Merge pull request #313 from Snownee/fix-contraptions

Fix bell duplicating
This commit is contained in:
Snownee 2020-05-14 23:26:23 +08:00 committed by GitHub
commit a4e7db5788
Failed to generate hash of commit
4 changed files with 40 additions and 10 deletions

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@ -26,6 +26,7 @@ import com.simibubi.create.modules.logistics.block.transposer.TransposerBlock;
import net.minecraft.block.AbstractPressurePlateBlock; import net.minecraft.block.AbstractPressurePlateBlock;
import net.minecraft.block.AbstractRailBlock; import net.minecraft.block.AbstractRailBlock;
import net.minecraft.block.BellBlock;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks; import net.minecraft.block.Blocks;
@ -33,6 +34,7 @@ import net.minecraft.block.CarpetBlock;
import net.minecraft.block.DoorBlock; import net.minecraft.block.DoorBlock;
import net.minecraft.block.FenceGateBlock; import net.minecraft.block.FenceGateBlock;
import net.minecraft.block.FlowerPotBlock; import net.minecraft.block.FlowerPotBlock;
import net.minecraft.block.HorizontalBlock;
import net.minecraft.block.HorizontalFaceBlock; import net.minecraft.block.HorizontalFaceBlock;
import net.minecraft.block.LadderBlock; import net.minecraft.block.LadderBlock;
import net.minecraft.block.RedstoneDiodeBlock; import net.minecraft.block.RedstoneDiodeBlock;
@ -42,6 +44,7 @@ import net.minecraft.block.TorchBlock;
import net.minecraft.block.WallTorchBlock; import net.minecraft.block.WallTorchBlock;
import net.minecraft.block.material.PushReaction; import net.minecraft.block.material.PushReaction;
import net.minecraft.state.properties.AttachFace; import net.minecraft.state.properties.AttachFace;
import net.minecraft.state.properties.BellAttachment;
import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
@ -145,6 +148,8 @@ public class BlockMovementTraits {
return true; return true;
if (block instanceof CarpetBlock) if (block instanceof CarpetBlock)
return true; return true;
if (block instanceof BellBlock)
return true;
return false; return false;
} }
@ -198,6 +203,16 @@ public class BlockMovementTraits {
return direction == state.get(NozzleBlock.FACING).getOpposite(); return direction == state.get(NozzleBlock.FACING).getOpposite();
if (block instanceof EngineBlock) if (block instanceof EngineBlock)
return direction == state.get(EngineBlock.HORIZONTAL_FACING).getOpposite(); return direction == state.get(EngineBlock.HORIZONTAL_FACING).getOpposite();
if (block instanceof BellBlock) {
BellAttachment attachment = state.get(BlockStateProperties.BELL_ATTACHMENT);
if (attachment == BellAttachment.FLOOR) {
return direction == Direction.DOWN;
}
if (attachment == BellAttachment.CEILING) {
return direction == Direction.UP;
}
return direction == state.get(HorizontalBlock.HORIZONTAL_FACING);
}
return false; return false;
} }

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@ -12,6 +12,7 @@ import com.simibubi.create.modules.contraptions.components.contraptions.chassis.
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock; import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope; import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
import net.minecraft.block.BellBlock;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.HorizontalFaceBlock; import net.minecraft.block.HorizontalFaceBlock;
@ -19,6 +20,8 @@ import net.minecraft.block.SlabBlock;
import net.minecraft.block.StairsBlock; import net.minecraft.block.StairsBlock;
import net.minecraft.state.BooleanProperty; import net.minecraft.state.BooleanProperty;
import net.minecraft.state.properties.AttachFace; import net.minecraft.state.properties.AttachFace;
import net.minecraft.state.properties.BellAttachment;
import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.state.properties.Half; import net.minecraft.state.properties.Half;
import net.minecraft.state.properties.SlabType; import net.minecraft.state.properties.SlabType;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
@ -78,11 +81,18 @@ public class StructureTransform {
* horizontal axes * horizontal axes
*/ */
public BlockState apply(BlockState state) { public BlockState apply(BlockState state) {
if (rotationAxis == Axis.Y)
return state.rotate(rotation);
Block block = state.getBlock(); Block block = state.getBlock();
if (rotationAxis == Axis.Y) {
if (block instanceof BellBlock) {
if (state.get(BlockStateProperties.BELL_ATTACHMENT) == BellAttachment.DOUBLE_WALL) {
state = state.with(BlockStateProperties.BELL_ATTACHMENT, BellAttachment.SINGLE_WALL);
}
return state.with(HorizontalFaceBlock.HORIZONTAL_FACING, rotation.rotate(state.get(HorizontalFaceBlock.HORIZONTAL_FACING)));
}
return state.rotate(rotation);
}
if (block instanceof AbstractChassisBlock) if (block instanceof AbstractChassisBlock)
return rotateChassis(state); return rotateChassis(state);

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@ -8,6 +8,7 @@ import com.simibubi.create.AllEntities;
import com.simibubi.create.AllItems; import com.simibubi.create.AllItems;
import com.simibubi.create.AllPackets; import com.simibubi.create.AllPackets;
import com.simibubi.create.AllSoundEvents; import com.simibubi.create.AllSoundEvents;
import com.simibubi.create.modules.contraptions.components.contraptions.BlockMovementTraits;
import com.simibubi.create.modules.schematics.ISpecialEntityItemRequirement; import com.simibubi.create.modules.schematics.ISpecialEntityItemRequirement;
import com.simibubi.create.modules.schematics.ItemRequirement; import com.simibubi.create.modules.schematics.ItemRequirement;
import com.simibubi.create.modules.schematics.ItemRequirement.ItemUseType; import com.simibubi.create.modules.schematics.ItemRequirement.ItemUseType;
@ -157,11 +158,20 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
BlockPos pos2 = hangingPosition.offset(getFacingDirection().getOpposite()); BlockPos pos2 = hangingPosition.offset(getFacingDirection().getOpposite());
if (!world.isAreaLoaded(pos, 0) || !world.isAreaLoaded(pos2, 0)) if (!world.isAreaLoaded(pos, 0) || !world.isAreaLoaded(pos2, 0))
return true; return true;
if (world.isAirBlock(pos) && world.isAirBlock(pos2)) if (!isValidFace(world, pos2, getFacingDirection()) && !isValidFace(world, pos, getFacingDirection().getOpposite()))
return false; return false;
return world.getEntitiesInAABBexcluding(this, getBoundingBox(), e -> e instanceof SuperGlueEntity).isEmpty(); return world.getEntitiesInAABBexcluding(this, getBoundingBox(), e -> e instanceof SuperGlueEntity).isEmpty();
} }
public static boolean isValidFace(World world, BlockPos pos, Direction direction) {
if (!BlockMovementTraits.movementNecessary(world, pos))
return false;
if (BlockMovementTraits.notSupportive(world.getBlockState(pos), direction)) {
return false;
}
return true;
}
@Override @Override
public boolean canBeCollidedWith() { public boolean canBeCollidedWith() {
return true; return true;
@ -236,11 +246,6 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
return Math.max(light, light2); return Math.max(light, light2);
} }
@Override
public void applyEntityCollision(Entity entityIn) {
super.applyEntityCollision(entityIn);
}
@Override @Override
public boolean processInitialInteract(PlayerEntity player, Hand hand) { public boolean processInitialInteract(PlayerEntity player, Hand hand) {
DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> { DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> {

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@ -83,7 +83,7 @@ public class SuperGlueRenderer extends EntityRenderer<SuperGlueEntity> {
return false; return false;
BlockPos pos = entity.hangingPosition; BlockPos pos = entity.hangingPosition;
BlockPos pos2 = pos.offset(entity.getFacingDirection().getOpposite()); BlockPos pos2 = pos.offset(entity.getFacingDirection().getOpposite());
return entity.world.isAirBlock(pos) != entity.world.isAirBlock(pos2); return !SuperGlueEntity.isValidFace(entity.world, pos2, entity.getFacingDirection()) || !SuperGlueEntity.isValidFace(entity.world, pos, entity.getFacingDirection().getOpposite());
} }
private void initQuads() { private void initQuads() {