- Outline buffering now uses Vector3f instead of Vec3 to avoid creating
many objects and double to float casts
- Remove OutlineParams.transformNormals since it was not used
- Rename OutlineParams#disableNormals to disableLineNormals since only
lines have normals disabled
- Fix seats not having descriptions
- Players can now sneak while using exp nuggets to only consume one item at a time
- Fixed brass funnels losing their filter when changing from or to a belt/depot funnel
- Minecart contraption items can no longer be placed in container items like toolboxes or shulkers (configurable)
- Implement #4436, #4419
- Fix some contraption transforms (fixFabricators-of-Create/Create#591)
- Remove AllStitchedTextures
- Organize imports
- Swap jarjar versions and ranges to ensure more reliable version
matching
- Add the jarJarRelease task to the jarjar group
* Fix regex in issue labeler config
The regex was wrongly matching extra characters through the use of `.` which matches any character. This also adds the requirement of the match version number being immediately after the `Minecraft Version` section.
* update issue-labeler to v3
* Update labels.yml
* fix backslashes again
* fix that there are actually two newlines
* fix escaping again?
* use sync labels
* use single quotes
* use more double backslashes
* reduce to test if this works at all
* reintroduce minecraft version
* doesn't work
* try previous version
* didn't help
* add back the 1.
- Can now use trapdoors with copycat panels
- Copycat bars are less likely to cause zfighting
- Fixed waterwheels not updating flow score in some edge cases
- Metal Scaffolding no longer zfights with adjacent non-solid blocks
- Boiler status now highlights information about water flow when insufficient
- SimplePacketBase#handle now accepts Context instead of
Supplier<Context>
- SimplePacketBase#handle now returns boolean, which, if true, calls
Context#setPacketHandled(true)
- Overhauled UX of scroll values and item filtering
- Filtered item extraction can now be configured to pull "up to x items" per operation
- Removed some unused assets
- Fixed inside faces of scaffolds not using the correct textures
- Fixed inside faces of scaffolds not connecting
- Copycat panels now accept iron bars and modded instances of it
- Added andesite, brass and copper bars (textures to be replaced)
- Rename AllBlockPartials -> AllPartialModels
- Make AllPackets.channel private and use getter method instead
- Make config fields in AllConfigs private and use getter methods
instead
- Optimize SyncedBlockEntity#sendData
- Added the Large Water Wheel
- Water wheel fins are no longer directional
- Water wheels now only have two speed levels
- Liquid can no longer spread perpendicularly on top of water wheels (experimental)
- New crushing wheel model
- CustomRenderedItemModel no longer holds partials
- Store partials as PartialModels in static fields in renderers
- Remove all CustomRenderedItemModel subclasses
- Remove CustomRenderedItemModelRenderer#createModel
- CustomRenderedItemModelRenderer is no longer generic
- Store items with custom renderers in CustomRenderedItems instead of
CustomRenderedItemModelRenderer
* Make Encasing utilize Interfaces
* Add Javadoc to IEncasable and IEncased interfaces
* Fix Weird block.block issues (No clue where those came from)
* Final Touch ups for now and made requirement for casing normal Block instead of CasingBlock
* Make requested changes
* Add more parameters for tryEncasing, for use in handleEncasing
Move handleEncasing to Encased Interface for more flexability
* Simplify and organize
- Rename:
- Encasable -> EncasableBlock
- Encased -> EncasedBlock
- EncasableRegistry -> EncasingRegistry
- Remove EncasedBlock#setCasing
- Remove encasedBlock argument from EncasedBlock#handleEncasing
- Add Registrate builder transformer to EncasingRegistry for easy use
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Co-authored-by: PepperCode1 <44146161+PepperCode1@users.noreply.github.com>