JozsefA
cfff806df4
some micro optimizations.
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cache hot getters.
reduce number of calls to getBeltFacing() in BeltRenderer.
preserve floating point accuracy over (insanely) long play times.
rotate some normals and light some quads.
2021-02-08 21:17:25 -08:00
JozsefA
ee9962b27b
fix some new rendering issues that popped up after the revert
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proper? optifine shader handling. could use more testing
2021-02-07 22:11:29 -08:00
JozsefA
c9ff31b099
hot swappable rendering
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kind of detects optifine
still some kinks to work out
2021-02-07 14:15:52 -08:00
Chexet48
05e62ced51
Update it_it.json
2021-02-07 22:51:43 +01:00
simibubi
cb2c56d772
Gantry shaft placement assist
2021-02-07 18:09:08 +01:00
JozsefA
3e6ef34993
restore arm rendering
2021-02-06 14:39:58 -08:00
simibubi
6981848f8a
Clean-up
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- Fixed smart chutes not filtering properly
- Fixed chutes not treating smart chutes like chutes
- Removed code leftovers
- Removed datagen cache from gitignore
2021-02-06 22:41:20 +01:00
Chexet48
83df83d4be
Update it_it.json
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Added Gantry Pinion and Gantry Shaft, missing in unlocalized entries
2021-02-06 19:09:29 +01:00
simibubi
2315625c4b
Quickfix
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- Fixed gantry shafts able to cause loops in kinetic connectivity when switching to powered state
2021-02-06 18:11:35 +01:00
simibubi
88f80c6240
Refresh unfinished/fr_fr template file
2021-02-06 17:48:03 +01:00
simibubi
ed997ec85b
Merge pull request #1039 from dindin-glitch/patch-2
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Update fr_fr.json
2021-02-06 17:45:42 +01:00
Odin
577c0e4912
Update fr_fr.json
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666 Unlocalized
2021-02-06 17:34:37 +01:00
simibubi
bed5a1d03a
Merge pull request #965 from Snownee/mc1.15/security-patches
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Security patches
2021-02-06 17:20:58 +01:00
simibubi
85110f3ce8
Merge pull request #906 from Snownee/mc1.15/dev
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Bug fixes
2021-02-06 16:23:35 +01:00
simibubi
3d8b10d9a7
Gantry improvements
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- Fixed gantry shafts not locking to correct orientations when placed near others
- Gantry pinions can now be kickstarted by player interaction
- Gantry pinions now update properly after being moved onto different gantry shafts
- Fixed Encased Fans not providing kinetic power after being moved by contraption
- Sticky Mechanical Pistons now drag attached structures with them
- Mechanical piston heads and poles now drag their entire piston multiblock with them
2021-02-06 16:07:22 +01:00
JozsefA
5ba4477ada
restore old tile rendering from 3336778052
2021-02-06 02:26:56 -08:00
JozsefA
2aa06b0786
useful debug arg in build.gradle
2021-02-05 22:50:07 -08:00
JozsefA
90993ce8e1
start working on schematic rendering
2021-02-05 22:48:55 -08:00
3d2edc492b
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-02-05 21:36:10 +01:00
Snownee
25daf28205
Format codes
2021-02-06 04:21:07 +08:00
Snownee
2baa3f9922
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/security-patches
2021-02-06 04:16:26 +08:00
simibubi
ff96e80d81
ru_ru.json
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- Integrated changes to russian localization made by #819 on correct branch to the correct file
2021-02-05 20:31:49 +01:00
simibubi
b3ee203701
fr_fr.json
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- Reorganize localization file
2021-02-05 20:11:52 +01:00
simibubi
4a357bb729
Merge pull request #1027 from dindin-glitch/patch-2
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Translated a bunch of random things
2021-02-05 20:05:42 +01:00
simibubi
16e871feba
it_it.json
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- Move lang file to correct location
2021-02-05 20:02:39 +01:00
simibubi
0b55ba2c55
Merge pull request #967 from Chexet48/patch-1
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Update it_it.json
2021-02-05 19:59:56 +01:00
simibubi
ed84343f38
Merge branch 'mc1.15/dev' into patch-1
2021-02-05 19:59:43 +01:00
simibubi
60c66980c6
datagen pass
2021-02-05 19:55:50 +01:00
simibubi
df6b92cf19
Merge pull request #985 from dunois2737/mc1.15/dev
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Create zh_tw.json
2021-02-05 19:52:19 +01:00
simibubi
58d2171f02
Merge pull request #896 from LWHK/mc1.15/dev
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[Localization]update CHS translation
2021-02-05 19:45:47 +01:00
simibubi
f0843f3180
Merge pull request #849 from Merlo17/mc1.15/dev
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Updated zapper recipes to use tags
2021-02-05 19:30:03 +01:00
simibubi
a5f5204019
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
2021-02-05 19:14:26 +01:00
simibubi
edf654cd4a
ja_jp.json
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- Integrate changes to japanese localization from #879 in the correct file
2021-02-05 19:14:06 +01:00
simibubi
e42925a365
Merge pull request #758 from Bobisnotap/mc1.15/dev
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- Adjusted compat recipe for 'atmospheric'
2021-02-05 19:01:57 +01:00
Odin
ef3d4df944
Translated a bunch of random things
2021-02-05 18:59:58 +01:00
simibubi
2a035a7636
Merge pull request #749 from Chubzik1/patch-1
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Small fix for an incorrectly translated line
2021-02-05 18:51:15 +01:00
simibubi
5f2f02dab0
Merge pull request #743 from garyyo/mc1.15/dev
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Added missing ae2 compatibility recipe.
2021-02-05 18:50:14 +01:00
simibubi
078d86de66
en_mx.json
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- Integrate es_mx.json from #655 on correct branch and path; with unlocalized entries removed
2021-02-05 18:42:08 +01:00
simibubi
d24851157e
Integrate recent changes to de_de.json
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- Transfer changes made to the template file in #647 , #648 , #523 to actual lang file
2021-02-05 18:11:18 +01:00
simibubi
ebb70c128e
Merge pull request #648 from SaurierZockt/patch-3
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Update de_de.json - needs follow-up changes
2021-02-05 17:52:05 +01:00
simibubi
c4bc99c3ec
Merge branch 'mc1.15/dev' into patch-3
2021-02-05 17:51:41 +01:00
simibubi
b606a1dc02
Merge pull request #647 from SaurierZockt/patch-2
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Update de_de.json - needs follow-up changes
2021-02-05 17:49:36 +01:00
simibubi
66b83c1250
Update Localization Readme.txt
2021-02-05 17:48:41 +01:00
JozsefA
d50e07369b
flywheels render with the new tech, and therefore have more accurate lighting
2021-02-04 19:21:25 -08:00
simibubi
72ec08ddfa
Asset attack
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- Fixed floor-mounted cogbrackets not having a particle texture
- Redesigned clutch, gearshift, seq. gearshift and speed controller with up-to-date palettes
2021-02-04 23:46:59 +01:00
simibubi
374f3c9547
Climb or Convey
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- Added Gantry shafts and Gantry pinions
- Further attempts at stabilizing kinetic propagation
- Contraption types can now be added from external code
- Kinetic tile entities now have more control over kinetic propagation rules
- Added backend for loading schematic configurations globally for any component to see
- Encased chain drives are less likely to create a kinetic source loop when wrenched
- Piston and Pulley contraptions are less likely to overshoot targets at high speeds
2021-02-04 21:02:30 +01:00
dunois2737
490c53006f
Add files via upload
2021-02-04 21:41:48 +09:00
dunois2737
53d35e4607
Delete zh_tw.json
2021-02-04 20:40:59 +08:00
JozsefA
456ed364a4
Fix another issue with ghost instances.
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Hopefully fix belt lighting issues.
2021-02-04 00:03:37 -08:00
JozsefA
8c0e983f36
An absolutely ridiculous amount of refactoring. Shader system got a complete makeover, but still needs a little work.
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Objective was GL compatibility, now runs with 3.3, 2.0 is target.
Remove old tile rendering code. Need to bring back old old (vanilla) tile rendering code.
2021-02-03 23:21:10 -08:00