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https://github.com/Creators-of-Create/Create.git
synced 2024-12-28 16:06:48 +01:00
Locally sourced arms
- Mechanical arms now serialize target positions in relative coordinates
This commit is contained in:
parent
64b2c61389
commit
fa6bac2bfc
4 changed files with 23 additions and 25 deletions
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@ -83,6 +83,12 @@ public class ContraptionCollider {
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PlayerType playerType = getPlayerType(entity);
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PlayerType playerType = getPlayerType(entity);
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if (playerType == PlayerType.REMOTE)
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if (playerType == PlayerType.REMOTE)
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continue;
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continue;
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if (playerType == PlayerType.SERVER && entity instanceof ServerPlayerEntity) {
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((ServerPlayerEntity) entity).connection.floatingTickCount = 0;
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continue;
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}
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if (playerType == PlayerType.CLIENT)
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if (playerType == PlayerType.CLIENT)
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if (skipClientPlayer)
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if (skipClientPlayer)
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continue;
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continue;
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@ -193,7 +199,7 @@ public class ContraptionCollider {
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totalResponse = VecHelper.rotate(totalResponse, yawOffset, Axis.Y);
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totalResponse = VecHelper.rotate(totalResponse, yawOffset, Axis.Y);
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rotationMatrix.transpose();
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rotationMatrix.transpose();
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if (temporalCollision && playerType != PlayerType.SERVER) {
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if (temporalCollision) {
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double idealVerticalMotion = motionResponse.y;
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double idealVerticalMotion = motionResponse.y;
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if (idealVerticalMotion != entityMotion.y) {
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if (idealVerticalMotion != entityMotion.y) {
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entity.setMotion(entityMotion.mul(1, 0, 1)
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entity.setMotion(entityMotion.mul(1, 0, 1)
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@ -223,11 +229,6 @@ public class ContraptionCollider {
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if (!hardCollision && surfaceCollision.isFalse())
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if (!hardCollision && surfaceCollision.isFalse())
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continue;
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continue;
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if (playerType == PlayerType.SERVER && entity instanceof ServerPlayerEntity) {
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((ServerPlayerEntity) entity).connection.floatingTickCount = 0;
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continue;
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}
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Vec3d allowedMovement = getAllowedMovement(totalResponse, entity);
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Vec3d allowedMovement = getAllowedMovement(totalResponse, entity);
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entity.setPosition(entityPosition.x + allowedMovement.x, entityPosition.y + allowedMovement.y,
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entity.setPosition(entityPosition.x + allowedMovement.x, entityPosition.y + allowedMovement.y,
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entityPosition.z + allowedMovement.z);
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entityPosition.z + allowedMovement.z);
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@ -242,12 +243,10 @@ public class ContraptionCollider {
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contraptionEntity.collidingEntities.put(entity, new MutableInt(0));
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contraptionEntity.collidingEntities.put(entity, new MutableInt(0));
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if (entity instanceof ItemEntity)
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if (entity instanceof ItemEntity)
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entityMotion = entityMotion.mul(.5f, 1, .5f);
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entityMotion = entityMotion.mul(.5f, 1, .5f);
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if (playerType != PlayerType.SERVER) {
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contactPointMotion = contraptionEntity.getContactPointMotion(entityPosition);
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contactPointMotion = contraptionEntity.getContactPointMotion(entityPosition);
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allowedMovement = getAllowedMovement(contactPointMotion, entity);
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allowedMovement = getAllowedMovement(contactPointMotion, entity);
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entity.setPosition(entityPosition.x + allowedMovement.x, entityPosition.y,
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entity.setPosition(entityPosition.x + allowedMovement.x,
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entityPosition.z + allowedMovement.z);
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entityPosition.y, entityPosition.z + allowedMovement.z);
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}
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}
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}
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entity.setMotion(entityMotion);
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entity.setMotion(entityMotion);
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@ -260,8 +259,7 @@ public class ContraptionCollider {
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float limbSwing = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
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float limbSwing = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
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if (limbSwing > 1.0F)
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if (limbSwing > 1.0F)
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limbSwing = 1.0F;
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limbSwing = 1.0F;
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AllPackets.channel
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AllPackets.channel.sendToServer(new ClientMotionPacket(entityMotion, true, limbSwing));
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.sendToServer(new ClientMotionPacket(entityMotion, true, limbSwing));
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}
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}
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}
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}
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@ -177,16 +177,16 @@ public abstract class ArmInteractionPoint {
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return point;
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return point;
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}
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}
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CompoundNBT serialize() {
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CompoundNBT serialize(BlockPos anchor) {
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CompoundNBT nbt = new CompoundNBT();
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CompoundNBT nbt = new CompoundNBT();
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nbt.put("Pos", NBTUtil.writeBlockPos(pos));
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nbt.put("Pos", NBTUtil.writeBlockPos(pos.subtract(anchor)));
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NBTHelper.writeEnum(nbt, "Mode", mode);
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NBTHelper.writeEnum(nbt, "Mode", mode);
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return nbt;
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return nbt;
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}
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}
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static ArmInteractionPoint deserialize(IBlockReader world, CompoundNBT nbt) {
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static ArmInteractionPoint deserialize(IBlockReader world, BlockPos anchor, CompoundNBT nbt) {
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BlockPos pos = NBTUtil.readBlockPos(nbt.getCompound("Pos"));
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BlockPos pos = NBTUtil.readBlockPos(nbt.getCompound("Pos"));
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ArmInteractionPoint interactionPoint = createAt(world, pos);
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ArmInteractionPoint interactionPoint = createAt(world, pos.add(anchor));
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if (interactionPoint == null)
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if (interactionPoint == null)
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return null;
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return null;
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interactionPoint.mode = NBTHelper.readEnum(nbt, "Mode", Mode.class);
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interactionPoint.mode = NBTHelper.readEnum(nbt, "Mode", Mode.class);
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@ -37,7 +37,7 @@ public class ArmPlacementPacket extends SimplePacketBase {
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CompoundNBT nbt = new CompoundNBT();
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CompoundNBT nbt = new CompoundNBT();
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ListNBT pointsNBT = new ListNBT();
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ListNBT pointsNBT = new ListNBT();
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points.stream()
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points.stream()
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.map(ArmInteractionPoint::serialize)
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.map(aip -> aip.serialize(pos))
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.forEach(pointsNBT::add);
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.forEach(pointsNBT::add);
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nbt.put("Points", pointsNBT);
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nbt.put("Points", pointsNBT);
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buffer.writeCompoundTag(nbt);
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buffer.writeCompoundTag(nbt);
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@ -369,7 +369,7 @@ public class ArmTileEntity extends KineticTileEntity {
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boolean hasBlazeBurner = false;
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boolean hasBlazeBurner = false;
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for (INBT inbt : interactionPointTag) {
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for (INBT inbt : interactionPointTag) {
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ArmInteractionPoint point = ArmInteractionPoint.deserialize(world, (CompoundNBT) inbt);
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ArmInteractionPoint point = ArmInteractionPoint.deserialize(world, pos, (CompoundNBT) inbt);
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if (point == null)
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if (point == null)
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continue;
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continue;
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if (point.mode == Mode.DEPOSIT)
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if (point.mode == Mode.DEPOSIT)
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@ -401,10 +401,10 @@ public class ArmTileEntity extends KineticTileEntity {
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} else {
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} else {
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ListNBT pointsNBT = new ListNBT();
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ListNBT pointsNBT = new ListNBT();
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inputs.stream()
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inputs.stream()
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.map(ArmInteractionPoint::serialize)
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.map(aip -> aip.serialize(pos))
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.forEach(pointsNBT::add);
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.forEach(pointsNBT::add);
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outputs.stream()
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outputs.stream()
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.map(ArmInteractionPoint::serialize)
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.map(aip -> aip.serialize(pos))
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.forEach(pointsNBT::add);
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.forEach(pointsNBT::add);
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compound.put("InteractionPoints", pointsNBT);
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compound.put("InteractionPoints", pointsNBT);
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}
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}
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