mirror of
https://github.com/Creators-of-Create/Create.git
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Instanced entities are lit
This commit is contained in:
parent
1ce141850b
commit
b4a1fbf2c7
11 changed files with 220 additions and 70 deletions
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@ -26,7 +26,7 @@ import net.minecraft.world.World;
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public class Backend {
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public static final Logger log = LogManager.getLogger(Backend.class);
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private static final Backend INSTANCE = new Backend();
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public static Backend INSTANCE;
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public static Backend getInstance() {
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return INSTANCE;
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@ -83,6 +83,10 @@ public class InstancedRenderDispatcher {
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getTiles(te.getWorld()).queueUpdate(te);
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}
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public static void enqueueUpdate(Entity entity) {
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getEntities(entity.world).queueUpdate(entity);
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}
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@SubscribeEvent
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public static void onBeginFrame(BeginFrameEvent event) {
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Contexts.WORLD.getMaterialManager(event.getWorld())
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@ -54,6 +54,35 @@ public abstract class EntityInstance<E extends Entity> implements IInstance {
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*/
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public abstract void remove();
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/**
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* Update instance data here. Good for when data doesn't change very often and when animations are GPU based.
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* Don't query lighting data here, that's handled separately in {@link #updateLight()}.
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*
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* <br><br> If your animations are complex or more CPU driven, see {@link IDynamicInstance} or {@link ITickableInstance}.
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*/
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public void update() {
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}
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/**
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* Called after construction and when a light update occurs in the world.
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*
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* <br> If your model needs it, update light here.
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*/
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public void updateLight() {
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}
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/**
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* Just before {@link #update()} would be called, <code>shouldReset()</code> is checked.
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* If this function returns <code>true</code>, then this instance will be {@link #remove removed},
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* and another instance will be constructed to replace it. This allows for more sane resource
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* acquisition compared to trying to update everything within the lifetime of an instance.
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*
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* @return <code>true</code> if this instance should be discarded and refreshed.
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*/
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public boolean shouldReset() {
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return false;
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}
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/**
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* In order to accommodate for floating point precision errors at high coordinates,
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* {@link TileInstanceManager}s are allowed to arbitrarily adjust the origin, and
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@ -3,6 +3,7 @@ package com.jozufozu.flywheel.backend.instancing.entity;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import javax.annotation.Nullable;
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@ -26,7 +27,7 @@ public class EntityInstanceManager implements MaterialManager.OriginShiftListene
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public final MaterialManager<?> materialManager;
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protected final ArrayList<Entity> queuedAdditions;
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//protected final ConcurrentHashMap.KeySetView<Entity, Boolean> queuedUpdates;
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protected final ConcurrentHashMap.KeySetView<Entity, Boolean> queuedUpdates;
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protected final Map<Entity, EntityInstance<?>> instances;
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protected final Object2ObjectOpenHashMap<Entity, ITickableInstance> tickableInstances;
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@ -37,7 +38,7 @@ public class EntityInstanceManager implements MaterialManager.OriginShiftListene
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public EntityInstanceManager(MaterialManager<?> materialManager) {
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this.materialManager = materialManager;
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//this.queuedUpdates = ConcurrentHashMap.newKeySet(64);
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this.queuedUpdates = ConcurrentHashMap.newKeySet(64);
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this.queuedAdditions = new ArrayList<>(64);
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this.instances = new HashMap<>();
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@ -72,12 +73,12 @@ public class EntityInstanceManager implements MaterialManager.OriginShiftListene
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instance.tick();
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}
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}
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//
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// queuedUpdates.forEach(te -> {
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// queuedUpdates.remove(te);
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//
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// update(te);
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// });
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queuedUpdates.forEach(te -> {
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queuedUpdates.remove(te);
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update(te);
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});
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}
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public void beginFrame(ActiveRenderInfo info) {
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@ -126,16 +127,16 @@ public class EntityInstanceManager implements MaterialManager.OriginShiftListene
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}
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}
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// public <T extends Entity> void onLightUpdate(T tile) {
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// if (!Backend.getInstance().canUseInstancing()) return;
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//
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// if (tile instanceof IInstanceRendered) {
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// EntityInstance<? super T> instance = getInstance(tile, false);
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//
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// if (instance != null)
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// instance.updateLight();
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// }
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// }
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public <T extends Entity> void onLightUpdate(T tile) {
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if (!Backend.getInstance().canUseInstancing()) return;
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if (tile instanceof IInstanceRendered) {
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EntityInstance<? super T> instance = getInstance(tile, false);
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if (instance != null)
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instance.updateLight();
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}
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}
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public <T extends Entity> void add(T entity) {
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if (!Backend.getInstance().canUseInstancing()) return;
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@ -145,24 +146,24 @@ public class EntityInstanceManager implements MaterialManager.OriginShiftListene
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}
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}
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// public <T extends Entity> void update(T tile) {
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// if (!Backend.getInstance().canUseInstancing()) return;
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//
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// if (tile instanceof IInstanceRendered) {
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// EntityInstance<? super T> instance = getInstance(tile, false);
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//
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// if (instance != null) {
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//
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// if (instance.shouldReset()) {
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// removeInternal(tile, instance);
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//
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// createInternal(tile);
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// } else {
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// instance.update();
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// }
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// }
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// }
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// }
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public <T extends Entity> void update(T tile) {
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if (!Backend.getInstance().canUseInstancing()) return;
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if (tile instanceof IInstanceRendered) {
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EntityInstance<? super T> instance = getInstance(tile, false);
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if (instance != null) {
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if (instance.shouldReset()) {
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removeInternal(tile, instance);
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createInternal(tile);
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} else {
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instance.update();
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}
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}
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}
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}
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public <T extends Entity> void remove(T entity) {
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if (!Backend.getInstance().canUseInstancing()) return;
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@ -178,11 +179,11 @@ public class EntityInstanceManager implements MaterialManager.OriginShiftListene
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queuedAdditions.add(tile);
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}
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// public synchronized <T extends Entity> void queueUpdate(T tile) {
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// if (!Backend.getInstance().canUseInstancing()) return;
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//
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// queuedUpdates.add(tile);
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// }
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public synchronized <T extends Entity> void queueUpdate(T tile) {
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if (!Backend.getInstance().canUseInstancing()) return;
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queuedUpdates.add(tile);
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}
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protected synchronized void processQueuedAdditions() {
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if (queuedAdditions.size() > 0) {
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@ -233,7 +234,7 @@ public class EntityInstanceManager implements MaterialManager.OriginShiftListene
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EntityInstance<? super T> renderer = InstancedRenderRegistry.getInstance().create(materialManager, tile);
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if (renderer != null) {
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//renderer.updateLight();
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renderer.updateLight();
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instances.put(tile, renderer);
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if (renderer instanceof IDynamicInstance)
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45
src/main/java/com/jozufozu/flywheel/core/AtlasStitcher.java
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45
src/main/java/com/jozufozu/flywheel/core/AtlasStitcher.java
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@ -0,0 +1,45 @@
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package com.jozufozu.flywheel.core;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.inventory.container.PlayerContainer;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.eventbus.api.IEventBus;
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/**
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* This is primarily for hacking entity textures into the block atlas.
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*/
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public class AtlasStitcher {
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public static AtlasStitcher INSTANCE;
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public static AtlasStitcher getInstance() {
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return INSTANCE;
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}
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public AtlasStitcher(IEventBus modEventBus) {
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modEventBus.addListener(this::onTextureStitch);
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}
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private final List<StitchedSprite> sprites = new ArrayList<>();
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public StitchedSprite get(ResourceLocation loc) {
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StitchedSprite sprite = new StitchedSprite(loc);
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sprites.add(sprite);
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return sprite;
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}
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public void onTextureStitch(TextureStitchEvent.Pre event) {
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if (!event.getMap()
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.getId()
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.equals(PlayerContainer.BLOCK_ATLAS_TEXTURE))
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return;
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sprites.stream()
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.map(StitchedSprite::getLoc)
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.forEach(event::addSprite);
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}
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}
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31
src/main/java/com/jozufozu/flywheel/core/StitchedSprite.java
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31
src/main/java/com/jozufozu/flywheel/core/StitchedSprite.java
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@ -0,0 +1,31 @@
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package com.jozufozu.flywheel.core;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.inventory.container.PlayerContainer;
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import net.minecraft.util.ResourceLocation;
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public class StitchedSprite {
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private final ResourceLocation loc;
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TextureAtlasSprite sprite;
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public StitchedSprite(ResourceLocation loc) {
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this.loc = loc;
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}
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public ResourceLocation getLoc() {
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return loc;
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}
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public TextureAtlasSprite getSprite() {
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if (sprite == null) {
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sprite = Minecraft.getInstance()
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.getSpriteAtlas(PlayerContainer.BLOCK_ATLAS_TEXTURE)
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.apply(loc);
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}
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return sprite;
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}
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}
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src/main/java/com/simibubi/create/AllStitchedTextures.java
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src/main/java/com/simibubi/create/AllStitchedTextures.java
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package com.simibubi.create;
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import com.jozufozu.flywheel.core.AtlasStitcher;
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import com.jozufozu.flywheel.core.StitchedSprite;
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import net.minecraft.util.ResourceLocation;
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public class AllStitchedTextures {
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public static final StitchedSprite SUPER_GLUE = AtlasStitcher.getInstance().get(new ResourceLocation(Create.ID, "entity/super_glue/slime"));
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public static void init() {
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}
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}
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@ -6,6 +6,7 @@ import java.util.Map;
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import java.util.function.Function;
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import com.jozufozu.flywheel.backend.Backend;
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import com.jozufozu.flywheel.core.AtlasStitcher;
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import com.jozufozu.flywheel.core.PartialModel;
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import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
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import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
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@ -77,7 +78,8 @@ public class CreateClient {
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modEventBus.addListener(AllParticleTypes::registerFactories);
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modEventBus.addListener(ClientEvents::loadCompleted);
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Backend.getInstance();
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Backend.INSTANCE = new Backend();
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AtlasStitcher.INSTANCE = new AtlasStitcher(modEventBus);
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}
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public static void clientInit(FMLClientSetupEvent event) {
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@ -88,6 +90,7 @@ public class CreateClient {
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AllKeys.register();
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// AllFluids.assignRenderLayers();
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AllBlockPartials.clientInit();
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AllStitchedTextures.init();
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PonderIndex.register();
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PonderIndex.registerTags();
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@ -12,16 +12,20 @@ import com.jozufozu.flywheel.core.Materials;
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import com.jozufozu.flywheel.core.instancing.ConditionalInstance;
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import com.jozufozu.flywheel.core.materials.OrientedData;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.AllStitchedTextures;
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import com.simibubi.create.Create;
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import com.simibubi.create.foundation.utility.AngleHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Quaternion;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.LightType;
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public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITickableInstance {
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@ -33,7 +37,7 @@ public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITi
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public GlueInstance(MaterialManager<?> materialManager, SuperGlueEntity entity) {
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super(materialManager, entity);
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Instancer<OrientedData> instancer = materialManager.getMaterial(Materials.ORIENTED, TEXTURE)
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Instancer<OrientedData> instancer = materialManager.getMaterial(Materials.ORIENTED)
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.get(entity.getType(), GlueInstance::supplyModel);
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Direction face = entity.getFacingDirection();
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@ -59,9 +63,20 @@ public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITi
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model.setPosition(getInstancePosition())
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.setPivot(0, 0, 0)
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.setRotation(rotation)
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.setSkyLight(15)
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.setBlockLight(15);
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.setRotation(rotation);
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updateLight(model);
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}
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@Override
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public void updateLight() {
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model.get().ifPresent(this::updateLight);
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}
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private void updateLight(OrientedData model) {
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BlockPos pos = entity.getHangingPosition();
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model.setBlockLight(world.getLightLevel(LightType.BLOCK, pos))
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.setSkyLight(world.getLightLevel(LightType.SKY, pos));
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}
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private boolean shouldShow() {
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@ -99,17 +114,19 @@ public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITi
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VecBuffer buffer = VecBuffer.allocate(Formats.UNLIT_MODEL.getStride() * 8);
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TextureAtlasSprite sprite = AllStitchedTextures.SUPER_GLUE.getSprite();
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// pos normal uv
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// inside quad
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buffer.putVec3((float) a1.x, (float) a1.y, (float) a1.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(1f, 0f);
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buffer.putVec3((float) a2.x, (float) a2.y, (float) a2.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(1f, 1f);
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buffer.putVec3((float) a3.x, (float) a3.y, (float) a3.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(0f, 1f);
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buffer.putVec3((float) a4.x, (float) a4.y, (float) a4.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(0f, 0f);
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buffer.putVec3((float) a1.x, (float) a1.y, (float) a1.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(sprite.getMaxU(), sprite.getMinV());
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buffer.putVec3((float) a2.x, (float) a2.y, (float) a2.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(sprite.getMaxU(), sprite.getMaxV());
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buffer.putVec3((float) a3.x, (float) a3.y, (float) a3.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(sprite.getMinU(), sprite.getMaxV());
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buffer.putVec3((float) a4.x, (float) a4.y, (float) a4.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(sprite.getMinU(), sprite.getMinV());
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// outside quad
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buffer.putVec3((float) b4.x, (float) b4.y, (float) b4.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(0f, 0f);
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buffer.putVec3((float) b3.x, (float) b3.y, (float) b3.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(0f, 1f);
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buffer.putVec3((float) b2.x, (float) b2.y, (float) b2.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(1f, 1f);
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buffer.putVec3((float) b1.x, (float) b1.y, (float) b1.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(1f, 0f);
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buffer.putVec3((float) b4.x, (float) b4.y, (float) b4.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(sprite.getMinU(), sprite.getMinV());
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buffer.putVec3((float) b3.x, (float) b3.y, (float) b3.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(sprite.getMinU(), sprite.getMaxV());
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buffer.putVec3((float) b2.x, (float) b2.y, (float) b2.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(sprite.getMaxU(), sprite.getMaxV());
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buffer.putVec3((float) b1.x, (float) b1.y, (float) b1.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(sprite.getMaxU(), sprite.getMinV());
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buffer.rewind();
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@ -45,10 +45,11 @@ public abstract class LightUpdateMixin extends AbstractChunkProvider {
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.filter(entry -> SectionPos.toChunk(entry.getKey()
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.getY()) == sectionY)
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.map(Map.Entry::getValue)
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.forEach(tile -> {
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InstancedRenderDispatcher.getTiles(world)
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.onLightUpdate(tile);
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});
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.forEach(InstancedRenderDispatcher.getTiles(world)::onLightUpdate);
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if (sectionY >= 0) // TODO: 1.17
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chunk.getEntityLists()[sectionY]
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.forEach(InstancedRenderDispatcher.getEntities(world)::onLightUpdate);
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}
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LightUpdater.getInstance()
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@ -1,5 +1,7 @@
|
|||
package com.simibubi.create.foundation.mixin.flywheel.light;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
|
@ -13,6 +15,7 @@ import net.minecraft.client.Minecraft;
|
|||
import net.minecraft.client.network.play.ClientPlayNetHandler;
|
||||
import net.minecraft.client.world.ClientWorld;
|
||||
import net.minecraft.network.play.server.SUpdateLightPacket;
|
||||
import net.minecraft.util.ClassInheritanceMultiMap;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
|
||||
@Mixin(ClientPlayNetHandler.class)
|
||||
|
@ -35,10 +38,11 @@ public class NetworkLightUpdateMixin {
|
|||
if (chunk != null) {
|
||||
chunk.getTileEntityMap()
|
||||
.values()
|
||||
.forEach(tile -> {
|
||||
InstancedRenderDispatcher.getTiles(world)
|
||||
.onLightUpdate(tile);
|
||||
});
|
||||
.forEach(InstancedRenderDispatcher.getTiles(world)::onLightUpdate);
|
||||
|
||||
Arrays.stream(chunk.getEntityLists())
|
||||
.flatMap(ClassInheritanceMultiMap::stream)
|
||||
.forEach(InstancedRenderDispatcher.getEntities(world)::onLightUpdate);
|
||||
}
|
||||
|
||||
LightUpdater.getInstance()
|
||||
|
|
Loading…
Reference in a new issue