Commit graph

283 commits

Author SHA1 Message Date
simibubi
34bc21658a "|" means go
- Added Signals
- Nixie tubes no longer have a base plate
- Nixie tubes can now mount to walls
- Nixie tubes display signal info when mounted to a signal box
- Train speeds are now configurable
- More Jank patrol
- Track debug now on 'H' & 'J'
2022-02-16 03:14:31 +01:00
simibubi
2b750c943a Down the steel-reinforced rabbit hole
- Added track junctions
- Girder block pillars now connect textures
- Girders now render a panel towards connected solid blocks and chutes
- Shafts can now be encased with girders
- Added placement assist for girders
2022-02-09 02:05:48 +01:00
simibubi
380104a850 Girdert of here!
- New Metal Girder block
- Experimental Girder renderer for track curves
2022-02-08 01:49:35 +01:00
simibubi
f64c355816 Back & Forth
- Reverse steering is no longer inverted
- Fixed previous passengers not being removed from seat when player uses it
- Trains with two mounted controls/conductors can now pathfind backwards out of a station
- Fixed auto-approach not working properly while reversing or controlling a dual powered train the opposite direction
- Fixed icon display order and disassembly location of reversed trains in a station
- Fixed inaccurate train length()
- Blaze burners can now drive a train
- Non player train drivers are now required to sit in front of a controls block
- Schedule now interrupts when no conductors are found
- Fixed reversing trains not iterating carriages in the correct direction
2022-02-07 01:54:20 +01:00
simibubi
0a931a77ef Manual Steering
- Trains can now travel backwards through the graph
- Controls are now a requirement for assembly
- Double-endedness now depends on two opposite controls blocks anywhere on the train
- Players can now manually control trains via a mounted controls block
2022-02-05 02:06:31 +01:00
simibubi
478d891a04 Cut and Paste
- Trains no longer disappear when a new train is created
- Trains now crash into other trains
- Fixed navigation complaining when schedule starts at current station
- Fixed contraption interaction not iterating all potential colliders
- Hovering tooltip for derailed trains
- Trains can now be relocated using a wrench
2022-02-04 05:15:53 +01:00
simibubi
c6278dbd24 Graph hopping, Part I
- Cannot send train off while still in assembly mode
- Missing shafts in bogey render
- Moving to Lang keys
- Fix diagonal bends using weird constraints
- Cannot assemble tracks and stations on contraptions
- Track placement now helpful with 45° slope tracks
- Stations on Diagonal tracks can now be navigated to
- Stations no longer crash when target track missing
- Reduced Trackpropagator network traffic
- Stations now migrate to newly created trackgraphs/edges when network changes
- Stations now distribute properly to trackgraph segments that got split apart
- Client thread no longer creates stations
2022-02-02 01:21:28 +01:00
simibubi
576d00d3a0 Choowo what's this?
- It trains
2022-02-01 01:14:21 +01:00
simibubi
65e6c24c32 Maintenance Day
- Bump forge
- Mechanical Harvester no longer crashes the game on newer forge versions
- Fixed Cocoa Beans being harvested too early
- Fixed incompatibility with Abnormals' custom tree types
- Fixed incompatibility with Serene Seasons
- Fixed incompatibility with Terralith
- Added a couple of Raw Ore compatibility recipes
2022-01-24 16:40:30 +01:00
PepperCode1
a666f24ee0 Souls and flames
- Fix lit soul blaze burner providing smoking instead of haunting
- Fix horses displaying soul particles even when not being haunted
- Add hauntable item attribute
- Re-add right clicking lit blaze burner with shovel to extinguish it
- Move most fan type functionality to abstract methods in the enum
constant
- Rework FurnaceEngineModifiers
2022-01-09 14:00:55 -08:00
simibubi
6dceee2478 Adjustments 2022-01-08 15:34:03 +01:00
lcy0x1
6327aad3f6 add netherrack farming machine (harsh recipe) 2021-12-23 21:15:08 -05:00
simibubi
9362374b1e Vault Virtual
- Double chests no longer split when moved on a contraption
- Changed the way contraption storage interacts with known multi-block item storage (band-aid solution)
- Changed a few blocks' sound types
- Fixed in-world icons not rendering
- Added Ponder Scenes for the Item Vault
- Added crafting recipe for Item Vaults
- Changed crafting recipe for Fluid Tanks
- Fixed ponder tracking items in inactive inventory screens
- Removed unreachable Advancements
2021-12-07 02:35:38 +01:00
simibubi
3fcce376e5 Never Scene Before
- Fixed TileEntities in Ponder not receiving blockstate changes
- Fixed Ponder selection rendering offset
- Re-introduced the depth-sorting hack for PonderUI
- Editing mode is now a Config Option
- Fixed Non-Container Screens no longer closing on "E"
- Added tooltip for Experience Nuggets
- Fixed Schematic Prompt no longer starting auto-focused on the text field
- Pulse Extenders now actually extend the pulse, rather than emitting for a fixed time
- Updated Ponder Scenes for the repeaters
- Picking encased kinetic blocks no longer returns a creative-only item
- Added a Ponder Scene with encased cogwheels
- Implemented change of top & bottom texture for copper roof blocks
2021-12-05 19:44:35 +01:00
simibubi
b487e0a46a Drowning in Datagen
- Mechanical Belts no longer have a Stress Impact
- Stairs and Slabs variants of blocks no longer use plural in their name
- "Polished" stone type variant now uses the prefix Polished Cut
- "Bricks" stone type variant now uses the prefix Cut
- Added more recipes for stone types and copper blocks for convenience
- Reverted re-texture of crushed copper ore
- Added waxed copper recipes for deploying
2021-12-05 00:18:08 +01:00
PepperBell
c6e630a60c The copper commit
- Match Create's copper block variants with vanilla's copper block
variants
- Add CopperBlockSet and CopperRegistries
- Remove copper plating block and OxidizableBlock
- Add remaps for copper ore and copper block and organize RemapHelper
- Fix belt funnel model names
- Bump required Forge version to 37.1.0
- Organize imports
2021-12-03 23:48:55 -08:00
simibubi
e2b8e1cb7d The Processing Experience
- Added the Experience Nugget
- Item Vaults are now Immune to regular explosion damage
- Encased Shafts and Cogwheels no longer appear on creative tabs
- Fixed gantry carriage model uvs
- Fixed Palette blocks & Item Vault not easily mineable using a pickaxe
- Fixed ponder crash when a non-ticking tile is shown
- Fixed cube particle interpolation and quads
- Fixed sawblades rendering with wrong rotations
- Items shown on JEI's Washing tab are now centred
- Introduced a new set of Ore Processing recipes
- Moved Portable Storage Interface to andesite tier
- Removed the Adjustable Crate
- Creative Crates can no longer span multiple blocks
- "Chromatic" items no longer appear on creative tabs
- Ejectors now emit comparator signals relative to their max accepted stack size
- Fixed combined slots in the toolbox menu not acting correctly
- Fixed background of the advancement tab
2021-12-03 03:57:00 +01:00
simibubi
b0ec966b98 Zinc Beans
- New Zinc Ore integration (Art by .vectorwing)
2021-11-28 04:07:18 +01:00
simibubi
c1b4c8cef2 New Flavours
- Removed Gabbro, Dolomite, Weathered Limestone
- Added Crimsite, Asurine, Veridium, Ochrum
- Added and Removed palette blocks for Andesite, Diorite, Granite, Tuff, Deepslate, Dripstone, Calcite, Limestone, Scoria and Dark Scoria
- Custom stone types now generate as layers instead of ores
(Work in Progress)
2021-11-28 02:24:15 +01:00
PepperBell
f9000bf777 Extreme polishing
- Add sanding sounds
- Allow sandpaper to polish vanilla copper
- Spawn particles when polishing Create copper blocks
- Make Create copper blocks inherit properties from copper block instead
of iron block
- Fix empty blaze burner not lighting with flint and steel
2021-11-16 17:42:35 -08:00
simibubi
2078899ed9 Bigger Boxes
- Added the Item Vault
2021-11-10 21:07:47 +01:00
simibubi
70803db5c6 Thanks, Mojang
- Removed the Copper Ingot
- Removed Copper Ore
- Block of Copper -> Copper Plating
2021-11-10 03:30:55 +01:00
simibubi
91e03de96b Blocks of Cogs
- Slightly tweaked cogwheel models
- Added Encased Cogwheels and Encased Large Cogwheels
2021-11-10 02:41:49 +01:00
simibubi
a6e60d704c Brass Circuitry
- Removed the pulse repeater
- Removed the adjustable repeater
- Adjustable Pulse Repeater -> Pulse Repeater
- Added the Pulse Extender
- Latches now play a sound when flipped manually
- ponder todo
2021-11-08 03:01:27 +01:00
PepperBell
e0b496f807 Chipped away 2021-11-06 20:59:58 -07:00
simibubi
af9d6075ff Coolbox
- Added item description for the toolbox
- Fixed Smart Pipes not able to be picked up with Wrench
- Fluid Pipes no longer have to be straight in order to be 'wrenched' into a strictly straight windowed pipe
2021-10-11 23:24:22 +02:00
simibubi
3792e06b8a Observing Fluids
- Stockpile Switches can now be used with Fluid Tanks
- Content Observers can now be used with Fluid Containers and Fluid Pipes
- Fixed Pumps not updating pressure when reversed
2021-10-11 22:45:53 +02:00
simibubi
7defbb18a3 Dyed Toolboxes
- Added dyed variants of the toolbox
- Toolboxes can now supply items via the "pickblock" keybind
- Toolboxes are now craftable
2021-10-07 16:16:24 +02:00
simibubi
b0143d604d Merge branch 'mc1.16/dev' into mc1.16/toolbox 2021-10-07 13:34:56 +02:00
PepperBell
1abc3a8bf9 Safe networking and more tag datagen
- Remove NbtPacket and add safe packets for configuring symmetry wand
and worldshaper separately
- Expand internal functionality of AllTags and use optional tags in most
cases
- Datagen tags forge:stone, forge:wg_stone, and forge:buckets/honey
- Fix attribute filter screen being shifted by one pixel
- Add translations for "fluid_container" and "renamed" item attributes
2021-10-07 00:05:35 -07:00
simibubi
994fe29021 Careful Deploying
- Added the option to have held items not be consumed in deploying recipes
2021-09-26 20:45:24 +02:00
simibubi
4dc3629f5d Packing Up, Part II
- Toolboxes keep nbt on pickup
- Toolbox radial menu supports mouse wheel
- Added Dispose-all buttons
- Synced slots detach when moving stacks back into the toolbox
- Fixed missing data on client on login
2021-09-16 20:14:38 +02:00
simibubi
896ab01644 Packing Up
- Added the Toolbox
2021-09-16 04:10:34 +02:00
simibubi
b6b6b32e96 SuperBustedBuffer
- Removed obsolete milk filling/draining code and recipes
- Fixed lack of transforms on cpu rendered stuff
- Move fluid remapper to RemapHelper
2021-07-24 22:32:27 +02:00
simibubi
3e92574130 Mixing 24/7
- Fixed mixer and press not checking for recipes once more after completing
- Creative Cake -> Creative Blaze Cake
- Post-PR data
2021-07-24 20:41:23 +02:00
PepperBell
28d9df16f2 Post-PR datagen 2021-07-20 17:45:41 -07:00
PepperBell
b8107557bf Creative cake touch-ups
- Redo texture
- Add tooltip summary and actions
2021-07-18 18:32:29 -07:00
PepperBell
01366e30bb Merge remote-tracking branch 'upstream/mc1.16/dev' into
mc1.16/creative-cake

Conflicts:
	src/generated/resources/.cache/cache
	src/generated/resources/assets/create/lang/unfinished/zh_tw.json
2021-07-17 17:52:39 -07:00
PepperBell
ca94873148 Ponder namespace refactor
- Add full support for custom namespaces in ponder
- Make ponder files use Minecraft's resource system
- Allow easily registering and generating ponder lang for any namespace
2021-07-17 00:39:05 -07:00
PepperBell
a17dd26aab Add creative cake
- Item texture and particle colors are not final
2021-07-14 13:29:02 -07:00
simibubi
2300e0e58a Bug Fixes
- Copper backtanks can no longer accumulate air pressure when waterlogged
- Copper backtanks now emit a comparator output
- Removed id prefix requirement for ponder and seq. assembly tooltips #1931
- Improved the odds to succeed of existing sequenced assembly recipes
- "junk" -> "salvage"
2021-07-12 20:02:47 +02:00
simibubi
30ba34dbb0 Behind the flaps
- Brass tunnels now show a goggle tooltip of contained items within their group
- Right-clicking brass tunnels now retrieves all contained items from their group
2021-07-09 23:43:11 +02:00
simibubi
352f213429 Buffing the Buffers
- Fixed large amounts of output in crushing wheels getting voided due to its buffer capacity
- Fixed basin processing running constant recipe lookups while backed up #1911
- Fixed mixer retracting after every operation when auto-output is active
2021-07-09 19:27:50 +02:00
PepperBell
7ed7b957dd Flaming souls
- Add soul flame type to lit blaze burner
- Tweak empty blaze burner ponder to show how to transform flame
2021-07-09 00:28:21 -07:00
simibubi
5a031bb99d CrushCrushCrush
- Added some rudimentary crushing ambience
- Dyed nixie tubes now return the correct item for Pickblock and Schematicannons
2021-07-08 16:22:59 +02:00
801f5fa130 Filter for shulker fill level 2021-07-08 09:45:53 +02:00
simibubi
d418f06f37 Magitank
- Copper Backtanks can now be enchanted
- Added the Capacity Enchantment
2021-07-08 00:03:58 +02:00
simibubi
efa2bc745f Magic Potatoes
- Fixed localization of potato cannon ammo tooltip
- Added several enchantment compatibilities to the Potato Cannon
- Added the Potato Recovery Enchantment
2021-07-07 17:33:43 +02:00
simibubi
50aa690619 mlg pvp
- Added missing localizations for Create's death messages involving an attacker
2021-07-06 19:17:18 +02:00
simibubi
905b140a2f Dyeable Nixies, Part II
- Ponder doc
- Fixed a few colours
- Fixed text wipe on colour change
- Fixed pick block
- Nixie Tubes can now be picked up using the Wrench
2021-07-06 18:35:41 +02:00