package com.simibubi.create; import com.simibubi.create.content.curiosities.weapons.PotatoRecoveryEnchantment; import com.simibubi.create.foundation.data.CreateRegistrate; import com.tterrag.registrate.util.entry.RegistryEntry; import net.minecraft.enchantment.Enchantment.Rarity; import net.minecraft.enchantment.EnchantmentType; import net.minecraft.inventory.EquipmentSlotType; public class AllEnchantments { private static final CreateRegistrate REGISTRATE = Create.registrate(); public static final RegistryEntry POTATO_RECOVERY = REGISTRATE.object("potato_recovery") .enchantment(EnchantmentType.BOW, PotatoRecoveryEnchantment::new) .addSlots(EquipmentSlotType.MAINHAND, EquipmentSlotType.OFFHAND) .lang("Potato Recovery") .rarity(Rarity.UNCOMMON) .register(); public static void register() {} }