Funnels in motion revisited

- Fixed andesite funnels dropping full stacks when used in a moving contraption (PR #6602 by cshcrafter)
This commit is contained in:
simibubi 2024-07-15 16:50:17 +02:00
parent 9beda447ef
commit 9703417f1c

View file

@ -74,8 +74,7 @@ public class FunnelMovementBehaviour implements MovementBehaviour {
FilterItemStack filter = context.getFilterFromBE();
int filterAmount = context.blockEntityData.getInt("FilterAmount");
boolean upTo = context.blockEntityData.getBoolean("UpTo");
if (filterAmount <= 0)
filterAmount = hasFilter ? 64 : 1;
filterAmount = hasFilter ? filterAmount : 1;
ItemStack extract = ItemHelper.extract(context.contraption.getSharedInventory(),
s -> filter.test(world, s),