Commit graph

  • 34de9a0319 Player Feedback, Part III Zelophed 2021-02-12 03:13:19 +0100
  • 576165e3d6 some attrib stuff JozsefA 2021-02-11 14:31:50 -0800
  • 2ad0ea0f82
    Update es_es.json Franco Paladini 2021-02-11 17:35:51 -0300
  • 82e922032a Merge branch 'mc1.15/feedback2' into mc1.15/dev Zelophed 2021-02-11 20:07:38 +0100
  • b4c881a6c8 Player Feedback, Part II Zelophed 2021-02-11 17:47:55 +0100
  • 5f6c94939c
    Update de_de.json muffinbarde 2021-02-11 17:21:05 +0100
  • 0ea3a982ee
    Update de_de.json muffinbarde 2021-02-11 17:20:23 +0100
  • 3820e11954 get it working again JozsefA 2021-02-11 02:26:30 -0800
  • 02114b1d9a begin 2.0 compatibility push, probably not going to be ready for the next release JozsefA 2021-02-10 17:14:03 -0800
  • 90d7e0f7a9
    Update es_es.json Franco Paladini 2021-02-10 20:40:27 -0300
  • f3fd32edd3 Assisted Placement, Part III Zelophed 2021-02-11 00:28:47 +0100
  • fd3d7bd7fd Refined animations, key input simibubi 2021-02-10 16:40:30 +0100
  • e93562569b world fog works, fluid fog still doesn't. better dimension changes. JozsefA 2021-02-09 21:18:05 -0800
  • a8b1fe5f90 Localize Fixes CKenJa 2021-02-10 13:07:41 +0900
  • e178cab4a8 Multiple scenes per doc simibubi 2021-02-10 03:13:33 +0100
  • 0cb9094913 non experimental contraption rendering is back. schematic rendering is fixed. both of these are kinda ugly hacks, and there is definitely some rewriting necessary for when it's time to be more opengl compatible. JozsefA 2021-02-09 16:14:44 -0800
  • 6836bd97f4 First Steps simibubi 2021-02-09 22:34:14 +0100
  • b090873019
    Added Spanish (es_es) language Franco Paladini 2021-02-09 17:33:25 -0300
  • 6736577e1b fix the rainbow debugger JozsefA 2021-02-08 21:38:45 -0800
  • cfff806df4 some micro optimizations. cache hot getters. reduce number of calls to getBeltFacing() in BeltRenderer. preserve floating point accuracy over (insanely) long play times. rotate some normals and light some quads. JozsefA 2021-02-08 21:17:25 -0800
  • 4a5479838c Merge branch 'mc1.15/dev' into mc1.15/metadoc simibubi 2021-02-08 16:51:52 +0100
  • 607dbbfb90 Fix PSI item dupe Snownee 2021-02-08 22:40:55 +0800
  • ee9962b27b fix some new rendering issues that popped up after the revert proper? optifine shader handling. could use more testing JozsefA 2021-02-07 22:11:29 -0800
  • c9ff31b099 hot swappable rendering kind of detects optifine still some kinks to work out JozsefA 2021-02-07 14:15:52 -0800
  • 05e62ced51
    Update it_it.json Chexet48 2021-02-07 22:51:43 +0100
  • dd94cdd3f8 Register world features properlyTM, Part II simibubi 2021-02-07 21:32:37 +0100
  • dc13ea6485 Register world features properlyTM simibubi 2021-02-07 21:27:55 +0100
  • cb2c56d772 Gantry shaft placement assist simibubi 2021-02-07 18:09:08 +0100
  • 16991c2ce8 Fix NPE while deployer on a contraption trying to disassemble self Snownee 2021-02-07 15:49:25 +0800
  • b76782364d Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev Snownee 2021-02-07 12:17:17 +0800
  • d8054775d5 Removed unnecessary blocksnapshot.restore s0127943 2021-02-07 01:03:53 +0100
  • f3b6a684f9 Added check to see if a user is allowed to place blocks in the given position to counteract issues with FTBChunks s0127943 2021-02-07 01:01:48 +0100
  • 932ff3bd01
    Merge pull request #1 from Creators-of-Create/mc1.15/dev TheBv 2021-02-07 01:00:04 +0100
  • 3e6ef34993 restore arm rendering JozsefA 2021-02-06 14:39:58 -0800
  • 01a83722cf
    Merge pull request #1041 from Creators-of-Create/mc1.16/compat-fix-redux simibubi 2021-02-06 22:44:03 +0100
  • 9077e99c4f Restore cache simibubi 2021-02-06 22:43:27 +0100
  • a8d04cc152 Merge branch 'mc1.15/dev' into mc1.16/dev simibubi 2021-02-06 22:43:01 +0100
  • 6981848f8a Clean-up simibubi 2021-02-06 22:41:20 +0100
  • d7a41b7810 Port new changes simibubi 2021-02-06 22:03:48 +0100
  • 2700832dff Merge branch 'mc1.15/dev' into mc1.16/dev simibubi 2021-02-06 21:41:02 +0100
  • 44a3313c12 Added the 'Paused' instruction for sequenced gearshift, which waits for another redstone pulse to continue. Nick Smit 2021-01-30 22:39:09 +0100
  • 2ee71728df Repair renamed recipes Noobulus 2021-02-06 13:26:42 -0600
  • 83df83d4be
    Update it_it.json Chexet48 2021-02-06 19:09:29 +0100
  • 2315625c4b Quickfix simibubi 2021-02-06 18:11:35 +0100
  • 88f80c6240 Refresh unfinished/fr_fr template file simibubi 2021-02-06 17:48:03 +0100
  • ed997ec85b
    Merge pull request #1039 from dindin-glitch/patch-2 simibubi 2021-02-06 17:45:42 +0100
  • 577c0e4912
    Update fr_fr.json Odin 2021-02-06 17:34:37 +0100
  • bed5a1d03a
    Merge pull request #965 from Snownee/mc1.15/security-patches simibubi 2021-02-06 17:20:58 +0100
  • 85110f3ce8
    Merge pull request #906 from Snownee/mc1.15/dev simibubi 2021-02-06 16:23:35 +0100
  • 3d8b10d9a7 Gantry improvements simibubi 2021-02-06 16:07:22 +0100
  • 5ba4477ada restore old tile rendering from 3336778052 JozsefA 2021-02-06 02:26:56 -0800
  • 2aa06b0786 useful debug arg in build.gradle JozsefA 2021-02-05 22:50:07 -0800
  • 90993ce8e1 start working on schematic rendering JozsefA 2021-02-05 22:48:55 -0800
  • 3d2edc492b Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev grimmauld 2021-02-05 21:36:10 +0100
  • 25daf28205 Format codes Snownee 2021-02-06 04:21:07 +0800
  • 2baa3f9922 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/security-patches Snownee 2021-02-06 04:16:26 +0800
  • 867b909a0e Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev Snownee 2021-02-06 04:10:05 +0800
  • ff96e80d81 ru_ru.json simibubi 2021-02-05 20:31:49 +0100
  • b3ee203701 fr_fr.json simibubi 2021-02-05 20:11:52 +0100
  • 4a357bb729
    Merge pull request #1027 from dindin-glitch/patch-2 simibubi 2021-02-05 20:05:42 +0100
  • 16e871feba it_it.json simibubi 2021-02-05 20:02:39 +0100
  • 0b55ba2c55
    Merge pull request #967 from Chexet48/patch-1 simibubi 2021-02-05 19:59:56 +0100
  • ed84343f38
    Merge branch 'mc1.15/dev' into patch-1 simibubi 2021-02-05 19:59:43 +0100
  • 60c66980c6 datagen pass simibubi 2021-02-05 19:55:50 +0100
  • df6b92cf19
    Merge pull request #985 from dunois2737/mc1.15/dev simibubi 2021-02-05 19:52:19 +0100
  • 58d2171f02
    Merge pull request #896 from LWHK/mc1.15/dev simibubi 2021-02-05 19:45:47 +0100
  • f0843f3180
    Merge pull request #849 from Merlo17/mc1.15/dev simibubi 2021-02-05 19:30:03 +0100
  • a5f5204019 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev simibubi 2021-02-05 19:14:26 +0100
  • edf654cd4a ja_jp.json simibubi 2021-02-05 19:14:06 +0100
  • e42925a365
    Merge pull request #758 from Bobisnotap/mc1.15/dev simibubi 2021-02-05 19:01:57 +0100
  • ef3d4df944
    Translated a bunch of random things Odin 2021-02-05 18:59:58 +0100
  • 2a035a7636
    Merge pull request #749 from Chubzik1/patch-1 simibubi 2021-02-05 18:51:15 +0100
  • 5f2f02dab0
    Merge pull request #743 from garyyo/mc1.15/dev simibubi 2021-02-05 18:50:14 +0100
  • c85efe141f Soulfire heating simibubi 2021-02-05 18:49:10 +0100
  • 078d86de66 en_mx.json simibubi 2021-02-05 18:42:08 +0100
  • d24851157e Integrate recent changes to de_de.json simibubi 2021-02-05 18:11:18 +0100
  • ebb70c128e
    Merge pull request #648 from SaurierZockt/patch-3 simibubi 2021-02-05 17:52:05 +0100
  • c4bc99c3ec
    Merge branch 'mc1.15/dev' into patch-3 simibubi 2021-02-05 17:51:41 +0100
  • b606a1dc02
    Merge pull request #647 from SaurierZockt/patch-2 simibubi 2021-02-05 17:49:36 +0100
  • 66b83c1250 Update Localization Readme.txt simibubi 2021-02-05 17:48:41 +0100
  • d50e07369b flywheels render with the new tech, and therefore have more accurate lighting JozsefA 2021-02-04 19:21:25 -0800
  • a563b8508b Removed unnecessary blocksnapshot.restore s0127943 2021-02-05 00:51:38 +0100
  • 72ec08ddfa Asset attack simibubi 2021-02-04 23:46:59 +0100
  • 374f3c9547 Climb or Convey simibubi 2021-02-04 21:02:30 +0100
  • 490c53006f
    Add files via upload dunois2737 2021-02-04 21:41:48 +0900
  • 53d35e4607
    Delete zh_tw.json dunois2737 2021-02-04 20:40:59 +0800
  • 456ed364a4 Fix another issue with ghost instances. Hopefully fix belt lighting issues. JozsefA 2021-02-04 00:03:37 -0800
  • 8c0e983f36 An absolutely ridiculous amount of refactoring. Shader system got a complete makeover, but still needs a little work. Objective was GL compatibility, now runs with 3.3, 2.0 is target. Remove old tile rendering code. Need to bring back old old (vanilla) tile rendering code. JozsefA 2021-02-03 23:21:10 -0800
  • 02da3c4c88 Implemented fix by @Snownee for the 1.16 version. s0127943 2021-02-02 23:21:26 +0100
  • 86901dc265 Added check to see if a user is allowed to place blocks in the given position to counteract issues with FTBChunks s0127943 2021-02-02 22:44:09 +0100
  • b766658415 probably fix all issues with ghost instances instanced tiles on contraptions now self light properly JozsefA 2021-02-02 13:11:22 -0800
  • f319dd5e8d fix #1 finally start work on shader abstraction use backend for ebos fix some issues with ghost instances, more work to be done JozsefA 2021-02-01 16:16:35 -0800
  • 2cdf4057f5
    Update it_it.json Chexet48 2021-02-01 22:59:00 +0100
  • 4e4ae1333e
    zh_tw.json dunois2737 2021-02-01 21:42:33 +0900
  • fc459732fc Fix chute item dupe (#939) Snownee 2021-02-01 16:46:36 +0800
  • 64a7c432d7
    Update it_it.json Chexet48 2021-02-01 05:56:02 +0100
  • 951860afc8
    Update it_it.json Chexet48 2021-01-31 16:03:34 +0100
  • cd63d92cac
    Update it_it.json Chexet48 2021-01-31 13:45:38 +0100
  • d1e9b76a24 Make deployer still activate when it is triggering advancement Snownee 2021-01-31 19:54:27 +0800
  • 7436ceb209 Fix stabilized contraption moving bearing block Snownee 2021-01-31 19:24:44 +0800