- Added an option to register stairs, slabs and other together with the main Block
- Added Skeleton for FlexCrate
- Added Skeleton for Redstone Bridge
- Added Skeleton for Stockpile Switch
- Generalized tooltips between blocks and items
- Added more tooltips to existing blocks
- Crushing wheels can now apply recipes to contained items
- Added a new generic recipe type for processing
- Improved Crushing Wheel model
- Improved gui models of large wheels
- Improved gui models of harvesters and drills
- Added several crushing recipes
- Fixed Water wheel updating rotation speeds incosistently
- Added Mechanical Pistons
- Added Chassis blocks for multiblock movement
- Improved memory usage of kinetic renders
- Added Mechanical Harvester
- Added Mechanical Drill
- Visual hints for the Belt connector
- Added Crushing Wheel Model
- Added Encased Belt
- Added Redstone Contact
- Fixed Invalid Schematics crashing on shift-right-click
- Added a variety of building materials
- Updated textures of kinetic blocks to be rotation independent
- Fixed axes rotating with fixed shaded sides
- Limiting belts to 45 Degree angles allows for actual hitboxes and vanilla model action
- Animation now only moves around the texture coordinates of cached vertices
+ Added the Handheld Blockzapper Tool
+ Added several craftable upgrades for
the Tool
+ Added animated Models for Symmetry wand and Handheld Blockzapper
- Schematicannon now uses two items for Double Slabs
- Fixed Warn messages for client packets
- Added misc Crafting Ingredients
- Changed recipe unlock triggers
- Tidied up and renamed Classes
- Added useful tooltips to all items
- Added tooltips to blueprint overlay tools
- Made Schematic And Quill more bearable to use
- Changed rendering order for blueprint overlay, Fixes Issue #1
- Fixed Symmetry Wand not using Blocks from the inventory
- Symmetry Wand now drops blocks in the position of the block broken by hand
- Added recipes for all craftables
- Added loot tables for all breakables
- Made Tree Fertilizer texture less unnatural
- Schematicannon makes less obnoxious noises
- Schematic Table Container and Gui Improved
- Made New Additions Server Proof
- Server side Schematic handler is less trusting
- Added a Material Checklist for blueprints loaded in the schematicannon
- Added more safety checks regarding Schematics & Chunkloading, Filesystem and Distance
- Added new option for Schematicannon to not replace tileentities
- Schematic upload progress is now handled on the server
- Made the Schematicannon a proper container
- Added Gui Screen for Schematicannon
- Added a few new Icons
- Fixed Make-Shift registering of Containers
- Blocks fired now follow a semi-reasonable trajectory
- Added models and animations
- Added a Creative block for use with the cannon to ignore materials