mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-15 15:03:59 +01:00
ForgeCraft Playtesting, Part I
- Fixed various rendering in JEI and UIs - Fixed oxidized blocks not allowing to be harvested - Fixed missing titles and tooltips in JEI and other UIs
This commit is contained in:
parent
442d89e09e
commit
9b5707cba6
@ -45,9 +45,8 @@ public enum AllKeys {
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return keybind.isKeyDown();
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}
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// TODO this should return ITextComponent
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public String getBoundKey() {
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return keybind.getBoundKeyLocalizedText().getUnformattedComponentText().toUpperCase();
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return keybind.getBoundKeyLocalizedText().getString().toUpperCase();
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}
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public int getBoundCode() {
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@ -46,16 +46,14 @@ public class DoubleItemIcon implements IDrawable {
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matrixStack.translate(xOffset, yOffset, 0);
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matrixStack.push();
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matrixStack.translate(1, 1, 0);
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GuiGameElement.GuiItemRenderBuilder.renderItemIntoGUI(matrixStack, primaryStack);
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// Minecraft.getInstance().getItemRenderer().renderItemIntoGUI(primaryStack, 0, 0);
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matrixStack.translate(1, 17, 0);
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GuiGameElement.of(primaryStack).render(matrixStack);
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matrixStack.pop();
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matrixStack.push();
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matrixStack.translate(10, 10, 100);
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matrixStack.translate(10, 19, 100);
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matrixStack.scale(.5f, .5f, .5f);
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GuiGameElement.GuiItemRenderBuilder.renderItemIntoGUI(matrixStack, secondaryStack);
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// Minecraft.getInstance().getItemRenderer().renderItemIntoGUI(secondaryStack, 0, 0);
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GuiGameElement.of(secondaryStack).render(matrixStack);
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matrixStack.pop();
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matrixStack.pop();
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@ -46,7 +46,7 @@ public abstract class CreateRecipeCategory<T extends IRecipe<?>> implements IRec
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@Override
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public String getTitle() {
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return Lang.translate("recipe." + name).getUnformattedComponentText();
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return Lang.translate("recipe." + name).getString();
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}
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@Override
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@ -22,12 +22,12 @@ import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Rarity;
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import net.minecraft.item.crafting.Ingredient;
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import net.minecraft.item.crafting.ShapedRecipe;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraft.util.text.TranslationTextComponent;
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public class MechanicalCraftingCategory extends CreateRecipeCategory<ShapedRecipe> {
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@ -47,6 +47,8 @@ public class MechanicalCraftingCategory extends CreateRecipeCategory<ShapedRecip
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matrixStack.scale(scale, scale, scale);
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if (ingredient != null) {
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RenderSystem.pushMatrix();
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RenderSystem.multMatrix(matrixStack.peek().getModel());
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RenderSystem.enableDepthTest();
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RenderHelper.enable();
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Minecraft minecraft = Minecraft.getInstance();
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@ -56,6 +58,7 @@ public class MechanicalCraftingCategory extends CreateRecipeCategory<ShapedRecip
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itemRenderer.renderItemOverlayIntoGUI(font, ingredient, 0, 0, null);
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RenderSystem.disableBlend();
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RenderHelper.disableStandardItemLighting();
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RenderSystem.popMatrix();
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}
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matrixStack.pop();
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@ -65,29 +68,14 @@ public class MechanicalCraftingCategory extends CreateRecipeCategory<ShapedRecip
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public List<ITextComponent> getTooltip(ItemStack ingredient, ITooltipFlag tooltipFlag) {
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Minecraft minecraft = Minecraft.getInstance();
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PlayerEntity player = minecraft.player;
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List<ITextComponent> list;
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try {
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list = ingredient.getTooltip(player, tooltipFlag);
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return ingredient.getTooltip(player, tooltipFlag);
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} catch (RuntimeException | LinkageError e) {
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return new ArrayList<>();
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List<ITextComponent> list = new ArrayList<>();
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TranslationTextComponent crash = new TranslationTextComponent("jei.tooltip.error.crash");
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list.add(crash.formatted(TextFormatting.RED));
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return list;
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}
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Rarity rarity;
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try {
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rarity = ingredient.getRarity();
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} catch (RuntimeException | LinkageError e) {
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rarity = Rarity.COMMON;
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}
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for (int k = 0; k < list.size(); ++k) {
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if (k == 0) {
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list.set(k, list.get(k).copy().formatted(rarity.color));
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} else {
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list.set(k, list.get(k).copy().formatted(TextFormatting.GRAY));
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}
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}
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return list;
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}
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}
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@ -71,10 +71,10 @@ public class PolishingCategory extends CreateRecipeCategory<SandPaperPolishingRe
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CompoundNBT tag = renderedSandpaper.getOrCreateTag();
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tag.put("Polishing", matchingStacks[0].serializeNBT());
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tag.putBoolean("JEI", true);
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ItemRenderer itemRenderer = Minecraft.getInstance().getItemRenderer();
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matrixStack.translate(0, 30, 0);
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matrixStack.scale(2, 2, 2);
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matrixStack.translate(getBackground().getWidth() / 4 - 8, 1, 0);
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GuiGameElement.GuiItemRenderBuilder.renderItemIntoGUI(matrixStack, renderedSandpaper);
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GuiGameElement.of(renderedSandpaper).render(matrixStack);
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matrixStack.pop();
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}
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@ -4,6 +4,7 @@ import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.foundation.gui.AllGuiTextures;
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import com.simibubi.create.foundation.gui.GuiGameElement;
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import com.simibubi.create.foundation.utility.MatrixStacker;
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public class AnimatedCrafter extends AnimatedKinetics {
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@ -12,21 +13,22 @@ public class AnimatedCrafter extends AnimatedKinetics {
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matrixStack.push();
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matrixStack.translate(xOffset, yOffset, 0);
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AllGuiTextures.JEI_SHADOW.draw(matrixStack, -16, 13);
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matrixStack.translate(3, 16, 0);
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// RenderSystem.rotatef(-12.5f, 1, 0, 0);
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// RenderSystem.rotatef(-22.5f, 0, 1, 0);
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MatrixStacker.of(matrixStack)
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.rotateX(-12.5f)
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.rotateY(-22.5f);
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int scale = 22;
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GuiGameElement.of(cogwheel())
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.rotateBlock(90, 0, getCurrentAngle())
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.scale(scale)
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.render(matrixStack);
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.rotateBlock(90, 0, getCurrentAngle())
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.scale(scale)
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.render(matrixStack);
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GuiGameElement.of(AllBlocks.MECHANICAL_CRAFTER.getDefaultState())
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.rotateBlock(0, 180, 0)
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.scale(scale)
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.render(matrixStack);
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.rotateBlock(0, 180, 0)
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.scale(scale)
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.render(matrixStack);
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matrixStack.pop();
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}
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@ -19,7 +19,7 @@ public class AnimatedSaw extends AnimatedKinetics {
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AllGuiTextures.JEI_SHADOW.draw(matrixStack, -16, 13);
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matrixStack.translate(0, 0, 200);
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matrixStack.translate(-6, 19, 0);
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matrixStack.translate(29, 17, 0);
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matrixStack.multiply(Vector3f.POSITIVE_X.getDegreesQuaternion(-22.5f));
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matrixStack.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(90-225f));
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int scale = 25;
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@ -149,11 +149,11 @@ public class SequencedGearshiftScreen extends AbstractSimiScreen {
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label(matrixStack, 127, yOffset - 3, instruction.speedModifier.label);
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}
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textRenderer.drawWithShadow(matrixStack, title, guiLeft - 3 + (background.width - textRenderer.getWidth(title)) / 2, guiTop + 10,
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hFontColor);
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textRenderer.drawWithShadow(matrixStack, title, guiLeft - 3 + (background.width - textRenderer.getWidth(title)) / 2, guiTop + 3,
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0xffffff);
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GuiGameElement.of(renderedItem)
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.at(guiLeft + background.width + 20, guiTop + 50)
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.at(guiLeft + background.width + 10, guiTop + 180)
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.scale(5)
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.render(matrixStack);
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}
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@ -123,7 +123,7 @@ public class SymmetryWandScreen extends AbstractSimiScreen {
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renderBlock(matrixStack);
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GuiGameElement.of(wand)
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.at(guiLeft + 170, guiTop + 200)
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.at(guiLeft + 190, guiTop + 420)
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.scale(4)
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.rotate(-70, 20, 20)
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.render(matrixStack);
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@ -131,10 +131,9 @@ public class SymmetryWandScreen extends AbstractSimiScreen {
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protected void renderBlock(MatrixStack ms) {
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ms.push();
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ms.translate(guiLeft + 18, guiTop + 11, 20);
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ms.translate(guiLeft + 25.5f, guiTop + 21, 20);
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ms.translate(guiLeft + 26f, guiTop + 37, 20);
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ms.scale(16, 16, 16);
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ms.multiply(new Vector3f(.3f, 1f, 0f).getDegreesQuaternion(-22.5f));
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ms.scale(16, -16, 16);
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currentElement.applyModelTransform(ms);
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// RenderSystem.multMatrix(ms.peek().getModel());
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GuiGameElement.of(currentElement.getModel())
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@ -97,7 +97,7 @@ public class AdjustableCrateScreen extends AbstractSimiContainerScreen<Adjustabl
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}
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GuiGameElement.of(renderedItem)
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.at(guiLeft + ADJUSTABLE_CRATE.width + 110, guiTop + 40)
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.at(guiLeft + ADJUSTABLE_CRATE.width + 110, guiTop + 120)
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.scale(5)
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.render(matrixStack);
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}
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@ -49,38 +49,6 @@ public class StockpileSwitchScreen extends AbstractSimiScreen {
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setWindowSize(background.width + 50, background.height);
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super.init();
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widgets.clear();
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/*
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<<<<<<< HEAD
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cursorPos = te.currentLevel == -1 ? 0 : te.currentLevel;
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offBelowLabel = new Label(guiLeft + 116, guiTop + 72, "").colored(0xD3CBBE)
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.withShadow();
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offBelow = new ScrollInput(guiLeft + 113, guiTop + 69, 33, 14).withRange(0, 96)
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.titled(lowerLimit)
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.calling(state -> {
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offBelowLabel.text = new StringTextComponent(state + "%");
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lastModification = 0;
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if (onAbove.getState() - 4 <= state) {
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onAbove.setState(state + 5);
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onAbove.onChanged();
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}
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})
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.setState((int) (te.offWhenBelow * 100));
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onAboveLabel = new Label(guiLeft + 116, guiTop + 55, "").colored(0xD3CBBE)
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.withShadow();
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onAbove = new ScrollInput(guiLeft + 113, guiTop + 52, 33, 14).withRange(5, 101)
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.titled(upperLimit)
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.calling(state -> {
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onAboveLabel.text = new StringTextComponent(state + "%");
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lastModification = 0;
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if (offBelow.getState() + 4 >= state) {
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offBelow.setState(state - 5);
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offBelow.onChanged();
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}
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})
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.setState((int) (te.onWhenAbove * 100));
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=======*/
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cursor = LerpedFloat.linear()
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.startWithValue(te.getLevelForDisplay());
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@ -158,7 +126,7 @@ public class StockpileSwitchScreen extends AbstractSimiScreen {
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matrixStack.push();
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GuiGameElement.of(renderedItem)
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.at(guiLeft + STOCKSWITCH.width + 15, guiTop + 20)
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.at(guiLeft + STOCKSWITCH.width + 15, guiTop + 120)
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.scale(5)
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.render(matrixStack);
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matrixStack.pop();
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@ -43,8 +43,10 @@ public abstract class AbstractFilterScreen<F extends AbstractFilterContainer> ex
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super.init();
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widgets.clear();
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resetButton = new IconButton(guiLeft + background.width - 62, guiTop + background.height - 24, AllIcons.I_TRASH);
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confirmButton = new IconButton(guiLeft + background.width - 33, guiTop + background.height - 24, AllIcons.I_CONFIRM);
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resetButton =
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new IconButton(guiLeft + background.width - 62, guiTop + background.height - 24, AllIcons.I_TRASH);
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confirmButton =
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new IconButton(guiLeft + background.width - 33, guiTop + background.height - 24, AllIcons.I_CONFIRM);
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widgets.add(resetButton);
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widgets.add(confirmButton);
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@ -63,9 +65,9 @@ public abstract class AbstractFilterScreen<F extends AbstractFilterContainer> ex
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textRenderer.draw(ms, I18n.format(container.filterItem.getTranslationKey()), x + 15, y + 3, 0xdedede);
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GuiGameElement.of(container.filterItem)
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.at(guiLeft + background.width, guiTop +background.height -60)
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.scale(5)
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.render(ms);
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.at(guiLeft + background.width, guiTop + background.height + 25)
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.scale(5)
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.render(ms);
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}
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@ -75,7 +77,8 @@ public abstract class AbstractFilterScreen<F extends AbstractFilterContainer> ex
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super.tick();
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handleIndicators();
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if (!container.player.getHeldItemMainhand().equals(container.filterItem, false))
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if (!container.player.getHeldItemMainhand()
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.equals(container.filterItem, false))
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client.player.closeScreen();
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}
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@ -96,9 +99,12 @@ public abstract class AbstractFilterScreen<F extends AbstractFilterContainer> ex
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List<IconButton> tooltipButtons = getTooltipButtons();
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for (IconButton button : tooltipButtons) {
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if (!button.getToolTip().isEmpty()) {
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button.setToolTip(button.getToolTip().get(0));
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button.getToolTip().add(TooltipHelper.holdShift(Palette.Yellow, hasShiftDown()));
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if (!button.getToolTip()
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.isEmpty()) {
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button.setToolTip(button.getToolTip()
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.get(0));
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button.getToolTip()
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.add(TooltipHelper.holdShift(Palette.Yellow, hasShiftDown()));
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}
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}
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@ -144,8 +150,7 @@ public abstract class AbstractFilterScreen<F extends AbstractFilterContainer> ex
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return mouseClicked;
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}
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protected void contentsCleared() {
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}
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protected void contentsCleared() {}
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protected void sendOptionUpdate(Option option) {
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AllPackets.channel.sendToServer(new FilterScreenPacket(option));
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@ -116,7 +116,7 @@ public class SchematicTableScreen extends AbstractSimiContainerScreen<SchematicT
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textRenderer.drawWithShadow(matrixStack, noSchematics, mainLeft + 54, mainTop + 26, 0xd3d3d3);
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GuiGameElement.of(renderedItem)
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.at(mainLeft + 217, mainTop + 48)
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.at(mainLeft + 217, mainTop + 98)
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.scale(3)
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.render(matrixStack);
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@ -261,7 +261,7 @@ public class SchematicannonScreen extends AbstractSimiContainerScreen<Schematica
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renderBlueprintHighlight(matrixStack);
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GuiGameElement.of(renderedItem)
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.at(guiLeft + 230, guiTop + 110)
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.at(guiLeft + 230, guiTop + 190)
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.scale(5)
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.render(matrixStack);
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@ -152,10 +152,10 @@ public class SchematicEditScreen extends AbstractSimiScreen {
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x + 93 - textRenderer.getStringWidth(handler.getCurrentSchematicName()) / 2, y + 3, 0xffffff);
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matrixStack.push();
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matrixStack.translate(guiLeft + 200, guiTop + 80, 0);
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matrixStack.translate(guiLeft + 200, guiTop + 130, 0);
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matrixStack.scale(3, 3, 3);
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GuiGameElement.GuiItemRenderBuilder.renderItemIntoGUI(matrixStack, new ItemStack(AllItems.SCHEMATIC.get()));
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// itemRenderer.renderItemIntoGUI(new ItemStack(AllItems.SCHEMATIC.get()), 0, 0);
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GuiGameElement.of(AllItems.SCHEMATIC.asStack())
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.render(matrixStack);
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matrixStack.pop();
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}
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@ -66,10 +66,9 @@ public class SchematicPromptScreen extends AbstractSimiScreen {
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textRenderer.drawWithShadow(ms, title, guiLeft + (sWidth / 2) - (textRenderer.getWidth(title) / 2), guiTop + 3,
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0xffffff);
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ms.push();
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ms.translate(guiLeft + 22, guiTop + 23, 0);
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GuiGameElement.GuiItemRenderBuilder.renderItemIntoGUI(ms, AllItems.SCHEMATIC.asStack());
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ms.translate(guiLeft + 22, guiTop + 39, 0);
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GuiGameElement.of(AllItems.SCHEMATIC.asStack()).render(ms);
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ms.pop();
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// itemRenderer.renderItemIntoGUI(AllItems.SCHEMATIC.asStack(), guiLeft + 22, guiTop + 23);
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}
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@Override
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@ -187,7 +187,7 @@ public class GuiGameElement {
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BlockRendererDispatcher blockRenderer = mc.getBlockRendererDispatcher();
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IRenderTypeBuffer.Impl buffer = mc.getBufferBuilders()
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.getEntityVertexConsumers();
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RenderType renderType = blockState.getBlock() == Blocks.AIR ? Atlases.getEntityTranslucentCull() // FIXME .getEntityTranslucent()
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RenderType renderType = blockState.getBlock() == Blocks.AIR ? Atlases.getEntityTranslucentCull()
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: RenderTypeLookup.getEntityBlockLayer(blockState, true);
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IVertexBuilder vb = buffer.getBuffer(renderType);
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@ -246,12 +246,12 @@ public class GuiGameElement {
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ClientWorld world = Minecraft.getInstance().world;
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if (renderWorld == null || renderWorld.getWrappedWorld() != world)
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renderWorld = new FluidRenderWorld(world);
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for (Direction d : Iterate.directions) {
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vb = buffer.getBuffer(type);
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if (d.getAxisDirection() == AxisDirection.POSITIVE)
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continue;
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ms.push();
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ms.translate(.5, .5, .5);
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ms.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(AngleHelper.horizontalAngle(d)));
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@ -261,7 +261,7 @@ public class GuiGameElement {
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buffer.draw(type);
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ms.pop();
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}
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RenderHelper.enable();
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ms.pop();
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break;
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@ -292,36 +292,40 @@ public class GuiGameElement {
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@Override
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public void render(MatrixStack matrixStack) {
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prepareMatrix(matrixStack);
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// matrixStack.translate(0, 80, 0);
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transformMatrix(matrixStack);
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matrixStack.scale(1, -1, 1);
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matrixStack.translate(0, 0, -75);
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renderItemIntoGUI(matrixStack, stack);
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cleanUpMatrix(matrixStack);
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}
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public static void renderItemIntoGUI(MatrixStack matrixStack, ItemStack stack) {
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ItemRenderer renderer = Minecraft.getInstance().getItemRenderer();
|
||||
ItemRenderer renderer = Minecraft.getInstance()
|
||||
.getItemRenderer();
|
||||
IBakedModel bakedModel = renderer.getItemModelWithOverrides(stack, null, null);
|
||||
matrixStack.push();
|
||||
renderer.textureManager.bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
||||
renderer.textureManager.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).setBlurMipmapDirect(false, false);
|
||||
renderer.textureManager.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE)
|
||||
.setBlurMipmapDirect(false, false);
|
||||
RenderSystem.enableRescaleNormal();
|
||||
RenderSystem.enableAlphaTest();
|
||||
RenderSystem.defaultAlphaFunc();
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
|
||||
RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA,
|
||||
GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
matrixStack.translate((float)0, (float)0, 100.0F + renderer.zLevel);
|
||||
matrixStack.translate((float) 0, (float) 0, 100.0F + renderer.zLevel);
|
||||
matrixStack.translate(8.0F, 8.0F, 0.0F);
|
||||
matrixStack.scale(1.0F, -1.0F, 1.0F);
|
||||
matrixStack.scale(16.0F, 16.0F, 16.0F);
|
||||
IRenderTypeBuffer.Impl irendertypebuffer$impl = Minecraft.getInstance().getBufferBuilders().getEntityVertexConsumers();
|
||||
IRenderTypeBuffer.Impl irendertypebuffer$impl = Minecraft.getInstance()
|
||||
.getBufferBuilders()
|
||||
.getEntityVertexConsumers();
|
||||
boolean flag = !bakedModel.isSideLit();
|
||||
if (flag) {
|
||||
RenderHelper.disableGuiDepthLighting();
|
||||
}
|
||||
|
||||
renderer.renderItem(stack, ItemCameraTransforms.TransformType.GUI, false, matrixStack, irendertypebuffer$impl, 15728880, OverlayTexture.DEFAULT_UV, bakedModel);
|
||||
renderer.renderItem(stack, ItemCameraTransforms.TransformType.GUI, false, matrixStack,
|
||||
irendertypebuffer$impl, 15728880, OverlayTexture.DEFAULT_UV, bakedModel);
|
||||
irendertypebuffer$impl.draw();
|
||||
RenderSystem.enableDepthTest();
|
||||
if (flag) {
|
||||
@ -330,6 +334,7 @@ public class GuiGameElement {
|
||||
|
||||
RenderSystem.disableAlphaTest();
|
||||
RenderSystem.disableRescaleNormal();
|
||||
RenderSystem.enableCull();
|
||||
matrixStack.pop();
|
||||
}
|
||||
|
||||
|
@ -17,7 +17,8 @@ import net.minecraft.util.text.StringTextComponent;
|
||||
|
||||
public class ToolSelectionScreen extends Screen {
|
||||
|
||||
public final String scrollToCycle = Lang.translate("gui.toolmenu.cycle").getUnformattedComponentText();
|
||||
public final String scrollToCycle = Lang.translate("gui.toolmenu.cycle")
|
||||
.getString();
|
||||
public final String holdToFocus = "gui.toolmenu.focusKey";
|
||||
|
||||
protected List<Tools> tools;
|
||||
@ -63,7 +64,6 @@ public class ToolSelectionScreen extends Screen {
|
||||
if (!initialized)
|
||||
init(mc, mainWindow.getScaledWidth(), mainWindow.getScaledHeight());
|
||||
|
||||
|
||||
int x = (mainWindow.getScaledWidth() - w) / 2 + 15;
|
||||
int y = mainWindow.getScaledHeight() - h - 75;
|
||||
|
||||
@ -74,11 +74,14 @@ public class ToolSelectionScreen extends Screen {
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.color4f(1, 1, 1, focused ? 7 / 8f : 1 / 2f);
|
||||
|
||||
Minecraft.getInstance().getTextureManager().bindTexture(gray.location);
|
||||
Minecraft.getInstance()
|
||||
.getTextureManager()
|
||||
.bindTexture(gray.location);
|
||||
drawTexture(matrixStack, x - 15, y, gray.startX, gray.startY, w, h, gray.width, gray.height);
|
||||
|
||||
float toolTipAlpha = yOffset / 10;
|
||||
List<ITextComponent> toolTip = tools.get(selection).getDescription();
|
||||
List<ITextComponent> toolTip = tools.get(selection)
|
||||
.getDescription();
|
||||
int stringAlphaComponent = ((int) (toolTipAlpha * 0xFF)) << 24;
|
||||
|
||||
if (toolTipAlpha > 0.25f) {
|
||||
@ -99,10 +102,11 @@ public class ToolSelectionScreen extends Screen {
|
||||
RenderSystem.color4f(1, 1, 1, 1);
|
||||
if (tools.size() > 1) {
|
||||
String keyName = AllKeys.TOOL_MENU.getBoundKey();
|
||||
int width = client.getWindow().getScaledWidth();
|
||||
int width = client.getWindow()
|
||||
.getScaledWidth();
|
||||
if (!focused)
|
||||
drawCenteredString(matrixStack, client.fontRenderer, Lang.translate(holdToFocus, keyName).getUnformattedComponentText(), width / 2, y - 10,
|
||||
0xCCDDFF);
|
||||
drawCenteredText(matrixStack, client.fontRenderer, Lang.translate(holdToFocus, keyName), width / 2,
|
||||
y - 10, 0xCCDDFF);
|
||||
else
|
||||
drawCenteredString(matrixStack, client.fontRenderer, scrollToCycle, width / 2, y - 10, 0xCCDDFF);
|
||||
} else {
|
||||
@ -115,14 +119,19 @@ public class ToolSelectionScreen extends Screen {
|
||||
float alpha = focused ? 1 : .2f;
|
||||
if (i == selection) {
|
||||
matrixStack.translate(0, -10, 0);
|
||||
drawCenteredString(matrixStack, client.fontRenderer, tools.get(i).getDisplayName().getUnformattedComponentText(), x + i * 50 + 24, y + 28,
|
||||
0xCCDDFF);
|
||||
drawCenteredString(matrixStack, client.fontRenderer, tools.get(i)
|
||||
.getDisplayName()
|
||||
.getString(), x + i * 50 + 24, y + 28, 0xCCDDFF);
|
||||
alpha = 1;
|
||||
}
|
||||
RenderSystem.color4f(0, 0, 0, alpha);
|
||||
tools.get(i).getIcon().draw(matrixStack, this, x + i * 50 + 16, y + 12);
|
||||
tools.get(i)
|
||||
.getIcon()
|
||||
.draw(matrixStack, this, x + i * 50 + 16, y + 12);
|
||||
RenderSystem.color4f(1, 1, 1, alpha);
|
||||
tools.get(i).getIcon().draw(matrixStack, this, x + i * 50 + 16, y + 11);
|
||||
tools.get(i)
|
||||
.getIcon()
|
||||
.draw(matrixStack, this, x + i * 50 + 16, y + 11);
|
||||
|
||||
matrixStack.pop();
|
||||
}
|
||||
|
@ -71,13 +71,6 @@ public class OxidizingBlock extends Block {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getPlayerRelativeBlockHardness(BlockState blockState, PlayerEntity player, IBlockReader worldIn,
|
||||
BlockPos pos) {
|
||||
return super.getPlayerRelativeBlockHardness(blockState, player, worldIn, pos)
|
||||
- 0.2f * blockState.get(OXIDIZATION);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResultType onUse(BlockState state, World world, BlockPos pos,
|
||||
PlayerEntity player, Hand hand, BlockRayTraceResult blockRayTraceResult) {
|
||||
|
Loading…
Reference in New Issue
Block a user