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Chipping away
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@ -126,6 +126,8 @@ public enum AllRecipeTypes implements IRecipeTypeInfo {
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event.register(Registry.RECIPE_TYPE_REGISTRY, helper -> {
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for (AllRecipeTypes r : AllRecipeTypes.values()) {
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r.type = r.typeSupplier.get();
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if (r.type == RecipeType.CRAFTING)
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continue;
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helper.register(r.id, r.type);
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}
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});
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@ -373,13 +373,14 @@ public class AllTags {
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AllItemTags.VANILLA_STRIPPED_LOGS.add(Items.STRIPPED_ACACIA_LOG, Items.STRIPPED_BIRCH_LOG,
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Items.STRIPPED_CRIMSON_STEM, Items.STRIPPED_DARK_OAK_LOG, Items.STRIPPED_JUNGLE_LOG, Items.STRIPPED_OAK_LOG,
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Items.STRIPPED_SPRUCE_LOG, Items.STRIPPED_WARPED_STEM);
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Items.STRIPPED_SPRUCE_LOG, Items.STRIPPED_MANGROVE_LOG, Items.STRIPPED_WARPED_STEM);
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AllItemTags.VANILLA_STRIPPED_LOGS.includeIn(AllItemTags.STRIPPED_LOGS);
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AllItemTags.VANILLA_STRIPPED_WOOD.add(Items.STRIPPED_ACACIA_WOOD, Items.STRIPPED_BIRCH_WOOD,
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Items.STRIPPED_CRIMSON_HYPHAE, Items.STRIPPED_DARK_OAK_WOOD, Items.STRIPPED_JUNGLE_WOOD,
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Items.STRIPPED_OAK_WOOD, Items.STRIPPED_SPRUCE_WOOD, Items.STRIPPED_WARPED_HYPHAE);
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Items.STRIPPED_OAK_WOOD, Items.STRIPPED_MANGROVE_WOOD, Items.STRIPPED_SPRUCE_WOOD,
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Items.STRIPPED_WARPED_HYPHAE);
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AllItemTags.VANILLA_STRIPPED_WOOD.includeIn(AllItemTags.STRIPPED_WOOD);
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@ -404,13 +404,13 @@ public class ClientEvents {
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@SubscribeEvent
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public static void registerGuiOverlays(RegisterGuiOverlaysEvent event) {
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// Register overlays in reverse order
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event.registerAbove(VanillaGuiOverlay.AIR_LEVEL.id(), "Create's Remaining Air", CopperBacktankArmorLayer.REMAINING_AIR_OVERLAY);
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event.registerAbove(VanillaGuiOverlay.EXPERIENCE_BAR.id(), "Create's Train Driver HUD", TrainHUD.OVERLAY);
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event.registerAbove(VanillaGuiOverlay.HOTBAR.id(), "Create's Goggle Information", GoggleOverlayRenderer.OVERLAY);
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event.registerAbove(VanillaGuiOverlay.HOTBAR.id(), "Create's Blueprints", BlueprintOverlayRenderer.OVERLAY);
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event.registerAbove(VanillaGuiOverlay.HOTBAR.id(), "Create's Linked Controller", LinkedControllerClientHandler.OVERLAY);
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event.registerAbove(VanillaGuiOverlay.HOTBAR.id(), "Create's Schematics", CreateClient.SCHEMATIC_HANDLER.getOverlayRenderer());
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event.registerAbove(VanillaGuiOverlay.HOTBAR.id(), "Create's Toolboxes", ToolboxHandlerClient.OVERLAY);
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event.registerAbove(VanillaGuiOverlay.AIR_LEVEL.id(), "remaining_air", CopperBacktankArmorLayer.REMAINING_AIR_OVERLAY);
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event.registerAbove(VanillaGuiOverlay.EXPERIENCE_BAR.id(), "train_hud", TrainHUD.OVERLAY);
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event.registerAbove(VanillaGuiOverlay.HOTBAR.id(), "goggle_info", GoggleOverlayRenderer.OVERLAY);
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event.registerAbove(VanillaGuiOverlay.HOTBAR.id(), "blueprint", BlueprintOverlayRenderer.OVERLAY);
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event.registerAbove(VanillaGuiOverlay.HOTBAR.id(), "linked_controller", LinkedControllerClientHandler.OVERLAY);
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event.registerAbove(VanillaGuiOverlay.HOTBAR.id(), "schematic", CreateClient.SCHEMATIC_HANDLER.getOverlayRenderer());
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event.registerAbove(VanillaGuiOverlay.HOTBAR.id(), "toolbox", ToolboxHandlerClient.OVERLAY);
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}
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@SubscribeEvent
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@ -7,6 +7,7 @@ import java.util.IdentityHashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.function.BiConsumer;
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import java.util.function.Consumer;
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import java.util.function.Supplier;
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import java.util.stream.Collectors;
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@ -42,6 +43,8 @@ import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.state.BlockBehaviour.Properties;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.extensions.common.IClientFluidTypeExtensions;
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import net.minecraftforge.fluids.FluidType;
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import net.minecraftforge.fluids.ForgeFlowingFluid;
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import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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@ -175,14 +178,15 @@ public class CreateRegistrate extends AbstractRegistrate<CreateRegistrate> {
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public FluidBuilder<VirtualFluid, CreateRegistrate> virtualFluid(String name) {
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return entry(name,
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c -> new VirtualFluidBuilder<>(self(), self(), name, c, Create.asResource("fluid/" + name + "_still"),
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Create.asResource("fluid/" + name + "_flow"), null, VirtualFluid::new));
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c -> new VirtualFluidBuilder<VirtualFluid, CreateRegistrate>(self(), self(), name, c,
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Create.asResource("fluid/" + name + "_still"), Create.asResource("fluid/" + name + "_flow"),
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CreateRegistrate::defaultFluidType, VirtualFluid::new));
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}
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public FluidBuilder<VirtualFluid, CreateRegistrate> virtualFluid(String name, ResourceLocation still,
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ResourceLocation flow) {
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return entry(name,
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c -> new VirtualFluidBuilder<>(self(), self(), name, c, still, flow, null, VirtualFluid::new));
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return entry(name, c -> new VirtualFluidBuilder<>(self(), self(), name, c, still, flow,
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CreateRegistrate::defaultFluidType, VirtualFluid::new));
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}
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public FluidBuilder<ForgeFlowingFluid.Flowing, CreateRegistrate> standardFluid(String name) {
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@ -195,6 +199,26 @@ public class CreateRegistrate extends AbstractRegistrate<CreateRegistrate> {
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typeFactory);
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}
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public static FluidType defaultFluidType(FluidType.Properties properties, ResourceLocation stillTexture,
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ResourceLocation flowingTexture) {
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return new FluidType(properties) {
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@Override
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public void initializeClient(Consumer<IClientFluidTypeExtensions> consumer) {
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consumer.accept(new IClientFluidTypeExtensions() {
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@Override
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public ResourceLocation getStillTexture() {
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return stillTexture;
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}
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@Override
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public ResourceLocation getFlowingTexture() {
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return flowingTexture;
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}
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});
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}
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};
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}
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/* Util */
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public static <T extends Block> NonNullConsumer<? super T> casingConnectivity(
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@ -20,6 +20,7 @@ public class CuttingRecipeGen extends ProcessingRecipeGen {
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JUNGLE_WOOD = stripAndMakePlanks(Blocks.JUNGLE_WOOD, Blocks.STRIPPED_JUNGLE_WOOD, Blocks.JUNGLE_PLANKS),
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ACACIA_WOOD = stripAndMakePlanks(Blocks.ACACIA_WOOD, Blocks.STRIPPED_ACACIA_WOOD, Blocks.ACACIA_PLANKS),
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DARK_OAK_WOOD = stripAndMakePlanks(Blocks.DARK_OAK_WOOD, Blocks.STRIPPED_DARK_OAK_WOOD, Blocks.DARK_OAK_PLANKS),
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MANGROVE_WOOD = stripAndMakePlanks(Blocks.MANGROVE_WOOD, Blocks.STRIPPED_MANGROVE_WOOD, Blocks.MANGROVE_PLANKS),
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CRIMSON_WOOD = stripAndMakePlanks(Blocks.CRIMSON_HYPHAE, Blocks.STRIPPED_CRIMSON_HYPHAE, Blocks.CRIMSON_PLANKS),
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WARPED_WOOD = stripAndMakePlanks(Blocks.WARPED_HYPHAE, Blocks.STRIPPED_WARPED_HYPHAE, Blocks.WARPED_PLANKS),
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@ -29,6 +30,7 @@ public class CuttingRecipeGen extends ProcessingRecipeGen {
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JUNGLE_LOG = stripAndMakePlanks(Blocks.JUNGLE_LOG, Blocks.STRIPPED_JUNGLE_LOG, Blocks.JUNGLE_PLANKS),
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ACACIA_LOG = stripAndMakePlanks(Blocks.ACACIA_LOG, Blocks.STRIPPED_ACACIA_LOG, Blocks.ACACIA_PLANKS),
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DARK_OAK_LOG = stripAndMakePlanks(Blocks.DARK_OAK_LOG, Blocks.STRIPPED_DARK_OAK_LOG, Blocks.DARK_OAK_PLANKS),
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MANGROVE_LOG = stripAndMakePlanks(Blocks.MANGROVE_LOG, Blocks.STRIPPED_MANGROVE_LOG, Blocks.MANGROVE_PLANKS),
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CRIMSON_LOG = stripAndMakePlanks(Blocks.CRIMSON_STEM, Blocks.STRIPPED_CRIMSON_STEM, Blocks.CRIMSON_PLANKS),
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WARPED_LOG = stripAndMakePlanks(Blocks.WARPED_STEM, Blocks.STRIPPED_WARPED_STEM, Blocks.WARPED_PLANKS),
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@ -1,7 +1,6 @@
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package com.simibubi.create.foundation.mixin;
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import java.lang.ref.Reference;
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import java.util.Random;
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import java.util.Set;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.stream.Collectors;
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@ -23,6 +22,7 @@ import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.BlockParticleOption;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.MoverType;
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import net.minecraft.world.entity.player.Player;
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@ -44,7 +44,7 @@ public abstract class EntityContraptionInteractionMixin extends CapabilityProvid
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@Final
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@Shadow
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protected Random random;
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protected RandomSource random;
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@Shadow
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private float nextStep;
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@ -1,7 +1,7 @@
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{
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"parent": "block/block",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/blaze_burner/blaze_cage.obj",
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"textures": {
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"0": "create:block/blaze_heater_brazier",
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@ -1,7 +1,7 @@
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{
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"parent": "block/block",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/blaze_burner/item.obj",
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"textures": {
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"0": "create:block/blaze_heater_brazier",
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@ -1,7 +1,7 @@
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{
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"parent": "block/block",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/blaze_burner/campfire.obj",
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"textures": {
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"0": "create:block/blaze_heater_brazier",
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@ -1,7 +1,7 @@
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{
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"parent": "block/block",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/blaze_burner/campfire.obj",
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"textures": {
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"0": "create:block/blaze_heater_brazier_soul",
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@ -1,7 +1,7 @@
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{
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"parent": "block/block",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/blaze_burner/blaze_flame.obj",
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"textures": {
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"0": "create:block/blaze_burner_flame"
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@ -1,7 +1,7 @@
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{
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"parent": "block/block",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/blaze_burner/blaze_rods_large.obj",
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"textures": {
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"0": "create:block/blaze_active"
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@ -1,7 +1,7 @@
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{
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"parent": "block/block",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/blaze_burner/blaze_rods_small.obj",
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"textures": {
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"0": "create:block/blaze_active"
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@ -1,7 +1,7 @@
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{
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"parent": "block/block",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/blaze_burner/blaze_rods_large.obj",
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"textures": {
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"0": "create:block/blaze_super"
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@ -1,7 +1,7 @@
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{
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"parent": "block/block",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/blaze_burner/blaze_rods_small.obj",
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"textures": {
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"0": "create:block/blaze_super"
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/flywheel/flywheel",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/flywheel/flywheel_shaftless.obj"
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}
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@ -1,7 +1,7 @@
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{
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"parent": "create:block/flywheel/flywheel",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/flywheel/flywheel.obj",
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"display": {
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"gui": {
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@ -1,7 +1,7 @@
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{
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"loader": "forge:obj",
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"ambientocclusion": false,
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/ascending.obj",
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"textures": {
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"0": "create:block/standard_track",
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/bogey/textures",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/bogey/bogey_drive.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/bogey/textures",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/bogey/bogey_drive_piston.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/bogey/textures",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/bogey/bogey_drive_wheel.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/bogey/textures",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/bogey/bogey_drive_wheel_pin.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/bogey/textures",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/bogey/bogey_frame.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/bogey/textures",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/bogey/bogey_wheel.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/obj_track",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/cross_d1_xo.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/obj_track",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/cross_d1_zo.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/obj_track",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/cross_d2_xo.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/obj_track",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/cross_d2_zo.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/obj_track",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/cross_diag.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/obj_track",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/diag.obj"
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}
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@ -1,6 +1,6 @@
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{
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"parent": "create:block/track/obj_track",
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"loader": "forge:obj",
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"flip-v": true,
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"flip_v": true,
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"model": "create:models/block/track/diag_2.obj"
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}
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