vald",
"create.display_link.success": "Lyckad förbindelse till markerad position", "create.display_link.success": "Lyckad förbindelse till markerad position",
"create.display_link.clear": "Rensade positionsmarkeringar", "create.display_link.clear": "Rensade positionsmarkeringar",
@ -1617,6 +1660,7 @@
"create.display_source.max_enchant_level": "Högsta förtrollningskostnaden", "create.display_source.max_enchant_level": "Högsta förtrollningskostnaden",
"create.display_source.boiler_status": "Ångpannans status", "create.display_source.boiler_status": "Ångpannans status",
"create.display_source.entity_name": "Entitetsnamn", "create.display_source.entity_name": "Entitetsnamn",
"create.display_source.current_floor": "Våning",
"create.display_source.kinetic_speed": "Rotationshastighet (varv/min)", "create.display_source.kinetic_speed": "Rotationshastighet (varv/min)",
"create.display_source.kinetic_speed.absolute": "Ignorera riktning", "create.display_source.kinetic_speed.absolute": "Ignorera riktning",
"create.display_source.kinetic_speed.directional": "Inkludera riktning", "create.display_source.kinetic_speed.directional": "Inkludera riktning",
@ -1633,6 +1677,7 @@
"create.display_source.redstone_power.progress_bar": "Förloppsindikator", "create.display_source.redstone_power.progress_bar": "Förloppsindikator",
"create.display_source.boiler.not_enough_space": "Inte tillräckligt med utrymme ", "create.display_source.boiler.not_enough_space": "Inte tillräckligt med utrymme ",
"create.display_source.boiler.for_boiler_status": "för ångpannans status", "create.display_source.boiler.for_boiler_status": "för ångpannans status",
"create.display_source.computer_display_source": "Från dator",
"create.display_target.line": "Rad %1$s", "create.display_target.line": "Rad %1$s",
"create.display_target.page": "Sida %1$s", "create.display_target.page": "Sida %1$s",
"create.display_target.single_line": "Enkel rad", "create.display_target.single_line": "Enkel rad",
@ -1651,6 +1696,8 @@
"create.super_glue.abort": "Rensade markering", "create.super_glue.abort": "Rensade markering",
"create.super_glue.not_enough": "Inte tillräckligt med lim i förrådet", "create.super_glue.not_enough": "Inte tillräckligt med lim i förrådet",
"create.super_glue.success": "Applicerar lim...", "create.super_glue.success": "Applicerar lim...",
"create.gui.attached_computer.controlled": "Denna enhet styrs av en dator",
"create.gui.attached_computer.hint": "För att använda enheten manuellt, avkoppla alla datorer och modem",
"create.gui.config.overlay1": "Hej :)", "create.gui.config.overlay1": "Hej :)",
"create.gui.config.overlay2": "Detta är ett prov överlägg", "create.gui.config.overlay2": "Detta är ett prov överlägg",
"create.gui.config.overlay3": "Klicka eller dra med musen", "create.gui.config.overlay3": "Klicka eller dra med musen",
@ -1670,6 +1717,11 @@
"create.contraption.minecart_contraption_illegal_pickup": "En mystisk kraft binder denna vagnsmackapär till världen", "create.contraption.minecart_contraption_illegal_pickup": "En mystisk kraft binder denna vagnsmackapär till världen",
"enchantment.create.capacity.desc": "Ökar baktankens luftutrymme.", "enchantment.create.capacity.desc": "Ökar baktankens luftutrymme.",
"enchantment.create.potato_recovery.desc": "Potatiskanonsprojektiler har en chans att återanvändas.", "enchantment.create.potato_recovery.desc": "Potatiskanonsprojektiler har en chans att återanvändas.",
"create.bogey.style.updated_style": "Uppdaterade stilen",
"create.bogey.style.updated_style_and_size": "Uppdaterade stilen och storleken",
"create.bogey.style.no_other_sizes": "Inga fler storlekar finns",
"create.bogey.style.invalid": "Onamngiven stil",
"create.bogey.style.standard": "Standard",
"create.subtitle.contraption_disassemble": "Mackapär stannar", "create.subtitle.contraption_disassemble": "Mackapär stannar",
"create.subtitle.peculiar_bell_use": "Märklig ringklocka ringer", "create.subtitle.peculiar_bell_use": "Märklig ringklocka ringer",
"create.subtitle.worldshaper_place": "Världsskapare sprakar", "create.subtitle.worldshaper_place": "Världsskapare sprakar",
@ -1730,20 +1782,8 @@
"item.create.wand_of_symmetry.tooltip.summary": "Spegelvänder blockplacering över konfigurerade fält.", "item.create.wand_of_symmetry.tooltip.summary": "Spegelvänder blockplacering över konfigurerade fält.",
"item.create.wand_of_symmetry.tooltip.condition1": "I snabbfältet", "item.create.wand_of_symmetry.tooltip.condition1": "I snabbfältet",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Hålls den aktiv", "item.create.wand_of_symmetry.tooltip.behaviour1": "Hålls den aktiv",
"item.create.wand_of_symmetry.tooltip.control1": "Högerklick på marken",
"item.create.wand_of_symmetry.tooltip.action1": "_Skapar_ eller _flyttar_ spegelvändningen",
"item.create.wand_of_symmetry.tooltip.control2": "Högerklick i luften",
"item.create.wand_of_symmetry.tooltip.action2": "_Raderar_ den aktiva spegelvändningen",
"item.create.wand_of_symmetry.tooltip.control3": "Högerklick medan smygande",
"item.create.wand_of_symmetry.tooltip.action3": "Öppnar _konfigurationsgränssnittet_",
"item.create.handheld_worldshaper.tooltip": "HANDHÅLLEN VÄRLDSSKAPARE", "item.create.handheld_worldshaper.tooltip": "HANDHÅLLEN VÄRLDSSKAPARE",
"item.create.handheld_worldshaper.tooltip.summary": "Ett praktiskt verktyg för att skapa _landskap_ och _terrängdrag_ med.", "item.create.handheld_worldshaper.tooltip.summary": "Ett praktiskt verktyg för att skapa _landskap_ och _terrängdrag_ med.",
"item.create.handheld_worldshaper.tooltip.control1": "Vänsterklicka på block",
"item.create.handheld_worldshaper.tooltip.action1": "Anger block placerade av verktyget till det riktade blocket.",
"item.create.handheld_worldshaper.tooltip.control2": "Högerklicka på block",
"item.create.handheld_worldshaper.tooltip.action2": "Applicerar den valda _penseln_ och _verktyget_ på den valda platsen.",
"item.create.handheld_worldshaper.tooltip.control3": "Högerklicka medan smygande",
"item.create.handheld_worldshaper.tooltip.action3": "Öppnar _konfigurationsgränssnittet_",
"item.create.tree_fertilizer.tooltip": "TRÄDGÖDSEL", "item.create.tree_fertilizer.tooltip": "TRÄDGÖDSEL",
"item.create.tree_fertilizer.tooltip.summary": "En kraftfull kombination av mineraler som påskyndar tillväxten av vanliga träslag.", "item.create.tree_fertilizer.tooltip.summary": "En kraftfull kombination av mineraler som påskyndar tillväxten av vanliga träslag.",
"item.create.tree_fertilizer.tooltip.condition1": "När den används på en träplanta", "item.create.tree_fertilizer.tooltip.condition1": "När den används på en träplanta",
@ -1764,34 +1804,22 @@
"item.create.filter.tooltip.summary": "_Kontrollerar utmatning_ och _inmatning_ av logistiska enheter mer _precist_, matchar dem mot _en grupp föremål_ eller flera _bifogade filter_.", "item.create.filter.tooltip.summary": "_Kontrollerar utmatning_ och _inmatning_ av logistiska enheter mer _precist_, matchar dem mot _en grupp föremål_ eller flera _bifogade filter_.",
"item.create.filter.tooltip.condition1": "När i filterrutan", "item.create.filter.tooltip.condition1": "När i filterrutan",
"item.create.filter.tooltip.behaviour1": "_Kontrollerar_ objektflöde enligt dess _konfiguration_.", "item.create.filter.tooltip.behaviour1": "_Kontrollerar_ objektflöde enligt dess _konfiguration_.",
"item.create.filter.tooltip.condition2": "Med högerklick",
"item.create.filter.tooltip.behaviour2": "Öppnas _konfigurationsgränssnittet_.",
"item.create.attribute_filter.tooltip": "ATTRIBUTFILTER", "item.create.attribute_filter.tooltip": "ATTRIBUTFILTER",
"item.create.attribute_filter.tooltip.summary": "_Kontrollerar utmatning_ och _inmatning_ av logistiska enheter mer _precist_, matchar dem mot _en lista av_ _föremålsattribut_ och _kategorier_.", "item.create.attribute_filter.tooltip.summary": "_Kontrollerar utmatning_ och _inmatning_ av logistiska enheter mer _precist_, matchar dem mot _en lista av_ _föremålsattribut_ och _kategorier_.",
"item.create.attribute_filter.tooltip.condition1": "När i filterrutan", "item.create.attribute_filter.tooltip.condition1": "När i filterrutan",
"item.create.attribute_filter.tooltip.behaviour1": "_Kontrollerar_ objektflöde enligt deras _inställning_.", "item.create.attribute_filter.tooltip.behaviour1": "_Kontrollerar_ objektflöde enligt deras _inställning_.",
"item.create.attribute_filter.tooltip.condition2": "Med högerklick",
"item.create.attribute_filter.tooltip.behaviour2": "Öppnas _konfigurationsgränssnittet_.",
"item.create.empty_schematic.tooltip": "TOM RITNING", "item.create.empty_schematic.tooltip": "TOM RITNING",
"item.create.empty_schematic.tooltip.summary": "Används som en receptingrediens och för att skriva på _ritningsbordet_.", "item.create.empty_schematic.tooltip.summary": "Används som en receptingrediens och för att skriva på _ritningsbordet_.",
"item.create.schematic.tooltip": "RITNING", "item.create.schematic.tooltip": "RITNING",
"item.create.schematic.tooltip.summary": "Innehåller en struktur som kan placeras in i världen. Positionera hologrammet som önskat och använd en _ritningskanon_ för att bygga den.", "item.create.schematic.tooltip.summary": "Innehåller en struktur som kan placeras in i världen. Positionera hologrammet som önskat och använd en _ritningskanon_ för att bygga den.",
"item.create.schematic.tooltip.condition1": "När den hålls", "item.create.schematic.tooltip.condition1": "När den hålls",
"item.create.schematic.tooltip.behaviour1": "Kan placeras med hjälp av verktygen på skärmen.", "item.create.schematic.tooltip.behaviour1": "Kan placeras med hjälp av verktygen på skärmen.",
"item.create.schematic.tooltip.control1": "Högerklicka medan smygande",
"item.create.schematic.tooltip.action1": "Öppnas ett _gränssnitt_ för att ange exakta _koordinater_.",
"item.create.schematic_and_quill.tooltip": "RITNING OCH FJÄDERPENNA", "item.create.schematic_and_quill.tooltip": "RITNING OCH FJÄDERPENNA",
"item.create.schematic_and_quill.tooltip.summary": "Används för att spara en struktur i din värld till en .nbt-fil.", "item.create.schematic_and_quill.tooltip.summary": "Används för att spara en struktur i din värld till en .nbt-fil.",
"item.create.schematic_and_quill.tooltip.condition1": "Steg 1", "item.create.schematic_and_quill.tooltip.condition1": "Steg 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Välj två hörnpunkter genom att högerklicka.", "item.create.schematic_and_quill.tooltip.behaviour1": "Välj två hörnpunkter genom att högerklicka.",
"item.create.schematic_and_quill.tooltip.condition2": "Steg 2", "item.create.schematic_and_quill.tooltip.condition2": "Steg 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-skrolla_ på ytorna för att justera storleken. Högerklicka igen för att spara.", "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-skrolla_ på ytorna för att justera storleken. Högerklicka igen för att spara.",
"item.create.schematic_and_quill.tooltip.control1": "Högerklicka",
"item.create.schematic_and_quill.tooltip.action1": "Välj en hörnpunkt / bekräfta sparandet.",
"item.create.schematic_and_quill.tooltip.control2": "Ctrl nedtryckt",
"item.create.schematic_and_quill.tooltip.action2": "Välj punkter i _luften_. _Skrolla_ för att justera avståndet.",
"item.create.schematic_and_quill.tooltip.control3": "Högerklicka medan smygande",
"item.create.schematic_and_quill.tooltip.action3": "_Återställer_ och tar bort markeringen.",
"block.create.schematicannon.tooltip": "RITNINGSKANON", "block.create.schematicannon.tooltip": "RITNINGSKANON",
"block.create.schematicannon.tooltip.summary": "Skjuter block för att återskapa en utplacerad _ritning_ i världen. Använder föremål från intilliggande förråd och _krut_ som bränsle.", "block.create.schematicannon.tooltip.summary": "Skjuter block för att återskapa en utplacerad _ritning_ i världen. Använder föremål från intilliggande förråd och _krut_ som bränsle.",
"block.create.schematicannon.tooltip.condition1": "Med högerklick", "block.create.schematicannon.tooltip.condition1": "Med högerklick",
@ -1804,16 +1832,8 @@
"item.create.goggles.tooltip.summary": "Ett par glasögon som ökar din syn med användbar _dynamisk information_.", "item.create.goggles.tooltip.summary": "Ett par glasögon som ökar din syn med användbar _dynamisk information_.",
"item.create.goggles.tooltip.condition1": "Väl utrustad", "item.create.goggles.tooltip.condition1": "Väl utrustad",
"item.create.goggles.tooltip.behaviour1": "Visas _färgade visare_ som motsvarar _hastighetsnivån_ av en kinetisk komponent samt _dragspänningspåverkan_ och _utrymme_.", "item.create.goggles.tooltip.behaviour1": "Visas _färgade visare_ som motsvarar _hastighetsnivån_ av en kinetisk komponent samt _dragspänningspåverkan_ och _utrymme_.",
"item.create.goggles.tooltip.condition2": "När du skådar en mätare",
"item.create.goggles.tooltip.behaviour2": "Visas detaljerad information om _hastighet_ eller _dragspänning_ rörande nätverket mätaren är ansluten till.",
"item.create.goggles.tooltip.condition3": "När du tittar på vätskebehållare",
"item.create.goggles.tooltip.behaviour3": "Visas detaljerad information om _utrymmet_ för blocket och eventuella _vätskor_ som är lagrade inuti.",
"item.create.wrench.tooltip": "SKIFTNYCKEL", "item.create.wrench.tooltip": "SKIFTNYCKEL",
"item.create.wrench.tooltip.summary": "Ett praktiskt verktyg för arbete vid dynamiska manicker. Kan användas för att _rotera_, _avmontera_ och _konfigurera_ komponenter.", "item.create.wrench.tooltip.summary": "Ett praktiskt verktyg för arbete vid dynamiska manicker. Kan användas för att _rotera_, _avmontera_ och _konfigurera_ komponenter.",
"item.create.wrench.tooltip.control1": "Högerklicka på ett kinetiskt block",
"item.create.wrench.tooltip.action1": "_Roterar komponenter_ mot eller bort från ytan du berörde.",
"item.create.wrench.tooltip.control2": "Högerklicka medan smygande",
"item.create.wrench.tooltip.action2": "_För att avmontera komponenter_ och lägga tillbaks dem i _ditt förråd_.",
"block.create.nozzle.tooltip": "MUNSTYCKE", "block.create.nozzle.tooltip": "MUNSTYCKE",
"block.create.nozzle.tooltip.summary": "Ansluts på framsidan av en _inkapslad fläkt_ för att distribuera dess effekt på entiteter inom _alla riktningar_.", "block.create.nozzle.tooltip.summary": "Ansluts på framsidan av en _inkapslad fläkt_ för att distribuera dess effekt på entiteter inom _alla riktningar_.",
"block.create.cuckoo_clock.tooltip": "GÖKUR", "block.create.cuckoo_clock.tooltip": "GÖKUR",
@ -1830,16 +1850,6 @@
"block.create.toolbox.tooltip.behaviour2": "Kan _spelare i_ _närheten_ trycka _verktygslådans_ _tangentbindning_ för att få tillgång till innehållet från _fjärran_.", "block.create.toolbox.tooltip.behaviour2": "Kan _spelare i_ _närheten_ trycka _verktygslådans_ _tangentbindning_ för att få tillgång till innehållet från _fjärran_.",
"block.create.toolbox.tooltip.condition3": "Med högerklick", "block.create.toolbox.tooltip.condition3": "Med högerklick",
"block.create.toolbox.tooltip.behaviour3": "Öppnas _behållargränssnittet_.", "block.create.toolbox.tooltip.behaviour3": "Öppnas _behållargränssnittet_.",
"block.create.stockpile_switch.tooltip": "LAGERHÖGSRELÄ",
"block.create.stockpile_switch.tooltip.summary": "Växlar en redstonesignal beroende på mängden _lagrade föremål_ eller _vätskor_ i den bifogade behållaren. Kommer med ett praktiskt filter. I motsats till en _jämförare_ tillåter en _lagerhögsrelä_ konfigurationen av _tröskelvärden_ där signaler är inverterade.",
"block.create.stockpile_switch.tooltip.condition1": "Med högerklick",
"block.create.stockpile_switch.tooltip.behaviour1": "Öppnas _konfigurationsgränssnittet_.",
"block.create.content_observer.tooltip": "INNEHÅLLSÖVERVAKARE",
"block.create.content_observer.tooltip.summary": "_Känner av föremål_ eller _vätskor_ inuti _behållare_, _rör_ eller _rullband_ som matchar ett konfigurerat _filter_.",
"block.create.content_observer.tooltip.condition1": "När den observerar en behållare",
"block.create.content_observer.tooltip.behaviour1": "Avges en _redstonesignal_ medan den observerade behållaren har ett _matchande_ _innehåll_.",
"block.create.content_observer.tooltip.condition2": "När den observerar en tratt",
"block.create.content_observer.tooltip.behaviour2": "Avges en _redstonepuls_ när ett _matchande_ föremål är _överfört_.",
"block.create.creative_crate.tooltip": "KREATIV LÅDA", "block.create.creative_crate.tooltip": "KREATIV LÅDA",
"block.create.creative_crate.tooltip.summary": "Denna _förvaringsbehållare_ tillåter oändlig replikering av alla föremål. Placera bredvid en _ritningskanon_ för att ta bort materialkrav.", "block.create.creative_crate.tooltip.summary": "Denna _förvaringsbehållare_ tillåter oändlig replikering av alla föremål. Placera bredvid en _ritningskanon_ för att ta bort materialkrav.",
"block.create.creative_crate.tooltip.condition1": "När föremål finns i filterrutan", "block.create.creative_crate.tooltip.condition1": "När föremål finns i filterrutan",
@ -1850,22 +1860,12 @@
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Ändrar_ en brännarförbrännares värmenivå.", "item.create.creative_blaze_cake.tooltip.behaviour1": "_Ändrar_ en brännarförbrännares värmenivå.",
"block.create.controller_rail.tooltip": "KONTROLLJÄRNVÄG", "block.create.controller_rail.tooltip": "KONTROLLJÄRNVÄG",
"block.create.controller_rail.tooltip.summary": "En _enkelriktad aktiverad järnväg_ som kan _kontrollera_ en gruvvagns _rörelsehastighet_.", "block.create.controller_rail.tooltip.summary": "En _enkelriktad aktiverad järnväg_ som kan _kontrollera_ en gruvvagns _rörelsehastighet_.",
"block.create.controller_rail.tooltip.condition1": "I drift av redstone",
"block.create.controller_rail.tooltip.behaviour1": "_Accelererar_ eller _bromsar_ passerande _gruvvagnar_ motsvarande _signalstyrkan_. Främjar redstonekraften till intilliggande kontrolljärnvägar. Att driva två kontrolljärnvägar med olika styrkor kommer att orsaka spår mellan dem att interpolera sin signal.",
"item.create.sand_paper.tooltip": "SANDPAPPER", "item.create.sand_paper.tooltip": "SANDPAPPER",
"item.create.sand_paper.tooltip.summary": "Ett grovt papper som kan användas för att _polera material_. Kan automatiskt appliceras med hjälp av en utrullare.", "item.create.sand_paper.tooltip.summary": "Ett grovt papper som kan användas för att _polera material_. Kan automatiskt appliceras med hjälp av en utrullare.",
"item.create.sand_paper.tooltip.condition1": "Vid användning", "item.create.sand_paper.tooltip.condition1": "Vid användning",
"item.create.sand_paper.tooltip.behaviour1": "Poleras föremål som hålls i _sekundära handen_ eller ligger på _golvet_ när du _tittar på dem_", "item.create.sand_paper.tooltip.behaviour1": "Poleras föremål som hålls i _sekundära handen_ eller ligger på _golvet_ när du _tittar på dem_",
"item.create.builders_tea.tooltip": "BYGGMÄSTARENS TE", "item.create.builders_tea.tooltip": "BYGGMÄSTARENS TE",
"item.create.builders_tea.tooltip.summary": "En perfekt dryck för att starta dagen med, både _motiverande_ och _mättande._", "item.create.builders_tea.tooltip.summary": "En perfekt dryck för att starta dagen med, både _motiverande_ och _mättande._",
"item.create.refined_radiance.tooltip": "RAFFINERAD STRÅLGLANS",
"item.create.refined_radiance.tooltip.summary": "Ett kromatiskt material smitt från _absorberat ljus_.",
"item.create.refined_radiance.tooltip.condition1": "Arbete pågår",
"item.create.refined_radiance.tooltip.behaviour1": "Applikationer för detta material kommer att finnas tillgängligt i en framtida utgåva.",
"item.create.shadow_steel.tooltip": "SKUGGSTÅL",
"item.create.shadow_steel.tooltip.summary": "Ett kromatiskt material smitt _i tomma intet_.",
"item.create.shadow_steel.tooltip.condition1": "Arbete pågår",
"item.create.shadow_steel.tooltip.behaviour1": "Applikationer för detta material kommer att finnas tillgängligt i en framtida utgåva.",
"item.create.linked_controller.tooltip": "LÄNKAD KONTROLLENHET", "item.create.linked_controller.tooltip": "LÄNKAD KONTROLLENHET",
"item.create.linked_controller.tooltip.summary": "Ger _kontroll_ över _redstonelänksfrekvenser_ som tilldelats dess _sex_ _knappar_.", "item.create.linked_controller.tooltip.summary": "Ger _kontroll_ över _redstonelänksfrekvenser_ som tilldelats dess _sex_ _knappar_.",
"item.create.linked_controller.tooltip.condition1": "Högerklick", "item.create.linked_controller.tooltip.condition1": "Högerklick",
@ -1876,16 +1876,15 @@
"item.create.linked_controller.tooltip.behaviour3": "Aktiverar _bindningsläge_, tryck på en av de _sex kontrollerna_ för att binda den till _länkens frekvens_.", "item.create.linked_controller.tooltip.behaviour3": "Aktiverar _bindningsläge_, tryck på en av de _sex kontrollerna_ för att binda den till _länkens frekvens_.",
"item.create.linked_controller.tooltip.condition4": "Högerklicka på föreläsningsbord", "item.create.linked_controller.tooltip.condition4": "Högerklicka på föreläsningsbord",
"item.create.linked_controller.tooltip.behaviour4": "Placerar kontrollenheten i föreläsningsbordet för enkel aktivering. (Högerklicka medan smygande för att hämta den)", "item.create.linked_controller.tooltip.behaviour4": "Placerar kontrollenheten i föreläsningsbordet för enkel aktivering. (Högerklicka medan smygande för att hämta den)",
"item.create.diving_helmet.tooltip": "DYKARHJÄLM", "item.create.copper_diving_helmet.tooltip": "KOPPARDYKARHJÄLM",
"item.create.diving_helmet.tooltip.summary": "Tillsammans med en _koppartank_ kan användaren _andas_ _under vatten_ under en längre tid.", "item.create.netherite_diving_helmet.tooltip": "NETHERITDYKARHJÄLM",
"item.create.diving_helmet.tooltip.condition1": "Väl utrustad",
"item.create.diving_helmet.tooltip.behaviour1": "Ger _vattenandningseffekten_, vilket sakta drar _lufttryck_ från tanken.",
"item.create.copper_backtank.tooltip": "KOPPARTANK", "item.create.copper_backtank.tooltip": "KOPPARTANK",
"item.create.copper_backtank.tooltip.summary": "En _bärbar_ _tank_ som håller tryckluft.", "item.create.copper_backtank.tooltip.summary": "En _bärbar_ _tank_ som håller tryckluft.",
"item.create.copper_backtank.tooltip.condition1": "Väl utrustad", "item.create.copper_backtank.tooltip.condition1": "Väl utrustad",
"item.create.copper_backtank.tooltip.behaviour1": "Ger _tryckluft_ till utrustning som kräver det.", "item.create.copper_backtank.tooltip.behaviour1": "Ger _tryckluft_ till utrustning som kräver det.",
"item.create.copper_backtank.tooltip.condition2": "Väl placerad, driven av kinematik", "item.create.copper_backtank.tooltip.condition2": "Väl placerad, driven av kinematik",
"item.create.copper_backtank.tooltip.behaviour2": "_Samlar in_ _tryckluft_ med en hastighet som beror på rotationshastigheten.", "item.create.copper_backtank.tooltip.behaviour2": "_Samlar in_ _tryckluft_ med en hastighet som beror på rotationshastigheten.",
"item.create.netherite_backtank.tooltip": "NETHERITTANK",
"block.create.placard.tooltip": "PLAKAT", "block.create.placard.tooltip": "PLAKAT",
"block.create.placard.tooltip.summary": "_Inrama_ dina föremål i mässing med denna läckra väggpanel. Säker för mackapärer!", "block.create.placard.tooltip.summary": "_Inrama_ dina föremål i mässing med denna läckra väggpanel. Säker för mackapärer!",
"block.create.placard.tooltip.condition1": "När du högerklickar med föremål", "block.create.placard.tooltip.condition1": "När du högerklickar med föremål",
@ -1896,10 +1895,8 @@
"block.create.flywheel.tooltip.summary": "_Utsmycka_ dina _maskiner_ med detta imponerande mässingshjul.", "block.create.flywheel.tooltip.summary": "_Utsmycka_ dina _maskiner_ med detta imponerande mässingshjul.",
"block.create.flywheel.tooltip.condition1": "När i drift av kinematik", "block.create.flywheel.tooltip.condition1": "När i drift av kinematik",
"block.create.flywheel.tooltip.behaviour1": "Börjar snurra.", "block.create.flywheel.tooltip.behaviour1": "Börjar snurra.",
"item.create.diving_boots.tooltip": "DYKARSTÖVLAR", "item.create.copper_diving_boots.tooltip": "KOPPARDYKARSTÖVLAR",
"item.create.diving_boots.tooltip.summary": "Ett par _tunga stövlar_ som tillåter bättre navigering av havets botten.", "item.create.netherite_diving_boots.tooltip": "NETHERITDYKARSTÖVLAR",
"item.create.diving_boots.tooltip.condition1": "Väl utrustad",
"item.create.diving_boots.tooltip.behaviour1": "_Sjunker_ användaren _snabbare_ och kan _inte_ _simma_. Ger förmågan att _gå_ och _hoppa_ under vatten. Användaren påverkas inte av _rullband_.",
"item.create.crafting_blueprint.tooltip": "TILLVERKNINGSRITNING", "item.create.crafting_blueprint.tooltip": "TILLVERKNINGSRITNING",
"item.create.crafting_blueprint.tooltip.summary": "_Placeras_ på en vägg, kan användas för att _specificera_ _ingrediensarrangemang_ för enklare manuell tillverkning. Varje ruta representerar ett recept.", "item.create.crafting_blueprint.tooltip.summary": "_Placeras_ på en vägg, kan användas för att _specificera_ _ingrediensarrangemang_ för enklare manuell tillverkning. Varje ruta representerar ett recept.",
"item.create.crafting_blueprint.condition1": "Högerklicka på tom ruta", "item.create.crafting_blueprint.condition1": "Högerklicka på tom ruta",
@ -1908,8 +1905,6 @@
"item.create.crafting_blueprint.behaviour2": "_Applicerar_ det _konfigurerade_ _receptet_ med matchande ingredienser från ditt _förråd_. _Smyg_ för att tillverka upp till en _stack_ föremål.", "item.create.crafting_blueprint.behaviour2": "_Applicerar_ det _konfigurerade_ _receptet_ med matchande ingredienser från ditt _förråd_. _Smyg_ för att tillverka upp till en _stack_ föremål.",
"item.create.minecart_coupling.tooltip": "GRUVVAGNSKOPPLING", "item.create.minecart_coupling.tooltip": "GRUVVAGNSKOPPLING",
"item.create.minecart_coupling.tooltip.summary": "_Kedjar_ ihop alla dina _gruvvagnar_ eller _vagnar_ för att skapa ett majestätiskt tåg.", "item.create.minecart_coupling.tooltip.summary": "_Kedjar_ ihop alla dina _gruvvagnar_ eller _vagnar_ för att skapa ett majestätiskt tåg.",
"item.create.minecart_coupling.tooltip.condition1": "Vid användning på en gruvvagn",
"item.create.minecart_coupling.tooltip.behaviour1": "_Kopplar_ ihop två gruvvagnar och försöker hålla dem på ett _konstant avstånd_ medan de rör sig.",
"item.create.experience_nugget.tooltip": "ERFARENHETSKLIMP", "item.create.experience_nugget.tooltip": "ERFARENHETSKLIMP",
"item.create.experience_nugget.tooltip.summary": "_Pling!_ En smula _inspiration_ från dina fantastiska uppfinningar.", "item.create.experience_nugget.tooltip.summary": "_Pling!_ En smula _inspiration_ från dina fantastiska uppfinningar.",
"item.create.experience_nugget.tooltip.condition1": "Vid användning", "item.create.experience_nugget.tooltip.condition1": "Vid användning",
@ -1920,6 +1915,9 @@
"block.create.haunted_bell.tooltip.summary": "En _förbannad ringklocka_ som hemsöks av förlorade själar från Nether.", "block.create.haunted_bell.tooltip.summary": "En _förbannad ringklocka_ som hemsöks av förlorade själar från Nether.",
"block.create.haunted_bell.tooltip.condition1": "Väl tillhandahållen eller ringd", "block.create.haunted_bell.tooltip.condition1": "Väl tillhandahållen eller ringd",
"block.create.haunted_bell.tooltip.behaviour1": "Markeras närliggande _ljuslösa platser_ där _fientliga varelser_ kan uppstå.", "block.create.haunted_bell.tooltip.behaviour1": "Markeras närliggande _ljuslösa platser_ där _fientliga varelser_ kan uppstå.",
"block.create.copycat_panel.tooltip": "HÄRMAPEPANEL",
"block.create.copycat_step.tooltip": "HÄRMAPESTEG",
"block.create.clipboard.tooltip": "SKRIVPLATTA",
"create.ponder.hold_to_ponder": "Tryck [%1$s] för att visualisera", "create.ponder.hold_to_ponder": "Tryck [%1$s] för att visualisera",
"create.ponder.subject": "Scenämne", "create.ponder.subject": "Scenämne",
"create.ponder.pondering": "Visualiserar...", "create.ponder.pondering": "Visualiserar...",
@ -1939,7 +1937,6 @@
"create.ponder.index_description": "Klicka på en av ikonerna för att lära dig mer om tillhörande föremål och block", "create.ponder.index_description": "Klicka på en av ikonerna för att lära dig mer om tillhörande föremål och block",
"create.ponder.index_title": "Visualiseringsindex", "create.ponder.index_title": "Visualiseringsindex",
"create.ponder.shared.rpm16": "16 varv/min", "create.ponder.shared.rpm16": "16 varv/min",
"create.ponder.shared.behaviour_modify_wrench": "Detta beteende kan ändras med en skiftnyckel",
"create.ponder.shared.storage_on_contraption": "Förråd anslutna till mackapären kommer att plocka upp saker automatiskt", "create.ponder.shared.storage_on_contraption": "Förråd anslutna till mackapären kommer att plocka upp saker automatiskt",
"create.ponder.shared.sneak_and": "Smyg +", "create.ponder.shared.sneak_and": "Smyg +",
"create.ponder.shared.rpm8": "8 varv/min", "create.ponder.shared.rpm8": "8 varv/min",
@ -2119,6 +2116,7 @@
"create.ponder.cogwheel_casing.text_1": "Mässings- eller andesithöljen kan användas för att dekorera kugghjul", "create.ponder.cogwheel_casing.text_1": "Mässings- eller andesithöljen kan användas för att dekorera kugghjul",
"create.ponder.cogwheel_casing.text_2": "Komponenter som lagts till efter omslutning kommer inte att anslutas till axelutgångarna", "create.ponder.cogwheel_casing.text_2": "Komponenter som lagts till efter omslutning kommer inte att anslutas till axelutgångarna",
"create.ponder.cogwheel_casing.text_3": "Skiftnyckeln kan användas för att växla anslutningar", "create.ponder.cogwheel_casing.text_3": "Skiftnyckeln kan användas för att växla anslutningar",
"create.ponder.contraption_controls.header": "Att använda mackapärstyrare",
"create.ponder.creative_fluid_tank.header": "Kreativa vätsketankar", "create.ponder.creative_fluid_tank.header": "Kreativa vätsketankar",
"create.ponder.creative_fluid_tank.text_1": "Kreativa vätsketankar kan användas för att skapa en bottenlös tillförsel av vätska", "create.ponder.creative_fluid_tank.text_1": "Kreativa vätsketankar kan användas för att skapa en bottenlös tillförsel av vätska",
"create.ponder.creative_fluid_tank.text_2": "Högerklicka med ett vätskeinnehavande föremål för att konfigurera den", "create.ponder.creative_fluid_tank.text_2": "Högerklicka med ett vätskeinnehavande föremål för att konfigurera den",
@ -2190,6 +2188,15 @@
"create.ponder.display_link_redstone.text_1": "När informationslänkar aktiveras av redstone kommer de inte längre att skicka uppdateringar", "create.ponder.display_link_redstone.text_1": "När informationslänkar aktiveras av redstone kommer de inte längre att skicka uppdateringar",
"create.ponder.display_link_redstone.text_2": "Väl inaktiverad kommer timern att återställas och ny information skickas omedelbart", "create.ponder.display_link_redstone.text_2": "Väl inaktiverad kommer timern att återställas och ny information skickas omedelbart",
"create.ponder.display_link_redstone.text_3": "Signaler som sänds ut från källan påverkar inte länken", "create.ponder.display_link_redstone.text_3": "Signaler som sänds ut från källan påverkar inte länken",
"create.ponder.elevator_pulley.header": "Att använda en hissvinsch",
"create.ponder.elevator_pulley.text_1": "Hissvinschar kan förflytta strukturer lodrätt mellan markerade platser",
"create.ponder.elevator_pulley.text_12": "Dess hastighet beror på rotationskraften vinschen får",
"create.ponder.elevator_pulley.text_14": "Genom att högerklicka på en monterad hissvinsch förvandlas hissen tillbaka till block",
"create.ponder.elevator_pulley.text_6": "Se till att vinschen får rotationskraft till sig",
"create.ponder.elevator_pulley.text_7": "Hissen kan monteras genom att högerklicka på vinschen",
"create.ponder.elevator_pulley_multi_rope.header": "Synkron vinschrörelse",
"create.ponder.elevator_pulley_multi_rope.text_1": "När en vinsch monterar en mackapär...",
"create.ponder.elevator_pulley_multi_rope.text_2": "...kommer närliggande vinschar också kopplas till strukturen",
"create.ponder.empty_blaze_burner.header": "Att använda tomma brännarförbrännare", "create.ponder.empty_blaze_burner.header": "Att använda tomma brännarförbrännare",
"create.ponder.empty_blaze_burner.text_1": "Högerklicka på en brännare med den tomma brännaren för att fånga den", "create.ponder.empty_blaze_burner.text_1": "Högerklicka på en brännare med den tomma brännaren för att fånga den",
"create.ponder.empty_blaze_burner.text_2": "Brännare kan också fångas direkt från deras monsterskapare", "create.ponder.empty_blaze_burner.text_2": "Brännare kan också fångas direkt från deras monsterskapare",
@ -2287,7 +2294,6 @@
"create.ponder.hand_crank.text_1": "Handvevar kan användas av spelare för att tillämpa rotationskraft manuellt", "create.ponder.hand_crank.text_1": "Handvevar kan användas av spelare för att tillämpa rotationskraft manuellt",
"create.ponder.hand_crank.text_2": "Håll in högerklick för att rotera den moturs", "create.ponder.hand_crank.text_2": "Håll in högerklick för att rotera den moturs",
"create.ponder.hand_crank.text_3": "Dess överförda hastighet är relativt hög", "create.ponder.hand_crank.text_3": "Dess överförda hastighet är relativt hög",
"create.ponder.hand_crank.text_4": "Smyg och håll in högerklick för att rotera den medurs",
"create.ponder.hose_pulley.header": "Källfyllning och dränering med hjälp av slangvindor", "create.ponder.hose_pulley.header": "Källfyllning och dränering med hjälp av slangvindor",
"create.ponder.hose_pulley.text_1": "Slangvindor kan användas för att fylla eller dränera stora kroppar av vätska", "create.ponder.hose_pulley.text_1": "Slangvindor kan användas för att fylla eller dränera stora kroppar av vätska",
"create.ponder.hose_pulley.text_2": "Med den kinetiska inmatningen kan höjden på remskivornas slang styras", "create.ponder.hose_pulley.text_2": "Med den kinetiska inmatningen kan höjden på remskivornas slang styras",
@ -2531,6 +2537,9 @@
"create.ponder.rope_pulley_modes.header": "Vinschens rörelselägen", "create.ponder.rope_pulley_modes.header": "Vinschens rörelselägen",
"create.ponder.rope_pulley_modes.text_1": "När vinschen slutar dra återgår den flyttade strukturen till block", "create.ponder.rope_pulley_modes.text_1": "När vinschen slutar dra återgår den flyttade strukturen till block",
"create.ponder.rope_pulley_modes.text_2": "Det kan konfigureras att aldrig återgå till solida block, eller bara vid platsen den startade på", "create.ponder.rope_pulley_modes.text_2": "Det kan konfigureras att aldrig återgå till solida block, eller bara vid platsen den startade på",
"create.ponder.rope_pulley_multi_rope.header": "Synkron vinschrörelse",
"create.ponder.rope_pulley_multi_rope.text_1": "När en vinsch monterar en mackapär...",
"create.ponder.rope_pulley_multi_rope.text_2": "...kommer närliggande vinschar också kopplas till strukturen",
"create.ponder.rose_quartz_lamp.header": "Rosenkvartslampor", "create.ponder.rose_quartz_lamp.header": "Rosenkvartslampor",
"create.ponder.rose_quartz_lamp.text_1": "Rosenkvartslampor kan aktiveras med en redstonesignal", "create.ponder.rose_quartz_lamp.text_1": "Rosenkvartslampor kan aktiveras med en redstonesignal",
"create.ponder.rose_quartz_lamp.text_2": "Efteråt kommer de fortfarande att avge redstonekraft", "create.ponder.rose_quartz_lamp.text_2": "Efteråt kommer de fortfarande att avge redstonekraft",
@ -2711,7 +2720,6 @@
"create.ponder.water_wheel.text_1": "Vattenhjul fångar moment från intilliggande vattenströmmar", "create.ponder.water_wheel.text_1": "Vattenhjul fångar moment från intilliggande vattenströmmar",
"create.ponder.water_wheel.text_2": "Ju fler drivna ytor, desto snabbare snurrar hjulet", "create.ponder.water_wheel.text_2": "Ju fler drivna ytor, desto snabbare snurrar hjulet",
"create.ponder.water_wheel.text_3": "Hjulets skovlar bör vara riktade mot strömmen", "create.ponder.water_wheel.text_3": "Hjulets skovlar bör vara riktade mot strömmen",
"create.ponder.water_wheel.text_4": "I motsatt riktning är de inte lika effektiva",
"create.ponder.weighted_ejector.header": "Att använda tyngdutkastare", "create.ponder.weighted_ejector.header": "Att använda tyngdutkastare",
"create.ponder.weighted_ejector.text_1": "Smyg och högerklicka medan du håller en tyngdutkastare för att välja dess målplats", "create.ponder.weighted_ejector.text_1": "Smyg och högerklicka medan du håller en tyngdutkastare för att välja dess målplats",
"create.ponder.weighted_ejector.text_10": "Den är nu begränsad till denna stackstorlek, och aktiveras endast när den påliggande stacken når denna mängd", "create.ponder.weighted_ejector.text_10": "Den är nu begränsad till denna stackstorlek, och aktiveras endast när den påliggande stacken når denna mängd",

View file

@ -473,21 +473,6 @@
"item.create.crafter_slot_cover": "แผ่นหุ้มช่อง", "item.create.crafter_slot_cover": "แผ่นหุ้มช่อง",
"item.create.crafting_blueprint": "พิมพ์เขียวสูตรคราฟต์", "item.create.crafting_blueprint": "พิมพ์เขียวสูตรคราฟต์",
"item.create.creative_blaze_cake": "เค้กเบลซ Creative", "item.create.creative_blaze_cake": "เค้กเบลซ Creative",
"item.create.crushed_aluminum_ore": "แร่อะลูมิเนียมบด",
"item.create.crushed_copper_ore": "แร่ทองแดงบด",
"item.create.crushed_gold_ore": "แร่ทองบด",
"item.create.crushed_iron_ore": "แร่เหล็กบด",
"item.create.crushed_lead_ore": "แร่ตะกั่วบด",
"item.create.crushed_nickel_ore": "แร่นิกเกิลบด",
"item.create.crushed_osmium_ore": "แร่ออสเมียมบด",
"item.create.crushed_platinum_ore": "แร่แพลทินัมบด",
"item.create.crushed_quicksilver_ore": "แร่ปรอทบด",
"item.create.crushed_silver_ore": "แร่เงินบด",
"item.create.crushed_tin_ore": "แร่ดีบุกบด",
"item.create.crushed_uranium_ore": "แร่ยูเรเนียมบด",
"item.create.crushed_zinc_ore": "แร่สังกะสีบด",
"item.create.diving_boots": "รองเท้าดำน้ำ",
"item.create.diving_helmet": "หมวกดำน้ำ",
"item.create.dough": "แป้งสาลี", "item.create.dough": "แป้งสาลี",
"item.create.electron_tube": "หลอดอิเล็กตรอน", "item.create.electron_tube": "หลอดอิเล็กตรอน",
"item.create.empty_blaze_burner": "เตาเบลซว่างเปล่า", "item.create.empty_blaze_burner": "เตาเบลซว่างเปล่า",
@ -580,19 +565,7 @@
"item.create.wand_of_symmetry.tooltip.summary": "สะท้อนการวางบล็อกของคุณได้ตรงเป๊ะตามที่ตั้งค่าไว้", "item.create.wand_of_symmetry.tooltip.summary": "สะท้อนการวางบล็อกของคุณได้ตรงเป๊ะตามที่ตั้งค่าไว้",
"item.create.wand_of_symmetry.tooltip.condition1": "เมื่ออยู่ในแถบลัด", "item.create.wand_of_symmetry.tooltip.condition1": "เมื่ออยู่ในแถบลัด",
"item.create.wand_of_symmetry.tooltip.behaviour1": "จะทำงานต่อไป", "item.create.wand_of_symmetry.tooltip.behaviour1": "จะทำงานต่อไป",
"item.create.wand_of_symmetry.tooltip.control1": "คลิกขวาที่พื้น",
"item.create.wand_of_symmetry.tooltip.action1": "_สร้าง_หรือ_ย้าย_บานกระจก",
"item.create.wand_of_symmetry.tooltip.control2": "คลิกขวาในอากาศ",
"item.create.wand_of_symmetry.tooltip.action2": "นำกระจกปัจจุบัน_ออกไป_",
"item.create.wand_of_symmetry.tooltip.control3": "คลิกขวาเมื่อย่ออยู่",
"item.create.wand_of_symmetry.tooltip.action3": "จะทำการเปิด _หน้าต่างตั้งค่า_",
"item.create.handheld_worldshaper.tooltip.summary": "อุปกรณ์ที่จะช่วยให้การสร้าง _แผ่นดิน_ และ _ภูมิทัศน์_ ง่ายดายขึ้นมาก", "item.create.handheld_worldshaper.tooltip.summary": "อุปกรณ์ที่จะช่วยให้การสร้าง _แผ่นดิน_ และ _ภูมิทัศน์_ ง่ายดายขึ้นมาก",
"item.create.handheld_worldshaper.tooltip.control1": "คลิกซ้ายที่บล็อก",
"item.create.handheld_worldshaper.tooltip.action1": "เลือกบล็อกที่เล็งอยู่ ให้ตัวอุปกรณ์วางบล็อกนั้นๆ",
"item.create.handheld_worldshaper.tooltip.control2": "คลิกขวาที่บล็อก",
"item.create.handheld_worldshaper.tooltip.action2": "ทำการวางบล็อกตาม_ค่าพู่กัน_และ_ค่าการทำงาน_ที่เลือกไว้ตรงตำแหน่งที่คลิก",
"item.create.handheld_worldshaper.tooltip.control3": "คลิกขวาเมื่อย่ออยู่",
"item.create.handheld_worldshaper.tooltip.action3": "จะทำการเปิด _หน้าต่างตั้งค่า_",
"item.create.tree_fertilizer.tooltip.summary": "สูตรปุ๋ยผสมจากแร่ธาตุหลากชนิด ที่จะช่วยเร่งโตให้กับต้นไม้ทั่วไปได้", "item.create.tree_fertilizer.tooltip.summary": "สูตรปุ๋ยผสมจากแร่ธาตุหลากชนิด ที่จะช่วยเร่งโตให้กับต้นไม้ทั่วไปได้",
"item.create.tree_fertilizer.tooltip.condition1": "เมื่อใช้กับต้นกล้า", "item.create.tree_fertilizer.tooltip.condition1": "เมื่อใช้กับต้นกล้า",
"item.create.tree_fertilizer.tooltip.behaviour1": "จะทำให้ต้นไม้โต _โดยไม่สนข้อจำกัดเรื่องพื้นที่_", "item.create.tree_fertilizer.tooltip.behaviour1": "จะทำให้ต้นไม้โต _โดยไม่สนข้อจำกัดเรื่องพื้นที่_",
@ -609,44 +582,24 @@
"item.create.filter.tooltip.summary": "ใช้_ควบคุมไอเทมเข้า_และ_ออก_ สำหรับเครื่องมือลำเลียงไอเทมต่างๆ เพื่อแยกของด้วย_ความแม่นยำมากขึ้น_ โดยใช้_ชุดไอเทมต่างๆ_ หรือ_ตัวกรองที่คุณกำหนดเอง_", "item.create.filter.tooltip.summary": "ใช้_ควบคุมไอเทมเข้า_และ_ออก_ สำหรับเครื่องมือลำเลียงไอเทมต่างๆ เพื่อแยกของด้วย_ความแม่นยำมากขึ้น_ โดยใช้_ชุดไอเทมต่างๆ_ หรือ_ตัวกรองที่คุณกำหนดเอง_",
"item.create.filter.tooltip.condition1": "เมื่อใส่ช่องกรอง", "item.create.filter.tooltip.condition1": "เมื่อใส่ช่องกรอง",
"item.create.filter.tooltip.behaviour1": "_ควบคุม_การลำเลียงไอเทม ตามที่ตัวกรองถูก_ตั้งค่า_ไว้", "item.create.filter.tooltip.behaviour1": "_ควบคุม_การลำเลียงไอเทม ตามที่ตัวกรองถูก_ตั้งค่า_ไว้",
"item.create.filter.tooltip.condition2": "เมื่อคลิกขวา",
"item.create.filter.tooltip.behaviour2": "จะทำการเปิด _หน้าต่างตั้งค่า_",
"item.create.attribute_filter.tooltip.summary": "ใช้_ควบคุมไอเทมเข้า_และ_ออก_ สำหรับเครื่องมือลำเลียงไอเทมต่างๆ เพื่อแยกของด้วย_ความแม่นยำมากขึ้น_ โดยใช้_ชุดแอตทริบิวต์ไอเทม_ และ _การแยกตามหมวดหมู่_", "item.create.attribute_filter.tooltip.summary": "ใช้_ควบคุมไอเทมเข้า_และ_ออก_ สำหรับเครื่องมือลำเลียงไอเทมต่างๆ เพื่อแยกของด้วย_ความแม่นยำมากขึ้น_ โดยใช้_ชุดแอตทริบิวต์ไอเทม_ และ _การแยกตามหมวดหมู่_",
"item.create.attribute_filter.tooltip.condition1": "เมื่อใส่ช่องกรอง", "item.create.attribute_filter.tooltip.condition1": "เมื่อใส่ช่องกรอง",
"item.create.attribute_filter.tooltip.behaviour1": "_ควบคุม_การลำเลียงไอเทม ตามที่ตัวกรองถูก_ตั้งค่า_ไว้", "item.create.attribute_filter.tooltip.behaviour1": "_ควบคุม_การลำเลียงไอเทม ตามที่ตัวกรองถูก_ตั้งค่า_ไว้",
"item.create.attribute_filter.tooltip.condition2": "เมื่อคลิกขวา",
"item.create.attribute_filter.tooltip.behaviour2": "จะทำการเปิด _หน้าต่างตั้งค่า_",
"item.create.empty_schematic.tooltip.summary": "สามารถใช้เป็นวัตถุดิบสำหรับสูตรนึงได้ และใช้สำหรับการเขียนที่_โต๊ะวาดแผนผัง_", "item.create.empty_schematic.tooltip.summary": "สามารถใช้เป็นวัตถุดิบสำหรับสูตรนึงได้ และใช้สำหรับการเขียนที่_โต๊ะวาดแผนผัง_",
"item.create.schematic.tooltip.summary": "เก็บแผนผังสิ่งก่อสร้างไว้ เพื่อให้คุณระบุตำแหน่งและสร้างมันขึ้นมาบนโลกได้ ระบุตำแหน่งโฮโลแกรมตรงจุดที่ต้องการ แล้วใช้_ปืนใหญ่นักประดิษฐ์_ เพื่อสร้างสิ่งนั้นขึ้น", "item.create.schematic.tooltip.summary": "เก็บแผนผังสิ่งก่อสร้างไว้ เพื่อให้คุณระบุตำแหน่งและสร้างมันขึ้นมาบนโลกได้ ระบุตำแหน่งโฮโลแกรมตรงจุดที่ต้องการ แล้วใช้_ปืนใหญ่นักประดิษฐ์_ เพื่อสร้างสิ่งนั้นขึ้น",
"item.create.schematic.tooltip.condition1": "เมื่อถืออยู่", "item.create.schematic.tooltip.condition1": "เมื่อถืออยู่",
"item.create.schematic.tooltip.behaviour1": "สามารถระบุตำแหน่งได้ ด้วยตัวเลือกต่างๆ บนหน้าจอ", "item.create.schematic.tooltip.behaviour1": "สามารถระบุตำแหน่งได้ ด้วยตัวเลือกต่างๆ บนหน้าจอ",
"item.create.schematic.tooltip.control1": "คลิกขวาเมื่อย่ออยู่",
"item.create.schematic.tooltip.action1": "เปิด_หน้าต่าง_ขึ้นมา เพื่อใส่_พิกัด_อย่างแม่นยำ",
"item.create.schematic_and_quill.tooltip.summary": "ใช้สำหรับบันทึกสิ่งก่อสร้างบนโลกของคุณ แล้วบันทึกมันไว้เป็นไฟล์ .nbt", "item.create.schematic_and_quill.tooltip.summary": "ใช้สำหรับบันทึกสิ่งก่อสร้างบนโลกของคุณ แล้วบันทึกมันไว้เป็นไฟล์ .nbt",
"item.create.schematic_and_quill.tooltip.condition1": "ขั้นตอนที่ 1", "item.create.schematic_and_quill.tooltip.condition1": "ขั้นตอนที่ 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "เลือกมุมสองจุดด้วยการคลิกขวา", "item.create.schematic_and_quill.tooltip.behaviour1": "เลือกมุมสองจุดด้วยการคลิกขวา",
"item.create.schematic_and_quill.tooltip.condition2": "ขั้นตอนที่ 2", "item.create.schematic_and_quill.tooltip.condition2": "ขั้นตอนที่ 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-เลื่อนลูกกลิ้งเมาส์_ แต่ละด้านเพื่อปรับเปลี่ยนขนาด คลิกขวาอีกครั้งเพื่อบันทึก", "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-เลื่อนลูกกลิ้งเมาส์_ แต่ละด้านเพื่อปรับเปลี่ยนขนาด คลิกขวาอีกครั้งเพื่อบันทึก",
"item.create.schematic_and_quill.tooltip.control1": "คลิกขวา",
"item.create.schematic_and_quill.tooltip.action1": "เลือกมุมใดมุมหนึ่ง หรือคอนเฟิร์มการบันทึก",
"item.create.schematic_and_quill.tooltip.control2": "กด Ctrl ค้างไว้",
"item.create.schematic_and_quill.tooltip.action2": "เลือกจุดต่างๆ _ในอากาศ_ _เลื่อนลูกกลิ้งเมาส์_เพื่อปรับระยะ",
"item.create.schematic_and_quill.tooltip.control3": "คลิกขวาเมื่อย่ออยู่",
"item.create.schematic_and_quill.tooltip.action3": "_รีเซ็ต_ และลบการเลือกทั้งหมด",
"block.create.schematicannon.tooltip.summary": "ยิงบล็อกเพื่อก่อสร้างตาม_แผนผัง_ที่กำหนดไว้ โดยจะใช้ไอเทมจากช่องเก็บของข้างๆ ปืนใหญ่ และใช้_ดินปืน_เพื่อเป็นเชื้อเพลิงในการยิง", "block.create.schematicannon.tooltip.summary": "ยิงบล็อกเพื่อก่อสร้างตาม_แผนผัง_ที่กำหนดไว้ โดยจะใช้ไอเทมจากช่องเก็บของข้างๆ ปืนใหญ่ และใช้_ดินปืน_เพื่อเป็นเชื้อเพลิงในการยิง",
"block.create.schematic_table.tooltip.summary": "ใช้เขียนแผนผังที่บันทึกไว้บน _กระดาษแผนผังเปล่า_", "block.create.schematic_table.tooltip.summary": "ใช้เขียนแผนผังที่บันทึกไว้บน _กระดาษแผนผังเปล่า_",
"item.create.goggles.tooltip.summary": "แว่นตาคู่ใจ ที่จะช่วยให้คุณอ่าน _ข้อมูลแรงบิด_ ของส่วนประกอบหลายๆ อย่างได้", "item.create.goggles.tooltip.summary": "แว่นตาคู่ใจ ที่จะช่วยให้คุณอ่าน _ข้อมูลแรงบิด_ ของส่วนประกอบหลายๆ อย่างได้",
"item.create.goggles.tooltip.condition1": "เมื่อสวมใส่", "item.create.goggles.tooltip.condition1": "เมื่อสวมใส่",
"item.create.goggles.tooltip.behaviour1": "แสดง_ตัวบ่งชี้เป็นสี_ ตาม_ความเร็วการหมุน_ของส่วนประกอบที่เล็งอยู่ และ_ค่าความเค้น_ กับ_ขีดจำกัดความเค้น_ของส่วนต่างๆ", "item.create.goggles.tooltip.behaviour1": "แสดง_ตัวบ่งชี้เป็นสี_ ตาม_ความเร็วการหมุน_ของส่วนประกอบที่เล็งอยู่ และ_ค่าความเค้น_ กับ_ขีดจำกัดความเค้น_ของส่วนต่างๆ",
"item.create.goggles.tooltip.condition2": "เมื่อจ้องไปยังตัววัด",
"item.create.goggles.tooltip.behaviour2": "แสดงข้อมูลอย่างละเอียด สำหรับ_ความเร็ว_ หรือ_ค่าความเค้น_ของระบบทั้งหมดที่เชื่อมอยู่กับตัววัด",
"item.create.goggles.tooltip.condition3": "เมื่อจ้องไปยังแหล่งเก็บของเหลว",
"item.create.goggles.tooltip.behaviour3": "แสดงข้อมูล_ความจุสูงสุด_ของบล็อกนั้นๆ และข้อมูล_ของเหลว_ที่ถูกบรรจุอยู่ภายใน",
"item.create.wrench.tooltip.summary": "อุปกรณ์หลากประโยชน์สำหรับสิ่งประดิษฐ์ทุกอย่างของคุณ สามารถใช้_หมุน รื้อ_ และ _ตั้งค่า_ ส่วนประกอบหลายๆ อย่างได้", "item.create.wrench.tooltip.summary": "อุปกรณ์หลากประโยชน์สำหรับสิ่งประดิษฐ์ทุกอย่างของคุณ สามารถใช้_หมุน รื้อ_ และ _ตั้งค่า_ ส่วนประกอบหลายๆ อย่างได้",
"item.create.wrench.tooltip.control1": "คลิกขวาบล็อกที่ใช้แรงบิด",
"item.create.wrench.tooltip.action1": "_หมุนส่วนประกอบนั้นๆ_ เข้าหาหรือออกห่างจากด้านที่คุณคลิกไป",
"item.create.wrench.tooltip.control2": "คลิกขวาเมื่อย่ออยู่",
"item.create.wrench.tooltip.action2": "_ทำการรื้อส่วนประกอบชิ้นนั้น_ แล้วนำมันกลับเข้ามาใส่_ช่องเก็บของ_ของคุณทันที",
"block.create.nozzle.tooltip.summary": "วางสิ่งนี้ไว้ข้างหน้า _พัดลมหุ้มโครง_ เพื่อทำให้แรงลมกระทบสิ่งมีชีวิตจาก_ทุกทิศทาง_", "block.create.nozzle.tooltip.summary": "วางสิ่งนี้ไว้ข้างหน้า _พัดลมหุ้มโครง_ เพื่อทำให้แรงลมกระทบสิ่งมีชีวิตจาก_ทุกทิศทาง_",
"block.create.cuckoo_clock.tooltip.summary": "ผลงานหัตถกรรมอันเหมาะเจาะสำหรับ_การตกแต่ง_ และเพื่อ_ใช้ดูเวลา_", "block.create.cuckoo_clock.tooltip.summary": "ผลงานหัตถกรรมอันเหมาะเจาะสำหรับ_การตกแต่ง_ และเพื่อ_ใช้ดูเวลา_",
"block.create.turntable.tooltip.summary": "เปลี่ยน _แรงบิด_ ให้เป็นการหมุนแผ่นนี้ไปเรื่อยๆ", "block.create.turntable.tooltip.summary": "เปลี่ยน _แรงบิด_ ให้เป็นการหมุนแผ่นนี้ไปเรื่อยๆ",
@ -658,8 +611,6 @@
"block.create.toolbox.tooltip.behaviour2": "_ผู้เล่นในระยะ_ สามารถกดปุ่ม _เปิดกล่องเครื่องมือใกล้ๆ_ เพื่อดูของในกล่องได้จาก _ระยะหนึ่ง_", "block.create.toolbox.tooltip.behaviour2": "_ผู้เล่นในระยะ_ สามารถกดปุ่ม _เปิดกล่องเครื่องมือใกล้ๆ_ เพื่อดูของในกล่องได้จาก _ระยะหนึ่ง_",
"block.create.toolbox.tooltip.condition3": "เมื่อคลิกขวา", "block.create.toolbox.tooltip.condition3": "เมื่อคลิกขวา",
"block.create.toolbox.tooltip.behaviour3": "จะทำการเปิด _หน้าต่างช่องเก็บของ_", "block.create.toolbox.tooltip.behaviour3": "จะทำการเปิด _หน้าต่างช่องเก็บของ_",
"block.create.stockpile_switch.tooltip.summary": "ปล่อยกระแสเรดสโตน ขึ้นอยู่กับ_จำนวนไอเทมที่เก็บ_ หรือ _ปริมาณของเหลวที่มี_ ในช่องเก็บของที่มีเครื่องนี้ติดอยู่ข้างๆ โดยตัวเครื่องจะมาพร้อมกับตัวกรอง และจะต่างจาก_ตัวเปรียบเทียบเรดสโตน_ ตรงที่_สวิตช์ตรวจคลังของ_ จะตั้งค่าได้ว่าจำนวนของเท่าไหร่ จึงจะสับกระแสเรดสโตนได้",
"block.create.content_observer.tooltip.summary": "_ตรวจจับไอเทม_หรือ_ของเหลว_ภายใน_ช่องเก็บของ ท่อประปา_ หรือ_สายพาน_ โดยจะตรงกับ_ตัวกรอง_ที่ตั้งไว้",
"block.create.creative_crate.tooltip.summary": "_ลังเก็บของ_ชิ้นนี้สามารถทำสำเนาไอเทมขึ้นมาได้อย่างไม่จำกัด วางลังนี้ไว้ข้างๆ_ปืนใหญ่นักประดิษฐ์_เพื่อตัดปัญหาในการหาของมาใช้ก่อสร้างให้กับปืนใหญ่", "block.create.creative_crate.tooltip.summary": "_ลังเก็บของ_ชิ้นนี้สามารถทำสำเนาไอเทมขึ้นมาได้อย่างไม่จำกัด วางลังนี้ไว้ข้างๆ_ปืนใหญ่นักประดิษฐ์_เพื่อตัดปัญหาในการหาของมาใช้ก่อสร้างให้กับปืนใหญ่",
"item.create.creative_blaze_cake.tooltip.summary": "ขนมหวานสุดพิเศษสำหรับ_เตาเบลซ_ของคุณ เมื่อพวกมันได้กินเค้กชิ้นนี้ เตาเบลซนั้นจะ_ไม่มีวันหมดไฟ_", "item.create.creative_blaze_cake.tooltip.summary": "ขนมหวานสุดพิเศษสำหรับ_เตาเบลซ_ของคุณ เมื่อพวกมันได้กินเค้กชิ้นนี้ เตาเบลซนั้นจะ_ไม่มีวันหมดไฟ_",
"item.create.creative_blaze_cake.tooltip.condition1": "เมื่อใช้", "item.create.creative_blaze_cake.tooltip.condition1": "เมื่อใช้",
@ -669,12 +620,6 @@
"item.create.sand_paper.tooltip.condition1": "เมื่อใช้", "item.create.sand_paper.tooltip.condition1": "เมื่อใช้",
"item.create.sand_paper.tooltip.behaviour1": "ขัดเงาไอเทมที่ถือใน_มือรอง_ หรือที่วางอยู่_บนพื้น_ และ_กำลังถูกจ้อง_อยู่", "item.create.sand_paper.tooltip.behaviour1": "ขัดเงาไอเทมที่ถือใน_มือรอง_ หรือที่วางอยู่_บนพื้น_ และ_กำลังถูกจ้อง_อยู่",
"item.create.builders_tea.tooltip.summary": "เครื่องดื่มที่เหมาะสำหรับการเริ่มวันที่ดี _กระตุ้นร่างกาย_และ_ช่วยให้สบายท้อง_", "item.create.builders_tea.tooltip.summary": "เครื่องดื่มที่เหมาะสำหรับการเริ่มวันที่ดี _กระตุ้นร่างกาย_และ_ช่วยให้สบายท้อง_",
"item.create.refined_radiance.tooltip.summary": "วัสดุสี ซึ่งได้_ดูดซับพลังจากแสง_",
"item.create.refined_radiance.tooltip.condition1": "อยู่ระหว่างการพัฒนา",
"item.create.refined_radiance.tooltip.behaviour1": "วัสดุชิ้นนี้จะสามารถใช้งานได้ในเวอร์ชั่นต่อๆ ไป",
"item.create.shadow_steel.tooltip.summary": "วัสดุสี ซึ่งได้_ดูดซับพลังจากเดอะวอยด์_",
"item.create.shadow_steel.tooltip.condition1": "อยู่ระหว่างการพัฒนา",
"item.create.shadow_steel.tooltip.behaviour1": "วัสดุชิ้นนี้จะสามารถใช้งานได้ในเวอร์ชั่นต่อๆ ไป",
"item.create.linked_controller.tooltip.summary": "ช่วยให้คุณ_ควบคุมเรดสโตนลิ้งค์_ได้แบบ_ใกล้มือ_ ตาม_ความถี่_ที่คุณตั้งค่าไว้บน_หกปุ่ม_ที่มีอยู่", "item.create.linked_controller.tooltip.summary": "ช่วยให้คุณ_ควบคุมเรดสโตนลิ้งค์_ได้แบบ_ใกล้มือ_ ตาม_ความถี่_ที่คุณตั้งค่าไว้บน_หกปุ่ม_ที่มีอยู่",
"item.create.linked_controller.tooltip.condition1": "คลิกขวา", "item.create.linked_controller.tooltip.condition1": "คลิกขวา",
"item.create.linked_controller.tooltip.behaviour1": "_เปิดใช้งาน_รีโมท คุณจะ_ไม่สามารถเดินได้_จนกว่าจะปิดใช้งานรีโมทอีกครั้ง", "item.create.linked_controller.tooltip.behaviour1": "_เปิดใช้งาน_รีโมท คุณจะ_ไม่สามารถเดินได้_จนกว่าจะปิดใช้งานรีโมทอีกครั้ง",
@ -684,9 +629,6 @@
"item.create.linked_controller.tooltip.behaviour3": "เปิด_โหมดผูกมัด_ กดปุ่มใดก็ได้หนึ่งปุ่มจาก_ทั้งหมดหกปุ่ม_ เพื่อ_ผูกมัดความถี่_นั้นไว้กับปุ่มที่ต้องการ", "item.create.linked_controller.tooltip.behaviour3": "เปิด_โหมดผูกมัด_ กดปุ่มใดก็ได้หนึ่งปุ่มจาก_ทั้งหมดหกปุ่ม_ เพื่อ_ผูกมัดความถี่_นั้นไว้กับปุ่มที่ต้องการ",
"item.create.linked_controller.tooltip.condition4": "คลิกขวาที่แท่นอ่านหนังสือ", "item.create.linked_controller.tooltip.condition4": "คลิกขวาที่แท่นอ่านหนังสือ",
"item.create.linked_controller.tooltip.behaviour4": "จะทำการวางรีโมทไว้บนแท่นอ่านหนังสือ เพื่อการใช้งานที่ง่ายขึ้น (คลิกขวาและย่อ เพื่อหยิบรีโมทคืน)", "item.create.linked_controller.tooltip.behaviour4": "จะทำการวางรีโมทไว้บนแท่นอ่านหนังสือ เพื่อการใช้งานที่ง่ายขึ้น (คลิกขวาและย่อ เพื่อหยิบรีโมทคืน)",
"item.create.diving_helmet.tooltip.summary": "เมื่อใช้งานร่วมกับ_ถังทองแดง_ จะทำให้ผู้ใช้_หายใจใต้น้ำได้_เป็นเวลาที่ยาวนานมากขึ้น",
"item.create.diving_helmet.tooltip.condition1": "เมื่อสวมใส่",
"item.create.diving_helmet.tooltip.behaviour1": "ให้เอฟเฟกต์_หายใจใต้น้ำ_ โดยใช้_อากาศอัดถัง_อย่างช้าๆ จากตัวถังทองแดงที่คุณใส่อยู่",
"item.create.copper_backtank.tooltip.summary": "_ถังที่สวมใส่ได้_ ใช้เพื่อเก็บอากาศอัดไว้ในถัง", "item.create.copper_backtank.tooltip.summary": "_ถังที่สวมใส่ได้_ ใช้เพื่อเก็บอากาศอัดไว้ในถัง",
"item.create.copper_backtank.tooltip.condition1": "เมื่อสวมใส่", "item.create.copper_backtank.tooltip.condition1": "เมื่อสวมใส่",
"item.create.copper_backtank.tooltip.behaviour1": "จ่าย_แรงดันอากาศ_ให้กับอุปกรณ์ที่ต้องใช้มัน", "item.create.copper_backtank.tooltip.behaviour1": "จ่าย_แรงดันอากาศ_ให้กับอุปกรณ์ที่ต้องใช้มัน",
@ -694,17 +636,12 @@
"item.create.copper_backtank.tooltip.behaviour2": "จะ_เก็บสะสมอากาศ_มาอัดไว้ในถังทองแดง โดยอัตราจะขึ้นอยู่กับความเร็วการหมุน", "item.create.copper_backtank.tooltip.behaviour2": "จะ_เก็บสะสมอากาศ_มาอัดไว้ในถังทองแดง โดยอัตราจะขึ้นอยู่กับความเร็วการหมุน",
"block.create.placard.tooltip.summary": "_เอาไอเทม_ของคุณ_ใส่กรอบ_ทองเหลืองด้วยแผ่นติดกำแพงนี้ ใช้ร่วมกับสิ่งประดิษฐ์ได้ด้วยนะ!", "block.create.placard.tooltip.summary": "_เอาไอเทม_ของคุณ_ใส่กรอบ_ทองเหลืองด้วยแผ่นติดกำแพงนี้ ใช้ร่วมกับสิ่งประดิษฐ์ได้ด้วยนะ!",
"block.create.flywheel.tooltip.summary": "_ประดับเครื่องต่างๆ_ ของคุณด้วยมู่เล่ทองเหลืองอันงดงามนี้", "block.create.flywheel.tooltip.summary": "_ประดับเครื่องต่างๆ_ ของคุณด้วยมู่เล่ทองเหลืองอันงดงามนี้",
"item.create.diving_boots.tooltip.summary": "_รองเท้าคู่หนัก_ ที่จะทำให้คุณเดินบนพื้นมหาสมุทรได้อย่างคล่องแคล่ว",
"item.create.diving_boots.tooltip.condition1": "เมื่อสวมใส่",
"item.create.diving_boots.tooltip.behaviour1": "ผู้ใช้จะ_จมเร็วขึ้น_ และ_ไม่สามารถว่ายน้ำได้_ แต่จะสามารถ_เดิน_และ_กระโดด_ใต้น้ำได้แทน และผู้ที่สวมใส่ จะไม่โดน_สายพานจักรกล_เคลื่อนย้ายด้วย",
"item.create.crafting_blueprint.tooltip.summary": "เมื่อ_วางไว้บนผนัง_ คุณสามารถที่จะใช้มันเพื่อ_ดูรายการของที่คุณต้องการในสูตรคราฟต์_อย่างหนึ่งได้ โดยที่หนึ่งช่องจะใช้แสดงหนึ่งสูตรคราฟต์", "item.create.crafting_blueprint.tooltip.summary": "เมื่อ_วางไว้บนผนัง_ คุณสามารถที่จะใช้มันเพื่อ_ดูรายการของที่คุณต้องการในสูตรคราฟต์_อย่างหนึ่งได้ โดยที่หนึ่งช่องจะใช้แสดงหนึ่งสูตรคราฟต์",
"item.create.crafting_blueprint.condition1": "คลิกขวาที่ช่องว่าง", "item.create.crafting_blueprint.condition1": "คลิกขวาที่ช่องว่าง",
"item.create.crafting_blueprint.behaviour1": "เปิด_หน้าต่างคราฟต์ของ_ขึ้นมา ซึ่งทำให้คุณ_เลือกสูตร_และ_ไอเทม_เพื่อแสดงได้", "item.create.crafting_blueprint.behaviour1": "เปิด_หน้าต่างคราฟต์ของ_ขึ้นมา ซึ่งทำให้คุณ_เลือกสูตร_และ_ไอเทม_เพื่อแสดงได้",
"item.create.crafting_blueprint.condition2": "คลิกขวาที่ช่องที่มีสูตรคราฟต์", "item.create.crafting_blueprint.condition2": "คลิกขวาที่ช่องที่มีสูตรคราฟต์",
"item.create.crafting_blueprint.behaviour2": "_ทำการคราฟต์ของตามสูตรที่ตั้งไว้_ ตามวัตถุดิบที่อยู่ใน_ช่องเก็บของ_ของคุณ หาก_กดย่อ_ จะคราฟต์ของ_เป็นกองๆ_ แทนการคราฟต์ทีละชิ้น", "item.create.crafting_blueprint.behaviour2": "_ทำการคราฟต์ของตามสูตรที่ตั้งไว้_ ตามวัตถุดิบที่อยู่ใน_ช่องเก็บของ_ของคุณ หาก_กดย่อ_ จะคราฟต์ของ_เป็นกองๆ_ แทนการคราฟต์ทีละชิ้น",
"item.create.minecart_coupling.tooltip.summary": "ใช้_พ่วงรถราง_ หรือ _รถรางแบกสิ่งประดิษฐ์_ของคุณเข้าด้วยกันเพื่อสร้างรถไฟขบวนใหญ่ได้", "item.create.minecart_coupling.tooltip.summary": "ใช้_พ่วงรถราง_ หรือ _รถรางแบกสิ่งประดิษฐ์_ของคุณเข้าด้วยกันเพื่อสร้างรถไฟขบวนใหญ่ได้",
"item.create.minecart_coupling.tooltip.condition1": "เมื่อใช้กับรถราง",
"item.create.minecart_coupling.tooltip.behaviour1": "_เชื่อม_รถรางสองคันเข้าด้วยกัน และจะพยายามให้พวกมันอยู่_ห่างกันพอประมาณ_ขณะที่เคลื่อนไหว",
"item.create.experience_nugget.tooltip.summary": "ติ๊ง! แต้ม_แรงบันดาลใจ_เล็กๆ น้อยๆ จากสิ่งประดิษฐ์ต่างๆ อันเลิศของคุณ", "item.create.experience_nugget.tooltip.summary": "ติ๊ง! แต้ม_แรงบันดาลใจ_เล็กๆ น้อยๆ จากสิ่งประดิษฐ์ต่างๆ อันเลิศของคุณ",
"item.create.experience_nugget.tooltip.condition1": "เมื่อใช้", "item.create.experience_nugget.tooltip.condition1": "เมื่อใช้",
"item.create.experience_nugget.tooltip.behaviour1": "จะ_ดึงค่าประสบการณ์_ที่ฝังอยู่ภายใน ออกมาให้คุณ", "item.create.experience_nugget.tooltip.behaviour1": "จะ_ดึงค่าประสบการณ์_ที่ฝังอยู่ภายใน ออกมาให้คุณ",
@ -732,7 +669,6 @@
"create.ponder.index_description": "คลิกไอคอนใดก็ได้เพื่อเรียนรู้เกี่ยวกับไอเทมและบล็อกต่างๆ ในหมวดหมู่นั้นๆ", "create.ponder.index_description": "คลิกไอคอนใดก็ได้เพื่อเรียนรู้เกี่ยวกับไอเทมและบล็อกต่างๆ ในหมวดหมู่นั้นๆ",
"create.ponder.index_title": "สารบัญนึกคิด", "create.ponder.index_title": "สารบัญนึกคิด",
"create.ponder.shared.rpm16": "16 RPM", "create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "การทำงานลักษณะนี้สามารถเปลี่ยนแปลงได้ด้วยประแจ",
"create.ponder.shared.storage_on_contraption": "ช่องเก็บของใดก็ตามที่ติดอยู่กับสิ่งประดิษฐ์ จะทำการเก็บดรอปให้โดยอัตโนมัติ", "create.ponder.shared.storage_on_contraption": "ช่องเก็บของใดก็ตามที่ติดอยู่กับสิ่งประดิษฐ์ จะทำการเก็บดรอปให้โดยอัตโนมัติ",
"create.ponder.shared.sneak_and": "ย่อง +", "create.ponder.shared.sneak_and": "ย่อง +",
"create.ponder.shared.rpm8": "8 RPM", "create.ponder.shared.rpm8": "8 RPM",
@ -951,7 +887,6 @@
"create.ponder.water_wheel.text_1": "กังหันน้ำจะได้รับแรงหมุนจากกระแสน้ำที่อยู่ติดกับตัวกังหัน", "create.ponder.water_wheel.text_1": "กังหันน้ำจะได้รับแรงหมุนจากกระแสน้ำที่อยู่ติดกับตัวกังหัน",
"create.ponder.water_wheel.text_2": "ยิ่งมีด้านที่ได้รับกระแสน้ำมากเท่าไหร่ ยิ่งจะทำให้กังหันน้ำหมุนไวมากขึ้นเท่านั้น", "create.ponder.water_wheel.text_2": "ยิ่งมีด้านที่ได้รับกระแสน้ำมากเท่าไหร่ ยิ่งจะทำให้กังหันน้ำหมุนไวมากขึ้นเท่านั้น",
"create.ponder.water_wheel.text_3": "ใบของกังหันควรจะถูกปรับให้ถูกต้องตามกระแสน้ำ", "create.ponder.water_wheel.text_3": "ใบของกังหันควรจะถูกปรับให้ถูกต้องตามกระแสน้ำ",
"create.ponder.water_wheel.text_4": "ถ้าหากปรับไม่ถูก กังหันน้ำจะทำงานได้ไม่เต็มประสิทธิภาพ",
"create.ponder.windmill_source.text_3": "ถ้ามีใบกังหันหรือบล็อกขนแกะเพียงพอต่อตวามต้องการของตัวขับเคลี่อนกังหันลมจะสามารถใช้ได้", "create.ponder.windmill_source.text_3": "ถ้ามีใบกังหันหรือบล็อกขนแกะเพียงพอต่อตวามต้องการของตัวขับเคลี่อนกังหันลมจะสามารถใช้ได้",
"create.ponder.windmill_source.text_5": "ใบกังหันยิ่งมีจำนวนมากก็ยิ่งทำให้หมุนไวขึ้น", "create.ponder.windmill_source.text_5": "ใบกังหันยิ่งมีจำนวนมากก็ยิ่งทำให้หมุนไวขึ้น",
"create.ponder.windmill_structure.text_1": "การทำงานของโครงสร้างกังหันลมจะทำงานก็ต่อเมื่อมีบล็อกหรือใบกังหันที่สามารถทำให้ขับเคลื่อนได้ *อย่างน้อย 8 บล็อก*" "create.ponder.windmill_structure.text_1": "การทำงานของโครงสร้างกังหันลมจะทำงานก็ต่อเมื่อมีบล็อกหรือใบกังหันที่สามารถทำให้ขับเคลื่อนได้ *อย่างน้อย 8 บล็อก*"

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "sinpin lukin pi kasi loje jelo", "block.create.acacia_window_pane": "sinpin lukin pi kasi loje jelo",
"block.create.adjustable_chain_gearshift": "ilo pi lili wawa", "block.create.adjustable_chain_gearshift": "ilo pi lili wawa",
"block.create.analog_lever": "palisa ilo nanpa", "block.create.analog_lever": "palisa ilo nanpa",
"block.create.andesite_alloy_block": "leko pi kiwen ilo pi walo pimeja",
"block.create.andesite_bars": "sinpin palisa pi kiwen pimeja walo",
"block.create.andesite_belt_funnel": "lupa tawa pi kiwen pimeja walo lon supa tawa", "block.create.andesite_belt_funnel": "lupa tawa pi kiwen pimeja walo lon supa tawa",
"block.create.andesite_casing": "selo pi kiwen pimeja walo", "block.create.andesite_casing": "selo pi kiwen pimeja walo",
"block.create.andesite_door": "lupa pi kiwen walo pimeja",
"block.create.andesite_encased_cogwheel": "sike ilo lon insa selo pi kiwen pimeja walo", "block.create.andesite_encased_cogwheel": "sike ilo lon insa selo pi kiwen pimeja walo",
"block.create.andesite_encased_large_cogwheel": "sike ilo suli lon insa selo pi kiwen pimeja walo", "block.create.andesite_encased_large_cogwheel": "sike ilo suli lon insa selo pi kiwen pimeja walo",
"block.create.andesite_encased_shaft": "palisa sike lon insa selo pi kiwen pimeja walo", "block.create.andesite_encased_shaft": "palisa sike lon insa selo pi kiwen pimeja walo",
"block.create.andesite_funnel": "lupa tawa pi kiwen pimeja walo", "block.create.andesite_funnel": "lupa tawa pi kiwen pimeja walo",
"block.create.andesite_ladder": "nasin palisa sewi pi kiwen walo pimeja", "block.create.andesite_ladder": "nasin palisa sewi pi kiwen walo pimeja",
"block.create.andesite_pillar": "kiwen pimeja walo palisa", "block.create.andesite_pillar": "kiwen pimeja walo palisa",
"block.create.andesite_scaffolding": "supa palisa pi kiwen pimeja walo",
"block.create.andesite_tunnel": "lupa ilo pi kiwen pimeja walo", "block.create.andesite_tunnel": "lupa ilo pi kiwen pimeja walo",
"block.create.asurine": "kiwen Asuwin", "block.create.asurine": "kiwen Asuwin",
"block.create.asurine_pillar": "kiwen Asuwin palisa", "block.create.asurine_pillar": "kiwen Asuwin palisa",
@ -30,14 +34,17 @@
"block.create.blue_seat": "supa monsi pi laso telo", "block.create.blue_seat": "supa monsi pi laso telo",
"block.create.blue_toolbox": "poki ilo pi laso telo", "block.create.blue_toolbox": "poki ilo pi laso telo",
"block.create.blue_valve_handle": "sike luka pi laso telo", "block.create.blue_valve_handle": "sike luka pi laso telo",
"block.create.brass_bars": "sinpin palisa pi kiwen ilo",
"block.create.brass_belt_funnel": "lupa tawa pi kiwen ilo lon supa tawa", "block.create.brass_belt_funnel": "lupa tawa pi kiwen ilo lon supa tawa",
"block.create.brass_block": "leko pi kiwen ilo", "block.create.brass_block": "leko pi kiwen ilo",
"block.create.brass_casing": "selo pi kiwen ilo", "block.create.brass_casing": "selo pi kiwen ilo",
"block.create.brass_door": "lupa pi kiwen ilo",
"block.create.brass_encased_cogwheel": "sike ilo lon insa selo pi kiwen ilo", "block.create.brass_encased_cogwheel": "sike ilo lon insa selo pi kiwen ilo",
"block.create.brass_encased_large_cogwheel": "sike ilo suli lon insa selo pi kiwen ilo", "block.create.brass_encased_large_cogwheel": "sike ilo suli lon insa selo pi kiwen ilo",
"block.create.brass_encased_shaft": "palisa sike lon insa selo pi kiwen ilo", "block.create.brass_encased_shaft": "palisa sike lon insa selo pi kiwen ilo",
"block.create.brass_funnel": "lupa tawa pi kiwen ilo", "block.create.brass_funnel": "lupa tawa pi kiwen ilo",
"block.create.brass_ladder": "nasin palisa sewi pi kiwen ilo", "block.create.brass_ladder": "nasin palisa sewi pi kiwen ilo",
"block.create.brass_scaffolding": "supa palisa pi kiwen ilo",
"block.create.brass_tunnel": "lupa ilo pi kiwen ilo", "block.create.brass_tunnel": "lupa ilo pi kiwen ilo",
"block.create.brown_nixie_tube": "palisa sitelen pi kule ma", "block.create.brown_nixie_tube": "palisa sitelen pi kule ma",
"block.create.brown_sail": "lipu kon pi kule ma", "block.create.brown_sail": "lipu kon pi kule ma",
@ -47,16 +54,21 @@
"block.create.calcite_pillar": "kiwen walo ko palisa", "block.create.calcite_pillar": "kiwen walo ko palisa",
"block.create.cart_assembler": "ilo pali pi poki tawa", "block.create.cart_assembler": "ilo pali pi poki tawa",
"block.create.chocolate": "suwi pimeja", "block.create.chocolate": "suwi pimeja",
"block.create.chute": "lupa pi tawa anpa sewi", "block.create.chute": "lupa ilo anpa",
"block.create.clipboard": "lipu supa",
"block.create.clockwork_bearing": "ilo tenpo pi tawa sike", "block.create.clockwork_bearing": "ilo tenpo pi tawa sike",
"block.create.clutch": "ilo pi tawa pini open", "block.create.clutch": "ilo pi pini tawa",
"block.create.cogwheel": "sike ilo", "block.create.cogwheel": "sike ilo",
"block.create.content_observer": "ilo pi lukin jo", "block.create.content_observer": "ilo pi lukin jo",
"block.create.contraption_controls": "ilo lawa pi ilo suli",
"block.create.controller_rail": "nasin palisa ilo", "block.create.controller_rail": "nasin palisa ilo",
"block.create.controls": "ilo lawa pi tomo tawa linja", "block.create.controls": "ilo lawa pi tomo tawa linja",
"block.create.copper_backtank": "poki kon monsi", "block.create.copper_backtank": "poki kon monsi pi kiwen ante",
"block.create.copper_bars": "sinpin palisa pi kiwen ante",
"block.create.copper_casing": "selo pi kiwen ante", "block.create.copper_casing": "selo pi kiwen ante",
"block.create.copper_door": "lupa pi kiwen ante",
"block.create.copper_ladder": "nasin palisa sewi pi kiwen ante", "block.create.copper_ladder": "nasin palisa sewi pi kiwen ante",
"block.create.copper_scaffolding": "supa palisa pi kiwen ante",
"block.create.copper_shingle_slab": "supa pi kiwen ante pi selo lipu", "block.create.copper_shingle_slab": "supa pi kiwen ante pi selo lipu",
"block.create.copper_shingle_stairs": "leko sewi pi kiwen ante pi selo lipu", "block.create.copper_shingle_stairs": "leko sewi pi kiwen ante pi selo lipu",
"block.create.copper_shingles": "kiwen ante pi selo lipu", "block.create.copper_shingles": "kiwen ante pi selo lipu",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "leko sewi pi kiwen ante pi leko lipu", "block.create.copper_tile_stairs": "leko sewi pi kiwen ante pi leko lipu",
"block.create.copper_tiles": "kiwen ante pi leko lipu", "block.create.copper_tiles": "kiwen ante pi leko lipu",
"block.create.copper_valve_handle": "sike luka pi kiwen ante", "block.create.copper_valve_handle": "sike luka pi kiwen ante",
"block.create.copycat_bars": "palisa pi sama lukin",
"block.create.copycat_base": "leko pi sama lukin",
"block.create.copycat_panel": "sinpin pi sama lukin",
"block.create.copycat_step": "leko lili pi sama lukin",
"block.create.creative_crate": "poki epiku", "block.create.creative_crate": "poki epiku",
"block.create.creative_fluid_tank": "poki telo epiku", "block.create.creative_fluid_tank": "poki telo epiku",
"block.create.creative_motor": "ilo pi wawa epiku", "block.create.creative_motor": "ilo pi wawa epiku",
@ -201,9 +217,12 @@
"block.create.display_board": "sinpin sitelen", "block.create.display_board": "sinpin sitelen",
"block.create.display_link": "ilo pi sitelen sona", "block.create.display_link": "ilo pi sitelen sona",
"block.create.dripstone_pillar": "kiwen palisa palisa", "block.create.dripstone_pillar": "kiwen palisa palisa",
"block.create.elevator_contact": "ilo sona pi poki tawa sewi",
"block.create.elevator_pulley": "sike tawa pi poki tawa sewi",
"block.create.encased_chain_drive": "ilo sike lon insa selo", "block.create.encased_chain_drive": "ilo sike lon insa selo",
"block.create.encased_fan": "sike pi kon tawa lon insa selo", "block.create.encased_fan": "sike pi kon tawa lon insa selo",
"block.create.encased_fluid_pipe": "palisa telo lon insa selo", "block.create.encased_fluid_pipe": "palisa telo lon insa selo",
"block.create.experience_block": "leko pi wawa sona",
"block.create.exposed_copper_shingle_slab": "supa pi kiwen ante pi kule ma pi selo lipu", "block.create.exposed_copper_shingle_slab": "supa pi kiwen ante pi kule ma pi selo lipu",
"block.create.exposed_copper_shingle_stairs": "leko sewi pi kiwen ante pi kule ma pi selo lipu", "block.create.exposed_copper_shingle_stairs": "leko sewi pi kiwen ante pi kule ma pi selo lipu",
"block.create.exposed_copper_shingles": "kiwen ante pi kule ma pi selo lipu", "block.create.exposed_copper_shingles": "kiwen ante pi kule ma pi selo lipu",
@ -222,7 +241,7 @@
"block.create.gantry_carriage": "ilo tawa pi palisa tawa", "block.create.gantry_carriage": "ilo tawa pi palisa tawa",
"block.create.gantry_shaft": "palisa tawa", "block.create.gantry_shaft": "palisa tawa",
"block.create.gearbox": "poki pi sike ilo", "block.create.gearbox": "poki pi sike ilo",
"block.create.gearshift": "ilo pi tawa ante", "block.create.gearshift": "ilo pi ante tawa",
"block.create.glass_fluid_pipe": "palisa telo lukin", "block.create.glass_fluid_pipe": "palisa telo lukin",
"block.create.granite_pillar": "kiwen loje palisa", "block.create.granite_pillar": "kiwen loje palisa",
"block.create.gray_nixie_tube": "palisa sitelen pi pimeja walo", "block.create.gray_nixie_tube": "palisa sitelen pi pimeja walo",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "kiwen lukin selo supa", "block.create.horizontal_framed_glass": "kiwen lukin selo supa",
"block.create.horizontal_framed_glass_pane": "sinpin lukin selo supa", "block.create.horizontal_framed_glass_pane": "sinpin lukin selo supa",
"block.create.hose_pulley": "sike tawa pi linja telo", "block.create.hose_pulley": "sike tawa pi linja telo",
"block.create.industrial_iron_block": "leko pi kiwen walo ilo",
"block.create.item_drain": "ilo pi weka telo", "block.create.item_drain": "ilo pi weka telo",
"block.create.item_vault": "poki ijo", "block.create.item_vault": "poki ijo",
"block.create.jungle_window": "kiwen lukin pi kasi jelo", "block.create.jungle_window": "kiwen lukin pi kasi jelo",
"block.create.jungle_window_pane": "sinpin lukin pi kasi jelo", "block.create.jungle_window_pane": "sinpin lukin pi kasi jelo",
"block.create.large_bogey": "sike suli pi tomo tawa linja", "block.create.large_bogey": "sike suli pi poki tawa suli",
"block.create.large_cogwheel": "sike ilo suli", "block.create.large_cogwheel": "sike ilo suli",
"block.create.large_water_wheel": "sike telo suli",
"block.create.layered_andesite": "kiwen pimeja walo supa", "block.create.layered_andesite": "kiwen pimeja walo supa",
"block.create.layered_asurine": "kiwen Asuwin supa", "block.create.layered_asurine": "kiwen Asuwin supa",
"block.create.layered_calcite": "kiwen walo ko supa", "block.create.layered_calcite": "kiwen walo ko supa",
@ -295,8 +316,9 @@
"block.create.mechanical_piston": "ilo sike tawa", "block.create.mechanical_piston": "ilo sike tawa",
"block.create.mechanical_piston_head": "luka pi ilo sike tawa", "block.create.mechanical_piston_head": "luka pi ilo sike tawa",
"block.create.mechanical_plough": "ilo sike ma", "block.create.mechanical_plough": "ilo sike ma",
"block.create.mechanical_press": "ilo sike pi kama lipu", "block.create.mechanical_press": "ilo sike pi pali lipu",
"block.create.mechanical_pump": "ilo sike pi telo tawa", "block.create.mechanical_pump": "ilo sike pi telo tawa",
"block.create.mechanical_roller": "sike ilo pi pali nasin",
"block.create.mechanical_saw": "ilo sike kipisi", "block.create.mechanical_saw": "ilo sike kipisi",
"block.create.metal_bracket": "sinpin wawa kiwen", "block.create.metal_bracket": "sinpin wawa kiwen",
"block.create.metal_girder": "palisa wawa kiwen", "block.create.metal_girder": "palisa wawa kiwen",
@ -304,6 +326,7 @@
"block.create.millstone": "ilo pi pali ko", "block.create.millstone": "ilo pi pali ko",
"block.create.minecart_anchor": "ilo awen pi poki tawa", "block.create.minecart_anchor": "ilo awen pi poki tawa",
"block.create.mysterious_cuckoo_clock": "ilo tenpo pi mu waso", "block.create.mysterious_cuckoo_clock": "ilo tenpo pi mu waso",
"block.create.netherite_backtank": "poki kon pi mani Netherite",
"block.create.nixie_tube": "palisa sitelen", "block.create.nixie_tube": "palisa sitelen",
"block.create.nozzle": "ilo pi tawa kon ale", "block.create.nozzle": "ilo pi tawa kon ale",
"block.create.oak_window": "kiwen lukin pi kasi kiwen", "block.create.oak_window": "kiwen lukin pi kasi kiwen",
@ -392,8 +415,8 @@
"block.create.powered_shaft": "palisa sike wawa", "block.create.powered_shaft": "palisa sike wawa",
"block.create.powered_toggle_latch": "ilo ante pi awen wawa", "block.create.powered_toggle_latch": "ilo ante pi awen wawa",
"block.create.pulley_magnet": "ilo pi sike tawa linja", "block.create.pulley_magnet": "ilo pi sike tawa linja",
"block.create.pulse_extender": "ilo pi wawa nena pi pali suli", "block.create.pulse_extender": "ilo pi tenpo suli pi ko Redstone",
"block.create.pulse_repeater": "ilo pi wawa nena pi pali mute", "block.create.pulse_repeater": "ilo pi wawa sama pi ko Redstone",
"block.create.purple_nixie_tube": "palisa sitelen pi laso loje", "block.create.purple_nixie_tube": "palisa sitelen pi laso loje",
"block.create.purple_sail": "lipu kon pi laso loje", "block.create.purple_sail": "lipu kon pi laso loje",
"block.create.purple_seat": "supa monsi pi laso loje", "block.create.purple_seat": "supa monsi pi laso loje",
@ -424,7 +447,7 @@
"block.create.scoria": "kiwen Sakowija", "block.create.scoria": "kiwen Sakowija",
"block.create.scoria_pillar": "kiwen Sakowija palisa", "block.create.scoria_pillar": "kiwen Sakowija palisa",
"block.create.secondary_linear_chassis": "sijelo sike palisa ante", "block.create.secondary_linear_chassis": "sijelo sike palisa ante",
"block.create.sequenced_gearshift": "ilo sona pi tawa ante", "block.create.sequenced_gearshift": "ilo sona pi ante tawa",
"block.create.shadow_steel_casing": "selo pimeja", "block.create.shadow_steel_casing": "selo pimeja",
"block.create.shaft": "palisa sike", "block.create.shaft": "palisa sike",
"block.create.small_andesite_brick_slab": "supa pi kiwen pimeja walo pi leko lili", "block.create.small_andesite_brick_slab": "supa pi kiwen pimeja walo pi leko lili",
@ -435,7 +458,7 @@
"block.create.small_asurine_brick_stairs": "leko sewi pi kiwen Asuwin pi leko lili", "block.create.small_asurine_brick_stairs": "leko sewi pi kiwen Asuwin pi leko lili",
"block.create.small_asurine_brick_wall": "sinpin pi kiwen Asuwin pi leko lili", "block.create.small_asurine_brick_wall": "sinpin pi kiwen Asuwin pi leko lili",
"block.create.small_asurine_bricks": "kiwen Asuwin pi leko lili", "block.create.small_asurine_bricks": "kiwen Asuwin pi leko lili",
"block.create.small_bogey": "sike lili pi tomo tawa linja", "block.create.small_bogey": "sike lili pi poki tawa suli",
"block.create.small_calcite_brick_slab": "supa pi kiwen walo ko pi leko lili", "block.create.small_calcite_brick_slab": "supa pi kiwen walo ko pi leko lili",
"block.create.small_calcite_brick_stairs": "leko sewi pi kiwen walo ko pi leko lili", "block.create.small_calcite_brick_stairs": "leko sewi pi kiwen walo ko pi leko lili",
"block.create.small_calcite_brick_wall": "sinpin pi kiwen walo ko pi leko lili", "block.create.small_calcite_brick_wall": "sinpin pi kiwen walo ko pi leko lili",
@ -485,7 +508,7 @@
"block.create.small_veridium_brick_stairs": "leko sewi pi kiwen Pewisijan pi leko lili", "block.create.small_veridium_brick_stairs": "leko sewi pi kiwen Pewisijan pi leko lili",
"block.create.small_veridium_brick_wall": "sinpin pi kiwen Pewisijan pi leko lili", "block.create.small_veridium_brick_wall": "sinpin pi kiwen Pewisijan pi leko lili",
"block.create.small_veridium_bricks": "kiwen Pewisijan pi leko lili", "block.create.small_veridium_bricks": "kiwen Pewisijan pi leko lili",
"block.create.smart_chute": "lupa sona pi tawa anpa sewi", "block.create.smart_chute": "lupa sona pi tawa anpa",
"block.create.smart_fluid_pipe": "palisa telo sona", "block.create.smart_fluid_pipe": "palisa telo sona",
"block.create.speedometer": "ilo sona pi nanpa tawa", "block.create.speedometer": "ilo sona pi nanpa tawa",
"block.create.spout": "ilo pi pana telo", "block.create.spout": "ilo pi pana telo",
@ -515,6 +538,7 @@
"block.create.warped_window": "kiwen lukin pi soko laso", "block.create.warped_window": "kiwen lukin pi soko laso",
"block.create.warped_window_pane": "sinpin lukin pi soko laso", "block.create.warped_window_pane": "sinpin lukin pi soko laso",
"block.create.water_wheel": "sike telo", "block.create.water_wheel": "sike telo",
"block.create.water_wheel_structure": "sike telo suli",
"block.create.waxed_copper_shingle_slab": "supa pi kiwen ante awen pi selo lipu", "block.create.waxed_copper_shingle_slab": "supa pi kiwen ante awen pi selo lipu",
"block.create.waxed_copper_shingle_stairs": "leko sewi pi kiwen ante awen pi selo lipu", "block.create.waxed_copper_shingle_stairs": "leko sewi pi kiwen ante awen pi selo lipu",
"block.create.waxed_copper_shingles": "kiwen ante awen pi selo lipu", "block.create.waxed_copper_shingles": "kiwen ante awen pi selo lipu",
@ -566,14 +590,14 @@
"entity.create.contraption": "ilo suli", "entity.create.contraption": "ilo suli",
"entity.create.crafting_blueprint": "lipu pi sona pali", "entity.create.crafting_blueprint": "lipu pi sona pali",
"entity.create.gantry_contraption": "ilo pi palisa tawa", "entity.create.gantry_contraption": "ilo pi palisa tawa",
"entity.create.potato_projectile": "kili ma tawa", "entity.create.potato_projectile": "kili ma utala",
"entity.create.seat": "supa monsi", "entity.create.seat": "supa monsi",
"entity.create.stationary_contraption": "ilo suli pi tawa ala", "entity.create.stationary_contraption": "ilo suli pi tawa ala",
"entity.create.super_glue": "ko awen", "entity.create.super_glue": "ko awen",
"fluid.create.potion": "telo wawa", "fluid.create.potion": "telo wawa",
"fluid.create.tea": "telo pi jan pali", "fluid.create.tea": "telo pi jan pali",
"item.create.andesite_alloy": "kiwen ilo pi walo pimeja", "item.create.andesite_alloy": "kiwen ilo pi walo pimeja",
"item.create.attribute_filter": "ilo pi lukin kon", "item.create.attribute_filter": "ilo pi lukin ijo",
"item.create.bar_of_chocolate": "leko pi suwi pimeja", "item.create.bar_of_chocolate": "leko pi suwi pimeja",
"item.create.belt_connector": "linja ilo", "item.create.belt_connector": "linja ilo",
"item.create.blaze_cake": "moku pi monsuta seli", "item.create.blaze_cake": "moku pi monsuta seli",
@ -586,28 +610,27 @@
"item.create.chest_minecart_contraption": "ilo pi poki tawa poki", "item.create.chest_minecart_contraption": "ilo pi poki tawa poki",
"item.create.chocolate_bucket": "suwi pimeja lon poki", "item.create.chocolate_bucket": "suwi pimeja lon poki",
"item.create.chocolate_glazed_berries": "kili pi suwi pimeja", "item.create.chocolate_glazed_berries": "kili pi suwi pimeja",
"item.create.chromatic_compound": "kiwen kule", "item.create.chromatic_compound": "kiwen jasima kule",
"item.create.cinder_flour": "ko pan seli", "item.create.cinder_flour": "ko pan seli",
"item.create.copper_backtank": "poki kon", "item.create.copper_backtank": "poki kon monsi pi kiwen ante",
"item.create.copper_backtank_placeable": "poki kon monsi pi ken pana", "item.create.copper_backtank_placeable": "poki kon monsi pi kiwen ante pi ken pana",
"item.create.copper_diving_boots": "len noka telo pi kiwen ante",
"item.create.copper_diving_helmet": "len lawa telo pi kiwen ante",
"item.create.copper_nugget": "kiwen ante lili", "item.create.copper_nugget": "kiwen ante lili",
"item.create.copper_sheet": "lipu pi kiwen ante", "item.create.copper_sheet": "lipu pi kiwen ante",
"item.create.crafter_slot_cover": "lipu pi ilo sike pali", "item.create.crafter_slot_cover": "lipu pi ilo sike pali",
"item.create.crafting_blueprint": "lipu pi sona pali", "item.create.crafting_blueprint": "lipu pi sona pali",
"item.create.creative_blaze_cake": "moku epiku pi monsuta seli", "item.create.creative_blaze_cake": "moku pi monsuta seli pi jan sewi",
"item.create.crushed_aluminum_ore": "ko pi kiwen jasima", "item.create.crushed_raw_aluminum": "ko pi kiwen jasima",
"item.create.crushed_copper_ore": "ko pi kiwen ante", "item.create.crushed_raw_copper": "ko pi kiwen ante",
"item.create.crushed_gold_ore": "ko pi kiwen jelo", "item.create.crushed_raw_gold": "ko pi kiwen jelo",
"item.create.crushed_iron_ore": "ko pi kiwen walo", "item.create.crushed_raw_iron": "ko pi kiwen walo",
"item.create.crushed_lead_ore": "ko pi kiwen ike", "item.create.crushed_raw_lead": "ko pi kiwen ike",
"item.create.crushed_nickel_ore": "ko pi kiwen mani", "item.create.crushed_raw_nickel": "ko pi kiwen mani",
"item.create.crushed_osmium_ore": "ko pi kiwen suli", "item.create.crushed_raw_osmium": "ko pi kiwen suli",
"item.create.crushed_quicksilver_ore": "ko pi kiwen nasa", "item.create.crushed_raw_quicksilver": "ko pi kiwen nasa",
"item.create.crushed_silver_ore": "ko pi kiwen mun", "item.create.crushed_raw_silver": "ko pi kiwen mun",
"item.create.crushed_uranium_ore": "ko pi kiwen wawa", "item.create.crushed_raw_zinc": "ko pi kiwen awen",
"item.create.crushed_zinc_ore": "ko pi kiwen awen",
"item.create.diving_boots": "len noka pi tawa telo",
"item.create.diving_helmet": "len lawa pi tawa telo",
"item.create.dough": "pan lete", "item.create.dough": "pan lete",
"item.create.electron_tube": "palisa kon wawa", "item.create.electron_tube": "palisa kon wawa",
"item.create.empty_blaze_burner": "poki pi monsuta seli", "item.create.empty_blaze_burner": "poki pi monsuta seli",
@ -627,6 +650,10 @@
"item.create.linked_controller": "ilo lawa", "item.create.linked_controller": "ilo lawa",
"item.create.minecart_contraption": "ilo pi poki tawa", "item.create.minecart_contraption": "ilo pi poki tawa",
"item.create.minecart_coupling": "linja pi poki tawa", "item.create.minecart_coupling": "linja pi poki tawa",
"item.create.netherite_backtank": "poki kon monsi pi mani Netherite",
"item.create.netherite_backtank_placeable": "poki kon monsi pi mani Netherite pi ken pana",
"item.create.netherite_diving_boots": "len noka telo pi mani Netherite",
"item.create.netherite_diving_helmet": "len lawa telo pi mani Netherite",
"item.create.polished_rose_quartz": "kiwen walo loje pi selo pona", "item.create.polished_rose_quartz": "kiwen walo loje pi selo pona",
"item.create.potato_cannon": "ilo pi tawa kili", "item.create.potato_cannon": "ilo pi tawa kili",
"item.create.powdered_obsidian": "ko pi kiwen wawa pimeja", "item.create.powdered_obsidian": "ko pi kiwen wawa pimeja",
@ -663,10 +690,14 @@
"advancement.create.mechanical_press.desc": "o pali e lipu kepeken ilo sike pi kama lipu", "advancement.create.mechanical_press.desc": "o pali e lipu kepeken ilo sike pi kama lipu",
"advancement.create.encased_fan": "pali pi tawa kon", "advancement.create.encased_fan": "pali pi tawa kon",
"advancement.create.encased_fan.desc": "o pana e sike pi kon tawa lon insa selo", "advancement.create.encased_fan.desc": "o pana e sike pi kon tawa lon insa selo",
"advancement.create.fan_processing": "pali kepeken kon",
"advancement.create.saw_processing": "monsuta pi tomo pali nanpa wan",
"advancement.create.compacting": "kama lili",
"advancement.create.belt": "nasin kasi", "advancement.create.belt": "nasin kasi",
"advancement.create.belt.desc": "o linja e sike palisa tu kepeken linja ilo", "advancement.create.belt.desc": "o linja e sike palisa tu kepeken linja ilo",
"advancement.create.funnel": "lukin sama tomo pi waso ilo", "advancement.create.funnel": "lukin sama tomo pi waso ilo",
"advancement.create.funnel.desc": "o pana ijo tawa poki anu tawa ijo tan poki kepeken lupa tawa", "advancement.create.funnel.desc": "o pana ijo tawa poki anu tawa ijo tan poki kepeken lupa tawa",
"advancement.create.chute": "sona sewi",
"advancement.create.mechanical_mixer": "kama wan anu kama ante", "advancement.create.mechanical_mixer": "kama wan anu kama ante",
"advancement.create.mechanical_mixer.desc": "o pali wan tan ijo mute kepeken ilo sike pi kama wan", "advancement.create.mechanical_mixer.desc": "o pali wan tan ijo mute kepeken ilo sike pi kama wan",
"advancement.create.burner": "poki seli monsuta", "advancement.create.burner": "poki seli monsuta",
@ -677,6 +708,11 @@
"advancement.create.windmill.desc": "o pali e wawa pi tawa sike kepeken ilo wawa kon", "advancement.create.windmill.desc": "o pali e wawa pi tawa sike kepeken ilo wawa kon",
"advancement.create.shifting_gears": "ilo sike li ante", "advancement.create.shifting_gears": "ilo sike li ante",
"advancement.create.shifting_gears.desc": "o linja e sike ilo suli tawa sike ilo lili la, sina ken ante e wawa tawa ilo", "advancement.create.shifting_gears.desc": "o linja e sike ilo suli tawa sike ilo lili la, sina ken ante e wawa tawa ilo",
"advancement.create.millstone": "pali ko li pona a!",
"advancement.create.contraption_actors": "tawa kepeken wile",
"advancement.create.portable_storage_interface": "esun kepeken tawa",
"advancement.create.wrench_goggles": "sina jo e ilo ale",
"advancement.create.stressometer": "o awen e sona",
"advancement.create.cuckoo_clock": "ni li tenpo ala tenpo?", "advancement.create.cuckoo_clock": "ni li tenpo ala tenpo?",
"advancement.create.cuckoo_clock.desc": "o lukin e ni: ilo tenpo mu li mu", "advancement.create.cuckoo_clock.desc": "o lukin e ni: ilo tenpo mu li mu",
"advancement.create.windmill_maxed": "kon tawa wawa", "advancement.create.windmill_maxed": "kon tawa wawa",
@ -696,32 +732,44 @@
"advancement.create.steam_engine.desc": "o pali e wawa pi tawa sike kepeken ilo wawa pi kon telo", "advancement.create.steam_engine.desc": "o pali e wawa pi tawa sike kepeken ilo wawa pi kon telo",
"advancement.create.steam_whistle": "mu sewi", "advancement.create.steam_whistle": "mu sewi",
"advancement.create.steam_whistle.desc": "o open e ilo kalama pi kon telo", "advancement.create.steam_whistle.desc": "o open e ilo kalama pi kon telo",
"advancement.create.diving_suit": "sina ken tawa anpa",
"advancement.create.glass_pipe": "sona pi tawa telo", "advancement.create.glass_pipe": "sona pi tawa telo",
"advancement.create.chocolate_bucket": "ma pi sona suwi", "advancement.create.chocolate_bucket": "ma pi sona suwi",
"advancement.create.chocolate_bucket.desc": "o jo e suwi pimeja lon poki", "advancement.create.chocolate_bucket.desc": "o jo e suwi pimeja lon poki",
"advancement.create.steam_engine_maxed": "kon wawa",
"advancement.create.steam_engine_maxed.desc": "o kama jo e wawa pi mute nanpa wan tan ilo wawa pi kon telo",
"advancement.create.foods": "nasin moku pona", "advancement.create.foods": "nasin moku pona",
"advancement.create.foods.desc": "o pali e kili pi suwi pimeja e sike pan suwi e kili pi suwi pipi kepeken ilo pi pana telo wan", "advancement.create.foods.desc": "o pali e kili pi suwi pimeja e sike pan suwi e kili pi suwi pipi kepeken ilo pi pana telo wan",
"advancement.create.diving_suit_lava": "kala pi telo seli",
"advancement.create.pipe_organ": "ilo suli pi musi kalama kon", "advancement.create.pipe_organ": "ilo suli pi musi kalama kon",
"advancement.create.brass": "kiwen pona li jan pona", "advancement.create.brass": "kiwen pona li jan pona",
"advancement.create.brass_casing": "tenpo pi kiwen ilo", "advancement.create.brass_casing": "tenpo pi kiwen ilo",
"advancement.create.brass_casing.desc": "o wan e kiwen ilo e kasi pi selo weka, li kama e selo pi ilo pona mute", "advancement.create.brass_casing.desc": "sina pali e selo pi ilo pona la o pana e kiwen ilo tawa kasi pi selo weka",
"advancement.create.rose_quartz.desc": "o pona e selo pi kiwen walo loje ", "advancement.create.rose_quartz.desc": "o pona e selo pi kiwen walo loje ",
"advancement.create.deployer": "sona tan ilo", "advancement.create.deployer": "sona tan ilo",
"advancement.create.precision_mechanism.desc": "o pali e ijo ilo nasa", "advancement.create.precision_mechanism.desc": "o pali e ijo ilo nasa",
"advancement.create.speed_controller": "jan pali ale li wile utala!", "advancement.create.speed_controller": "jan pali ale li wile utala!",
"advancement.create.mechanical_arm": "luka pali", "advancement.create.mechanical_arm": "luka pali",
"advancement.create.crushing_wheel": "ilo suli tu", "advancement.create.crushing_wheel": "ilo suli tu",
"advancement.create.clockwork_bearing": "ni li tenpo ilo a!",
"advancement.create.display_link": "nanpa ilo li suli", "advancement.create.display_link": "nanpa ilo li suli",
"advancement.create.extendo_grip.desc": "o kama jo e ilo pi luka suli", "advancement.create.extendo_grip.desc": "o kama jo e ilo pi luka suli",
"advancement.create.linked_controller": "open lon weka",
"advancement.create.crusher_maxed_0000": "ike li kama ko", "advancement.create.crusher_maxed_0000": "ike li kama ko",
"advancement.create.potato_cannon_collide": "seli kule kili",
"advancement.create.extendo_grip_dual": "luka pi ale ken",
"advancement.create.musical_arm": "jan ilo pi kalama musi",
"advancement.create.sturdy_sheet": "kiwen li wawa nanpa wan", "advancement.create.sturdy_sheet": "kiwen li wawa nanpa wan",
"advancement.create.sturdy_sheet.desc": "o pali e lipu kiwen wawa kepeken ko pi kiwen wawa pimeja", "advancement.create.sturdy_sheet.desc": "o pali e lipu kiwen wawa kepeken ko pi kiwen wawa pimeja",
"advancement.create.train_casing_00": "tenpo pi tomo tawa linja", "advancement.create.train_casing_00": "tenpo pi poki tawa suli",
"advancement.create.train": "o tawa e tomo ni a!", "advancement.create.train": "o tawa e tomo ni a!",
"advancement.create.train.desc": "o pali e tomo tawa linja", "advancement.create.train.desc": "o pali e poki tawa suli",
"advancement.create.train_whistle": "mu pi tomo tawa linja", "advancement.create.track_signal": "lawa pi nasin tawa",
"advancement.create.track_0.desc": "o jo e nasin palisa suli",
"advancement.create.train_whistle": "mu pi poki tawa suli",
"advancement.create.train_roadkill": "moli tan tomo tawa", "advancement.create.train_roadkill": "moli tan tomo tawa",
"advancement.create.train_crash": "tawa pakala", "advancement.create.train_crash": "tawa pakala",
"advancement.create.train_crash_backwards": "lon lukin ala",
"itemGroup.create.base": "ilo Create", "itemGroup.create.base": "ilo Create",
"itemGroup.create.palettes": "leko pali pi ilo Create", "itemGroup.create.palettes": "leko pali pi ilo Create",
"death.attack.create.crush": "%1$s li kama ko", "death.attack.create.crush": "%1$s li kama ko",
@ -732,6 +780,8 @@
"death.attack.create.fan_lava.player": "%1$s li moli tan %2$s kepeken kon pi seli mute", "death.attack.create.fan_lava.player": "%1$s li moli tan %2$s kepeken kon pi seli mute",
"death.attack.create.mechanical_drill": "%1$s li moli lupa tan ilo sike pakala", "death.attack.create.mechanical_drill": "%1$s li moli lupa tan ilo sike pakala",
"death.attack.create.mechanical_drill.player": "%1$s li tawa ilo sike pakala tan %2$s", "death.attack.create.mechanical_drill.player": "%1$s li tawa ilo sike pakala tan %2$s",
"death.attack.create.mechanical_roller": "%1$s li moli lipu tan ilo sike pi pali nasin",
"death.attack.create.mechanical_roller.player": "%1$s li tawa ilo sike pi pali nasin tan %2$s",
"death.attack.create.mechanical_saw": "%1$s li kama tu tan ilo sike kipisi", "death.attack.create.mechanical_saw": "%1$s li kama tu tan ilo sike kipisi",
"death.attack.create.mechanical_saw.player": "%1$s li tawa ilo sike kipisi tan %2$s", "death.attack.create.mechanical_saw.player": "%1$s li tawa ilo sike kipisi tan %2$s",
"death.attack.create.potato_cannon": "%1$s li moli tan %2$s kepeken ilo pi tawa kili", "death.attack.create.potato_cannon": "%1$s li moli tan %2$s kepeken ilo pi tawa kili",
@ -743,6 +793,7 @@
"create.menu.return": "o tawa monsi", "create.menu.return": "o tawa monsi",
"create.menu.configure": "o ante...", "create.menu.configure": "o ante...",
"create.menu.ponder_index": "lipu pi sona ilo", "create.menu.ponder_index": "lipu pi sona ilo",
"create.menu.report_bugs": "o toki e pakala musi",
"create.menu.support": "o pana pona tawa mi", "create.menu.support": "o pana pona tawa mi",
"create.recipe.crushing": "kama ko wawa", "create.recipe.crushing": "kama ko wawa",
"create.recipe.milling": "kama ko", "create.recipe.milling": "kama ko",
@ -758,16 +809,21 @@
"create.recipe.mixing": "kama wan", "create.recipe.mixing": "kama wan",
"create.recipe.deploying": "pana pi ilo pana luka", "create.recipe.deploying": "pana pi ilo pana luka",
"create.recipe.packing": "kama lili", "create.recipe.packing": "kama lili",
"create.recipe.sawing": "pali kipisi", "create.recipe.sawing": "kipisi",
"create.recipe.mechanical_crafting": "pali kepeken ilo", "create.recipe.mechanical_crafting": "pali kepeken ilo",
"create.recipe.block_cutting": "pali kipisi leko", "create.recipe.block_cutting": "kipisi leko",
"create.recipe.wood_cutting": "pali kipisi kasi palisa", "create.recipe.wood_cutting": "kipisi kasi",
"create.recipe.draining": "weka telo", "create.recipe.draining": "weka telo",
"create.recipe.item_application.any_axe": "ilo kipisi ale", "create.recipe.item_application.any_axe": "ilo kipisi ale",
"create.recipe.assembly.cutting": "kipisi kepeken ilo sike kipisi", "create.recipe.assembly.cutting": "kipisi kepeken ilo sike kipisi",
"create.recipe.heat_requirement.none": "ni li wile ala seli", "create.recipe.heat_requirement.none": "seli ala",
"create.recipe.heat_requirement.heated": "seli", "create.recipe.heat_requirement.heated": "seli",
"create.recipe.heat_requirement.superheated": "seli mute", "create.recipe.heat_requirement.superheated": "seli mute",
"create.generic.range": "suli poka",
"create.generic.radius": "suli sike",
"create.generic.width": "suli sijelo",
"create.generic.height": "suli sewi",
"create.generic.length": "suli supa",
"create.generic.speed": "nanpa tawa", "create.generic.speed": "nanpa tawa",
"create.generic.delay": "nanpa pi tenpo lape", "create.generic.delay": "nanpa pi tenpo lape",
"create.generic.duration": "nanpa tenpo", "create.generic.duration": "nanpa tenpo",
@ -786,13 +842,14 @@
"create.generic.counter_clockwise": "tawa sike pi ilo tenpo jasima", "create.generic.counter_clockwise": "tawa sike pi ilo tenpo jasima",
"create.generic.in_quotes": "\"%1$s\"", "create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "kalama kule: %1$s", "create.generic.pitch": "kalama kule: %1$s",
"create.generic.notes": "pa#;pa;mi;we#;we;to#;to;si;la#;la;so#;so", "create.generic.notes": "san#;san;te;je#;je;ki#;ki;lu;ka#;ka;ta#;ta",
"create.action.confirm": "o pona", "create.action.confirm": "o pona",
"create.action.abort": "o weka", "create.action.abort": "o ala",
"create.action.saveToFile": "o awen", "create.action.saveToFile": "o awen",
"create.action.discard": "o weka", "create.action.discard": "o weka",
"create.toolbox.depositAll": "o tawa ijo tawa poki ilo poka", "create.toolbox.depositAll": "o tawa poki ilo poka e ijo",
"create.gui.symmetryWand.mirrorType": "jasima", "create.gui.symmetryWand.mirrorType": "jasima",
"create.gui.symmetryWand.orientation": "nasin",
"create.gui.terrainzapper.brush.cuboid": "leko", "create.gui.terrainzapper.brush.cuboid": "leko",
"create.gui.terrainzapper.brush.sphere": "sike", "create.gui.terrainzapper.brush.sphere": "sike",
"create.gui.terrainzapper.brush.cylinder": "palisa sike", "create.gui.terrainzapper.brush.cylinder": "palisa sike",
@ -800,7 +857,12 @@
"create.gui.terrainzapper.tool.flatten": "tawa lipu", "create.gui.terrainzapper.tool.flatten": "tawa lipu",
"create.terrainzapper.usingBlock": "kepeken: %1$s", "create.terrainzapper.usingBlock": "kepeken: %1$s",
"create.minecart_coupling.two_couplings_max": "poki tawa li ken jo e linja tu", "create.minecart_coupling.two_couplings_max": "poki tawa li ken jo e linja tu",
"create.contraptions.cart_movement_mode.rotation_locked": "tawa sike ala",
"create.contraptions.windmill.rotation_direction": "nasin sike",
"create.contraptions.clockwork.clock_hands": "palisa pi ilo tenpo", "create.contraptions.clockwork.clock_hands": "palisa pi ilo tenpo",
"create.logistics.filter.any_amount_short": "ale",
"create.logistics.filter.up_to": "lili tawa",
"create.logistics.filter.exactly": "sama",
"create.gui.goggles.pole_length": "mute palisa:", "create.gui.goggles.pole_length": "mute palisa:",
"create.gui.goggles.fluid_container": "sona pi poki telo:", "create.gui.goggles.fluid_container": "sona pi poki telo:",
"create.gui.goggles.fluid_container.capacity": "ni li ken jo: ", "create.gui.goggles.fluid_container.capacity": "ni li ken jo: ",
@ -816,20 +878,42 @@
"create.gui.stressometer.capacity": "ken jo", "create.gui.stressometer.capacity": "ken jo",
"create.gui.stressometer.overstressed": "wawa li mute ike", "create.gui.stressometer.overstressed": "wawa li mute ike",
"create.gui.stressometer.no_rotation": "tawa sike ala", "create.gui.stressometer.no_rotation": "tawa sike ala",
"create.gui.sequenced_gearshift.title": "ilo sona pi ante tawa",
"create.gui.sequenced_gearshift.instruction.turn_angle": "tawa sike",
"create.gui.sequenced_gearshift.instruction.turn_distance": "ilo tawa", "create.gui.sequenced_gearshift.instruction.turn_distance": "ilo tawa",
"create.gui.sequenced_gearshift.instruction.delay": "nanpa pi tenpo lape", "create.gui.sequenced_gearshift.instruction.delay": "nanpa pi tenpo lape",
"create.gui.sequenced_gearshift.instruction.delay.duration": "nanpa tenpo", "create.gui.sequenced_gearshift.instruction.delay.duration": "nanpa tenpo",
"create.gui.sequenced_gearshift.instruction.end.descriptive": "o pini", "create.gui.sequenced_gearshift.instruction.end.descriptive": "o pini",
"create.gui.sequenced_gearshift.instruction.end": "o pini", "create.gui.sequenced_gearshift.instruction.end": "o pini",
"create.gui.sequenced_gearshift.speed.forward": "tawa sama, tawa sinpin",
"create.gui.sequenced_gearshift.speed.forward_fast": "tawa sama tu, tawa sinpin",
"create.gui.sequenced_gearshift.speed.back": "tawa sama, tawa monsi",
"create.gui.sequenced_gearshift.speed.back_fast": "tawa sama tu, tawa monsi",
"create.schematicAndQuill.dimensions": "suli pi lipu pali: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "suli pi lipu pali: %1$sx%2$sx%3$s",
"create.schematicAndQuill.title": "nimi pi lipu pali:", "create.schematicAndQuill.title": "nimi pi lipu pali:",
"create.schematicAndQuill.fallbackName": "lipu pali mi", "create.schematicAndQuill.fallbackName": "lipu pali mi",
"create.schematicAndQuill.saved": "awen kepeken %1$s",
"create.schematic.position": "lon",
"create.schematic.rotation": "nasin",
"create.schematic.rotation.none": "ala",
"create.schematic.rotation.cw90": "tawa sike pi ilo tenpo 90",
"create.schematic.rotation.cw180": "tawa sike pi ilo tenpo 180",
"create.schematic.rotation.cw270": "tawa sike pi ilo tenpo 270",
"create.schematic.mirror": "jasima", "create.schematic.mirror": "jasima",
"create.schematic.mirror.none": "ala",
"create.schematic.mirror.frontBack": "sinpin-monsi",
"create.schematic.tool.deploy": "lon",
"create.schematic.tool.move": "tawa supa",
"create.schematic.tool.rotate": "tawa sike",
"create.schematic.tool.print": "pali",
"create.schematic.tool.flip": "jasima", "create.schematic.tool.flip": "jasima",
"create.schematic.tool.deploy.description.0": "ni li tawa lon e ijo",
"create.schematic.tool.print.description.2": "sina ken jo e ilo ni lon nasin musi pi jan sewi taso", "create.schematic.tool.print.description.2": "sina ken jo e ilo ni lon nasin musi pi jan sewi taso",
"create.schematicannon.status.ready": "ken open",
"create.schematicannon.status.finished": "pini",
"create.schematicannon.status.paused": "awen", "create.schematicannon.status.paused": "awen",
"create.schematicannon.status.searching": "alasa", "create.schematicannon.status.searching": "alasa",
"create.schematicannon.status.missingBlock": "ilo ni li jo ala e ni:", "create.schematicannon.status.missingBlock": "ilo li wile e ni:",
"create.item_attributes.placeable": "sina ken pana e ni", "create.item_attributes.placeable": "sina ken pana e ni",
"create.item_attributes.placeable.inverted": "sina ken ala pana e ni", "create.item_attributes.placeable.inverted": "sina ken ala pana e ni",
"create.item_attributes.consumable": "sina ken moku e ni", "create.item_attributes.consumable": "sina ken moku e ni",
@ -846,10 +930,10 @@
"create.item_attributes.damaged.inverted": "ni li pakala ala", "create.item_attributes.damaged.inverted": "ni li pakala ala",
"create.item_attributes.badly_damaged": "ni li pakala mute", "create.item_attributes.badly_damaged": "ni li pakala mute",
"create.item_attributes.badly_damaged.inverted": "ni li pakala mute ala", "create.item_attributes.badly_damaged.inverted": "ni li pakala mute ala",
"create.item_attributes.not_stackable": "sina ken jo e wan taso", "create.item_attributes.not_stackable": "sina ken jo e ni wan taso",
"create.item_attributes.not_stackable.inverted": "sina ken jo e mute", "create.item_attributes.not_stackable.inverted": "sina ken jo e ni mute",
"create.item_attributes.equipable": "sina ken len", "create.item_attributes.equipable": "sina ken len kepeken ni",
"create.item_attributes.equipable.inverted": "sina ken ala len", "create.item_attributes.equipable.inverted": "sina ken ala len kepeken ni",
"create.item_attributes.furnace_fuel": "ni li ken seli e poki seli", "create.item_attributes.furnace_fuel": "ni li ken seli e poki seli",
"create.item_attributes.furnace_fuel.inverted": "ni li ken ala seli e poki seli", "create.item_attributes.furnace_fuel.inverted": "ni li ken ala seli e poki seli",
"create.item_attributes.washable": "sina ken telo e ni", "create.item_attributes.washable": "sina ken telo e ni",
@ -871,6 +955,12 @@
"create.item_attributes.shulker_level.full": "ni li jo e ale ken", "create.item_attributes.shulker_level.full": "ni li jo e ale ken",
"create.item_attributes.shulker_level.empty": "ni li jo e ala", "create.item_attributes.shulker_level.empty": "ni li jo e ala",
"create.item_attributes.shulker_level.partial": "ni li jo", "create.item_attributes.shulker_level.partial": "ni li jo",
"create.item_attributes.in_item_group": "ni li lon kulupu '%1$s'",
"create.item_attributes.in_item_group.inverted": "ni li lon ala kulupu '%1$s'",
"create.item_attributes.added_by": "%1$s li pana e ni",
"create.item_attributes.added_by.inverted": "%1$s li pana ala e ni",
"create.item_attributes.has_enchant": "ni li wawa kepeken wawa %1$s",
"create.item_attributes.has_enchant.inverted": "ni li wawa kepeken wawa %1$s ala",
"create.item_attributes.color": "ni li kule e %1$s", "create.item_attributes.color": "ni li kule e %1$s",
"create.item_attributes.color.inverted": "ni li kule ala e %1$s", "create.item_attributes.color.inverted": "ni li kule ala e %1$s",
"create.item_attributes.has_fluid": "ni li jo e %1$s", "create.item_attributes.has_fluid": "ni li jo e %1$s",
@ -881,16 +971,47 @@
"create.item_attributes.book_author.inverted": "%1$s ala li lipu e ni", "create.item_attributes.book_author.inverted": "%1$s ala li lipu e ni",
"create.item_attributes.book_copy_original": "ni li nanpa wan", "create.item_attributes.book_copy_original": "ni li nanpa wan",
"create.item_attributes.book_copy_original.inverted": "ni li nanpa wan ala", "create.item_attributes.book_copy_original.inverted": "ni li nanpa wan ala",
"create.item_attributes.book_copy_first": "ni li sama sin nanpa wan",
"create.item_attributes.book_copy_first.inverted": "ni li sama sin nanpa wan ala",
"create.item_attributes.book_copy_second": "ni li sama sin nanpa tu",
"create.item_attributes.book_copy_second.inverted": "ni li sama sin nanpa tu ala",
"create.item_attributes.book_copy_tattered": "ni li pakala mute", "create.item_attributes.book_copy_tattered": "ni li pakala mute",
"create.item_attributes.book_copy_tattered.inverted": "ni li pakala mute ala", "create.item_attributes.book_copy_tattered.inverted": "ni li pakala mute ala",
"create.item_attributes.astralsorcery_amulet": "ni li pona e %1$s",
"create.item_attributes.astralsorcery_amulet.inverted": "ni li pona ala e %1$s",
"create.item_attributes.astralsorcery_constellation": "ni li kute e %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "ni li kute ala e %1$s",
"create.tooltip.keyShift": "nena [shift]",
"create.tooltip.keyCtrl": "nena [ctrl]",
"create.tooltip.speedRequirement": "ni li wile e wawa tawa: %1$s",
"create.tooltip.speedRequirement.none": "tawa ala",
"create.tooltip.speedRequirement.slow": "tawa lili",
"create.tooltip.speedRequirement.medium": "tawa meso",
"create.tooltip.speedRequirement.fast": "tawa mute",
"create.tooltip.stressImpact": "ni li wile e wawa %1$s", "create.tooltip.stressImpact": "ni li wile e wawa %1$s",
"create.tooltip.stressImpact.low": "wawa lili", "create.tooltip.stressImpact.low": "wawa lili",
"create.tooltip.stressImpact.medium": "wawa meso",
"create.tooltip.stressImpact.high": "wawa mute", "create.tooltip.stressImpact.high": "wawa mute",
"create.tooltip.stressImpact.overstressed": "wawa li mute ike", "create.tooltip.stressImpact.overstressed": "wawa li mute ike",
"create.tooltip.up_to": "lili tawa %1$s",
"create.tooltip.capacityProvided.low": "lili", "create.tooltip.capacityProvided.low": "lili",
"create.tooltip.capacityProvided.medium": "meso", "create.tooltip.capacityProvided.medium": "meso",
"create.tooltip.capacityProvided.high": "suli", "create.tooltip.capacityProvided.high": "suli",
"create.tooltip.analogStrength": "nanpa wawa: %1$s/15",
"create.mechanical_arm.extract_from": "o tawa e ijo tan %1$s",
"create.mechanical_arm.deposit_to": "o pana e ijo tawa %1$s",
"create.mechanical_arm.summary": "ilo pana luka li jo e open %1$s e pini %2$s",
"create.weighted_ejector.targeting": "tawa [%1$s,%2$s,%3$s]",
"create.tooltip.chute.contains": "ni li jo e %1$s x%2$s",
"create.tooltip.deployer.header": "sona pi ilo pana luka",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s", "create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.hint.derailed_train.title": "poki tawa suli li lon linja ala",
"create.boiler.status": "wawa pi poki telo seli: %1$s",
"create.boiler.status_short": "poki telo seli:",
"create.boiler.idle": "ala",
"create.boiler.lvl": "nanpa %1$s",
"create.boiler.max_lvl": "wawa nanpa wan",
"create.boiler.size": "suli",
"create.boiler.size_dots": "....... ", "create.boiler.size_dots": "....... ",
"create.boiler.water": "telo", "create.boiler.water": "telo",
"create.boiler.water_dots": "... ", "create.boiler.water_dots": "... ",
@ -898,9 +1019,12 @@
"create.boiler.heat_dots": "...... ", "create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "kepeken ilo wawa wan", "create.boiler.via_one_engine": "kepeken ilo wawa wan",
"create.boiler.via_engines": "kepeken ilo wawa %1$s", "create.boiler.via_engines": "kepeken ilo wawa %1$s",
"create.elevator_contact.title": "ilo linja pi tomo tawa sewi",
"create.gui.schedule.move_up": "tawa sewi", "create.gui.schedule.move_up": "tawa sewi",
"create.gui.schedule.move_down": "tawa anpa", "create.gui.schedule.move_down": "tawa anpa",
"create.schedule.instruction.throttle_edit_box": "tawa ken", "create.schedule.instruction.throttle_edit_box": "tawa ken",
"create.schedule.condition.delay.status": "tawa lon %1$s",
"create.schedule.condition.time_of_day.digital_format": "%2$s:%3$s",
"create.schedule.condition.time_of_day.rotation": "tenpo sike", "create.schedule.condition.time_of_day.rotation": "tenpo sike",
"create.schedule.condition.time_of_day.rotation.every_24": "tenpo suno ale", "create.schedule.condition.time_of_day.rotation.every_24": "tenpo suno ale",
"create.schedule.condition.time_of_day.rotation.every_12": "tenpo 12:00 ale", "create.schedule.condition.time_of_day.rotation.every_12": "tenpo 12:00 ale",
@ -913,7 +1037,7 @@
"create.schedule.condition.time_of_day.rotation.every_0_30": "tenpo 0:30 ale", "create.schedule.condition.time_of_day.rotation.every_0_30": "tenpo 0:30 ale",
"create.schedule.condition.time_of_day.rotation.every_0_15": "tenpo 0:15 ale", "create.schedule.condition.time_of_day.rotation.every_0_15": "tenpo 0:15 ale",
"create.schedule.condition.time_of_day.status": "tawa lon ", "create.schedule.condition.time_of_day.status": "tawa lon ",
"create.schedule.condition.threshold.train_holds": "tomo tawa linja li jo e: %1$s", "create.schedule.condition.threshold.train_holds": "poki tawa suli li jo e: %1$s",
"create.schedule.condition.threshold.greater": "mute tawa", "create.schedule.condition.threshold.greater": "mute tawa",
"create.schedule.condition.threshold.less": "lili tawa", "create.schedule.condition.threshold.less": "lili tawa",
"create.schedule.condition.threshold.equal": "sama", "create.schedule.condition.threshold.equal": "sama",
@ -923,24 +1047,64 @@
"create.schedule.condition.threshold.stacks": "mute ijo", "create.schedule.condition.threshold.stacks": "mute ijo",
"create.schedule.condition.threshold.buckets": "poki telo", "create.schedule.condition.threshold.buckets": "poki telo",
"create.schedule.condition.threshold.status": "jo e:%3$s %1$s/%2$s", "create.schedule.condition.threshold.status": "jo e:%3$s %1$s/%2$s",
"create.schedule.applied_to_train": "tomo tawa linja li kute e lipu ni", "create.schedule.condition.player_count": "jan li lon",
"create.schedule.condition.player_count.summary": "jan %1$s",
"create.schedule.condition.player_count.summary_plural": "jan %1$s",
"create.schedule.condition.player_count.seated": "%1$s li lon",
"create.schedule.condition.player_count.players": "jan ",
"create.schedule.condition.player_count.exactly": "sama",
"create.schedule.condition.player_count.or_above": "anu mute",
"create.schedule.condition.player_count.status": "jan li lon: %1$s/%2$s",
"create.schedule.loop2": "pini la",
"create.schedule.applied_to_train": "poki tawa suli li kute e lipu ni",
"create.track.valid_connection": "ni li ken linja ✔", "create.track.valid_connection": "ni li ken linja ✔",
"create.track.too_far": "ni li lon mute ike", "create.track.too_far": "ni li lon mute ike",
"create.track.too_sharp": "sike ni li ante pi lili ike",
"create.station.create_train": "o pali e tomo tawa linja sin", "create.station.create_train": "o pali e tomo tawa linja sin",
"create.station.assemble_train": "o pini pali e tomo tawa linja", "create.station.assemble_train": "o pini pali e poki tawa suli",
"create.station.disassemble_train": "o pali e tomo tawa linja", "create.station.disassemble_train": "o pali e poki tawa suli",
"create.station.no_assembly_diagonal": "sina ken ala pali e tomo tawa linja", "create.station.no_assembly_diagonal": "sina ken ala pali e poki tawa suli",
"create.station.no_assembly_curve": "sina ken ala pali e tomo tawa linja", "create.station.no_assembly_curve": "sina ken ala pali e poki tawa suli",
"create.station.no_assembly_curve_1": "lon sike pi nasin palisa suli", "create.station.no_assembly_curve_1": "lon sike pi nasin palisa suli",
"create.train.unnamed": "tomo tawa linja pi nimi ala", "create.station.no_bogeys": "sike ala pi poki tawa suli",
"create.station.one_bogey": "sike wan pi poki tawa suli",
"create.station.more_bogeys": "sike %1$s pi poki tawa suli",
"create.train.unnamed": "poki tawa suli pi nimi ala",
"create.train.relocate.abort": "tawa li weka", "create.train.relocate.abort": "tawa li weka",
"create.train.relocate.success": "tawa li lon", "create.train.relocate.success": "tawa li lon",
"create.train.relocate.invalid": "sina ken ala tawa e tomo tawa linja tawa ni",
"create.train.relocate.too_far": "sina lon poka ala la sina ken ala tawa e poki tawa suli",
"create.train.departing_from": "tawa tan %1$s",
"create.train.arrived_at": "lon %1$s",
"create.train.status": "<i> sona pi poki tawa suli: %1$s",
"create.display_link.title": "ilo pi sitelen sona",
"create.display_link.no_source": "ni li ken ala pana e sitelen",
"create.display_link.no_target": "ni li ken ala sitelen",
"create.display_link.reading_from": "sona tan:",
"create.display_link.writing_to": "pana tawa:",
"create.display_link.attached_side": "leko lon sinpin poka",
"create.display_link.display_on": "pana sona tawa:",
"create.display_link.display_on_multiline": "open sitelen lon:",
"create.display_source.count_items": "mute pi ijo sama",
"create.display_source.list_items": "nimi pi ijo sama",
"create.display_source.fluid_amount": "mute pi telo sama",
"create.display_source.list_fluids": "nimi pi telo sama",
"create.display_source.nixie_tube": "sitelen sama palisa sitelen",
"create.display_source.fill_level": "nanpa pi jo poki",
"create.display_source.fill_level.progress_bar": "palisa pi pini pali",
"create.display_source.value_list.display": "sitelen nanpa",
"create.display_source.value_list.shortened": "nanpa lili",
"create.display_source.value_list.full_number": "nanpa ale",
"create.display_source.value_list.thousand": "k", "create.display_source.value_list.thousand": "k",
"create.display_source.value_list.million": "m", "create.display_source.value_list.million": "m",
"create.display_source.player_deaths": "mute pi moli jan", "create.display_source.player_deaths": "mute pi moli jan",
"create.display_source.scoreboard.objective_not_found": "mi ken alasa e '%1$s'",
"create.display_source.scoreboard.objective.deaths": "mute pi moli jan", "create.display_source.scoreboard.objective.deaths": "mute pi moli jan",
"create.display_source.boiler_status": "wawa pi poki telo seli",
"create.display_source.redstone_power": "wawa Redstone", "create.display_source.redstone_power": "wawa Redstone",
"create.display_source.redstone_power.number": "nanpa", "create.display_source.redstone_power.number": "nanpa",
"create.display_target.line": "linja nanpa %1$s",
"create.display_target.page": "lipu nanpa %1$s",
"create.display_target.single_line": "linja wan", "create.display_target.single_line": "linja wan",
"create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;O;P;Q;R;S;T;U;V;X;Y;Z", "create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;O;P;Q;R;S;T;U;V;X;Y;Z",
"create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9", "create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9",
@ -949,61 +1113,152 @@
"create.flap_display.cycles.fluid_units": "mpl;mp ", "create.flap_display.cycles.fluid_units": "mpl;mp ",
"create.flap_display.cycles.instant": " ; ", "create.flap_display.cycles.instant": " ; ",
"create.flap_display.cycles.pixel": "█;▓;▒", "create.flap_display.cycles.pixel": "█;▓;▒",
"create.super_glue.too_far": "ni li suli ike",
"create.super_glue.cannot_reach": "leko ni li poka ala",
"create.gui.config.overlay1": "toki :)", "create.gui.config.overlay1": "toki :)",
"create.subtitle.contraption_disassemble": "ilo suli li pini", "create.subtitle.contraption_disassemble": "ilo suli li pini",
"create.subtitle.peculiar_bell_use": "ilo kalama nasa li kalama", "create.subtitle.peculiar_bell_use": "ilo kalama nasa li kalama",
"create.subtitle.whistle_train_manual": "tomo tawa linja li mu", "create.subtitle.whistle_train_manual": "tomo tawa linja li mu",
"create.subtitle.steam": "kalama pi kon telo", "create.subtitle.steam": "kalama pi kon telo",
"create.subtitle.saw_activate_stone": "ilo sike kipisi li tawa",
"create.subtitle.schematicannon_finish": "ilo pali pi lipu pali li mu",
"create.subtitle.crafter_craft": "ilo pali li pali", "create.subtitle.crafter_craft": "ilo pali li pali",
"create.subtitle.wrench_remove": "ilo li pakala",
"create.subtitle.whistle": "mu pi ilo kalama", "create.subtitle.whistle": "mu pi ilo kalama",
"create.subtitle.cogs": "sike ilo li kalama", "create.subtitle.cogs": "sike ilo li kalama",
"create.subtitle.slime_added": "ko li ko",
"create.subtitle.whistle_train_low": "mu anpa pi ilo kalama",
"create.subtitle.schematicannon_launch_block": "ilo pali pi lipu pali li pali",
"create.subtitle.controller_take": "supa lipu li weka e ijo",
"create.subtitle.crafter_click": "ilo pali li kalama",
"create.subtitle.depot_plop": "ijo li tawa anpa",
"create.subtitle.confirm": "kalama pona", "create.subtitle.confirm": "kalama pona",
"create.subtitle.crushing_1": "kalama pi kama ko", "create.subtitle.crushing_1": "kalama pi kama ko",
"create.subtitle.blaze_munch": "poki pi monsuta seli li kalama moku", "create.subtitle.blaze_munch": "poki pi monsuta seli li kalama moku",
"create.subtitle.haunted_bell_use": "ilo kalama monsuta li kalama",
"create.subtitle.sanding_short": "kalama pi selo pona",
"create.subtitle.wrench_rotate": "ilo pali li pali",
"create.subtitle.potato_hit": "kili li utala",
"create.subtitle.saw_activate_wood": "ilo sike kipisi li tawa",
"create.subtitle.whistle_high": "mu sewi pi ilo kalama", "create.subtitle.whistle_high": "mu sewi pi ilo kalama",
"create.subtitle.whistle_train_manual_low": "tomo tawa linja li mu", "create.subtitle.whistle_train_manual_low": "poki tawa suli li mu",
"create.subtitle.whistle_train": "mu pi ilo kalama",
"create.subtitle.haunted_bell_convert": "ilo kalama monsuta li pini lape",
"create.subtitle.deny": "kalama ike", "create.subtitle.deny": "kalama ike",
"create.subtitle.whistle_low": "mu anpa pi ilo kalama", "create.subtitle.whistle_low": "mu anpa pi ilo kalama",
"create.subtitle.contraption_assemble": "ilo suli li tawa",
"block.create.wooden_bracket.tooltip": "SINPIN WAWA PI KIWEN KASI",
"block.create.wooden_bracket.tooltip.summary": "o _namako_ e _palisa sike_ e _sike ilo_ e _palisa telo_ kepeken ilo kasi ni.", "block.create.wooden_bracket.tooltip.summary": "o _namako_ e _palisa sike_ e _sike ilo_ e _palisa telo_ kepeken ilo kasi ni.",
"block.create.metal_bracket.tooltip": "SINPIN WAWA PI KIWEN",
"block.create.metal_bracket.tooltip.summary": "o _namako_ e _palisa sike_ e _sike ilo_ e _palisa telo_ kepeken ilo kiwen ni.", "block.create.metal_bracket.tooltip.summary": "o _namako_ e _palisa sike_ e _sike ilo_ e _palisa telo_ kepeken ilo kiwen ni.",
"item.create.wand_of_symmetry.tooltip.control1": "o kepeken e nena nanpa tu lon ma", "block.create.seat.tooltip": "SUPA MONSI",
"item.create.wand_of_symmetry.tooltip.control2": "o kepeken e nena nanpa tu lon kon",
"item.create.tree_fertilizer.tooltip.condition1": "kepeken lon kasi sin la", "item.create.tree_fertilizer.tooltip.condition1": "kepeken lon kasi sin la",
"block.create.creative_crate.tooltip.summary": "poki ni li jo e ijo pi pini ala. ona li lon poka pi ilo pali pi lipu pali la, ona li wile ala e ijo", "block.create.creative_crate.tooltip.summary": "poki ni li jo e ijo pi pini ala. ona li lon poka pi ilo pali pi lipu pali la, ona li wile ala e ijo",
"item.create.creative_blaze_cake.tooltip.summary": "moku epiku tawa _monsuta seli lon poki_. ona li moku e ni la, ona li _pini seli ala_", "item.create.creative_blaze_cake.tooltip.summary": "moku epiku tawa _monsuta seli lon poki_. ona li moku e ni la, ona li _pini seli ala_",
"item.create.creative_blaze_cake.tooltip.condition1": "kepeken la", "item.create.creative_blaze_cake.tooltip.condition1": "kepeken la",
"item.create.sand_paper.tooltip.condition1": "kepeken la", "item.create.sand_paper.tooltip.condition1": "kepeken la",
"item.create.refined_radiance.tooltip.condition1": "pali ni li pini ala",
"item.create.shadow_steel.tooltip.condition1": "pali ni li pini ala",
"block.create.flywheel.tooltip.behaviour1": "tawa sike", "block.create.flywheel.tooltip.behaviour1": "tawa sike",
"item.create.minecart_coupling.tooltip.condition1": "kepeken lon poki tawa la",
"item.create.experience_nugget.tooltip.condition1": "kepeken la", "item.create.experience_nugget.tooltip.condition1": "kepeken la",
"block.create.copycat_panel.tooltip": "sinpin pi sama lukin",
"block.create.copycat_panel.tooltip.summary": "ona li _ante_ e _leko pi lupa ala_ tawa sinpin namako. ona li ken ante e _sinpin palisa_ e _lupa anpa_.",
"block.create.copycat_panel.tooltip.condition1": "sina luka e ona kepeken leka la",
"block.create.copycat_panel.tooltip.behaviour1": "ona li ken la ona li ante e _ijo lon luka sina_ tawa _selo ona_. sina _luka sin_ la ni li ante e _nasin_ anu _wawa_. sina ken kepeken _ilo pali_ tawa ni: sina weka e selo.",
"block.create.copycat_step.tooltip": "leko lili pi sama lukin",
"block.create.copycat_step.tooltip.summary": "ona li _ante_ e _leko pi lupa ala_ tawa leko lili namako.",
"block.create.copycat_step.tooltip.condition1": "sina luka e ona kepeken leko la",
"block.create.copycat_step.tooltip.behaviour1": "ona li ken la ona li ante e _ijo lon luka sina_ tawa _selo ona_. sina _luka sin_ la ni li ante e _nasin_ anu _wawa_. sina ken kepeken _ilo pali_ tawa ni: sina weka e selo.",
"create.ponder.hold_to_ponder": "kama sona la o awen luka e [%1$s]", "create.ponder.hold_to_ponder": "kama sona la o awen luka e [%1$s]",
"create.ponder.pondering": "kama sona e...", "create.ponder.pondering": "sina kama sona e...",
"create.ponder.associated": "toki poka", "create.ponder.associated": "toki poka",
"create.ponder.welcome": "kama pona tawa lipu sona", "create.ponder.welcome": "kama pona tawa lipu sona",
"create.ponder.index_title": "lipu pi sona ilo", "create.ponder.index_title": "lipu pi sona ilo",
"create.ponder.tag.redstone": "ijo sona",
"create.ponder.tag.fluids": "ilo telo",
"create.ponder.tag.decoration": "ijo pi lukin pona", "create.ponder.tag.decoration": "ijo pi lukin pona",
"create.ponder.tag.windmill_sails": "ilo kon pi tawa sike",
"create.ponder.tag.creative": "nasin musi pi jan sewi", "create.ponder.tag.creative": "nasin musi pi jan sewi",
"create.ponder.tag.logistics": "ijo pi tawa ijo", "create.ponder.tag.logistics": "ijo pi tawa ijo",
"create.ponder.tag.train_related": "ilo pi tomo tawa linja", "create.ponder.tag.train_related": "ilo pi tomo tawa linja",
"create.ponder.andesite_tunnel.header": "kepeken e lupa pi kiwen pimeja walo", "create.ponder.andesite_tunnel.header": "kepeken e lupa pi kiwen pimeja walo",
"create.ponder.andesite_tunnel.text_1": "lupa pi kiwen pimeja walo li ken len e supa tawa", "create.ponder.andesite_tunnel.text_1": "lupa pi kiwen pimeja walo li ken len e supa tawa",
"create.ponder.belt_casing.header": "selo e supa tawa", "create.ponder.belt_casing.header": "sina ken selo e supa tawa",
"create.ponder.belt_casing.text_1": "sina ken namako e linja kepeken selo pi kiwen ilo anu kepeken selo pi kiwen pimeja walo",
"create.ponder.belt_connector.header": "nasin seme la sina ken kepeken linja ijo",
"create.ponder.belt_connector.text_1": "sina pana e linja ijo tawa palisa sike tu la ni li pali e linja ilo",
"create.ponder.belt_connector.text_2": "sina lukin e palisa li wile ala la o tawa len o luka e ona",
"create.ponder.belt_connector.text_3": "sina ken pana e palisa sike sin lon meso linja",
"create.ponder.belt_connector.text_4": "palisa li tawa sike tan linja la ona li tawa lon nasin sama kepeken tenpo sama",
"create.ponder.belt_connector.text_5": "sina ken weka e palisa lon meso linja kepeken ilo pali",
"create.ponder.belt_connector.text_6": "sina wile la sina ken ante e kule pi linja ijo",
"create.ponder.belt_directions.header": "nasin pona pi linja ijo",
"create.ponder.belt_directions.text_1": "linja ijo li ken ala lon nasin nasa",
"create.ponder.belt_directions.text_2": "1. ona li ken lon nasin poka",
"create.ponder.belt_directions.text_3": "2. ona li ken lon nasin poka sewi",
"create.ponder.belt_directions.text_4": "3. ona li ken lon nasin sewi",
"create.ponder.belt_directions.text_5": "4. ona li ken lon nasin poka lon palisa pi nasin sewi",
"create.ponder.belt_directions.text_6": "ni li nasin ali ken. suli ona li ken ala lili tawa 2 li ken ala suli tawa 20",
"create.ponder.belt_transport.header": "nasin seme la sina ken kepeken linja ijo tawa pali",
"create.ponder.belt_transport.text_1": "linja tawa li tawa e ijo e ijo sama soweli",
"create.ponder.belt_transport.text_2": "sina luka e ijo lon linja la sina ken weka e ona tan linja",
"create.ponder.brass_tunnel.header": "kepeken e lupa pi kiwen ilo", "create.ponder.brass_tunnel.header": "kepeken e lupa pi kiwen ilo",
"create.ponder.brass_tunnel.text_1": "lupa pi kiwen ilo li ken len e supa tawa", "create.ponder.brass_tunnel.text_1": "lupa pi kiwen ilo li ken len e supa tawa",
"create.ponder.brass_tunnel.text_6": "lupa pi kiwen ilo li lon poka la, ona li kama kulupu", "create.ponder.brass_tunnel.text_6": "lupa pi kiwen ilo li lon poka la, ona li kama kulupu",
"create.ponder.clutch.header": "sina ken ante e tawa sike kepeken ilo pi pini tawa",
"create.ponder.clutch.text_1": "ilo pi pini tawa li tawa e wawa sike lon nasin wan",
"create.ponder.clutch.text_2": "sina wawa e ona kepeken ko Redstone la ona li pini e tawa sike",
"create.ponder.cog_speedup.header": "sina ken ante e tenpo pi tawa sike kepeken sike ilo",
"create.ponder.cog_speedup.text_1": "sike ilo lili li ken lon poka sike ilo suli sama ni",
"create.ponder.cog_speedup.text_2": "sina pana e wawa sike tan sike ilo suli tawa sike ilo lili la tawa sike li kama kepeken tenpo lili",
"create.ponder.cog_speedup.text_3": "wawa li tawa sike suli tan sike lili la tenpo pi tawa sike li kama suli",
"create.ponder.cogwheel.header": "nasin seme la sina ken pana e wawa sike kepeken sike ilo",
"create.ponder.cogwheel.text_1": "sike ilo li pana e wawa sike tawa sike lon poka ona",
"create.ponder.cogwheel.text_2": "palisa sike li sama ni la ona tu li tawa sike lon nasin ante",
"create.ponder.cogwheel_casing.header": "sina ken selo e sike ilo",
"create.ponder.cogwheel_casing.text_1": "selo pi kiwen ilo anu selo pi kiwen pimeja walo li ken namako e sike ilo",
"create.ponder.cogwheel_casing.text_2": "sina selo e sike la ijo li kama ala wawa tan sike la ijo li ken ala kama wawa tan sike",
"create.ponder.cogwheel_casing.text_3": "ilo pali li ken ante e ni",
"create.ponder.creative_motor_mojang.header": "ijo nasa pi kulupu Mojan", "create.ponder.creative_motor_mojang.header": "ijo nasa pi kulupu Mojan",
"create.ponder.deployer.text_4": "ilo pana luka li ken:",
"create.ponder.deployer.text_5": "pana e leko",
"create.ponder.deployer.text_8": "pakala e leko",
"create.ponder.deployer.text_9": "utala e soweli e monsuta",
"create.ponder.gearbox.header": "nasin seme la sina ken tawa e wawa sike kepeken poki pi sike ilo",
"create.ponder.gearbox.text_1": "sina wile ante e nasin pi tawa sike la ni li ken suli",
"create.ponder.gearbox.text_2": "poki pi ilo sike li sama ni. taso ona li lili",
"create.ponder.gearbox.text_3": "palisa sike lon nasin poka li tawa sike kepeken nasin ante",
"create.ponder.gearbox.text_4": "palisa sike lon nasin sama li tawa sike kepeken nasin ante",
"create.ponder.gearshift.header": "sina ken ante e tawa sike kepeken ilo pi ante tawa",
"create.ponder.gearshift.text_1": "ilo pi ante tawa li tawa e wawa sike lon nasin wan",
"create.ponder.gearshift.text_2": "sina wawa e ona kepeken ko Redstone la ona li ante e nasin pi tawa sike",
"create.ponder.item_vault_storage.text_1": "poki ijo li ken jo e ijo mute", "create.ponder.item_vault_storage.text_1": "poki ijo li ken jo e ijo mute",
"create.ponder.item_vault_storage.text_2": "taso, jan li ken ala kama jo e ijo tan ona li ken ala poki e ijo kepeken ona", "create.ponder.item_vault_storage.text_2": "taso, jan li ken ala kama jo e ijo tan ona li ken ala poki e ijo kepeken ona",
"create.ponder.item_vault_storage.text_3": "ilo ale pi tawa ijo li ken li ken poki e ijo...", "create.ponder.item_vault_storage.text_3": "ilo ale pi tawa ijo li ken li ken poki e ijo...",
"create.ponder.item_vault_storage.text_4": "...li ken kama jo e ijo tan poki ni", "create.ponder.item_vault_storage.text_4": "...li ken kama jo e ijo tan poki ni",
"create.ponder.large_cogwheel.header": "nasin seme la sina ken tawa e wawa sike kepeken sike ilo suli",
"create.ponder.large_cogwheel.text_1": "sike ilo suli li ken lon nasin poka pi sike ilo suli ante",
"create.ponder.large_cogwheel.text_2": "ni li ken ante e nasin pi wawa sike",
"create.ponder.nixie_tube.header": "kepeken seme e palisa sitelen", "create.ponder.nixie_tube.header": "kepeken seme e palisa sitelen",
"create.ponder.rose_quartz_lamp.header": "suno pi kiwen walo loje", "create.ponder.rose_quartz_lamp.header": "suno pi kiwen walo loje",
"create.ponder.sail.header": "pali e ilo wawa kon kepeken lipu kon", "create.ponder.sail.header": "pali e ilo wawa kon kepeken lipu kon",
"create.ponder.sail.text_1": "sina pali e ilo wawa kon la, lipu kon li ilo wawa", "create.ponder.sail.text_1": "sina pali e ilo wawa kon la, lipu kon li ilo wawa",
"create.ponder.sail_frame.header": "pali e ilo wawa kon kepeken lipu kon",
"create.ponder.sail_frame.text_1": "sina pali e ilo wawa kon la, lipu kon li ilo wawa",
"create.ponder.shaft.header": "nasin seme la sina ken tawa e wawa sike kepeken palisa sike",
"create.ponder.shaft.text_1": "palisa sike li tawa e wawa sike lon nasin wan",
"create.ponder.steam_engine.header": "nasin seme la sina ken pali e ilo wawa pi kon telo",
"create.ponder.steam_engine.text_1": "sina ken pana e ilo wawa tawa poki telo",
"create.ponder.steam_engine.text_10": "nanpa wawa 4",
"create.ponder.steam_engine.text_11": "ilo wawa 4", "create.ponder.steam_engine.text_11": "ilo wawa 4",
"create.ponder.steam_engine.text_12": "nanpa wawa 8",
"create.ponder.steam_engine.text_13": "ilo wawa 8", "create.ponder.steam_engine.text_13": "ilo wawa 8",
"create.ponder.steam_engine.text_2": "sina pana e palisa sike tawa ilo wawa la sina ken kama jo e wawa sike tan ni",
"create.ponder.steam_engine.text_3": "seli mute en telo mute en suli mute li lon la...",
"create.ponder.steam_engine.text_4": "ona li pali e wawa sike",
"create.ponder.steam_engine.text_5": "poki telo 4 li lili nanpa wan",
"create.ponder.steam_engine.text_6": "sina kepeken monsuta seli lon poki la ona li pana e wawa namako",
"create.ponder.steam_engine.text_7": "sina wile mute e wawa ni li ni li wile e telo sin e suli sin e seli sin",
"create.ponder.steam_engine.text_8": "sina ken lukin e wawa pi poki telo seli kepeken ilo oko pi jan pali",
"create.ponder.steam_engine.text_9": "nanpa wawa sin li lon la sina ken kepeken ilo wawa sin",
"create.ponder.weighted_ejector.text_4": "ona li lon sinpin taso", "create.ponder.weighted_ejector.text_4": "ona li lon sinpin taso",
"create.ponder.windmill_source.text_5": "mute pi lipu kon li ante e wawa pi tawa sike" "create.ponder.windmill_source.text_5": "mute pi lipu kon li ante e wawa pi tawa sike"
} }

View file

@ -521,15 +521,6 @@
"item.create.chocolate_glazed_berries": "Çikolata Kaplı Orman Meyveleri", "item.create.chocolate_glazed_berries": "Çikolata Kaplı Orman Meyveleri",
"item.create.cinder_flour": "Cürüf Unu", "item.create.cinder_flour": "Cürüf Unu",
"item.create.creative_blaze_cake": "Yaratıcı Mod Blaze Keki", "item.create.creative_blaze_cake": "Yaratıcı Mod Blaze Keki",
"item.create.crushed_aluminum_ore": "Ezilmiş Alüminyum Cevheri",
"item.create.crushed_copper_ore": "Ezilmiş Bakır Cevheri",
"item.create.crushed_gold_ore": "Ezilmiş Altın Cevheri",
"item.create.crushed_iron_ore": "Ezilmiş Demir Cevheri",
"item.create.crushed_lead_ore": "Ezilmiş Kurşun Cevheri",
"item.create.crushed_nickel_ore": "Ezilmiş Nikel Cevheri",
"item.create.crushed_platinum_ore": "Ezilmiş Platin Cevheri",
"item.create.diving_boots": "Dalış Botu",
"item.create.diving_helmet": "Dalış Kaskı",
"item.create.dough": "Hamur", "item.create.dough": "Hamur",
"item.create.electron_tube": "Elekton Tüpü", "item.create.electron_tube": "Elekton Tüpü",
"item.create.empty_blaze_burner": "Boş Blaze Fırını", "item.create.empty_blaze_burner": "Boş Blaze Fırını",
@ -680,9 +671,6 @@
"create.logistics.fluid_filter": "Sıvı Filtresi", "create.logistics.fluid_filter": "Sıvı Filtresi",
"create.logistics.firstFrequency": "Frekans. #1", "create.logistics.firstFrequency": "Frekans. #1",
"create.logistics.secondFrequency": "Frekans. #1", "create.logistics.secondFrequency": "Frekans. #1",
"create.logistics.filter.apply": "Filtre uygulandı %1$s.",
"create.logistics.filter.apply_click_again": "Filtre uygulandı %1$s, miktarı kopyalamak için tekrar tıkla.",
"create.logistics.filter.apply_count": "Filtrelemek için uygulanan çıkarma sayısı.",
"create.gui.goggles.generator_stats": "Jeneratör İstatistikleri:", "create.gui.goggles.generator_stats": "Jeneratör İstatistikleri:",
"create.gui.goggles.kinetic_stats": "Kinetik İstatistikleri:", "create.gui.goggles.kinetic_stats": "Kinetik İstatistikleri:",
"create.gui.goggles.at_current_speed": "mevcut hızda", "create.gui.goggles.at_current_speed": "mevcut hızda",
@ -706,10 +694,6 @@
"create.gui.contraptions.network_overstressed": "Bu mekanizma _aşırı stresli_. Daha fazla kaynak ekle veya _yüksek stres etkisi_ yaratan bileşenleri _yavaşlat_.", "create.gui.contraptions.network_overstressed": "Bu mekanizma _aşırı stresli_. Daha fazla kaynak ekle veya _yüksek stres etkisi_ yaratan bileşenleri _yavaşlat_.",
"create.gui.adjustable_crate.title": "Ayarlanabilir Kasa", "create.gui.adjustable_crate.title": "Ayarlanabilir Kasa",
"create.gui.adjustable_crate.storageSpace": "Depolama Alanı", "create.gui.adjustable_crate.storageSpace": "Depolama Alanı",
"create.gui.stockpile_switch.title": "Stok Anahtarı",
"create.gui.stockpile_switch.invert_signal": "Sinyali Tersine Çevir",
"create.gui.stockpile_switch.move_to_lower_at": "Şu noktada alt şeride geç %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Şu noktada üst şeride geç %1$s%%",
"create.gui.sequenced_gearshift.title": "Sıralı Vites Değiştirme", "create.gui.sequenced_gearshift.title": "Sıralı Vites Değiştirme",
"create.gui.sequenced_gearshift.instruction": "Talimat", "create.gui.sequenced_gearshift.instruction": "Talimat",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Açı ile döndür", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Açı ile döndür",
@ -765,7 +749,6 @@
"create.gui.schematicannon.slot.listPrinter": "Şematiğine Kontrol Listesi yazdırmak için buraya bir kitap koy", "create.gui.schematicannon.slot.listPrinter": "Şematiğine Kontrol Listesi yazdırmak için buraya bir kitap koy",
"create.gui.schematicannon.slot.schematic": "Şematiğini buraya ekle. Belirli bir konuma yerleştirildiğinden emin ol.", "create.gui.schematicannon.slot.schematic": "Şematiğini buraya ekle. Belirli bir konuma yerleştirildiğinden emin ol.",
"create.gui.schematicannon.option.skipMissing.description": "Top, yerleştirme için gerekli Bloğu bulamazsa, bir sonraki Konumda devam edecektir.", "create.gui.schematicannon.option.skipMissing.description": "Top, yerleştirme için gerekli Bloğu bulamazsa, bir sonraki Konumda devam edecektir.",
"create.gui.schematicannon.option.skipTileEntities.description": "Top, Sandıklar gibi veri tutan blokları değiştirmekten kaçınacaktır.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Top, çalışma alanındaki hiçbir Katı bloğun yerini asla almaz, yalnızca Katı-olmayan ve Hava'nın yerini alır.", "create.gui.schematicannon.option.dontReplaceSolid.description": "Top, çalışma alanındaki hiçbir Katı bloğun yerini asla almaz, yalnızca Katı-olmayan ve Hava'nın yerini alır.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Şema Konumda katı bir Blok içeriyorsa top yalnızca çalışma alanındaki Katı blokların yerini alacaktır.", "create.gui.schematicannon.option.replaceWithSolid.description": "Şema Konumda katı bir Blok içeriyorsa top yalnızca çalışma alanındaki Katı blokların yerini alacaktır.",
"create.gui.schematicannon.option.replaceWithAny.description": "Şema Konumda katı bir Blok içerirsa en üst düzeyde çalışma alanında Katı blokların yerini alacak.", "create.gui.schematicannon.option.replaceWithAny.description": "Şema Konumda katı bir Blok içerirsa en üst düzeyde çalışma alanında Katı blokların yerini alacak.",
@ -943,13 +926,10 @@
"block.create.seat.tooltip.condition1": "Koltuğa Sağ Tıkla", "block.create.seat.tooltip.condition1": "Koltuğa Sağ Tıkla",
"item.create.blaze_cake.tooltip": "BLAZE KEKİ", "item.create.blaze_cake.tooltip": "BLAZE KEKİ",
"item.create.potato_cannon.tooltip": "PATATES TOPU", "item.create.potato_cannon.tooltip": "PATATES TOPU",
"item.create.filter.tooltip.condition2": "Sağ Tıklandığında",
"item.create.schematic_and_quill.tooltip.condition1": "1. Adım", "item.create.schematic_and_quill.tooltip.condition1": "1. Adım",
"item.create.schematic_and_quill.tooltip.condition2": "2. Adım", "item.create.schematic_and_quill.tooltip.condition2": "2. Adım",
"item.create.schematic_and_quill.tooltip.control1": "Sağ-Tık",
"item.create.goggles.tooltip.condition1": "Giyildiğinde", "item.create.goggles.tooltip.condition1": "Giyildiğinde",
"item.create.wrench.tooltip": "İNGİLİZ ANAHTARI", "item.create.wrench.tooltip": "İNGİLİZ ANAHTARI",
"block.create.stockpile_switch.tooltip.condition1": "Sağ Tıklandığında",
"block.create.creative_crate.tooltip": "YARATICI MOD SANDIĞI", "block.create.creative_crate.tooltip": "YARATICI MOD SANDIĞI",
"item.create.creative_blaze_cake.tooltip": "YARATICI MOD KEKİ", "item.create.creative_blaze_cake.tooltip": "YARATICI MOD KEKİ",
"item.create.creative_blaze_cake.tooltip.condition1": "Kullanıldığında", "item.create.creative_blaze_cake.tooltip.condition1": "Kullanıldığında",

View file

@ -1,24 +1,28 @@
{ {
"_": "Дякуємо, що перекладаєте Create!", "_": "Дякуємо, що перекладаєте Create!",
"block.create.acacia_window": "Акацієве вікно", "block.create.acacia_window": "Акацієве вікно",
"block.create.acacia_window_pane": "Акацієва скляна панель", "block.create.acacia_window_pane": "Акацієва віконна панель",
"block.create.adjustable_chain_gearshift": "Регульована ланцюгова коробка передач", "block.create.adjustable_chain_gearshift": "Регульована ланцюгова коробка передач",
"block.create.analog_lever": "Аналоговий важіль", "block.create.analog_lever": "Аналоговий важіль",
"block.create.andesite_alloy_block": "Блок андезитового сплаву",
"block.create.andesite_bars": "Андезитові ґрати",
"block.create.andesite_belt_funnel": "Андезитова лійка на конвеєрі", "block.create.andesite_belt_funnel": "Андезитова лійка на конвеєрі",
"block.create.andesite_casing": "Андезитовий корпус", "block.create.andesite_casing": "Андезитовий корпус",
"block.create.andesite_door": "Андезитові двері",
"block.create.andesite_encased_cogwheel": "Облицьована андезитом шестірня", "block.create.andesite_encased_cogwheel": "Облицьована андезитом шестірня",
"block.create.andesite_encased_large_cogwheel": "Велика шестірня в андезитовому корпусі", "block.create.andesite_encased_large_cogwheel": "Велика шестірня в андезитовому корпусі",
"block.create.andesite_encased_shaft": "Облицьований андезитом вал", "block.create.andesite_encased_shaft": "Облицьований андезитом вал",
"block.create.andesite_funnel": "Андезитова лійка", "block.create.andesite_funnel": "Андезитова лійка",
"block.create.andesite_ladder": "Андезитова драбина", "block.create.andesite_ladder": "Андезитова драбина",
"block.create.andesite_pillar": "Андезитова колона", "block.create.andesite_pillar": "Андезитова колона",
"block.create.andesite_scaffolding": "Андезитове риштування",
"block.create.andesite_tunnel": "Андезитовий тунель", "block.create.andesite_tunnel": "Андезитовий тунель",
"block.create.asurine": "Азурин", "block.create.asurine": "Азурин",
"block.create.asurine_pillar": "Азуринова колона", "block.create.asurine_pillar": "Азуринова колона",
"block.create.basin": "Чаша", "block.create.basin": "Чаша",
"block.create.belt": "Ремінь", "block.create.belt": "Ремінь",
"block.create.birch_window": "Березове вікно", "block.create.birch_window": "Березове вікно",
"block.create.birch_window_pane": "Березова скляна панель", "block.create.birch_window_pane": "Березова віконна панель",
"block.create.black_nixie_tube": "Чорний газорозрядний індикатор", "block.create.black_nixie_tube": "Чорний газорозрядний індикатор",
"block.create.black_sail": "Чорне крило вітряка", "block.create.black_sail": "Чорне крило вітряка",
"block.create.black_seat": "Чорне сидіння", "block.create.black_seat": "Чорне сидіння",
@ -30,14 +34,17 @@
"block.create.blue_seat": "Синє сидіння", "block.create.blue_seat": "Синє сидіння",
"block.create.blue_toolbox": "Синій ящик для інструментів", "block.create.blue_toolbox": "Синій ящик для інструментів",
"block.create.blue_valve_handle": "Синій маховик вентиля", "block.create.blue_valve_handle": "Синій маховик вентиля",
"block.create.brass_bars": "Латунні ґрати",
"block.create.brass_belt_funnel": "Латунна лійка на конвеєрі", "block.create.brass_belt_funnel": "Латунна лійка на конвеєрі",
"block.create.brass_block": "Блок латуні", "block.create.brass_block": "Блок латуні",
"block.create.brass_casing": "Латунний корпус", "block.create.brass_casing": "Латунний корпус",
"block.create.brass_door": "Латунні двері",
"block.create.brass_encased_cogwheel": "Облицьована латунню шестірня", "block.create.brass_encased_cogwheel": "Облицьована латунню шестірня",
"block.create.brass_encased_large_cogwheel": "Облицьована латунню велика шестірня", "block.create.brass_encased_large_cogwheel": "Облицьована латунню велика шестірня",
"block.create.brass_encased_shaft": "Облицьований латунню вал", "block.create.brass_encased_shaft": "Облицьований латунню вал",
"block.create.brass_funnel": "Латунна лійка", "block.create.brass_funnel": "Латунна лійка",
"block.create.brass_ladder": "Латунна драбина", "block.create.brass_ladder": "Латунна драбина",
"block.create.brass_scaffolding": "Латунне риштування",
"block.create.brass_tunnel": "Латунний тунель", "block.create.brass_tunnel": "Латунний тунель",
"block.create.brown_nixie_tube": "Коричневий газорозрядний індикатор", "block.create.brown_nixie_tube": "Коричневий газорозрядний індикатор",
"block.create.brown_sail": "Коричневе крило вітряка", "block.create.brown_sail": "Коричневе крило вітряка",
@ -48,6 +55,7 @@
"block.create.cart_assembler": "Збирач вагонеток", "block.create.cart_assembler": "Збирач вагонеток",
"block.create.chocolate": "Шоколад", "block.create.chocolate": "Шоколад",
"block.create.chute": "Жолоб", "block.create.chute": "Жолоб",
"block.create.clipboard": "Планшет",
"block.create.clockwork_bearing": "Підшипник годинникового механізму", "block.create.clockwork_bearing": "Підшипник годинникового механізму",
"block.create.clutch": "Зчеплення", "block.create.clutch": "Зчеплення",
"block.create.cogwheel": "Шестірня", "block.create.cogwheel": "Шестірня",
@ -55,8 +63,11 @@
"block.create.controller_rail": "Регулювальна рейка", "block.create.controller_rail": "Регулювальна рейка",
"block.create.controls": "Контролер потяга", "block.create.controls": "Контролер потяга",
"block.create.copper_backtank": "Мідний балон", "block.create.copper_backtank": "Мідний балон",
"block.create.copper_bars": "Мідні ґрати",
"block.create.copper_casing": "Мідний корпус", "block.create.copper_casing": "Мідний корпус",
"block.create.copper_door": "Мідні двері",
"block.create.copper_ladder": "Мідна драбина", "block.create.copper_ladder": "Мідна драбина",
"block.create.copper_scaffolding": "Мідне риштування",
"block.create.copper_shingle_slab": "Плита з мідної черепиці", "block.create.copper_shingle_slab": "Плита з мідної черепиці",
"block.create.copper_shingle_stairs": "Сходи з мідної черепиці", "block.create.copper_shingle_stairs": "Сходи з мідної черепиці",
"block.create.copper_shingles": "Мідна черепиця", "block.create.copper_shingles": "Мідна черепиця",
@ -64,13 +75,17 @@
"block.create.copper_tile_stairs": "Сходи з мідної плитки", "block.create.copper_tile_stairs": "Сходи з мідної плитки",
"block.create.copper_tiles": "Мідна плитка", "block.create.copper_tiles": "Мідна плитка",
"block.create.copper_valve_handle": "Мідний маховик вентиля", "block.create.copper_valve_handle": "Мідний маховик вентиля",
"block.create.copycat_bars": "Імітаційні ґрати",
"block.create.copycat_base": "Імітаційна основа",
"block.create.copycat_panel": "Імітаційна панель",
"block.create.copycat_step": "Імітаційна сходинка",
"block.create.creative_crate": "Творчий ящик", "block.create.creative_crate": "Творчий ящик",
"block.create.creative_fluid_tank": "Творчий рідинний резервуар", "block.create.creative_fluid_tank": "Творчий рідинний резервуар",
"block.create.creative_motor": "Творчий двигун", "block.create.creative_motor": "Творчий двигун",
"block.create.crimsite": "Кримзит", "block.create.crimsite": "Кримзит",
"block.create.crimsite_pillar": "Кримзитова колона", "block.create.crimsite_pillar": "Кримзитова колона",
"block.create.crimson_window": "Багряне вікно", "block.create.crimson_window": "Багряне вікно",
"block.create.crimson_window_pane": "Багряна скляна панель", "block.create.crimson_window_pane": "Багряна віконна панель",
"block.create.crushing_wheel": "Дробильне колесо", "block.create.crushing_wheel": "Дробильне колесо",
"block.create.crushing_wheel_controller": "Контролер дробильного колеса", "block.create.crushing_wheel_controller": "Контролер дробильного колеса",
"block.create.cuckoo_clock": "Годинник із зозулею", "block.create.cuckoo_clock": "Годинник із зозулею",
@ -192,7 +207,7 @@
"block.create.cyan_toolbox": "Бірюзовий ящик для інструментів", "block.create.cyan_toolbox": "Бірюзовий ящик для інструментів",
"block.create.cyan_valve_handle": "Бірюзовий маховик вентиля", "block.create.cyan_valve_handle": "Бірюзовий маховик вентиля",
"block.create.dark_oak_window": "Темно-дубове вікно", "block.create.dark_oak_window": "Темно-дубове вікно",
"block.create.dark_oak_window_pane": "Темно-дубова скляна панель", "block.create.dark_oak_window_pane": "Темно-дубова віконна панель",
"block.create.deepslate_pillar": "Глибосланцева колона", "block.create.deepslate_pillar": "Глибосланцева колона",
"block.create.deepslate_zinc_ore": "Глибосланцева цинкова руда", "block.create.deepslate_zinc_ore": "Глибосланцева цинкова руда",
"block.create.deployer": "Застосовувач", "block.create.deployer": "Застосовувач",
@ -201,9 +216,12 @@
"block.create.display_board": "Табло", "block.create.display_board": "Табло",
"block.create.display_link": "Передавач інформації відображення", "block.create.display_link": "Передавач інформації відображення",
"block.create.dripstone_pillar": "Колона з сталактитового каменю", "block.create.dripstone_pillar": "Колона з сталактитового каменю",
"block.create.elevator_contact": "Контакт ліфта",
"block.create.elevator_pulley": "Шків ліфта",
"block.create.encased_chain_drive": "Облицьований ланцюговий привод", "block.create.encased_chain_drive": "Облицьований ланцюговий привод",
"block.create.encased_fan": "Облицьований вентилятор", "block.create.encased_fan": "Облицьований вентилятор",
"block.create.encased_fluid_pipe": "Облицьована рідинна труба", "block.create.encased_fluid_pipe": "Облицьована рідинна труба",
"block.create.experience_block": "Блок досвіду",
"block.create.exposed_copper_shingle_slab": "Наражена плита з мідної черепиці", "block.create.exposed_copper_shingle_slab": "Наражена плита з мідної черепиці",
"block.create.exposed_copper_shingle_stairs": "Наражені сходи з мідної черепиці", "block.create.exposed_copper_shingle_stairs": "Наражені сходи з мідної черепиці",
"block.create.exposed_copper_shingles": "Наражена мідна черепиця", "block.create.exposed_copper_shingles": "Наражена мідна черепиця",
@ -217,7 +235,7 @@
"block.create.flywheel": "Маховик", "block.create.flywheel": "Маховик",
"block.create.framed_glass": "Обрамлене скло", "block.create.framed_glass": "Обрамлене скло",
"block.create.framed_glass_door": "Обрамлені скляні двері", "block.create.framed_glass_door": "Обрамлені скляні двері",
"block.create.framed_glass_pane": "Обрамлена скляна панель", "block.create.framed_glass_pane": "Обрамлена віконна панель",
"block.create.framed_glass_trapdoor": "Обрамлений скляний люк", "block.create.framed_glass_trapdoor": "Обрамлений скляний люк",
"block.create.gantry_carriage": "Шасі портального візка", "block.create.gantry_carriage": "Шасі портального візка",
"block.create.gantry_shaft": "Портальний вал", "block.create.gantry_shaft": "Портальний вал",
@ -239,14 +257,16 @@
"block.create.haunted_bell": "Примарний дзвін", "block.create.haunted_bell": "Примарний дзвін",
"block.create.honey": "Мед", "block.create.honey": "Мед",
"block.create.horizontal_framed_glass": "Горизонтальне обрамлене скло", "block.create.horizontal_framed_glass": "Горизонтальне обрамлене скло",
"block.create.horizontal_framed_glass_pane": "Горизонтальна обрамлена скляна панель", "block.create.horizontal_framed_glass_pane": "Горизонтальна обрамлена віконна панель",
"block.create.hose_pulley": "Шків зі шлангом", "block.create.hose_pulley": "Шків зі шлангом",
"block.create.industrial_iron_block": "Блок індустріального заліза",
"block.create.item_drain": "Стік для предметів", "block.create.item_drain": "Стік для предметів",
"block.create.item_vault": "Сховище предметів", "block.create.item_vault": "Сховище предметів",
"block.create.jungle_window": "Тропічне вікно", "block.create.jungle_window": "Тропічне вікно",
"block.create.jungle_window_pane": "Тропічна скляна панель", "block.create.jungle_window_pane": "Тропічна віконна панель",
"block.create.large_bogey": "Великий візок", "block.create.large_bogey": "Великий візок",
"block.create.large_cogwheel": "Велика шестірня", "block.create.large_cogwheel": "Велика шестірня",
"block.create.large_water_wheel": "Велике водяне колесо",
"block.create.layered_andesite": "Шаруватий андезит", "block.create.layered_andesite": "Шаруватий андезит",
"block.create.layered_asurine": "Шаруватий азурин", "block.create.layered_asurine": "Шаруватий азурин",
"block.create.layered_calcite": "Шаруватий кальцит", "block.create.layered_calcite": "Шаруватий кальцит",
@ -297,6 +317,7 @@
"block.create.mechanical_plough": "Механічний плуг", "block.create.mechanical_plough": "Механічний плуг",
"block.create.mechanical_press": "Механічний прес", "block.create.mechanical_press": "Механічний прес",
"block.create.mechanical_pump": "Механічна помпа", "block.create.mechanical_pump": "Механічна помпа",
"block.create.mechanical_roller": "Механічний коток",
"block.create.mechanical_saw": "Механічна пила", "block.create.mechanical_saw": "Механічна пила",
"block.create.metal_bracket": "Металевий кронштейн", "block.create.metal_bracket": "Металевий кронштейн",
"block.create.metal_girder": "Металевий брус", "block.create.metal_girder": "Металевий брус",
@ -304,10 +325,11 @@
"block.create.millstone": "Жорна", "block.create.millstone": "Жорна",
"block.create.minecart_anchor": "Опора вагонетки", "block.create.minecart_anchor": "Опора вагонетки",
"block.create.mysterious_cuckoo_clock": "Годинник із зозулею", "block.create.mysterious_cuckoo_clock": "Годинник із зозулею",
"block.create.netherite_backtank": "Незеритовий балон",
"block.create.nixie_tube": "Газорозрядний індикатор", "block.create.nixie_tube": "Газорозрядний індикатор",
"block.create.nozzle": "Сопло", "block.create.nozzle": "Сопло",
"block.create.oak_window": "Дубове вікно", "block.create.oak_window": "Дубове вікно",
"block.create.oak_window_pane": "Дубова скляна панель", "block.create.oak_window_pane": "Дубова віконна панель",
"block.create.ochrum": "Охрум", "block.create.ochrum": "Охрум",
"block.create.ochrum_pillar": "Охрумова колона", "block.create.ochrum_pillar": "Охрумова колона",
"block.create.orange_sail": "Помаранчеве крило вітряка", "block.create.orange_sail": "Помаранчеве крило вітряка",
@ -315,7 +337,7 @@
"block.create.orange_toolbox": "Помаранчевий ящик для інструментів", "block.create.orange_toolbox": "Помаранчевий ящик для інструментів",
"block.create.orange_valve_handle": "Помаранчевий маховик вентиля", "block.create.orange_valve_handle": "Помаранчевий маховик вентиля",
"block.create.ornate_iron_window": "Оздоблене залізне вікно", "block.create.ornate_iron_window": "Оздоблене залізне вікно",
"block.create.ornate_iron_window_pane": "Оздоблена залізна скляна панель", "block.create.ornate_iron_window_pane": "Оздоблена залізна віконна панель",
"block.create.oxidized_copper_shingle_slab": "Окиснена плита з мідної черепиці", "block.create.oxidized_copper_shingle_slab": "Окиснена плита з мідної черепиці",
"block.create.oxidized_copper_shingle_stairs": "Окиснені сходи з мідної черепиці", "block.create.oxidized_copper_shingle_stairs": "Окиснені сходи з мідної черепиці",
"block.create.oxidized_copper_shingles": "Окиснена мідна черепиця", "block.create.oxidized_copper_shingles": "Окиснена мідна черепиця",
@ -490,7 +512,7 @@
"block.create.speedometer": "Вимірювач швидкості", "block.create.speedometer": "Вимірювач швидкості",
"block.create.spout": "Дозатор", "block.create.spout": "Дозатор",
"block.create.spruce_window": "Смерекове вікно", "block.create.spruce_window": "Смерекове вікно",
"block.create.spruce_window_pane": "Смерекова скляна панель", "block.create.spruce_window_pane": "Смерекова віконна панель",
"block.create.steam_engine": "Паровий двигун", "block.create.steam_engine": "Паровий двигун",
"block.create.steam_whistle": "Паровий свисток", "block.create.steam_whistle": "Паровий свисток",
"block.create.steam_whistle_extension": "Подовження парового свистка", "block.create.steam_whistle_extension": "Подовження парового свистка",
@ -499,7 +521,7 @@
"block.create.stockpile_switch": "Перемикач вмісту", "block.create.stockpile_switch": "Перемикач вмісту",
"block.create.stressometer": "Вимірювач навантаження", "block.create.stressometer": "Вимірювач навантаження",
"block.create.tiled_glass": "Плиткове скло", "block.create.tiled_glass": "Плиткове скло",
"block.create.tiled_glass_pane": "Плиткова скляна панель", "block.create.tiled_glass_pane": "Плиткова віконна панель",
"block.create.track": "Залізнична колія", "block.create.track": "Залізнична колія",
"block.create.track_observer": "Залізничний спостерігач", "block.create.track_observer": "Залізничний спостерігач",
"block.create.track_signal": "Залізничний сигнал", "block.create.track_signal": "Залізничний сигнал",
@ -511,10 +533,11 @@
"block.create.veridium": "Веридій", "block.create.veridium": "Веридій",
"block.create.veridium_pillar": "Веридієва колона", "block.create.veridium_pillar": "Веридієва колона",
"block.create.vertical_framed_glass": "Вертикальне обрамлене скло", "block.create.vertical_framed_glass": "Вертикальне обрамлене скло",
"block.create.vertical_framed_glass_pane": "Вертикальна обрамлена скляна панель", "block.create.vertical_framed_glass_pane": "Вертикальна обрамлена віконна панель",
"block.create.warped_window": "Химерне вікно", "block.create.warped_window": "Химерне вікно",
"block.create.warped_window_pane": "Химерна скляна панель", "block.create.warped_window_pane": "Химерна віконна панель",
"block.create.water_wheel": "Водяне колесо", "block.create.water_wheel": "Водяне колесо",
"block.create.water_wheel_structure": "Велике водяне колесо",
"block.create.waxed_copper_shingle_slab": "Вощена плита з мідної черепиці", "block.create.waxed_copper_shingle_slab": "Вощена плита з мідної черепиці",
"block.create.waxed_copper_shingle_stairs": "Вощені сходи з мідної черепиці", "block.create.waxed_copper_shingle_stairs": "Вощені сходи з мідної черепиці",
"block.create.waxed_copper_shingles": "Вощена мідна черепиця", "block.create.waxed_copper_shingles": "Вощена мідна черепиця",
@ -589,27 +612,27 @@
"item.create.chromatic_compound": "Хроматична сполука", "item.create.chromatic_compound": "Хроматична сполука",
"item.create.cinder_flour": "Незерське борошно", "item.create.cinder_flour": "Незерське борошно",
"item.create.copper_backtank": "Мідний балон", "item.create.copper_backtank": "Мідний балон",
"item.create.copper_backtank_placeable": "Мідний балон", "item.create.copper_backtank_placeable": "Розміщуваний мідний балон",
"item.create.copper_diving_boots": "Мідні черевики для пірнання",
"item.create.copper_diving_helmet": "Мідний шолом для пірнання",
"item.create.copper_nugget": "Мідний самородок", "item.create.copper_nugget": "Мідний самородок",
"item.create.copper_sheet": "Мідний лист", "item.create.copper_sheet": "Мідний лист",
"item.create.crafter_slot_cover": "Кришка для слота механічного збирача", "item.create.crafter_slot_cover": "Кришка для слота механічного збирача",
"item.create.crafting_blueprint": "Світлокопія для майстрування", "item.create.crafting_blueprint": "Світлокопія для майстрування",
"item.create.creative_blaze_cake": "Творчий торт пломеня", "item.create.creative_blaze_cake": "Творчий торт пломеня",
"item.create.crushed_aluminum_ore": "Подрібнена алюмінієва руда", "item.create.crushed_raw_aluminum": "Подрібнений необроблений цинк",
"item.create.crushed_copper_ore": "Подрібнена мідна руда", "item.create.crushed_raw_copper": "Подрібнена необроблена мідь",
"item.create.crushed_gold_ore": "Подрібнена золота руда", "item.create.crushed_raw_gold": "Подрібнене необроблене золото",
"item.create.crushed_iron_ore": "Подрібнена залізна руда", "item.create.crushed_raw_iron": "Подрібнене необроблене залізо",
"item.create.crushed_lead_ore": "Подрібнена свинцева руда", "item.create.crushed_raw_lead": "Подрібнений необроблений свинець",
"item.create.crushed_nickel_ore": "Подрібнена нікелева руда", "item.create.crushed_raw_nickel": "Подрібнений необроблений нікель",
"item.create.crushed_osmium_ore": "Подрібнена осмієва руда", "item.create.crushed_raw_osmium": "Подрібнений необроблений осмій",
"item.create.crushed_platinum_ore": "Подрібнена платинова руда", "item.create.crushed_raw_platinum": "Подрібнена необроблена платина",
"item.create.crushed_quicksilver_ore": "Подрібнена ртутна руда", "item.create.crushed_raw_quicksilver": "Подрібнена необроблена ртуть",
"item.create.crushed_silver_ore": "Подрібнена срібна руда", "item.create.crushed_raw_silver": "Подрібнене необроблене срібло",
"item.create.crushed_tin_ore": "Подрібнена олов'яна руда", "item.create.crushed_raw_tin": "Подрібнене необроблене олово",
"item.create.crushed_uranium_ore": "Подрібнена уранова руда", "item.create.crushed_raw_uranium": "Подрібнений необроблений уран",
"item.create.crushed_zinc_ore": "Подрібнена цинкова руда", "item.create.crushed_raw_zinc": "Подрібнений необроблений цинк",
"item.create.diving_boots": "Водолазні чоботи",
"item.create.diving_helmet": "Водолазний шолом",
"item.create.dough": "Тісто", "item.create.dough": "Тісто",
"item.create.electron_tube": "Електронна лампа", "item.create.electron_tube": "Електронна лампа",
"item.create.empty_blaze_burner": "Пустий пальник пломеня", "item.create.empty_blaze_burner": "Пустий пальник пломеня",
@ -629,6 +652,10 @@
"item.create.linked_controller": "З'єднаний контролер", "item.create.linked_controller": "З'єднаний контролер",
"item.create.minecart_contraption": "Вагонеткове пристосування", "item.create.minecart_contraption": "Вагонеткове пристосування",
"item.create.minecart_coupling": "З'єднувач вагонеток", "item.create.minecart_coupling": "З'єднувач вагонеток",
"item.create.netherite_backtank": "Незеритовий балон",
"item.create.netherite_backtank_placeable": "Розміщуваний незеритовий балон",
"item.create.netherite_diving_boots": "Незеритові черевики для пірнання",
"item.create.netherite_diving_helmet": "Незеритовий шолом для пірнання",
"item.create.polished_rose_quartz": "Полірований рожевий кварц", "item.create.polished_rose_quartz": "Полірований рожевий кварц",
"item.create.potato_cannon": "Картопляна гармата", "item.create.potato_cannon": "Картопляна гармата",
"item.create.powdered_obsidian": "Обсидіановий порошок", "item.create.powdered_obsidian": "Обсидіановий порошок",
@ -660,7 +687,7 @@
"advancement.create.andesite_alloy": "Міцніше каміння", "advancement.create.andesite_alloy": "Міцніше каміння",
"advancement.create.andesite_alloy.desc": "Отримайте трохи андезитового сплаву, найважливішого ресурсу Create", "advancement.create.andesite_alloy.desc": "Отримайте трохи андезитового сплаву, найважливішого ресурсу Create",
"advancement.create.andesite_casing": "Андезитова епоха", "advancement.create.andesite_casing": "Андезитова епоха",
"advancement.create.andesite_casing.desc": "Застосуйте андезитовий сплав на обтесаній деревині, щоб створити простий корпус для ваших механізмів", "advancement.create.andesite_casing.desc": "Застосуйте андезитовий сплав на обтесаній деревині, щоб виготовити простий корпус для ваших механізмів",
"advancement.create.mechanical_press": "Боньк!", "advancement.create.mechanical_press": "Боньк!",
"advancement.create.mechanical_press.desc": "Виготовіть декілька листів за допомогою механічного пресу", "advancement.create.mechanical_press.desc": "Виготовіть декілька листів за допомогою механічного пресу",
"advancement.create.encased_fan": "Вітрогін", "advancement.create.encased_fan": "Вітрогін",
@ -670,7 +697,7 @@
"advancement.create.saw_processing": "Жах для майстерні", "advancement.create.saw_processing": "Жах для майстерні",
"advancement.create.saw_processing.desc": "Використайте вертикальну механічну пилу для обробки матеріалів", "advancement.create.saw_processing.desc": "Використайте вертикальну механічну пилу для обробки матеріалів",
"advancement.create.compacting": "Ущільнення", "advancement.create.compacting": "Ущільнення",
"advancement.create.compacting.desc": "Використайте механічний прес і чашу, щоб створити менше предметів з більшої кількості.", "advancement.create.compacting.desc": "Використайте механічний прес і чашу, щоб виготовити менше предметів із більшої їх кількості.",
"advancement.create.belt": "Поїздка на ламінарії", "advancement.create.belt": "Поїздка на ламінарії",
"advancement.create.belt.desc": "З'єднайте два вали за допомогою механічного ременя.", "advancement.create.belt.desc": "З'єднайте два вали за допомогою механічного ременя.",
"advancement.create.funnel": "Естетика аеропорту", "advancement.create.funnel": "Естетика аеропорту",
@ -722,7 +749,7 @@
"advancement.create.copper": "Купрум бокум", "advancement.create.copper": "Купрум бокум",
"advancement.create.copper.desc": "Зберіть кілька мідних злитків, для використати їх для маніпуляції рідинами", "advancement.create.copper.desc": "Зберіть кілька мідних злитків, для використати їх для маніпуляції рідинами",
"advancement.create.copper_casing": "Мідна епоха", "advancement.create.copper_casing": "Мідна епоха",
"advancement.create.copper_casing.desc": "Застосуйте мідний злиток на обтесаній деревині, щоб створити водонепроникний корпус для ваших механізмів", "advancement.create.copper_casing.desc": "Застосуйте мідний злиток на обтесаній деревині, щоб виготовити водонепроникний корпус для ваших механізмів",
"advancement.create.spout": "Бульк", "advancement.create.spout": "Бульк",
"advancement.create.spout.desc": "Спостерігайте, як дозатор наповнює предмет рідиною", "advancement.create.spout.desc": "Спостерігайте, як дозатор наповнює предмет рідиною",
"advancement.create.drain": "Перекидний рідинний стік", "advancement.create.drain": "Перекидний рідинний стік",
@ -732,7 +759,7 @@
"advancement.create.steam_whistle": "Голос янгола", "advancement.create.steam_whistle": "Голос янгола",
"advancement.create.steam_whistle.desc": "Активуйте паровий свисток", "advancement.create.steam_whistle.desc": "Активуйте паровий свисток",
"advancement.create.backtank": "Тиск із собою", "advancement.create.backtank": "Тиск із собою",
"advancement.create.backtank.desc": "Створіть мідний балон і наповніть його тиском", "advancement.create.backtank.desc": "Виготовіть мідний балон і наповніть його тиском",
"advancement.create.diving_suit": "Готовий до глибин", "advancement.create.diving_suit": "Готовий до глибин",
"advancement.create.diving_suit.desc": "Надягніть водолазний шолом та мідний балон, а потім стрибніть у воду", "advancement.create.diving_suit.desc": "Надягніть водолазний шолом та мідний балон, а потім стрибніть у воду",
"advancement.create.mechanical_pump_0": "Під тиском", "advancement.create.mechanical_pump_0": "Під тиском",
@ -752,7 +779,7 @@
"advancement.create.steam_engine_maxed": "На всіх парах", "advancement.create.steam_engine_maxed": "На всіх парах",
"advancement.create.steam_engine_maxed.desc": "Запустіть паровий двигун на максимальному рівні потужності", "advancement.create.steam_engine_maxed.desc": "Запустіть паровий двигун на максимальному рівні потужності",
"advancement.create.foods": "Збалансована дієта", "advancement.create.foods": "Збалансована дієта",
"advancement.create.foods.desc": "Створіть ягоди в шоколадній глазурі, яблуко з медом та солодкий рулон одним і тим же дозатором", "advancement.create.foods.desc": "Приготуйте ягоди в шоколадній глазурі, яблуко з медом та солодкий рулон одним і тим же дозатором",
"advancement.create.diving_suit_lava": "Плавання з блукачем", "advancement.create.diving_suit_lava": "Плавання з блукачем",
"advancement.create.diving_suit_lava.desc": "Спробуйте зануритися у лаву з вашим водолазним екіпіруванням §7\n(приховане досягнення)", "advancement.create.diving_suit_lava.desc": "Спробуйте зануритися у лаву з вашим водолазним екіпіруванням §7\n(приховане досягнення)",
"advancement.create.chained_drain": "Перевертаючись", "advancement.create.chained_drain": "Перевертаючись",
@ -764,7 +791,7 @@
"advancement.create.brass": "Справжні сплави", "advancement.create.brass": "Справжні сплави",
"advancement.create.brass.desc": "Створіть латунні злитки з мідного і цинкового, сплавивши їх в нагрітому пломенем механічному міксері", "advancement.create.brass.desc": "Створіть латунні злитки з мідного і цинкового, сплавивши їх в нагрітому пломенем механічному міксері",
"advancement.create.brass_casing": "Латунна епоха", "advancement.create.brass_casing": "Латунна епоха",
"advancement.create.brass_casing.desc": "Застосуйте латунний сплав на обтесаній деревині, щоб створити корпус для більш складних механізмів", "advancement.create.brass_casing.desc": "Застосуйте латунний сплав на обтесаній деревині, щоб виготовити корпус для більш складних механізмів",
"advancement.create.rose_quartz": "Рожеві діаманти", "advancement.create.rose_quartz": "Рожеві діаманти",
"advancement.create.rose_quartz.desc": "Відшліфуйте рожевий кварц", "advancement.create.rose_quartz.desc": "Відшліфуйте рожевий кварц",
"advancement.create.deployer": "Штучний інтелект", "advancement.create.deployer": "Штучний інтелект",
@ -786,7 +813,7 @@
"advancement.create.display_link": "Великі дані", "advancement.create.display_link": "Великі дані",
"advancement.create.display_link.desc": "Використайте передавач інформації відображення, щоб візуалізувати інформацію", "advancement.create.display_link.desc": "Використайте передавач інформації відображення, щоб візуалізувати інформацію",
"advancement.create.potato_cannon": "Свомп!", "advancement.create.potato_cannon": "Свомп!",
"advancement.create.potato_cannon.desc": "Переможте ворога за допомогою картопляної гармати", "advancement.create.potato_cannon.desc": "Убийте ворога картопляною гарматою",
"advancement.create.extendo_grip": "Бойойоїн!", "advancement.create.extendo_grip": "Бойойоїн!",
"advancement.create.extendo_grip.desc": "Потримайте подовжений захват", "advancement.create.extendo_grip.desc": "Потримайте подовжений захват",
"advancement.create.linked_controller": "Дистанційна активація", "advancement.create.linked_controller": "Дистанційна активація",
@ -812,7 +839,7 @@
"advancement.create.sturdy_sheet": "Найміцніше каміння", "advancement.create.sturdy_sheet": "Найміцніше каміння",
"advancement.create.sturdy_sheet.desc": "Виготовіть міцний лист, очистивши подрібнений обсидіан", "advancement.create.sturdy_sheet.desc": "Виготовіть міцний лист, очистивши подрібнений обсидіан",
"advancement.create.train_casing_00": "Логістична епохи", "advancement.create.train_casing_00": "Логістична епохи",
"advancement.create.train_casing_00.desc": "Використайте міцний лист, щоб створити корпус для залізничних приладів", "advancement.create.train_casing_00.desc": "Використайте міцний лист, щоб виготовити корпус для залізничних приладів",
"advancement.create.train": "Всі на борт!", "advancement.create.train": "Всі на борт!",
"advancement.create.train.desc": "Зберіть свій перший потяг", "advancement.create.train.desc": "Зберіть свій перший потяг",
"advancement.create.conductor": "Інструкція для кондуктора", "advancement.create.conductor": "Інструкція для кондуктора",
@ -829,8 +856,6 @@
"advancement.create.train_portal.desc": "Проїдьте на потягу через портал у Незер", "advancement.create.train_portal.desc": "Проїдьте на потягу через портал у Незер",
"advancement.create.track_crafting_factory": "Колійна фабрика", "advancement.create.track_crafting_factory": "Колійна фабрика",
"advancement.create.track_crafting_factory.desc": "Виробіть більше ніж 1000 залізничних колій одним і тим самим механічним пресом", "advancement.create.track_crafting_factory.desc": "Виробіть більше ніж 1000 залізничних колій одним і тим самим механічним пресом",
"advancement.create.long_bend": "Найдовший вигин",
"advancement.create.long_bend.desc": "Створіть вигнуту частину колії, що простягається більш ніж на 30 блоків",
"advancement.create.long_train": "Амбітна спроба", "advancement.create.long_train": "Амбітна спроба",
"advancement.create.long_train.desc": "Створіть потяг із щонайменше 6-ма вагонами", "advancement.create.long_train.desc": "Створіть потяг із щонайменше 6-ма вагонами",
"advancement.create.long_travel": "Екскурсія", "advancement.create.long_travel": "Екскурсія",
@ -853,6 +878,7 @@
"death.attack.create.fan_lava.player": "%2$s скинув %1$s в плавильню", "death.attack.create.fan_lava.player": "%2$s скинув %1$s в плавильню",
"death.attack.create.mechanical_drill": "%1$s простромлено механічним буром", "death.attack.create.mechanical_drill": "%1$s простромлено механічним буром",
"death.attack.create.mechanical_drill.player": "%2$s скинув %1$s попереду механічного бура", "death.attack.create.mechanical_drill.player": "%2$s скинув %1$s попереду механічного бура",
"death.attack.create.mechanical_roller": "%1$s було розкатано механічним котком",
"death.attack.create.mechanical_saw": "%1$s розрізано навпіл механічною пилою", "death.attack.create.mechanical_saw": "%1$s розрізано навпіл механічною пилою",
"death.attack.create.mechanical_saw.player": "%2$s скинув %1$s на пилу", "death.attack.create.mechanical_saw.player": "%2$s скинув %1$s на пилу",
"death.attack.create.potato_cannon": "%2$s застрелив %1$s картопляною гарматою", "death.attack.create.potato_cannon": "%2$s застрелив %1$s картопляною гарматою",
@ -918,6 +944,7 @@
"create.generic.length": "Довжина", "create.generic.length": "Довжина",
"create.generic.speed": "Швидкість", "create.generic.speed": "Швидкість",
"create.generic.delay": "Затримка", "create.generic.delay": "Затримка",
"create.generic.angle": "Кут",
"create.generic.duration": "Тривалість", "create.generic.duration": "Тривалість",
"create.generic.timeUnit": "Одиниця часу", "create.generic.timeUnit": "Одиниця часу",
"create.generic.unit.ticks": "Тактів", "create.generic.unit.ticks": "Тактів",
@ -1015,19 +1042,34 @@
"create.contraptions.cart_movement_mode.rotate": "Завжди бути повернутим в напрямку руху", "create.contraptions.cart_movement_mode.rotate": "Завжди бути повернутим в напрямку руху",
"create.contraptions.cart_movement_mode.rotate_paused": "Призупинити прилади під час обертання", "create.contraptions.cart_movement_mode.rotate_paused": "Призупинити прилади під час обертання",
"create.contraptions.cart_movement_mode.rotation_locked": "Заблокувати обертання", "create.contraptions.cart_movement_mode.rotation_locked": "Заблокувати обертання",
"create.contraptions.roller_mode": "Режим котка",
"create.contraptions.roller_mode.straight_fill": "Пряме заповнення знизу",
"create.contraptions.roller_mode.wide_fill": "Похиле заповнення знизу",
"create.contraptions.windmill.rotation_direction": "Напрям обертання", "create.contraptions.windmill.rotation_direction": "Напрям обертання",
"create.contraptions.clockwork.clock_hands": "Стрілки годинника", "create.contraptions.clockwork.clock_hands": "Стрілки годинника",
"create.contraptions.clockwork.hour_first": "Спочатку годинна стрілка", "create.contraptions.clockwork.hour_first": "Спочатку годинна стрілка",
"create.contraptions.clockwork.minute_first": "Спочатку хвилинна стрілка", "create.contraptions.clockwork.minute_first": "Спочатку хвилинна стрілка",
"create.contraptions.clockwork.hour_first_24": "Спочатку 24-годинна стрілка", "create.contraptions.clockwork.hour_first_24": "Спочатку 24-годинна стрілка",
"create.logistics.crafter.connected": "Прилеглі збирачі",
"create.logistics.crafter.click_to_merge": "Клацніть для об'єднання їх інвентарів",
"create.logistics.crafter.click_to_separate": "Клацніть для розділення їх інвентарів",
"create.logistics.filter": "Фільтр", "create.logistics.filter": "Фільтр",
"create.logistics.recipe_filter": "Фільтр рецепту", "create.logistics.recipe_filter": "Фільтр рецепту",
"create.logistics.fluid_filter": "Фільтр рідини", "create.logistics.fluid_filter": "Фільтр рідини",
"create.logistics.firstFrequency": "Частота №1", "create.logistics.firstFrequency": "Частота №1",
"create.logistics.secondFrequency": "Частота №2", "create.logistics.secondFrequency": "Частота №2",
"create.logistics.filter.apply": "Фільтр застосовано до блоку %1$s.", "create.logistics.filter.click_to_set": "Клікніть предметом для задання",
"create.logistics.filter.apply_click_again": "Фільтр застосовано до блоку %1$s, натисніть ще раз, щоб скопіювати кількість.", "create.logistics.filter.click_to_replace": "Клікніть предметом щоб замінити",
"create.logistics.filter.apply_count": "До фільтра застосовано кількість виведення", "create.logistics.filter.hold_to_set_amount": "Клікніть та тримайте для кількості",
"create.logistics.filter.invalid_item": "Неможливо застосувати цей предмет тут.",
"create.logistics.filter.any_amount_short": "Будь-що",
"create.logistics.filter.up_to": "До",
"create.logistics.filter.exactly": "Рівно",
"create.logistics.filter.requires_item_in_inventory": "Потребує %1$s у інвентарі",
"create.logistics.train_observer.cargo_filter": "Фільтр вантажу",
"create.contraptions.chassis.distance": "Відстань",
"create.gui.value_settings.hold_to_edit": "Клікніть та тримайте для редагування",
"create.gui.value_settings.release_to_confirm": "Відпустіть %1$s для підтвердження",
"create.gui.goggles.generator_stats": "Статистика генератора:", "create.gui.goggles.generator_stats": "Статистика генератора:",
"create.gui.goggles.kinetic_stats": "Кінетична статистика:", "create.gui.goggles.kinetic_stats": "Кінетична статистика:",
"create.gui.goggles.at_current_speed": "на поточній швидкості", "create.gui.goggles.at_current_speed": "на поточній швидкості",
@ -1041,6 +1083,8 @@
"create.gui.assembly.exception.tooManyPistonPoles": "Забагато подовжувальних стрижнів прикріплено до цього поршня.\nНалаштований максимум: %1$s", "create.gui.assembly.exception.tooManyPistonPoles": "Забагато подовжувальних стрижнів прикріплено до цього поршня.\nНалаштований максимум: %1$s",
"create.gui.assembly.exception.noPistonPoles": "У поршня відсутні подовжувальні стрижні", "create.gui.assembly.exception.noPistonPoles": "У поршня відсутні подовжувальні стрижні",
"create.gui.assembly.exception.not_enough_sails": "Приєднана структура містить недостатню кількість крил вітряка, або подібних блоків: %1$s\nНеобхідний мінімум: %2$s ", "create.gui.assembly.exception.not_enough_sails": "Приєднана структура містить недостатню кількість крил вітряка, або подібних блоків: %1$s\nНеобхідний мінімум: %2$s ",
"create.gui.assembly.exception.no_contacts": "Ліфту необхідний горизонтальний _Redstone_ _Contact_ прикріплений до структури",
"create.gui.assembly.exception.too_many_contacts": "Неможливо приєднати понад один _Redstone_ _Contact_ до ліфтів",
"create.gui.gauge.info_header": "Вимірювальна інформація:", "create.gui.gauge.info_header": "Вимірювальна інформація:",
"create.gui.speedometer.title": "Швидкість обертання", "create.gui.speedometer.title": "Швидкість обертання",
"create.gui.stressometer.title": "Навантаження на мережу", "create.gui.stressometer.title": "Навантаження на мережу",
@ -1051,10 +1095,10 @@
"create.gui.contraptions.network_overstressed": "Здається, що це пристосування _перенавантажене_. Додайте більше кінетичних джерел або _сповільніть швидкість_ приладів, які створюють велике _навантаження_.", "create.gui.contraptions.network_overstressed": "Здається, що це пристосування _перенавантажене_. Додайте більше кінетичних джерел або _сповільніть швидкість_ приладів, які створюють велике _навантаження_.",
"create.gui.adjustable_crate.title": "Регульований ящик", "create.gui.adjustable_crate.title": "Регульований ящик",
"create.gui.adjustable_crate.storageSpace": "Ємність", "create.gui.adjustable_crate.storageSpace": "Ємність",
"create.gui.stockpile_switch.title": "Перемикач вмісту", "create.gui.threshold_switch.title": "Пороговий перемикач",
"create.gui.stockpile_switch.invert_signal": "Інвертувати сигнал", "create.gui.threshold_switch.invert_signal": "Інвертувати сигнал",
"create.gui.stockpile_switch.move_to_lower_at": "Перейти до нижньої лінії при %1$s%%", "create.gui.threshold_switch.move_to_lower_at": "Перемістити до нижнього рядка при %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "Перейти до верхньої лінії при %1$s%%", "create.gui.threshold_switch.move_to_upper_at": "Перемістити до верхнього рядка при %1$s%%",
"create.gui.sequenced_gearshift.title": "Послідовність перемикача", "create.gui.sequenced_gearshift.title": "Послідовність перемикача",
"create.gui.sequenced_gearshift.instruction": "Вказівка", "create.gui.sequenced_gearshift.instruction": "Вказівка",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Повернути на кут", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Повернути на кут",
@ -1069,23 +1113,26 @@
"create.gui.sequenced_gearshift.instruction.end.descriptive": "Кінець", "create.gui.sequenced_gearshift.instruction.end.descriptive": "Кінець",
"create.gui.sequenced_gearshift.instruction.end": "Кінець", "create.gui.sequenced_gearshift.instruction.end": "Кінець",
"create.gui.sequenced_gearshift.instruction.await.descriptive": "Очікувати на новий редстоуновий імпульс", "create.gui.sequenced_gearshift.instruction.await.descriptive": "Очікувати на новий редстоуновий імпульс",
"create.gui.sequenced_gearshift.instruction.await": "Очікувати", "create.gui.sequenced_gearshift.instruction.await": "Чекати",
"create.gui.sequenced_gearshift.speed": "Швидкість, напрям", "create.gui.sequenced_gearshift.speed": "Швидкість, напрям",
"create.gui.sequenced_gearshift.speed.forward": "Вхідна швидкість, вперед", "create.gui.sequenced_gearshift.speed.forward": "Вхідна швидкість, вперед",
"create.gui.sequenced_gearshift.speed.forward_fast": "Подвоєна швидкість, вперед", "create.gui.sequenced_gearshift.speed.forward_fast": "Подвоєна швидкість, вперед",
"create.gui.sequenced_gearshift.speed.back": "Вхідна швидкість, зворотний", "create.gui.sequenced_gearshift.speed.back": "Вхідна швидкість, зворотний",
"create.gui.sequenced_gearshift.speed.back_fast": "Подвоєна швидкість, зворотний", "create.gui.sequenced_gearshift.speed.back_fast": "Подвоєна швидкість, зворотний",
"create.gui.clipboard.erase_checked": "Зітерти відмічені предмети",
"create.schematicAndQuill.dimensions": "Розмір схематики: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "Розмір схематики: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Перша позиція встановлена.", "create.schematicAndQuill.firstPos": "Перша позиція встановлена.",
"create.schematicAndQuill.secondPos": "Друга позиція встановлена.", "create.schematicAndQuill.secondPos": "Друга позиція встановлена.",
"create.schematicAndQuill.noTarget": "Утримуйте [Ctrl], щоб вибрати блоки повітря.", "create.schematicAndQuill.noTarget": "Утримуйте [Ctrl], щоб вибирати блоки повітря.",
"create.schematicAndQuill.abort": "Виділення прибрано.", "create.schematicAndQuill.abort": "Виділення прибрано.",
"create.schematicAndQuill.title": "Назва схематики:", "create.schematicAndQuill.title": "Назва схематики:",
"create.schematicAndQuill.convert": "Зберегти й відразу завантажити", "create.schematicAndQuill.convert": "Зберегти й відразу вивантажити",
"create.schematicAndQuill.fallbackName": "Моя схематика", "create.schematicAndQuill.fallbackName": "Моя схематика",
"create.schematicAndQuill.saved": "Збережено як %1$s", "create.schematicAndQuill.saved": "Збережено як %1$s",
"create.schematicAndQuill.failed": "Помилка збереження схематики, перегляньте журнал для деталей",
"create.schematicAndQuill.instant_failed": "Помилка миттєвого вивантаження схематики, перегляньте журнал для деталей",
"create.schematic.invalid": "[!] Непридатний предмет, натомість використайте стіл для схем", "create.schematic.invalid": "[!] Непридатний предмет, натомість використайте стіл для схем",
"create.schematic.error": "Не вдалось завантажити Схематику - перевірте журнал гри", "create.schematic.error": "Не вдалось завантажити схематику — перевірте журнал гри",
"create.schematic.position": "Розташування", "create.schematic.position": "Розташування",
"create.schematic.rotation": "Обертання", "create.schematic.rotation": "Обертання",
"create.schematic.rotation.none": "Немає", "create.schematic.rotation.none": "Немає",
@ -1111,7 +1158,6 @@
"create.schematic.tool.move.description.2": "та прокручуйте, щоб змістити її.", "create.schematic.tool.move.description.2": "та прокручуйте, щоб змістити її.",
"create.schematic.tool.move_y.description.0": "Зміщує схематику по вертикалі.", "create.schematic.tool.move_y.description.0": "Зміщує схематику по вертикалі.",
"create.schematic.tool.move_y.description.1": "Утримуйте [Ctrl] та прокручуйте,", "create.schematic.tool.move_y.description.1": "Утримуйте [Ctrl] та прокручуйте,",
"create.schematic.tool.move_y.description.2": "щоб переміщувати вгору/вниз.",
"create.schematic.tool.rotate.description.0": "Обертає схематику навколо її центру.", "create.schematic.tool.rotate.description.0": "Обертає схематику навколо її центру.",
"create.schematic.tool.rotate.description.1": "Утримуйте [Ctrl] та прокручуйте,", "create.schematic.tool.rotate.description.1": "Утримуйте [Ctrl] та прокручуйте,",
"create.schematic.tool.rotate.description.2": "щоб обертати на 90 градусів.", "create.schematic.tool.rotate.description.2": "щоб обертати на 90 градусів.",
@ -1127,16 +1173,16 @@
"create.gui.schematicTable.refresh": "Оновити файли", "create.gui.schematicTable.refresh": "Оновити файли",
"create.gui.schematicTable.open_folder": "Відкрити теку", "create.gui.schematicTable.open_folder": "Відкрити теку",
"create.gui.schematicTable.title": "Стіл для схем", "create.gui.schematicTable.title": "Стіл для схем",
"create.gui.schematicTable.availableSchematics": "Доступні схеми", "create.gui.schematicTable.availableSchematics": "Доступні схематики",
"create.gui.schematicTable.noSchematics": "Немає збережених схем", "create.gui.schematicTable.noSchematics": "Немає збережених схематик",
"create.gui.schematicTable.uploading": "Завантаження...", "create.gui.schematicTable.uploading": "Вивантаження...",
"create.gui.schematicTable.finished": "Завантаження завершено!", "create.gui.schematicTable.finished": "Вивантаження завершено!",
"create.gui.schematicannon.title": "Схематична гармата", "create.gui.schematicannon.title": "Схематична гармата",
"create.gui.schematicannon.listPrinter": "Список матеріалів", "create.gui.schematicannon.listPrinter": "Список матеріалів",
"create.gui.schematicannon.gunpowderLevel": "Кількість пороху на %1$s%%", "create.gui.schematicannon.gunpowderLevel": "Залишилося %1$s%% пороху",
"create.gui.schematicannon.shotsRemaining": "Пострілів залишилося: %1$s", "create.gui.schematicannon.shotsRemaining": "Залишилося пострілів: %1$s",
"create.gui.schematicannon.shotsRemainingWithBackup": "Із запасом: %1$s", "create.gui.schematicannon.shotsRemainingWithBackup": "Із запасом: %1$s",
"create.gui.schematicannon.optionEnabled": "Наразі ввімкнено", "create.gui.schematicannon.optionEnabled": "Наразі увімкнено",
"create.gui.schematicannon.optionDisabled": "Наразі вимкнено", "create.gui.schematicannon.optionDisabled": "Наразі вимкнено",
"create.gui.schematicannon.showOptions": "Показати налаштування друку", "create.gui.schematicannon.showOptions": "Показати налаштування друку",
"create.gui.schematicannon.option.dontReplaceSolid": "Не замінювати суцільні блоки", "create.gui.schematicannon.option.dontReplaceSolid": "Не замінювати суцільні блоки",
@ -1144,12 +1190,12 @@
"create.gui.schematicannon.option.replaceWithAny": "Замінювати суцільні блоки будь-якими блоками", "create.gui.schematicannon.option.replaceWithAny": "Замінювати суцільні блоки будь-якими блоками",
"create.gui.schematicannon.option.replaceWithEmpty": "Замінювати суцільні блоки повітрям", "create.gui.schematicannon.option.replaceWithEmpty": "Замінювати суцільні блоки повітрям",
"create.gui.schematicannon.option.skipMissing": "Пропускати відсутні блоки", "create.gui.schematicannon.option.skipMissing": "Пропускати відсутні блоки",
"create.gui.schematicannon.option.skipTileEntities": "Захищати блоки-сутності", "create.gui.schematicannon.option.skipBlockEntities": "Захищати блоки-сутності",
"create.gui.schematicannon.slot.gunpowder": "Додайте порох, щоб заправити гармату", "create.gui.schematicannon.slot.gunpowder": "Додайте пороху, щоб заправити гармату",
"create.gui.schematicannon.slot.listPrinter": "Покладіть книгу, щоб створити список предметів для схематики", "create.gui.schematicannon.slot.listPrinter": "Покладіть книгу, щоб створити список предметів для схематики",
"create.gui.schematicannon.slot.schematic": "Покладіть вашу схему сюди. Переконайтеся, що схематика розташована у конкретному місці.", "create.gui.schematicannon.slot.schematic": "Покладіть вашу схему сюди. Переконайтеся, що схематика розташована у конкретному місці.",
"create.gui.schematicannon.option.skipMissing.description": "Якщо гармата не може знайти необхідний блок, вона будуватиме в наступному місці.", "create.gui.schematicannon.option.skipMissing.description": "Якщо гармата не може знайти необхідний блок, вона будуватиме в наступному місці.",
"create.gui.schematicannon.option.skipTileEntities.description": "Гармата не замінюватиме блоки, які зберігають данні, такі як скрині.", "create.gui.schematicannon.option.skipBlockEntities.description": "Гармата не замінюватиме блоки, які зберігають данні, наприклад, скрині.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Гармата ніколи не замінюватиме суцільні блоки, тільки замінюватиме несуцільні блоки та повітря.", "create.gui.schematicannon.option.dontReplaceSolid.description": "Гармата ніколи не замінюватиме суцільні блоки, тільки замінюватиме несуцільні блоки та повітря.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Гармата замінюватиме суцільні блоки лише у випадку, якщо у схемі в цьому місці розташований суцільний блок.", "create.gui.schematicannon.option.replaceWithSolid.description": "Гармата замінюватиме суцільні блоки лише у випадку, якщо у схемі в цьому місці розташований суцільний блок.",
"create.gui.schematicannon.option.replaceWithAny.description": "Гармата замінюватиме суцільні блоки у випадку, якщо у схемі в цьому місці розташований будь-який блок.", "create.gui.schematicannon.option.replaceWithAny.description": "Гармата замінюватиме суцільні блоки у випадку, якщо у схемі в цьому місці розташований будь-який блок.",
@ -1157,20 +1203,20 @@
"create.schematicannon.status.idle": "Бездіяльна", "create.schematicannon.status.idle": "Бездіяльна",
"create.schematicannon.status.ready": "Готова", "create.schematicannon.status.ready": "Готова",
"create.schematicannon.status.running": "Працює", "create.schematicannon.status.running": "Працює",
"create.schematicannon.status.finished": "Закінчила", "create.schematicannon.status.finished": "Завершила роботу",
"create.schematicannon.status.paused": "Призупинена", "create.schematicannon.status.paused": "Призупинена",
"create.schematicannon.status.stopped": "Зупинена", "create.schematicannon.status.stopped": "Зупинена",
"create.schematicannon.status.noGunpowder": "Потрібен порох", "create.schematicannon.status.noGunpowder": "Потрібен порох",
"create.schematicannon.status.targetNotLoaded": "Ціль не завантажена", "create.schematicannon.status.targetNotLoaded": "Ціль не завантажена",
"create.schematicannon.status.targetOutsideRange": "Ціль занадто далеко", "create.schematicannon.status.targetOutsideRange": "Ціль задалеко",
"create.schematicannon.status.searching": "Шукає", "create.schematicannon.status.searching": "Шукає",
"create.schematicannon.status.skipping": "Пропускає", "create.schematicannon.status.skipping": "Пропускає",
"create.schematicannon.status.missingBlock": "Відсутній блок:", "create.schematicannon.status.missingBlock": "Відсутній предмет:",
"create.schematicannon.status.placing": "Будує", "create.schematicannon.status.placing": "Будує",
"create.schematicannon.status.clearing": "Прибирає блоки", "create.schematicannon.status.clearing": "Прибирає блоки",
"create.schematicannon.status.schematicInvalid": "Непридатна схема", "create.schematicannon.status.schematicInvalid": "Непридатна схема",
"create.schematicannon.status.schematicNotPlaced": "Схема не завантажена", "create.schematicannon.status.schematicNotPlaced": "Схематика не розташована",
"create.schematicannon.status.schematicExpired": "Термін дії файлу схеми закінчився", "create.schematicannon.status.schematicExpired": "Файл схематики недійсний",
"create.schematicannon.status.schematicErrored": "Несумісні блоки", "create.schematicannon.status.schematicErrored": "Несумісні блоки",
"create.schematicannon.status.schematicErroredCheckLogs": "Перевірте журнал серверу", "create.schematicannon.status.schematicErroredCheckLogs": "Перевірте журнал серверу",
"create.materialChecklist": "Список матеріалів", "create.materialChecklist": "Список матеріалів",
@ -1266,7 +1312,7 @@
"create.gui.attribute_filter.allow_list_conjunctive.description": "Предмети проходять, лише якщо вони мають ВСІ вибрані властивості.", "create.gui.attribute_filter.allow_list_conjunctive.description": "Предмети проходять, лише якщо вони мають ВСІ вибрані властивості.",
"create.gui.attribute_filter.deny_list": "Чорний список", "create.gui.attribute_filter.deny_list": "Чорний список",
"create.gui.attribute_filter.deny_list.description": "Предмети проходять, якщо вони НЕ мають жодної з вибраних властивостей.", "create.gui.attribute_filter.deny_list.description": "Предмети проходять, якщо вони НЕ мають жодної з вибраних властивостей.",
"create.gui.attribute_filter.add_reference_item": "Додайте еталонний предмет", "create.gui.attribute_filter.add_reference_item": "Додайте предмет",
"create.tooltip.holdForDescription": "Утримуйте [%1$s] для зведення", "create.tooltip.holdForDescription": "Утримуйте [%1$s] для зведення",
"create.tooltip.holdForControls": "Утримуйте [%1$s] для керування", "create.tooltip.holdForControls": "Утримуйте [%1$s] для керування",
"create.tooltip.keyShift": "Shift", "create.tooltip.keyShift": "Shift",
@ -1286,7 +1332,7 @@
"create.tooltip.capacityProvided.low": "Мала", "create.tooltip.capacityProvided.low": "Мала",
"create.tooltip.capacityProvided.medium": "Середня", "create.tooltip.capacityProvided.medium": "Середня",
"create.tooltip.capacityProvided.high": "Велика", "create.tooltip.capacityProvided.high": "Велика",
"create.tooltip.generationSpeed": "Створює %1$s %2$s", "create.tooltip.generationSpeed": "Генерує %1$s %2$s",
"create.tooltip.analogStrength": "Аналогова сила: %1$s/15", "create.tooltip.analogStrength": "Аналогова сила: %1$s/15",
"create.mechanical_arm.extract_from": "Братиме предмети з %1$s", "create.mechanical_arm.extract_from": "Братиме предмети з %1$s",
"create.mechanical_arm.deposit_to": "Кластиме предмети в %1$s", "create.mechanical_arm.deposit_to": "Кластиме предмети в %1$s",
@ -1336,9 +1382,9 @@
"create.crafting_blueprint.manually_assigned": "Призначений вручну", "create.crafting_blueprint.manually_assigned": "Призначений вручну",
"create.crafting_blueprint.secondary_display_slot": "Додатковий відображуваний слот", "create.crafting_blueprint.secondary_display_slot": "Додатковий відображуваний слот",
"create.crafting_blueprint.optional": "Необов'язковий", "create.crafting_blueprint.optional": "Необов'язковий",
"create.potato_cannon.ammo.attack_damage": "%1$s шкоди при атаці", "create.potato_cannon.ammo.attack_damage": "%1$s шкоди від пострілу",
"create.potato_cannon.ammo.reload_ticks": "%1$s тактів перезаряджання", "create.potato_cannon.ammo.reload_ticks": "%1$s тактів перезаряджання",
"create.potato_cannon.ammo.knockback": "%1$s відкидання", "create.potato_cannon.ammo.knockback": "%1$s сили відкидання",
"create.hint.hose_pulley.title": "Безмежне постачання", "create.hint.hose_pulley.title": "Безмежне постачання",
"create.hint.hose_pulley": "Назначене рідинне тіло вважається нескінченним.", "create.hint.hose_pulley": "Назначене рідинне тіло вважається нескінченним.",
"create.hint.mechanical_arm_no_targets.title": "Немає цілей", "create.hint.mechanical_arm_no_targets.title": "Немає цілей",
@ -1365,6 +1411,11 @@
"create.boiler.heat_dots": ".... ", "create.boiler.heat_dots": ".... ",
"create.boiler.via_one_engine": "із використанням 1 двигуна", "create.boiler.via_one_engine": "із використанням 1 двигуна",
"create.boiler.via_engines": "із використанням %1$s двигунів", "create.boiler.via_engines": "із використанням %1$s двигунів",
"create.boiler.water_input_rate": "Швидкість подачі води",
"create.boiler.per_tick": "%1$s за тік",
"create.elevator_contact.title": "Контакт ліфта",
"create.elevator_contact.floor_identifier": "Ідентифікатор поверху",
"create.elevator_contact.floor_description": "Опис поверху",
"create.gui.schedule.lmb_edit": "Натисніть ЛКМ, щоб редагувати", "create.gui.schedule.lmb_edit": "Натисніть ЛКМ, щоб редагувати",
"create.gui.schedule.rmb_remove": "Натисніть ПКМ, щоб видалити", "create.gui.schedule.rmb_remove": "Натисніть ПКМ, щоб видалити",
"create.gui.schedule.duplicate": "Дублювати", "create.gui.schedule.duplicate": "Дублювати",
@ -1382,9 +1433,9 @@
"create.schedule.instruction.filter_edit_box_1": "Використовуйте * в якості символу підстановки", "create.schedule.instruction.filter_edit_box_1": "Використовуйте * в якості символу підстановки",
"create.schedule.instruction.filter_edit_box_2": "Приклад: 'Моя станція, платформа *'", "create.schedule.instruction.filter_edit_box_2": "Приклад: 'Моя станція, платформа *'",
"create.schedule.instruction.filter_edit_box_3": "Потяг вибирає найближчу станцію з відповідною назвою", "create.schedule.instruction.filter_edit_box_3": "Потяг вибирає найближчу станцію з відповідною назвою",
"create.schedule.instruction.rename": "Оновити заголовок розкладу", "create.schedule.instruction.rename": "Оновити назву розкладу",
"create.schedule.instruction.rename.summary": "Новий заголовок:", "create.schedule.instruction.rename.summary": "Нова назва:",
"create.schedule.instruction.name_edit_box": "Заголовок розкладу", "create.schedule.instruction.name_edit_box": "Назва розкладу",
"create.schedule.instruction.name_edit_box_1": "Впливає на текст, що відображається на табло", "create.schedule.instruction.name_edit_box_1": "Впливає на текст, що відображається на табло",
"create.schedule.instruction.name_edit_box_2": "За умовчанням використовується назва наступного пункту призначення", "create.schedule.instruction.name_edit_box_2": "За умовчанням використовується назва наступного пункту призначення",
"create.schedule.instruction.throttle": "Обмежити максимальну швидкість", "create.schedule.instruction.throttle": "Обмежити максимальну швидкість",
@ -1561,6 +1612,24 @@
"create.contraption.controls.start_controlling": "Зараз керуєте: %1$s", "create.contraption.controls.start_controlling": "Зараз керуєте: %1$s",
"create.contraption.controls.stop_controlling": "Припинено керування пристосуванням", "create.contraption.controls.stop_controlling": "Припинено керування пристосуванням",
"create.contraption.controls.approach_station": "Утримуйте %1$s, щоб наблизитися до %2$s", "create.contraption.controls.approach_station": "Утримуйте %1$s, щоб наблизитися до %2$s",
"create.contraption.controls.specific_actor_toggle": "Компоненти «%1$s» %2$s",
"create.contraption.controls.all_actor_toggle": "Усі компоненти %1$s",
"create.contraption.controls.actor_toggle.on": "увімкнені",
"create.contraption.controls.actor_toggle.off": "вимкнені",
"create.contraption.door_control": "Вбудований контроль дверей",
"create.contraption.door_control.all": "Відкрити всі двері",
"create.contraption.door_control.all.short": "Усі",
"create.contraption.door_control.north": "Тільки на північній стороні",
"create.contraption.door_control.north.short": "Північ",
"create.contraption.door_control.east": "Тільки на східній стороні",
"create.contraption.door_control.east.short": "Схід",
"create.contraption.door_control.south": "Тільки на південній стороні",
"create.contraption.door_control.south.short": "Південь",
"create.contraption.door_control.west": "Тільки на західній стороні",
"create.contraption.door_control.west.short": "Захід",
"create.contraption.door_control.none": "Тримати двері зачиненими",
"create.contraption.door_control.none.short": "Жодні",
"create.contraption.door_control.player_facing": "Ви дивитесь на %1$s",
"create.display_link.set": "Назначена позиція вибрана", "create.display_link.set": "Назначена позиція вибрана",
"create.display_link.success": "Успішно прив'язано до назначеної позиції", "create.display_link.success": "Успішно прив'язано до назначеної позиції",
"create.display_link.clear": "Прибрано вибір позиції", "create.display_link.clear": "Прибрано вибір позиції",
@ -1578,12 +1647,12 @@
"create.display_link.display_on": "Записувати дані до:", "create.display_link.display_on": "Записувати дані до:",
"create.display_link.display_on_multiline": "Почати записувати з:", "create.display_link.display_on_multiline": "Почати записувати з:",
"create.display_source.label": "Прикріплений напис", "create.display_source.label": "Прикріплений напис",
"create.display_source.combine_item_names": "Об'єднати назви предметів", "create.display_source.combine_item_names": "Назви предметів",
"create.display_source.count_items": "Кількість відповідних предметів", "create.display_source.count_items": "Кількість відп. предметів",
"create.display_source.list_items": "Перелічити відповідні предмети", "create.display_source.list_items": "Перелічити відп. предмети",
"create.display_source.fluid_amount": "Кількість відповідних рідин", "create.display_source.fluid_amount": "Кількість відп. рідин",
"create.display_source.list_fluids": "Перелічити відповідні рідини", "create.display_source.list_fluids": "Перелічити відп. рідини",
"create.display_source.nixie_tube": "Копіювати значення газорозрядного індикатора", "create.display_source.nixie_tube": "Копіювати значення",
"create.display_source.fill_level": "Заповнення контейнера", "create.display_source.fill_level": "Заповнення контейнера",
"create.display_source.fill_level.display": "Формат показу", "create.display_source.fill_level.display": "Формат показу",
"create.display_source.fill_level.percent": "Відсоток", "create.display_source.fill_level.percent": "Відсоток",
@ -1595,7 +1664,7 @@
"create.display_source.value_list.million": "м", "create.display_source.value_list.million": "м",
"create.display_source.player_deaths": "Смерті гравця", "create.display_source.player_deaths": "Смерті гравця",
"create.display_source.scoreboard": "Табло", "create.display_source.scoreboard": "Табло",
"create.display_source.scoreboard.objective": "ID об'єкту", "create.display_source.scoreboard.objective": "ID задачі",
"create.display_source.scoreboard.objective_not_found": "«%1$s» не знайдено", "create.display_source.scoreboard.objective_not_found": "«%1$s» не знайдено",
"create.display_source.scoreboard.objective.deaths": "Смерті гравця", "create.display_source.scoreboard.objective.deaths": "Смерті гравця",
"create.display_source.time_of_day": "Час дня", "create.display_source.time_of_day": "Час дня",
@ -1603,29 +1672,30 @@
"create.display_source.time.format": "Формат часу", "create.display_source.time.format": "Формат часу",
"create.display_source.time.12_hour": "12-годинний", "create.display_source.time.12_hour": "12-годинний",
"create.display_source.time.24_hour": "24-годинний", "create.display_source.time.24_hour": "24-годинний",
"create.display_source.accumulate_items": "Накопичувати кількість предметів", "create.display_source.accumulate_items": "Накопичувати кількість",
"create.display_source.item_throughput": "Пропускна швидкість предметів", "create.display_source.item_throughput": "Пропускна швидкість",
"create.display_source.item_throughput.interval": "Інтервал", "create.display_source.item_throughput.interval": "Інтервал",
"create.display_source.item_throughput.interval.second": "за секунду", "create.display_source.item_throughput.interval.second": "за секунду",
"create.display_source.item_throughput.interval.minute": "за хвилину", "create.display_source.item_throughput.interval.minute": "за хвилину",
"create.display_source.item_throughput.interval.hour": "за годину", "create.display_source.item_throughput.interval.hour": "за годину",
"create.display_source.train_status": "Стан розкладу руху потяга", "create.display_source.train_status": "Стан розкладу потяга",
"create.display_source.station_summary": "Зведення залізничної станції", "create.display_source.station_summary": "Зведення залізн. станції",
"create.display_source.station_summary.filter": "Фільтр заголовку станції", "create.display_source.station_summary.filter": "Фільтр назви станції",
"create.display_source.station_summary.train_name_column": "Розмір колони потяга", "create.display_source.station_summary.train_name_column": "Розмір колони потяга",
"create.display_source.station_summary.platform_column": "Розмір колони платформи", "create.display_source.station_summary.platform_column": "Розмір колони платформи",
"create.display_source.station_summary.now": "зараз", "create.display_source.station_summary.now": "зараз",
"create.display_source.station_summary.minutes": " хв", "create.display_source.station_summary.minutes": " хв",
"create.display_source.station_summary.seconds": "%1$sс", "create.display_source.station_summary.seconds": "%1$sс",
"create.display_source.observed_train_name": "Виявлено назву потяга", "create.display_source.observed_train_name": "Виявлено назву потяга",
"create.display_source.max_enchant_level": "Максимальна вартість зачарування", "create.display_source.max_enchant_level": "Макс. вартість зачарування",
"create.display_source.boiler_status": "Стан парового котла", "create.display_source.boiler_status": "Стан парового котла",
"create.display_source.entity_name": "Назва сутності", "create.display_source.entity_name": "Назва сутності",
"create.display_source.kinetic_speed": "Швидкість обертання (об/хв)", "create.display_source.current_floor": "Розташування ліфта",
"create.display_source.kinetic_speed": "Шв. обертання (об/хв)",
"create.display_source.kinetic_speed.absolute": "Нехтувати напрямком", "create.display_source.kinetic_speed.absolute": "Нехтувати напрямком",
"create.display_source.kinetic_speed.directional": "Враховувати напрямок", "create.display_source.kinetic_speed.directional": "Враховувати напрямок",
"create.display_source.kinetic_stress": "Навантаження на мережу", "create.display_source.kinetic_stress": "Навантаження на мережу",
"create.display_source.kinetic_stress.display": "Показана інформація", "create.display_source.kinetic_stress.display": "Відображувана інформація",
"create.display_source.kinetic_stress.progress_bar": "Індикатор прогресу", "create.display_source.kinetic_stress.progress_bar": "Індикатор прогресу",
"create.display_source.kinetic_stress.percent": "Відсоток", "create.display_source.kinetic_stress.percent": "Відсоток",
"create.display_source.kinetic_stress.current": "Навантаження в ОН", "create.display_source.kinetic_stress.current": "Навантаження в ОН",
@ -1637,6 +1707,7 @@
"create.display_source.redstone_power.progress_bar": "Індикатор прогресу", "create.display_source.redstone_power.progress_bar": "Індикатор прогресу",
"create.display_source.boiler.not_enough_space": "Недостатньо місця ", "create.display_source.boiler.not_enough_space": "Недостатньо місця ",
"create.display_source.boiler.for_boiler_status": "для стану парового котла", "create.display_source.boiler.for_boiler_status": "для стану парового котла",
"create.display_source.computer_display_source": "Від комп'ютера",
"create.display_target.line": "Рядок %1$s", "create.display_target.line": "Рядок %1$s",
"create.display_target.page": "Сторінка %1$s", "create.display_target.page": "Сторінка %1$s",
"create.display_target.single_line": "Єдиний рядок", "create.display_target.single_line": "Єдиний рядок",
@ -1655,6 +1726,8 @@
"create.super_glue.abort": "Виділення скасовано", "create.super_glue.abort": "Виділення скасовано",
"create.super_glue.not_enough": "Недостатньо клею в інвентарі", "create.super_glue.not_enough": "Недостатньо клею в інвентарі",
"create.super_glue.success": "Клей застосовано...", "create.super_glue.success": "Клей застосовано...",
"create.gui.attached_computer.controlled": "Цей пристрій контролюється комп'ютером",
"create.gui.attached_computer.hint": "Для ручного використання від'єднайте усі комп'ютери та модеми",
"create.gui.config.overlay1": "Привіт :)", "create.gui.config.overlay1": "Привіт :)",
"create.gui.config.overlay2": "Це зразок перекриття", "create.gui.config.overlay2": "Це зразок перекриття",
"create.gui.config.overlay3": "Клацніть або перетягніть мишею", "create.gui.config.overlay3": "Клацніть або перетягніть мишею",
@ -1672,8 +1745,13 @@
"create.command.killTPSCommand.argument.tickTime": "Час тіку", "create.command.killTPSCommand.argument.tickTime": "Час тіку",
"create.contraption.minecart_contraption_too_big": "Здається, це вагонеткове пристосування завелике, щоб підібрати його", "create.contraption.minecart_contraption_too_big": "Здається, це вагонеткове пристосування завелике, щоб підібрати його",
"create.contraption.minecart_contraption_illegal_pickup": "Містична сила пов'язує це вагонеткове пристосування зі світом", "create.contraption.minecart_contraption_illegal_pickup": "Містична сила пов'язує це вагонеткове пристосування зі світом",
"enchantment.create.capacity.desc": "Збільшує ємкість мідного балона.", "enchantment.create.capacity.desc": "Збільшує повітряну місткість балона.",
"enchantment.create.potato_recovery.desc": "Снаряди картопляної гармати мають шанс випасти під час зіткнення.", "enchantment.create.potato_recovery.desc": "Снаряди картопляної гармати мають шанс випасти під час зіткнення.",
"create.bogey.style.updated_style": "Оновлений стиль",
"create.bogey.style.updated_style_and_size": "Оновлений стиль та розмір",
"create.bogey.style.no_other_sizes": "Немає інших розмірів",
"create.bogey.style.invalid": "Безіменний стиль",
"create.bogey.style.standard": "Стандартне",
"create.subtitle.contraption_disassemble": "Пристосування зупиняється", "create.subtitle.contraption_disassemble": "Пристосування зупиняється",
"create.subtitle.peculiar_bell_use": "Дивний дзвін дзвенить", "create.subtitle.peculiar_bell_use": "Дивний дзвін дзвенить",
"create.subtitle.worldshaper_place": "Ручний редактор світу дзенькає", "create.subtitle.worldshaper_place": "Ручний редактор світу дзенькає",
@ -1742,90 +1820,65 @@
"item.create.wand_of_symmetry.tooltip.summary": "Ідеально відзеркалює розміщення блоків у налаштованих площинах.", "item.create.wand_of_symmetry.tooltip.summary": "Ідеально відзеркалює розміщення блоків у налаштованих площинах.",
"item.create.wand_of_symmetry.tooltip.condition1": "Коли на панелі швидкого доступу", "item.create.wand_of_symmetry.tooltip.condition1": "Коли на панелі швидкого доступу",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Залишається активним", "item.create.wand_of_symmetry.tooltip.behaviour1": "Залишається активним",
"item.create.wand_of_symmetry.tooltip.control1": "Натисніть ПКМ по землі",
"item.create.wand_of_symmetry.tooltip.action1": "_Створює_ або _переміщує_ дзеркало",
"item.create.wand_of_symmetry.tooltip.control2": "Натисніть ПКМ по повітрю",
"item.create.wand_of_symmetry.tooltip.action2": "_Видаляє_ активне дзеркало",
"item.create.wand_of_symmetry.tooltip.control3": "Натисніть ПКМ крадькома",
"item.create.wand_of_symmetry.tooltip.action3": "Відкриває _інтерфейс налаштування_",
"item.create.handheld_worldshaper.tooltip": "РУЧНИЙ СВІТОТВОРЕЦЬ", "item.create.handheld_worldshaper.tooltip": "РУЧНИЙ СВІТОТВОРЕЦЬ",
"item.create.handheld_worldshaper.tooltip.summary": "Зручний інструмент для створення _ландшафтів_ і _рельєфу місцевості_.", "item.create.handheld_worldshaper.tooltip.summary": "_Творчий_ інструмент для масштабного створення _ландшафтів_ на відстані.",
"item.create.handheld_worldshaper.tooltip.control1": "Натисінть ЛКМ по блоку", "item.create.handheld_worldshaper.tooltip.condition1": "Натисніть ЛКМ по блоку",
"item.create.handheld_worldshaper.tooltip.action1": "Визначає блок, який буде використовуватися для розміщення світотворцем.", "item.create.handheld_worldshaper.tooltip.behaviour1": "Визначає блок, який буде використовуватися світотворцем для розміщення.",
"item.create.handheld_worldshaper.tooltip.control2": "Натисінть ПКМ по блоку", "item.create.handheld_worldshaper.tooltip.condition2": "Натисніть ПКМ по блоку",
"item.create.handheld_worldshaper.tooltip.action2": "Застосовує вибрані _пензлик_ та _інструмент_ у назначеному місці.", "item.create.handheld_worldshaper.tooltip.behaviour2": "Застосовує вибрані _пензлик_ та _інструмент_ у назначеному місці.",
"item.create.handheld_worldshaper.tooltip.control3": "Натисніть ПКМ крадькома", "item.create.handheld_worldshaper.tooltip.condition3": "Натисніть ПКМ крадькома",
"item.create.handheld_worldshaper.tooltip.action3": "Відкриває _інтерфейс налаштування_", "item.create.handheld_worldshaper.tooltip.behaviour3": "Відкриває _інтерфейс налаштування_",
"item.create.tree_fertilizer.tooltip": "ДОБРИВО ДЛЯ ДЕРЕВ", "item.create.tree_fertilizer.tooltip": "ДОБРИВО ДЛЯ ДЕРЕВ",
"item.create.tree_fertilizer.tooltip.summary": "Потужна комбінація мінералів підходить для прискорення зростання поширених типів дерев.", "item.create.tree_fertilizer.tooltip.summary": "Потужна комбінація мінералів підходить для прискорення зростання поширених типів дерев.",
"item.create.tree_fertilizer.tooltip.condition1": "При використанні на паростку", "item.create.tree_fertilizer.tooltip.condition1": "При використанні на паростку",
"item.create.tree_fertilizer.tooltip.behaviour1": "Вирощує дерева _незалежно_ від _умов розміщення_", "item.create.tree_fertilizer.tooltip.behaviour1": "Вирощує дерева _незалежно_ від _умов розміщення_",
"item.create.extendo_grip.tooltip": "ПОДОВЖЕНИЙ ЗАХВАТ", "item.create.extendo_grip.tooltip": "ПОДОВЖЕНИЙ ЗАХВАТ",
"item.create.extendo_grip.tooltip.summary": "Бойойоїн! Значно _збільшує досяжність_ власника. Може працювати від _повітряного тиску_ з _мідного балону_", "item.create.extendo_grip.tooltip.summary": "Значно _збільшує досяжність_ власника. Може працювати від _повітряного тиску_ з _балону_",
"item.create.extendo_grip.tooltip.condition1": "Коли в іншій руці", "item.create.extendo_grip.tooltip.condition1": "Коли в іншій руці",
"item.create.extendo_grip.tooltip.behaviour1": "Збільшує _досяжність_ предметів, що використовуються в _основній руці_.", "item.create.extendo_grip.tooltip.behaviour1": "Збільшує _досяжність_ предметів в _основній руці_.",
"item.create.extendo_grip.tooltip.condition2": "Поки одягнений мідний балон", "item.create.extendo_grip.tooltip.condition2": "Коли одягнено балон",
"item.create.extendo_grip.tooltip.behaviour2": "_Міцність_ не буде витрачатися. Натомість буде витрачатися _повітряний тиск_ з балону", "item.create.extendo_grip.tooltip.behaviour2": "_Міцність_ не буде витрачатися. Натомість буде витрачатися _повітряний тиск_ з балону",
"item.create.potato_cannon.tooltip": "КАРТОПЛЯНА ГРАМАТА", "item.create.potato_cannon.tooltip": "КАРТОПЛЯНА ГРАМАТА",
"item.create.potato_cannon.tooltip.summary": "Свомп! Запускайте доморослі овочі у своїх _ворогів_. Може працювати від _повітряного тиску_ з _мідного балону_", "item.create.potato_cannon.tooltip.summary": "Запускайте доморослі овочі у своїх _ворогів_. Може працювати від _повітряного тиску_ з _балону_",
"item.create.potato_cannon.tooltip.condition1": "Коли натиснута ПКМ", "item.create.potato_cannon.tooltip.condition1": "Коли натиснута ПКМ",
"item.create.potato_cannon.tooltip.behaviour1": "_Вистрілює_ відповідним предметом з вашого _інвентарю_.", "item.create.potato_cannon.tooltip.behaviour1": "_Вистрілює_ відповідним предметом з вашого _інвентарю_.",
"item.create.potato_cannon.tooltip.condition2": "Поки одягнений мідний балон", "item.create.potato_cannon.tooltip.condition2": "Коли одягнено балон",
"item.create.potato_cannon.tooltip.behaviour2": "_Міцність_ не буде витрачатися. Натомість буде витрачатися _повітряний тиск_ з балону", "item.create.potato_cannon.tooltip.behaviour2": "_Міцність_ не буде витрачатися. Натомість буде витрачатися _повітряний тиск_ з балону",
"item.create.filter.tooltip": "ФІЛЬТР", "item.create.filter.tooltip": "ФІЛЬТР",
"item.create.filter.tooltip.summary": "_Керує виходами_ іходами_ логістичних пристроїв з більшою _точністю_, зіставляючи їх зі _списком предметів_ або кількома _вкладеними фільтрами_.", "item.create.filter.tooltip.summary": "_Керує виходами_ іходами_ логістичних пристроїв з більшою _точністю_, зіставляючи їх зі _списком предметів_ або кількома _вкладеними фільтрами_.",
"item.create.filter.tooltip.condition1": "Коли в слоті фільтра", "item.create.filter.tooltip.condition1": "Коли натиснута ПКМ",
"item.create.filter.tooltip.behaviour1": "_Керує_ потоком предметів відповідно до його _налаштування_.", "item.create.filter.tooltip.behaviour1": "_Керує_ потоком предметів відповідно до його _налаштування_.",
"item.create.filter.tooltip.condition2": "Коли натиснута ПКМ",
"item.create.filter.tooltip.behaviour2": "Відкриває _інтерфейс налаштування_.",
"item.create.attribute_filter.tooltip": "ФІЛЬТР ВЛАСТИВОСТЕЙ", "item.create.attribute_filter.tooltip": "ФІЛЬТР ВЛАСТИВОСТЕЙ",
"item.create.attribute_filter.tooltip.summary": "_Керує виходами_ іходами_ логістичних пристроїв з більшою _точністю_, зіставляючи їх із _списком_ предметних _властивостей_ іатегорій_.", "item.create.attribute_filter.tooltip.summary": "_Керує виходами_ іходами_ логістичних пристроїв з більшою _точністю_, зіставляючи їх із _списком_ предметних _властивостей_ іатегорій_.",
"item.create.attribute_filter.tooltip.condition1": "Коли в слоті фільтра", "item.create.attribute_filter.tooltip.condition1": "Коли натиснута ПКМ",
"item.create.attribute_filter.tooltip.behaviour1": "_Керує_ потоком предметів відповідно до його _налаштування_.", "item.create.attribute_filter.tooltip.behaviour1": "_Керує_ потоком предметів відповідно до його _налаштування_.",
"item.create.attribute_filter.tooltip.condition2": "Коли натиснута ПКМ", "item.create.empty_schematic.tooltip": "ПОРОЖНЯ СХЕМА",
"item.create.attribute_filter.tooltip.behaviour2": "Відкриває _інтерфейс налаштування_.",
"item.create.empty_schematic.tooltip": "ПУСТА СХЕМА",
"item.create.empty_schematic.tooltip.summary": "Використовується як інгредієнт рецепту та для запису в _столі для схем_.", "item.create.empty_schematic.tooltip.summary": "Використовується як інгредієнт рецепту та для запису в _столі для схем_.",
"item.create.schematic.tooltip": "СХЕМА", "item.create.schematic.tooltip": "СХЕМА",
"item.create.schematic.tooltip.summary": "Містить креслення структури, яку можна розмістити у світі. Розташуйте _голограму_ та використайте _схематичну гармату_ для побудови.", "item.create.schematic.tooltip.summary": "Містить креслення структури, яку можна розмістити у світі. Розташуйте _голограму_ та використайте _схематичну гармату_ для побудови.",
"item.create.schematic.tooltip.condition1": "При утриманні", "item.create.schematic.tooltip.condition1": "При утриманні",
"item.create.schematic.tooltip.behaviour1": "Може бути розташована за допомогою _інструментів_ на екрані.", "item.create.schematic.tooltip.behaviour1": "Може бути розташована за допомогою _інструментів_ на екрані.",
"item.create.schematic.tooltip.control1": "Натисніть ПКМ крадькома", "item.create.schematic.tooltip.condition2": "Натисніть ПКМ у присіді",
"item.create.schematic.tooltip.action1": "Відкриває _інтерфейс_ для введення _точних координат_.",
"item.create.schematic_and_quill.tooltip": "СХЕМА І ПЕРО", "item.create.schematic_and_quill.tooltip": "СХЕМА І ПЕРО",
"item.create.schematic_and_quill.tooltip.summary": "Використовується для збереження структури у вашому світі у файл .nbt", "item.create.schematic_and_quill.tooltip.summary": "Використовується для збереження структури у вашому світі у файл .nbt",
"item.create.schematic_and_quill.tooltip.condition1": "Крок 1", "item.create.schematic_and_quill.tooltip.condition1": "Крок 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Виберіть дві кутові точки за допомогою натискання ПКМ.", "item.create.schematic_and_quill.tooltip.behaviour1": "Виберіть дві кутові точки за допомогою натискання ПКМ.",
"item.create.schematic_and_quill.tooltip.condition2": "Крок 2", "item.create.schematic_and_quill.tooltip.condition2": "Крок 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "_Прокручуйте й утримуйте Ctrl_ на гранях для зміни розміру. Натисніть ПКМ, щоб зберегти.", "item.create.schematic_and_quill.tooltip.behaviour2": "_Прокручуйте й утримуйте Ctrl_ на гранях для зміни розміру. Натисніть ПКМ, щоб зберегти.",
"item.create.schematic_and_quill.tooltip.control1": "Натисніть ПКМ",
"item.create.schematic_and_quill.tooltip.action1": "Виберіть кутові точки / підтвердіть збереження.",
"item.create.schematic_and_quill.tooltip.control2": "Утримуйте Ctrl",
"item.create.schematic_and_quill.tooltip.action2": "Вибирайте точки в _повітрі_. _Прокручуйте_ для налаштування дистанції.",
"item.create.schematic_and_quill.tooltip.control3": "Натисніть ПКМ крадькома",
"item.create.schematic_and_quill.tooltip.action3": "_Скидає_ і _видаляє_ виділення.",
"block.create.schematicannon.tooltip": "СХЕМАТИЧНА ГАРМАТА", "block.create.schematicannon.tooltip": "СХЕМАТИЧНА ГАРМАТА",
"block.create.schematicannon.tooltip.summary": "Вистрілює блоки для відтворення _схеми_ у світі. Використовує предмети із суміжніх сховищ і _порох_ як паливо.", "block.create.schematicannon.tooltip.summary": "Вистрілює блоки для відтворення _схеми_ у світі. Використовує предмети із суміжних сховищ і _порох_ як паливо.",
"block.create.schematicannon.tooltip.condition1": "Коли натиснута ПКМ", "block.create.schematicannon.tooltip.condition1": "Коли натиснуто ПКМ",
"block.create.schematicannon.tooltip.behaviour1": "Відкриває _інтерфейс_", "block.create.schematicannon.tooltip.behaviour1": "Відкриває _інтерфейс_",
"block.create.schematic_table.tooltip": "СТІЛ ДЛЯ СХЕМ", "block.create.schematic_table.tooltip": "СТІЛ ДЛЯ СХЕМ",
"block.create.schematic_table.tooltip.summary": "Записує збережені схеми в _пусту схему_.", "block.create.schematic_table.tooltip.summary": "Записує збережені схематики в _пусту схему_.",
"block.create.schematic_table.tooltip.condition1": "Коли надано порожню схему", "block.create.schematic_table.tooltip.condition1": "Коли надано порожню схему",
"block.create.schematic_table.tooltip.behaviour1": "Завантажує вибраний файл із теки Schematics.", "block.create.schematic_table.tooltip.behaviour1": "Вивантажує вибраний файл із теки Schematics.",
"item.create.goggles.tooltip": "ІНЖЕНЕРНІ ОКУЛЯРИ", "item.create.goggles.tooltip": "ІНЖЕНЕРНІ ОКУЛЯРИ",
"item.create.goggles.tooltip.summary": "Пара окулярів, що дозволяє бачити корисну _кінетичну інформацію_.", "item.create.goggles.tooltip.summary": "Пара окулярів, що дозволяє бачити корисну _кінетичну інформацію_.",
"item.create.goggles.tooltip.condition1": "Коли надіті", "item.create.goggles.tooltip.condition1": "Коли надіті",
"item.create.goggles.tooltip.behaviour1": "Показує _кольорові індикатори_, що відповідають _рівню швидкості_ розміщеного кінетичного пристрою, а також _створюване навантаження_ та _ємність_ окремих компонентів.", "item.create.goggles.tooltip.behaviour1": "Показує _кольорові індикатори_, що відповідають _рівню швидкості_ розміщеного кінетичного пристрою, а також _створюване навантаження_ та _ємність_ окремих компонентів.",
"item.create.goggles.tooltip.condition2": "При погляді на вимірювач",
"item.create.goggles.tooltip.behaviour2": "Показує детальну інформацію про _швидкість_ абоавантаження_ мережі, до якої підключено вимірювач.",
"item.create.goggles.tooltip.condition3": "При погляді на рідинні контейнери",
"item.create.goggles.tooltip.behaviour3": "Показує детальну інформацію про _ємність_ блоку і про _рідини_, які в ньому зберігаються.",
"item.create.wrench.tooltip": "ГАЙКОВИЙ КЛЮЧ", "item.create.wrench.tooltip": "ГАЙКОВИЙ КЛЮЧ",
"item.create.wrench.tooltip.summary": "Корисний інструмент для роботи з кінетичними пристосуваннями. Можна використовувати для _обертання_, _демонтажу_ та _налаштування_ компонентів.", "item.create.wrench.tooltip.summary": "Корисний інструмент для роботи з кінетичними пристосуваннями. Можна використовувати для _обертання_, _демонтажу_ та _налаштування_ компонентів.",
"item.create.wrench.tooltip.control1": "Натисніть ПКМ по кінетичному блоку",
"item.create.wrench.tooltip.action1": "_Повертає компоненти_ у бік або від грані, з якою ви взаємодіяли.",
"item.create.wrench.tooltip.control2": "Натисніть ПКМ крадькома",
"item.create.wrench.tooltip.action2": "_Розбирає кінетичні компоненти_ і переміщує їх назад уаш інвентар_.",
"block.create.nozzle.tooltip": "СОПЛО", "block.create.nozzle.tooltip": "СОПЛО",
"block.create.nozzle.tooltip.summary": "Прикріпіть до передньої частини _облицьованого вентилятора_, щоб поширити його вплив на сутностей в _усіх напрямках_.", "block.create.nozzle.tooltip.summary": "Прикріпіть до передньої частини _облицьованого вентилятора_, щоб поширити його вплив на сутностей в _усіх напрямках_.",
"block.create.cuckoo_clock.tooltip": "ГОДИННИК ІЗ ЗОЗУЛЕЮ", "block.create.cuckoo_clock.tooltip": "ГОДИННИК ІЗ ЗОЗУЛЕЮ",
@ -1840,44 +1893,25 @@
"block.create.toolbox.tooltip.behaviour1": "_Зберігає_ свій _вміст_.", "block.create.toolbox.tooltip.behaviour1": "_Зберігає_ свій _вміст_.",
"block.create.toolbox.tooltip.condition2": "При розміщенні в діапазоні", "block.create.toolbox.tooltip.condition2": "При розміщенні в діапазоні",
"block.create.toolbox.tooltip.behaviour2": "_Гравці поблизу_ можуть утримувати _призначену клавішу ящику для інструментів_, щоб отримати доступ до його вмісту _дистанційно_.", "block.create.toolbox.tooltip.behaviour2": "_Гравці поблизу_ можуть утримувати _призначену клавішу ящику для інструментів_, щоб отримати доступ до його вмісту _дистанційно_.",
"block.create.toolbox.tooltip.condition3": "Коли натиснута ПКМ", "block.create.toolbox.tooltip.condition3": "Коли натиснуто ПКМ",
"block.create.toolbox.tooltip.behaviour3": "Відкриває _інтерфейс контейнера_.", "block.create.toolbox.tooltip.behaviour3": "Відкриває _інтерфейс контейнера_.",
"block.create.stockpile_switch.tooltip": "ПЕРЕМИКАЧ ВМІСТУ",
"block.create.stockpile_switch.tooltip.summary": "Перемикає сигнал редстоуну залежно від кількості _збережених предметів_ чи _рідин_ у приєднаному контейнері. У комплект входить зручний фільтр. На відміну від _компаратора_, _перемикач вмісту_ дозволяє налаштовувати _поріг_, при якому сигнали стають оберненими.",
"block.create.stockpile_switch.tooltip.condition1": "Коли натиснута ПКМ",
"block.create.stockpile_switch.tooltip.behaviour1": "Відкриває _інтерфейс налаштування_.",
"block.create.content_observer.tooltip": "СПОСТЕРІГАЧ ВМІСТУ",
"block.create.content_observer.tooltip.summary": "_Виявляє предмети_ або _рідини_ всередині _контейнерів_, _труб_ чи _конвеєрів_ згідно з налаштуванням _фільтра_.",
"block.create.content_observer.tooltip.condition1": "При спостереженні за контейнером",
"block.create.content_observer.tooltip.behaviour1": "Випромінює _редстоуновий сигнал_, поки спостережуваний контейнер має _відповідний вміст_.",
"block.create.content_observer.tooltip.condition2": "При спостереженні за лійкою",
"block.create.content_observer.tooltip.behaviour2": "Випромінює _редстоуновий імпульс_, коли _відповідний_ предмет _переміщується_.",
"block.create.creative_crate.tooltip": "ТВОРЧИЙ ЯЩИК", "block.create.creative_crate.tooltip": "ТВОРЧИЙ ЯЩИК",
"block.create.creative_crate.tooltip.summary": "Це _сховище_ дозволяє нескінченно створювати будь-який предмет. Розмістіть поруч зі _схематичною гарматою_, щоб позбутися вимог до матеріалів.", "block.create.creative_crate.tooltip.summary": "Це _сховище_ дозволяє нескінченно створювати будь-який предмет. Розмістіть поруч зі _схематичною гарматою_, щоб позбутися вимог до матеріалів.",
"block.create.creative_crate.tooltip.condition1": "Коли предмет у слоті для фільтра", "block.create.creative_crate.tooltip.condition1": "Коли предмет у слоті для фільтра",
"block.create.creative_crate.tooltip.behaviour1": "Усе, що _витягує_ предмети з цього контейнера, буде забезпечене _нескінченним постачанням_ зазначеного предмета. Предмети, _введені_ в цей ящик, _зникнуть_.", "block.create.creative_crate.tooltip.behaviour1": "Усе, що _витягує_ предмети з цього контейнера, буде забезпечене _нескінченним постачанням_ зазначеного предмета. Предмети, _введені_ в цей ящик, _зникнуть_.",
"block.create.creative_crate.tooltip.condition2": "Коли поруч зі схематичною гарматою",
"item.create.creative_blaze_cake.tooltip": "ТВОРЧИЙ ТОРТ", "item.create.creative_blaze_cake.tooltip": "ТВОРЧИЙ ТОРТ",
"item.create.creative_blaze_cake.tooltip.summary": "Особливе частування для _пальника пломеня_. Після того як він з’їсть цей торт, у нього _ніколи не закінчиться паливо_.", "item.create.creative_blaze_cake.tooltip.summary": "Особливе частування для _пальника пломеня_. Після того як він з’їсть цей торт, у нього _ніколи не закінчиться паливо_.",
"item.create.creative_blaze_cake.tooltip.condition1": "При використанні", "item.create.creative_blaze_cake.tooltip.condition1": "При використанні",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_Циклічно змінює_ рівень нагрівання пальника пломеня.", "item.create.creative_blaze_cake.tooltip.behaviour1": "_Циклічно змінює_ рівень нагрівання пальника пломеня.",
"block.create.controller_rail.tooltip": "РЕГУЛЮВАЛЬНА РЕЙКА", "block.create.controller_rail.tooltip": "РЕГУЛЮВАЛЬНА РЕЙКА",
"block.create.controller_rail.tooltip.summary": "_Односпрямована живлена рейка_ здатна _точно контролювати швидкість руху_ вагонеток.", "block.create.controller_rail.tooltip.summary": "_Односпрямована живлена рейка_ здатна _точно контролювати швидкість руху_ вагонеток.",
"block.create.controller_rail.tooltip.condition1": "При заживленні редстоуном",
"block.create.controller_rail.tooltip.behaviour1": "_Прискорює_ або _сповільнює_ проїжджі _вагонетки_ відповідно до _потужності сигналу_. Поширює редстоуновий сигнал на прилеглі регулювальні рейки. Живлення двох регулювальних рейок різною потужністю призведе до інтерполяції їхнього сигналу на колії між ними.",
"item.create.sand_paper.tooltip": "НАЖДАЧНИЙ ПАПІР", "item.create.sand_paper.tooltip": "НАЖДАЧНИЙ ПАПІР",
"item.create.sand_paper.tooltip.summary": "Грубий папір, який можна використовувати для _полірування матеріалів_. Може застосовуватися автоматично за допомогою Автономний активатор.", "item.create.sand_paper.tooltip.summary": "Грубий папір, який можна використовувати для _полірування матеріалів_. Може застосовуватися автоматично за допомогою Автономний активатор.",
"item.create.sand_paper.tooltip.condition1": "При використанні", "item.create.sand_paper.tooltip.condition1": "При використанні",
"item.create.sand_paper.tooltip.behaviour1": "Полірує предмети у _іншій руці_, або ті, що лежать на _підлозі_, якщо _дивитися на них_", "item.create.sand_paper.tooltip.behaviour1": "Полірує предмети у _іншій руці_, або ті, що лежать на _підлозі_, якщо _дивитися на них_",
"item.create.builders_tea.tooltip": "ЧАЙ БУДІВЕЛЬНИКА", "item.create.builders_tea.tooltip": "ЧАЙ БУДІВЕЛЬНИКА",
"item.create.builders_tea.tooltip.summary": "Ідеальний напій для початку дня. _Мотивує_ іасичує_.", "item.create.builders_tea.tooltip.summary": "Ідеальний напій для початку дня. _Мотивує_ іасичує_.",
"item.create.refined_radiance.tooltip": "ВИШУКАНЕ СЯЙВО",
"item.create.refined_radiance.tooltip.summary": "Хроматичний матеріал, викуваний із _поглиненого світла_.",
"item.create.refined_radiance.tooltip.condition1": "Робота в процесі",
"item.create.refined_radiance.tooltip.behaviour1": "Використання цього матеріалу буде доступним у майбутніх оновленнях.",
"item.create.shadow_steel.tooltip": "ТІНЬОВА СТАЛЬ",
"item.create.shadow_steel.tooltip.summary": "Хроматичний матеріал, викуваний в _порожнечі_.",
"item.create.shadow_steel.tooltip.condition1": "Робота в процесі",
"item.create.shadow_steel.tooltip.behaviour1": "Використання цього матеріалу буде доступним у майбутніх оновленнях.",
"item.create.linked_controller.tooltip": "З'ЄДНАНИЙ КОНТРОЛЕР", "item.create.linked_controller.tooltip": "З'ЄДНАНИЙ КОНТРОЛЕР",
"item.create.linked_controller.tooltip.summary": "Надає _ручний контроль_ над частотами _редстоунового передавача_, що призначені його _шести кнопкам_.", "item.create.linked_controller.tooltip.summary": "Надає _ручний контроль_ над частотами _редстоунового передавача_, що призначені його _шести кнопкам_.",
"item.create.linked_controller.tooltip.condition1": "Натисніть ПКМ", "item.create.linked_controller.tooltip.condition1": "Натисніть ПКМ",
@ -1888,19 +1922,25 @@
"item.create.linked_controller.tooltip.behaviour3": "Вмикає _режим прив'язки_. Натисніть одну з _шести кнопок_, щоб прив'язати її до _частоти передавача_.", "item.create.linked_controller.tooltip.behaviour3": "Вмикає _режим прив'язки_. Натисніть одну з _шести кнопок_, щоб прив'язати її до _частоти передавача_.",
"item.create.linked_controller.tooltip.condition4": "Натисніть ПКМ по аналою", "item.create.linked_controller.tooltip.condition4": "Натисніть ПКМ по аналою",
"item.create.linked_controller.tooltip.behaviour4": "Поміщає контролер на аналой для зручності використання. (Натисніть ПКМ крадькома, щоб забрати його)", "item.create.linked_controller.tooltip.behaviour4": "Поміщає контролер на аналой для зручності використання. (Натисніть ПКМ крадькома, щоб забрати його)",
"item.create.diving_helmet.tooltip": "ВОДОЛАЗНИЙ ШОЛОМ", "item.create.copper_diving_helmet.tooltip.summary": "Разом із _балоном_ дозволяє власнику _дихати під водою_ протягом тривалого часу.",
"item.create.diving_helmet.tooltip.summary": "Разом з _мідним балоном_ дозволяє власнику _дихати під водою_ протягом тривалого часу.", "item.create.copper_diving_helmet.tooltip.condition1": "Коли одягнено",
"item.create.diving_helmet.tooltip.condition1": "При носінні", "item.create.copper_diving_helmet.tooltip.behaviour1": "Дає ефект _водяного дихання_, повільно витрачаючи _повітряний тиск_ із балона.",
"item.create.diving_helmet.tooltip.behaviour1": "Дає ефект _водяного дихання_, повільно витрачаючи _повітряний тиск_ з балона.", "item.create.netherite_diving_helmet.tooltip.condition1": "Коли одягнено весь набір",
"item.create.copper_backtank.tooltip": "МІДНИЙ БАЛОН", "item.create.copper_backtank.tooltip": "МІДНИЙ БАЛОН",
"item.create.copper_backtank.tooltip.summary": "_Балон_, який можна надіти, щоб носити із собою _повітряний тиск_.", "item.create.copper_backtank.tooltip.summary": "_Балон_, який можна надіти, щоб носити із собою _повітряний тиск_.",
"item.create.copper_backtank.tooltip.condition1": "При носінні", "item.create.copper_backtank.tooltip.condition1": "Коли одягнений",
"item.create.copper_backtank.tooltip.behaviour1": "Подає _повітряний тиск_ обладнанню, яке його потребує.", "item.create.copper_backtank.tooltip.behaviour1": "Подає _повітряний тиск_ обладнанню, яке його потребує.",
"item.create.copper_backtank.tooltip.condition2": "Коли розміщений і живлений кінетичною енергією", "item.create.copper_backtank.tooltip.condition2": "Коли розміщений і живлений кінетичною енергією",
"item.create.copper_backtank.tooltip.behaviour2": "_Збирає стиснене повітря_ зі швидкістю відповідною _швидкості обертання_.", "item.create.copper_backtank.tooltip.behaviour2": "_Збирає стиснене повітря_ зі швидкістю відповідною до _швидкості обертання_.",
"item.create.netherite_backtank.tooltip": "НЕЗЕРИТОВИЙ БАЛОН",
"item.create.netherite_backtank.tooltip.summary": "A _Wearable_ _Tank_ for carrying Pressurized Air.",
"item.create.netherite_backtank.tooltip.condition1": "Коли одягнений",
"item.create.netherite_backtank.tooltip.behaviour1": "Подає _повітряний тиск_ обладнанню, яке його потребує.",
"item.create.netherite_backtank.tooltip.condition2": "Коли розміщений і живлений кінетичною енергією",
"item.create.netherite_backtank.tooltip.behaviour2": "_Збирає стиснене повітря_ зі швидкістю відповідною до _швидкості обертання_.",
"block.create.placard.tooltip": "ЛАТУННА РАМКА", "block.create.placard.tooltip": "ЛАТУННА РАМКА",
"block.create.placard.tooltip.summary": "_Обрамте_ свої _предмети_ в латунь за допомогою цієї вишуканої настінної рамки. Безпечно для _пристосувань_!", "block.create.placard.tooltip.summary": "_Обрамте_ свої _предмети_ в латунь за допомогою цієї вишуканої настінної рамки. Безпечно для _пристосувань_!",
"block.create.placard.tooltip.condition1": "Коли натиснута ПКМ з предметом", "block.create.placard.tooltip.condition1": "Коли натиснуто ПКМ з предметом",
"block.create.placard.tooltip.behaviour1": "_Поміщає_ триманий _предмет_ у рамку. _Випромінює_ короткий _редстоуновий_ сигнал, якщо відповідний предмет уже був присутній.", "block.create.placard.tooltip.behaviour1": "_Поміщає_ триманий _предмет_ у рамку. _Випромінює_ короткий _редстоуновий_ сигнал, якщо відповідний предмет уже був присутній.",
"block.create.placard.tooltip.condition2": "При ударі", "block.create.placard.tooltip.condition2": "При ударі",
"block.create.placard.tooltip.behaviour2": "_Прибирає_ поточний _предмет_ із рамки.", "block.create.placard.tooltip.behaviour2": "_Прибирає_ поточний _предмет_ із рамки.",
@ -1908,20 +1948,18 @@
"block.create.flywheel.tooltip.summary": "_Прикрасьте_ свої _механізми_ цим величним _латунним колесом_.", "block.create.flywheel.tooltip.summary": "_Прикрасьте_ свої _механізми_ цим величним _латунним колесом_.",
"block.create.flywheel.tooltip.condition1": "При живленні кінетичною енергією", "block.create.flywheel.tooltip.condition1": "При живленні кінетичною енергією",
"block.create.flywheel.tooltip.behaviour1": "Починає обертатися.", "block.create.flywheel.tooltip.behaviour1": "Починає обертатися.",
"item.create.diving_boots.tooltip": "ВОДОЛАЗНІ ЧОБОТИ", "item.create.copper_diving_boots.tooltip": "МІДНІ ЧЕРЕВИКИ ДЛЯ ПІРНАННЯ",
"item.create.diving_boots.tooltip.summary": "Пара _важких чобіт_, які дозволяють зручніше перетинати дно океану.", "item.create.copper_diving_boots.tooltip.condition1": "Коли одягнено",
"item.create.diving_boots.tooltip.condition1": "При носінні", "item.create.netherite_diving_boots.tooltip": "НЕЗЕРИТОВІ ЧЕРЕВИКИ ДЛЯ ПІРНАННЯ",
"item.create.diving_boots.tooltip.behaviour1": "Власник _тоне швидше_ іе може плавати_. Чоботи дають можливість _ходити_ і _стрибати_ під водою. На власника також більше не діють _конвеєри_.", "item.create.netherite_diving_boots.tooltip.condition1": "Коли одягнено",
"item.create.crafting_blueprint.tooltip": "СВІТЛОКОПІЯ ДЛЯ МАЙСТРУВАННЯ", "item.create.crafting_blueprint.tooltip": "СВІТЛОКОПІЯ ДЛЯ МАЙСТРУВАННЯ",
"item.create.crafting_blueprint.tooltip.summary": "_Розмістивши_ на стіні, його можна використовувати для зручнішого ручного майстрування предметів, _визначивши розташування інгредієнтів_ . Кожен слот відображає _рецепт_.", "item.create.crafting_blueprint.tooltip.summary": "_Розмістивши_ на стіні, його можна використовувати для зручнішого ручного майстрування предметів, _визначивши розташування інгредієнтів_. Кожен слот відображає _рецепт_.",
"item.create.crafting_blueprint.condition1": "Натисніть ПКМ по пустому слоту", "item.create.crafting_blueprint.condition1": "Натисніть ПКМ по пустому слоту",
"item.create.crafting_blueprint.behaviour1": "Відкриває _меню майстрування_, яке дозволяє _налаштувати рецепт_ і предмети для відображення.", "item.create.crafting_blueprint.behaviour1": "Відкриває _меню майстрування_, яке дозволяє _налаштувати рецепт_ і предмети для відображення.",
"item.create.crafting_blueprint.condition2": "Натисніть ПКМ по налаштованому слоту", "item.create.crafting_blueprint.condition2": "Натисніть ПКМ по налаштованому слоту",
"item.create.crafting_blueprint.behaviour2": "_Застосовує налаштований рецепт_, використавши відповідні інгредієнти з вашого _інвентаря_. Утримуйте Shift, щоб створити до стоса предметів.", "item.create.crafting_blueprint.behaviour2": "_Застосовує налаштований рецепт_, використавши відповідні інгредієнти з вашого _інвентаря_. Утримуйте Shift, щоб виготовити до стоса предметів.",
"item.create.minecart_coupling.tooltip": "З'ЄДНУВАЧ ВАГОНЕТОК", "item.create.minecart_coupling.tooltip": "З'ЄДНУВАЧ ВАГОНЕТОК",
"item.create.minecart_coupling.tooltip.summary": "_З'єднує_ всі ваші _вагонетки_ абоагонні пристосування_, утворюючи величний _потяг_.", "item.create.minecart_coupling.tooltip.summary": "_З'єднує_ всі ваші _вагонетки_ абоагонні пристосування_, утворюючи величний _потяг_.",
"item.create.minecart_coupling.tooltip.condition1": "При використанні на вагонетці",
"item.create.minecart_coupling.tooltip.behaviour1": "_З'єднує_ дві вагонетки разом, намагаючись утримати їх на _сталій відстані_ під час руху.",
"item.create.experience_nugget.tooltip": "Шматочок досвіду", "item.create.experience_nugget.tooltip": "Шматочок досвіду",
"item.create.experience_nugget.tooltip.summary": "_Дінь!_ Частинка _натхнення_ від ваших фантастичних винаходів.", "item.create.experience_nugget.tooltip.summary": "_Дінь!_ Частинка _натхнення_ від ваших фантастичних винаходів.",
"item.create.experience_nugget.tooltip.condition1": "При використанні", "item.create.experience_nugget.tooltip.condition1": "При використанні",
@ -1932,6 +1970,12 @@
"block.create.haunted_bell.tooltip.summary": "_Проклятий дзвін_ переслідуваний втраченими душами Незеру.", "block.create.haunted_bell.tooltip.summary": "_Проклятий дзвін_ переслідуваний втраченими душами Незеру.",
"block.create.haunted_bell.tooltip.condition1": "При носінні або при дзвоні", "block.create.haunted_bell.tooltip.condition1": "При носінні або при дзвоні",
"block.create.haunted_bell.tooltip.behaviour1": "Підсвічує найближчі _місця без світла_, де можуть з'являтися _ворожі моби_.", "block.create.haunted_bell.tooltip.behaviour1": "Підсвічує найближчі _місця без світла_, де можуть з'являтися _ворожі моби_.",
"block.create.copycat_panel.tooltip": "ІМІТАЦІЙНА ПАНЕЛЬ",
"block.create.copycat_panel.tooltip.summary": "_Перетворює_ будь-який _суцільний блок_ на декоративну панель. Також приймає _ґрати_ та _люки_.",
"block.create.copycat_panel.tooltip.condition1": "Коли натиснуто ПКМ",
"block.create.copycat_step.tooltip": "ІМІТАЦІЙНА СХОДИНКА",
"block.create.copycat_step.tooltip.condition1": "Коли натиснуто ПКМ",
"block.create.clipboard.tooltip.condition1": "Коли натиснута ПКМ",
"create.ponder.hold_to_ponder": "Утримуйте [%1$s], щоб обміркувати", "create.ponder.hold_to_ponder": "Утримуйте [%1$s], щоб обміркувати",
"create.ponder.subject": "Об’єкт цієї сцени", "create.ponder.subject": "Об’єкт цієї сцени",
"create.ponder.pondering": "Роздумуємо над...", "create.ponder.pondering": "Роздумуємо над...",
@ -1951,7 +1995,6 @@
"create.ponder.index_description": "Натисніть на один із значків, щоб дізнатися про пов’язані з ним предмети та блоки", "create.ponder.index_description": "Натисніть на один із значків, щоб дізнатися про пов’язані з ним предмети та блоки",
"create.ponder.index_title": "Зміст роздумів", "create.ponder.index_title": "Зміст роздумів",
"create.ponder.shared.rpm16": "16 об/хв", "create.ponder.shared.rpm16": "16 об/хв",
"create.ponder.shared.behaviour_modify_wrench": "Цю поведінку можна змінити за допомогою гайкового ключа",
"create.ponder.shared.storage_on_contraption": "Приєднані до пристосування інвентарі будуть підбирати предмети автоматично", "create.ponder.shared.storage_on_contraption": "Приєднані до пристосування інвентарі будуть підбирати предмети автоматично",
"create.ponder.shared.sneak_and": "Крадіться +", "create.ponder.shared.sneak_and": "Крадіться +",
"create.ponder.shared.rpm8": "8 об/хв", "create.ponder.shared.rpm8": "8 об/хв",
@ -1963,6 +2006,7 @@
"create.ponder.tag.redstone.description": "Компоненти, які допомагають з конструюванням редстоун схем", "create.ponder.tag.redstone.description": "Компоненти, які допомагають з конструюванням редстоун схем",
"create.ponder.tag.contraption_assembly": "Пристрої для приєднання блоків", "create.ponder.tag.contraption_assembly": "Пристрої для приєднання блоків",
"create.ponder.tag.contraption_assembly.description": "Інструменти та компоненти, які використовуються для складання структур, що пересуваються як рухомі пристосування", "create.ponder.tag.contraption_assembly.description": "Інструменти та компоненти, які використовуються для складання структур, що пересуваються як рухомі пристосування",
"create.ponder.tag.recently_updated": "Нещодавні зміни",
"create.ponder.tag.fluids": "Рідинні прилади", "create.ponder.tag.fluids": "Рідинні прилади",
"create.ponder.tag.fluids.description": "Компоненти, які допомагають переміщувати та використовувати рідини", "create.ponder.tag.fluids.description": "Компоненти, які допомагають переміщувати та використовувати рідини",
"create.ponder.tag.decoration": "Естетика", "create.ponder.tag.decoration": "Естетика",
@ -1983,16 +2027,16 @@
"create.ponder.tag.contraption_actor.description": "Компоненти, що виявляють особливу поведінку, коли прикріплені до рухомих пристосувань", "create.ponder.tag.contraption_actor.description": "Компоненти, що виявляють особливу поведінку, коли прикріплені до рухомих пристосувань",
"create.ponder.tag.creative": "Творчий режим", "create.ponder.tag.creative": "Творчий режим",
"create.ponder.tag.creative.description": "Компоненти, які зазвичай недоступні для режиму виживання", "create.ponder.tag.creative.description": "Компоненти, які зазвичай недоступні для режиму виживання",
"create.ponder.tag.display_sources": "Джерела для передавача інформації відображення", "create.ponder.tag.display_sources": "Джерела для передавача інформації",
"create.ponder.tag.display_sources.description": "Компоненти або блоки, які пропонують деякі дані, які можна зчитати за допомогою передавача інформації відображення", "create.ponder.tag.display_sources.description": "Компоненти або блоки, які пропонують деякі дані, які можна зчитати за допомогою передавача інформації",
"create.ponder.tag.logistics": "Транспортування предметів", "create.ponder.tag.logistics": "Транспортування предметів",
"create.ponder.tag.logistics.description": "Компоненти, які допомагають переміщувати предмети", "create.ponder.tag.logistics.description": "Компоненти, які допомагають переміщувати предмети",
"create.ponder.tag.display_targets": "Цілі для передавача інформації відображення", "create.ponder.tag.display_targets": "Цілі для передавача інформації",
"create.ponder.tag.display_targets.description": "Компоненти або блоки, які можуть обробляти і відображувати дані, отримані із передавача інформації відображення", "create.ponder.tag.display_targets.description": "Компоненти або блоки, які можуть обробляти і відображувати дані, отримані із передавача інформації відображення",
"create.ponder.tag.train_related": "Залізничне обладнання", "create.ponder.tag.train_related": "Залізничне обладнання",
"create.ponder.tag.train_related.description": "Компоненти, які використовуються для побудови або керування вагонними пристосуваннями", "create.ponder.tag.train_related.description": "Компоненти, які використовуються для побудови або керування вагонними пристосуваннями",
"create.ponder.analog_lever.header": "Управлінням сигналами за допомогою аналогового важеля", "create.ponder.analog_lever.header": "Управлінням сигналами за допомогою аналогового важеля",
"create.ponder.analog_lever.text_1": "Аналоговий важіль — компактне та точне джерело редстоун сигналу", "create.ponder.analog_lever.text_1": "Аналоговий важіль — компактне та точне джерело редстоунового сигналу",
"create.ponder.analog_lever.text_2": "Утримуйте ПКМ, щоб збільшити силу вихідного сигналу", "create.ponder.analog_lever.text_2": "Утримуйте ПКМ, щоб збільшити силу вихідного сигналу",
"create.ponder.analog_lever.text_3": "Утримуйте ПКМ крадькома, щоб зменшити силу вихідного сигналу", "create.ponder.analog_lever.text_3": "Утримуйте ПКМ крадькома, щоб зменшити силу вихідного сигналу",
"create.ponder.andesite_tunnel.header": "Використанням андезитових тунелів", "create.ponder.andesite_tunnel.header": "Використанням андезитових тунелів",
@ -2299,7 +2343,6 @@
"create.ponder.hand_crank.text_1": "Ручна корба може бути використана гравцем для застосування сили обертання вручну", "create.ponder.hand_crank.text_1": "Ручна корба може бути використана гравцем для застосування сили обертання вручну",
"create.ponder.hand_crank.text_2": "Утримуйте ПКМ, щоб обертати її проти годинникової стрілки", "create.ponder.hand_crank.text_2": "Утримуйте ПКМ, щоб обертати її проти годинникової стрілки",
"create.ponder.hand_crank.text_3": "Її передавана швидкість обертання відносно висока", "create.ponder.hand_crank.text_3": "Її передавана швидкість обертання відносно висока",
"create.ponder.hand_crank.text_4": "Утримуйте ПКМ крадькома, щоб обертати її за годинниковою стрілкою",
"create.ponder.hose_pulley.header": "Наповненням та осушенням за допомогою шківу зі шлангом", "create.ponder.hose_pulley.header": "Наповненням та осушенням за допомогою шківу зі шлангом",
"create.ponder.hose_pulley.text_1": "Шківи зі шлангом можна використовувати для заповнення або осушення великих обсягів рідини", "create.ponder.hose_pulley.text_1": "Шківи зі шлангом можна використовувати для заповнення або осушення великих обсягів рідини",
"create.ponder.hose_pulley.text_2": "Подавши силу обертання можна відрегулювати довжину шлангу", "create.ponder.hose_pulley.text_2": "Подавши силу обертання можна відрегулювати довжину шлангу",
@ -2383,13 +2426,13 @@
"create.ponder.mechanical_bearing.text_1": "Механічний підшипник прикріплює блоки перед собою", "create.ponder.mechanical_bearing.text_1": "Механічний підшипник прикріплює блоки перед собою",
"create.ponder.mechanical_bearing.text_2": "Отримавши силу обертання, вони зберуться в пристосування, що обертатиметься", "create.ponder.mechanical_bearing.text_2": "Отримавши силу обертання, вони зберуться в пристосування, що обертатиметься",
"create.ponder.mechanical_crafter.header": "Налаштуванням механічних збирачів", "create.ponder.mechanical_crafter.header": "Налаштуванням механічних збирачів",
"create.ponder.mechanical_crafter.text_1": "Масив механічних збирачів можна використовувати для автоматизації створення будь-якого рецепту", "create.ponder.mechanical_crafter.text_1": "Масив механічних збирачів можна використовувати для автоматизації будь-якого рецепту",
"create.ponder.mechanical_crafter.text_2": "За допомогою гайкового ключа можна налаштувати шляхи збирачів", "create.ponder.mechanical_crafter.text_2": "За допомогою гайкового ключа можна налаштувати шляхи збирачів",
"create.ponder.mechanical_crafter.text_3": "Для дієвої установки всі шляхи повинні сходитися в один вихід з будь-якої сторони", "create.ponder.mechanical_crafter.text_3": "Для дієвої установки всі шляхи повинні сходитися в один вихід з будь-якої сторони",
"create.ponder.mechanical_crafter.text_4": "Продукція буде поміщена в інвентар біля виходу", "create.ponder.mechanical_crafter.text_4": "Продукція буде поміщена в інвентар біля виходу",
"create.ponder.mechanical_crafter.text_5": "Для роботи механічних збирачів потрібна сила обертання", "create.ponder.mechanical_crafter.text_5": "Для роботи механічних збирачів потрібна сила обертання",
"create.ponder.mechanical_crafter.text_6": "Натисніть ПКМ по передній стороні, щоб вставити предмет вручну", "create.ponder.mechanical_crafter.text_6": "Натисніть ПКМ по передній стороні, щоб вставити предмет вручну",
"create.ponder.mechanical_crafter.text_7": "Коли кожен слот на шляху міститиме предмет, процес створення розпочнеться", "create.ponder.mechanical_crafter.text_7": "Коли кожен слот на шляху міститиме предмет, процес виготовлення розпочнеться",
"create.ponder.mechanical_crafter.text_8": "Рецепти, які не повністю займають установку збирання, можна запустити редстоуновим імпульсом", "create.ponder.mechanical_crafter.text_8": "Рецепти, які не повністю займають установку збирання, можна запустити редстоуновим імпульсом",
"create.ponder.mechanical_crafter_connect.header": "Об'єднанням інвентарів механічних збирачів", "create.ponder.mechanical_crafter_connect.header": "Об'єднанням інвентарів механічних збирачів",
"create.ponder.mechanical_crafter_connect.text_1": "Предмети можна поміщати в збирачі автоматично", "create.ponder.mechanical_crafter_connect.text_1": "Предмети можна поміщати в збирачі автоматично",
@ -2723,7 +2766,6 @@
"create.ponder.water_wheel.text_1": "Водяні колеса черпають силу із прилеглих водних потоків", "create.ponder.water_wheel.text_1": "Водяні колеса черпають силу із прилеглих водних потоків",
"create.ponder.water_wheel.text_2": "Чим більше сторін заживлено, тим швидше обертатиметься водяне колесо", "create.ponder.water_wheel.text_2": "Чим більше сторін заживлено, тим швидше обертатиметься водяне колесо",
"create.ponder.water_wheel.text_3": "Лопаті коліс повинні бути спрямовані проти течії", "create.ponder.water_wheel.text_3": "Лопаті коліс повинні бути спрямовані проти течії",
"create.ponder.water_wheel.text_4": "Спрямовані в протилежний бік, вони не будуть такими ж ефективними",
"create.ponder.weighted_ejector.header": "Використанням зважених катапульт", "create.ponder.weighted_ejector.header": "Використанням зважених катапульт",
"create.ponder.weighted_ejector.text_1": "Тримаючи катапульту, натисніть ПКМ крадькома, щоб вибрати місцезнаходження цілі", "create.ponder.weighted_ejector.text_1": "Тримаючи катапульту, натисніть ПКМ крадькома, щоб вибрати місцезнаходження цілі",
"create.ponder.weighted_ejector.text_10": "Тепер вона обмежена цим розміром стоса і спрацьовуватиме лише тоді, коли утримуваний стіс досягне заданої кількості", "create.ponder.weighted_ejector.text_10": "Тепер вона обмежена цим розміром стоса і спрацьовуватиме лише тоді, коли утримуваний стіс досягне заданої кількості",
@ -2751,7 +2793,7 @@
"create.ponder.windmill_source.text_3": "Якщо приєднати достатню кількість крилоподібних блоків, підшипник стане вітряком", "create.ponder.windmill_source.text_3": "Якщо приєднати достатню кількість крилоподібних блоків, підшипник стане вітряком",
"create.ponder.windmill_source.text_4": "Активований натисканням ПКМ, підшипник вітряка почне генерувати силу обертання", "create.ponder.windmill_source.text_4": "Активований натисканням ПКМ, підшипник вітряка почне генерувати силу обертання",
"create.ponder.windmill_source.text_5": "Кількість крил визначає швидкість обертання", "create.ponder.windmill_source.text_5": "Кількість крил визначає швидкість обертання",
"create.ponder.windmill_source.text_6": "Використовуйте ключ, щоб налаштовувати його напрям обертання", "create.ponder.windmill_source.text_6": "Використовуйте панель значень, щоб налаштовувати напрям його обертання",
"create.ponder.windmill_source.text_7": "Натисніть ПКМ по підшипнику в будь-коли, щоб зупинити і змінити його структуру", "create.ponder.windmill_source.text_7": "Натисніть ПКМ по підшипнику в будь-коли, щоб зупинити і змінити його структуру",
"create.ponder.windmill_structure.header": "Пристосуваннями вітряка", "create.ponder.windmill_structure.header": "Пристосуваннями вітряка",
"create.ponder.windmill_structure.text_1": "Будь-яка споруда може вважатися придатним вітряком, якщо вона містить принаймні 8 крилоподібних блоків" "create.ponder.windmill_structure.text_1": "Будь-яка споруда може вважатися придатним вітряком, якщо вона містить принаймні 8 крилоподібних блоків"

View file

@ -4,14 +4,18 @@
"block.create.acacia_window_pane": "金合欢木窗户板", "block.create.acacia_window_pane": "金合欢木窗户板",
"block.create.adjustable_chain_gearshift": "可调节链式传动箱", "block.create.adjustable_chain_gearshift": "可调节链式传动箱",
"block.create.analog_lever": "模拟拉杆", "block.create.analog_lever": "模拟拉杆",
"block.create.andesite_alloy_block": "安山合金块",
"block.create.andesite_bars": "安山栏杆",
"block.create.andesite_belt_funnel": "安山传送带漏斗", "block.create.andesite_belt_funnel": "安山传送带漏斗",
"block.create.andesite_casing": "安山机壳", "block.create.andesite_casing": "安山机壳",
"block.create.andesite_door": "安山门",
"block.create.andesite_encased_cogwheel": "安山齿轮箱", "block.create.andesite_encased_cogwheel": "安山齿轮箱",
"block.create.andesite_encased_large_cogwheel": "安山大齿轮箱", "block.create.andesite_encased_large_cogwheel": "安山大齿轮箱",
"block.create.andesite_encased_shaft": "安山传动杆箱", "block.create.andesite_encased_shaft": "安山传动杆箱",
"block.create.andesite_funnel": "安山漏斗", "block.create.andesite_funnel": "安山漏斗",
"block.create.andesite_ladder": "安山梯子", "block.create.andesite_ladder": "安山梯子",
"block.create.andesite_pillar": "竖纹安山岩", "block.create.andesite_pillar": "竖纹安山岩",
"block.create.andesite_scaffolding": "安山脚手架",
"block.create.andesite_tunnel": "安山隧道", "block.create.andesite_tunnel": "安山隧道",
"block.create.asurine": "皓蓝石", "block.create.asurine": "皓蓝石",
"block.create.asurine_pillar": "竖纹皓蓝石", "block.create.asurine_pillar": "竖纹皓蓝石",
@ -30,14 +34,17 @@
"block.create.blue_seat": "蓝色坐垫", "block.create.blue_seat": "蓝色坐垫",
"block.create.blue_toolbox": "蓝色工具箱", "block.create.blue_toolbox": "蓝色工具箱",
"block.create.blue_valve_handle": "蓝色阀门手轮", "block.create.blue_valve_handle": "蓝色阀门手轮",
"block.create.brass_bars": "黄铜栏杆",
"block.create.brass_belt_funnel": "黄铜传送带漏斗", "block.create.brass_belt_funnel": "黄铜传送带漏斗",
"block.create.brass_block": "黄铜块", "block.create.brass_block": "黄铜块",
"block.create.brass_casing": "黄铜机壳", "block.create.brass_casing": "黄铜机壳",
"block.create.brass_door": "黄铜门",
"block.create.brass_encased_cogwheel": "黄铜齿轮箱", "block.create.brass_encased_cogwheel": "黄铜齿轮箱",
"block.create.brass_encased_large_cogwheel": "黄铜大齿轮箱", "block.create.brass_encased_large_cogwheel": "黄铜大齿轮箱",
"block.create.brass_encased_shaft": "黄铜传动杆箱", "block.create.brass_encased_shaft": "黄铜传动杆箱",
"block.create.brass_funnel": "黄铜漏斗", "block.create.brass_funnel": "黄铜漏斗",
"block.create.brass_ladder": "黄铜梯子", "block.create.brass_ladder": "黄铜梯子",
"block.create.brass_scaffolding": "黄铜脚手架",
"block.create.brass_tunnel": "黄铜隧道", "block.create.brass_tunnel": "黄铜隧道",
"block.create.brown_nixie_tube": "棕色辉光管", "block.create.brown_nixie_tube": "棕色辉光管",
"block.create.brown_sail": "棕色风帆", "block.create.brown_sail": "棕色风帆",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "矿车装配站", "block.create.cart_assembler": "矿车装配站",
"block.create.chocolate": "巧克力", "block.create.chocolate": "巧克力",
"block.create.chute": "溜槽", "block.create.chute": "溜槽",
"block.create.clipboard": "剪贴板",
"block.create.clockwork_bearing": "发条轴承", "block.create.clockwork_bearing": "发条轴承",
"block.create.clutch": "离合器", "block.create.clutch": "离合器",
"block.create.cogwheel": "齿轮", "block.create.cogwheel": "齿轮",
"block.create.content_observer": "物品侦测器", "block.create.content_observer": "物品侦测器",
"block.create.contraption_controls": "动态结构控制器",
"block.create.controller_rail": "控制铁轨", "block.create.controller_rail": "控制铁轨",
"block.create.controls": "列车驾驶台", "block.create.controls": "列车驾驶台",
"block.create.copper_backtank": "铜背罐", "block.create.copper_backtank": "铜背罐",
"block.create.copper_bars": "铜栏杆",
"block.create.copper_casing": "铜机壳", "block.create.copper_casing": "铜机壳",
"block.create.copper_door": "铜门",
"block.create.copper_ladder": "铜梯子", "block.create.copper_ladder": "铜梯子",
"block.create.copper_scaffolding": "铜脚手架",
"block.create.copper_shingle_slab": "铜砖瓦台阶", "block.create.copper_shingle_slab": "铜砖瓦台阶",
"block.create.copper_shingle_stairs": "铜砖瓦楼梯", "block.create.copper_shingle_stairs": "铜砖瓦楼梯",
"block.create.copper_shingles": "铜砖瓦", "block.create.copper_shingles": "铜砖瓦",
@ -64,6 +76,10 @@
"block.create.copper_tile_stairs": "铜瓦楼梯", "block.create.copper_tile_stairs": "铜瓦楼梯",
"block.create.copper_tiles": "铜瓦", "block.create.copper_tiles": "铜瓦",
"block.create.copper_valve_handle": "铜阀门手轮", "block.create.copper_valve_handle": "铜阀门手轮",
"block.create.copycat_bars": "伪装栏杆",
"block.create.copycat_base": "伪装基底",
"block.create.copycat_panel": "伪装板",
"block.create.copycat_step": "伪装台阶",
"block.create.creative_crate": "创造板条箱", "block.create.creative_crate": "创造板条箱",
"block.create.creative_fluid_tank": "创造流体储罐", "block.create.creative_fluid_tank": "创造流体储罐",
"block.create.creative_motor": "创造马达", "block.create.creative_motor": "创造马达",
@ -201,9 +217,12 @@
"block.create.display_board": "翻牌显示器", "block.create.display_board": "翻牌显示器",
"block.create.display_link": "显示链接器", "block.create.display_link": "显示链接器",
"block.create.dripstone_pillar": "滴水石柱", "block.create.dripstone_pillar": "滴水石柱",
"block.create.elevator_contact": "升降机锚点",
"block.create.elevator_pulley": "升降机滑轮",
"block.create.encased_chain_drive": "链式传动箱", "block.create.encased_chain_drive": "链式传动箱",
"block.create.encased_fan": "鼓风机", "block.create.encased_fan": "鼓风机",
"block.create.encased_fluid_pipe": "流体管道箱", "block.create.encased_fluid_pipe": "流体管道箱",
"block.create.experience_block": "经验块",
"block.create.exposed_copper_shingle_slab": "斑驳的铜砖瓦台阶", "block.create.exposed_copper_shingle_slab": "斑驳的铜砖瓦台阶",
"block.create.exposed_copper_shingle_stairs": "斑驳的铜砖瓦楼梯", "block.create.exposed_copper_shingle_stairs": "斑驳的铜砖瓦楼梯",
"block.create.exposed_copper_shingles": "斑驳的铜砖瓦", "block.create.exposed_copper_shingles": "斑驳的铜砖瓦",
@ -241,12 +260,14 @@
"block.create.horizontal_framed_glass": "水平边框玻璃", "block.create.horizontal_framed_glass": "水平边框玻璃",
"block.create.horizontal_framed_glass_pane": "水平边框玻璃板", "block.create.horizontal_framed_glass_pane": "水平边框玻璃板",
"block.create.hose_pulley": "软管滑轮", "block.create.hose_pulley": "软管滑轮",
"block.create.industrial_iron_block": "工业铁块",
"block.create.item_drain": "分液池", "block.create.item_drain": "分液池",
"block.create.item_vault": "物品保险库", "block.create.item_vault": "物品保险库",
"block.create.jungle_window": "丛林木窗户", "block.create.jungle_window": "丛林木窗户",
"block.create.jungle_window_pane": "丛林木窗户板", "block.create.jungle_window_pane": "丛林木窗户板",
"block.create.large_bogey": "大转向架", "block.create.large_bogey": "大转向架",
"block.create.large_cogwheel": "大齿轮", "block.create.large_cogwheel": "大齿轮",
"block.create.large_water_wheel": "大型水车",
"block.create.layered_andesite": "层叠安山岩", "block.create.layered_andesite": "层叠安山岩",
"block.create.layered_asurine": "层叠皓蓝石", "block.create.layered_asurine": "层叠皓蓝石",
"block.create.layered_calcite": "层叠方解石", "block.create.layered_calcite": "层叠方解石",
@ -297,6 +318,7 @@
"block.create.mechanical_plough": "动力犁", "block.create.mechanical_plough": "动力犁",
"block.create.mechanical_press": "动力辊压机", "block.create.mechanical_press": "动力辊压机",
"block.create.mechanical_pump": "动力泵", "block.create.mechanical_pump": "动力泵",
"block.create.mechanical_roller": "动力压路机",
"block.create.mechanical_saw": "动力锯", "block.create.mechanical_saw": "动力锯",
"block.create.metal_bracket": "金属支架", "block.create.metal_bracket": "金属支架",
"block.create.metal_girder": "金属梁", "block.create.metal_girder": "金属梁",
@ -304,6 +326,7 @@
"block.create.millstone": "石磨", "block.create.millstone": "石磨",
"block.create.minecart_anchor": "矿车锚", "block.create.minecart_anchor": "矿车锚",
"block.create.mysterious_cuckoo_clock": "布谷鸟闹钟", "block.create.mysterious_cuckoo_clock": "布谷鸟闹钟",
"block.create.netherite_backtank": "下界合金背罐",
"block.create.nixie_tube": "辉光管", "block.create.nixie_tube": "辉光管",
"block.create.nozzle": "分散网", "block.create.nozzle": "分散网",
"block.create.oak_window": "橡木窗户", "block.create.oak_window": "橡木窗户",
@ -515,6 +538,7 @@
"block.create.warped_window": "诡异木窗户", "block.create.warped_window": "诡异木窗户",
"block.create.warped_window_pane": "诡异木窗户板", "block.create.warped_window_pane": "诡异木窗户板",
"block.create.water_wheel": "水车", "block.create.water_wheel": "水车",
"block.create.water_wheel_structure": "大型水车",
"block.create.waxed_copper_shingle_slab": "涂蜡铜砖瓦台阶", "block.create.waxed_copper_shingle_slab": "涂蜡铜砖瓦台阶",
"block.create.waxed_copper_shingle_stairs": "涂蜡铜砖瓦楼梯", "block.create.waxed_copper_shingle_stairs": "涂蜡铜砖瓦楼梯",
"block.create.waxed_copper_shingles": "涂蜡铜砖瓦", "block.create.waxed_copper_shingles": "涂蜡铜砖瓦",
@ -547,7 +571,7 @@
"block.create.weathered_copper_tiles": "锈蚀的铜瓦", "block.create.weathered_copper_tiles": "锈蚀的铜瓦",
"block.create.weighted_ejector": "弹射置物台", "block.create.weighted_ejector": "弹射置物台",
"block.create.white_nixie_tube": "白色辉光管", "block.create.white_nixie_tube": "白色辉光管",
"block.create.white_sail": "白色风帆", "block.create.white_sail": "风帆",
"block.create.white_seat": "白色坐垫", "block.create.white_seat": "白色坐垫",
"block.create.white_toolbox": "白色工具箱", "block.create.white_toolbox": "白色工具箱",
"block.create.white_valve_handle": "白色阀门手轮", "block.create.white_valve_handle": "白色阀门手轮",
@ -590,33 +614,33 @@
"item.create.cinder_flour": "余烬面粉", "item.create.cinder_flour": "余烬面粉",
"item.create.copper_backtank": "铜背罐", "item.create.copper_backtank": "铜背罐",
"item.create.copper_backtank_placeable": "可放置的铜背罐", "item.create.copper_backtank_placeable": "可放置的铜背罐",
"item.create.copper_diving_boots": "铜潜水靴",
"item.create.copper_diving_helmet": "铜潜水头盔",
"item.create.copper_nugget": "铜粒", "item.create.copper_nugget": "铜粒",
"item.create.copper_sheet": "铜板", "item.create.copper_sheet": "铜板",
"item.create.crafter_slot_cover": "合成槽盖板", "item.create.crafter_slot_cover": "合成槽盖板",
"item.create.crafting_blueprint": "合成蓝图", "item.create.crafting_blueprint": "合成蓝图",
"item.create.creative_blaze_cake": "创造烈焰蛋糕", "item.create.creative_blaze_cake": "创造烈焰蛋糕",
"item.create.crushed_aluminum_ore": "粉碎铝矿石", "item.create.crushed_raw_aluminum": "粉碎铝矿石",
"item.create.crushed_copper_ore": "粉碎铜矿石", "item.create.crushed_raw_copper": "粉碎铜矿石",
"item.create.crushed_gold_ore": "粉碎金矿石", "item.create.crushed_raw_gold": "粉碎金矿石",
"item.create.crushed_iron_ore": "粉碎铁矿石", "item.create.crushed_raw_iron": "粉碎铁矿石",
"item.create.crushed_lead_ore": "粉碎铅矿石", "item.create.crushed_raw_lead": "粉碎铅矿石",
"item.create.crushed_nickel_ore": "粉碎镍矿石", "item.create.crushed_raw_nickel": "粉碎镍矿石",
"item.create.crushed_osmium_ore": "粉碎锇矿石", "item.create.crushed_raw_osmium": "粉碎锇矿石",
"item.create.crushed_platinum_ore": "粉碎铂矿石", "item.create.crushed_raw_platinum": "粉碎铂矿石",
"item.create.crushed_quicksilver_ore": "粉碎水银矿石", "item.create.crushed_raw_quicksilver": "粉碎水银矿石",
"item.create.crushed_silver_ore": "粉碎银矿石", "item.create.crushed_raw_silver": "粉碎银矿石",
"item.create.crushed_tin_ore": "粉碎锡矿石", "item.create.crushed_raw_tin": "粉碎锡矿石",
"item.create.crushed_uranium_ore": "粉碎铀矿石", "item.create.crushed_raw_uranium": "粉碎铀矿石",
"item.create.crushed_zinc_ore": "粉碎锌矿石", "item.create.crushed_raw_zinc": "粉碎锌矿石",
"item.create.diving_boots": "潜水靴",
"item.create.diving_helmet": "潜水头盔",
"item.create.dough": "面团", "item.create.dough": "面团",
"item.create.electron_tube": "电子管", "item.create.electron_tube": "电子管",
"item.create.empty_blaze_burner": "空的烈焰人燃烧室", "item.create.empty_blaze_burner": "空的烈焰人燃烧室",
"item.create.empty_schematic": "空白蓝图", "item.create.empty_schematic": "空白蓝图",
"item.create.experience_nugget": "经验颗粒", "item.create.experience_nugget": "经验颗粒",
"item.create.extendo_grip": "伸缩机械手", "item.create.extendo_grip": "伸缩机械手",
"item.create.filter": "过滤器", "item.create.filter": "列表过滤器",
"item.create.furnace_minecart_contraption": "装配过的动力矿车", "item.create.furnace_minecart_contraption": "装配过的动力矿车",
"item.create.goggles": "工程师护目镜", "item.create.goggles": "工程师护目镜",
"item.create.golden_sheet": "金板", "item.create.golden_sheet": "金板",
@ -629,6 +653,10 @@
"item.create.linked_controller": "无线红石遥控器", "item.create.linked_controller": "无线红石遥控器",
"item.create.minecart_contraption": "装配过的矿车", "item.create.minecart_contraption": "装配过的矿车",
"item.create.minecart_coupling": "矿车连轴器", "item.create.minecart_coupling": "矿车连轴器",
"item.create.netherite_backtank": "下界合金背罐",
"item.create.netherite_backtank_placeable": "可放置的下界合金背罐",
"item.create.netherite_diving_boots": "下界合金潜水靴",
"item.create.netherite_diving_helmet": "下界合金潜水头盔",
"item.create.polished_rose_quartz": "磨制玫瑰石英", "item.create.polished_rose_quartz": "磨制玫瑰石英",
"item.create.potato_cannon": "土豆加农炮", "item.create.potato_cannon": "土豆加农炮",
"item.create.powdered_obsidian": "黑曜石粉末", "item.create.powdered_obsidian": "黑曜石粉末",
@ -829,8 +857,6 @@
"advancement.create.train_portal.desc": "乘坐列车穿越下界传送门", "advancement.create.train_portal.desc": "乘坐列车穿越下界传送门",
"advancement.create.track_crafting_factory": "轨道工厂", "advancement.create.track_crafting_factory": "轨道工厂",
"advancement.create.track_crafting_factory.desc": "用同一个动力辊压机制造1000个列车轨道", "advancement.create.track_crafting_factory.desc": "用同一个动力辊压机制造1000个列车轨道",
"advancement.create.long_bend": "最长弯道",
"advancement.create.long_bend.desc": "建造一条长度超过30格的弯曲轨道",
"advancement.create.long_train": "雄心勃勃", "advancement.create.long_train": "雄心勃勃",
"advancement.create.long_train.desc": "建造至少带有六个车厢的列车", "advancement.create.long_train.desc": "建造至少带有六个车厢的列车",
"advancement.create.long_travel": "异地考察", "advancement.create.long_travel": "异地考察",
@ -853,6 +879,8 @@
"death.attack.create.fan_lava.player": "%1$s被%2$s扔进了冶炼炉", "death.attack.create.fan_lava.player": "%1$s被%2$s扔进了冶炼炉",
"death.attack.create.mechanical_drill": "%1$s被钻头钻坏了", "death.attack.create.mechanical_drill": "%1$s被钻头钻坏了",
"death.attack.create.mechanical_drill.player": "%1$s被%2$s扔到了钻头上", "death.attack.create.mechanical_drill.player": "%1$s被%2$s扔到了钻头上",
"death.attack.create.mechanical_roller": "%1$s被压路机压扁了",
"death.attack.create.mechanical_roller.player": "%1$s被%2$s扔到了动力压路机前面",
"death.attack.create.mechanical_saw": "%1$s被动力锯切成了两截", "death.attack.create.mechanical_saw": "%1$s被动力锯切成了两截",
"death.attack.create.mechanical_saw.player": "%1$s被%2$s扔到了动力锯上", "death.attack.create.mechanical_saw.player": "%1$s被%2$s扔到了动力锯上",
"death.attack.create.potato_cannon": "%1$s被%2$s使用土豆加农炮射杀", "death.attack.create.potato_cannon": "%1$s被%2$s使用土豆加农炮射杀",
@ -918,6 +946,7 @@
"create.generic.length": "长度", "create.generic.length": "长度",
"create.generic.speed": "速度", "create.generic.speed": "速度",
"create.generic.delay": "延时", "create.generic.delay": "延时",
"create.generic.angle": "角度",
"create.generic.duration": "持续时间", "create.generic.duration": "持续时间",
"create.generic.timeUnit": "时间单位", "create.generic.timeUnit": "时间单位",
"create.generic.unit.ticks": "Ticks", "create.generic.unit.ticks": "Ticks",
@ -999,11 +1028,13 @@
"create.terrainzapper.shiftRightClickToSet": "按住 Shift 右击以设置塑形类型", "create.terrainzapper.shiftRightClickToSet": "按住 Shift 右击以设置塑形类型",
"create.terrainzapper.usingBlock": "使用:%1$s", "create.terrainzapper.usingBlock": "使用:%1$s",
"create.terrainzapper.leftClickToSet": "鼠标左击一个方块以设置填充材料", "create.terrainzapper.leftClickToSet": "鼠标左击一个方块以设置填充材料",
"create.large_water_wheel.not_enough_space": "清除用于放置的方块",
"create.minecart_coupling.two_couplings_max": "单个矿车无法被连接多于两个的矿车连轴器", "create.minecart_coupling.two_couplings_max": "单个矿车无法被连接多于两个的矿车连轴器",
"create.minecart_coupling.unloaded": "有一部分列车处在未加载区块中", "create.minecart_coupling.unloaded": "有一部分列车处在未加载区块中",
"create.minecart_coupling.no_loops": "矿车连轴器不能连成一个环", "create.minecart_coupling.no_loops": "矿车连轴器不能连成一个环",
"create.minecart_coupling.removed": "从矿车上移除所有矿车连轴器", "create.minecart_coupling.removed": "从矿车上移除所有矿车连轴器",
"create.minecart_coupling.too_far": "矿车距离你太远了", "create.minecart_coupling.too_far": "矿车距离你太远了",
"create.contraptions.moving_container": "移动中的 %1$s",
"create.contraptions.movement_mode": "运动模式", "create.contraptions.movement_mode": "运动模式",
"create.contraptions.movement_mode.move_place": "停止时总是将装置方块化", "create.contraptions.movement_mode.move_place": "停止时总是将装置方块化",
"create.contraptions.movement_mode.move_place_returned": "停止时只在初始位置才将装置方块化", "create.contraptions.movement_mode.move_place_returned": "停止时只在初始位置才将装置方块化",
@ -1015,23 +1046,50 @@
"create.contraptions.cart_movement_mode.rotate": "始终面朝前进方向", "create.contraptions.cart_movement_mode.rotate": "始终面朝前进方向",
"create.contraptions.cart_movement_mode.rotate_paused": "矿车转向时机器停止工作", "create.contraptions.cart_movement_mode.rotate_paused": "矿车转向时机器停止工作",
"create.contraptions.cart_movement_mode.rotation_locked": "旋转锁定", "create.contraptions.cart_movement_mode.rotation_locked": "旋转锁定",
"create.contraptions.roller_mode": "滚动模式",
"create.contraptions.roller_mode.tunnel_pave": "清除方块并铺路",
"create.contraptions.roller_mode.straight_fill": "竖直填充下方",
"create.contraptions.roller_mode.wide_fill": "坡度填充下方",
"create.contraptions.windmill.rotation_direction": "旋转方向", "create.contraptions.windmill.rotation_direction": "旋转方向",
"create.contraptions.clockwork.clock_hands": "钟表指针", "create.contraptions.clockwork.clock_hands": "钟表指针",
"create.contraptions.clockwork.hour_first": "时针优先", "create.contraptions.clockwork.hour_first": "时针优先",
"create.contraptions.clockwork.minute_first": "分针优先", "create.contraptions.clockwork.minute_first": "分针优先",
"create.contraptions.clockwork.hour_first_24": "24 小时制优先", "create.contraptions.clockwork.hour_first_24": "24 小时制优先",
"create.logistics.crafter.connected": "已连接的动力合成器",
"create.logistics.crafter.click_to_merge": "单击以合并库存",
"create.logistics.crafter.click_to_separate": "单击以分离库存",
"create.logistics.filter": "过滤器", "create.logistics.filter": "过滤器",
"create.logistics.recipe_filter": "配方过滤器", "create.logistics.recipe_filter": "配方过滤器",
"create.logistics.fluid_filter": "流体过滤器", "create.logistics.fluid_filter": "流体过滤器",
"create.logistics.firstFrequency": "频率 #1", "create.logistics.firstFrequency": "频率 #1",
"create.logistics.secondFrequency": "频率 #2", "create.logistics.secondFrequency": "频率 #2",
"create.logistics.filter.apply": "已将过滤应用于%1$s", "create.logistics.filter.click_to_set": "单击物品以设置",
"create.logistics.filter.apply_click_again": "已将过滤应用于%1$s再次点击可将手持物品数量复制到过滤器上", "create.logistics.filter.click_to_replace": "单击物品以替换",
"create.logistics.filter.apply_count": "已将提取数量应用至过滤器", "create.logistics.filter.hold_to_set_amount": "单击并按住以改变数量",
"create.logistics.filter.invalid_item": "无法在此处使用该物品。",
"create.logistics.filter.extracted_amount": "复制数量",
"create.logistics.filter.any_amount_short": "任何",
"create.logistics.filter.up_to": "最多",
"create.logistics.filter.exactly": "等于",
"create.logistics.filter.requires_item_in_inventory": "在容器中需要 %1$s 项",
"create.logistics.creative_crate.supply": "无限供应",
"create.logistics.train_observer.cargo_filter": "货物过滤器",
"create.kinetics.creative_motor.rotation_speed": "产生的RPM转速",
"create.kinetics.speed_controller.rotation_speed": "目标的RPM转速",
"create.kinetics.valve_handle.rotated_angle": "使用时旋转",
"create.logistics.redstone_interval": "红石信号间隔",
"create.contraptions.contoller.target": "目标元件",
"create.contraptions.mechanical_roller.pave_material": "铺路材料",
"create.contraptions.chassis.radius": "被粘住方块的半径",
"create.contraptions.chassis.range": "粘性面的粘合范围",
"create.contraptions.chassis.distance": "距离",
"create.gui.value_settings.hold_to_edit": "点击并按住以编辑",
"create.gui.value_settings.release_to_confirm": "松开 %1$s 以确认",
"create.gui.goggles.generator_stats": "应力发生器状态:", "create.gui.goggles.generator_stats": "应力发生器状态:",
"create.gui.goggles.kinetic_stats": "动力学状态:", "create.gui.goggles.kinetic_stats": "动力学状态:",
"create.gui.goggles.at_current_speed": "当前速度应力值", "create.gui.goggles.at_current_speed": "当前速度应力值",
"create.gui.goggles.pole_length": "活塞杆长度:", "create.gui.goggles.pole_length": "活塞杆长度:",
"create.gui.goggles.basin_contents": "工作盆内含:",
"create.gui.goggles.fluid_container": "流体容器信息:", "create.gui.goggles.fluid_container": "流体容器信息:",
"create.gui.goggles.fluid_container.capacity": "容量:", "create.gui.goggles.fluid_container.capacity": "容量:",
"create.gui.assembly.exception": "无法组装该装置:", "create.gui.assembly.exception": "无法组装该装置:",
@ -1041,6 +1099,9 @@
"create.gui.assembly.exception.tooManyPistonPoles": "活塞加装的活塞杆数量过多\n配置的最大值为%1$s", "create.gui.assembly.exception.tooManyPistonPoles": "活塞加装的活塞杆数量过多\n配置的最大值为%1$s",
"create.gui.assembly.exception.noPistonPoles": "活塞缺失部分活塞杆", "create.gui.assembly.exception.noPistonPoles": "活塞缺失部分活塞杆",
"create.gui.assembly.exception.not_enough_sails": "相接的结构所包含的类风帆方块的数量不足:%1$s\n至少需要 %2$s", "create.gui.assembly.exception.not_enough_sails": "相接的结构所包含的类风帆方块的数量不足:%1$s\n至少需要 %2$s",
"create.gui.assembly.exception.no_contacts": "需要附加一个水平的_接触式红石信号发生器_到升降机结构中",
"create.gui.assembly.exception.too_many_contacts": "不能附着一个以上的_接触式红石信号发生器_到轿厢中",
"create.gui.assembly.exception.column_conflict": "另一部轿厢已经连接到了此升降机井",
"create.gui.gauge.info_header": "仪表信息:", "create.gui.gauge.info_header": "仪表信息:",
"create.gui.speedometer.title": "旋转速度", "create.gui.speedometer.title": "旋转速度",
"create.gui.stressometer.title": "网络应力", "create.gui.stressometer.title": "网络应力",
@ -1051,10 +1112,10 @@
"create.gui.contraptions.network_overstressed": "显然装置_过载_添加更多动力源或者_减慢_网络中高_应力影响_的组件", "create.gui.contraptions.network_overstressed": "显然装置_过载_添加更多动力源或者_减慢_网络中高_应力影响_的组件",
"create.gui.adjustable_crate.title": "板条箱", "create.gui.adjustable_crate.title": "板条箱",
"create.gui.adjustable_crate.storageSpace": "储存空间", "create.gui.adjustable_crate.storageSpace": "储存空间",
"create.gui.stockpile_switch.title": "储存开关", "create.gui.threshold_switch.title": "存量转信器",
"create.gui.stockpile_switch.invert_signal": "反转信号", "create.gui.threshold_switch.invert_signal": "反转信号",
"create.gui.stockpile_switch.move_to_lower_at": "移至下限%1$s%%", "create.gui.threshold_switch.move_to_lower_at": "移至下限%1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "移至上限%1$s%%", "create.gui.threshold_switch.move_to_upper_at": "移至上限%1$s%%",
"create.gui.sequenced_gearshift.title": "可编程齿轮箱", "create.gui.sequenced_gearshift.title": "可编程齿轮箱",
"create.gui.sequenced_gearshift.instruction": "指令", "create.gui.sequenced_gearshift.instruction": "指令",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "以特定的角度进行旋转", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "以特定的角度进行旋转",
@ -1075,6 +1136,12 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "两倍速,正向", "create.gui.sequenced_gearshift.speed.forward_fast": "两倍速,正向",
"create.gui.sequenced_gearshift.speed.back": "一倍速,反向", "create.gui.sequenced_gearshift.speed.back": "一倍速,反向",
"create.gui.sequenced_gearshift.speed.back_fast": "两倍速,反向", "create.gui.sequenced_gearshift.speed.back_fast": "两倍速,反向",
"create.gui.clipboard.erase_checked": "删除已勾选的条目",
"create.clipboard.actions": "剪贴板操作",
"create.clipboard.to_copy": "%1$s 以复制设置",
"create.clipboard.to_paste": "%1$s 以粘贴设置",
"create.clipboard.copied_from": "正在从 %1$s 复制设置",
"create.clipboard.pasted_to": "设置已应用到 %1$s",
"create.schematicAndQuill.dimensions": "蓝图尺寸:%1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "蓝图尺寸:%1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "第一个位置", "create.schematicAndQuill.firstPos": "第一个位置",
"create.schematicAndQuill.secondPos": "第二个位置", "create.schematicAndQuill.secondPos": "第二个位置",
@ -1084,6 +1151,8 @@
"create.schematicAndQuill.convert": "立即保存并部署", "create.schematicAndQuill.convert": "立即保存并部署",
"create.schematicAndQuill.fallbackName": "我的蓝图", "create.schematicAndQuill.fallbackName": "我的蓝图",
"create.schematicAndQuill.saved": "另存为%1$s", "create.schematicAndQuill.saved": "另存为%1$s",
"create.schematicAndQuill.failed": "蓝图保存失败,请查阅日志以获取详细信息。",
"create.schematicAndQuill.instant_failed": "蓝图上传失败,请查阅日志以获取详细信息。",
"create.schematic.invalid": "[!] 无效的物品 - 使用蓝图桌来替换", "create.schematic.invalid": "[!] 无效的物品 - 使用蓝图桌来替换",
"create.schematic.error": "蓝图加载失败 - 请检查游戏日志", "create.schematic.error": "蓝图加载失败 - 请检查游戏日志",
"create.schematic.position": "位置", "create.schematic.position": "位置",
@ -1109,7 +1178,7 @@
"create.schematic.tool.move.description.0": "水平移动蓝图", "create.schematic.tool.move.description.0": "水平移动蓝图",
"create.schematic.tool.move.description.1": "选定蓝图,然后按住 [Ctrl] 鼠标滚动移动", "create.schematic.tool.move.description.1": "选定蓝图,然后按住 [Ctrl] 鼠标滚动移动",
"create.schematic.tool.move_y.description.0": "垂直移动蓝图", "create.schematic.tool.move_y.description.0": "垂直移动蓝图",
"create.schematic.tool.move_y.description.1": "按住 [Ctrl] 鼠标滚动上下移动", "create.schematic.tool.move_y.description.1": "按住 [Ctrl] 滚动鼠标滚轮以上下移动",
"create.schematic.tool.rotate.description.0": "围绕蓝图中心旋转蓝图", "create.schematic.tool.rotate.description.0": "围绕蓝图中心旋转蓝图",
"create.schematic.tool.rotate.description.1": "按住 [Ctrl] 鼠标滚动旋转90度", "create.schematic.tool.rotate.description.1": "按住 [Ctrl] 鼠标滚动旋转90度",
"create.schematic.tool.print.description.0": "立即将结构放置在世界上", "create.schematic.tool.print.description.0": "立即将结构放置在世界上",
@ -1140,12 +1209,12 @@
"create.gui.schematicannon.option.replaceWithAny": "用任何方块替换工作区域内的方块", "create.gui.schematicannon.option.replaceWithAny": "用任何方块替换工作区域内的方块",
"create.gui.schematicannon.option.replaceWithEmpty": "用空气替换工作区域内的方块", "create.gui.schematicannon.option.replaceWithEmpty": "用空气替换工作区域内的方块",
"create.gui.schematicannon.option.skipMissing": "跳过缺少的方块", "create.gui.schematicannon.option.skipMissing": "跳过缺少的方块",
"create.gui.schematicannon.option.skipTileEntities": "保护存储方块", "create.gui.schematicannon.option.skipBlockEntities": "保护实体方块",
"create.gui.schematicannon.slot.gunpowder": "向蓝图加农炮添加火药以提供动力", "create.gui.schematicannon.slot.gunpowder": "向蓝图加农炮添加火药以提供动力",
"create.gui.schematicannon.slot.listPrinter": "在此处放置书以打印蓝图所需的材料清单", "create.gui.schematicannon.slot.listPrinter": "放入剪贴板或书以打印所需物品清单",
"create.gui.schematicannon.slot.schematic": "在此处添加你的蓝图,务必确保其已经被部署在特定位置", "create.gui.schematicannon.slot.schematic": "在此处添加你的蓝图,务必确保其已经被部署在特定位置",
"create.gui.schematicannon.option.skipMissing.description": "如果缺失材料,蓝图加农炮将忽略当前缺失材料并且使用其他已有材料继续工作", "create.gui.schematicannon.option.skipMissing.description": "如果缺失材料,蓝图加农炮将忽略当前缺失材料并且使用其他已有材料继续工作",
"create.gui.schematicannon.option.skipTileEntities.description": "蓝图加农炮将避免替换存储数据的方块,如箱子", "create.gui.schematicannon.option.skipBlockEntities.description": "蓝图加农炮将避免替换存储数据的方块,如箱子",
"create.gui.schematicannon.option.dontReplaceSolid.description": "蓝图加农炮将不会替换工作范围内的任何固体方块", "create.gui.schematicannon.option.dontReplaceSolid.description": "蓝图加农炮将不会替换工作范围内的任何固体方块",
"create.gui.schematicannon.option.replaceWithSolid.description": "蓝图加农炮会使用所提供的固体方块来替换工作区域内的其他固体方块", "create.gui.schematicannon.option.replaceWithSolid.description": "蓝图加农炮会使用所提供的固体方块来替换工作区域内的其他固体方块",
"create.gui.schematicannon.option.replaceWithAny.description": "蓝图加农炮会使用任何所提供的方块来替换工作区域内的固体方块", "create.gui.schematicannon.option.replaceWithAny.description": "蓝图加农炮会使用任何所提供的方块来替换工作区域内的固体方块",
@ -1361,6 +1430,11 @@
"create.boiler.heat_dots": "...... ", "create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "通过1个引擎", "create.boiler.via_one_engine": "通过1个引擎",
"create.boiler.via_engines": "通过%1$s个引擎", "create.boiler.via_engines": "通过%1$s个引擎",
"create.boiler.water_input_rate": "水输入速率",
"create.boiler.per_tick": "%1$s 每 Tick",
"create.elevator_contact.title": "升降机锚点",
"create.elevator_contact.floor_identifier": "楼层名称",
"create.elevator_contact.floor_description": "楼层描述",
"create.gui.schedule.lmb_edit": "左键点击编辑", "create.gui.schedule.lmb_edit": "左键点击编辑",
"create.gui.schedule.rmb_remove": "右键点击移除", "create.gui.schedule.rmb_remove": "右键点击移除",
"create.gui.schedule.duplicate": "复制", "create.gui.schedule.duplicate": "复制",
@ -1480,6 +1554,7 @@
"create.track.turn_start": "无法从转弯处开始连接", "create.track.turn_start": "无法从转弯处开始连接",
"create.track.not_enough_tracks": "没有足够的轨道", "create.track.not_enough_tracks": "没有足够的轨道",
"create.track.not_enough_pavement": "没有足够的路面方块", "create.track.not_enough_pavement": "没有足够的路面方块",
"create.track.hold_for_smooth_curve": "按住 %1$s 使其以最高速度转动",
"create.portal_track.failed": "无法放置传送轨道:", "create.portal_track.failed": "无法放置传送轨道:",
"create.portal_track.missing": "目标传送门还未生成", "create.portal_track.missing": "目标传送门还未生成",
"create.portal_track.blocked": "目标位置被封堵 (%1$s,%2$s,%3$s)", "create.portal_track.blocked": "目标位置被封堵 (%1$s,%2$s,%3$s)",
@ -1557,6 +1632,25 @@
"create.contraption.controls.start_controlling": "现在控制:%1$s", "create.contraption.controls.start_controlling": "现在控制:%1$s",
"create.contraption.controls.stop_controlling": "停止控制装置", "create.contraption.controls.stop_controlling": "停止控制装置",
"create.contraption.controls.approach_station": "按住%1$s以接近%2$s", "create.contraption.controls.approach_station": "按住%1$s以接近%2$s",
"create.contraption.controls.specific_actor_toggle": "%1$s: %2$s",
"create.contraption.controls.all_actor_toggle": "所有元件:%1$s",
"create.contraption.controls.actor_toggle.on": "开启",
"create.contraption.controls.actor_toggle.off": "关闭",
"create.contraption.controls.floor_unreachable": "无法访问",
"create.contraption.door_control": "该层电梯门控制",
"create.contraption.door_control.all": "打开所有的门",
"create.contraption.door_control.all.short": "全部开启",
"create.contraption.door_control.north": "仅北侧",
"create.contraption.door_control.north.short": "北",
"create.contraption.door_control.east": "仅东侧",
"create.contraption.door_control.east.short": "东",
"create.contraption.door_control.south": "仅南侧",
"create.contraption.door_control.south.short": "南",
"create.contraption.door_control.west": "仅西侧",
"create.contraption.door_control.west.short": "西",
"create.contraption.door_control.none": "保持门关闭",
"create.contraption.door_control.none.short": "无",
"create.contraption.door_control.player_facing": "您所面对的方向:%1$s",
"create.display_link.set": "已选择目标位置", "create.display_link.set": "已选择目标位置",
"create.display_link.success": "成功绑定到目标位置", "create.display_link.success": "成功绑定到目标位置",
"create.display_link.clear": "选择的位置已清除", "create.display_link.clear": "选择的位置已清除",
@ -1617,6 +1711,7 @@
"create.display_source.max_enchant_level": "最大附魔花费", "create.display_source.max_enchant_level": "最大附魔花费",
"create.display_source.boiler_status": "锅炉状态", "create.display_source.boiler_status": "锅炉状态",
"create.display_source.entity_name": "实体名称", "create.display_source.entity_name": "实体名称",
"create.display_source.current_floor": "轿厢所在位置",
"create.display_source.kinetic_speed": "转速RPM", "create.display_source.kinetic_speed": "转速RPM",
"create.display_source.kinetic_speed.absolute": "无视转向", "create.display_source.kinetic_speed.absolute": "无视转向",
"create.display_source.kinetic_speed.directional": "包含转向", "create.display_source.kinetic_speed.directional": "包含转向",
@ -1633,6 +1728,7 @@
"create.display_source.redstone_power.progress_bar": "进度条", "create.display_source.redstone_power.progress_bar": "进度条",
"create.display_source.boiler.not_enough_space": "没有足够的空间 ", "create.display_source.boiler.not_enough_space": "没有足够的空间 ",
"create.display_source.boiler.for_boiler_status": "来显示锅炉状态", "create.display_source.boiler.for_boiler_status": "来显示锅炉状态",
"create.display_source.computer_display_source": "来自计算机",
"create.display_target.line": "第%1$s行", "create.display_target.line": "第%1$s行",
"create.display_target.page": "第%1$s页", "create.display_target.page": "第%1$s页",
"create.display_target.single_line": "单行", "create.display_target.single_line": "单行",
@ -1651,6 +1747,8 @@
"create.super_glue.abort": "选择已取消", "create.super_glue.abort": "选择已取消",
"create.super_glue.not_enough": "物品栏内强力胶不足", "create.super_glue.not_enough": "物品栏内强力胶不足",
"create.super_glue.success": "正在上胶……", "create.super_glue.success": "正在上胶……",
"create.gui.attached_computer.controlled": "此设备正在被计算机控制",
"create.gui.attached_computer.hint": "若要手动使用设备,请断开所有计算机和调制解调器",
"create.gui.config.overlay1": "嗨 :)", "create.gui.config.overlay1": "嗨 :)",
"create.gui.config.overlay2": "这是一个叠加层例子", "create.gui.config.overlay2": "这是一个叠加层例子",
"create.gui.config.overlay3": "点击拖拽你的鼠标", "create.gui.config.overlay3": "点击拖拽你的鼠标",
@ -1670,6 +1768,11 @@
"create.contraption.minecart_contraption_illegal_pickup": "一股神秘的力量将这一装置与世界牢牢绑定在了一起", "create.contraption.minecart_contraption_illegal_pickup": "一股神秘的力量将这一装置与世界牢牢绑定在了一起",
"enchantment.create.capacity.desc": "增加铜背罐的空气容量。", "enchantment.create.capacity.desc": "增加铜背罐的空气容量。",
"enchantment.create.potato_recovery.desc": "使土豆加农炮发射出的炮弹有几率可被重新使用。", "enchantment.create.potato_recovery.desc": "使土豆加农炮发射出的炮弹有几率可被重新使用。",
"create.bogey.style.updated_style": "更新样式",
"create.bogey.style.updated_style_and_size": "更新样式和尺寸",
"create.bogey.style.no_other_sizes": "没有其他大小",
"create.bogey.style.invalid": "未命名样式",
"create.bogey.style.standard": "标准",
"create.subtitle.contraption_disassemble": "结构:停止移动", "create.subtitle.contraption_disassemble": "结构:停止移动",
"create.subtitle.peculiar_bell_use": "奇异钟:鸣响", "create.subtitle.peculiar_bell_use": "奇异钟:鸣响",
"create.subtitle.worldshaper_place": "环境塑形器:放置方块", "create.subtitle.worldshaper_place": "环境塑形器:放置方块",
@ -1730,20 +1833,16 @@
"item.create.wand_of_symmetry.tooltip.summary": "完美地镜面复制工作区域内的方块到另一边。", "item.create.wand_of_symmetry.tooltip.summary": "完美地镜面复制工作区域内的方块到另一边。",
"item.create.wand_of_symmetry.tooltip.condition1": "在快捷栏时", "item.create.wand_of_symmetry.tooltip.condition1": "在快捷栏时",
"item.create.wand_of_symmetry.tooltip.behaviour1": "持续进行镜面复制", "item.create.wand_of_symmetry.tooltip.behaviour1": "持续进行镜面复制",
"item.create.wand_of_symmetry.tooltip.control1": "右击地面时", "item.create.wand_of_symmetry.tooltip.condition2": "无目标使用时",
"item.create.wand_of_symmetry.tooltip.action1": "_创建_或_移动_镜面", "item.create.wand_of_symmetry.tooltip.behaviour2": "_删除_镜面",
"item.create.wand_of_symmetry.tooltip.control2": "右击空气时",
"item.create.wand_of_symmetry.tooltip.action2": "_删除_镜面",
"item.create.wand_of_symmetry.tooltip.control3": "潜行右击时",
"item.create.wand_of_symmetry.tooltip.action3": "打开_配置界面_",
"item.create.handheld_worldshaper.tooltip": "手持式环境塑形器", "item.create.handheld_worldshaper.tooltip": "手持式环境塑形器",
"item.create.handheld_worldshaper.tooltip.summary": "创造_大陆_和_山脉_的手持工具。", "item.create.handheld_worldshaper.tooltip.summary": "创造_大陆_和_山脉_的手持工具。",
"item.create.handheld_worldshaper.tooltip.control1": "左击方块时", "item.create.handheld_worldshaper.tooltip.condition1": "左击方块时",
"item.create.handheld_worldshaper.tooltip.action1": "将工具放置的方块设置为该方块", "item.create.handheld_worldshaper.tooltip.behaviour1": "_准星指向的方块_将成为工具放置的 _材料_",
"item.create.handheld_worldshaper.tooltip.control2": "右击方块时", "item.create.handheld_worldshaper.tooltip.condition2": "右击方块时",
"item.create.handheld_worldshaper.tooltip.action2": "_放置_或_替换_目标方块", "item.create.handheld_worldshaper.tooltip.behaviour2": "_放置_或_替换_目标方块",
"item.create.handheld_worldshaper.tooltip.control3": "潜行右击时", "item.create.handheld_worldshaper.tooltip.condition3": "潜行右击时",
"item.create.handheld_worldshaper.tooltip.action3": "打开工具的_配置界面_", "item.create.handheld_worldshaper.tooltip.behaviour3": "打开工具的_配置界面_",
"item.create.tree_fertilizer.tooltip": "树木肥料", "item.create.tree_fertilizer.tooltip": "树木肥料",
"item.create.tree_fertilizer.tooltip.summary": "由多种矿物质复合而成的强大生长剂,能够加速普通树种的生长速度。", "item.create.tree_fertilizer.tooltip.summary": "由多种矿物质复合而成的强大生长剂,能够加速普通树种的生长速度。",
"item.create.tree_fertilizer.tooltip.condition1": "在树苗上使用时", "item.create.tree_fertilizer.tooltip.condition1": "在树苗上使用时",
@ -1764,34 +1863,24 @@
"item.create.filter.tooltip.summary": "可用于_精确控制_物流设备的_输出_以及_输入_使得通过的物品流与_一组_物品或者数个_相嵌套的过滤器_相匹配。", "item.create.filter.tooltip.summary": "可用于_精确控制_物流设备的_输出_以及_输入_使得通过的物品流与_一组_物品或者数个_相嵌套的过滤器_相匹配。",
"item.create.filter.tooltip.condition1": "放置于过滤槽时", "item.create.filter.tooltip.condition1": "放置于过滤槽时",
"item.create.filter.tooltip.behaviour1": "根据过滤器的_配置_来_决定_物品流是否能够通过", "item.create.filter.tooltip.behaviour1": "根据过滤器的_配置_来_决定_物品流是否能够通过",
"item.create.filter.tooltip.condition2": "右击时",
"item.create.filter.tooltip.behaviour2": "打开_配置界面_",
"item.create.attribute_filter.tooltip": "属性过滤器", "item.create.attribute_filter.tooltip": "属性过滤器",
"item.create.attribute_filter.tooltip.summary": "可用于_精确控制_物流设备的_输出_以及_输入_使得通过的物品流与_一组_物品_属性_以及_分类_相匹配。", "item.create.attribute_filter.tooltip.summary": "可用于_精确控制_物流设备的_输出_以及_输入_使得通过的物品流与_一组_物品_属性_以及_分类_相匹配。",
"item.create.attribute_filter.tooltip.condition1": "放置于过滤槽时", "item.create.attribute_filter.tooltip.condition1": "放置于过滤槽时",
"item.create.attribute_filter.tooltip.behaviour1": "根据过滤器的_配置_来_决定_物品流是否能够通过", "item.create.attribute_filter.tooltip.behaviour1": "根据过滤器的_配置_来_决定_物品流是否能够通过",
"item.create.attribute_filter.tooltip.condition2": "右击时",
"item.create.attribute_filter.tooltip.behaviour2": "打开_配置界面_",
"item.create.empty_schematic.tooltip": "空白蓝图", "item.create.empty_schematic.tooltip": "空白蓝图",
"item.create.empty_schematic.tooltip.summary": "可作为合成材料或在_蓝图桌_使用。", "item.create.empty_schematic.tooltip.summary": "可作为合成材料或在_蓝图桌_使用。",
"item.create.schematic.tooltip": "蓝图", "item.create.schematic.tooltip": "蓝图",
"item.create.schematic.tooltip.summary": "可将结构部署并放置到世界中将蓝图全息影像部署完毕后使用_蓝图加农炮_进行结构建造。", "item.create.schematic.tooltip.summary": "可将结构部署并放置到世界中将蓝图全息影像部署完毕后使用_蓝图加农炮_进行结构建造。",
"item.create.schematic.tooltip.condition1": "手持时", "item.create.schematic.tooltip.condition1": "手持时",
"item.create.schematic.tooltip.behaviour1": "可以使用屏幕上的工具调整位置", "item.create.schematic.tooltip.behaviour1": "可以使用屏幕上的工具调整位置",
"item.create.schematic.tooltip.control1": "潜行右击时", "item.create.schematic.tooltip.condition2": "潜行右击时",
"item.create.schematic.tooltip.action1": "打开一个用于输入_精确坐标_的_界面_", "item.create.schematic.tooltip.behaviour2": "打开一个用于输入_精确坐标_的_界面_",
"item.create.schematic_and_quill.tooltip": "蓝图与笔", "item.create.schematic_and_quill.tooltip": "蓝图与笔",
"item.create.schematic_and_quill.tooltip.summary": "用于将世界中的结构保存到 .nbt 文件。", "item.create.schematic_and_quill.tooltip.summary": "用于将世界中的结构保存到 .nbt 文件。",
"item.create.schematic_and_quill.tooltip.condition1": "第一步", "item.create.schematic_and_quill.tooltip.condition1": "第一步",
"item.create.schematic_and_quill.tooltip.behaviour1": "手持蓝图与笔右击选择两个对角点", "item.create.schematic_and_quill.tooltip.behaviour1": "手持蓝图与笔右击选择两个对角点",
"item.create.schematic_and_quill.tooltip.condition2": "第二步", "item.create.schematic_and_quill.tooltip.condition2": "第二步",
"item.create.schematic_and_quill.tooltip.behaviour2": "对准选定区域按住_Ctrl_并_滑动滚轮_可以调整选区的大小右击保存", "item.create.schematic_and_quill.tooltip.behaviour2": "对准选定区域按住_Ctrl_并_滑动滚轮_可以调整选区的大小右击保存",
"item.create.schematic_and_quill.tooltip.control1": "右击时",
"item.create.schematic_and_quill.tooltip.action1": "选取一个对角点/确认保存",
"item.create.schematic_and_quill.tooltip.control2": "按住 Ctrl 时",
"item.create.schematic_and_quill.tooltip.action2": "可在_空中_选择点_滑动滚轮_可调整距离",
"item.create.schematic_and_quill.tooltip.control3": "潜行右击时",
"item.create.schematic_and_quill.tooltip.action3": "_重置_并删除选区",
"block.create.schematicannon.tooltip": "蓝图加农炮", "block.create.schematicannon.tooltip": "蓝图加农炮",
"block.create.schematicannon.tooltip.summary": "发射方块重新构建已在世界中部署的_蓝图_会使用相邻箱子中的物品进行填充_火药_作为燃料。", "block.create.schematicannon.tooltip.summary": "发射方块重新构建已在世界中部署的_蓝图_会使用相邻箱子中的物品进行填充_火药_作为燃料。",
"block.create.schematicannon.tooltip.condition1": "右击时", "block.create.schematicannon.tooltip.condition1": "右击时",
@ -1804,16 +1893,12 @@
"item.create.goggles.tooltip.summary": "一副可以扩增显示_动力学信息_的实用眼镜。", "item.create.goggles.tooltip.summary": "一副可以扩增显示_动力学信息_的实用眼镜。",
"item.create.goggles.tooltip.condition1": "装备时", "item.create.goggles.tooltip.condition1": "装备时",
"item.create.goggles.tooltip.behaviour1": "根据对应动力组件的_转速等级_显示它的_颜色指示器_也会显示这个组件的_应力影响_以及_应力量_", "item.create.goggles.tooltip.behaviour1": "根据对应动力组件的_转速等级_显示它的_颜色指示器_也会显示这个组件的_应力影响_以及_应力量_",
"item.create.goggles.tooltip.condition2": "看向仪表时",
"item.create.goggles.tooltip.behaviour2": "会显示与仪表相连的网络的_转速_、_应力_等详细信息",
"item.create.goggles.tooltip.condition3": "看向流体容器时",
"item.create.goggles.tooltip.behaviour3": "会显示出方块的_容量_细节以及其中包含的所有_流体_",
"item.create.wrench.tooltip": "扳手", "item.create.wrench.tooltip": "扳手",
"item.create.wrench.tooltip.summary": "操控动力组件的实用工具。可用于_旋转_、_拆除_以及_配置_组件。", "item.create.wrench.tooltip.summary": "操控动力组件的实用工具。可用于_旋转_、_拆除_以及_配置_组件。",
"item.create.wrench.tooltip.control1": "右击动力方块时", "item.create.wrench.tooltip.condition1": "在方块上使用时",
"item.create.wrench.tooltip.action1": "以点击的面为轴心_旋转_点击的_组件_", "item.create.wrench.tooltip.behaviour1": "组件会围绕单击的面_旋转_。_潜行_并单击可以拆除组件。",
"item.create.wrench.tooltip.control2": "潜行右击时", "item.create.wrench.tooltip.condition2": "对移动装置使用时",
"item.create.wrench.tooltip.action2": "会_拆除动力组件_并将其放回_你的背包_", "item.create.wrench.tooltip.behaviour2": "_移动_已实体化的矿车和火车动态结构",
"block.create.nozzle.tooltip": "分散网", "block.create.nozzle.tooltip": "分散网",
"block.create.nozzle.tooltip.summary": "依附在鼓风机上能够将鼓风机的效果分散到_各个方向_。", "block.create.nozzle.tooltip.summary": "依附在鼓风机上能够将鼓风机的效果分散到_各个方向_。",
"block.create.cuckoo_clock.tooltip": "布谷鸟闹钟", "block.create.cuckoo_clock.tooltip": "布谷鸟闹钟",
@ -1830,42 +1915,24 @@
"block.create.toolbox.tooltip.behaviour2": "_附近_的_玩家_可以按下_访问附近的工具箱__快捷键_来_远程_访问它的库存", "block.create.toolbox.tooltip.behaviour2": "_附近_的_玩家_可以按下_访问附近的工具箱__快捷键_来_远程_访问它的库存",
"block.create.toolbox.tooltip.condition3": "右击时", "block.create.toolbox.tooltip.condition3": "右击时",
"block.create.toolbox.tooltip.behaviour3": "打开_工具箱界面_", "block.create.toolbox.tooltip.behaviour3": "打开_工具箱界面_",
"block.create.stockpile_switch.tooltip": "存量转信器",
"block.create.stockpile_switch.tooltip.summary": "根据连接的容器中_已储存物品数_或_流体量_切换红石信号。自带有过滤槽与_比较器_不同的是你可以配置_存量转信器_信号反转的_阈值_。",
"block.create.stockpile_switch.tooltip.condition1": "右击时",
"block.create.stockpile_switch.tooltip.behaviour1": "打开_配置界面_",
"block.create.content_observer.tooltip": "物品侦测器",
"block.create.content_observer.tooltip.summary": "_检测_与配置过的_过滤器_匹配的_容器_、_管道_或_传送带_中的_物品_或_流体_。",
"block.create.content_observer.tooltip.condition1": "检测容器时",
"block.create.content_observer.tooltip.behaviour1": "如果检测的容器内有_匹配_的_物品_发出_红石信号_",
"block.create.content_observer.tooltip.condition2": "检测漏斗时",
"block.create.content_observer.tooltip.behaviour2": "如果一个_匹配_的_物品_通过则发出一次_红石脉冲_",
"block.create.creative_crate.tooltip": "创造板条箱", "block.create.creative_crate.tooltip": "创造板条箱",
"block.create.creative_crate.tooltip.summary": "这种_储存容器_可以无限地复制任何物品。它还可以移除相邻的_蓝图加农炮_的材料需求。", "block.create.creative_crate.tooltip.summary": "这种_储存容器_可以无限地复制任何物品。它还可以移除相邻的_蓝图加农炮_的材料需求。",
"block.create.creative_crate.tooltip.condition1": "标记了物品时", "block.create.creative_crate.tooltip.condition1": "标记了物品时",
"block.create.creative_crate.tooltip.behaviour1": "任何从容器中_提取_的物品都是_无限量_的而任何_放置_到容器中的物品都会被_清空_", "block.create.creative_crate.tooltip.behaviour1": "任何从容器中_提取_的物品都是_无限量_的而任何_放置_到容器中的物品都会被_清空_",
"block.create.creative_crate.tooltip.condition2": "当在蓝图加农炮旁时",
"block.create.creative_crate.tooltip.behaviour2": "提供蓝图所需的任何材料",
"item.create.creative_blaze_cake.tooltip": "创造烈焰蛋糕", "item.create.creative_blaze_cake.tooltip": "创造烈焰蛋糕",
"item.create.creative_blaze_cake.tooltip.summary": "为_烈焰人燃烧室_特制的小食可以让你_控制燃烧室的热量等级_。吃下这个蛋糕之后烈焰人燃烧室将_不再耗尽燃料_。", "item.create.creative_blaze_cake.tooltip.summary": "为_烈焰人燃烧室_特制的小食可以让你_控制燃烧室的热量等级_。吃下这个蛋糕之后烈焰人燃烧室将_不再耗尽燃料_。",
"item.create.creative_blaze_cake.tooltip.condition1": "右击烈焰人燃烧室时", "item.create.creative_blaze_cake.tooltip.condition1": "右击烈焰人燃烧室时",
"item.create.creative_blaze_cake.tooltip.behaviour1": "_锁定_烈焰人燃烧室的热量等级如果再次使用会使得燃烧室的热量等级开始_循环_变化", "item.create.creative_blaze_cake.tooltip.behaviour1": "_锁定_烈焰人燃烧室的热量等级如果再次使用会使得燃烧室的热量等级开始_循环_变化",
"block.create.controller_rail.tooltip": "控制铁轨", "block.create.controller_rail.tooltip": "控制铁轨",
"block.create.controller_rail.tooltip.summary": "一种_单向动力铁轨_能够_精细控制_经过的矿车的_移动速度_。", "block.create.controller_rail.tooltip.summary": "一种_单向动力铁轨_能够_精细控制_经过的矿车的_移动速度_。",
"block.create.controller_rail.tooltip.condition1": "通入红石信号时",
"block.create.controller_rail.tooltip.behaviour1": "根据_信号强度__加速_或_减速_通过的_矿车_还会将红石信号传递到相邻的控制铁轨为两个控制铁轨提供不同强度的红石信号将导致信号强度在它们之间的控制铁轨上过渡",
"item.create.sand_paper.tooltip": "砂纸", "item.create.sand_paper.tooltip": "砂纸",
"item.create.sand_paper.tooltip.summary": "用来_打磨_物品的砂纸可以用机械手来实现自动化。", "item.create.sand_paper.tooltip.summary": "用来_打磨_物品的砂纸可以用机械手来实现自动化。",
"item.create.sand_paper.tooltip.condition1": "使用时", "item.create.sand_paper.tooltip.condition1": "使用时",
"item.create.sand_paper.tooltip.behaviour1": "打磨_副手_上或者_准心所指_的物品", "item.create.sand_paper.tooltip.behaviour1": "打磨_副手_上或者_准心所指_的物品",
"item.create.builders_tea.tooltip": "建造工茶饮", "item.create.builders_tea.tooltip": "建造工茶饮",
"item.create.builders_tea.tooltip.summary": "饮下这杯完美茶饮开启神清气爽的一天。可以恢复_饥饿值_并获得_急迫_效果。", "item.create.builders_tea.tooltip.summary": "饮下这杯完美茶饮开启神清气爽的一天。可以恢复_饥饿值_并获得_急迫_效果。",
"item.create.refined_radiance.tooltip": "光辉石",
"item.create.refined_radiance.tooltip.summary": "一种用_光辉_锻造的化合物材料。",
"item.create.refined_radiance.tooltip.condition1": "尚未完工",
"item.create.refined_radiance.tooltip.behaviour1": "该材料在未来可能会有更多的用途",
"item.create.shadow_steel.tooltip": "暗影钢",
"item.create.shadow_steel.tooltip.summary": "一种用_虚空_锻造的化合物材料。",
"item.create.shadow_steel.tooltip.condition1": "尚未完工",
"item.create.shadow_steel.tooltip.behaviour1": "该材料在未来可能会有更多的用途",
"item.create.linked_controller.tooltip": "无线红石遥控器", "item.create.linked_controller.tooltip": "无线红石遥控器",
"item.create.linked_controller.tooltip.summary": "提供_六个_可以绑定_无线红石_频率的按钮用于_遥控_附近的_无线红石信号终端_。", "item.create.linked_controller.tooltip.summary": "提供_六个_可以绑定_无线红石_频率的按钮用于_遥控_附近的_无线红石信号终端_。",
"item.create.linked_controller.tooltip.condition1": "右击时", "item.create.linked_controller.tooltip.condition1": "右击时",
@ -1876,16 +1943,26 @@
"item.create.linked_controller.tooltip.behaviour3": "启用_绑定模式_按下_六个按键_中的一个即可将此按键与_无线红石信号终端的频率_绑定", "item.create.linked_controller.tooltip.behaviour3": "启用_绑定模式_按下_六个按键_中的一个即可将此按键与_无线红石信号终端的频率_绑定",
"item.create.linked_controller.tooltip.condition4": "右击讲台时", "item.create.linked_controller.tooltip.condition4": "右击讲台时",
"item.create.linked_controller.tooltip.behaviour4": "将遥控器放在讲台上以便使用(潜行右击来取回遥控器)", "item.create.linked_controller.tooltip.behaviour4": "将遥控器放在讲台上以便使用(潜行右击来取回遥控器)",
"item.create.diving_helmet.tooltip": "潜水头盔", "item.create.copper_diving_helmet.tooltip": "铜潜水头盔",
"item.create.diving_helmet.tooltip.summary": "与_铜背罐_配合使用为穿戴者提供在_水下_行动一段时间所需的_空气_。", "item.create.copper_diving_helmet.tooltip.summary": "与_背罐_配合使用为穿戴者提供在_水下_行动一段时间所需的_空气_。",
"item.create.diving_helmet.tooltip.condition1": "戴在头上时", "item.create.copper_diving_helmet.tooltip.condition1": "戴在头上时",
"item.create.diving_helmet.tooltip.behaviour1": "提供_水下呼吸_效果缓慢消耗背罐中的_压缩空气_", "item.create.copper_diving_helmet.tooltip.behaviour1": "提供_水下呼吸_效果缓慢消耗背罐中的_压缩空气_",
"item.create.netherite_diving_helmet.tooltip": "下界合金潜水头盔",
"item.create.netherite_diving_helmet.tooltip.summary": "再加上一个_下界合金背罐_这可以保护您免受_极端高温的伤害_。要想有效_腿_和_脚_也必须被_下界合金_覆盖。",
"item.create.netherite_diving_helmet.tooltip.condition1": "背在背上时(全套)",
"item.create.netherite_diving_helmet.tooltip.behaviour1": "提供对_火焰_和_岩浆_的免疫缓慢消耗背罐中的_压缩空气_。同时在岩浆中有更好的视野。",
"item.create.copper_backtank.tooltip": "铜背罐", "item.create.copper_backtank.tooltip": "铜背罐",
"item.create.copper_backtank.tooltip.summary": "一个可以_背在背上_的_铜罐_用于携带一定量的压缩空气。", "item.create.copper_backtank.tooltip.summary": "一个可以_背在背上_的_铜罐_用于携带一定量的压缩空气。",
"item.create.copper_backtank.tooltip.condition1": "背在背上时", "item.create.copper_backtank.tooltip.condition1": "背在背上时",
"item.create.copper_backtank.tooltip.behaviour1": "为其他需要_压缩空气_的装备提供所需的空气", "item.create.copper_backtank.tooltip.behaviour1": "为其他需要_压缩空气_的装备提供所需的空气",
"item.create.copper_backtank.tooltip.condition2": "放下并接入动力时", "item.create.copper_backtank.tooltip.condition2": "放下并接入动力时",
"item.create.copper_backtank.tooltip.behaviour2": "基于转速从周围环境中_收集_并_加压空气_", "item.create.copper_backtank.tooltip.behaviour2": "基于转速从周围环境中_收集_并_加压空气_",
"item.create.netherite_backtank.tooltip": "下界合金背罐",
"item.create.netherite_backtank.tooltip.summary": "一个可以_背在背上_的_气罐_用于携带一定量的压缩空气。",
"item.create.netherite_backtank.tooltip.condition1": "装备时",
"item.create.netherite_backtank.tooltip.behaviour1": "为其他需要_压缩空气_的装备提供所需的空气",
"item.create.netherite_backtank.tooltip.condition2": "放下并接入动力时",
"item.create.netherite_backtank.tooltip.behaviour2": "基于转速从周围环境中_收集_并_压缩空气_",
"block.create.placard.tooltip": "置物板", "block.create.placard.tooltip": "置物板",
"block.create.placard.tooltip.summary": "用这个漂亮的墙板把你的物品用黄铜框起来,支持移动装置!", "block.create.placard.tooltip.summary": "用这个漂亮的墙板把你的物品用黄铜框起来,支持移动装置!",
"block.create.placard.tooltip.condition1": "手持物品右击时", "block.create.placard.tooltip.condition1": "手持物品右击时",
@ -1896,10 +1973,14 @@
"block.create.flywheel.tooltip.summary": "用壮观的黄铜轮子_装饰_你的_机器_。", "block.create.flywheel.tooltip.summary": "用壮观的黄铜轮子_装饰_你的_机器_。",
"block.create.flywheel.tooltip.condition1": "接入动力时", "block.create.flywheel.tooltip.condition1": "接入动力时",
"block.create.flywheel.tooltip.behaviour1": "开始旋转", "block.create.flywheel.tooltip.behaviour1": "开始旋转",
"item.create.diving_boots.tooltip": "潜水靴", "item.create.copper_diving_boots.tooltip": "铜潜水靴",
"item.create.diving_boots.tooltip.summary": "一双_沉重的靴子_让穿戴者可以更方便地探索海底。", "item.create.copper_diving_boots.tooltip.summary": "一双_沉重的靴子_让穿戴者可以更方便地探索海底。",
"item.create.diving_boots.tooltip.condition1": "穿在脚上时", "item.create.copper_diving_boots.tooltip.condition1": "装备时",
"item.create.diving_boots.tooltip.behaviour1": "穿戴者_下沉更快_且_无法游泳_穿戴者可以在水下_行走_和_跳跃_穿戴者不会被_传送带_移走", "item.create.copper_diving_boots.tooltip.behaviour1": "穿戴者会在流体中_下沉_得更快。给予在水中_行走_和_跳跃_的能力。穿戴者同时不会被传送带影响。",
"item.create.netherite_diving_boots.tooltip": "下界合金潜水靴",
"item.create.netherite_diving_boots.tooltip.summary": "一双_沉重的靴子_让穿戴者可以更方便地探索海底包括熔岩海。",
"item.create.netherite_diving_boots.tooltip.condition1": "装备时",
"item.create.netherite_diving_boots.tooltip.behaviour1": "穿戴者会在流体中_下沉_得更快。给予在水中_行走_和_跳跃_的能力。穿戴者同时不会被传送带影响。",
"item.create.crafting_blueprint.tooltip": "合成蓝图", "item.create.crafting_blueprint.tooltip": "合成蓝图",
"item.create.crafting_blueprint.tooltip.summary": "_放在_墙上便可用它来设置_特定的合成配方_以便更快地制作物品。每个格子都可以设定一个配方。", "item.create.crafting_blueprint.tooltip.summary": "_放在_墙上便可用它来设置_特定的合成配方_以便更快地制作物品。每个格子都可以设定一个配方。",
"item.create.crafting_blueprint.condition1": "右击空的格子时", "item.create.crafting_blueprint.condition1": "右击空的格子时",
@ -1908,8 +1989,6 @@
"item.create.crafting_blueprint.behaviour2": "使用_物品栏_中的物品制作_设置好的配方__潜行_可以一次合成_一组_", "item.create.crafting_blueprint.behaviour2": "使用_物品栏_中的物品制作_设置好的配方__潜行_可以一次合成_一组_",
"item.create.minecart_coupling.tooltip": "矿车连轴器", "item.create.minecart_coupling.tooltip": "矿车连轴器",
"item.create.minecart_coupling.tooltip.summary": "将多个_矿车装置_或_车厢装置_链接在一起构成雄伟的列车。", "item.create.minecart_coupling.tooltip.summary": "将多个_矿车装置_或_车厢装置_链接在一起构成雄伟的列车。",
"item.create.minecart_coupling.tooltip.condition1": "在矿车上使用时",
"item.create.minecart_coupling.tooltip.behaviour1": "将两个矿车_链接_在一起在移动时将它们保持_恒定的距离_",
"item.create.experience_nugget.tooltip": "经验颗粒", "item.create.experience_nugget.tooltip": "经验颗粒",
"item.create.experience_nugget.tooltip.summary": "_叮_从你的奇妙发明中汲取_灵感_。", "item.create.experience_nugget.tooltip.summary": "_叮_从你的奇妙发明中汲取_灵感_。",
"item.create.experience_nugget.tooltip.condition1": "使用时", "item.create.experience_nugget.tooltip.condition1": "使用时",
@ -1920,6 +1999,20 @@
"block.create.haunted_bell.tooltip.summary": "_被诅咒_的钟来自下界的迷失的灵魂缠绕于其上。", "block.create.haunted_bell.tooltip.summary": "_被诅咒_的钟来自下界的迷失的灵魂缠绕于其上。",
"block.create.haunted_bell.tooltip.condition1": "手持或鸣响时", "block.create.haunted_bell.tooltip.condition1": "手持或鸣响时",
"block.create.haunted_bell.tooltip.behaviour1": "标识出附近可能生成_敌对生物_的_亮度不足_之处", "block.create.haunted_bell.tooltip.behaviour1": "标识出附近可能生成_敌对生物_的_亮度不足_之处",
"block.create.copycat_panel.tooltip": "伪装板",
"block.create.copycat_panel.tooltip.summary": "把所有_完整方块变成_装饰板。同时接受_栏杆_和_活板门_。",
"block.create.copycat_panel.tooltip.condition1": "右击时",
"block.create.copycat_panel.tooltip.behaviour1": "如果可能将根据_手持物品_改变_材质_。_再次点击_以循环_方向_或_充能_状态。使用_扳手_重置材质",
"block.create.copycat_step.tooltip": "伪装台阶",
"block.create.copycat_step.tooltip.summary": "将任意的_实心方块_转换为装饰台阶。",
"block.create.copycat_step.tooltip.condition1": "右击时",
"block.create.copycat_step.tooltip.behaviour1": "如果可能将根据_手持物品_改变_材质_。_再次点击_以循环_方向_或_充能_状态。使用_扳手_重置材质",
"block.create.clipboard.tooltip": "剪贴板",
"block.create.clipboard.tooltip.summary": "_保留您的笔记_ 并使您看起来更加专业。",
"block.create.clipboard.tooltip.condition1": "右击时",
"block.create.clipboard.tooltip.behaviour1": "打开_界面_。_潜行并点击_以将其_放置_在方块表面上。",
"block.create.clipboard.tooltip.condition2": "在方块上使用时",
"block.create.clipboard.tooltip.behaviour2": "一些方块的_设置_比如过滤器可以从其他地方_复制右击_并_应用左击_。",
"create.ponder.hold_to_ponder": "按住 [%1$s] 开始思索", "create.ponder.hold_to_ponder": "按住 [%1$s] 开始思索",
"create.ponder.subject": "情景主题", "create.ponder.subject": "情景主题",
"create.ponder.pondering": "思索……", "create.ponder.pondering": "思索……",
@ -1939,18 +2032,20 @@
"create.ponder.index_description": "点击一个图标来查看相关的物品和方块", "create.ponder.index_description": "点击一个图标来查看相关的物品和方块",
"create.ponder.index_title": "思索索引", "create.ponder.index_title": "思索索引",
"create.ponder.shared.rpm16": "16 RPM", "create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "可以用扳手调整它的行为",
"create.ponder.shared.storage_on_contraption": "与装置相接的容器,会自动拾取装置遇到的掉落物", "create.ponder.shared.storage_on_contraption": "与装置相接的容器,会自动拾取装置遇到的掉落物",
"create.ponder.shared.sneak_and": "潜行 +", "create.ponder.shared.sneak_and": "潜行 +",
"create.ponder.shared.rpm8": "8 RPM", "create.ponder.shared.rpm8": "8 RPM",
"create.ponder.shared.ctrl_and": "Ctrl +", "create.ponder.shared.ctrl_and": "Ctrl +",
"create.ponder.shared.rpm32": "32 RPM", "create.ponder.shared.rpm32": "32 RPM",
"create.ponder.shared.behaviour_modify_value_panel": "可以用面板调整它的行为",
"create.ponder.shared.rpm16_source": "动力源16 RPM", "create.ponder.shared.rpm16_source": "动力源16 RPM",
"create.ponder.shared.movement_anchors": "有了底盘和强力胶,移动起大型结构轻轻松松", "create.ponder.shared.movement_anchors": "有了底盘和强力胶,移动起大型结构轻轻松松",
"create.ponder.tag.redstone": "逻辑组件", "create.ponder.tag.redstone": "逻辑组件",
"create.ponder.tag.redstone.description": "这些组件会在红石工程中发挥大用处", "create.ponder.tag.redstone.description": "这些组件会在红石工程中发挥大用处",
"create.ponder.tag.contraption_assembly": "方块连接功能", "create.ponder.tag.contraption_assembly": "方块连接功能",
"create.ponder.tag.contraption_assembly.description": "将各个组件连接以便同时运动的工具以及组件", "create.ponder.tag.contraption_assembly.description": "将各个组件连接以便同时运动的工具以及组件",
"create.ponder.tag.recently_updated": "最近的变更",
"create.ponder.tag.recently_updated.description": "在最新版本的机械动力中添加或显著更改的组件",
"create.ponder.tag.fluids": "流体操纵器械", "create.ponder.tag.fluids": "流体操纵器械",
"create.ponder.tag.fluids.description": "这些组件可以用于传递流体,以及利用流体进行工作", "create.ponder.tag.fluids.description": "这些组件可以用于传递流体,以及利用流体进行工作",
"create.ponder.tag.decoration": "装饰", "create.ponder.tag.decoration": "装饰",
@ -2092,6 +2187,7 @@
"create.ponder.chute.text_1": "溜槽可在两个容器之间垂直传输物品", "create.ponder.chute.text_1": "溜槽可在两个容器之间垂直传输物品",
"create.ponder.chute.text_2": "使用扳手右击可以在溜槽上设置观察窗", "create.ponder.chute.text_2": "使用扳手右击可以在溜槽上设置观察窗",
"create.ponder.chute.text_3": "对着另一个溜槽的侧面放置溜槽,将会放置下一个斜向的溜槽", "create.ponder.chute.text_3": "对着另一个溜槽的侧面放置溜槽,将会放置下一个斜向的溜槽",
"create.ponder.chute.text_4": "对着另一个溜槽的侧面放置溜槽,将会放置下一个斜向的溜槽",
"create.ponder.chute_upward.header": "使用溜槽向上运输物品", "create.ponder.chute_upward.header": "使用溜槽向上运输物品",
"create.ponder.chute_upward.text_1": "在溜槽上或下方使用鼓风机时,物品会根据风的方向向上或下移动", "create.ponder.chute_upward.text_1": "在溜槽上或下方使用鼓风机时,物品会根据风的方向向上或下移动",
"create.ponder.chute_upward.text_2": "佩戴工程师护目镜时,你可以看见物品的移动方向", "create.ponder.chute_upward.text_2": "佩戴工程师护目镜时,你可以看见物品的移动方向",
@ -2119,6 +2215,13 @@
"create.ponder.cogwheel_casing.text_1": "黄铜机壳或安山机壳可用于装饰齿轮", "create.ponder.cogwheel_casing.text_1": "黄铜机壳或安山机壳可用于装饰齿轮",
"create.ponder.cogwheel_casing.text_2": "在装壳后添加的组件将不会与传动轴相连", "create.ponder.cogwheel_casing.text_2": "在装壳后添加的组件将不会与传动轴相连",
"create.ponder.cogwheel_casing.text_3": "扳手可用于切换连接", "create.ponder.cogwheel_casing.text_3": "扳手可用于切换连接",
"create.ponder.contraption_controls.header": "使用动态结构控制器",
"create.ponder.contraption_controls.text_1": "动态结构上的元件默认情况下总是启用的",
"create.ponder.contraption_controls.text_2": "动态结构控制器可以在运动时移动控制它们",
"create.ponder.contraption_controls.text_3": "它们能被放在动态结构中的任何地方",
"create.ponder.contraption_controls.text_4": "当方块化时,过滤器可以被更改成特定的目标元件",
"create.ponder.contraption_controls.text_5": "当它在实体化时收到了红石信号……",
"create.ponder.contraption_controls.text_6": "……目标元件将从一开始被关闭",
"create.ponder.creative_fluid_tank.header": "创造流体储罐", "create.ponder.creative_fluid_tank.header": "创造流体储罐",
"create.ponder.creative_fluid_tank.text_1": "创造流体储罐可以提供无限量的流体", "create.ponder.creative_fluid_tank.text_1": "创造流体储罐可以提供无限量的流体",
"create.ponder.creative_fluid_tank.text_2": "使用一个含有流体的容器右击它,即可指定它提供特定的流体", "create.ponder.creative_fluid_tank.text_2": "使用一个含有流体的容器右击它,即可指定它提供特定的流体",
@ -2190,6 +2293,29 @@
"create.ponder.display_link_redstone.text_1": "通入红石信号时,显示链接器停止发送新信息", "create.ponder.display_link_redstone.text_1": "通入红石信号时,显示链接器停止发送新信息",
"create.ponder.display_link_redstone.text_2": "一旦红石信号断开,计时器就会重置,并立即发送新信息", "create.ponder.display_link_redstone.text_2": "一旦红石信号断开,计时器就会重置,并立即发送新信息",
"create.ponder.display_link_redstone.text_3": "信息源方块发出的红石信号不会影响链接器", "create.ponder.display_link_redstone.text_3": "信息源方块发出的红石信号不会影响链接器",
"create.ponder.elevator_pulley.header": "使用升降机滑轮",
"create.ponder.elevator_pulley.text_1": "升降机滑轮可以在已标记的位置之间垂直移动结构",
"create.ponder.elevator_pulley.text_10": "所有在此列的接触式红石信号发生器会被转化",
"create.ponder.elevator_pulley.text_11": "对升降机锚点通入红石信号以召唤轿厢",
"create.ponder.elevator_pulley.text_12": "移动速度取决于提供的转速",
"create.ponder.elevator_pulley.text_13": "滚动并单击控制方块以选择楼层",
"create.ponder.elevator_pulley.text_14": "右击已组装的滑轮以将轿厢方块化",
"create.ponder.elevator_pulley.text_15": "升降机上的滑动门会自动打开和关闭",
"create.ponder.elevator_pulley.text_16": "当轿厢到达某楼层,该楼层的升降机锚点会发出信号",
"create.ponder.elevator_pulley.text_17": "这可能有助于在到达时触发门或者其他特殊效果",
"create.ponder.elevator_pulley.text_18": "显示链接器安装在任何升降机锚点上都能显示目前轿厢所在的楼层",
"create.ponder.elevator_pulley.text_2": "开始建造你的升降机轿厢",
"create.ponder.elevator_pulley.text_3": "放置一对面对面的接触式红石信号发生器",
"create.ponder.elevator_pulley.text_4": "……并且把其中一个附着到你的移动结构上",
"create.ponder.elevator_pulley.text_5": "安装动态结构控制器以更容易地选择楼层",
"create.ponder.elevator_pulley.text_6": "确保升降机滑轮接入了动力",
"create.ponder.elevator_pulley.text_7": "右击升降机滑轮以组装轿厢",
"create.ponder.elevator_pulley.text_8": "现在静止锚点转变成了一个升降机锚点",
"create.ponder.elevator_pulley.text_9": "升降机锚点代表一个“楼层”,且可以被配置",
"create.ponder.elevator_pulley_multi_rope.header": "同步的滑轮运动",
"create.ponder.elevator_pulley_multi_rope.text_1": "当使用一个滑轮组装了一个动态结构……",
"create.ponder.elevator_pulley_multi_rope.text_2": "……同一层的其他滑轮会被连接到结构上",
"create.ponder.elevator_pulley_multi_rope.text_3": "它们不需要动力,效果纯粹是装饰性的",
"create.ponder.empty_blaze_burner.header": "使用空的烈焰人燃烧室", "create.ponder.empty_blaze_burner.header": "使用空的烈焰人燃烧室",
"create.ponder.empty_blaze_burner.text_1": "手持空的烈焰人燃烧室右击烈焰人来抓取烈焰人", "create.ponder.empty_blaze_burner.text_1": "手持空的烈焰人燃烧室右击烈焰人来抓取烈焰人",
"create.ponder.empty_blaze_burner.text_2": "或者,可以直接从烈焰人刷怪笼中收集烈焰人", "create.ponder.empty_blaze_burner.text_2": "或者,可以直接从烈焰人刷怪笼中收集烈焰人",
@ -2287,7 +2413,6 @@
"create.ponder.hand_crank.text_1": "玩家可以使用手摇曲柄来手动产生旋转力", "create.ponder.hand_crank.text_1": "玩家可以使用手摇曲柄来手动产生旋转力",
"create.ponder.hand_crank.text_2": "按住右键可以逆时针旋转它", "create.ponder.hand_crank.text_2": "按住右键可以逆时针旋转它",
"create.ponder.hand_crank.text_3": "它产生的转速相对较高", "create.ponder.hand_crank.text_3": "它产生的转速相对较高",
"create.ponder.hand_crank.text_4": "潜行按住右键可以顺时针旋转它",
"create.ponder.hose_pulley.header": "使用软管滑轮抽取或排放流体", "create.ponder.hose_pulley.header": "使用软管滑轮抽取或排放流体",
"create.ponder.hose_pulley.text_1": "软管滑轮可以用于方便地对一个较大区域进行抽取流体或填满流体的操作", "create.ponder.hose_pulley.text_1": "软管滑轮可以用于方便地对一个较大区域进行抽取流体或填满流体的操作",
"create.ponder.hose_pulley.text_2": "通过输入动力可以调节软管末端的高度", "create.ponder.hose_pulley.text_2": "通过输入动力可以调节软管末端的高度",
@ -2324,6 +2449,12 @@
"create.ponder.large_cogwheel.header": "使用大齿轮传递旋转力", "create.ponder.large_cogwheel.header": "使用大齿轮传递旋转力",
"create.ponder.large_cogwheel.text_1": "大齿轮可以以特定的角度相互连接", "create.ponder.large_cogwheel.text_1": "大齿轮可以以特定的角度相互连接",
"create.ponder.large_cogwheel.text_2": "可以利用大齿轮变更旋转轴向", "create.ponder.large_cogwheel.text_2": "可以利用大齿轮变更旋转轴向",
"create.ponder.large_water_wheel.header": "使用大水车产生旋转力",
"create.ponder.large_water_wheel.text_1": "大水车利用相邻的水流来产生应力",
"create.ponder.large_water_wheel.text_2": "覆盖其他侧面不会进一步增加其动力输出",
"create.ponder.large_water_wheel.text_3": "这些旋转速度只有普通水车的一半……",
"create.ponder.large_water_wheel.text_4": "...但提供了更高得多的应力生产能力",
"create.ponder.large_water_wheel.text_5": "对水车使用木板以改变其外观",
"create.ponder.linear_chassis_attachment.header": "使用轴向底盘黏合方块", "create.ponder.linear_chassis_attachment.header": "使用轴向底盘黏合方块",
"create.ponder.linear_chassis_attachment.text_1": "它的外露面可以变为黏性面", "create.ponder.linear_chassis_attachment.text_1": "它的外露面可以变为黏性面",
"create.ponder.linear_chassis_attachment.text_2": "再次点击黏性面,可以将它的对面也变得具有黏性", "create.ponder.linear_chassis_attachment.text_2": "再次点击黏性面,可以将它的对面也变得具有黏性",
@ -2436,6 +2567,20 @@
"create.ponder.mechanical_pump_speed.text_3": "……以及流体的传输速度", "create.ponder.mechanical_pump_speed.text_3": "……以及流体的传输速度",
"create.ponder.mechanical_pump_speed.text_4": "同一管道网络中的多个并联动力泵,它们的传输量可以叠加", "create.ponder.mechanical_pump_speed.text_4": "同一管道网络中的多个并联动力泵,它们的传输量可以叠加",
"create.ponder.mechanical_pump_speed.text_5": "使泵的朝向相互交替,可以方便地对齐流体流向", "create.ponder.mechanical_pump_speed.text_5": "使泵的朝向相互交替,可以方便地对齐流体流向",
"create.ponder.mechanical_roller_fill.header": "使用压路机填充地形",
"create.ponder.mechanical_roller_fill.text_1": "当方块化时,压路机可以被设为其他模式",
"create.ponder.mechanical_roller_fill.text_2": "“填充”模式可以帮助弥合路面和地形之间的缝隙",
"create.ponder.mechanical_roller_fill.text_3": "在“直接填充”模式,它们会简单地把方块柱放到表面下",
"create.ponder.mechanical_roller_fill.text_4": "在“斜坡填充”模式,越低的方块层的面积越大",
"create.ponder.mechanical_roller_fill.text_5": "与“清理和铺路”相反,这些模式都不会导致压路机破坏原有的方块",
"create.ponder.mechanical_roller_pave.header": "使用压路机清理和铺路",
"create.ponder.mechanical_roller_pave.text_1": "压路机帮助清理轨道或路径周围的地形",
"create.ponder.mechanical_roller_pave.text_2": "在默认模式,如果没有设定材料,它只会像钻头一样破坏方块",
"create.ponder.mechanical_roller_pave.text_3": "当方块化时,可以指定合适的铺路材料",
"create.ponder.mechanical_roller_pave.text_4": "材料可通过安装在结构的箱子或木桶供应",
"create.ponder.mechanical_roller_pave.text_5": "除了拆除方块外,它现在将同时替换下面一层",
"create.ponder.mechanical_roller_pave.text_6": "注意,被压路机任何摧毁的方块都可能不掉落",
"create.ponder.mechanical_roller_pave.text_7": "压路机在火车上尤其有效,但也可以用于大多数的移动装置",
"create.ponder.mechanical_saw_breaker.header": "使用动力锯伐木", "create.ponder.mechanical_saw_breaker.header": "使用动力锯伐木",
"create.ponder.mechanical_saw_breaker.text_1": "向其通入旋转力后,动力锯可以直接砍伐掉它面前的树木", "create.ponder.mechanical_saw_breaker.text_1": "向其通入旋转力后,动力锯可以直接砍伐掉它面前的树木",
"create.ponder.mechanical_saw_breaker.text_2": "想要一次性砍掉整棵树,锯子必须破坏掉树与地面连接的最后一个方块", "create.ponder.mechanical_saw_breaker.text_2": "想要一次性砍掉整棵树,锯子必须破坏掉树与地面连接的最后一个方块",
@ -2455,7 +2600,7 @@
"create.ponder.millstone.text_4": "一段时间过后,右击石磨可以拿出其中的产物", "create.ponder.millstone.text_4": "一段时间过后,右击石磨可以拿出其中的产物",
"create.ponder.millstone.text_5": "产物的提取也是可以自动化的", "create.ponder.millstone.text_5": "产物的提取也是可以自动化的",
"create.ponder.nixie_tube.header": "使用辉光管", "create.ponder.nixie_tube.header": "使用辉光管",
"create.ponder.nixie_tube.text_1": "通入红石信号后,辉光管会显示出红石信号的强度", "create.ponder.nixie_tube.text_1": "通入红石信号后,辉光管会显示出信号的强度",
"create.ponder.nixie_tube.text_2": "对着它使用更改过名称的命名牌,可以自定义它的显示文本", "create.ponder.nixie_tube.text_2": "对着它使用更改过名称的命名牌,可以自定义它的显示文本",
"create.ponder.nixie_tube.text_3": "使用染料右击,便可更改辉光管的显示颜色", "create.ponder.nixie_tube.text_3": "使用染料右击,便可更改辉光管的显示颜色",
"create.ponder.piston_pole.header": "活塞延长杆", "create.ponder.piston_pole.header": "活塞延长杆",
@ -2531,6 +2676,10 @@
"create.ponder.rope_pulley_modes.header": "绳索滑轮的运动模式", "create.ponder.rope_pulley_modes.header": "绳索滑轮的运动模式",
"create.ponder.rope_pulley_modes.text_1": "当绳索滑轮停止运动时,它所附着的移动结构便会方块化", "create.ponder.rope_pulley_modes.text_1": "当绳索滑轮停止运动时,它所附着的移动结构便会方块化",
"create.ponder.rope_pulley_modes.text_2": "你可以调整使整个结构永不方块化,或者仅在结构的初始位置方块化", "create.ponder.rope_pulley_modes.text_2": "你可以调整使整个结构永不方块化,或者仅在结构的初始位置方块化",
"create.ponder.rope_pulley_multi_rope.header": "同步的滑轮运动",
"create.ponder.rope_pulley_multi_rope.text_1": "当用一个滑轮组装了一个动态结构……",
"create.ponder.rope_pulley_multi_rope.text_2": "……同一层的其他滑轮会被连接到结构上",
"create.ponder.rope_pulley_multi_rope.text_3": "它们不需要动力,效果纯粹是装饰性的",
"create.ponder.rose_quartz_lamp.header": "玫瑰石英灯", "create.ponder.rose_quartz_lamp.header": "玫瑰石英灯",
"create.ponder.rose_quartz_lamp.text_1": "玫瑰石英灯通入红石信号后会处于激活状态", "create.ponder.rose_quartz_lamp.text_1": "玫瑰石英灯通入红石信号后会处于激活状态",
"create.ponder.rose_quartz_lamp.text_2": "它们之后会继续产生红石信号", "create.ponder.rose_quartz_lamp.text_2": "它们之后会继续产生红石信号",
@ -2564,6 +2713,12 @@
"create.ponder.smart_chute.text_2": "当在其过滤槽内指定了物品后,溜槽只会传输这一指定标记的物品", "create.ponder.smart_chute.text_2": "当在其过滤槽内指定了物品后,溜槽只会传输这一指定标记的物品",
"create.ponder.smart_chute.text_3": "使用鼠标滚轮可以指定被过滤的物品数量", "create.ponder.smart_chute.text_3": "使用鼠标滚轮可以指定被过滤的物品数量",
"create.ponder.smart_chute.text_4": "通入红石信号可以使智能溜槽停止工作", "create.ponder.smart_chute.text_4": "通入红石信号可以使智能溜槽停止工作",
"create.ponder.smart_observer.header": "使用智能侦测器进行高级检测",
"create.ponder.smart_observer.text_2": "它可以检测通用容器内的物品或液体",
"create.ponder.smart_observer.text_3": "过滤插槽可以用于检测特定内容物",
"create.ponder.smart_observer.text_4": "当方块本身与过滤器匹配时,它也会激活",
"create.ponder.smart_observer.text_5": "此外,智能侦测器可以监测传送带、溜槽和管道",
"create.ponder.smart_observer.text_6": "……并在物品进入或离开漏斗时输出红石脉冲",
"create.ponder.smart_pipe.header": "使用智能流体管道控制流体流动", "create.ponder.smart_pipe.header": "使用智能流体管道控制流体流动",
"create.ponder.smart_pipe.text_1": "智能流体管道可以限制通过它的流体种类", "create.ponder.smart_pipe.text_1": "智能流体管道可以限制通过它的流体种类",
"create.ponder.smart_pipe.text_2": "当紧邻流体源放置时,管道只会抽取设置的流体种类", "create.ponder.smart_pipe.text_2": "当紧邻流体源放置时,管道只会抽取设置的流体种类",
@ -2622,6 +2777,16 @@
"create.ponder.super_glue.text_4": "同一个选区内相邻的方块会互相拉动对方", "create.ponder.super_glue.text_4": "同一个选区内相邻的方块会互相拉动对方",
"create.ponder.super_glue.text_5": "互相重叠的选区会一起移动", "create.ponder.super_glue.text_5": "互相重叠的选区会一起移动",
"create.ponder.super_glue.text_6": "悬挂在其它方块上的方块通常不需要强力胶", "create.ponder.super_glue.text_6": "悬挂在其它方块上的方块通常不需要强力胶",
"create.ponder.threshold_switch.header": "使用存量转信器监测",
"create.ponder.threshold_switch.text_1": "存量转信器用于监测容器内的存量",
"create.ponder.threshold_switch.text_2": "当物品栏存量超过上限时……",
"create.ponder.threshold_switch.text_3": "……转信器会改变其红石输出",
"create.ponder.threshold_switch.text_4": "信号会在存量达到下限前维持",
"create.ponder.threshold_switch.text_5": "红石输出现在可以用于控制物品供应,保持缓冲区已被填充",
"create.ponder.threshold_switch.text_6": "在界面中可以更改特定的阈值",
"create.ponder.threshold_switch.text_7": "使用过滤器可以只计算特定的内容物的总量",
"create.ponder.threshold_switch.text_8": "流体缓冲区可以以类似方式进行监测",
"create.ponder.threshold_switch.text_9": "...奇妙的是,它也能检测绳索滑轮伸出的长度",
"create.ponder.track_chunks.header": "横穿卸载的区块", "create.ponder.track_chunks.header": "横穿卸载的区块",
"create.ponder.track_chunks.text_1": "轨道在加载的区块之外仍然保持运作", "create.ponder.track_chunks.text_1": "轨道在加载的区块之外仍然保持运作",
"create.ponder.track_chunks.text_2": "列车可以横穿世界上未加载的区块,这点可以放心", "create.ponder.track_chunks.text_2": "列车可以横穿世界上未加载的区块,这点可以放心",
@ -2702,6 +2867,7 @@
"create.ponder.valve_handle.text_3": "它的转速慢而精确", "create.ponder.valve_handle.text_3": "它的转速慢而精确",
"create.ponder.valve_handle.text_4": "潜行右击可使它顺时针旋转", "create.ponder.valve_handle.text_4": "潜行右击可使它顺时针旋转",
"create.ponder.valve_handle.text_5": "可以通过染色来美化阀门手轮", "create.ponder.valve_handle.text_5": "可以通过染色来美化阀门手轮",
"create.ponder.valve_handle.text_6": "可以通过染色来美化阀门手轮",
"create.ponder.valve_pipe.header": "使用流体阀门控制液体流", "create.ponder.valve_pipe.header": "使用流体阀门控制液体流",
"create.ponder.valve_pipe.text_1": "流体阀门可以控制管道网络中流体的蔓延", "create.ponder.valve_pipe.text_1": "流体阀门可以控制管道网络中流体的蔓延",
"create.ponder.valve_pipe.text_2": "通过其上的传动杆输入动力可以控制它的开关", "create.ponder.valve_pipe.text_2": "通过其上的传动杆输入动力可以控制它的开关",
@ -2711,7 +2877,6 @@
"create.ponder.water_wheel.text_1": "水车利用相邻的水流来产生应力", "create.ponder.water_wheel.text_1": "水车利用相邻的水流来产生应力",
"create.ponder.water_wheel.text_2": "水车接触水流的面越多,它的转速越高", "create.ponder.water_wheel.text_2": "水车接触水流的面越多,它的转速越高",
"create.ponder.water_wheel.text_3": "水车叶片应逆着水流方向摆放", "create.ponder.water_wheel.text_3": "水车叶片应逆着水流方向摆放",
"create.ponder.water_wheel.text_4": "如果顺着水流摆放,它的效率则会降低",
"create.ponder.weighted_ejector.header": "使用弹射置物台", "create.ponder.weighted_ejector.header": "使用弹射置物台",
"create.ponder.weighted_ejector.text_1": "手持弹射置物台时,潜行右击可以设置弹射目标位置", "create.ponder.weighted_ejector.text_1": "手持弹射置物台时,潜行右击可以设置弹射目标位置",
"create.ponder.weighted_ejector.text_10": "现在,只有等被放置的物品数量等于所设定数量时,弹射置物台才会弹射物品", "create.ponder.weighted_ejector.text_10": "现在,只有等被放置的物品数量等于所设定数量时,弹射置物台才会弹射物品",

View file

@ -1,17 +1,21 @@
{ {
"_": "感謝協助翻譯《動力機械》!", "_": "感謝協助翻譯《動力機械》!",
"block.create.acacia_window": "相思木窗戶", "block.create.acacia_window": "相思木窗戶",
"block.create.acacia_window_pane": "相思木窗戶片", "block.create.acacia_window_pane": "相思木窗戶片",
"block.create.adjustable_chain_gearshift": "可調式鏈式變速箱", "block.create.adjustable_chain_gearshift": "可調式鏈式變速箱",
"block.create.analog_lever": "可調式控制桿", "block.create.analog_lever": "可調式控制桿",
"block.create.andesite_alloy_block": "安山岩合金方塊",
"block.create.andesite_bars": "安山岩柵欄",
"block.create.andesite_belt_funnel": "安山岩輸送帶漏斗", "block.create.andesite_belt_funnel": "安山岩輸送帶漏斗",
"block.create.andesite_casing": "安山岩機殼", "block.create.andesite_casing": "安山岩機殼",
"block.create.andesite_door": "安山岩門",
"block.create.andesite_encased_cogwheel": "安山齒輪箱", "block.create.andesite_encased_cogwheel": "安山齒輪箱",
"block.create.andesite_encased_large_cogwheel": "安山大齒輪箱", "block.create.andesite_encased_large_cogwheel": "安山大齒輪箱",
"block.create.andesite_encased_shaft": "安山傳動軸箱", "block.create.andesite_encased_shaft": "安山傳動軸箱",
"block.create.andesite_funnel": "安山岩漏斗", "block.create.andesite_funnel": "安山岩漏斗",
"block.create.andesite_ladder": "安山岩梯子", "block.create.andesite_ladder": "安山岩梯子",
"block.create.andesite_pillar": "安山岩柱", "block.create.andesite_pillar": "安山岩柱",
"block.create.andesite_scaffolding": "安山岩鷹架",
"block.create.andesite_tunnel": "安山岩物品隧道", "block.create.andesite_tunnel": "安山岩物品隧道",
"block.create.asurine": "皓藍石", "block.create.asurine": "皓藍石",
"block.create.asurine_pillar": "皓藍石柱", "block.create.asurine_pillar": "皓藍石柱",
@ -30,14 +34,17 @@
"block.create.blue_seat": "藍色坐墊", "block.create.blue_seat": "藍色坐墊",
"block.create.blue_toolbox": "藍色工具箱", "block.create.blue_toolbox": "藍色工具箱",
"block.create.blue_valve_handle": "藍色閥門開關", "block.create.blue_valve_handle": "藍色閥門開關",
"block.create.brass_bars": "黃銅柵欄",
"block.create.brass_belt_funnel": "黃銅輸送帶漏斗", "block.create.brass_belt_funnel": "黃銅輸送帶漏斗",
"block.create.brass_block": "黃銅方塊", "block.create.brass_block": "黃銅方塊",
"block.create.brass_casing": "黃銅機殼", "block.create.brass_casing": "黃銅機殼",
"block.create.brass_door": "黃銅門",
"block.create.brass_encased_cogwheel": "黃銅齒輪箱", "block.create.brass_encased_cogwheel": "黃銅齒輪箱",
"block.create.brass_encased_large_cogwheel": "黃銅大齒輪箱", "block.create.brass_encased_large_cogwheel": "黃銅大齒輪箱",
"block.create.brass_encased_shaft": "黃銅傳動軸箱", "block.create.brass_encased_shaft": "黃銅傳動軸箱",
"block.create.brass_funnel": "黃銅漏斗", "block.create.brass_funnel": "黃銅漏斗",
"block.create.brass_ladder": "黃銅梯子", "block.create.brass_ladder": "黃銅梯子",
"block.create.brass_scaffolding": "黃銅鷹架",
"block.create.brass_tunnel": "黃銅物品隧道", "block.create.brass_tunnel": "黃銅物品隧道",
"block.create.brown_nixie_tube": "棕色真空管", "block.create.brown_nixie_tube": "棕色真空管",
"block.create.brown_sail": "棕色風帆", "block.create.brown_sail": "棕色風帆",
@ -48,15 +55,20 @@
"block.create.cart_assembler": "礦車裝修站", "block.create.cart_assembler": "礦車裝修站",
"block.create.chocolate": "巧克力", "block.create.chocolate": "巧克力",
"block.create.chute": "滑槽", "block.create.chute": "滑槽",
"block.create.clipboard": "剪貼板",
"block.create.clockwork_bearing": "時鐘軸承", "block.create.clockwork_bearing": "時鐘軸承",
"block.create.clutch": "離合器", "block.create.clutch": "離合器",
"block.create.cogwheel": "齒輪", "block.create.cogwheel": "齒輪",
"block.create.content_observer": "物品偵測器", "block.create.content_observer": "物品偵測器",
"block.create.contraption_controls": "裝置控制器",
"block.create.controller_rail": "控制軌道", "block.create.controller_rail": "控制軌道",
"block.create.controls": "火車控制台", "block.create.controls": "火車控制台",
"block.create.copper_backtank": "銅製背罐", "block.create.copper_backtank": "銅製背罐",
"block.create.copper_bars": "銅柵欄",
"block.create.copper_casing": "銅機殼", "block.create.copper_casing": "銅機殼",
"block.create.copper_door": "銅門",
"block.create.copper_ladder": "銅製梯子", "block.create.copper_ladder": "銅製梯子",
"block.create.copper_scaffolding": "銅鷹架",
"block.create.copper_shingle_slab": "銅屋瓦半磚", "block.create.copper_shingle_slab": "銅屋瓦半磚",
"block.create.copper_shingle_stairs": "銅屋瓦階梯", "block.create.copper_shingle_stairs": "銅屋瓦階梯",
"block.create.copper_shingles": "銅屋瓦", "block.create.copper_shingles": "銅屋瓦",
@ -201,9 +213,11 @@
"block.create.display_board": "顯示板", "block.create.display_board": "顯示板",
"block.create.display_link": "顯示鏈路", "block.create.display_link": "顯示鏈路",
"block.create.dripstone_pillar": "鐘乳石柱", "block.create.dripstone_pillar": "鐘乳石柱",
"block.create.elevator_pulley": "電梯滑輪",
"block.create.encased_chain_drive": "鏈式傳動箱", "block.create.encased_chain_drive": "鏈式傳動箱",
"block.create.encased_fan": "鼓風機", "block.create.encased_fan": "鼓風機",
"block.create.encased_fluid_pipe": "流體管道箱", "block.create.encased_fluid_pipe": "流體管道箱",
"block.create.experience_block": "經驗方塊",
"block.create.exposed_copper_shingle_slab": "斑駁的銅屋瓦半磚", "block.create.exposed_copper_shingle_slab": "斑駁的銅屋瓦半磚",
"block.create.exposed_copper_shingle_stairs": "斑駁的銅屋瓦階梯", "block.create.exposed_copper_shingle_stairs": "斑駁的銅屋瓦階梯",
"block.create.exposed_copper_shingles": "斑駁的銅屋瓦", "block.create.exposed_copper_shingles": "斑駁的銅屋瓦",
@ -241,12 +255,14 @@
"block.create.horizontal_framed_glass": "豎直邊框玻璃", "block.create.horizontal_framed_glass": "豎直邊框玻璃",
"block.create.horizontal_framed_glass_pane": "豎直邊框玻璃片", "block.create.horizontal_framed_glass_pane": "豎直邊框玻璃片",
"block.create.hose_pulley": "軟管滑輪", "block.create.hose_pulley": "軟管滑輪",
"block.create.industrial_iron_block": "工業鐵方塊",
"block.create.item_drain": "分液池", "block.create.item_drain": "分液池",
"block.create.item_vault": "儲物倉", "block.create.item_vault": "儲物倉",
"block.create.jungle_window": "叢林木窗戶", "block.create.jungle_window": "叢林木窗戶",
"block.create.jungle_window_pane": "叢林木窗戶片", "block.create.jungle_window_pane": "叢林木窗戶片",
"block.create.large_bogey": "大轉向架", "block.create.large_bogey": "大轉向架",
"block.create.large_cogwheel": "大齒輪", "block.create.large_cogwheel": "大齒輪",
"block.create.large_water_wheel": "大水車",
"block.create.layered_andesite": "疊層安山岩", "block.create.layered_andesite": "疊層安山岩",
"block.create.layered_asurine": "疊層皓藍石", "block.create.layered_asurine": "疊層皓藍石",
"block.create.layered_calcite": "疊層方解石", "block.create.layered_calcite": "疊層方解石",
@ -304,6 +320,7 @@
"block.create.millstone": "石磨", "block.create.millstone": "石磨",
"block.create.minecart_anchor": "礦車錨", "block.create.minecart_anchor": "礦車錨",
"block.create.mysterious_cuckoo_clock": "神秘布穀鳥鐘", "block.create.mysterious_cuckoo_clock": "神秘布穀鳥鐘",
"block.create.netherite_backtank": "獄髓背罐",
"block.create.nixie_tube": "真空管顯示器", "block.create.nixie_tube": "真空管顯示器",
"block.create.nozzle": "鼓風機噴嘴", "block.create.nozzle": "鼓風機噴嘴",
"block.create.oak_window": "橡木窗戶", "block.create.oak_window": "橡木窗戶",
@ -515,6 +532,7 @@
"block.create.warped_window": "扭曲蕈木窗戶", "block.create.warped_window": "扭曲蕈木窗戶",
"block.create.warped_window_pane": "扭曲蕈木窗戶片", "block.create.warped_window_pane": "扭曲蕈木窗戶片",
"block.create.water_wheel": "水車", "block.create.water_wheel": "水車",
"block.create.water_wheel_structure": "大水車",
"block.create.waxed_copper_shingle_slab": "上蠟的銅屋瓦半磚", "block.create.waxed_copper_shingle_slab": "上蠟的銅屋瓦半磚",
"block.create.waxed_copper_shingle_stairs": "上蠟的銅屋瓦階梯", "block.create.waxed_copper_shingle_stairs": "上蠟的銅屋瓦階梯",
"block.create.waxed_copper_shingles": "上蠟的銅屋瓦", "block.create.waxed_copper_shingles": "上蠟的銅屋瓦",
@ -590,26 +608,26 @@
"item.create.cinder_flour": "地獄麵粉", "item.create.cinder_flour": "地獄麵粉",
"item.create.copper_backtank": "銅製背罐", "item.create.copper_backtank": "銅製背罐",
"item.create.copper_backtank_placeable": "可放置的銅製背罐", "item.create.copper_backtank_placeable": "可放置的銅製背罐",
"item.create.copper_diving_boots": "銅製潛水靴子",
"item.create.copper_diving_helmet": "銅製潛水頭盔",
"item.create.copper_nugget": "銅粒", "item.create.copper_nugget": "銅粒",
"item.create.copper_sheet": "銅板", "item.create.copper_sheet": "銅板",
"item.create.crafter_slot_cover": "合成器蓋板", "item.create.crafter_slot_cover": "合成器蓋板",
"item.create.crafting_blueprint": "合成藍圖", "item.create.crafting_blueprint": "合成藍圖",
"item.create.creative_blaze_cake": "創造模式烈焰蛋糕", "item.create.creative_blaze_cake": "創造模式烈焰蛋糕",
"item.create.crushed_aluminum_ore": "碎狀鋁礦", "item.create.crushed_raw_aluminum": "碎狀鋁原礦",
"item.create.crushed_copper_ore": "碎狀銅礦", "item.create.crushed_raw_copper": "碎狀銅原礦",
"item.create.crushed_gold_ore": "碎狀金礦", "item.create.crushed_raw_gold": "碎狀金原礦",
"item.create.crushed_iron_ore": "碎狀鐵礦", "item.create.crushed_raw_iron": "碎狀鐵原礦",
"item.create.crushed_lead_ore": "碎狀鉛礦", "item.create.crushed_raw_lead": "碎狀鉛原礦",
"item.create.crushed_nickel_ore": "碎狀鎳礦", "item.create.crushed_raw_nickel": "碎狀鎳原礦",
"item.create.crushed_osmium_ore": "碎狀鋨礦", "item.create.crushed_raw_osmium": "碎狀鋨原礦",
"item.create.crushed_platinum_ore": "碎狀白金礦", "item.create.crushed_raw_platinum": "碎狀鉑原礦",
"item.create.crushed_quicksilver_ore": "碎狀水銀礦", "item.create.crushed_raw_quicksilver": "碎狀汞原礦",
"item.create.crushed_silver_ore": "碎狀銀礦", "item.create.crushed_raw_silver": "碎狀銀原礦",
"item.create.crushed_tin_ore": "碎狀錫礦", "item.create.crushed_raw_tin": "碎狀錫原礦",
"item.create.crushed_uranium_ore": "碎狀鈾礦", "item.create.crushed_raw_uranium": "碎狀鈾原礦",
"item.create.crushed_zinc_ore": "碎狀鋅礦", "item.create.crushed_raw_zinc": "碎狀鋅原礦",
"item.create.diving_boots": "潛水靴子",
"item.create.diving_helmet": "潛水頭盔",
"item.create.dough": "麵團", "item.create.dough": "麵團",
"item.create.electron_tube": "真空管", "item.create.electron_tube": "真空管",
"item.create.empty_blaze_burner": "空的烈焰使者動力爐", "item.create.empty_blaze_burner": "空的烈焰使者動力爐",
@ -629,6 +647,10 @@
"item.create.linked_controller": "遙控器", "item.create.linked_controller": "遙控器",
"item.create.minecart_contraption": "裝修過的礦車", "item.create.minecart_contraption": "裝修過的礦車",
"item.create.minecart_coupling": "礦車連結器", "item.create.minecart_coupling": "礦車連結器",
"item.create.netherite_backtank": "獄髓背罐",
"item.create.netherite_backtank_placeable": "可放置的獄髓背罐",
"item.create.netherite_diving_boots": "獄髓潛水靴子",
"item.create.netherite_diving_helmet": "獄髓潛水頭盔",
"item.create.polished_rose_quartz": "拋光玫瑰石英", "item.create.polished_rose_quartz": "拋光玫瑰石英",
"item.create.potato_cannon": "馬鈴薯大砲", "item.create.potato_cannon": "馬鈴薯大砲",
"item.create.powdered_obsidian": "黑曜石粉末", "item.create.powdered_obsidian": "黑曜石粉末",
@ -829,8 +851,6 @@
"advancement.create.train_portal.desc": "駕駛火車通過地獄門", "advancement.create.train_portal.desc": "駕駛火車通過地獄門",
"advancement.create.track_crafting_factory": "軌道工廠", "advancement.create.track_crafting_factory": "軌道工廠",
"advancement.create.track_crafting_factory.desc": "在一台機械鍛壓機中製造超過 1000 條軌道", "advancement.create.track_crafting_factory.desc": "在一台機械鍛壓機中製造超過 1000 條軌道",
"advancement.create.long_bend": "無際彎道",
"advancement.create.long_bend.desc": "鋪設長度超過 30 格的曲線軌道",
"advancement.create.long_train": "雄心勃勃", "advancement.create.long_train": "雄心勃勃",
"advancement.create.long_train.desc": "建造一列至少有六節車廂的火車", "advancement.create.long_train.desc": "建造一列至少有六節車廂的火車",
"advancement.create.long_travel": "遠足", "advancement.create.long_travel": "遠足",
@ -918,6 +938,7 @@
"create.generic.length": "長", "create.generic.length": "長",
"create.generic.speed": "速度", "create.generic.speed": "速度",
"create.generic.delay": "延時", "create.generic.delay": "延時",
"create.generic.angle": "角度",
"create.generic.duration": "間隔", "create.generic.duration": "間隔",
"create.generic.timeUnit": "時間單位", "create.generic.timeUnit": "時間單位",
"create.generic.unit.ticks": "Ticks", "create.generic.unit.ticks": "Ticks",
@ -1025,13 +1046,13 @@
"create.logistics.fluid_filter": "流體過濾器", "create.logistics.fluid_filter": "流體過濾器",
"create.logistics.firstFrequency": "頻道. #1", "create.logistics.firstFrequency": "頻道. #1",
"create.logistics.secondFrequency": "頻道. #2", "create.logistics.secondFrequency": "頻道. #2",
"create.logistics.filter.apply": "將過濾器應用來 %1$s", "create.logistics.filter.click_to_set": "手持物品點擊以設定",
"create.logistics.filter.apply_click_again": "將過濾器應用來 %1$s再次點擊以複製數量", "create.logistics.filter.click_to_replace": "手持物品點擊以替換",
"create.logistics.filter.apply_count": "使用提取計數過濾",
"create.gui.goggles.generator_stats": "發動機狀態:", "create.gui.goggles.generator_stats": "發動機狀態:",
"create.gui.goggles.kinetic_stats": "動力學狀態:", "create.gui.goggles.kinetic_stats": "動力學狀態:",
"create.gui.goggles.at_current_speed": "目前動能值", "create.gui.goggles.at_current_speed": "目前動能值",
"create.gui.goggles.pole_length": "活塞桿長度:", "create.gui.goggles.pole_length": "活塞桿長度:",
"create.gui.goggles.basin_contents": "作業盆內容物:",
"create.gui.goggles.fluid_container": "流體容器資訊:", "create.gui.goggles.fluid_container": "流體容器資訊:",
"create.gui.goggles.fluid_container.capacity": "容量:", "create.gui.goggles.fluid_container.capacity": "容量:",
"create.gui.assembly.exception": "該結構無法成形:", "create.gui.assembly.exception": "該結構無法成形:",
@ -1051,10 +1072,6 @@
"create.gui.contraptions.network_overstressed": "裝置似乎過載,減少高動能消耗的裝置或者增加更多更多動能", "create.gui.contraptions.network_overstressed": "裝置似乎過載,減少高動能消耗的裝置或者增加更多更多動能",
"create.gui.adjustable_crate.title": "板條箱", "create.gui.adjustable_crate.title": "板條箱",
"create.gui.adjustable_crate.storageSpace": "儲存空間", "create.gui.adjustable_crate.storageSpace": "儲存空間",
"create.gui.stockpile_switch.title": "儲存開關",
"create.gui.stockpile_switch.invert_signal": "反轉訊號",
"create.gui.stockpile_switch.move_to_lower_at": "移至下限 %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "移至上限 %1$s%%",
"create.gui.sequenced_gearshift.title": "可程式化齒輪箱", "create.gui.sequenced_gearshift.title": "可程式化齒輪箱",
"create.gui.sequenced_gearshift.instruction": "指令", "create.gui.sequenced_gearshift.instruction": "指令",
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "以特定角度旋轉", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "以特定角度旋轉",
@ -1084,6 +1101,8 @@
"create.schematicAndQuill.convert": "立即存檔並發佈", "create.schematicAndQuill.convert": "立即存檔並發佈",
"create.schematicAndQuill.fallbackName": "我的藍圖", "create.schematicAndQuill.fallbackName": "我的藍圖",
"create.schematicAndQuill.saved": "另存為 %1$s", "create.schematicAndQuill.saved": "另存為 %1$s",
"create.schematicAndQuill.failed": "藍圖保存失敗,請檢查日誌以獲取詳細信息。",
"create.schematicAndQuill.instant_failed": "藍圖上傳失敗,請檢查日誌以獲取詳細信息。",
"create.schematic.invalid": "[!] 無效的項目", "create.schematic.invalid": "[!] 無效的項目",
"create.schematic.error": "藍圖載入失敗 - 請檢查遊戲記錄檔", "create.schematic.error": "藍圖載入失敗 - 請檢查遊戲記錄檔",
"create.schematic.position": "位置", "create.schematic.position": "位置",
@ -1140,12 +1159,10 @@
"create.gui.schematicannon.option.replaceWithAny": "用任何方塊替換工作區域內的方塊", "create.gui.schematicannon.option.replaceWithAny": "用任何方塊替換工作區域內的方塊",
"create.gui.schematicannon.option.replaceWithEmpty": "用空氣替換工作區域內的方塊", "create.gui.schematicannon.option.replaceWithEmpty": "用空氣替換工作區域內的方塊",
"create.gui.schematicannon.option.skipMissing": "繞過缺少的方塊", "create.gui.schematicannon.option.skipMissing": "繞過缺少的方塊",
"create.gui.schematicannon.option.skipTileEntities": "保護儲存方塊",
"create.gui.schematicannon.slot.gunpowder": "向藍圖加農炮裝填火藥以提供動能", "create.gui.schematicannon.slot.gunpowder": "向藍圖加農炮裝填火藥以提供動能",
"create.gui.schematicannon.slot.listPrinter": "在此處放置書以列印藍圖所需的材料清單", "create.gui.schematicannon.slot.listPrinter": "在此處放置書以列印藍圖所需的材料清單",
"create.gui.schematicannon.slot.schematic": "在此處放置你的藍圖,務必確保其已被部署在特定位置", "create.gui.schematicannon.slot.schematic": "在此處放置你的藍圖,務必確保其已被部署在特定位置",
"create.gui.schematicannon.option.skipMissing.description": "如果材料不夠,藍圖大炮將忽略目前不夠的材料並且使用其他已有材料繼續工作", "create.gui.schematicannon.option.skipMissing.description": "如果材料不夠,藍圖大炮將忽略目前不夠的材料並且使用其他已有材料繼續工作",
"create.gui.schematicannon.option.skipTileEntities.description": "藍圖將避免更換儲存方塊,如箱子",
"create.gui.schematicannon.option.dontReplaceSolid.description": "藍圖加農炮將不會替換工作範圍內的任何固體方塊", "create.gui.schematicannon.option.dontReplaceSolid.description": "藍圖加農炮將不會替換工作範圍內的任何固體方塊",
"create.gui.schematicannon.option.replaceWithSolid.description": "藍圖加農炮會使用所提供的固體方塊來替換工作區域內的其他固體方塊", "create.gui.schematicannon.option.replaceWithSolid.description": "藍圖加農炮會使用所提供的固體方塊來替換工作區域內的其他固體方塊",
"create.gui.schematicannon.option.replaceWithAny.description": "藍圖加農炮會使用任何所提供的方塊來替換工作區域內的固體方塊", "create.gui.schematicannon.option.replaceWithAny.description": "藍圖加農炮會使用任何所提供的方塊來替換工作區域內的固體方塊",
@ -1732,20 +1749,8 @@
"item.create.wand_of_symmetry.tooltip.summary": "完美地鏡面複製工作區域內的方塊放置於破壞", "item.create.wand_of_symmetry.tooltip.summary": "完美地鏡面複製工作區域內的方塊放置於破壞",
"item.create.wand_of_symmetry.tooltip.condition1": "當在快捷欄時", "item.create.wand_of_symmetry.tooltip.condition1": "當在快捷欄時",
"item.create.wand_of_symmetry.tooltip.behaviour1": "持續進行鏡面複製", "item.create.wand_of_symmetry.tooltip.behaviour1": "持續進行鏡面複製",
"item.create.wand_of_symmetry.tooltip.control1": "當右鍵地面時",
"item.create.wand_of_symmetry.tooltip.action1": "_建立_或_移動_鏡子",
"item.create.wand_of_symmetry.tooltip.control2": "當右鍵空氣時",
"item.create.wand_of_symmetry.tooltip.action2": "_刪除_鏡子",
"item.create.wand_of_symmetry.tooltip.control3": "當潛行右鍵時",
"item.create.wand_of_symmetry.tooltip.action3": "開啟_GUI 介面_",
"item.create.handheld_worldshaper.tooltip": "地形雕塑器", "item.create.handheld_worldshaper.tooltip": "地形雕塑器",
"item.create.handheld_worldshaper.tooltip.summary": "用於創造_景觀_和_地形特徵_的便利工具", "item.create.handheld_worldshaper.tooltip.summary": "用於創造_景觀_和_地形特徵_的便利工具",
"item.create.handheld_worldshaper.tooltip.control1": "當左鍵方塊時",
"item.create.handheld_worldshaper.tooltip.action1": "將地形雕塑器放置的方塊設定為所選的方塊",
"item.create.handheld_worldshaper.tooltip.control2": "當右鍵方塊時",
"item.create.handheld_worldshaper.tooltip.action2": "_放置_或_替換_所選的方塊",
"item.create.handheld_worldshaper.tooltip.control3": "當潛行右鍵時",
"item.create.handheld_worldshaper.tooltip.action3": "開啟_操作介面_",
"item.create.tree_fertilizer.tooltip": "樹木肥料", "item.create.tree_fertilizer.tooltip": "樹木肥料",
"item.create.tree_fertilizer.tooltip.summary": "適用來常見樹木的快速肥料", "item.create.tree_fertilizer.tooltip.summary": "適用來常見樹木的快速肥料",
"item.create.tree_fertilizer.tooltip.condition1": "對樹苗使用時", "item.create.tree_fertilizer.tooltip.condition1": "對樹苗使用時",
@ -1766,34 +1771,22 @@
"item.create.filter.tooltip.summary": "將物品更精確地進行_篩選分類_可以同時_篩選_多個物品或者將已標記的_過濾器_放在另一個_過濾器_里_嵌套_使用", "item.create.filter.tooltip.summary": "將物品更精確地進行_篩選分類_可以同時_篩選_多個物品或者將已標記的_過濾器_放在另一個_過濾器_里_嵌套_使用",
"item.create.filter.tooltip.condition1": "當放置於過濾插槽中時", "item.create.filter.tooltip.condition1": "當放置於過濾插槽中時",
"item.create.filter.tooltip.behaviour1": "根據_過濾器_的設定來_決定_物品是否能夠通過", "item.create.filter.tooltip.behaviour1": "根據_過濾器_的設定來_決定_物品是否能夠通過",
"item.create.filter.tooltip.condition2": "當點擊右鍵時",
"item.create.filter.tooltip.behaviour2": "開啟_設定面板_",
"item.create.attribute_filter.tooltip": "屬性過濾器", "item.create.attribute_filter.tooltip": "屬性過濾器",
"item.create.attribute_filter.tooltip.summary": "比起普通過濾器_屬性過濾器_可以根據不同物品的_屬性_來進行過濾", "item.create.attribute_filter.tooltip.summary": "比起普通過濾器_屬性過濾器_可以根據不同物品的_屬性_來進行過濾",
"item.create.attribute_filter.tooltip.condition1": "當放置於過濾插槽中時", "item.create.attribute_filter.tooltip.condition1": "當放置於過濾插槽中時",
"item.create.attribute_filter.tooltip.behaviour1": "根據_過濾器_的設定來_決定_物品是否能夠通過", "item.create.attribute_filter.tooltip.behaviour1": "根據_過濾器_的設定來_決定_物品是否能夠通過",
"item.create.attribute_filter.tooltip.condition2": "當點擊右鍵時",
"item.create.attribute_filter.tooltip.behaviour2": "開啟_設定面板_",
"item.create.empty_schematic.tooltip": "空白藍圖", "item.create.empty_schematic.tooltip": "空白藍圖",
"item.create.empty_schematic.tooltip.summary": "可作為合成材料或在_藍圖桌_使用", "item.create.empty_schematic.tooltip.summary": "可作為合成材料或在_藍圖桌_使用",
"item.create.schematic.tooltip": "藍圖", "item.create.schematic.tooltip": "藍圖",
"item.create.schematic.tooltip.summary": "將工程結構的_設計圖_放置於_世界中_並使用_藍圖加農炮_進行構建", "item.create.schematic.tooltip.summary": "將工程結構的_設計圖_放置於_世界中_並使用_藍圖加農炮_進行構建",
"item.create.schematic.tooltip.condition1": "當設計圖存在時", "item.create.schematic.tooltip.condition1": "當設計圖存在時",
"item.create.schematic.tooltip.behaviour1": "可以使用屏幕上的工具調整位置", "item.create.schematic.tooltip.behaviour1": "可以使用屏幕上的工具調整位置",
"item.create.schematic.tooltip.control1": "當潛行右鍵時",
"item.create.schematic.tooltip.action1": "開啟一個用來輸入_精確坐標_的介面",
"item.create.schematic_and_quill.tooltip": "藍圖與筆", "item.create.schematic_and_quill.tooltip": "藍圖與筆",
"item.create.schematic_and_quill.tooltip.summary": "用來將世界中的結構存到 .nbt 檔案", "item.create.schematic_and_quill.tooltip.summary": "用來將世界中的結構存到 .nbt 檔案",
"item.create.schematic_and_quill.tooltip.condition1": "第一步", "item.create.schematic_and_quill.tooltip.condition1": "第一步",
"item.create.schematic_and_quill.tooltip.behaviour1": "手持藍圖與右鍵旋轉兩個點", "item.create.schematic_and_quill.tooltip.behaviour1": "手持藍圖與右鍵旋轉兩個點",
"item.create.schematic_and_quill.tooltip.condition2": "第二步", "item.create.schematic_and_quill.tooltip.condition2": "第二步",
"item.create.schematic_and_quill.tooltip.behaviour2": "按住 Ctrl 滑鼠滾輪選擇選區大小,右鍵空白處存檔", "item.create.schematic_and_quill.tooltip.behaviour2": "按住 Ctrl 滑鼠滾輪選擇選區大小,右鍵空白處存檔",
"item.create.schematic_and_quill.tooltip.control1": "右鍵",
"item.create.schematic_and_quill.tooltip.action1": "選取點 / 確認存檔",
"item.create.schematic_and_quill.tooltip.control2": "按住 Ctrl 滑鼠滾輪",
"item.create.schematic_and_quill.tooltip.action2": "在_空中_選擇點滾動以調整距離",
"item.create.schematic_and_quill.tooltip.control3": "當潛行右鍵時",
"item.create.schematic_and_quill.tooltip.action3": "_重設_並刪除選區",
"block.create.schematicannon.tooltip": "藍圖加農炮", "block.create.schematicannon.tooltip": "藍圖加農炮",
"block.create.schematicannon.tooltip.summary": "透過發射方塊以在世界中重新構建已部署的_全息圖_使用相鄰箱子中的物品及_火藥_作為燃料", "block.create.schematicannon.tooltip.summary": "透過發射方塊以在世界中重新構建已部署的_全息圖_使用相鄰箱子中的物品及_火藥_作為燃料",
"block.create.schematicannon.tooltip.condition1": "當你對加農砲右鍵時", "block.create.schematicannon.tooltip.condition1": "當你對加農砲右鍵時",
@ -1806,16 +1799,8 @@
"item.create.goggles.tooltip.summary": "一副特殊的眼鏡能夠讓你看見_動能_的資訊", "item.create.goggles.tooltip.summary": "一副特殊的眼鏡能夠讓你看見_動能_的資訊",
"item.create.goggles.tooltip.condition1": "當裝備後", "item.create.goggles.tooltip.condition1": "當裝備後",
"item.create.goggles.tooltip.behaviour1": "將會顯示該機械元件的_速度_、_動能_等數值", "item.create.goggles.tooltip.behaviour1": "將會顯示該機械元件的_速度_、_動能_等數值",
"item.create.goggles.tooltip.condition2": "當裝備後看向儀表時",
"item.create.goggles.tooltip.behaviour2": "將會顯示該儀表所連接網路的_速度_、_動能_等數值",
"item.create.goggles.tooltip.condition3": "當裝備後看向流體容器時",
"item.create.goggles.tooltip.behaviour3": "將會顯示儲存在該容器內的 _流體_ 以及其 _容量_ 等資訊",
"item.create.wrench.tooltip": "扳手", "item.create.wrench.tooltip": "扳手",
"item.create.wrench.tooltip.summary": "一種常用的工具能夠調整_動能_的_方向_、_設定_等", "item.create.wrench.tooltip.summary": "一種常用的工具能夠調整_動能_的_方向_、_設定_等",
"item.create.wrench.tooltip.control1": "右鍵動力元件時",
"item.create.wrench.tooltip.action1": "以點擊的面為軸心_旋轉_點擊的方塊",
"item.create.wrench.tooltip.control2": "當潛行右鍵時",
"item.create.wrench.tooltip.action2": "將物品_取下_並移動到你的背包中",
"block.create.nozzle.tooltip": "分散網", "block.create.nozzle.tooltip": "分散網",
"block.create.nozzle.tooltip.summary": "依附在鼓風機上能夠將鼓風機的效果_分散_各個方向", "block.create.nozzle.tooltip.summary": "依附在鼓風機上能夠將鼓風機的效果_分散_各個方向",
"block.create.cuckoo_clock.tooltip": "布穀鳥鐘", "block.create.cuckoo_clock.tooltip": "布穀鳥鐘",
@ -1832,16 +1817,6 @@
"block.create.toolbox.tooltip.behaviour2": "_附近玩家_可以按對應的_快捷鍵_預設ALT _遠程_訪問內容物", "block.create.toolbox.tooltip.behaviour2": "_附近玩家_可以按對應的_快捷鍵_預設ALT _遠程_訪問內容物",
"block.create.toolbox.tooltip.condition3": "當點擊右鍵時", "block.create.toolbox.tooltip.condition3": "當點擊右鍵時",
"block.create.toolbox.tooltip.behaviour3": "開啟_工具箱介面_", "block.create.toolbox.tooltip.behaviour3": "開啟_工具箱介面_",
"block.create.stockpile_switch.tooltip": "存量偵測器",
"block.create.stockpile_switch.tooltip.summary": "根據連接的容器_儲存空間_的占用情況切換紅石訊號強度",
"block.create.stockpile_switch.tooltip.condition1": "低於下限或高於上限時",
"block.create.stockpile_switch.tooltip.behaviour1": "提供紅石訊號",
"block.create.content_observer.tooltip": "物品偵測器",
"block.create.content_observer.tooltip.summary": "偵測_容器_、_管道_或_輸送帶_中與_過濾器_設定相符的_物品_或_流體_",
"block.create.content_observer.tooltip.condition1": "偵測容器時",
"block.create.content_observer.tooltip.behaviour1": "偵測到容器內含_相符的內容物_時發出_紅石訊號_",
"block.create.content_observer.tooltip.condition2": "偵測漏斗時",
"block.create.content_observer.tooltip.behaviour2": "偵測到_相符的物品_被_轉移_時發出_紅石脈衝_",
"block.create.creative_crate.tooltip": "創造模式板條箱", "block.create.creative_crate.tooltip": "創造模式板條箱",
"block.create.creative_crate.tooltip.summary": "這個容器可以給臨近的_藍圖大炮_提供無限物品以及燃料創造模式專屬 ", "block.create.creative_crate.tooltip.summary": "這個容器可以給臨近的_藍圖大炮_提供無限物品以及燃料創造模式專屬 ",
"block.create.creative_crate.tooltip.condition1": "當標記了物品時", "block.create.creative_crate.tooltip.condition1": "當標記了物品時",
@ -1852,22 +1827,12 @@
"item.create.creative_blaze_cake.tooltip.behaviour1": "_循環地_更改烈焰使者的燃燒模式", "item.create.creative_blaze_cake.tooltip.behaviour1": "_循環地_更改烈焰使者的燃燒模式",
"block.create.controller_rail.tooltip": "控制鐵軌", "block.create.controller_rail.tooltip": "控制鐵軌",
"block.create.controller_rail.tooltip.summary": "單向電動導軌,能夠精細控制礦車的移動速度", "block.create.controller_rail.tooltip.summary": "單向電動導軌,能夠精細控制礦車的移動速度",
"block.create.controller_rail.tooltip.condition1": "輸入紅石訊號時",
"block.create.controller_rail.tooltip.behaviour1": "根據訊號強度_加速_或_減速_經過的礦車並將紅石強度傳播到相鄰的控制鐵軌",
"item.create.sand_paper.tooltip": "紅砂紙", "item.create.sand_paper.tooltip": "紅砂紙",
"item.create.sand_paper.tooltip.summary": "用來_打磨_物品的砂紙可以用_機械手_來實現自動化", "item.create.sand_paper.tooltip.summary": "用來_打磨_物品的砂紙可以用_機械手_來實現自動化",
"item.create.sand_paper.tooltip.condition1": "使用時", "item.create.sand_paper.tooltip.condition1": "使用時",
"item.create.sand_paper.tooltip.behaviour1": "打磨_副手_上或者_準心所指_的物品", "item.create.sand_paper.tooltip.behaviour1": "打磨_副手_上或者_準心所指_的物品",
"item.create.builders_tea.tooltip": "建築工的茶", "item.create.builders_tea.tooltip": "建築工的茶",
"item.create.builders_tea.tooltip.summary": "神清氣爽的一天從這杯完美茶飲開始。恢復_饑餓值_並獲得_加速_效果", "item.create.builders_tea.tooltip.summary": "神清氣爽的一天從這杯完美茶飲開始。恢復_饑餓值_並獲得_加速_效果",
"item.create.refined_radiance.tooltip": "光輝石",
"item.create.refined_radiance.tooltip.summary": "一種用_光輝_鍛造的化合物材料",
"item.create.refined_radiance.tooltip.condition1": "工作進度",
"item.create.refined_radiance.tooltip.behaviour1": "在未來的更新中會更新更多用途",
"item.create.shadow_steel.tooltip": "暗影鋼",
"item.create.shadow_steel.tooltip.summary": "一種用_虛空_鍛造的化合物材料",
"item.create.shadow_steel.tooltip.condition1": "工作進度",
"item.create.shadow_steel.tooltip.behaviour1": "在未來的更新中會更新更多用途",
"item.create.linked_controller.tooltip": "遙控器", "item.create.linked_controller.tooltip": "遙控器",
"item.create.linked_controller.tooltip.summary": "提供_六個_連接到對應_無線紅石鏈路頻道_的_遙控按鈕_", "item.create.linked_controller.tooltip.summary": "提供_六個_連接到對應_無線紅石鏈路頻道_的_遙控按鈕_",
"item.create.linked_controller.tooltip.condition1": "當點擊右鍵時", "item.create.linked_controller.tooltip.condition1": "當點擊右鍵時",
@ -1878,10 +1843,6 @@
"item.create.linked_controller.tooltip.behaviour3": "開啟_綁定模式_按下_六個控制鍵_之一以綁定_頻率_", "item.create.linked_controller.tooltip.behaviour3": "開啟_綁定模式_按下_六個控制鍵_之一以綁定_頻率_",
"item.create.linked_controller.tooltip.condition4": "當右鍵講台時", "item.create.linked_controller.tooltip.condition4": "當右鍵講台時",
"item.create.linked_controller.tooltip.behaviour4": "把遙控器放到講台上,可以更方便的控制它(潛行右鍵取回) ", "item.create.linked_controller.tooltip.behaviour4": "把遙控器放到講台上,可以更方便的控制它(潛行右鍵取回) ",
"item.create.diving_helmet.tooltip": "潛水頭盔",
"item.create.diving_helmet.tooltip.summary": "和_銅製背罐_一起裝備時可以延長在_水下呼吸_的時間",
"item.create.diving_helmet.tooltip.condition1": "當裝備時",
"item.create.diving_helmet.tooltip.behaviour1": "提升_水下呼吸效果_會緩慢的抽取銅製背罐中的_壓縮空氣_",
"item.create.copper_backtank.tooltip": "銅製背罐", "item.create.copper_backtank.tooltip": "銅製背罐",
"item.create.copper_backtank.tooltip.summary": "可裝備的氣罐,用來攜帶壓縮空氣", "item.create.copper_backtank.tooltip.summary": "可裝備的氣罐,用來攜帶壓縮空氣",
"item.create.copper_backtank.tooltip.condition1": "當裝備時", "item.create.copper_backtank.tooltip.condition1": "當裝備時",
@ -1898,10 +1859,6 @@
"block.create.flywheel.tooltip.summary": "用雄偉的黃銅飛輪_裝飾_你的_機械_", "block.create.flywheel.tooltip.summary": "用雄偉的黃銅飛輪_裝飾_你的_機械_",
"block.create.flywheel.tooltip.condition1": "以動力驅動時", "block.create.flywheel.tooltip.condition1": "以動力驅動時",
"block.create.flywheel.tooltip.behaviour1": "開始轉動", "block.create.flywheel.tooltip.behaviour1": "開始轉動",
"item.create.diving_boots.tooltip": "潛水鞋",
"item.create.diving_boots.tooltip.summary": "一雙_沈重的鞋子_可以更順暢地穿越海底",
"item.create.diving_boots.tooltip.condition1": "當裝備時",
"item.create.diving_boots.tooltip.behaviour1": "你可以在水下走得更快而且可以跳躍,但是不能游泳。穿著者不會被輸送帶移動",
"item.create.crafting_blueprint.tooltip": "合成藍圖", "item.create.crafting_blueprint.tooltip": "合成藍圖",
"item.create.crafting_blueprint.tooltip.summary": "可以被放置在牆上、地上和天花板。指定一個合成配方,你可以更快速的合成物品;每一格代表一個合成配方", "item.create.crafting_blueprint.tooltip.summary": "可以被放置在牆上、地上和天花板。指定一個合成配方,你可以更快速的合成物品;每一格代表一個合成配方",
"item.create.crafting_blueprint.condition1": "右鍵點擊空格", "item.create.crafting_blueprint.condition1": "右鍵點擊空格",
@ -1910,8 +1867,6 @@
"item.create.crafting_blueprint.behaviour2": "根據_物品欄_內的物品_使用_這個_配方_合成。_潛行右鍵_可以一次合成_一組_的物品", "item.create.crafting_blueprint.behaviour2": "根據_物品欄_內的物品_使用_這個_配方_合成。_潛行右鍵_可以一次合成_一組_的物品",
"item.create.minecart_coupling.tooltip": "礦車連軸器", "item.create.minecart_coupling.tooltip": "礦車連軸器",
"item.create.minecart_coupling.tooltip.summary": "將多個_礦車_或運輸結構鏈接在一起構成雄偉的火車", "item.create.minecart_coupling.tooltip.summary": "將多個_礦車_或運輸結構鏈接在一起構成雄偉的火車",
"item.create.minecart_coupling.tooltip.condition1": "作用於礦車時",
"item.create.minecart_coupling.tooltip.behaviour1": "將兩個礦車耦合在一起在移動時將它們保持_恆定的距離_",
"item.create.experience_nugget.tooltip": "經驗金塊", "item.create.experience_nugget.tooltip": "經驗金塊",
"item.create.experience_nugget.tooltip.summary": "_叮_來自奇妙發明的一點_靈感_", "item.create.experience_nugget.tooltip.summary": "_叮_來自奇妙發明的一點_靈感_",
"item.create.experience_nugget.tooltip.condition1": "使用時", "item.create.experience_nugget.tooltip.condition1": "使用時",
@ -1941,7 +1896,6 @@
"create.ponder.index_description": "點擊其中一個圖像查看和他相關的物品以及方塊", "create.ponder.index_description": "點擊其中一個圖像查看和他相關的物品以及方塊",
"create.ponder.index_title": "教學首頁", "create.ponder.index_title": "教學首頁",
"create.ponder.shared.rpm16": "16 RPM", "create.ponder.shared.rpm16": "16 RPM",
"create.ponder.shared.behaviour_modify_wrench": "使用扳手來調整這個動作",
"create.ponder.shared.storage_on_contraption": "與結構相連的儲物空間會自動撿取物品", "create.ponder.shared.storage_on_contraption": "與結構相連的儲物空間會自動撿取物品",
"create.ponder.shared.sneak_and": "潛行 +", "create.ponder.shared.sneak_and": "潛行 +",
"create.ponder.shared.rpm8": "8 RPM", "create.ponder.shared.rpm8": "8 RPM",
@ -2289,7 +2243,6 @@
"create.ponder.hand_crank.text_1": "玩家可以使用手搖把手來手動產生動力", "create.ponder.hand_crank.text_1": "玩家可以使用手搖把手來手動產生動力",
"create.ponder.hand_crank.text_2": "按住右鍵可以逆時針旋轉它", "create.ponder.hand_crank.text_2": "按住右鍵可以逆時針旋轉它",
"create.ponder.hand_crank.text_3": "它產生的轉速相對較高", "create.ponder.hand_crank.text_3": "它產生的轉速相對較高",
"create.ponder.hand_crank.text_4": "潛行長按右鍵可以順時針旋轉它",
"create.ponder.hose_pulley.header": "使用軟管滑輪抽取、填滿流體", "create.ponder.hose_pulley.header": "使用軟管滑輪抽取、填滿流體",
"create.ponder.hose_pulley.text_1": "軟管滑輪可以用來抽取、填滿大量的流體", "create.ponder.hose_pulley.text_1": "軟管滑輪可以用來抽取、填滿大量的流體",
"create.ponder.hose_pulley.text_2": "你可以透過輸入轉動來控制軟管的高度", "create.ponder.hose_pulley.text_2": "你可以透過輸入轉動來控制軟管的高度",
@ -2713,7 +2666,6 @@
"create.ponder.water_wheel.text_1": "水車利用臨近的水流產生動力", "create.ponder.water_wheel.text_1": "水車利用臨近的水流產生動力",
"create.ponder.water_wheel.text_2": "水車接觸水流的面越多,它的轉速越高", "create.ponder.water_wheel.text_2": "水車接觸水流的面越多,它的轉速越高",
"create.ponder.water_wheel.text_3": "水車葉片應逆著水流方向擺放", "create.ponder.water_wheel.text_3": "水車葉片應逆著水流方向擺放",
"create.ponder.water_wheel.text_4": "如果順著水流擺放,它的效率則會降低",
"create.ponder.weighted_ejector.header": "使用彈射置物台", "create.ponder.weighted_ejector.header": "使用彈射置物台",
"create.ponder.weighted_ejector.text_1": "手持彈射置物台時,潛行右鍵可以設置彈射目標位置", "create.ponder.weighted_ejector.text_1": "手持彈射置物台時,潛行右鍵可以設置彈射目標位置",
"create.ponder.weighted_ejector.text_10": "現在,只有等被放置的物品數量等於所設定數量時,彈射置物台才會彈射物品", "create.ponder.weighted_ejector.text_10": "現在,只有等被放置的物品數量等於所設定數量時,彈射置物台才會彈射物品",