Commit Graph

1172 Commits

Author SHA1 Message Date
JozsefA
cfff806df4 some micro optimizations.
cache hot getters.
reduce number of calls to getBeltFacing() in BeltRenderer.
preserve floating point accuracy over (insanely) long play times.
rotate some normals and light some quads.
2021-02-08 21:17:25 -08:00
JozsefA
ee9962b27b fix some new rendering issues that popped up after the revert
proper? optifine shader handling. could use more testing
2021-02-07 22:11:29 -08:00
JozsefA
c9ff31b099 hot swappable rendering
kind of detects optifine
still some kinks to work out
2021-02-07 14:15:52 -08:00
Chexet48
05e62ced51
Update it_it.json 2021-02-07 22:51:43 +01:00
simibubi
cb2c56d772 Gantry shaft placement assist 2021-02-07 18:09:08 +01:00
JozsefA
3e6ef34993 restore arm rendering 2021-02-06 14:39:58 -08:00
simibubi
6981848f8a Clean-up
- Fixed smart chutes not filtering properly
- Fixed chutes not treating smart chutes like chutes
- Removed code leftovers
- Removed datagen cache from gitignore
2021-02-06 22:41:20 +01:00
Chexet48
83df83d4be
Update it_it.json
Added Gantry Pinion and Gantry Shaft, missing in unlocalized entries
2021-02-06 19:09:29 +01:00
simibubi
2315625c4b Quickfix
- Fixed gantry shafts able to cause loops in kinetic connectivity when switching to powered state
2021-02-06 18:11:35 +01:00
simibubi
88f80c6240 Refresh unfinished/fr_fr template file 2021-02-06 17:48:03 +01:00
simibubi
ed997ec85b
Merge pull request #1039 from dindin-glitch/patch-2
Update fr_fr.json
2021-02-06 17:45:42 +01:00
Odin
577c0e4912
Update fr_fr.json
666 Unlocalized
2021-02-06 17:34:37 +01:00
simibubi
bed5a1d03a
Merge pull request #965 from Snownee/mc1.15/security-patches
Security patches
2021-02-06 17:20:58 +01:00
simibubi
85110f3ce8
Merge pull request #906 from Snownee/mc1.15/dev
Bug fixes
2021-02-06 16:23:35 +01:00
simibubi
3d8b10d9a7 Gantry improvements
- Fixed gantry shafts not locking to correct orientations when placed near others
- Gantry pinions can now be kickstarted by player interaction
- Gantry pinions now update properly after being moved onto different gantry shafts
- Fixed Encased Fans not providing kinetic power after being moved by contraption
- Sticky Mechanical Pistons now drag attached structures with them
- Mechanical piston heads and poles now drag their entire piston multiblock with them
2021-02-06 16:07:22 +01:00
JozsefA
5ba4477ada restore old tile rendering from 3336778052 2021-02-06 02:26:56 -08:00
JozsefA
2aa06b0786 useful debug arg in build.gradle 2021-02-05 22:50:07 -08:00
JozsefA
90993ce8e1 start working on schematic rendering 2021-02-05 22:48:55 -08:00
3d2edc492b Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-02-05 21:36:10 +01:00
Snownee
25daf28205 Format codes 2021-02-06 04:21:07 +08:00
Snownee
2baa3f9922 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/security-patches 2021-02-06 04:16:26 +08:00
simibubi
ff96e80d81 ru_ru.json
- Integrated changes to russian localization made by #819 on correct branch to the correct file
2021-02-05 20:31:49 +01:00
simibubi
b3ee203701 fr_fr.json
- Reorganize localization file
2021-02-05 20:11:52 +01:00
simibubi
4a357bb729
Merge pull request #1027 from dindin-glitch/patch-2
Translated a bunch of random things
2021-02-05 20:05:42 +01:00
simibubi
16e871feba it_it.json
- Move lang file to correct location
2021-02-05 20:02:39 +01:00
simibubi
0b55ba2c55
Merge pull request #967 from Chexet48/patch-1
Update it_it.json
2021-02-05 19:59:56 +01:00
simibubi
ed84343f38
Merge branch 'mc1.15/dev' into patch-1 2021-02-05 19:59:43 +01:00
simibubi
60c66980c6 datagen pass 2021-02-05 19:55:50 +01:00
simibubi
df6b92cf19
Merge pull request #985 from dunois2737/mc1.15/dev
Create zh_tw.json
2021-02-05 19:52:19 +01:00
simibubi
58d2171f02
Merge pull request #896 from LWHK/mc1.15/dev
[Localization]update CHS translation
2021-02-05 19:45:47 +01:00
simibubi
f0843f3180
Merge pull request #849 from Merlo17/mc1.15/dev
Updated zapper recipes to use tags
2021-02-05 19:30:03 +01:00
simibubi
a5f5204019 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2021-02-05 19:14:26 +01:00
simibubi
edf654cd4a ja_jp.json
- Integrate changes to japanese localization from #879 in the correct file
2021-02-05 19:14:06 +01:00
simibubi
e42925a365
Merge pull request #758 from Bobisnotap/mc1.15/dev
- Adjusted compat recipe for 'atmospheric'
2021-02-05 19:01:57 +01:00
Odin
ef3d4df944
Translated a bunch of random things 2021-02-05 18:59:58 +01:00
simibubi
2a035a7636
Merge pull request #749 from Chubzik1/patch-1
Small fix for an incorrectly translated line
2021-02-05 18:51:15 +01:00
simibubi
5f2f02dab0
Merge pull request #743 from garyyo/mc1.15/dev
Added missing ae2 compatibility recipe.
2021-02-05 18:50:14 +01:00
simibubi
078d86de66 en_mx.json
- Integrate es_mx.json from #655 on correct branch and path; with unlocalized entries removed
2021-02-05 18:42:08 +01:00
simibubi
d24851157e Integrate recent changes to de_de.json
- Transfer changes made to the template file in #647, #648, #523 to actual lang file
2021-02-05 18:11:18 +01:00
simibubi
ebb70c128e
Merge pull request #648 from SaurierZockt/patch-3
Update de_de.json - needs follow-up changes
2021-02-05 17:52:05 +01:00
simibubi
c4bc99c3ec
Merge branch 'mc1.15/dev' into patch-3 2021-02-05 17:51:41 +01:00
simibubi
b606a1dc02
Merge pull request #647 from SaurierZockt/patch-2
Update de_de.json - needs follow-up changes
2021-02-05 17:49:36 +01:00
simibubi
66b83c1250 Update Localization Readme.txt 2021-02-05 17:48:41 +01:00
JozsefA
d50e07369b flywheels render with the new tech, and therefore have more accurate lighting 2021-02-04 19:21:25 -08:00
simibubi
72ec08ddfa Asset attack
- Fixed floor-mounted cogbrackets not having a particle texture
- Redesigned clutch, gearshift, seq. gearshift and speed controller with up-to-date palettes
2021-02-04 23:46:59 +01:00
simibubi
374f3c9547 Climb or Convey
- Added Gantry shafts and Gantry pinions
- Further attempts at stabilizing kinetic propagation
- Contraption types can now be added from external code
- Kinetic tile entities now have more control over kinetic propagation rules
- Added backend for loading schematic configurations globally for any component to see
- Encased chain drives are less likely to create a kinetic source loop when wrenched
- Piston and Pulley contraptions are less likely to overshoot targets at high speeds
2021-02-04 21:02:30 +01:00
dunois2737
490c53006f
Add files via upload 2021-02-04 21:41:48 +09:00
dunois2737
53d35e4607
Delete zh_tw.json 2021-02-04 20:40:59 +08:00
JozsefA
456ed364a4 Fix another issue with ghost instances.
Hopefully fix belt lighting issues.
2021-02-04 00:03:37 -08:00
JozsefA
8c0e983f36 An absolutely ridiculous amount of refactoring. Shader system got a complete makeover, but still needs a little work.
Objective was GL compatibility, now runs with 3.3, 2.0 is target.
Remove old tile rendering code. Need to bring back old old (vanilla) tile rendering code.
2021-02-03 23:21:10 -08:00