simibubi
ab8b8e41da
Thinking about Pipes
...
- Survival mode players can now configure the fluid supplied by a creative fluid tank
- Pondering for Tanks, Creative Tanks and Hose Pulleys
2021-06-24 18:22:28 +02:00
JozsefA
aeff644cc3
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
...
# Conflicts:
# src/generated/resources/assets/create/lang/en_us.json
# src/generated/resources/assets/create/lang/unfinished/de_de.json
# src/generated/resources/assets/create/lang/unfinished/es_es.json
# src/generated/resources/assets/create/lang/unfinished/es_mx.json
# src/generated/resources/assets/create/lang/unfinished/fr_fr.json
# src/generated/resources/assets/create/lang/unfinished/it_it.json
# src/generated/resources/assets/create/lang/unfinished/ja_jp.json
# src/generated/resources/assets/create/lang/unfinished/ko_kr.json
# src/generated/resources/assets/create/lang/unfinished/nl_nl.json
# src/generated/resources/assets/create/lang/unfinished/pl_pl.json
# src/generated/resources/assets/create/lang/unfinished/pt_br.json
# src/generated/resources/assets/create/lang/unfinished/ru_ru.json
# src/generated/resources/assets/create/lang/unfinished/zh_cn.json
# src/generated/resources/assets/create/lang/unfinished/zh_tw.json
# src/main/java/com/simibubi/create/AllContainerTypes.java
# src/main/java/com/simibubi/create/content/contraptions/base/KineticTileEntity.java
# src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerHandler.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/CartAssemblerTileEntity.java
# src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintEntity.java
# src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintOverlayRenderer.java
# src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintRenderer.java
# src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintScreen.java
# src/main/java/com/simibubi/create/content/logistics/block/mechanicalArm/ArmRenderer.java
# src/main/java/com/simibubi/create/content/logistics/item/LinkedControllerScreen.java
# src/main/java/com/simibubi/create/content/logistics/item/filter/AttributeFilterScreen.java
# src/main/java/com/simibubi/create/content/logistics/item/filter/FilterContainer.java
# src/main/java/com/simibubi/create/content/schematics/block/SchematicTableScreen.java
# src/main/java/com/simibubi/create/content/schematics/block/SchematicannonTileEntity.java
# src/main/java/com/simibubi/create/foundation/gui/AllGuiTextures.java
# src/main/java/com/simibubi/create/foundation/gui/mainMenu/CreateMainMenuScreen.java
# src/main/java/com/simibubi/create/foundation/ponder/content/ChainDriveScenes.java
# src/main/java/com/simibubi/create/foundation/render/SuperByteBuffer.java
# src/main/resources/META-INF/mods.toml
# src/main/resources/assets/create/lang/default/messages.json
# src/main/resources/assets/create/lang/default/tooltips.json
2021-06-19 16:11:18 -07:00
reidbhuntley
ecfa554c05
Spawn control
...
- Cart Contraptions with attached Spawners can no longer be picked up with a wrench (configurable)
2021-06-18 17:34:39 -04:00
simibubi
c23071863d
Ponder prep
...
- Added tooltips for newly added tools and equipment
- Fixed depth issues in Ponder UI
- Fixed lack of backface culling in ponder
- Added placeholder storyboards for missing ponder scenes
- Fixed menu screen cogs rendering behind the background
- Fixed menu screen not pausing the game
2021-06-18 12:45:43 +02:00
PepperBell
2a19b5eb41
GUI cleanup and fixes
...
- Change positions of GUI elements to improve the overall experience
- Fix window and extra areas to be perfectly aligned with drawn textures
- Add SlotMovers to new screens
- Fix schematicannon progress bar; Resolves #1674
- Fix black background in curiosities2.png
- Move all title creation to getDisplayName
- Other minor tweaks
2021-06-12 21:16:16 -07:00
JozsefA
d612cfdd34
Merge remote-tracking branch 'origin/mc1.16/dev' into chromatic-projector
2021-06-11 10:31:18 -07:00
simibubi
1b5ede1a5d
main menu title
...
- Added new logo to the Create menu screen
2021-06-10 20:32:17 +02:00
simibubi
169669680b
Colour shift
...
- Switched to a more readable text colour for the config ui
- Slight tweaks to ponder button colours as well
- Replaced discord link with project page
2021-06-09 16:17:29 +02:00
simibubi
212cd593a7
Create menu, Part I
...
- Added an intermediate menu screen for in-game links and configs
- Couple slight tweaks to config UI
2021-06-09 02:17:32 +02:00
Kryppers
3372947c75
Wrench UV fix
2021-06-08 11:03:06 +01:00
JozsefA
d47f898c76
Move away from a static backend class, add a registration event
2021-06-06 15:46:16 -07:00
Kryppers
cecf2102cf
Back to the blueprints
2021-06-03 19:42:30 +01:00
simibubi
032fa90ec6
Click to Craft
...
- Added Crafting Blueprints
- Bit of "Ghost-item" Container refactoring
2021-06-03 01:03:43 +02:00
JozsefA
59dd21b85a
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
...
# Conflicts:
# src/main/java/com/simibubi/create/AllContainerTypes.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/AbstractContraptionEntity.java
2021-06-01 11:47:15 -07:00
simibubi
9b14d99933
Merge pull request #1632 from dunois2737/mc1.16/dev
...
Update zh_tw.json for create 0.3.1
2021-05-27 14:22:37 +02:00
simibubi
d82c8bd913
Merge pull request #1606 from joker876/mc1.16/dev
...
Update pl_pl.json to add latest translation
2021-05-27 14:21:17 +02:00
simibubi
09691b4b40
Redstone gamepads
...
- Added the Linked Controller
2021-05-26 22:03:06 +02:00
JozsefA
341a385628
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
...
# Conflicts:
# src/generated/resources/assets/create/lang/en_us.json
# src/main/java/com/simibubi/create/AllBlocks.java
# src/main/java/com/simibubi/create/AllTileEntities.java
# src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerTileEntity.java
# src/main/java/com/simibubi/create/foundation/gui/AllIcons.java
# src/main/java/com/simibubi/create/foundation/networking/AllPackets.java
# src/main/resources/assets/create/textures/gui/icons.png
# src/main/resources/create.mixins.json
2021-05-23 14:11:40 -07:00
JozsefA
9352ef9ede
Json program specs, new extension/gamestate system.
...
- Program specs are now loaded from json instead of being defined in code and registered manually.
- Within the json spec, a program can define a list of states.
- A state consists of:
- A "when" clause.
- A list of strings to be #defined.
- A list of extensions to apply at program link time.
- Each frame, the first state whose "when" clause returns true will be used.
- A when clause consists of:
- A state provider defined by a resource location.
- A value to match.
- When the value returned by the provider matches the value defined in the when clause, the when clause is considered to be 'true'.
- There is syntactic sugar for when a provider returns a boolean value.
- This system is in its infancy, and there is plenty of room for improvement.
2021-05-22 17:45:01 -07:00
dunois2737
62026e3f13
update zh_tw for create 0.3.1
2021-05-22 16:10:23 +09:00
dunois2737
9a935969bb
update zh_tw for create 0.3.1
2021-05-22 16:06:26 +09:00
JozsefA
4d755dc506
More simplification
...
- Move more stuff to the flywheel namespace
- Give up on ShaderConstants, there's a better way to do it
- A semblance of better crash reports
2021-05-19 16:35:37 -07:00
JozsefA
fd6e06b487
whoops everything was spinning backwards
2021-05-18 14:46:45 -07:00
JozsefA
55703d8838
Move to the template system and overhaul instance attributes
...
- All material shaders now use the template system.
- Because of the template system, we can know what attributes a material has, along with how they're formatted.
- All of the *Attribute enums are effectively inlined, as the context they used to provide is no longer needed.
2021-05-18 14:05:52 -07:00
Kryppers
6c3bec250f
Pixel perfect
...
Fixed one of the tank rivets being out of place by one pixel.
2021-05-17 20:04:16 +01:00
joker876
a74c8127f3
Update pl_pl.json
2021-05-17 10:59:39 +02:00
JozsefA
8efe8ed01e
Port the fixed lightmap shift to WorldContext
2021-05-14 18:32:27 -07:00
JozsefA
3856283353
Merge remote-tracking branch 'origin/chromatic-projector' into mc1.16/chromatic-projector
...
# Conflicts:
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/render/ContraptionModel.java
2021-05-14 18:07:13 -07:00
JozsefA
a9cdb1ab6b
Begin buffer rework
2021-05-14 18:04:25 -07:00
PepperBell
6c1c7a10d9
Fix darker contraptions
...
Also
- Partially fix incorrect vertex lighting (make sure to not sure Forge's lighting calculator)
- Reorder some lighting to make it more efficient
- Cleanup some things
2021-05-14 16:34:35 -07:00
JozsefA
56b2046957
It can actually load and link something
...
- Lots of refactoring in the shader loading code.
- Abstract all the different shader source transformations into ProcessingStage.
- An ordered list of ProcessingStages is called a ShaderTransformer.
- When you acquire sources, a Shader now keeps track of the source location, shader type, and source code all together.
2021-05-12 15:14:33 -07:00
JozsefA
c1b7a1c19d
Extremely fancy shader templating
...
- Nothing is properly hooked up yet.
- A single shader file will be able to be compiled with different opengl targets.
- I plan on using this to implement meshlet rendering as an alternate backend-backend that will be used when available.
- It could also be used to enable compatibility with opengl 3.0 or potentially even 2.0.
2021-05-11 18:24:12 -07:00
JozsefA
f6937ffb0c
Only a few moves left
...
- flywheel stuff only barely depends on create
- start drafting what multiple backends could look like
2021-05-11 11:02:43 -07:00
JozsefA
70401e4ac4
More tweaking
...
- FLWFinalizeColor takes care of assigning gl_FragColor
- Multiply crumbling alpha with diffuse alpha
2021-05-08 23:29:02 -07:00
JozsefA
4111680755
FLWFinalizeWorld takes care of assigning gl_Position
2021-05-07 23:22:40 -07:00
Kryppers
39fb642fd9
The compressioning
...
50 to 90% compression across all textures
2021-05-08 01:14:22 +01:00
JozsefA
5821476c9f
Strip png metadata, save 157KB
2021-05-07 16:42:28 -07:00
Kryppers
c56464d0df
copper polish
2021-05-08 00:17:29 +01:00
JozsefA
3171a0b7e5
Block breaking animations for arbitrary flywheel tiles.
...
- Kinda jank so far, but it's great progress.
- This is also a really good showcase for how flexible the ShaderContext system is.
2021-05-06 18:38:05 -07:00
simibubi
187c448513
Deploying items on items
...
- Added the Deploying recipe type
- Deployers can now polish items on belts or depots
- Deployers now make a little polishing sound when using sandpaper
2021-05-06 16:40:33 +02:00
JozsefA
9736ba19b5
Things here and there
...
- Move CreateClient.kineticRenderer to Backend
- InstancedTileRenderers keep track of their own queuedUpdates
- Sort of a listener system for some render events
2021-05-04 23:56:50 -07:00
simibubi
b38dd90431
Subcreatica, Part II
...
- Diving helmets now display a timer near the hotbar when underwater
- Copper backtanks now play an effect when accumulated air is maxed
- Copper backtank blocks can now be waterlogged
- Copper backtank cogs now animate
- Fixed subtitle of equip sounds
2021-05-04 18:04:00 +02:00
zelophed
3c4e504f61
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
...
# Conflicts:
# src/main/java/com/simibubi/create/events/ClientEvents.java
# src/main/resources/create.mixins.json
2021-05-04 16:12:07 +02:00
JozsefA
bc5630e593
ShaderContexts
...
- A huge step towards more arbitrary shader usage
- Need to work on registration of the different parts
- Things are unorganized
2021-05-03 21:46:33 -07:00
simibubi
076783eb7e
Subcreatica
...
- Added the Copper Backtank
- Added Diving helmet and boots
2021-05-04 03:50:17 +02:00
JozsefA
fcbab5b820
#flwbuiltins and oh so much less overhead
...
- Put a lot of the reusable code in a sort of standard library
- Need to evaluate just how much should be lumped in there
- Still need to allow for users to create alternate contexts for the builtins
- Normal world and contraptions are still hardcoded contexts
2021-05-03 13:42:23 -07:00
zelophed
fd62f2f8f4
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
...
# Conflicts:
# src/main/java/com/simibubi/create/CreateClient.java
# src/main/java/com/simibubi/create/compat/jei/category/BlockzapperUpgradeCategory.java
# src/main/java/com/simibubi/create/content/curiosities/symmetry/SymmetryWandScreen.java
# src/main/java/com/simibubi/create/content/curiosities/zapper/ZapperScreen.java
2021-05-03 19:58:39 +02:00
zelophed
c36346b97d
Merge branch 'mc1.16/config-ui' into mc1.16/dev
...
# Conflicts:
# src/main/java/com/simibubi/create/content/contraptions/goggles/GoggleConfigScreen.java
# src/main/java/com/simibubi/create/foundation/command/AllCommands.java
# src/main/java/com/simibubi/create/foundation/command/FabulousWarningCommand.java
# src/main/java/com/simibubi/create/foundation/command/OverlayConfigCommand.java
# src/main/java/com/simibubi/create/foundation/command/PonderCommand.java
# src/main/java/com/simibubi/create/foundation/command/ToggleDebugCommand.java
# src/main/java/com/simibubi/create/foundation/command/ToggleExperimentalRenderingCommand.java
# src/main/java/com/simibubi/create/foundation/gui/AbstractSimiContainerScreen.java
# src/main/java/com/simibubi/create/foundation/gui/AbstractSimiScreen.java
# src/main/java/com/simibubi/create/foundation/gui/AllIcons.java
# src/main/java/com/simibubi/create/foundation/gui/UIRenderHelper.java
# src/main/java/com/simibubi/create/foundation/ponder/NavigatableSimiScreen.java
# src/main/java/com/simibubi/create/foundation/ponder/PonderProgressBar.java
# src/main/java/com/simibubi/create/foundation/ponder/PonderUI.java
# src/main/java/com/simibubi/create/foundation/ponder/content/PonderIndexScreen.java
# src/main/java/com/simibubi/create/foundation/ponder/content/PonderTagScreen.java
# src/main/java/com/simibubi/create/foundation/ponder/ui/ChapterLabel.java
# src/main/java/com/simibubi/create/foundation/ponder/ui/PonderButton.java
# src/main/resources/create.mixins.json
2021-05-03 16:54:32 +02:00
zelophed
ae76821190
more changes to color and theme
2021-05-03 16:14:58 +02:00
JozsefA
35768b5ade
Step towards arbitrary shader contexts
2021-05-02 14:16:02 -07:00
JozsefA
15f4cd305e
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
2021-05-02 11:50:39 -07:00
simibubi
fd030d3273
Post PR datagen
...
- Fixed worldshaper asset errors
- Removed zero-width spaces from pl_pl localization file (broke datagen)
- Regenerated unfinished lang templates
2021-05-02 19:37:39 +02:00
simibubi
4f10f743b4
Merge pull request #1525 from CKenJa/mc1.16/dev
...
Update & fix ja_jp.json
2021-05-02 17:40:49 +02:00
simibubi
cc2541a476
Merge pull request #1482 from joker876/mc1.16/dev
...
Add pl_pl localization (Poland)
2021-05-02 17:38:36 +02:00
simibubi
dd82629e5d
Merge pull request #1460 from Chubzik1/patch-2
...
Small fix for advancements (ru_ru.json)
2021-05-02 17:35:33 +02:00
simibubi
57af793c16
Merge pull request #1456 from LWHK/mc1.16/dev
...
[Localization]Update CHS translation
2021-05-02 17:34:29 +02:00
JozsefA
2112061db0
Vertex shader abstractions
2021-05-01 23:39:36 -07:00
JozsefA
2e16b85190
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
...
# Conflicts:
# src/generated/resources/.cache/cache
# src/generated/resources/assets/create/lang/unfinished/de_de.json
# src/generated/resources/assets/create/lang/unfinished/es_es.json
# src/generated/resources/assets/create/lang/unfinished/es_mx.json
# src/generated/resources/assets/create/lang/unfinished/fr_fr.json
# src/generated/resources/assets/create/lang/unfinished/it_it.json
# src/generated/resources/assets/create/lang/unfinished/ja_jp.json
# src/generated/resources/assets/create/lang/unfinished/ko_kr.json
# src/generated/resources/assets/create/lang/unfinished/nl_nl.json
# src/generated/resources/assets/create/lang/unfinished/pt_br.json
# src/generated/resources/assets/create/lang/unfinished/ru_ru.json
# src/generated/resources/assets/create/lang/unfinished/zh_cn.json
# src/generated/resources/assets/create/lang/unfinished/zh_tw.json
2021-05-01 16:18:32 -07:00
simibubi
8fff3d6745
The great second purge of Tools
...
- Removed the Blockzapper
- Removed the Deforester
- Handheld Worldshaper -> Creative Worldshaper
- Worldshapers now have a "surface" and "cluster" brush type
- Worldshapers now follow the creative colour palette
- Some UI touch-ups for tools
2021-05-01 13:19:01 +02:00
JozsefA
dc3517eb3a
Inversion
2021-04-30 14:28:18 -07:00
CKenJa
572b30f815
Update & fix ja_jp.json
...
credit: RakuGaki-MC
2021-04-29 18:58:23 +09:00
JozsefA
18d23f69e0
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
...
# Conflicts:
# src/generated/resources/.cache/cache
# src/generated/resources/assets/create/lang/en_us.json
# src/generated/resources/assets/create/lang/unfinished/de_de.json
# src/generated/resources/assets/create/lang/unfinished/es_es.json
# src/generated/resources/assets/create/lang/unfinished/es_mx.json
# src/generated/resources/assets/create/lang/unfinished/fr_fr.json
# src/generated/resources/assets/create/lang/unfinished/it_it.json
# src/generated/resources/assets/create/lang/unfinished/ja_jp.json
# src/generated/resources/assets/create/lang/unfinished/ko_kr.json
# src/generated/resources/assets/create/lang/unfinished/nl_nl.json
# src/generated/resources/assets/create/lang/unfinished/pt_br.json
# src/generated/resources/assets/create/lang/unfinished/ru_ru.json
# src/generated/resources/assets/create/lang/unfinished/zh_cn.json
# src/generated/resources/assets/create/lang/unfinished/zh_tw.json
2021-04-28 12:42:41 -07:00
TUsama
caafd3baab
forgot it
2021-04-28 23:33:46 +08:00
JozsefA
54f5783489
More versatile ui/settings
...
- The channel mask still needs work
- Add contrast filter
2021-04-28 00:01:26 -07:00
simibubi
35d0ce8387
Widget resize
...
- Condensed the main reading space of config UIs
- Reworked some of the widgets to better arrange themselves in a column
2021-04-27 20:07:29 +02:00
zelophed
de00f90a37
pondering all over again
2021-04-27 02:48:50 +02:00
JozsefA
e8ab21c184
More polish
...
- UI icons
- Color masking
- Better scroll ux
- FilterSphere now has its own file
2021-04-23 14:38:31 -07:00
zelophed
33028e1087
please confirm
2021-04-23 18:11:32 +02:00
JozsefA
3879d55517
Better projector gui
2021-04-22 23:42:49 -07:00
JozsefA
fc919c4ac4
Basic projector gui
2021-04-22 16:02:16 -07:00
joker876
b1e0057aad
Add 100% completed translation for Polish language
2021-04-21 15:19:56 +02:00
JozsefA
7b7c6ef3c5
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
...
# Conflicts:
# src/main/java/com/simibubi/create/AllBlocks.java
2021-04-20 14:07:54 -07:00
JozsefA
f75422f895
Instruction parallel ray sphere intersection
2021-04-20 14:05:50 -07:00
simibubi
9391700c26
SoundScapes, Part I
...
- Sounds for depots, funnels, cogwheels and generic kinetic rumbling, also fans
2021-04-20 02:19:12 +02:00
Chubz
6374f9f1ad
Small fix for advancements
...
Yep, it is.
2021-04-19 12:40:20 +04:00
JozsefA
e50590f6b7
Start working on the blocks
...
- Also better control and visuals
2021-04-18 22:23:41 -07:00
TUsama
bb6b347cfe
update
...
Co-Authored-By: BigDaleAHA <56267928+BigDaleAHA@users.noreply.github.com>
2021-04-18 12:47:44 +08:00
JozsefA
a6248daf7e
Better spheres and framebuffer compat layer
2021-04-17 18:55:29 -07:00
JozsefA
83dc241cd2
Basic spherical effect
2021-04-17 13:04:42 -07:00
JozsefA
fafd7c84be
Everything works as intended
2021-04-15 15:39:34 -07:00
JozsefA
45b1412837
Code sanity
2021-04-15 13:28:23 -07:00
JozsefA
f12d9452b4
Shader debugging: scaling the world
...
In the linearizeDepth function in area_effect.frag, I was multiplying by 2, but the scaling of the world was off. The number I found that works best is e - 0.99, and I have no idea why.
2021-04-15 12:46:54 -07:00
simibubi
3dfe67cd1e
Minecarts of Mass Destruction
...
- Contraptions with exceeding spawn packet sizes no longer get sent to the client
- Minecart Contraptions with exceeding nbt packet sizes can no longer be picked up
- Renamed "Metal Blocks" to "Blocks of Metal"
2021-04-15 20:23:50 +02:00
simibubi
13f0823ccb
Sound Registry Refactor
...
- Improved registration and datagen for custom and combined sounds
2021-04-14 23:40:42 +02:00
JozsefA
7988fb69a7
Color matrices and many effect spheres
2021-04-13 23:52:52 -07:00
JozsefA
db7913d91b
It all works, needs some cleanup
2021-04-12 16:00:13 -07:00
simibubi
976be3470f
Better address these, Part II
...
- Fixed entities attempting to path-find through Creates' non-solids #1390
- Fixed Redstone Links occasionally wiping their frequency when moved in a Contraption
- Fixed Flywheels doubling their SU capacity after every chunk reload
- Fixed display of numeric formats using non-breaking space #1374
- Signs can now be moved on a contraption #1315
- Fixed Typo in german localization #1363
- Fixed Windmill Bearings keeping su information after relocation #1364
- Fixed Symmetry Wand using up too many items #1342
2021-04-10 18:23:42 +02:00
JozsefA
08b2c498e6
Add basic blocks and TEs for the chromatic projector
2021-04-09 16:16:25 -07:00
simibubi
525001e410
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-04-07 12:36:39 +02:00
simibubi
ffa19dd354
Update data, move misplaced localization file
2021-04-07 12:00:00 +02:00
simibubi
c46e286844
Update Localization Readme.txt
2021-04-07 11:38:11 +02:00
simibubi
1bc32d4b80
Merge pull request #1355 from Peatral/mc1.15/dev
...
Update de_de.json
2021-04-07 11:29:30 +02:00
Christof
cbabd943fd
Typo
...
Whoops
2021-04-05 16:39:03 +02:00
Christof
330777045e
Update de_de.json
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Added missing blocks and GUI stuff and fixed typos.
Now only
- Most advancements
- A lot of block summaries/tooltips
- All of the pondering
- All attributes
are missing
2021-04-05 16:15:00 +02:00
simibubi
47bd1d9c93
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-04-04 00:58:14 +02:00
simibubi
62b1fe82b7
Fix-ups Cont'd
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- Fixed Spawners losing nbt data when moved
- Nixie tubes now update their texts starting from the clicked block, rather than the leftmost one in the chain
- Fixed inconsistency between block and item model of the furnace engine
2021-04-03 23:49:59 +02:00
simibubi
c7a3464151
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-04-02 22:27:37 +02:00
simibubi
7193b5b0c2
Merge pull request #1149 from RakuGaki-MC/mc1.16/dev
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[mc1.16/dev] Update ja_jp.json
2021-04-02 21:00:07 +02:00
Christof
1d31271bcb
Update de_de.json
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Typos and Gabelstein = Gabbro
2021-04-02 18:23:11 +02:00
Christof
8dbfd4877e
Update de_de.json
...
Added the translations for a lot of blocks and a few advancements
2021-04-02 18:07:53 +02:00