mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-29 08:27:03 +01:00
Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev
This commit is contained in:
commit
dcea504184
13 changed files with 346 additions and 55 deletions
|
@ -35,7 +35,8 @@ public class HarvesterRenderer extends SafeTileEntityRenderer<HarvesterTileEntit
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protected void renderSafe(HarvesterTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer,
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int light, int overlay) {
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BlockState blockState = te.getBlockState();
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SuperByteBuffer superBuffer = AllBlockPartials.HARVESTER_BLADE.renderOnHorizontal(blockState);
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SuperByteBuffer superBuffer = AllBlockPartials.HARVESTER_BLADE.renderOn(blockState);
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transform(blockState.get(HarvesterBlock.HORIZONTAL_FACING), superBuffer, te.manuallyAnimatedSpeed);
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superBuffer.light(light)
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.renderInto(ms, buffer.getBuffer(RenderType.getCutoutMipped()));
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}
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@ -66,21 +67,26 @@ public class HarvesterRenderer extends SafeTileEntityRenderer<HarvesterTileEntit
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float speed = (float) (!VecHelper.isVecPointingTowards(context.relativeMotion, facing.getOpposite())
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? context.getAnimationSpeed()
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: 0);
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if (context.contraption.stalled)
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speed = 0;
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float time = AnimationTickHolder.getRenderTime() / 20;
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float angle = (time * speed) % 360;
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transform(facing, superBuffer, speed);
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superBuffer.light(msLocal.peek()
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.getModel(), ContraptionRenderDispatcher.getLightOnContraption(context))
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.renderInto(ms, buffers.getBuffer(RenderType.getCutoutMipped()));
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}
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public static void transform(Direction facing, SuperByteBuffer superBuffer, float speed) {
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float originOffset = 1 / 16f;
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Vec3d rotOffset = new Vec3d(0, -2 * originOffset, originOffset).add(VecHelper.getCenterOf(BlockPos.ZERO));
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float time = AnimationTickHolder.getRenderTime() / 20;
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float angle = (time * speed) % 360;
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superBuffer.rotateCentered(Direction.UP, AngleHelper.rad(AngleHelper.horizontalAngle(facing)))
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.translate(rotOffset.x, rotOffset.y, rotOffset.z)
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.rotate(Direction.WEST, AngleHelper.rad(angle))
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.translate(-rotOffset.x, -rotOffset.y, -rotOffset.z)
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.light(msLocal.peek()
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.getModel(), ContraptionRenderDispatcher.getLightOnContraption(context))
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.renderInto(ms, buffers.getBuffer(RenderType.getCutoutMipped()));
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.translate(-rotOffset.x, -rotOffset.y, -rotOffset.z);
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}
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public static void transformHead(MatrixStack ms, float angle) {}
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|
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@ -15,4 +15,11 @@ public class HarvesterTileEntity extends SyncedTileEntity {
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return true;
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}
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// For simulations such as Ponder
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float manuallyAnimatedSpeed;
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public void setAnimatedSpeed(float speed) {
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manuallyAnimatedSpeed = speed;
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}
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}
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@ -2,6 +2,7 @@ package com.simibubi.create.foundation.gui;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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import java.util.stream.Collectors;
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import org.apache.commons.lang3.mutable.MutableBoolean;
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@ -145,7 +146,7 @@ public abstract class AbstractSimiScreen extends Screen {
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return true;
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if (code == GLFW.GLFW_KEY_BACKSPACE) {
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ScreenOpener.openPreviousScreen(this);
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ScreenOpener.openPreviousScreen(this, Optional.empty());
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return true;
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}
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@ -242,9 +243,7 @@ public abstract class AbstractSimiScreen extends Screen {
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private static String screenTitle(Screen screen) {
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if (screen instanceof AbstractSimiScreen)
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return ((AbstractSimiScreen) screen).getBreadcrumbTitle();
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return screen.getClass()
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.getSimpleName();
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return "<";
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}
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protected String getBreadcrumbTitle() {
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@ -280,4 +279,6 @@ public abstract class AbstractSimiScreen extends Screen {
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return false;
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}
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public void shareContextWith(AbstractSimiScreen other) {}
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}
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|
|
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@ -4,6 +4,7 @@ import java.util.ArrayDeque;
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import java.util.ArrayList;
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import java.util.Deque;
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import java.util.List;
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import java.util.Optional;
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import javax.annotation.Nullable;
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@ -34,14 +35,17 @@ public class ScreenOpener {
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openScreen(toOpen);
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}
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public static void openPreviousScreen(Screen current) {
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public static void openPreviousScreen(Screen current, Optional<AbstractSimiScreen> screenWithContext) {
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if (backStack.isEmpty())
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return;
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backSteppedFrom = current;
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Screen previousScreen = backStack.pop();
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if (previousScreen instanceof AbstractSimiScreen)
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((AbstractSimiScreen) previousScreen).transition.startWithValue(-0.1)
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if (previousScreen instanceof AbstractSimiScreen) {
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AbstractSimiScreen previousAbstractSimiScreen = (AbstractSimiScreen) previousScreen;
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screenWithContext.ifPresent(s -> s.shareContextWith(previousAbstractSimiScreen));
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previousAbstractSimiScreen.transition.startWithValue(-0.1)
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.chase(-1, .4f, LerpedFloat.Chaser.EXP);
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}
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openScreen(previousScreen);
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}
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|
@ -65,7 +69,7 @@ public class ScreenOpener {
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if (!screen.isEquivalentTo((AbstractSimiScreen) previouslyRenderedScreen))
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return false;
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openPreviousScreen(Minecraft.getInstance().currentScreen);
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openPreviousScreen(Minecraft.getInstance().currentScreen, Optional.of(screen));
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return true;
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}
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|
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|
|
|
@ -39,15 +39,20 @@ public class PonderRegistry {
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public static final PonderChapterRegistry chapters = new PonderChapterRegistry();
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public static Map<ResourceLocation, List<PonderStoryBoardEntry>> all = new HashMap<>();
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public static PonderSceneBuilder addStoryBoard(ItemProviderEntry<?> component, String schematic, PonderStoryBoard storyBoard) {
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public static PonderSceneBuilder addStoryBoard(ItemProviderEntry<?> component, String schematic,
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PonderStoryBoard storyBoard, PonderTag... tags) {
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ResourceLocation id = component.getId();
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PonderStoryBoardEntry entry = new PonderStoryBoardEntry(storyBoard, schematic, id);
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PonderSceneBuilder builder = new PonderSceneBuilder(entry);
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all.computeIfAbsent(id, _$ -> new ArrayList<>()).add(entry);
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if (tags.length > 0)
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builder.highlightTags(tags);
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all.computeIfAbsent(id, _$ -> new ArrayList<>())
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.add(entry);
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return builder;
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}
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public static PonderSceneBuilder addStoryBoard(PonderChapter chapter, ResourceLocation component, String schematic, PonderStoryBoard storyBoard) {
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public static PonderSceneBuilder addStoryBoard(PonderChapter chapter, ResourceLocation component, String schematic,
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PonderStoryBoard storyBoard) {
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if (component == null)
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component = new ResourceLocation("minecraft", "stick");
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@ -94,7 +99,8 @@ public class PonderRegistry {
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public static PonderScene compileScene(int i, PonderStoryBoardEntry sb, PonderWorld world) {
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PonderScene scene = new PonderScene(world, sb.getComponent(), sb.getTags());
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SceneBuilder builder = scene.builder();
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sb.getBoard().program(builder, scene.getSceneBuildingUtil());
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sb.getBoard()
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.program(builder, scene.getSceneBuildingUtil());
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return scene;
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}
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@ -135,10 +141,16 @@ public class PonderRegistry {
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}
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public MultiSceneBuilder addStoryBoard(String schematicPath, PonderStoryBoard storyBoard) {
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return addStoryBoard(schematicPath, storyBoard, PonderSceneBuilder::highlightAllTags);
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return addStoryBoard(schematicPath, storyBoard, $ -> {
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});
|
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}
|
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|
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public MultiSceneBuilder addStoryBoard(String schematicPath, PonderStoryBoard storyBoard, Consumer<PonderSceneBuilder> extras) {
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public MultiSceneBuilder addStoryBoard(String schematicPath, PonderStoryBoard storyBoard, PonderTag... tags) {
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return addStoryBoard(schematicPath, storyBoard, sb -> sb.highlightTags(tags));
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}
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public MultiSceneBuilder addStoryBoard(String schematicPath, PonderStoryBoard storyBoard,
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Consumer<PonderSceneBuilder> extras) {
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components.forEach(c -> extras.accept(PonderRegistry.addStoryBoard(c, schematicPath, storyBoard)));
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return this;
|
||||
}
|
||||
|
@ -154,12 +166,14 @@ public class PonderRegistry {
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}
|
||||
|
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public PonderSceneBuilder highlightAllTags() {
|
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entry.getTags().add(PonderTag.Highlight.ALL);
|
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entry.getTags()
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.add(PonderTag.Highlight.ALL);
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return this;
|
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}
|
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|
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public PonderSceneBuilder highlightTags(PonderTag... tags) {
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entry.getTags().addAll(Arrays.asList(tags));
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entry.getTags()
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.addAll(Arrays.asList(tags));
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return this;
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}
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|
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|
|
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@ -77,6 +77,7 @@ public class PonderUI extends AbstractSimiScreen {
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private LerpedFloat lazyIndex;
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private int index = 0;
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private PonderTag referredToByTag;
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|
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private PonderButton left, right, scan, chap;
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|
@ -85,6 +86,13 @@ public class PonderUI extends AbstractSimiScreen {
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.getRegistryName()));
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}
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public static PonderUI of(ItemStack item, PonderTag tag) {
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PonderUI ponderUI = new PonderUI(PonderRegistry.compile(item.getItem()
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.getRegistryName()));
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ponderUI.referredToByTag = tag;
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return ponderUI;
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}
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public static PonderUI of(PonderChapter chapter) {
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PonderUI ui = new PonderUI(PonderRegistry.compile(chapter));
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ui.chapter = chapter;
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|
@ -186,6 +194,26 @@ public class PonderUI extends AbstractSimiScreen {
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@Override
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public void tick() {
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super.tick();
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if (referredToByTag != null) {
|
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for (int i = 0; i < scenes.size(); i++) {
|
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PonderScene ponderScene = scenes.get(i);
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if (!ponderScene.tags.contains(referredToByTag))
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continue;
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if (i == index)
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break;
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scenes.get(index)
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.fadeOut();
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index = i;
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scenes.get(index)
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.begin();
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lazyIndex.chase(index, 1 / 4f, Chaser.EXP);
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identifyMode = false;
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break;
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}
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referredToByTag = null;
|
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}
|
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|
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PonderScene activeScene = scenes.get(index);
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if (!identifyMode)
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activeScene.tick();
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|
@ -743,4 +771,10 @@ public class PonderUI extends AbstractSimiScreen {
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return super.isEquivalentTo(other);
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}
|
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|
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@Override
|
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public void shareContextWith(AbstractSimiScreen other) {
|
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if (other instanceof PonderUI)
|
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((PonderUI) other).referredToByTag = referredToByTag;
|
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}
|
||||
|
||||
}
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|
|
|
@ -596,6 +596,15 @@ public class SceneBuilder {
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modifyTileNBT(selection, teType, consumer, false);
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}
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|
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public <T extends TileEntity> void modifyTileEntity(BlockPos position, Class<T> teType,
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Consumer<T> consumer) {
|
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addInstruction(scene -> {
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TileEntity tileEntity = scene.world.getTileEntity(position);
|
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if (teType.isInstance(tileEntity))
|
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consumer.accept(teType.cast(tileEntity));
|
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});
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}
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|
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public void modifyTileNBT(Selection selection, Class<? extends TileEntity> teType,
|
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Consumer<CompoundNBT> consumer, boolean reDrawBlocks) {
|
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addInstruction(new TileEntityDataInstruction(selection, teType, nbt -> {
|
||||
|
|
|
@ -0,0 +1,198 @@
|
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package com.simibubi.create.foundation.ponder.content;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.content.contraptions.components.actors.HarvesterTileEntity;
|
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.SailBlock;
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import com.simibubi.create.foundation.ponder.ElementLink;
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import com.simibubi.create.foundation.ponder.SceneBuilder;
|
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import com.simibubi.create.foundation.ponder.SceneBuildingUtil;
|
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import com.simibubi.create.foundation.ponder.Selection;
|
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import com.simibubi.create.foundation.ponder.elements.InputWindowElement;
|
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import com.simibubi.create.foundation.ponder.elements.WorldSectionElement;
|
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import com.simibubi.create.foundation.utility.Iterate;
|
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import com.simibubi.create.foundation.utility.Pointing;
|
||||
|
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import net.minecraft.util.Direction;
|
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import net.minecraft.util.Direction.Axis;
|
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import net.minecraft.util.math.AxisAlignedBB;
|
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import net.minecraft.util.math.BlockPos;
|
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import net.minecraft.util.math.Vec3d;
|
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|
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public class BearingScenes {
|
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|
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public static void windmillsAsSource(SceneBuilder scene, SceneBuildingUtil util) {
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scene.title("windmill_source", "Generating Rotational Force using Windmill Bearings");
|
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scene.world.showSection(util.select.fromTo(1, 0, 1, 5, 0, 5), Direction.UP);
|
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scene.world.setBlock(util.grid.at(2, -1, 0), AllBlocks.SAIL.getDefaultState()
|
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.with(SailBlock.FACING, Direction.NORTH), false);
|
||||
scene.idle(5);
|
||||
Selection kinetics = util.select.fromTo(3, 1, 1, 4, 1, 4);
|
||||
Selection largeCog = util.select.position(3, 2, 2);
|
||||
BlockPos windmill = util.grid.at(3, 2, 1);
|
||||
scene.world.showSection(kinetics.add(largeCog), Direction.DOWN);
|
||||
scene.idle(10);
|
||||
|
||||
scene.world.showSection(util.select.position(windmill), Direction.DOWN);
|
||||
scene.idle(10);
|
||||
|
||||
BlockPos anchorPos = windmill.north();
|
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scene.overlay.showSelectionWithText(util.select.position(anchorPos), 60)
|
||||
.colored(PonderPalette.GREEN)
|
||||
.pointAt(util.vector.blockSurface(windmill, Direction.WEST))
|
||||
.placeNearTarget()
|
||||
.text("Windmill Bearings attach to the block in front of them");
|
||||
scene.idle(50);
|
||||
|
||||
ElementLink<WorldSectionElement> structure =
|
||||
scene.world.showIndependentSection(util.select.position(anchorPos), Direction.SOUTH);
|
||||
scene.idle(10);
|
||||
for (Direction d : Iterate.directions)
|
||||
if (d.getAxis() != Axis.Z)
|
||||
scene.world.showSectionAndMerge(util.select.fromTo(anchorPos.offset(d, 1), anchorPos.offset(d, 2)),
|
||||
d.getOpposite(), structure);
|
||||
scene.idle(10);
|
||||
|
||||
scene.world.showSectionAndMerge(util.select.fromTo(anchorPos.up()
|
||||
.east(),
|
||||
anchorPos.up(3)
|
||||
.east()),
|
||||
Direction.WEST, structure);
|
||||
scene.world.showSectionAndMerge(util.select.fromTo(anchorPos.down()
|
||||
.west(),
|
||||
anchorPos.down(3)
|
||||
.west()),
|
||||
Direction.EAST, structure);
|
||||
scene.world.showSectionAndMerge(util.select.fromTo(anchorPos.east()
|
||||
.down(),
|
||||
anchorPos.east(3)
|
||||
.down()),
|
||||
Direction.UP, structure);
|
||||
scene.world.showSectionAndMerge(util.select.fromTo(anchorPos.west()
|
||||
.up(),
|
||||
anchorPos.west(3)
|
||||
.up()),
|
||||
Direction.DOWN, structure);
|
||||
|
||||
scene.idle(5);
|
||||
for (Direction d : Iterate.directions)
|
||||
if (d.getAxis() != Axis.Z)
|
||||
scene.effects.superGlue(anchorPos.offset(d, 1), d.getOpposite(), false);
|
||||
scene.idle(10);
|
||||
|
||||
scene.overlay.showText(60)
|
||||
.pointAt(util.vector.blockSurface(anchorPos, Direction.NORTH))
|
||||
.placeNearTarget()
|
||||
.text("If enough Sail-like blocks are attached to the block, it can act as a Windmill");
|
||||
scene.idle(70);
|
||||
|
||||
scene.rotateCameraY(-90);
|
||||
scene.idle(20);
|
||||
|
||||
scene.overlay.showControls(new InputWindowElement(util.vector.topOf(windmill), Pointing.DOWN).rightClick(), 60);
|
||||
scene.idle(7);
|
||||
scene.world.rotateBearing(windmill, 360, 200);
|
||||
scene.world.rotateSection(structure, 0, 0, 360, 200);
|
||||
scene.world.setKineticSpeed(largeCog, 4);
|
||||
scene.world.setKineticSpeed(kinetics, -8);
|
||||
scene.effects.rotationDirectionIndicator(windmill.south());
|
||||
BlockPos gaugePos = util.grid.at(4, 1, 4);
|
||||
scene.effects.indicateSuccess(gaugePos);
|
||||
scene.idle(10);
|
||||
|
||||
scene.overlay.showText(60)
|
||||
.pointAt(util.vector.topOf(windmill))
|
||||
.placeNearTarget()
|
||||
.text("Once Activated, the Windmill Bearing will start providing Rotational Force");
|
||||
scene.idle(70);
|
||||
|
||||
scene.overlay.showText(60)
|
||||
.pointAt(util.vector.blockSurface(gaugePos, Direction.WEST))
|
||||
.colored(PonderPalette.SLOW)
|
||||
.placeNearTarget()
|
||||
.text("The Amount of Sail Blocks determine its Rotation Speed");
|
||||
scene.idle(90);
|
||||
|
||||
Vec3d surface = util.vector.blockSurface(windmill, Direction.WEST);
|
||||
AxisAlignedBB point = new AxisAlignedBB(surface, surface);
|
||||
AxisAlignedBB expanded = point.grow(1 / 16f, 1 / 4f, 1 / 4f);
|
||||
|
||||
scene.overlay.showControls(new InputWindowElement(surface, Pointing.DOWN).scroll()
|
||||
.withWrench(), 60);
|
||||
scene.overlay.chaseBoundingBoxOutline(PonderPalette.WHITE, point, point, 1);
|
||||
scene.idle(1);
|
||||
scene.overlay.chaseBoundingBoxOutline(PonderPalette.WHITE, point, expanded, 50);
|
||||
scene.overlay.showText(60)
|
||||
.pointAt(surface)
|
||||
.placeNearTarget()
|
||||
.text("Use a Wrench to configure its rotation direction");
|
||||
scene.idle(35);
|
||||
|
||||
scene.world.rotateBearing(windmill, -90 - 45, 75);
|
||||
scene.world.rotateSection(structure, 0, 0, -90 - 45, 75);
|
||||
scene.world.modifyKineticSpeed(largeCog, f -> -f);
|
||||
scene.world.modifyKineticSpeed(kinetics, f -> -f);
|
||||
scene.effects.rotationDirectionIndicator(windmill.south());
|
||||
scene.idle(69);
|
||||
|
||||
scene.overlay.showControls(new InputWindowElement(util.vector.topOf(windmill), Pointing.DOWN).rightClick(), 60);
|
||||
scene.idle(7);
|
||||
scene.world.rotateBearing(windmill, -45, 0);
|
||||
scene.world.rotateSection(structure, 0, 0, -45, 0);
|
||||
scene.world.setKineticSpeed(largeCog, 0);
|
||||
scene.world.setKineticSpeed(kinetics, 0);
|
||||
scene.idle(10);
|
||||
scene.overlay.showText(60)
|
||||
.pointAt(util.vector.topOf(windmill))
|
||||
.placeNearTarget()
|
||||
.text("Right-click the Bearing anytime to stop and edit the Structure again");
|
||||
|
||||
}
|
||||
|
||||
public static void windmillsAnyStructure(SceneBuilder scene, SceneBuildingUtil util) {
|
||||
scene.title("windmill_structure", "Windmill Contraptions");
|
||||
scene.world.showSection(util.select.layer(0), Direction.UP);
|
||||
scene.idle(5);
|
||||
|
||||
BlockPos bearingPos = util.grid.at(3, 1, 3);
|
||||
scene.world.showSection(util.select.position(bearingPos), Direction.DOWN);
|
||||
scene.idle(10);
|
||||
ElementLink<WorldSectionElement> contraption =
|
||||
scene.world.showIndependentSection(util.select.position(bearingPos.up()), Direction.DOWN);
|
||||
scene.idle(10);
|
||||
scene.world.showSectionAndMerge(util.select.fromTo(3, 2, 2, 3, 3, 1), Direction.SOUTH, contraption);
|
||||
scene.world.showSectionAndMerge(util.select.fromTo(3, 2, 4, 3, 3, 5), Direction.NORTH, contraption);
|
||||
scene.idle(5);
|
||||
scene.world.showSectionAndMerge(util.select.position(3, 1, 5), Direction.NORTH, contraption);
|
||||
scene.world.showSectionAndMerge(util.select.position(3, 4, 2), Direction.DOWN, contraption);
|
||||
scene.idle(5);
|
||||
scene.world.showSectionAndMerge(util.select.position(2, 1, 5), Direction.EAST, contraption);
|
||||
scene.world.showSectionAndMerge(util.select.position(3, 3, 3), Direction.DOWN, contraption);
|
||||
scene.idle(5);
|
||||
scene.effects.superGlue(bearingPos.up(), Direction.SOUTH, true);
|
||||
scene.effects.superGlue(bearingPos.up(), Direction.NORTH, true);
|
||||
scene.idle(5);
|
||||
scene.effects.superGlue(util.grid.at(3, 1, 5), Direction.UP, true);
|
||||
scene.idle(5);
|
||||
scene.effects.superGlue(util.grid.at(3, 3, 3), Direction.DOWN, true);
|
||||
scene.idle(10);
|
||||
|
||||
scene.overlay.showOutline(PonderPalette.BLUE, bearingPos, util.select.fromTo(3, 2, 1, 3, 3, 2), 80);
|
||||
scene.overlay.showSelectionWithText(util.select.fromTo(3, 2, 4, 3, 3, 5), 80)
|
||||
.colored(PonderPalette.BLUE)
|
||||
.text("Any Structure can count as a valid Windmill, as long as it contains at least 8 sail-like Blocks.");
|
||||
|
||||
scene.idle(90);
|
||||
scene.overlay.showControls(
|
||||
new InputWindowElement(util.vector.blockSurface(bearingPos, Direction.WEST), Pointing.LEFT).rightClick(),
|
||||
40);
|
||||
scene.idle(7);
|
||||
scene.world.rotateBearing(bearingPos, -720, 400);
|
||||
scene.world.rotateSection(contraption, 0, -720, 0, 400);
|
||||
scene.world.modifyTileEntity(util.grid.at(2, 1, 5), HarvesterTileEntity.class,
|
||||
hte -> hte.setAnimatedSpeed(-150));
|
||||
scene.markAsFinished();
|
||||
scene.idle(400);
|
||||
scene.world.modifyTileEntity(util.grid.at(2, 1, 5), HarvesterTileEntity.class, hte -> hte.setAnimatedSpeed(0));
|
||||
}
|
||||
|
||||
}
|
|
@ -16,20 +16,22 @@ public class PonderIndex {
|
|||
// (!) Modifications inside storyboard methods only require re-opening the ui
|
||||
|
||||
PonderRegistry.forComponents(AllBlocks.SHAFT)
|
||||
.addStoryBoard("shaft/relay", KineticsScenes::shaftAsRelay);
|
||||
.addStoryBoard("shaft/relay", KineticsScenes::shaftAsRelay, PonderTag.KINETIC_RELAYS);
|
||||
PonderRegistry.forComponents(AllBlocks.SHAFT, AllBlocks.ANDESITE_ENCASED_SHAFT, AllBlocks.BRASS_ENCASED_SHAFT)
|
||||
.addStoryBoard("shaft/encasing", KineticsScenes::shaftsCanBeEncased);
|
||||
|
||||
PonderRegistry.forComponents(AllBlocks.COGWHEEL)
|
||||
.addStoryBoard("cog/small", KineticsScenes::cogAsRelay)
|
||||
.addStoryBoard("cog/small", KineticsScenes::cogAsRelay, PonderTag.KINETIC_RELAYS)
|
||||
.addStoryBoard("cog/speedup", KineticsScenes::cogsSpeedUp);
|
||||
|
||||
PonderRegistry.forComponents(AllBlocks.LARGE_COGWHEEL)
|
||||
.addStoryBoard("cog/speedup", KineticsScenes::cogsSpeedUp)
|
||||
.addStoryBoard("cog/large", KineticsScenes::largeCogAsRelay);
|
||||
.addStoryBoard("cog/large", KineticsScenes::largeCogAsRelay, PonderTag.KINETIC_RELAYS);
|
||||
|
||||
PonderRegistry.forComponents(AllItems.BELT_CONNECTOR)
|
||||
.addStoryBoard("belt/connect", BeltScenes::beltConnector)
|
||||
.addStoryBoard("belt/connect", BeltScenes::beltConnector, PonderTag.KINETIC_RELAYS)
|
||||
.addStoryBoard("belt/directions", BeltScenes::directions)
|
||||
.addStoryBoard("belt/transport", BeltScenes::transport)
|
||||
.addStoryBoard("belt/transport", BeltScenes::transport, PonderTag.LOGISTICS)
|
||||
.addStoryBoard("belt/encasing", BeltScenes::beltsCanBeEncased);
|
||||
|
||||
PonderRegistry.forComponents(AllBlocks.ANDESITE_CASING, AllBlocks.BRASS_CASING)
|
||||
|
@ -37,40 +39,56 @@ public class PonderIndex {
|
|||
.addStoryBoard("belt/encasing", BeltScenes::beltsCanBeEncased);
|
||||
|
||||
PonderRegistry.forComponents(AllBlocks.GEARBOX, AllItems.VERTICAL_GEARBOX)
|
||||
.addStoryBoard("gearbox", KineticsScenes::gearbox);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.CLUTCH, "clutch", KineticsScenes::clutch);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.GEARSHIFT, "gearshift", KineticsScenes::gearshift);
|
||||
.addStoryBoard("gearbox", KineticsScenes::gearbox, PonderTag.KINETIC_RELAYS);
|
||||
|
||||
PonderRegistry.addStoryBoard(AllBlocks.CLUTCH, "clutch", KineticsScenes::clutch, PonderTag.KINETIC_RELAYS);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.GEARSHIFT, "gearshift", KineticsScenes::gearshift,
|
||||
PonderTag.KINETIC_RELAYS);
|
||||
|
||||
PonderRegistry.forComponents(AllBlocks.ENCASED_FAN)
|
||||
.addStoryBoard("fan/direction", FanScenes::direction)
|
||||
.addStoryBoard("fan/direction", FanScenes::direction, PonderTag.KINETIC_APPLIANCES)
|
||||
.addStoryBoard("fan/processing", FanScenes::processing)
|
||||
.addStoryBoard("fan/source", FanScenes::source);
|
||||
.addStoryBoard("fan/source", FanScenes::source, PonderTag.KINETIC_SOURCES);
|
||||
|
||||
PonderRegistry.addStoryBoard(AllBlocks.CREATIVE_MOTOR, "creative_motor", KineticsScenes::creativeMotor);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.WATER_WHEEL, "water_wheel", KineticsScenes::waterWheel);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.HAND_CRANK, "hand_crank", KineticsScenes::handCrank);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.COPPER_VALVE_HANDLE, "valve_handle", KineticsScenes::valveHandle);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.CREATIVE_MOTOR, "creative_motor", KineticsScenes::creativeMotor,
|
||||
PonderTag.KINETIC_SOURCES);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.WATER_WHEEL, "water_wheel", KineticsScenes::waterWheel,
|
||||
PonderTag.KINETIC_SOURCES);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.HAND_CRANK, "hand_crank", KineticsScenes::handCrank,
|
||||
PonderTag.KINETIC_SOURCES);
|
||||
|
||||
PonderRegistry.addStoryBoard(AllBlocks.COPPER_VALVE_HANDLE, "valve_handle", KineticsScenes::valveHandle,
|
||||
PonderTag.KINETIC_SOURCES);
|
||||
PonderRegistry.forComponents(AllBlocks.DYED_VALVE_HANDLES)
|
||||
.addStoryBoard("valve_handle", KineticsScenes::valveHandle);
|
||||
|
||||
PonderRegistry.addStoryBoard(AllBlocks.ENCASED_CHAIN_DRIVE, "chain_drive/relay",
|
||||
ChainDriveScenes::chainDriveAsRelay);
|
||||
ChainDriveScenes::chainDriveAsRelay, PonderTag.KINETIC_RELAYS);
|
||||
PonderRegistry.forComponents(AllBlocks.ENCASED_CHAIN_DRIVE, AllBlocks.ADJUSTABLE_CHAIN_GEARSHIFT)
|
||||
.addStoryBoard("chain_drive/gearshift", ChainDriveScenes::adjustableChainGearshift);
|
||||
|
||||
// Funnels
|
||||
PonderRegistry.addStoryBoard(AllBlocks.BRASS_FUNNEL, "funnels/brass", FunnelScenes::brass);
|
||||
PonderRegistry.forComponents(AllBlocks.ANDESITE_FUNNEL, AllBlocks.BRASS_FUNNEL)
|
||||
.addStoryBoard("funnels/intro", FunnelScenes::intro)
|
||||
.addStoryBoard("funnels/intro", FunnelScenes::intro, PonderTag.LOGISTICS)
|
||||
.addStoryBoard("funnels/direction", FunnelScenes::directionality)
|
||||
.addStoryBoard("funnels/compat", FunnelScenes::compat)
|
||||
.addStoryBoard("funnels/redstone", FunnelScenes::redstone)
|
||||
.addStoryBoard("funnels/transposer", FunnelScenes::transposer);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.ANDESITE_FUNNEL, "funnels/brass", FunnelScenes::brass);
|
||||
|
||||
// Windmill Bearing
|
||||
PonderRegistry.forComponents(AllBlocks.WINDMILL_BEARING)
|
||||
.addStoryBoard("windmill_bearing/source", BearingScenes::windmillsAsSource, PonderTag.KINETIC_SOURCES)
|
||||
.addStoryBoard("windmill_bearing/structure", BearingScenes::windmillsAnyStructure,
|
||||
PonderTag.MOVEMENT_ANCHOR);
|
||||
|
||||
// Gantries
|
||||
PonderRegistry.addStoryBoard(AllBlocks.GANTRY_SHAFT, "gantry/intro", GantryScenes::introForShaft);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.GANTRY_CARRIAGE, "gantry/intro", GantryScenes::introForPinion);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.GANTRY_SHAFT, "gantry/intro", GantryScenes::introForShaft,
|
||||
PonderTag.KINETIC_APPLIANCES, PonderTag.MOVEMENT_ANCHOR);
|
||||
PonderRegistry.addStoryBoard(AllBlocks.GANTRY_CARRIAGE, "gantry/intro", GantryScenes::introForPinion,
|
||||
PonderTag.KINETIC_APPLIANCES, PonderTag.MOVEMENT_ANCHOR);
|
||||
|
||||
PonderRegistry.forComponents(AllBlocks.GANTRY_SHAFT, AllBlocks.GANTRY_CARRIAGE)
|
||||
.addStoryBoard("gantry/redstone", GantryScenes::redstone)
|
||||
.addStoryBoard("gantry/direction", GantryScenes::direction)
|
||||
|
@ -78,7 +96,7 @@ public class PonderIndex {
|
|||
|
||||
// Movement Actors
|
||||
PonderRegistry.forComponents(AllBlocks.PORTABLE_STORAGE_INTERFACE)
|
||||
.addStoryBoard("portable_interface/transfer", MovementActorScenes::psiTransfer)
|
||||
.addStoryBoard("portable_interface/transfer", MovementActorScenes::psiTransfer, PonderTag.CONTRAPTION_ACTOR)
|
||||
.addStoryBoard("portable_interface/redstone", MovementActorScenes::psiRedstone);
|
||||
|
||||
// Debug scenes, can be found in game via the Brass Hand
|
||||
|
|
|
@ -82,7 +82,7 @@ public class PonderTagScreen extends AbstractSimiScreen {
|
|||
if (!PonderRegistry.all.containsKey(i.getRegistryName()))
|
||||
return;
|
||||
centerScalingOn(mouseX, mouseY);
|
||||
ScreenOpener.transitionTo(PonderUI.of(new ItemStack(i)));
|
||||
ScreenOpener.transitionTo(PonderUI.of(new ItemStack(i), tag));
|
||||
}).showing(new ItemStack(i));
|
||||
|
||||
button.fade(1);
|
||||
|
@ -99,7 +99,7 @@ public class PonderTagScreen extends AbstractSimiScreen {
|
|||
.getRegistryName()))
|
||||
return;
|
||||
centerScalingOn(mouseX, mouseY);
|
||||
ScreenOpener.transitionTo(PonderUI.of(tag.getMainItem()));
|
||||
ScreenOpener.transitionTo(PonderUI.of(tag.getMainItem(), tag));
|
||||
}).showing(tag.getMainItem());
|
||||
|
||||
button.fade(1);
|
||||
|
|
|
@ -95,7 +95,7 @@ public class PonderButton extends AbstractSimiWidget {
|
|||
|
||||
float flashValue = flash.getValue(partialTicks);
|
||||
if (flashValue > .1f)
|
||||
fade *= 3 * flashValue + ((Math.sin(AnimationTickHolder.getTicks() + partialTicks) / 6)) / 1f;
|
||||
fade *= 3 * flashValue + Math.sin((AnimationTickHolder.getTicks() + partialTicks) / 6);
|
||||
|
||||
int backgroundColor = ColorHelper.applyAlpha(0xdd000000, fade);
|
||||
int borderColorStart = ColorHelper.applyAlpha(isHovered ? 0x70ffffff : 0x40aa9999, fade);
|
||||
|
|
BIN
src/main/resources/ponder/windmill_bearing/source.nbt
Normal file
BIN
src/main/resources/ponder/windmill_bearing/source.nbt
Normal file
Binary file not shown.
BIN
src/main/resources/ponder/windmill_bearing/structure.nbt
Normal file
BIN
src/main/resources/ponder/windmill_bearing/structure.nbt
Normal file
Binary file not shown.
Loading…
Reference in a new issue