mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-26 15:06:42 +01:00
Bug Hunt
- Fixed extractors looking for belt inventories too eagerly, adresses #327 - Slightly refactored Extendo Grip handlers - Fixed missing particle texture of Extendo Grips - Fixed crash when assembled minecarts pick up the block below their assembler - Ploughs no longer break blocks if farmland is below them, adresses #345 - Fixed Schematic tools placing lit furnaces, adresses #342 - Super glue can no longer be removed while inbetween two blocks, adresses #341 - Added a safety check in RotationPropagation, addresses #340
This commit is contained in:
parent
dbb2a74839
commit
c5e783207f
13 changed files with 119 additions and 89 deletions
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@ -17,6 +17,7 @@ import com.simibubi.create.content.contraptions.relays.encased.SplitShaftTileEnt
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import com.simibubi.create.content.contraptions.relays.gearbox.GearboxTileEntity;
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import com.simibubi.create.foundation.config.AllConfigs;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Direction;
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@ -40,8 +41,14 @@ public class RotationPropagator {
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private static float getRotationSpeedModifier(KineticTileEntity from, KineticTileEntity to) {
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final BlockState stateFrom = from.getBlockState();
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final BlockState stateTo = to.getBlockState();
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final IRotate definitionFrom = (IRotate) stateFrom.getBlock();
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final IRotate definitionTo = (IRotate) stateTo.getBlock();
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Block fromBlock = stateFrom.getBlock();
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Block toBlock = stateTo.getBlock();
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if (!(fromBlock instanceof IRotate && toBlock instanceof IRotate))
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return 0;
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final IRotate definitionFrom = (IRotate) fromBlock;
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final IRotate definitionTo = (IRotate) toBlock;
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final BlockPos diff = to.getPos()
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.subtract(from.getPos());
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final Direction direction = Direction.getFacingFromVector(diff.getX(), diff.getY(), diff.getZ());
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@ -75,7 +82,7 @@ public class RotationPropagator {
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}
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// Attached Encased Belts
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if (stateFrom.getBlock() instanceof EncasedBeltBlock && stateTo.getBlock() instanceof EncasedBeltBlock) {
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if (fromBlock instanceof EncasedBeltBlock && toBlock instanceof EncasedBeltBlock) {
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boolean connected = EncasedBeltBlock.areBlocksConnected(stateFrom, stateTo, direction);
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return connected ? EncasedBeltBlock.getRotationSpeedModifier(from, to) : 0;
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}
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@ -155,9 +155,9 @@ public class BlockBreakingMovementBehaviour extends MovementBehaviour {
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data.remove("Progress");
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data.remove("TicksUntilNextProgress");
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data.remove("BreakingPos");
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context.stall = false;
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world.sendBlockBreakProgress(id, breakingPos, -1);
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}
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context.stall = false;
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return;
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}
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@ -7,6 +7,7 @@ import com.simibubi.create.content.contraptions.components.structureMovement.Mov
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import com.simibubi.create.foundation.utility.VecHelper;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.FarmlandBlock;
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import net.minecraft.block.FlowingFluidBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemUseContext;
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@ -26,8 +27,8 @@ public class PloughMovementBehaviour extends BlockBreakingMovementBehaviour {
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@Override
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public boolean isActive(MovementContext context) {
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return !VecHelper
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.isVecPointingTowards(context.relativeMotion, context.state.get(HORIZONTAL_FACING).getOpposite());
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return !VecHelper.isVecPointingTowards(context.relativeMotion, context.state.get(HORIZONTAL_FACING)
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.getOpposite());
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}
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@Override
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@ -57,7 +58,8 @@ public class PloughMovementBehaviour extends BlockBreakingMovementBehaviour {
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@Override
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public Vec3d getActiveAreaOffset(MovementContext context) {
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return new Vec3d(context.state.get(HORIZONTAL_FACING).getDirectionVec()).scale(.45);
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return new Vec3d(context.state.get(HORIZONTAL_FACING)
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.getDirectionVec()).scale(.45);
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}
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@Override
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@ -67,8 +69,10 @@ public class PloughMovementBehaviour extends BlockBreakingMovementBehaviour {
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@Override
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public boolean canBreak(World world, BlockPos breakingPos, BlockState state) {
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return state.getCollisionShape(world, breakingPos).isEmpty()
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&& !(state.getBlock() instanceof FlowingFluidBlock);
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return state.getCollisionShape(world, breakingPos)
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.isEmpty() && !(state.getBlock() instanceof FlowingFluidBlock)
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&& !(world.getBlockState(breakingPos.down())
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.getBlock() instanceof FarmlandBlock);
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}
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@Override
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@ -64,8 +64,6 @@ public class MechanicalCrafterTileEntity extends KineticTileEntity {
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return super.insertItem(slot, stack, simulate);
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};
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protected void onContentsChanged(int slot) {
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if (!getStackInSlot(slot).isEmpty() && phase == Phase.IDLE)
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checkCompletedRecipe(false);
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@ -82,7 +80,7 @@ public class MechanicalCrafterTileEntity extends KineticTileEntity {
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protected Phase phase;
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protected int countDown;
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protected boolean covered;
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private boolean wasPoweredBefore = true;
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protected boolean wasPoweredBefore;
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protected GroupedItems groupedItemsBeforeCraft; // for rendering on client
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private InsertingBehaviour inserting;
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@ -93,6 +91,9 @@ public class MechanicalCrafterTileEntity extends KineticTileEntity {
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setLazyTickRate(20);
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phase = Phase.IDLE;
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groupedItemsBeforeCraft = new GroupedItems();
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// Does not get serialized due to active checking in tick
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wasPoweredBefore = true;
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}
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@Override
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@ -422,11 +423,13 @@ public class MechanicalCrafterTileEntity extends KineticTileEntity {
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}
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public boolean craftingItemPresent() {
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return !inventory.getStackInSlot(0).isEmpty();
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return !inventory.getStackInSlot(0)
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.isEmpty();
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}
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public boolean craftingItemOrCoverPresent() {
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return !inventory.getStackInSlot(0).isEmpty() || covered;
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return !inventory.getStackInSlot(0)
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.isEmpty() || covered;
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}
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protected void checkCompletedRecipe(boolean poweredStart) {
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@ -434,8 +437,10 @@ public class MechanicalCrafterTileEntity extends KineticTileEntity {
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return;
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if (world.isRemote)
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return;
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List<MechanicalCrafterTileEntity> chain =
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RecipeGridHandler.getAllCraftersOfChainIf(this, poweredStart ? MechanicalCrafterTileEntity::craftingItemPresent : MechanicalCrafterTileEntity::craftingItemOrCoverPresent, poweredStart);
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List<MechanicalCrafterTileEntity> chain = RecipeGridHandler.getAllCraftersOfChainIf(this,
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poweredStart ? MechanicalCrafterTileEntity::craftingItemPresent
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: MechanicalCrafterTileEntity::craftingItemOrCoverPresent,
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poweredStart);
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if (chain == null)
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return;
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chain.forEach(MechanicalCrafterTileEntity::begin);
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@ -39,7 +39,6 @@ public class RecipeGridHandler {
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return getAllCraftersOfChainIf(root, test, false);
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}
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public static List<MechanicalCrafterTileEntity> getAllCraftersOfChainIf(MechanicalCrafterTileEntity root,
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Predicate<MechanicalCrafterTileEntity> test, boolean poweredStart) {
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List<MechanicalCrafterTileEntity> crafters = new ArrayList<>();
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@ -62,7 +61,8 @@ public class RecipeGridHandler {
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empty = true;
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else
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allEmpty = false;
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if(poweredStart && current.getWorld().isBlockPowered(current.getPos()))
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if (poweredStart && current.getWorld()
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.isBlockPowered(current.getPos()))
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powered = true;
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crafters.add(current);
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@ -69,8 +69,7 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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}
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@Override
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protected void registerData() {
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}
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protected void registerData() {}
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public int getWidthPixels() {
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return 12;
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@ -95,11 +94,13 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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protected void updateFacingWithBoundingBox() {
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Validate.notNull(getFacingDirection());
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if (getFacingDirection().getAxis().isHorizontal()) {
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if (getFacingDirection().getAxis()
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.isHorizontal()) {
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this.rotationPitch = 0.0F;
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this.rotationYaw = getFacingDirection().getHorizontalIndex() * 90;
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} else {
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this.rotationPitch = -90 * getFacingDirection().getAxisDirection().getOffset();
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this.rotationPitch = -90 * getFacingDirection().getAxisDirection()
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.getOffset();
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this.rotationYaw = 0.0F;
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}
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@ -118,7 +119,8 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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double w = getWidthPixels();
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double h = getHeightPixels();
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double l = getWidthPixels();
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Axis axis = this.getFacingDirection().getAxis();
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Axis axis = this.getFacingDirection()
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.getAxis();
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double depth = 2 - 1 / 128f;
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switch (axis) {
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@ -151,14 +153,25 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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}
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public boolean isVisible() {
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if (!isAlive())
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return false;
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BlockPos pos = hangingPosition;
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BlockPos pos2 = pos.offset(getFacingDirection().getOpposite());
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return isValidFace(world, pos2, getFacingDirection()) != isValidFace(world, pos,
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getFacingDirection().getOpposite());
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}
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public boolean onValidSurface() {
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BlockPos pos = hangingPosition;
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BlockPos pos2 = hangingPosition.offset(getFacingDirection().getOpposite());
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if (!world.isAreaLoaded(pos, 0) || !world.isAreaLoaded(pos2, 0))
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return true;
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if (!isValidFace(world, pos2, getFacingDirection()) && !isValidFace(world, pos, getFacingDirection().getOpposite()))
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if (!isValidFace(world, pos2, getFacingDirection())
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&& !isValidFace(world, pos, getFacingDirection().getOpposite()))
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return false;
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return world.getEntitiesInAABBexcluding(this, getBoundingBox(), e -> e instanceof SuperGlueEntity).isEmpty();
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return world.getEntitiesInAABBexcluding(this, getBoundingBox(), e -> e instanceof SuperGlueEntity)
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.isEmpty();
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}
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public static boolean isValidFace(World world, BlockPos pos, Direction direction) {
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@ -193,7 +206,7 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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public boolean attackEntityFrom(DamageSource source, float amount) {
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if (this.isInvulnerableTo(source))
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return false;
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if (isAlive() && !world.isRemote) {
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if (isAlive() && !world.isRemote && isVisible()) {
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remove();
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markVelocityChanged();
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onBroken(source.getTrueSource());
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@ -268,7 +281,8 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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@Override
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public void writeAdditional(CompoundNBT compound) {
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compound.putByte("Facing", (byte) this.getFacingDirection().getIndex());
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compound.putByte("Facing", (byte) this.getFacingDirection()
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.getIndex());
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BlockPos blockpos = this.getHangingPosition();
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compound.putInt("TileX", blockpos.getX());
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compound.putInt("TileY", blockpos.getY());
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@ -285,8 +299,10 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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@Override
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public ItemEntity entityDropItem(ItemStack stack, float yOffset) {
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float xOffset = (float) this.getFacingDirection().getXOffset() * 0.15F;
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float zOffset = (float) this.getFacingDirection().getZOffset() * 0.15F;
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float xOffset = (float) this.getFacingDirection()
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.getXOffset() * 0.15F;
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float zOffset = (float) this.getFacingDirection()
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.getZOffset() * 0.15F;
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ItemEntity itementity =
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new ItemEntity(this.world, this.getX() + xOffset, this.getY() + yOffset, this.getZ() + zOffset, stack);
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itementity.setDefaultPickupDelay();
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@ -308,7 +324,8 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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@Override
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public float getRotatedYaw(Rotation transformRotation) {
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if (this.getFacingDirection().getAxis() != Direction.Axis.Y) {
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if (this.getFacingDirection()
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.getAxis() != Direction.Axis.Y) {
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switch (transformRotation) {
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case CLOCKWISE_180:
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facingDirection = facingDirection.getOpposite();
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@ -350,12 +367,10 @@ public class SuperGlueEntity extends Entity implements IEntityAdditionalSpawnDat
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}
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@Override
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public void onStruckByLightning(LightningBoltEntity lightningBolt) {
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}
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public void onStruckByLightning(LightningBoltEntity lightningBolt) {}
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@Override
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public void recalculateSize() {
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}
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public void recalculateSize() {}
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public static EntityType.Builder<?> build(EntityType.Builder<?> builder) {
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@SuppressWarnings("unchecked")
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@ -51,7 +51,7 @@ public class SuperGlueRenderer extends EntityRenderer<SuperGlueEntity> {
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super.render(entity, p_225623_2_, p_225623_3_, ms, buffer, light);
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PlayerEntity player = Minecraft.getInstance().player;
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boolean visible = isVisible(entity);
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boolean visible = entity.isVisible();
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boolean holdingGlue = AllItems.SUPER_GLUE.isIn(player.getHeldItemMainhand())
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|| AllItems.SUPER_GLUE.isIn(player.getHeldItemOffhand());
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@ -83,17 +83,6 @@ public class SuperGlueRenderer extends EntityRenderer<SuperGlueEntity> {
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ms.pop();
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}
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private boolean isVisible(SuperGlueEntity entity) {
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if (!entity.isAlive())
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return false;
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BlockPos pos = entity.hangingPosition;
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BlockPos pos2 = pos.offset(entity.getFacingDirection()
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.getOpposite());
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return SuperGlueEntity.isValidFace(entity.world, pos2, entity.getFacingDirection()) != SuperGlueEntity
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.isValidFace(entity.world, pos, entity.getFacingDirection()
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.getOpposite());
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}
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private void initQuads() {
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Vec3d diff = new Vec3d(Direction.SOUTH.getDirectionVec());
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Vec3d extension = diff.normalize()
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@ -29,6 +29,10 @@ public class MountedContraption extends Contraption {
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public CartMovementMode rotationMode;
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public MountedContraption() {
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rotationMode = CartMovementMode.ROTATE;
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}
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@Override
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protected AllContraptionTypes getType() {
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return AllContraptionTypes.MOUNTED;
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@ -47,9 +51,8 @@ public class MountedContraption extends Contraption {
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return null;
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Axis axis = state.get(RAIL_SHAPE) == RailShape.EAST_WEST ? Axis.X : Axis.Z;
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contraption.add(pos, Pair.of(new BlockInfo(pos,
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AllBlocks.MINECART_ANCHOR.getDefaultState().with(BlockStateProperties.HORIZONTAL_AXIS, axis),
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null), null));
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contraption.add(pos, Pair.of(new BlockInfo(pos, AllBlocks.MINECART_ANCHOR.getDefaultState()
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.with(BlockStateProperties.HORIZONTAL_AXIS, axis), null), null));
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contraption.removeBlocksFromWorld(world, BlockPos.ZERO);
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contraption.initActors(world);
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contraption.expandBoundsAroundAxis(Axis.Y);
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@ -16,6 +16,9 @@ import net.minecraft.util.math.Vec3d;
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public class ExtendoGripItemRenderer extends CustomRenderedItemModelRenderer<ExtendoGripModel> {
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private static final Vec3d rotationOffset = new Vec3d(0, 1 / 2f, 1 / 2f);
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private static final Vec3d cogRotationOffset = new Vec3d(0, 1 / 16f, 0);
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@Override
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protected void render(ItemStack stack, ExtendoGripModel model, PartialItemModelRenderer renderer, MatrixStack ms,
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IRenderTypeBuffer buffer, int light, int overlay) {
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@ -30,8 +33,6 @@ public class ExtendoGripItemRenderer extends CustomRenderedItemModelRenderer<Ext
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ExtendoGripRenderHandler.mainHandAnimation);
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animation = animation * animation * animation;
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Vec3d rotationOffset = new Vec3d(0, 1 / 2f, 1 / 2f);
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float extensionAngle = MathHelper.lerp(animation, 24f, 156f);
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float halfAngle = extensionAngle / 2;
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float oppositeAngle = 180 - extensionAngle;
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@ -101,11 +102,9 @@ public class ExtendoGripItemRenderer extends CustomRenderedItemModelRenderer<Ext
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if (leftHand || rightHand)
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angle += 360 * animation;
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angle %= 360;
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float offset = 1 / 16f;
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rotationOffset = new Vec3d(0, offset, 0);
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stacker.translate(rotationOffset)
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stacker.translate(cogRotationOffset)
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.rotateZ(angle)
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.translateBack(rotationOffset);
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.translateBack(cogRotationOffset);
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renderer.renderSolid(model.getPartial("cog"), light);
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ms.pop();
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}
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@ -69,9 +69,8 @@ public class ExtendoGripRenderHandler {
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mc.getTextureManager()
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.bindTexture(abstractclientplayerentity.getLocationSkin());
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float f = rightHand ? 1.0F : -1.0F;
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float flip = rightHand ? 1.0F : -1.0F;
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float swingProgress = event.getSwingProgress();
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float f3 = 0.4F * MathHelper.sin(((float) Math.PI * 2F));
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boolean blockItem = heldItem.getItem() instanceof BlockItem;
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float equipProgress = blockItem ? 0 : event.getEquipProgress() / 4;
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@ -85,16 +84,16 @@ public class ExtendoGripRenderHandler {
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ExtendoGripRenderHandler.mainHandAnimation);
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animation = animation * animation * animation;
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ms.translate(f * (0.64000005F - .1f), f3 + -0.4F + equipProgress * -0.6F, -0.71999997F + .3f);
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ms.translate(flip * (0.64000005F - .1f), -0.4F + equipProgress * -0.6F, -0.71999997F + .3f);
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ms.push();
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msr.rotateY(f * 75.0F);
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ms.translate(f * -1.0F, 3.6F, 3.5F);
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msr.rotateZ(f * 120)
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msr.rotateY(flip * 75.0F);
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ms.translate(flip * -1.0F, 3.6F, 3.5F);
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msr.rotateZ(flip * 120)
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.rotateX(200)
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.rotateY(f * -135.0F);
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ms.translate(f * 5.6F, 0.0F, 0.0F);
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msr.rotateY(f * 40.0F);
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.rotateY(flip * -135.0F);
|
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ms.translate(flip * 5.6F, 0.0F, 0.0F);
|
||||
msr.rotateY(flip * 40.0F);
|
||||
ms.translate(0.05f, -0.3f, -0.3f);
|
||||
|
||||
PlayerRenderer playerrenderer = (PlayerRenderer) mc.getRenderManager()
|
||||
|
@ -107,7 +106,7 @@ public class ExtendoGripRenderHandler {
|
|||
|
||||
// Render gun
|
||||
ms.push();
|
||||
ms.translate(f * -0.1f, 0, -0.3f);
|
||||
ms.translate(flip * -0.1f, 0, -0.3f);
|
||||
FirstPersonRenderer firstPersonRenderer = mc.getFirstPersonRenderer();
|
||||
TransformType transform =
|
||||
rightHand ? TransformType.FIRST_PERSON_RIGHT_HAND : TransformType.FIRST_PERSON_LEFT_HAND;
|
||||
|
@ -117,7 +116,7 @@ public class ExtendoGripRenderHandler {
|
|||
if (!notInOffhand) {
|
||||
ForgeHooksClient.handleCameraTransforms(ms, mc.getItemRenderer()
|
||||
.getItemModelWithOverrides(offhandItem, null, null), transform, false);
|
||||
ms.translate(f * -.05f, .15f, -1.2f);
|
||||
ms.translate(flip * -.05f, .15f, -1.2f);
|
||||
ms.translate(0, 0, -animation * 2.25f);
|
||||
if (blockItem && mc.getItemRenderer()
|
||||
.getItemModelWithOverrides(heldItem, null, null)
|
||||
|
|
|
@ -5,6 +5,7 @@ import java.util.List;
|
|||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
||||
import com.simibubi.create.content.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.content.contraptions.relays.belt.transport.BeltInventory;
|
||||
import com.simibubi.create.content.logistics.block.AttachedLogisticalBlock;
|
||||
import com.simibubi.create.foundation.config.AllConfigs;
|
||||
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
|
||||
|
@ -102,7 +103,10 @@ public class ExtractorTileEntity extends SmartTileEntity {
|
|||
return false;
|
||||
BeltTileEntity controller = belt.getControllerTE();
|
||||
if (controller != null) {
|
||||
if (!controller.getInventory().canInsertFrom(belt.index, Direction.UP))
|
||||
BeltInventory inventory = controller.getInventory();
|
||||
if (inventory == null)
|
||||
return false;
|
||||
if (!inventory.canInsertFrom(belt.index, Direction.UP))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,6 +20,7 @@ import net.minecraft.entity.item.ItemFrameEntity;
|
|||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.fluid.Fluid;
|
||||
import net.minecraft.fluid.IFluidState;
|
||||
import net.minecraft.state.properties.BlockStateProperties;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
@ -100,8 +101,12 @@ public class SchematicWorld extends WrappedWorld {
|
|||
|
||||
if (pos.getY() - bounds.minY == -1 && !renderMode)
|
||||
return Blocks.GRASS_BLOCK.getDefaultState();
|
||||
if (getBounds().isVecInside(pos) && blocks.containsKey(pos))
|
||||
return blocks.get(pos);
|
||||
if (getBounds().isVecInside(pos) && blocks.containsKey(pos)) {
|
||||
BlockState blockState = blocks.get(pos);
|
||||
if (blockState.has(BlockStateProperties.LIT))
|
||||
blockState = blockState.with(BlockStateProperties.LIT, false);
|
||||
return blockState;
|
||||
}
|
||||
return Blocks.AIR.getDefaultState();
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
"textures": {
|
||||
"3": "create:block/mechanical_press_pole",
|
||||
"4": "create:item/extendo_grip",
|
||||
"particle": "texture"
|
||||
"particle": "#4"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue