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Prevent AgriCraft/InfinityLib crash
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@ -29,7 +29,7 @@ public class FastRenderDispatcher {
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KineticRenderer kineticRenderer = CreateClient.KINETIC_RENDERER.get(world);
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KineticRenderer kineticRenderer = CreateClient.KINETIC_RENDERER.get(world);
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Entity renderViewEntity = mc.renderViewEntity;
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Entity renderViewEntity = mc.renderViewEntity != null ? mc.renderViewEntity : mc.player;
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kineticRenderer.tick(renderViewEntity.getX(), renderViewEntity.getY(), renderViewEntity.getZ());
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kineticRenderer.tick(renderViewEntity.getX(), renderViewEntity.getY(), renderViewEntity.getZ());
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ConcurrentHashMap.KeySetView<TileEntity, Boolean> map = queuedUpdates.get(world);
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ConcurrentHashMap.KeySetView<TileEntity, Boolean> map = queuedUpdates.get(world);
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