mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-11 13:04:19 +01:00
Minecart Purgatory
- Further attempts at improving the coupling physics - Fixed reversed couplings losing their physics entry point - Fixed "angel block" placement through super glue
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1bebaa6faa
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@ -43,6 +43,7 @@ import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.RayTraceResult.Type;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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@ -256,26 +257,38 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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@OnlyIn(Dist.CLIENT)
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private void triggerPlaceBlock(PlayerEntity player, Hand hand) {
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if (player instanceof ClientPlayerEntity && player.world instanceof ClientWorld) {
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ClientPlayerEntity cPlayer = (ClientPlayerEntity) player;
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Minecraft mc = Minecraft.getInstance();
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RayTraceResult ray =
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cPlayer.pick(mc.playerController.getBlockReachDistance(), mc.getRenderPartialTicks(), false);
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if (ray instanceof BlockRayTraceResult) {
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for (Hand handIn : Hand.values()) {
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ItemStack itemstack = cPlayer.getHeldItem(handIn);
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int countBefore = itemstack.getCount();
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ActionResultType actionResultType = mc.playerController.func_217292_a(cPlayer,
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(ClientWorld) cPlayer.world, handIn, (BlockRayTraceResult) ray);
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if (actionResultType == ActionResultType.SUCCESS) {
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cPlayer.swingArm(handIn);
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if (!itemstack.isEmpty()
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&& (itemstack.getCount() != countBefore || mc.playerController.isInCreativeMode()))
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mc.gameRenderer.itemRenderer.resetEquippedProgress(handIn);
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return;
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}
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}
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}
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if (!(player instanceof ClientPlayerEntity))
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return;
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if (!(player.world instanceof ClientWorld))
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return;
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ClientPlayerEntity cPlayer = (ClientPlayerEntity) player;
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Minecraft mc = Minecraft.getInstance();
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RayTraceResult ray =
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cPlayer.pick(mc.playerController.getBlockReachDistance(), mc.getRenderPartialTicks(), false);
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if (!(ray instanceof BlockRayTraceResult))
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return;
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if (ray.getType() == Type.MISS)
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return;
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BlockRayTraceResult blockRay = (BlockRayTraceResult) ray;
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if (!blockRay.getPos()
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.offset(blockRay.getFace())
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.equals(getHangingPosition()))
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return;
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for (Hand handIn : Hand.values()) {
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ItemStack itemstack = cPlayer.getHeldItem(handIn);
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int countBefore = itemstack.getCount();
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ActionResultType actionResultType =
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mc.playerController.func_217292_a(cPlayer, (ClientWorld) cPlayer.world, handIn, blockRay);
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if (actionResultType != ActionResultType.SUCCESS)
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return;
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cPlayer.swingArm(handIn);
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if (!itemstack.isEmpty() && (itemstack.getCount() != countBefore || mc.playerController.isInCreativeMode()))
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mc.gameRenderer.itemRenderer.resetEquippedProgress(handIn);
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return;
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}
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}
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@ -11,7 +11,9 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.MoverType;
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import net.minecraft.entity.item.minecart.AbstractMinecartEntity;
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import net.minecraft.state.properties.RailShape;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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@ -23,12 +25,18 @@ public class CouplingPhysics {
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public static void tickCoupling(World world, Couple<MinecartController> c) {
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Couple<AbstractMinecartEntity> carts = c.map(MinecartController::cart);
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float couplingLength = c.getFirst().getCouplingLength(true);
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float couplingLength = c.getFirst()
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.getCouplingLength(true);
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softCollisionStep(world, carts, couplingLength);
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if (world.isRemote)
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return;
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hardCollisionStep(world, carts, couplingLength);
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}
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public static void hardCollisionStep(World world, Couple<AbstractMinecartEntity> carts, double couplingLength) {
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if (!MinecartSim2020.canAddMotion(carts.get(false)) && MinecartSim2020.canAddMotion(carts.get(true)))
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carts = carts.swap();
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Couple<Vec3d> corrections = Couple.create(null, null);
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Couple<Float> maxSpeed = carts.map(AbstractMinecartEntity::getMaxCartSpeedOnRail);
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boolean firstLoop = true;
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@ -39,6 +47,9 @@ public class CouplingPhysics {
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float stress = (float) (couplingLength - cart.getPositionVec()
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.distanceTo(otherCart.getPositionVec()));
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if (Math.abs(stress) < 1 / 8f)
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continue;
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RailShape shape = null;
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BlockPos railPosition = cart.getCurrentRailPosition();
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BlockState railState = world.getBlockState(railPosition.up());
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@ -53,7 +64,12 @@ public class CouplingPhysics {
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Vec3d link = otherCart.getPositionVec()
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.subtract(pos);
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float correctionMagnitude = firstLoop ? -stress / 2f : -stress;
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correction = shape != null ? followLinkOnRail(link, pos, correctionMagnitude, shape).subtract(pos)
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if (!MinecartSim2020.canAddMotion(cart))
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correctionMagnitude /= 2;
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correction = shape != null
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? followLinkOnRail(link, pos, correctionMagnitude, MinecartSim2020.getRailVec(shape)).subtract(pos)
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: link.normalize()
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.scale(correctionMagnitude);
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@ -75,27 +91,30 @@ public class CouplingPhysics {
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}
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public static void softCollisionStep(World world, Couple<AbstractMinecartEntity> carts, double couplingLength) {
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Couple<Vec3d> positions = carts.map(Entity::getPositionVector);
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Couple<Float> maxSpeed = carts.map(AbstractMinecartEntity::getMaxCartSpeedOnRail);
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Couple<Boolean> canAddmotion = carts.map(MinecartSim2020::canAddMotion);
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Couple<Vec3d> motions = carts.map(Entity::getMotion);
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Couple<Vec3d> nextPositions = carts.map(MinecartSim2020::predictNextPositionOf);
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Couple<RailShape> shapes = carts.map(current -> {
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BlockPos railPosition = current.getCurrentRailPosition();
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Couple<RailShape> shapes = carts.mapWithContext((cart, current) -> {
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AbstractMinecartEntity minecart = cart.getMinecart();
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Vec3d vec = nextPositions.get(current);
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int x = MathHelper.floor(vec.getX());
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int y = MathHelper.floor(vec.getY());
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int z = MathHelper.floor(vec.getZ());
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BlockPos pos = new BlockPos(x, y - 1, z);
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if (minecart.world.getBlockState(pos).isIn(BlockTags.RAILS)) pos = pos.down();
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BlockPos railPosition = pos;
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BlockState railState = world.getBlockState(railPosition.up());
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if (!(railState.getBlock() instanceof AbstractRailBlock))
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return null;
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AbstractRailBlock block = (AbstractRailBlock) railState.getBlock();
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return block.getRailDirection(railState, world, railPosition, current);
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return block.getRailDirection(railState, world, railPosition, cart);
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});
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Couple<Vec3d> motions = carts.map(MinecartSim2020::predictMotionOf);
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Couple<Vec3d> nextPositions = positions.copy();
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nextPositions.replaceWithParams(Vec3d::add, motions);
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float futureStress = (float) (couplingLength - nextPositions.getFirst()
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.distanceTo(nextPositions.getSecond()));
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if (Math.abs(futureStress) < 1 / 128f)
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if (MathHelper.epsilonEquals(futureStress, 0))
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return;
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for (boolean current : Iterate.trueAndFalse) {
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@ -107,12 +126,19 @@ public class CouplingPhysics {
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if (canAddmotion.get(current) != canAddmotion.get(!current))
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correctionMagnitude = !canAddmotion.get(current) ? 0 : correctionMagnitude * 2;
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if (!canAddmotion.get(current))
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continue;
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RailShape shape = shapes.get(current);
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correction = shape != null ? followLinkOnRail(link, pos, correctionMagnitude, shape).subtract(pos)
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: link.normalize()
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if (shape != null) {
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Vec3d railVec = MinecartSim2020.getRailVec(shape);
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correction = followLinkOnRail(link, pos, correctionMagnitude, railVec).subtract(pos);
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} else
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correction = link.normalize()
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.scale(correctionMagnitude);
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correction = VecHelper.clamp(correction, maxSpeed.get(current));
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motions.set(current, motions.get(current)
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.add(correction));
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}
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@ -121,8 +147,7 @@ public class CouplingPhysics {
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carts.forEachWithParams(Entity::setMotion, motions);
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}
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public static Vec3d followLinkOnRail(Vec3d link, Vec3d cart, float diffToReduce, RailShape shape) {
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Vec3d railAxis = MinecartSim2020.getRailVec(shape);
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public static Vec3d followLinkOnRail(Vec3d link, Vec3d cart, float diffToReduce, Vec3d railAxis) {
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double dotProduct = railAxis.dotProduct(link);
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if (Double.isNaN(dotProduct) || dotProduct == 0 || diffToReduce == 0)
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return cart;
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@ -46,33 +46,20 @@ public class MinecartSim2020 {
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map.put(RailShape.NORTH_EAST, Pair.of(north, east));
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});
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public static Vec3d predictMotionOf(AbstractMinecartEntity cart) {
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// if (cart instanceof FurnaceMinecartEntity) {
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// return cart.getPositionVec()
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// .subtract(cart.lastTickPosX, cart.lastTickPosY, cart.lastTickPosZ);
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// }
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return cart.getMotion().scale(1f);
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// if (cart instanceof ContainerMinecartEntity) {
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// ContainerMinecartEntity containerCart = (ContainerMinecartEntity) cart;
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// float f = 0.98F;
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// if (containerCart.isEmpty())
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// return cart.getMotion()
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// .mul(f, 0.0D, f);
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// int i = 15 - Container.calcRedstoneFromInventory(containerCart);
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// f += (float) i * 0.001F;
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// return cart.getMotion()
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// .mul(f, 0.0D, f);
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// }
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// return cart.getMotion()
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// .scale(cart.isBeingRidden() ? 0.997D : 0.96D);
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public static Vec3d predictNextPositionOf(AbstractMinecartEntity cart) {
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Vec3d position = cart.getPositionVec();
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Vec3d motion = cart.getMotion();
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return position.add(motion);
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}
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public static boolean canAddMotion(AbstractMinecartEntity c) {
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if (c instanceof FurnaceMinecartEntity)
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return MathHelper.epsilonEquals(((FurnaceMinecartEntity) c).pushX, 0)
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&& MathHelper.epsilonEquals(((FurnaceMinecartEntity) c).pushZ, 0);
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LazyOptional<MinecartController> capability = c.getCapability(CapabilityMinecartController.MINECART_CONTROLLER_CAPABILITY);
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if (capability.isPresent() && capability.orElse(null).isStalled())
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LazyOptional<MinecartController> capability =
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c.getCapability(CapabilityMinecartController.MINECART_CONTROLLER_CAPABILITY);
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if (capability.isPresent() && capability.orElse(null)
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.isStalled())
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return false;
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return true;
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}
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@ -196,21 +183,6 @@ public class MinecartSim2020 {
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}
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cart.setMotion(previousMotion);
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if (cart instanceof FurnaceMinecartEntity) {
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// FurnaceMinecartEntity furnaceCart = (FurnaceMinecartEntity) cart;
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// Vec3d vec3d = cart.getMotion();
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// double d2 = horizontalMag(vec3d);
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// double d3 = furnaceCart.pushX * furnaceCart.pushX + furnaceCart.pushZ * furnaceCart.pushZ;
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// if (d3 > 1.0E-4D && d2 > 0.001D) {
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// double d40 = (double) MathHelper.sqrt(d2);
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// double d50 = (double) MathHelper.sqrt(d3);
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// furnaceCart.pushX = vec3d.x / d40 * d50;
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// furnaceCart.pushZ = vec3d.z / d40 * d50;
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// furnaceCart.setMotion(vec3d.mul(0.8D, 0.0D, 0.8D)
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// .add(furnaceCart.pushX, 0.0D, furnaceCart.pushZ));
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// }
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}
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}
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public static Vec3d getRailVec(RailShape shape) {
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@ -187,9 +187,9 @@ public class MinecartController implements INBTSerializable<CompoundNBT> {
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}
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}));
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mc.couplings = mc.couplings.swap();
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mc.needsEntryRefresh = true;
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if (mc == this)
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continue;
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mc.needsEntryRefresh = true;
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mc.sendData();
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}
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}
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@ -114,8 +114,9 @@ public class ArmInteractionPointHandler {
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else
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inputs++;
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}
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player.sendStatusMessage(Lang.createTranslationTextComponent("mechanical_arm.summary", inputs, outputs)
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.applyTextStyle(TextFormatting.WHITE), true);
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if (inputs + outputs > 0)
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player.sendStatusMessage(Lang.createTranslationTextComponent("mechanical_arm.summary", inputs, outputs)
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.applyTextStyle(TextFormatting.WHITE), true);
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}
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AllPackets.channel.sendToServer(new ArmPlacementPacket(currentSelection, pos));
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@ -49,6 +49,14 @@ public class Couple<T> extends Pair<T, T> implements Iterable<T> {
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return Couple.create(function.apply(first), function.apply(second));
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}
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public <S> Couple<S> mapWithContext(BiFunction<T, Boolean, S> function) {
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return Couple.create(function.apply(first, true), function.apply(second, false));
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}
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public <S, R> Couple<S> mapWithParams(BiFunction<T, R, S> function, Couple<R> values) {
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return Couple.create(function.apply(first, values.first), function.apply(second, values.second));
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}
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public void replace(Function<T, T> function) {
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setFirst(function.apply(getFirst()));
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setSecond(function.apply(getSecond()));
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@ -95,17 +103,17 @@ public class Couple<T> extends Pair<T, T> implements Iterable<T> {
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public Iterator<T> iterator() {
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return new Couplerator<>(this);
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}
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private static class Couplerator<T> implements Iterator<T> {
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int state;
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private Couple<T> couple;
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public Couplerator(Couple<T> couple) {
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this.couple = couple;
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state = 0;
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}
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@Override
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public boolean hasNext() {
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return state != 2;
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@ -120,7 +128,7 @@ public class Couple<T> extends Pair<T, T> implements Iterable<T> {
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return couple.second;
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return null;
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}
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}
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}
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