PepperCode1
a06b9c11eb
Fix #5703
2024-09-01 17:08:13 -07:00
PepperCode1
e6f969af15
Do not allow glass panes to be put into copycat panels
2024-09-01 15:36:28 -07:00
PepperCode1
849824189f
Fix trapdoor, panel, bar, and pane item models
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- Fix #5349
2024-09-01 14:54:09 -07:00
PepperCode1
088cc1a336
Prevent entries added through CopperRegistries from crashing the game
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Most reported issues of this happening are actually caused by a
different issue during registration that is suppressed due to the crash.
Now that the crash can't happen, the underlying exception will be
properly reported. This change also allows using Create with the
Compressed mod, but if Compressed loads before Create, Create's
additions to the CopperRegistries will fail to apply.
2024-08-31 12:07:33 -07:00
simibubi
e40b844aa1
Ground-breaking Excavation
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- Update and scale icons
- Fixed Display Boards updating instantly only at 256rpm Clockwise, not CCW
- Fixed Pulley ropes able to break unbreakable blocks
- Fixed encasing belts not playing a place sound
2024-08-25 12:47:09 +02:00
simibubi
9f6307c355
Merge pull request #6850 from IThundxr/mc1.18/fluid-fix
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Extra check to make sure pipes don't place fluids they shouldn't
2024-08-25 11:11:39 +02:00
simibubi
7407887320
Merge pull request #6842 from IThundxr/mc1.18/icon-update
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Update intellij icon
2024-08-25 11:09:25 +02:00
simibubi
5ac7e6fe77
Merge pull request #6836 from IThundxr/mc1.18/fix-deployer-blockitem-onuse
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Fix deployers not calling BlockItem#onUse
2024-08-25 11:08:05 +02:00
simibubi
8f07663a93
Merge pull request #6822 from zOnlyKroks/bugfix/fix-graphicsmode-debug-information
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Fix Graphics Mode Debug Information
2024-08-25 10:48:24 +02:00
simibubi
6d849bbd40
Merge pull request #6813 from cakeGit/patch-4-Ghost-Schematic
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Fix to issue #6784 , with schematic renderers not deactivating
2024-08-25 10:47:14 +02:00
IThundxr
08f8d3b0f5
extra check to make sure pipes don't place fluids they shouldn't
2024-08-24 10:46:45 -04:00
IThundxr
dfdb197802
Update mod icon aswell
2024-08-22 09:39:58 -04:00
IThundxr
10e533fecc
move accessor to correct folder
2024-08-18 17:49:13 -04:00
IThundxr
b3604306eb
Merge remote-tracking branch 'origin/mc1.18/fix-deployer-blockitem-onuse' into mc1.18/fix-deployer-blockitem-onuse
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# Conflicts:
# src/main/java/com/simibubi/create/content/kinetics/deployer/DeployerHandler.java
2024-08-17 20:39:08 -04:00
IThundxr
d244506656
fix cart assembler
2024-08-17 20:37:06 -04:00
IThundxr
6a13d6a7b1
Fix deployers not calling BlockItem#onUse
2024-08-17 20:31:37 -04:00
Finn Rades
fb14ee0278
Fix Graphics Mode Debug Information
2024-08-14 14:10:21 +02:00
cakeGit
969b226a00
Added render deactivation before initialising the new one
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Then, in the event that the schematic isn't deployed, and the renderers don't get reset, the existing structure wont stay
2024-08-12 22:36:33 +01:00
cakeGit
a56a214091
Make track deploying advancement work in schematics
2024-08-12 21:55:59 +01:00
cakeGit
041e06b0b7
Testing implementation
2024-08-12 21:49:31 +01:00
Cake
1d2da07756
Added return after schematic activation to prevent double interaction
2024-08-12 21:29:57 +01:00
simibubi
a92c08b1e1
Fix-ups from testing I
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- Fixed central block of waterwheels still able to catch fire
- Fixed vertical belts accepting items
2024-08-11 12:20:16 +02:00
simibubi
0983dc05cd
Amend to previous commit
2024-08-10 19:28:36 +02:00
simibubi
d8cd79852b
See you later elevator
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- Fixed elevator contraptions moving to y=0 when loading in #4830
2024-08-10 19:26:14 +02:00
simibubi
842e1bb3af
Merge pull request #6803 from Creators-of-Create/l10n_crowdin_translations
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New Crowdin translations
2024-08-10 15:04:25 +02:00
IThundxr
b4da24641c
Fix schematic renderers not correctly being invalidated on resource reloads ( #6801 )
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* Fix #6726
* move renderer ticking call to be earlier
2024-08-10 15:03:43 +02:00
Crowdin Bot
56ad4ba1ee
New Crowdin translations by Github Action
2024-08-10 12:37:36 +00:00
simibubi
1ad5a97ca1
Fixed Tiled Glass not requiring Silk Touch
2024-08-08 08:23:08 +02:00
simibubi
3747f4dd81
Merge pull request #6793 from Attack8/mc1.18/ua-typo
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Fix small typo with upgrade aquatic stripped driftwood
2024-08-08 08:10:47 +02:00
attackeight
9b11fc200c
Fix small type with upgrade aquatic stripped driftwood
2024-08-07 13:56:39 -04:00
simibubi
bb43aaa28b
Sorting it out
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- Implement #5844 (sorted inventory order on contraptions)
2024-08-07 18:33:09 +02:00
simibubi
d80fc93b94
Merge pull request #6789 from Attack8/mc1.18/mmc-3
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Add Environmental wood support
2024-08-07 18:04:42 +02:00
attackeight
ec52c0aa2f
More Mod Compat 3
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Add Environmental wood support
2024-08-07 11:28:30 -04:00
zelophed
c026d51cb4
Merge remote-tracking branch 'origin/mc1.18/dev' into mc1.18/dev
2024-08-07 17:24:32 +02:00
zelophed
64ee9057bd
fix goggle overlay formatting
2024-08-07 17:24:24 +02:00
simibubi
a37acd5b18
5.1G Standards
2024-08-07 08:28:08 +02:00
attackeight
46c7f78eb9
More Mod Compat 2 ( #6783 )
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* Add compatibility recipes for The Aether, Haunted Harvest, Regions Unexplored and Vampirism
* Add crushing recipes for ambrosium and zanite ore from The Aether
* Move to datagen
* Fix misspelling
---------
Co-authored-by: Mario <mario.mario@y7mail.com>
2024-08-07 08:19:36 +02:00
zelophed
8c696b5f8a
Merge remote-tracking branch 'origin/mc1.18/dev' into mc1.18/dev
2024-08-06 20:08:11 +02:00
zelophed
1232a08fde
vault shuffle
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- Multiblocks (i.e. vaults and tanks) will now try to remain in the same grouping after being assembled and disassembled by a contraption
2024-08-06 20:07:40 +02:00
simibubi
c66827c43e
The Frame Train
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- Fixed modded signs getting wiped when moved by contraption or printed in a schematic
- Added schematic compatibility for the mod "framed blocks"
2024-08-06 18:50:20 +02:00
simibubi
4d04a16fbb
Smart but stubborn
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- Fixed powered smart chutes scanning inventories for extractable items / updating their version tracker #6154 #5867 #6770
2024-08-06 16:42:22 +02:00
simibubi
c69716bf7e
Merge pull request #6779 from ryanhaney97/fix-rollers-replacing-portals
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Fix for #6758 : Added check for portal blocks when trying to fill.
2024-08-06 14:19:43 +02:00
simibubi
80f2836b40
Merge pull request #6769 from Attack8/mc1.18/pause-display-links
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Add check for Display Link power before gathering data
2024-08-06 14:00:50 +02:00
simibubi
8b782019e0
You spin me right round
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- Seated Players now sync their camera rotation to the movement of the contraption (if possible)
2024-08-06 13:42:36 +02:00
yoshiquest
803bf45250
Added check for portal blocks when trying to fill.
2024-08-05 14:31:56 -05:00
simibubi
2e91e16932
For your eyes only
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- Fixed Schematic position editor opening both on player and host player instance during LAN games #5935 #5969
2024-08-05 14:13:47 +02:00
attackeight
a8cf3e29a4
Fix notifyGatherers not referencing a method with appropriate checks in place
2024-08-03 16:11:54 -04:00
simibubi
e52b59097e
Merge pull request #5866 from VoidLeech/mc1.18/fix-uncraftable-modded-potion-fluids
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Fix Automated Brewing of Modded Potions
2024-07-25 20:28:34 +02:00
simibubi
67db1e50f1
Merge branch 'mc1.18/dev' of https://github.com/Creators-of-Create/Create into mc1.18/dev
2024-07-25 19:55:46 +02:00
simibubi
f6a4851140
Derployer
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- Revert #5266 in favour of fixing #5674 , (#6048 )
2024-07-25 19:55:34 +02:00