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Linked controller spectator fixes
- Deactivate controller if in spectator mode - Prevent packet handling if in spectator mode, except for resets - Deactivate controller if a screen is opened - Resolves #1774
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parent
2a19b5eb41
commit
ec2a66357f
3 changed files with 19 additions and 2 deletions
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@ -35,6 +35,9 @@ public class LinkedControllerBindPacket extends LinkedControllerPacketBase {
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@Override
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protected void handle(ServerPlayerEntity player, ItemStack heldItem) {
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if (player.isSpectator())
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return;
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ItemStackHandler frequencyItems = LinkedControllerItem.getFrequencyItems(heldItem);
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LinkBehaviour linkBehaviour = TileEntityBehaviour.get(player.world, linkLocation, LinkBehaviour.TYPE);
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if (linkBehaviour == null)
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@ -108,8 +108,7 @@ public class LinkedControllerClientHandler {
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ClientPlayerEntity player = mc.player;
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ItemStack heldItem = player.getHeldItemMainhand();
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if (mc.gameSettings.keyBindInventory.isPressed() || InputMappings.isKeyDown(mc.getWindow()
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.getHandle(), GLFW.GLFW_KEY_ESCAPE)) {
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if (player.isSpectator()) {
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MODE = Mode.IDLE;
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onReset();
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return;
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@ -124,6 +123,18 @@ public class LinkedControllerClientHandler {
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}
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}
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if (mc.currentScreen != null) {
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MODE = Mode.IDLE;
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onReset();
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return;
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}
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if (InputMappings.isKeyDown(mc.getWindow().getHandle(), GLFW.GLFW_KEY_ESCAPE)) {
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MODE = Mode.IDLE;
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onReset();
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return;
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}
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Vector<KeyBinding> controls = getControls();
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Collection<Integer> pressedKeys = new HashSet<>();
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for (int i = 0; i < controls.size(); i++) {
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@ -42,6 +42,9 @@ public class LinkedControllerInputPacket extends LinkedControllerPacketBase {
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UUID uniqueID = player.getUniqueID();
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BlockPos pos = player.getBlockPos();
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if (player.isSpectator() && press)
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return;
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LinkedControllerServerHandler.receivePressed(world, pos, uniqueID, activatedButtons.stream()
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.map(i -> LinkedControllerItem.toFrequency(heldItem, i))
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.collect(Collectors.toList()), press);
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