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Fix schematics rendering layers in the wrong order
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1 changed files with 2 additions and 2 deletions
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@ -1,6 +1,6 @@
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package com.simibubi.create.content.schematics.client;
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import java.util.HashMap;
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import java.util.LinkedHashMap;
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import java.util.Map;
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import java.util.Random;
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@ -33,7 +33,7 @@ public class SchematicRenderer {
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private static final ThreadLocal<ThreadLocalObjects> THREAD_LOCAL_OBJECTS = ThreadLocal.withInitial(ThreadLocalObjects::new);
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private final Map<RenderType, SuperByteBuffer> bufferCache = new HashMap<>(getLayerCount());
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private final Map<RenderType, SuperByteBuffer> bufferCache = new LinkedHashMap<>(getLayerCount());
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private boolean active;
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private boolean changed;
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protected SchematicWorld schematic;
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