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https://github.com/Creators-of-Create/Create.git
synced 2024-11-13 05:54:17 +01:00
Lectern Controller edge cases
- When a Lectern Controller that a player is using is broken, they are no longer prevented from using any other Lectern Controllers - Fixed weirdness when activating a Lectern Controller while holding another Linked Controller
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4a57b916ff
commit
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@ -156,6 +156,10 @@ public class LecternControllerTileEntity extends SmartTileEntity {
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}
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public void dropController(BlockState state) {
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Entity playerEntity = ((ServerWorld) world).getEntityByUuid(user);
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if (playerEntity instanceof PlayerEntity)
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stopUsing((PlayerEntity) playerEntity);
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Direction dir = state.get(LecternControllerBlock.FACING);
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double x = pos.getX() + 0.5 + 0.25*dir.getXOffset();
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double y = pos.getY() + 1;
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@ -9,6 +9,7 @@ import java.util.Vector;
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import org.lwjgl.glfw.GLFW;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.AllSoundEvents;
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import com.simibubi.create.CreateClient;
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@ -147,6 +148,13 @@ public class LinkedControllerClientHandler {
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}
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}
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if (inLectern() && AllBlocks.LECTERN_CONTROLLER.get().getTileEntityOptional(mc.world, lecternPos)
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.map(te -> !te.isUsedBy(mc.player))
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.orElse(true)) {
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deactivateInLectern();
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return;
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}
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if (mc.currentScreen != null) {
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MODE = Mode.IDLE;
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onReset();
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@ -70,6 +70,9 @@ public class LinkedControllerItem extends Item implements INamedContainerProvide
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}
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return ActionResultType.SUCCESS;
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}
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if (AllBlocks.LECTERN_CONTROLLER.has(hitState))
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return ActionResultType.PASS;
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}
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}
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@ -79,11 +79,6 @@ public class LinkedControllerItemRenderer extends CustomRenderedItemModelRendere
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boolean noControllerInMain = !AllItems.LINKED_CONTROLLER.isIn(mc.player.getHeldItemMainhand());
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if (transformType == mainHand || (transformType == offHand && noControllerInMain)) {
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float equip = equipProgress.getValue(pt);
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int handModifier = transformType == TransformType.FIRST_PERSON_LEFT_HAND ? -1 : 1;
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msr.translate(0, equip / 4, equip / 4 * handModifier);
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msr.rotateY(equip * -30 * handModifier);
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msr.rotateZ(equip * -30);
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active = true;
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}
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@ -94,8 +89,16 @@ public class LinkedControllerItemRenderer extends CustomRenderedItemModelRendere
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active = true;
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}
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active &= LinkedControllerClientHandler.MODE != Mode.IDLE;
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active &= LinkedControllerClientHandler.MODE != Mode.IDLE && !LinkedControllerClientHandler.inLectern();
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usedByMe = active;
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if (active && (transformType == mainHand || transformType == offHand)) {
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float equip = equipProgress.getValue(pt);
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int handModifier = transformType == TransformType.FIRST_PERSON_LEFT_HAND ? -1 : 1;
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msr.translate(0, equip / 4, equip / 4 * handModifier);
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msr.rotateY(equip * -30 * handModifier);
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msr.rotateZ(equip * -30);
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}
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}
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renderer.render(active ? model.getPartial("powered") : model.getOriginalModel(), light);
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