Commit Graph

929 Commits

Author SHA1 Message Date
simibubi
df6b92cf19
Merge pull request #985 from dunois2737/mc1.15/dev
Create zh_tw.json
2021-02-05 19:52:19 +01:00
simibubi
58d2171f02
Merge pull request #896 from LWHK/mc1.15/dev
[Localization]update CHS translation
2021-02-05 19:45:47 +01:00
simibubi
f0843f3180
Merge pull request #849 from Merlo17/mc1.15/dev
Updated zapper recipes to use tags
2021-02-05 19:30:03 +01:00
simibubi
a5f5204019 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2021-02-05 19:14:26 +01:00
simibubi
edf654cd4a ja_jp.json
- Integrate changes to japanese localization from #879 in the correct file
2021-02-05 19:14:06 +01:00
simibubi
e42925a365
Merge pull request #758 from Bobisnotap/mc1.15/dev
- Adjusted compat recipe for 'atmospheric'
2021-02-05 19:01:57 +01:00
simibubi
2a035a7636
Merge pull request #749 from Chubzik1/patch-1
Small fix for an incorrectly translated line
2021-02-05 18:51:15 +01:00
simibubi
5f2f02dab0
Merge pull request #743 from garyyo/mc1.15/dev
Added missing ae2 compatibility recipe.
2021-02-05 18:50:14 +01:00
simibubi
078d86de66 en_mx.json
- Integrate es_mx.json from #655 on correct branch and path; with unlocalized entries removed
2021-02-05 18:42:08 +01:00
simibubi
d24851157e Integrate recent changes to de_de.json
- Transfer changes made to the template file in #647, #648, #523 to actual lang file
2021-02-05 18:11:18 +01:00
simibubi
66b83c1250 Update Localization Readme.txt 2021-02-05 17:48:41 +01:00
simibubi
72ec08ddfa Asset attack
- Fixed floor-mounted cogbrackets not having a particle texture
- Redesigned clutch, gearshift, seq. gearshift and speed controller with up-to-date palettes
2021-02-04 23:46:59 +01:00
simibubi
374f3c9547 Climb or Convey
- Added Gantry shafts and Gantry pinions
- Further attempts at stabilizing kinetic propagation
- Contraption types can now be added from external code
- Kinetic tile entities now have more control over kinetic propagation rules
- Added backend for loading schematic configurations globally for any component to see
- Encased chain drives are less likely to create a kinetic source loop when wrenched
- Piston and Pulley contraptions are less likely to overshoot targets at high speeds
2021-02-04 21:02:30 +01:00
dunois2737
490c53006f
Add files via upload 2021-02-04 21:41:48 +09:00
TUsama
3ad62d2455 change some details 2021-01-30 12:24:16 +08:00
simibubi
433a508107 Find-Replace for Command Blocks
- Added a new utility command for map-making purposes
2021-01-27 14:26:14 +01:00
TUsama
a03daa1aed sync to latest version 2021-01-25 13:04:02 +08:00
TUsama
0f3c8fe699 update CHS translation
Co-Authored-By: MacrousHyucen <69157544+MacrousHyucen@users.noreply.github.com>
2021-01-25 12:40:52 +08:00
simibubi
d35bdab51a The return of dyed belts
- Dyes can now be used to change the appearance of Mechanical Belts
- Fluid items containing water can be used to clean dyed belts
2021-01-23 23:00:27 +01:00
simibubi
525fc03278 Demise of the hopper funnel
- Added smart chutes
- Reworked non-mounted funnels to be consistent will all other funnel configurations
- Non-mounted funnels no longer occupy a full block length
- Non-mounted funnels can now insert and extract ground items
- Vertical funnels can no longer transfer between inventories
- Redstone links can now be placed onto any non-empty space
- Mechanical arms no longer arbitrarily wait between operations unless targets are overflowing
- Gave indicators on funnels better visibility
- Chutes now display contents in their goggle overlay
- Mechanical Arms and Wrenches can no longer be assigned to filter slots directly
2021-01-22 20:43:59 +01:00
Matteo Merler
7a1817d54d
Update purpur_scope.json 2021-01-22 13:37:30 +01:00
Matteo Merler
bb2d2bbdd9
Update gold_scope.json 2021-01-22 13:37:02 +01:00
Matteo Merler
c75b2e95e7
Update gold_retriever.json 2021-01-22 13:36:42 +01:00
Matteo Merler
6d6ad4f6a4
Update gold_body.json 2021-01-22 13:36:24 +01:00
Matteo Merler
6ab935b85b
Update gold_amplifier.json 2021-01-22 13:36:04 +01:00
Matteo Merler
82fc4637d2
Update gold_accelerator.json 2021-01-22 13:35:41 +01:00
Bobert
32d240f91d Uhh, didn't know it would do that 😅
Un-removed RYS compat, apperently that breaks things
2021-01-16 13:10:08 -07:00
Bobert
1622d71929 The Nerf
Nerfs Arid Sand splashing, shouldn't hurt pogression anymore.
Removes RYS recipes, that mod is being rebuilt and reworked, I will submit new recipes when the new version is released for 1.16
2021-01-16 13:00:58 -07:00
Chubz
645d28ac31
Small fix for an incorrectly translated line
Everyone makes mistakes, right?
2021-01-15 21:24:33 +04:00
garyantonyo
eaf131c57f I think this was left in here by mistake. 2021-01-15 01:06:41 -05:00
garyantonyo
b86941a519 Added missing ae2 compatibility recipe. 2021-01-15 00:38:47 -05:00
simibubi
511950b766 Hotfix the fix
- More safety for the minecart controller capability
- Blaze burners now support comparators
2021-01-13 18:28:29 +01:00
simibubi
de55778fc5 Extendo clip
- Fixed extendo grips able to attack entities behind blocks
2021-01-13 15:49:55 +01:00
simibubi
f47d1e87c1 You were moved
- runData
- Tried addressing some redstone activation inconsistencies with disassembled contraptions
2021-01-13 14:55:29 +01:00
simibubi
0f60e453f3
Merge pull request #715 from Chubzik1/mc1.15/dev
Update and fixes for ru_ru.json
2021-01-13 14:18:16 +01:00
simibubi
9d5ae97a0a Thank you weakref, very deterministic
- Cart controller safety #669, #684, #702, #708, #709, #714, #719, #722, #725, #728
- Update Registrate #662, #677, #697, #726
- Fixed blocks not able to be placed onto a face with super glue
- Fixed block duplication involving super glue #681, #682
- Fixed fluid tanks voiding content on contrapion disassembly #707
2021-01-13 14:16:45 +01:00
Chubz
b1ac81611c
Update and fixes for ru_ru.json
Updated translation to match latest Create version, with some fixes and improvements for the existing lines
2021-01-11 20:43:13 +04:00
simibubi
3cdbf47cb9 Adjusted Tooltips 2021-01-04 02:49:47 +01:00
simibubi
1498cb1cfc Why are we still here, Part IV
- Mixers can no longer process single-item recipes
- Added processing recipes for items in AE2
- Fixed pams harvestcraft recipe catalysts not recycling properly
- Windmill bearings no longer assemble when the attached kinetics update
- Hose pulleys now display additional goggle info when their target fluid body is considered infinite
- Protected the natural scoria model from vertex-format changes made by optifine
- Andesite tunnels now split off single items to side outputs
- Fixed non-interpolated item animation on the Mechanical Saw
- Attempted fix to oriented contraption causing serialization issues
- Fixed mounted contraptions not updating yaw interpolation when stalled
- Fixed "shifting gears" advancement not triggering when using the cogwheel placement assist
- Schematicannons no longer cause pasted kinetic networks to be virtually interconnected
- Added sandstone -> sand; milling/crushing recipe
- Fixed Spouts duplicating container items in some configurations
- Fixed block cutting recipe outputs piling up beyond the gui boundaries
2021-01-03 22:29:55 +01:00
garyantonyo
d702784293 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create.git into mc1.15/dev 2021-01-01 22:51:56 -05:00
garyantonyo
089ed5ca6f Adding support for Ice and Fire silver and copper, even though Ice and Fire does not support Create... 2021-01-01 22:46:04 -05:00
simibubi
cdf292295a Why are we still here, Part III
- Fan washing now supports up to 12 output stacks. For your textbook skyblock insanity. #620
- Chance outputs below 1% no longer show 0% in their tooltip
- Fixed creates components picking up dead items #618
- Fixed server-side crash when disassembling contraptions containing a creative crate
2020-12-31 16:02:59 +01:00
simibubi
d5ac8cb3b9 Why are we still here, Part II
- Fixed basins dropping outputs when no spoutput is present
- Lowered overfeeding threshold for blaze cakes
- Brass tunnels no longer distribute in directions against their mounted belt
- Fixed capability issues on millstones
- Fixed incompatibility with The One Probe
2020-12-29 20:45:21 +01:00
simibubi
788f92705d Why are we still here
- Added chocolate and tea fluid tag #580
- Fixed item drain accepting stacks of items to empty
- Fixed basins mistakingly ignoring recipes with 4 or 9 equal ingredients
- Fixed schematicannon not able to place glass pipes, encased pipes, belt funnels and encased shafts
- Fixed race condition with other mods registering spawn eggs
- Belts no longer consume dye
- Tweaked placement constraints and control of cogwheels
- Chocolate and honey buckets can no longer stack
- Minecarts can now collide with non-mounted contraptions
- Attempted some optimizations to contraption lighting
2020-12-27 23:09:19 +01:00
simibubi
2699201661
Merge pull request #593 from Snownee/mc1.15/dev
Bug fixes
2020-12-27 13:25:54 +01:00
simibubi
27e12e6568
Merge pull request #525 from qkrehf2/patch-1
Update ko_kr.json
2020-12-27 13:24:24 +01:00
TUsama
111b63a3c7 0.3 CHS translation
Co-Authored-By: gloomybanana <29054038+gloomybanana@users.noreply.github.com>
Co-Authored-By: Snownee <16059084+Snownee@users.noreply.github.com>
Co-Authored-By: MacrousHyucen <69157544+MacrousHyucen@users.noreply.github.com>
Co-Authored-By: StarFish <56152035+Imbarainbow@users.noreply.github.com>
2020-12-25 22:41:51 +08:00
Snownee
49b5e4957e Fix a typo 2020-12-25 18:11:13 +08:00
Snownee
6df81c8272 Fix belt funnel disappearing on contraption 2020-12-25 17:34:45 +08:00
qkrehf2
388b3d9076
Nevermine the past fix. This is the right one 2020-12-25 18:11:54 +09:00