A Better Belt Support

- Logistical Casing can now be used on belts to add casing around it
- Casings on belts allow for extractors and funnels to be attached to the belts directly
- Voxelshapers can now transform multipart shapes
This commit is contained in:
simibubi 2019-11-15 21:34:00 +01:00
parent e5c78fbd04
commit d85a8e2a49
19 changed files with 867 additions and 157 deletions

View file

@ -91,6 +91,19 @@ public abstract class BufferManipulator {
buffer.put(bufferPosition + 15, a); buffer.put(bufferPosition + 15, a);
} }
public ByteBuffer getTranslated(float xIn, float yIn, float zIn, int packedLightCoords) {
original.rewind();
mutable.rewind();
for (int vertex = 0; vertex < vertexCount(original); vertex++) {
putPos(mutable, vertex, getX(original, vertex) + xIn, getY(original, vertex) + yIn,
getZ(original, vertex) + zIn);
putLight(mutable, vertex, packedLightCoords);
}
return mutable;
}
public static ByteBuffer remanipulateBuffer(ByteBuffer buffer, float x, float y, float z, float xOrigin, public static ByteBuffer remanipulateBuffer(ByteBuffer buffer, float x, float y, float z, float xOrigin,
float yOrigin, float zOrigin, float yaw, float pitch) { float yOrigin, float zOrigin, float yaw, float pitch) {
buffer.rewind(); buffer.rewind();

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@ -3,11 +3,15 @@ package com.simibubi.create.foundation.utility;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import org.apache.commons.lang3.mutable.MutableObject;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
public class VoxelShaper { public class VoxelShaper {
@ -17,7 +21,11 @@ public class VoxelShaper {
return shapes.get(direction); return shapes.get(direction);
} }
public static VoxelShaper forHorizontalBlock(VoxelShape southShape) { public VoxelShape get(Axis axis) {
return shapes.get(axisAsFace(axis));
}
public static VoxelShaper forHorizontal(VoxelShape southShape) {
VoxelShaper voxelShaper = new VoxelShaper(); VoxelShaper voxelShaper = new VoxelShaper();
for (Direction facing : Direction.values()) { for (Direction facing : Direction.values()) {
if (facing.getAxis().isVertical()) if (facing.getAxis().isVertical())
@ -27,7 +35,27 @@ public class VoxelShaper {
return voxelShaper; return voxelShaper;
} }
public static VoxelShaper forDirectionalBlock(VoxelShape southShape) { public static VoxelShaper forHorizontalAxis(VoxelShape zShape) {
VoxelShaper voxelShaper = new VoxelShaper();
for (Axis axis : Axis.values()) {
if (axis.isVertical())
continue;
Direction facing = axisAsFace(axis);
voxelShaper.shapes.put(facing, rotatedCopy(zShape, 0, (int) -facing.getHorizontalAngle()));
}
return voxelShaper;
}
public static VoxelShaper forRotatedPillar(VoxelShape zShape) {
VoxelShaper voxelShaper = new VoxelShaper();
for (Axis axis : Axis.values()) {
Direction facing = axisAsFace(axis);
voxelShaper.shapes.put(facing, rotatedCopy(zShape, 0, (int) -facing.getHorizontalAngle()));
}
return voxelShaper;
}
public static VoxelShaper forDirectional(VoxelShape southShape) {
VoxelShaper voxelShaper = new VoxelShaper(); VoxelShaper voxelShaper = new VoxelShaper();
for (Direction facing : Direction.values()) { for (Direction facing : Direction.values()) {
int rotX = facing.getAxis().isVertical() ? (facing == Direction.UP ? 270 : 90) : 0; int rotX = facing.getAxis().isVertical() ? (facing == Direction.UP ? 270 : 90) : 0;
@ -43,19 +71,28 @@ public class VoxelShaper {
return this; return this;
} }
public static VoxelShape rotatedCopy(VoxelShape shape, int rotX, int rotY) { private static Direction axisAsFace(Axis axis) {
return Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis);
}
private static VoxelShape rotatedCopy(VoxelShape shape, int rotX, int rotY) {
MutableObject<VoxelShape> result = new MutableObject<>(VoxelShapes.empty());
shape.forEachBox((x1, y1, z1, x2, y2, z2) -> {
Vec3d center = new Vec3d(8, 8, 8); Vec3d center = new Vec3d(8, 8, 8);
Vec3d v1 = new Vec3d(shape.getStart(Axis.X), shape.getStart(Axis.Y), shape.getStart(Axis.Z)).scale(16) Vec3d v1 = new Vec3d(x1, y1, z1).scale(16).subtract(center);
.subtract(center); Vec3d v2 = new Vec3d(x2, y2, z2).scale(16).subtract(center);
Vec3d v2 = new Vec3d(shape.getEnd(Axis.X), shape.getEnd(Axis.Y), shape.getEnd(Axis.Z)).scale(16)
.subtract(center);
v1 = VecHelper.rotate(v1, rotX, Axis.X); v1 = VecHelper.rotate(v1, rotX, Axis.X);
v1 = VecHelper.rotate(v1, rotY, Axis.Y).add(center); v1 = VecHelper.rotate(v1, rotY, Axis.Y).add(center);
v2 = VecHelper.rotate(v2, rotX, Axis.X); v2 = VecHelper.rotate(v2, rotX, Axis.X);
v2 = VecHelper.rotate(v2, rotY, Axis.Y).add(center); v2 = VecHelper.rotate(v2, rotY, Axis.Y).add(center);
return Block.makeCuboidShape(v1.x, v1.y, v1.z, v2.x, v2.y, v2.z); VoxelShape rotated = Block.makeCuboidShape(v1.x, v1.y, v1.z, v2.x, v2.y, v2.z);
result.setValue(VoxelShapes.or(result.getValue(), rotated));
});
return result.getValue();
} }
} }

View file

@ -5,6 +5,6 @@ import net.minecraft.block.Block;
public class VoxelShapers { public class VoxelShapers {
public static final VoxelShaper SHORT_CASING = VoxelShaper public static final VoxelShaper SHORT_CASING = VoxelShaper
.forDirectionalBlock(Block.makeCuboidShape(0, 0, 0, 16, 16, 12)); .forDirectional(Block.makeCuboidShape(0, 0, 0, 16, 16, 12));
} }

View file

@ -39,7 +39,7 @@ import net.minecraftforge.common.IPlantable;
public class HarvesterBlock extends HorizontalBlock implements IHaveMovementBehavior { public class HarvesterBlock extends HorizontalBlock implements IHaveMovementBehavior {
private static VoxelShaper SHAPER = VoxelShaper.forHorizontalBlock(Block.makeCuboidShape(0, 2, 0, 16, 14, 3)); private static VoxelShaper SHAPER = VoxelShaper.forHorizontal(Block.makeCuboidShape(0, 2, 0, 16, 14, 3));
public HarvesterBlock() { public HarvesterBlock() {
super(Properties.from(Blocks.IRON_BLOCK)); super(Properties.from(Blocks.IRON_BLOCK));

View file

@ -15,16 +15,21 @@ import com.simibubi.create.modules.contraptions.relays.belt.BeltMovementHandler.
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks; import net.minecraft.block.Blocks;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.item.ItemEntity; import net.minecraft.entity.item.ItemEntity;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.DyeColor; import net.minecraft.item.DyeColor;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.state.BooleanProperty;
import net.minecraft.state.EnumProperty; import net.minecraft.state.EnumProperty;
import net.minecraft.state.IProperty; import net.minecraft.state.IProperty;
import net.minecraft.state.StateContainer.Builder; import net.minecraft.state.StateContainer.Builder;
import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.state.properties.BlockStateProperties;
import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection; import net.minecraft.util.Direction.AxisDirection;
@ -35,6 +40,7 @@ import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.IBlockReader; import net.minecraft.world.IBlockReader;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.Tags; import net.minecraftforge.common.Tags;
@ -45,10 +51,11 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
public static final IProperty<Slope> SLOPE = EnumProperty.create("slope", Slope.class); public static final IProperty<Slope> SLOPE = EnumProperty.create("slope", Slope.class);
public static final IProperty<Part> PART = EnumProperty.create("part", Part.class); public static final IProperty<Part> PART = EnumProperty.create("part", Part.class);
public static final BooleanProperty CASING = BooleanProperty.create("casing");
public BeltBlock() { public BeltBlock() {
super(Properties.from(Blocks.BROWN_WOOL)); super(Properties.from(Blocks.BROWN_WOOL));
setDefaultState(getDefaultState().with(SLOPE, Slope.HORIZONTAL).with(PART, Part.START)); setDefaultState(getDefaultState().with(SLOPE, Slope.HORIZONTAL).with(PART, Part.START).with(CASING, false));
} }
@Override @Override
@ -70,6 +77,16 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
return AllItems.BELT_CONNECTOR.asStack(); return AllItems.BELT_CONNECTOR.asStack();
} }
@Override
public Material getMaterial(BlockState state) {
return state.get(CASING) ? Material.WOOD : Material.WOOL;
}
@Override
public boolean isFlammable(BlockState state, IBlockReader world, BlockPos pos, Direction face) {
return false;
}
@Override @Override
public void onLanded(IBlockReader worldIn, Entity entityIn) { public void onLanded(IBlockReader worldIn, Entity entityIn) {
super.onLanded(worldIn, entityIn); super.onLanded(worldIn, entityIn);
@ -139,26 +156,9 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
return false; return false;
ItemStack heldItem = player.getHeldItem(handIn); ItemStack heldItem = player.getHeldItem(handIn);
boolean isShaft = heldItem.getItem() == AllBlocks.SHAFT.get().asItem(); boolean isShaft = heldItem.getItem() == AllBlocks.SHAFT.get().asItem();
boolean isCasing = heldItem.getItem() == AllBlocks.LOGISTICAL_CASING.get().asItem();
boolean isDye = Tags.Items.DYES.contains(heldItem.getItem()); boolean isDye = Tags.Items.DYES.contains(heldItem.getItem());
if (isShaft) {
TileEntity te = worldIn.getTileEntity(pos);
if (te == null || !(te instanceof BeltTileEntity))
return false;
BeltTileEntity belt = (BeltTileEntity) te;
if (belt.hasPulley())
return false;
if (worldIn.isRemote)
return true;
if (!player.isCreative())
heldItem.shrink(1);
belt.hasPulley = true;
belt.markDirty();
belt.sendData();
belt.attachKinetics();
return true;
}
if (isDye) { if (isDye) {
if (worldIn.isRemote) if (worldIn.isRemote)
return true; return true;
@ -173,12 +173,72 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
return true; return true;
} }
TileEntity te = worldIn.getTileEntity(pos);
if (te == null || !(te instanceof BeltTileEntity))
return false;
BeltTileEntity belt = (BeltTileEntity) te;
if (isShaft) {
if (state.get(PART) != Part.MIDDLE)
return false;
if (worldIn.isRemote)
return true;
if (!player.isCreative())
heldItem.shrink(1);
worldIn.setBlockState(pos, state.with(PART, Part.PULLEY), 2);
belt.attachKinetics();
return true;
}
if (isCasing) {
if (state.get(CASING))
return false;
if (state.get(SLOPE) == Slope.VERTICAL)
return false;
if (!player.isCreative())
heldItem.shrink(1);
worldIn.setBlockState(pos, state.with(CASING, true), 2);
return true;
}
return false; return false;
} }
@Override
public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
World world = context.getWorld();
TileEntity te = world.getTileEntity(context.getPos());
if (te == null || !(te instanceof BeltTileEntity))
return ActionResultType.PASS;
BeltTileEntity belt = (BeltTileEntity) te;
PlayerEntity player = context.getPlayer();
if (state.get(CASING)) {
if (world.isRemote)
return ActionResultType.SUCCESS;
world.setBlockState(context.getPos(), state.with(CASING, false), 2);
if (!player.isCreative())
player.inventory.placeItemBackInInventory(world, new ItemStack(AllBlocks.LOGISTICAL_CASING.block));
return ActionResultType.SUCCESS;
}
if (state.get(PART) == Part.PULLEY) {
if (world.isRemote)
return ActionResultType.SUCCESS;
world.setBlockState(context.getPos(), state.with(PART, Part.MIDDLE), 2);
belt.detachKinetics();
belt.attachKinetics();
if (!player.isCreative())
player.inventory.placeItemBackInInventory(world, new ItemStack(AllBlocks.SHAFT.block));
return ActionResultType.SUCCESS;
}
return super.onWrenched(state, context);
}
@Override @Override
protected void fillStateContainer(Builder<Block, BlockState> builder) { protected void fillStateContainer(Builder<Block, BlockState> builder) {
builder.add(SLOPE, PART); builder.add(SLOPE, PART, CASING);
super.fillStateContainer(builder); super.fillStateContainer(builder);
} }
@ -189,7 +249,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
@Override @Override
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return BeltShapes.getShape(state, worldIn, pos, context); return VoxelShapes.or(BeltShapes.getShape(state), BeltShapes.getCasingShape(state));
} }
@Override @Override
@ -198,8 +258,8 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
} }
@Override @Override
protected boolean hasStaticPart() { public boolean canRenderInLayer(BlockState state, BlockRenderLayer layer) {
return false; return state.get(CASING) && layer == getRenderLayer();
} }
@Override @Override
@ -222,6 +282,8 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving) { public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving) {
if (worldIn.isRemote) if (worldIn.isRemote)
return; return;
if (state.getBlock() == newState.getBlock())
return;
boolean endWasDestroyed = state.get(PART) == Part.END; boolean endWasDestroyed = state.get(PART) == Part.END;
TileEntity tileEntity = worldIn.getTileEntity(pos); TileEntity tileEntity = worldIn.getTileEntity(pos);
@ -294,7 +356,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
} }
public enum Part implements IStringSerializable { public enum Part implements IStringSerializable {
START, MIDDLE, END; START, MIDDLE, END, PULLEY;
@Override @Override
public String getName() { public String getName() {
@ -333,4 +395,34 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
return positions; return positions;
} }
@Override
protected boolean hasStaticPart() {
return false;
}
public static boolean canAccessFromSide(Direction facing, BlockState belt) {
if (facing == null)
return true;
if (!belt.get(BeltBlock.CASING))
return false;
Part part = belt.get(BeltBlock.PART);
if (part != Part.MIDDLE && facing.getAxis() == belt.get(HORIZONTAL_FACING).rotateY().getAxis())
return false;
Slope slope = belt.get(BeltBlock.SLOPE);
if (slope != Slope.HORIZONTAL) {
if (slope == Slope.DOWNWARD && part == Part.END)
return true;
if (slope == Slope.UPWARD && part == Part.START)
return true;
Direction beltSide = belt.get(HORIZONTAL_FACING);
if (slope == Slope.DOWNWARD)
beltSide = beltSide.getOpposite();
if (beltSide == facing)
return false;
}
return true;
}
} }

View file

@ -100,6 +100,8 @@ public class BeltConnectorItem extends Item {
for (BlockPos pos : beltsToCreate) { for (BlockPos pos : beltsToCreate) {
BeltBlock.Part part = pos.equals(start) ? Part.START : pos.equals(end) ? Part.END : Part.MIDDLE; BeltBlock.Part part = pos.equals(start) ? Part.START : pos.equals(end) ? Part.END : Part.MIDDLE;
boolean pulley = AllBlocks.SHAFT.typeOf(world.getBlockState(pos)); boolean pulley = AllBlocks.SHAFT.typeOf(world.getBlockState(pos));
if (part == Part.MIDDLE && pulley)
part = Part.PULLEY;
world.setBlockState(pos, beltBlock.with(BeltBlock.SLOPE, slope).with(BeltBlock.PART, part) world.setBlockState(pos, beltBlock.with(BeltBlock.SLOPE, slope).with(BeltBlock.PART, part)
.with(BeltBlock.HORIZONTAL_FACING, facing), 3); .with(BeltBlock.HORIZONTAL_FACING, facing), 3);
@ -108,7 +110,6 @@ public class BeltConnectorItem extends Item {
te.setController(start); te.setController(start);
te.beltLength = beltsToCreate.size(); te.beltLength = beltsToCreate.size();
te.index = index; te.index = index;
te.hasPulley = pulley;
} }
index++; index++;

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@ -2,90 +2,89 @@ package com.simibubi.create.modules.contraptions.relays.belt;
import static net.minecraft.block.Block.makeCuboidShape; import static net.minecraft.block.Block.makeCuboidShape;
import com.simibubi.create.foundation.utility.VoxelShaper;
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part; import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part;
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope; import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3i; import net.minecraft.util.math.Vec3i;
import net.minecraft.util.math.shapes.IBooleanFunction; import net.minecraft.util.math.shapes.IBooleanFunction;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes; import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.IBlockReader;
public class BeltShapes { public class BeltShapes {
private static final VoxelShape FULL = makeCuboidShape(0, 0, 0, 16, 16, 16), private static final VoxelShape SLOPE_BUILDING_BLOCK_X = makeCuboidShape(5, 5, 1, 11, 11, 15),
FLAT_STRAIGHT_X = makeCuboidShape(1, 3, 0, 15, 13, 16),
FLAT_STRAIGHT_Z = makeCuboidShape(0, 3, 1, 16, 13, 15),
VERTICAL_STRAIGHT_X = makeCuboidShape(3, 0, 1, 13, 16, 15),
VERTICAL_STRAIGHT_Z = makeCuboidShape(1, 0, 3, 15, 16, 13),
SLOPE_END_EAST = makeCuboidShape(0, 3, 1, 10, 13, 15),
SLOPE_END_WEST = makeCuboidShape(6, 3, 1, 16, 13, 15),
SLOPE_END_SOUTH = makeCuboidShape(1, 3, 0, 15, 13, 10),
SLOPE_END_NORTH = makeCuboidShape(1, 3, 6, 15, 13, 16),
SLOPE_BUILDING_BLOCK_X = makeCuboidShape(5, 5, 1, 11, 11, 15),
SLOPE_BUILDING_BLOCK_Z = makeCuboidShape(1, 5, 5, 15, 11, 11), SLOPE_BUILDING_BLOCK_Z = makeCuboidShape(1, 5, 5, 15, 11, 11),
CASING_HORIZONTAL = makeCuboidShape(0, 0, 0, 16, 11, 16);
SLOPE_UPWARD_END_EAST = VoxelShapes.or(SLOPE_END_EAST, createHalfSlope(Direction.EAST, false)), private static final VoxelShaper SLOPE_END = VoxelShaper.forHorizontal(makeCuboidShape(1, 3, 0, 15, 13, 10)),
SLOPE_UPWARD_END_WEST = VoxelShapes.or(SLOPE_END_WEST, createHalfSlope(Direction.WEST, false)), SLOPE_TOP_END = VoxelShaper.forHorizontal(
SLOPE_UPWARD_END_SOUTH = VoxelShapes.or(SLOPE_END_SOUTH, createHalfSlope(Direction.SOUTH, false)), VoxelShapes.or(SLOPE_END.get(Direction.SOUTH), createHalfSlope(Direction.SOUTH, false))),
SLOPE_UPWARD_END_NORTH = VoxelShapes.or(SLOPE_END_NORTH, createHalfSlope(Direction.NORTH, false)), SLOPE_BOTTOM_END = VoxelShaper.forHorizontal(
VoxelShapes.or(SLOPE_END.get(Direction.SOUTH), createHalfSlope(Direction.SOUTH, true))),
FLAT_STRAIGHT = VoxelShaper.forHorizontalAxis(makeCuboidShape(0, 3, 1, 16, 13, 15)),
VERTICAL_STRAIGHT = VoxelShaper.forHorizontalAxis(makeCuboidShape(1, 0, 3, 15, 16, 13)),
SLOPE_STRAIGHT = VoxelShaper.forHorizontal(createSlope(Direction.SOUTH)),
CASING_TOP_END = VoxelShaper.forHorizontal(makeCuboidShape(0, 0, 0, 16, 11, 11));
SLOPE_DOWNWARD_END_EAST = VoxelShapes.or(SLOPE_END_EAST, createHalfSlope(Direction.EAST, true)), public static VoxelShape getShape(BlockState state) {
SLOPE_DOWNWARD_END_WEST = VoxelShapes.or(SLOPE_END_WEST, createHalfSlope(Direction.WEST, true)),
SLOPE_DOWNWARD_END_SOUTH = VoxelShapes.or(SLOPE_END_SOUTH, createHalfSlope(Direction.SOUTH, true)),
SLOPE_DOWNWARD_END_NORTH = VoxelShapes.or(SLOPE_END_NORTH, createHalfSlope(Direction.NORTH, true)),
SLOPE_EAST = createSlope(Direction.EAST), SLOPE_WEST = createSlope(Direction.WEST),
SLOPE_NORTH = createSlope(Direction.NORTH), SLOPE_SOUTH = createSlope(Direction.SOUTH);
public static VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
Direction facing = state.get(BeltBlock.HORIZONTAL_FACING); Direction facing = state.get(BeltBlock.HORIZONTAL_FACING);
Axis axis = facing.getAxis(); Axis axis = facing.getAxis();
Axis perpendicularAxis = facing.rotateY().getAxis();
Part part = state.get(BeltBlock.PART); Part part = state.get(BeltBlock.PART);
Slope slope = state.get(BeltBlock.SLOPE); Slope slope = state.get(BeltBlock.SLOPE);
if (slope == Slope.HORIZONTAL) if (slope == Slope.HORIZONTAL)
return axis == Axis.Z ? FLAT_STRAIGHT_X : FLAT_STRAIGHT_Z; return FLAT_STRAIGHT.get(perpendicularAxis);
if (slope == Slope.VERTICAL) if (slope == Slope.VERTICAL)
return axis == Axis.X ? VERTICAL_STRAIGHT_X : VERTICAL_STRAIGHT_Z; return VERTICAL_STRAIGHT.get(axis);
if (part != Part.MIDDLE) { if (part != Part.MIDDLE) {
boolean upward = slope == Slope.UPWARD; boolean upward = slope == Slope.UPWARD;
if (part == Part.START) if (part == Part.START)
slope = upward ? Slope.DOWNWARD : Slope.UPWARD; upward = !upward;
else else
facing = facing.getOpposite(); facing = facing.getOpposite();
if (facing == Direction.NORTH) return upward ? SLOPE_TOP_END.get(facing) : SLOPE_BOTTOM_END.get(facing);
return upward ? SLOPE_UPWARD_END_NORTH : SLOPE_DOWNWARD_END_NORTH;
if (facing == Direction.SOUTH)
return upward ? SLOPE_UPWARD_END_SOUTH : SLOPE_DOWNWARD_END_SOUTH;
if (facing == Direction.EAST)
return upward ? SLOPE_UPWARD_END_EAST : SLOPE_DOWNWARD_END_EAST;
if (facing == Direction.WEST)
return upward ? SLOPE_UPWARD_END_WEST : SLOPE_DOWNWARD_END_WEST;
} }
if (slope == Slope.DOWNWARD) if (slope == Slope.DOWNWARD)
facing = facing.getOpposite(); facing = facing.getOpposite();
if (facing == Direction.NORTH) return SLOPE_STRAIGHT.get(facing);
return SLOPE_NORTH; }
if (facing == Direction.SOUTH)
return SLOPE_SOUTH;
if (facing == Direction.EAST)
return SLOPE_EAST;
if (facing == Direction.WEST)
return SLOPE_WEST;
return FULL; public static VoxelShape getCasingShape(BlockState state) {
if (!state.get(BeltBlock.CASING))
return VoxelShapes.empty();
Direction facing = state.get(BeltBlock.HORIZONTAL_FACING);
Part part = state.get(BeltBlock.PART);
Slope slope = state.get(BeltBlock.SLOPE);
if (slope == Slope.HORIZONTAL)
return CASING_HORIZONTAL;
if (slope == Slope.VERTICAL)
return VoxelShapes.empty();
if (part != Part.MIDDLE) {
boolean upward = slope == Slope.UPWARD;
if (part == Part.START)
upward = !upward;
else
facing = facing.getOpposite();
return upward ? CASING_TOP_END.get(facing) : CASING_HORIZONTAL;
}
if (slope == Slope.DOWNWARD)
facing = facing.getOpposite();
return CASING_TOP_END.get(facing.getOpposite());
} }
protected static VoxelShape createSlope(Direction facing) { protected static VoxelShape createSlope(Direction facing) {

View file

@ -48,7 +48,6 @@ public class BeltTileEntity extends KineticTileEntity {
public int color; public int color;
public int beltLength; public int beltLength;
public int index; public int index;
public boolean hasPulley;
protected BlockPos controller; protected BlockPos controller;
protected BeltInventory inventory; protected BeltInventory inventory;
@ -132,8 +131,11 @@ public class BeltTileEntity extends KineticTileEntity {
@Override @Override
public <T> LazyOptional<T> getCapability(Capability<T> cap, Direction side) { public <T> LazyOptional<T> getCapability(Capability<T> cap, Direction side) {
if (cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) if (cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
if (side == Direction.UP || BeltBlock.canAccessFromSide(side, getBlockState())) {
return itemHandler.cast(); return itemHandler.cast();
}
}
return super.getCapability(cap, side); return super.getCapability(cap, side);
} }
@ -150,7 +152,6 @@ public class BeltTileEntity extends KineticTileEntity {
compound.putInt("Color", color); compound.putInt("Color", color);
compound.putInt("Length", beltLength); compound.putInt("Length", beltLength);
compound.putInt("Index", index); compound.putInt("Index", index);
compound.putBoolean("Pulley", hasPulley);
if (isController()) if (isController())
compound.put("Inventory", getInventory().write()); compound.put("Inventory", getInventory().write());
@ -164,7 +165,6 @@ public class BeltTileEntity extends KineticTileEntity {
color = compound.getInt("Color"); color = compound.getInt("Color");
beltLength = compound.getInt("Length"); beltLength = compound.getInt("Length");
index = compound.getInt("Index"); index = compound.getInt("Index");
hasPulley = compound.getBoolean("Pulley");
if (isController()) if (isController())
getInventory().read(compound.getCompound("Inventory")); getInventory().read(compound.getCompound("Inventory"));
@ -209,8 +209,7 @@ public class BeltTileEntity extends KineticTileEntity {
public boolean hasPulley() { public boolean hasPulley() {
if (!AllBlocks.BELT.typeOf(getBlockState())) if (!AllBlocks.BELT.typeOf(getBlockState()))
return false; return false;
Part part = getBlockState().get(BeltBlock.PART); return getBlockState().get(BeltBlock.PART) != Part.MIDDLE;
return part == END || part == Part.START || hasPulley;
} }
protected boolean isLastBelt() { protected boolean isLastBelt() {

View file

@ -83,7 +83,7 @@ public class BeltTileEntityRenderer extends TileEntityRenderer<BeltTileEntity> {
itemRenderer.renderItem(transported.stack, TransformType.FIXED); itemRenderer.renderItem(transported.stack, TransformType.FIXED);
GlStateManager.popMatrix(); GlStateManager.popMatrix();
GlStateManager.rotated(10, 0, 1, 0); GlStateManager.rotated(10, 0, 1, 0);
GlStateManager.translated(0, 1/16d, 0); GlStateManager.translated(0, 1 / 16d, 0);
} }
RenderHelper.disableStandardItemLighting(); RenderHelper.disableStandardItemLighting();
@ -108,7 +108,8 @@ public class BeltTileEntityRenderer extends TileEntityRenderer<BeltTileEntity> {
axis, angle); axis, angle);
} }
KineticTileEntityRenderer.cacheIfMissing(te.getBlockState(), getWorld(), BeltModelAnimator::new); KineticTileEntityRenderer.cacheIfMissing(te.getBlockState().with(BeltBlock.CASING, false), getWorld(),
BeltModelAnimator::new);
renderBeltFromCache(te, (float) x, (float) y, (float) z, buffer); renderBeltFromCache(te, (float) x, (float) y, (float) z, buffer);
} }
@ -118,7 +119,7 @@ public class BeltTileEntityRenderer extends TileEntityRenderer<BeltTileEntity> {
} }
public void renderBeltFromCache(BeltTileEntity te, float x, float y, float z, BufferBuilder buffer) { public void renderBeltFromCache(BeltTileEntity te, float x, float y, float z, BufferBuilder buffer) {
buffer.putBulkData(((BeltModelAnimator) KineticTileEntityRenderer.cachedBuffers.get(te.getBlockState())) buffer.putBulkData(((BeltModelAnimator) KineticTileEntityRenderer.cachedBuffers
.getTransformed(te, x, y, z, te.color)); .get(te.getBlockState().with(BeltBlock.CASING, false))).getTransformed(te, x, y, z, te.color));
} }
} }

View file

@ -3,10 +3,12 @@ package com.simibubi.create.modules.logistics.block.belts;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.foundation.block.IWithTileEntity; import com.simibubi.create.foundation.block.IWithTileEntity;
import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.BeltAttachmentState; import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.BeltAttachmentState;
import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.IBeltAttachment; import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.IBeltAttachment;
import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack; import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity; import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
import com.simibubi.create.modules.logistics.block.IInventoryManipulator; import com.simibubi.create.modules.logistics.block.IInventoryManipulator;
@ -70,6 +72,11 @@ public class BeltFunnelBlock extends HorizontalBlock implements IBeltAttachment,
public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) { public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
BlockPos neighbourPos = pos.offset(state.get(HORIZONTAL_FACING)); BlockPos neighbourPos = pos.offset(state.get(HORIZONTAL_FACING));
BlockState neighbour = worldIn.getBlockState(neighbourPos); BlockState neighbour = worldIn.getBlockState(neighbourPos);
if (AllBlocks.BELT.typeOf(neighbour)) {
return BeltBlock.canAccessFromSide(state.get(HORIZONTAL_FACING), neighbour);
}
return !neighbour.getShape(worldIn, pos).isEmpty(); return !neighbour.getShape(worldIn, pos).isEmpty();
} }

View file

@ -3,7 +3,9 @@ package com.simibubi.create.modules.logistics.block.belts;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.foundation.utility.VecHelper; import com.simibubi.create.foundation.utility.VecHelper;
import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
import com.simibubi.create.modules.logistics.block.IBlockWithFilter; import com.simibubi.create.modules.logistics.block.IBlockWithFilter;
import com.simibubi.create.modules.logistics.block.IExtractor; import com.simibubi.create.modules.logistics.block.IExtractor;
@ -91,8 +93,14 @@ public class ExtractorBlock extends HorizontalBlock implements IBlockWithFilter
@Override @Override
public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) { public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
BlockPos neighbourPos = pos.offset(state.get(HORIZONTAL_FACING)); Direction facing = state.get(HORIZONTAL_FACING);
BlockPos neighbourPos = pos.offset(facing);
BlockState neighbour = worldIn.getBlockState(neighbourPos); BlockState neighbour = worldIn.getBlockState(neighbourPos);
if (AllBlocks.BELT.typeOf(neighbour)) {
return BeltBlock.canAccessFromSide(facing, neighbour);
}
return !neighbour.getShape(worldIn, pos).isEmpty(); return !neighbour.getShape(worldIn, pos).isEmpty();
} }

View file

@ -1,75 +1,175 @@
{ {
"forgemarker": 1,
"defaults": {
"model": "create:block/belt/horizontal_middle"
},
"variants": { "variants": {
"slope=horizontal,part=start,facing=north": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 180 }, "casing=false,slope=horizontal,part=start,facing=north": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 180 },
"slope=horizontal,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 0 }, "casing=false,slope=horizontal,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 0 },
"slope=horizontal,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 270 }, "casing=false,slope=horizontal,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 270 },
"slope=horizontal,part=start,facing=west": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 90 }, "casing=false,slope=horizontal,part=start,facing=west": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 90 },
"slope=horizontal,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 180 }, "casing=false,slope=horizontal,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 180 },
"slope=horizontal,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 0 }, "casing=false,slope=horizontal,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 0 },
"slope=horizontal,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 270 }, "casing=false,slope=horizontal,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 270 },
"slope=horizontal,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 90 }, "casing=false,slope=horizontal,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 90 },
"slope=horizontal,part=end,facing=north": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 180 }, "casing=false,slope=horizontal,part=end,facing=north": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 180 },
"slope=horizontal,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 0 }, "casing=false,slope=horizontal,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 0 },
"slope=horizontal,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 270 }, "casing=false,slope=horizontal,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 270 },
"slope=horizontal,part=end,facing=west": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 90 }, "casing=false,slope=horizontal,part=end,facing=west": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 90 },
"casing=false,slope=horizontal,part=pulley,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 180 },
"casing=false,slope=horizontal,part=pulley,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 0 },
"casing=false,slope=horizontal,part=pulley,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 270 },
"casing=false,slope=horizontal,part=pulley,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 90 },
"casing=false,slope=vertical,part=end,facing=north": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 180 },
"casing=false,slope=vertical,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 0 },
"casing=false,slope=vertical,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 270 },
"casing=false,slope=vertical,part=end,facing=west": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 90 },
"casing=false,slope=vertical,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 },
"casing=false,slope=vertical,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 },
"casing=false,slope=vertical,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 },
"casing=false,slope=vertical,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 },
"casing=false,slope=vertical,part=start,facing=north": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 180 },
"casing=false,slope=vertical,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 0 },
"casing=false,slope=vertical,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 270 },
"casing=false,slope=vertical,part=start,facing=west": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 90 },
"casing=false,slope=vertical,part=pulley,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 },
"casing=false,slope=vertical,part=pulley,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 },
"casing=false,slope=vertical,part=pulley,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 },
"casing=false,slope=vertical,part=pulley,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 },
"casing=false,slope=upward,part=start,facing=north": { "model": "create:block/belt/downward_end", "x": 0, "y": 180 },
"casing=false,slope=upward,part=start,facing=south": { "model": "create:block/belt/downward_end", "x": 0, "y": 0 },
"casing=false,slope=upward,part=start,facing=east": { "model": "create:block/belt/downward_end", "x": 0, "y": 270 },
"casing=false,slope=upward,part=start,facing=west": { "model": "create:block/belt/downward_end", "x": 0, "y": 90 },
"casing=false,slope=upward,part=middle,facing=north": { "model": "create:block/belt/downward_middle", "x": 0, "y": 180 },
"casing=false,slope=upward,part=middle,facing=south": { "model": "create:block/belt/downward_middle", "x": 0, "y": 0 },
"casing=false,slope=upward,part=middle,facing=east": { "model": "create:block/belt/downward_middle", "x": 0, "y": 270 },
"casing=false,slope=upward,part=middle,facing=west": { "model": "create:block/belt/downward_middle", "x": 0, "y": 90 },
"casing=false,slope=upward,part=end,facing=north": { "model": "create:block/belt/downward_start", "x": 0, "y": 180 },
"casing=false,slope=upward,part=end,facing=south": { "model": "create:block/belt/downward_start", "x": 0, "y": 0 },
"casing=false,slope=upward,part=end,facing=east": { "model": "create:block/belt/downward_start", "x": 0, "y": 270 },
"casing=false,slope=upward,part=end,facing=west": { "model": "create:block/belt/downward_start", "x": 0, "y": 90 },
"casing=false,slope=upward,part=pulley,facing=north": { "model": "create:block/belt/downward_middle", "x": 0, "y": 180 },
"casing=false,slope=upward,part=pulley,facing=south": { "model": "create:block/belt/downward_middle", "x": 0, "y": 0 },
"casing=false,slope=upward,part=pulley,facing=east": { "model": "create:block/belt/downward_middle", "x": 0, "y": 270 },
"casing=false,slope=upward,part=pulley,facing=west": { "model": "create:block/belt/downward_middle", "x": 0, "y": 90 },
"casing=false,slope=downward,part=start,facing=north": { "model": "create:block/belt/upward_end", "x": 0, "y": 180 },
"casing=false,slope=downward,part=start,facing=south": { "model": "create:block/belt/upward_end", "x": 0, "y": 0 },
"casing=false,slope=downward,part=start,facing=east": { "model": "create:block/belt/upward_end", "x": 0, "y": 270 },
"casing=false,slope=downward,part=start,facing=west": { "model": "create:block/belt/upward_end", "x": 0, "y": 90 },
"casing=false,slope=downward,part=middle,facing=north": { "model": "create:block/belt/upward_middle", "x": 0, "y": 180 },
"casing=false,slope=downward,part=middle,facing=south": { "model": "create:block/belt/upward_middle", "x": 0, "y": 0 },
"casing=false,slope=downward,part=middle,facing=east": { "model": "create:block/belt/upward_middle", "x": 0, "y": 270 },
"casing=false,slope=downward,part=middle,facing=west": { "model": "create:block/belt/upward_middle", "x": 0, "y": 90 },
"casing=false,slope=downward,part=end,facing=north": { "model": "create:block/belt/upward_start", "x": 0, "y": 180 },
"casing=false,slope=downward,part=end,facing=south": { "model": "create:block/belt/upward_start", "x": 0, "y": 0 },
"casing=false,slope=downward,part=end,facing=east": { "model": "create:block/belt/upward_start", "x": 0, "y": 270 },
"casing=false,slope=downward,part=end,facing=west": { "model": "create:block/belt/upward_start", "x": 0, "y": 90 },
"casing=false,slope=downward,part=pulley,facing=north": { "model": "create:block/belt/upward_middle", "x": 0, "y": 180 },
"casing=false,slope=downward,part=pulley,facing=south": { "model": "create:block/belt/upward_middle", "x": 0, "y": 0 },
"casing=false,slope=downward,part=pulley,facing=east": { "model": "create:block/belt/upward_middle", "x": 0, "y": 270 },
"casing=false,slope=downward,part=pulley,facing=west": { "model": "create:block/belt/upward_middle", "x": 0, "y": 90 },
"slope=vertical,part=end,facing=north": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 180 },
"slope=vertical,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 0 },
"slope=vertical,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 270 },
"slope=vertical,part=end,facing=west": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 90 },
"slope=vertical,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 },
"slope=vertical,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 },
"slope=vertical,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 },
"slope=vertical,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 },
"slope=vertical,part=start,facing=north": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 180 },
"slope=vertical,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 0 },
"slope=vertical,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 270 },
"slope=vertical,part=start,facing=west": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 90 },
"slope=upward,part=start,facing=north": { "model": "create:block/belt/downward_end", "x": 0, "y": 180 }, "casing=true,slope=horizontal,part=start,facing=north": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 180 },
"slope=upward,part=start,facing=south": { "model": "create:block/belt/downward_end", "x": 0, "y": 0 }, "casing=true,slope=horizontal,part=start,facing=south": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 0 },
"slope=upward,part=start,facing=east": { "model": "create:block/belt/downward_end", "x": 0, "y": 270 }, "casing=true,slope=horizontal,part=start,facing=east": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 270 },
"slope=upward,part=start,facing=west": { "model": "create:block/belt/downward_end", "x": 0, "y": 90 }, "casing=true,slope=horizontal,part=start,facing=west": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 90 },
"slope=upward,part=middle,facing=north": { "model": "create:block/belt/downward_middle", "x": 0, "y": 180 }, "casing=true,slope=horizontal,part=middle,facing=north": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 180 },
"slope=upward,part=middle,facing=south": { "model": "create:block/belt/downward_middle", "x": 0, "y": 0 }, "casing=true,slope=horizontal,part=middle,facing=south": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 0 },
"slope=upward,part=middle,facing=east": { "model": "create:block/belt/downward_middle", "x": 0, "y": 270 }, "casing=true,slope=horizontal,part=middle,facing=east": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 270 },
"slope=upward,part=middle,facing=west": { "model": "create:block/belt/downward_middle", "x": 0, "y": 90 }, "casing=true,slope=horizontal,part=middle,facing=west": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 90 },
"slope=upward,part=end,facing=north": { "model": "create:block/belt/downward_start", "x": 0, "y": 180 }, "casing=true,slope=horizontal,part=end,facing=north": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 180 },
"slope=upward,part=end,facing=south": { "model": "create:block/belt/downward_start", "x": 0, "y": 0 }, "casing=true,slope=horizontal,part=end,facing=south": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 0 },
"slope=upward,part=end,facing=east": { "model": "create:block/belt/downward_start", "x": 0, "y": 270 }, "casing=true,slope=horizontal,part=end,facing=east": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 270 },
"slope=upward,part=end,facing=west": { "model": "create:block/belt/downward_start", "x": 0, "y": 90 }, "casing=true,slope=horizontal,part=end,facing=west": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 90 },
"casing=true,slope=horizontal,part=pulley,facing=north": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 180 },
"casing=true,slope=horizontal,part=pulley,facing=south": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 0 },
"casing=true,slope=horizontal,part=pulley,facing=east": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 270 },
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