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Fix wand of symmetry not applying fortune or silk touch
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parent
3c128946f3
commit
d89807fad9
1 changed files with 2 additions and 4 deletions
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@ -273,9 +273,7 @@ public class SymmetryWandItem extends Item {
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continue;
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continue;
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BlockState blockstate = world.getBlockState(position);
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BlockState blockstate = world.getBlockState(position);
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if (blockstate.isAir(world, position)) {
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if (!blockstate.isAir(world, position)) {
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continue;
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} else {
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targets.add(position);
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targets.add(position);
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world.playEvent(2001, position, Block.getStateId(blockstate));
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world.playEvent(2001, position, Block.getStateId(blockstate));
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world.setBlockState(position, air, 3);
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world.setBlockState(position, air, 3);
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@ -286,7 +284,7 @@ public class SymmetryWandItem extends Item {
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player.getHeldItemMainhand()
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player.getHeldItemMainhand()
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.onBlockDestroyed(world, blockstate, position, player);
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.onBlockDestroyed(world, blockstate, position, player);
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TileEntity tileentity = blockstate.hasTileEntity() ? world.getTileEntity(position) : null;
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TileEntity tileentity = blockstate.hasTileEntity() ? world.getTileEntity(position) : null;
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Block.spawnDrops(blockstate, world, pos, tileentity);
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Block.spawnDrops(blockstate, world, pos, tileentity, player, player.getHeldItemMainhand()); // Add fortune, silk touch and other loot modifiers
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}
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}
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}
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}
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}
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}
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