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Funnels in motion revisited
- Fixed andesite funnels dropping full stacks when used in a moving contraption (PR #6602 by cshcrafter)
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1 changed files with 1 additions and 2 deletions
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@ -74,8 +74,7 @@ public class FunnelMovementBehaviour implements MovementBehaviour {
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FilterItemStack filter = context.getFilterFromBE();
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FilterItemStack filter = context.getFilterFromBE();
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int filterAmount = context.blockEntityData.getInt("FilterAmount");
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int filterAmount = context.blockEntityData.getInt("FilterAmount");
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boolean upTo = context.blockEntityData.getBoolean("UpTo");
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boolean upTo = context.blockEntityData.getBoolean("UpTo");
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if (filterAmount <= 0)
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filterAmount = hasFilter ? filterAmount : 1;
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filterAmount = hasFilter ? 64 : 1;
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ItemStack extract = ItemHelper.extract(context.contraption.getSharedInventory(),
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ItemStack extract = ItemHelper.extract(context.contraption.getSharedInventory(),
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s -> filter.test(world, s),
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s -> filter.test(world, s),
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