mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-14 06:24:29 +01:00
Lectern Controller edge cases
- When a Lectern Controller that a player is using is broken, they are no longer prevented from using any other Lectern Controllers - Fixed weirdness when activating a Lectern Controller while holding another Linked Controller
This commit is contained in:
parent
4a57b916ff
commit
da9c306ed5
@ -156,6 +156,10 @@ public class LecternControllerTileEntity extends SmartTileEntity {
|
||||
}
|
||||
|
||||
public void dropController(BlockState state) {
|
||||
Entity playerEntity = ((ServerWorld) world).getEntityByUuid(user);
|
||||
if (playerEntity instanceof PlayerEntity)
|
||||
stopUsing((PlayerEntity) playerEntity);
|
||||
|
||||
Direction dir = state.get(LecternControllerBlock.FACING);
|
||||
double x = pos.getX() + 0.5 + 0.25*dir.getXOffset();
|
||||
double y = pos.getY() + 1;
|
||||
|
@ -9,6 +9,7 @@ import java.util.Vector;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.AllSoundEvents;
|
||||
import com.simibubi.create.CreateClient;
|
||||
@ -147,6 +148,13 @@ public class LinkedControllerClientHandler {
|
||||
}
|
||||
}
|
||||
|
||||
if (inLectern() && AllBlocks.LECTERN_CONTROLLER.get().getTileEntityOptional(mc.world, lecternPos)
|
||||
.map(te -> !te.isUsedBy(mc.player))
|
||||
.orElse(true)) {
|
||||
deactivateInLectern();
|
||||
return;
|
||||
}
|
||||
|
||||
if (mc.currentScreen != null) {
|
||||
MODE = Mode.IDLE;
|
||||
onReset();
|
||||
|
@ -70,6 +70,9 @@ public class LinkedControllerItem extends Item implements INamedContainerProvide
|
||||
}
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
if (AllBlocks.LECTERN_CONTROLLER.has(hitState))
|
||||
return ActionResultType.PASS;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -79,11 +79,6 @@ public class LinkedControllerItemRenderer extends CustomRenderedItemModelRendere
|
||||
|
||||
boolean noControllerInMain = !AllItems.LINKED_CONTROLLER.isIn(mc.player.getHeldItemMainhand());
|
||||
if (transformType == mainHand || (transformType == offHand && noControllerInMain)) {
|
||||
float equip = equipProgress.getValue(pt);
|
||||
int handModifier = transformType == TransformType.FIRST_PERSON_LEFT_HAND ? -1 : 1;
|
||||
msr.translate(0, equip / 4, equip / 4 * handModifier);
|
||||
msr.rotateY(equip * -30 * handModifier);
|
||||
msr.rotateZ(equip * -30);
|
||||
active = true;
|
||||
}
|
||||
|
||||
@ -94,8 +89,16 @@ public class LinkedControllerItemRenderer extends CustomRenderedItemModelRendere
|
||||
active = true;
|
||||
}
|
||||
|
||||
active &= LinkedControllerClientHandler.MODE != Mode.IDLE;
|
||||
active &= LinkedControllerClientHandler.MODE != Mode.IDLE && !LinkedControllerClientHandler.inLectern();
|
||||
usedByMe = active;
|
||||
|
||||
if (active && (transformType == mainHand || transformType == offHand)) {
|
||||
float equip = equipProgress.getValue(pt);
|
||||
int handModifier = transformType == TransformType.FIRST_PERSON_LEFT_HAND ? -1 : 1;
|
||||
msr.translate(0, equip / 4, equip / 4 * handModifier);
|
||||
msr.rotateY(equip * -30 * handModifier);
|
||||
msr.rotateZ(equip * -30);
|
||||
}
|
||||
}
|
||||
|
||||
renderer.render(active ? model.getPartial("powered") : model.getOriginalModel(), light);
|
||||
|
Loading…
Reference in New Issue
Block a user