package com.simibubi.create; import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer; import com.simibubi.create.content.contraptions.components.actors.DrillRenderer; import com.simibubi.create.content.contraptions.components.actors.DrillTileEntity; import com.simibubi.create.content.contraptions.components.actors.HarvesterRenderer; import com.simibubi.create.content.contraptions.components.actors.HarvesterTileEntity; import com.simibubi.create.content.contraptions.components.actors.PortableFluidInterfaceTileEntity; import com.simibubi.create.content.contraptions.components.actors.PortableItemInterfaceTileEntity; import com.simibubi.create.content.contraptions.components.actors.PortableStorageInterfaceRenderer; import com.simibubi.create.content.contraptions.components.clock.CuckooClockRenderer; import com.simibubi.create.content.contraptions.components.clock.CuckooClockTileEntity; import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterRenderer; import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterTileEntity; import com.simibubi.create.content.contraptions.components.crank.HandCrankRenderer; import com.simibubi.create.content.contraptions.components.crank.HandCrankTileEntity; import com.simibubi.create.content.contraptions.components.crusher.CrushingWheelControllerTileEntity; import com.simibubi.create.content.contraptions.components.crusher.CrushingWheelTileEntity; import com.simibubi.create.content.contraptions.components.deployer.DeployerRenderer; import com.simibubi.create.content.contraptions.components.deployer.DeployerTileEntity; import com.simibubi.create.content.contraptions.components.fan.EncasedFanRenderer; import com.simibubi.create.content.contraptions.components.fan.EncasedFanTileEntity; import com.simibubi.create.content.contraptions.components.fan.NozzleTileEntity; import com.simibubi.create.content.contraptions.components.flywheel.FlywheelRenderer; import com.simibubi.create.content.contraptions.components.flywheel.FlywheelTileEntity; import com.simibubi.create.content.contraptions.components.flywheel.engine.EngineRenderer; import com.simibubi.create.content.contraptions.components.flywheel.engine.FurnaceEngineTileEntity; import com.simibubi.create.content.contraptions.components.millstone.MillstoneRenderer; import com.simibubi.create.content.contraptions.components.millstone.MillstoneTileEntity; import com.simibubi.create.content.contraptions.components.mixer.MechanicalMixerRenderer; import com.simibubi.create.content.contraptions.components.mixer.MechanicalMixerTileEntity; import com.simibubi.create.content.contraptions.components.motor.CreativeMotorRenderer; import com.simibubi.create.content.contraptions.components.motor.CreativeMotorTileEntity; import com.simibubi.create.content.contraptions.components.press.MechanicalPressRenderer; import com.simibubi.create.content.contraptions.components.press.MechanicalPressTileEntity; import com.simibubi.create.content.contraptions.components.saw.SawRenderer; import com.simibubi.create.content.contraptions.components.saw.SawTileEntity; import com.simibubi.create.content.contraptions.components.structureMovement.bearing.BearingRenderer; import com.simibubi.create.content.contraptions.components.structureMovement.bearing.ClockworkBearingTileEntity; import com.simibubi.create.content.contraptions.components.structureMovement.bearing.MechanicalBearingTileEntity; import com.simibubi.create.content.contraptions.components.structureMovement.bearing.WindmillBearingTileEntity; import com.simibubi.create.content.contraptions.components.structureMovement.chassis.ChassisTileEntity; import com.simibubi.create.content.contraptions.components.structureMovement.mounted.CartAssemblerTileEntity; import com.simibubi.create.content.contraptions.components.structureMovement.piston.MechanicalPistonRenderer; import com.simibubi.create.content.contraptions.components.structureMovement.piston.MechanicalPistonTileEntity; import com.simibubi.create.content.contraptions.components.structureMovement.pulley.PulleyRenderer; import com.simibubi.create.content.contraptions.components.structureMovement.pulley.PulleyTileEntity; import com.simibubi.create.content.contraptions.components.turntable.TurntableTileEntity; import com.simibubi.create.content.contraptions.components.waterwheel.WaterWheelTileEntity; import com.simibubi.create.content.contraptions.fluids.PumpRenderer; import com.simibubi.create.content.contraptions.fluids.PumpTileEntity; import com.simibubi.create.content.contraptions.fluids.actors.HosePulleyRenderer; import com.simibubi.create.content.contraptions.fluids.actors.HosePulleyTileEntity; import com.simibubi.create.content.contraptions.fluids.actors.ItemDrainRenderer; import com.simibubi.create.content.contraptions.fluids.actors.ItemDrainTileEntity; import com.simibubi.create.content.contraptions.fluids.actors.SpoutRenderer; import com.simibubi.create.content.contraptions.fluids.actors.SpoutTileEntity; import com.simibubi.create.content.contraptions.fluids.pipes.FluidPipeTileEntity; import com.simibubi.create.content.contraptions.fluids.pipes.FluidValveRenderer; import com.simibubi.create.content.contraptions.fluids.pipes.FluidValveTileEntity; import com.simibubi.create.content.contraptions.fluids.pipes.SmartFluidPipeTileEntity; import com.simibubi.create.content.contraptions.fluids.pipes.StraightPipeTileEntity; import com.simibubi.create.content.contraptions.fluids.pipes.TransparentStraightPipeRenderer; import com.simibubi.create.content.contraptions.fluids.tank.CreativeFluidTankTileEntity; import com.simibubi.create.content.contraptions.fluids.tank.FluidTankRenderer; import com.simibubi.create.content.contraptions.fluids.tank.FluidTankTileEntity; import com.simibubi.create.content.contraptions.processing.BasinRenderer; import com.simibubi.create.content.contraptions.processing.BasinTileEntity; import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerRenderer; import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerTileEntity; import com.simibubi.create.content.contraptions.relays.advanced.SpeedControllerRenderer; import com.simibubi.create.content.contraptions.relays.advanced.SpeedControllerTileEntity; import com.simibubi.create.content.contraptions.relays.advanced.sequencer.SequencedGearshiftTileEntity; import com.simibubi.create.content.contraptions.relays.belt.BeltRenderer; import com.simibubi.create.content.contraptions.relays.belt.BeltTileEntity; import com.simibubi.create.content.contraptions.relays.elementary.SimpleKineticTileEntity; import com.simibubi.create.content.contraptions.relays.encased.AdjustablePulleyTileEntity; import com.simibubi.create.content.contraptions.relays.encased.ClutchTileEntity; import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftRenderer; import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftTileEntity; import com.simibubi.create.content.contraptions.relays.encased.SplitShaftRenderer; import com.simibubi.create.content.contraptions.relays.gauge.GaugeRenderer; import com.simibubi.create.content.contraptions.relays.gauge.SpeedGaugeTileEntity; import com.simibubi.create.content.contraptions.relays.gauge.StressGaugeTileEntity; import com.simibubi.create.content.contraptions.relays.gearbox.GearboxRenderer; import com.simibubi.create.content.contraptions.relays.gearbox.GearboxTileEntity; import com.simibubi.create.content.contraptions.relays.gearbox.GearshiftTileEntity; import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelRenderer; import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelTileEntity; import com.simibubi.create.content.logistics.block.belts.tunnel.BrassTunnelTileEntity; import com.simibubi.create.content.logistics.block.chute.ChuteRenderer; import com.simibubi.create.content.logistics.block.chute.ChuteTileEntity; import com.simibubi.create.content.logistics.block.depot.DepotRenderer; import com.simibubi.create.content.logistics.block.depot.DepotTileEntity; import com.simibubi.create.content.logistics.block.diodes.AdjustablePulseRepeaterTileEntity; import com.simibubi.create.content.logistics.block.diodes.AdjustableRepeaterRenderer; import com.simibubi.create.content.logistics.block.diodes.AdjustableRepeaterTileEntity; import com.simibubi.create.content.logistics.block.funnel.FunnelRenderer; import com.simibubi.create.content.logistics.block.funnel.FunnelTileEntity; import com.simibubi.create.content.logistics.block.inventories.AdjustableCrateTileEntity; import com.simibubi.create.content.logistics.block.inventories.CreativeCrateTileEntity; import com.simibubi.create.content.logistics.block.mechanicalArm.ArmRenderer; import com.simibubi.create.content.logistics.block.mechanicalArm.ArmTileEntity; import com.simibubi.create.content.logistics.block.redstone.AnalogLeverRenderer; import com.simibubi.create.content.logistics.block.redstone.AnalogLeverTileEntity; import com.simibubi.create.content.logistics.block.redstone.ContentObserverTileEntity; import com.simibubi.create.content.logistics.block.redstone.NixieTubeRenderer; import com.simibubi.create.content.logistics.block.redstone.NixieTubeTileEntity; import com.simibubi.create.content.logistics.block.redstone.RedstoneLinkTileEntity; import com.simibubi.create.content.logistics.block.redstone.StockpileSwitchTileEntity; import com.simibubi.create.content.schematics.block.SchematicTableTileEntity; import com.simibubi.create.content.schematics.block.SchematicannonRenderer; import com.simibubi.create.content.schematics.block.SchematicannonTileEntity; import com.simibubi.create.foundation.tileEntity.renderer.SmartTileEntityRenderer; import com.tterrag.registrate.util.entry.TileEntityEntry; public class AllTileEntities { // Schematics public static final TileEntityEntry SCHEMATICANNON = Create.registrate() .tileEntity("schematicannon", SchematicannonTileEntity::new) .validBlocks(AllBlocks.SCHEMATICANNON) .renderer(() -> SchematicannonRenderer::new) .register(); public static final TileEntityEntry SCHEMATIC_TABLE = Create.registrate() .tileEntity("schematic_table", SchematicTableTileEntity::new) .validBlocks(AllBlocks.SCHEMATIC_TABLE) .register(); // Kinetics public static final TileEntityEntry SIMPLE_KINETIC = Create.registrate() .tileEntity("simple_kinetic", SimpleKineticTileEntity::new) .validBlocks(AllBlocks.SHAFT, AllBlocks.COGWHEEL, AllBlocks.LARGE_COGWHEEL) .renderer(() -> KineticTileEntityRenderer::new) .register(); public static final TileEntityEntry MOTOR = Create.registrate() .tileEntity("motor", CreativeMotorTileEntity::new) .validBlocks(AllBlocks.CREATIVE_MOTOR) .renderer(() -> CreativeMotorRenderer::new) .register(); public static final TileEntityEntry GEARBOX = Create.registrate() .tileEntity("gearbox", GearboxTileEntity::new) .validBlocks(AllBlocks.GEARBOX) .renderer(() -> GearboxRenderer::new) .register(); public static final TileEntityEntry ENCASED_SHAFT = Create.registrate() .tileEntity("encased_shaft", EncasedShaftTileEntity::new) .validBlocks(AllBlocks.ANDESITE_ENCASED_SHAFT, AllBlocks.BRASS_ENCASED_SHAFT, AllBlocks.ENCASED_BELT) .renderer(() -> EncasedShaftRenderer::new) .register(); public static final TileEntityEntry ADJUSTABLE_PULLEY = Create.registrate() .tileEntity("adjustable_pulley", AdjustablePulleyTileEntity::new) .validBlocks(AllBlocks.ADJUSTABLE_PULLEY) .renderer(() -> EncasedShaftRenderer::new) .register(); public static final TileEntityEntry ENCASED_FAN = Create.registrate() .tileEntity("encased_fan", EncasedFanTileEntity::new) .validBlocks(AllBlocks.ENCASED_FAN) .renderer(() -> EncasedFanRenderer::new) .register(); public static final TileEntityEntry NOZZLE = Create.registrate() .tileEntity("nozzle", NozzleTileEntity::new) .validBlocks(AllBlocks.NOZZLE) // .renderer(() -> renderer) .register(); public static final TileEntityEntry CLUTCH = Create.registrate() .tileEntity("clutch", ClutchTileEntity::new) .validBlocks(AllBlocks.CLUTCH) .renderer(() -> SplitShaftRenderer::new) .register(); public static final TileEntityEntry GEARSHIFT = Create.registrate() .tileEntity("gearshift", GearshiftTileEntity::new) .validBlocks(AllBlocks.GEARSHIFT) .renderer(() -> SplitShaftRenderer::new) .register(); public static final TileEntityEntry TURNTABLE = Create.registrate() .tileEntity("turntable", TurntableTileEntity::new) .validBlocks(AllBlocks.TURNTABLE) .renderer(() -> KineticTileEntityRenderer::new) .register(); public static final TileEntityEntry HAND_CRANK = Create.registrate() .tileEntity("hand_crank", HandCrankTileEntity::new) .validBlocks(AllBlocks.HAND_CRANK, AllBlocks.COPPER_VALVE_HANDLE) .validBlocks(AllBlocks.DYED_VALVE_HANDLES) .renderer(() -> HandCrankRenderer::new) .register(); public static final TileEntityEntry CUCKOO_CLOCK = Create.registrate() .tileEntity("cuckoo_clock", CuckooClockTileEntity::new) .validBlocks(AllBlocks.CUCKOO_CLOCK, AllBlocks.MYSTERIOUS_CUCKOO_CLOCK) .renderer(() -> CuckooClockRenderer::new) .register(); public static final TileEntityEntry MECHANICAL_PUMP = Create.registrate() .tileEntity("mechanical_pump", PumpTileEntity::new) .validBlocks(AllBlocks.MECHANICAL_PUMP) .renderer(() -> PumpRenderer::new) .register(); public static final TileEntityEntry SMART_FLUID_PIPE = Create.registrate() .tileEntity("smart_fluid_pipe", SmartFluidPipeTileEntity::new) .validBlocks(AllBlocks.SMART_FLUID_PIPE) .renderer(() -> SmartTileEntityRenderer::new) .register(); public static final TileEntityEntry FLUID_PIPE = Create.registrate() .tileEntity("fluid_pipe", FluidPipeTileEntity::new) .validBlocks(AllBlocks.FLUID_PIPE) .register(); public static final TileEntityEntry ENCASED_FLUID_PIPE = Create.registrate() .tileEntity("encased_fluid_pipe", FluidPipeTileEntity::new) .validBlocks(AllBlocks.ENCASED_FLUID_PIPE) .register(); public static final TileEntityEntry GLASS_FLUID_PIPE = Create.registrate() .tileEntity("glass_fluid_pipe", StraightPipeTileEntity::new) .validBlocks(AllBlocks.GLASS_FLUID_PIPE) .renderer(() -> TransparentStraightPipeRenderer::new) .register(); public static final TileEntityEntry FLUID_VALVE = Create.registrate() .tileEntity("fluid_valve", FluidValveTileEntity::new) .validBlocks(AllBlocks.FLUID_VALVE) .renderer(() -> FluidValveRenderer::new) .register(); public static final TileEntityEntry FLUID_TANK = Create.registrate() .tileEntity("fluid_tank", FluidTankTileEntity::new) .validBlocks(AllBlocks.FLUID_TANK) .renderer(() -> FluidTankRenderer::new) .register(); public static final TileEntityEntry CREATIVE_FLUID_TANK = Create.registrate() .tileEntity("creative_fluid_tank", CreativeFluidTankTileEntity::new) .validBlocks(AllBlocks.CREATIVE_FLUID_TANK) .renderer(() -> FluidTankRenderer::new) .register(); public static final TileEntityEntry HOSE_PULLEY = Create.registrate() .tileEntity("hose_pulley", HosePulleyTileEntity::new) .validBlocks(AllBlocks.HOSE_PULLEY) .renderer(() -> HosePulleyRenderer::new) .register(); public static final TileEntityEntry SPOUT = Create.registrate() .tileEntity("spout", SpoutTileEntity::new) .validBlocks(AllBlocks.SPOUT) .renderer(() -> SpoutRenderer::new) .register(); public static final TileEntityEntry ITEM_DRAIN = Create.registrate() .tileEntity("item_drain", ItemDrainTileEntity::new) .validBlocks(AllBlocks.ITEM_DRAIN) .renderer(() -> ItemDrainRenderer::new) .register(); public static final TileEntityEntry BELT = Create.registrate() .tileEntity("belt", BeltTileEntity::new) .validBlocks(AllBlocks.BELT) .renderer(() -> BeltRenderer::new) .register(); public static final TileEntityEntry CHUTE = Create.registrate() .tileEntity("chute", ChuteTileEntity::new) .validBlocks(AllBlocks.CHUTE) .renderer(() -> ChuteRenderer::new) .register(); public static final TileEntityEntry ANDESITE_TUNNEL = Create.registrate() .tileEntity("andesite_tunnel", BeltTunnelTileEntity::new) .validBlocks(AllBlocks.ANDESITE_TUNNEL) .renderer(() -> BeltTunnelRenderer::new) .register(); public static final TileEntityEntry BRASS_TUNNEL = Create.registrate() .tileEntity("brass_tunnel", BrassTunnelTileEntity::new) .validBlocks(AllBlocks.BRASS_TUNNEL) .renderer(() -> BeltTunnelRenderer::new) .register(); public static final TileEntityEntry MECHANICAL_ARM = Create.registrate() .tileEntity("mechanical_arm", ArmTileEntity::new) .validBlocks(AllBlocks.MECHANICAL_ARM) .renderer(() -> ArmRenderer::new) .register(); public static final TileEntityEntry MECHANICAL_PISTON = Create.registrate() .tileEntity("mechanical_piston", MechanicalPistonTileEntity::new) .validBlocks(AllBlocks.MECHANICAL_PISTON, AllBlocks.STICKY_MECHANICAL_PISTON) .renderer(() -> MechanicalPistonRenderer::new) .register(); public static final TileEntityEntry WINDMILL_BEARING = Create.registrate() .tileEntity("windmill_bearing", WindmillBearingTileEntity::new) .validBlocks(AllBlocks.WINDMILL_BEARING) .renderer(() -> BearingRenderer::new) .register(); public static final TileEntityEntry MECHANICAL_BEARING = Create.registrate() .tileEntity("mechanical_bearing", MechanicalBearingTileEntity::new) .validBlocks(AllBlocks.MECHANICAL_BEARING) .renderer(() -> BearingRenderer::new) .register(); public static final TileEntityEntry CLOCKWORK_BEARING = Create.registrate() .tileEntity("clockwork_bearing", ClockworkBearingTileEntity::new) .validBlocks(AllBlocks.CLOCKWORK_BEARING) .renderer(() -> BearingRenderer::new) .register(); public static final TileEntityEntry ROPE_PULLEY = Create.registrate() .tileEntity("rope_pulley", PulleyTileEntity::new) .validBlocks(AllBlocks.ROPE_PULLEY) .renderer(() -> PulleyRenderer::new) .register(); public static final TileEntityEntry CHASSIS = Create.registrate() .tileEntity("chassis", ChassisTileEntity::new) .validBlocks(AllBlocks.RADIAL_CHASSIS, AllBlocks.LINEAR_CHASSIS, AllBlocks.SECONDARY_LINEAR_CHASSIS) // .renderer(() -> renderer) .register(); public static final TileEntityEntry DRILL = Create.registrate() .tileEntity("drill", DrillTileEntity::new) .validBlocks(AllBlocks.MECHANICAL_DRILL) .renderer(() -> DrillRenderer::new) .register(); public static final TileEntityEntry SAW = Create.registrate() .tileEntity("saw", SawTileEntity::new) .validBlocks(AllBlocks.MECHANICAL_SAW) .renderer(() -> SawRenderer::new) .register(); public static final TileEntityEntry HARVESTER = Create.registrate() .tileEntity("harvester", HarvesterTileEntity::new) .validBlocks(AllBlocks.MECHANICAL_HARVESTER) .renderer(() -> HarvesterRenderer::new) .register(); public static final TileEntityEntry PORTABLE_STORAGE_INTERFACE = Create.registrate() .tileEntity("portable_storage_interface", PortableItemInterfaceTileEntity::new) .validBlocks(AllBlocks.PORTABLE_STORAGE_INTERFACE) .renderer(() -> PortableStorageInterfaceRenderer::new) .register(); public static final TileEntityEntry PORTABLE_FLUID_INTERFACE = Create.registrate() .tileEntity("portable_fluid_interface", PortableFluidInterfaceTileEntity::new) .validBlocks(AllBlocks.PORTABLE_FLUID_INTERFACE) .renderer(() -> PortableStorageInterfaceRenderer::new) .register(); public static final TileEntityEntry FLYWHEEL = Create.registrate() .tileEntity("flywheel", FlywheelTileEntity::new) .validBlocks(AllBlocks.FLYWHEEL) .renderer(() -> FlywheelRenderer::new) .register(); public static final TileEntityEntry FURNACE_ENGINE = Create.registrate() .tileEntity("furnace_engine", FurnaceEngineTileEntity::new) .validBlocks(AllBlocks.FURNACE_ENGINE) .renderer(() -> EngineRenderer::new) .register(); public static final TileEntityEntry MILLSTONE = Create.registrate() .tileEntity("millstone", MillstoneTileEntity::new) .validBlocks(AllBlocks.MILLSTONE) .renderer(() -> MillstoneRenderer::new) .register(); public static final TileEntityEntry CRUSHING_WHEEL = Create.registrate() .tileEntity("crushing_wheel", CrushingWheelTileEntity::new) .validBlocks(AllBlocks.CRUSHING_WHEEL) .renderer(() -> KineticTileEntityRenderer::new) .register(); public static final TileEntityEntry CRUSHING_WHEEL_CONTROLLER = Create.registrate() .tileEntity("crushing_wheel_controller", CrushingWheelControllerTileEntity::new) .validBlocks(AllBlocks.CRUSHING_WHEEL_CONTROLLER) // .renderer(() -> renderer) .register(); public static final TileEntityEntry WATER_WHEEL = Create.registrate() .tileEntity("water_wheel", WaterWheelTileEntity::new) .validBlocks(AllBlocks.WATER_WHEEL) .renderer(() -> KineticTileEntityRenderer::new) .register(); public static final TileEntityEntry MECHANICAL_PRESS = Create.registrate() .tileEntity("mechanical_press", MechanicalPressTileEntity::new) .validBlocks(AllBlocks.MECHANICAL_PRESS) .renderer(() -> MechanicalPressRenderer::new) .register(); public static final TileEntityEntry MECHANICAL_MIXER = Create.registrate() .tileEntity("mechanical_mixer", MechanicalMixerTileEntity::new) .validBlocks(AllBlocks.MECHANICAL_MIXER) .renderer(() -> MechanicalMixerRenderer::new) .register(); public static final TileEntityEntry DEPLOYER = Create.registrate() .tileEntity("deployer", DeployerTileEntity::new) .validBlocks(AllBlocks.DEPLOYER) .renderer(() -> DeployerRenderer::new) .register(); public static final TileEntityEntry BASIN = Create.registrate() .tileEntity("basin", BasinTileEntity::new) .validBlocks(AllBlocks.BASIN) .renderer(() -> BasinRenderer::new) .register(); public static final TileEntityEntry HEATER = Create.registrate() .tileEntity("blaze_heater", BlazeBurnerTileEntity::new) .validBlocks(AllBlocks.BLAZE_BURNER) .renderer(() -> BlazeBurnerRenderer::new) .register(); public static final TileEntityEntry MECHANICAL_CRAFTER = Create.registrate() .tileEntity("mechanical_crafter", MechanicalCrafterTileEntity::new) .validBlocks(AllBlocks.MECHANICAL_CRAFTER) .renderer(() -> MechanicalCrafterRenderer::new) .register(); public static final TileEntityEntry SEQUENCED_GEARSHIFT = Create.registrate() .tileEntity("sequenced_gearshift", SequencedGearshiftTileEntity::new) .validBlocks(AllBlocks.SEQUENCED_GEARSHIFT) .renderer(() -> SplitShaftRenderer::new) .register(); public static final TileEntityEntry ROTATION_SPEED_CONTROLLER = Create.registrate() .tileEntity("rotation_speed_controller", SpeedControllerTileEntity::new) .validBlocks(AllBlocks.ROTATION_SPEED_CONTROLLER) .renderer(() -> SpeedControllerRenderer::new) .register(); public static final TileEntityEntry SPEEDOMETER = Create.registrate() .tileEntity("speedometer", SpeedGaugeTileEntity::new) .validBlocks(AllBlocks.SPEEDOMETER) .renderer(() -> GaugeRenderer::speed) .register(); public static final TileEntityEntry STRESSOMETER = Create.registrate() .tileEntity("stressometer", StressGaugeTileEntity::new) .validBlocks(AllBlocks.STRESSOMETER) .renderer(() -> GaugeRenderer::stress) .register(); public static final TileEntityEntry ANALOG_LEVER = Create.registrate() .tileEntity("analog_lever", AnalogLeverTileEntity::new) .validBlocks(AllBlocks.ANALOG_LEVER) .renderer(() -> AnalogLeverRenderer::new) .register(); public static final TileEntityEntry CART_ASSEMBLER = Create.registrate() .tileEntity("cart_assembler", CartAssemblerTileEntity::new) .validBlocks(AllBlocks.CART_ASSEMBLER) // .renderer(() -> renderer) .register(); // Logistics public static final TileEntityEntry REDSTONE_LINK = Create.registrate() .tileEntity("redstone_link", RedstoneLinkTileEntity::new) .validBlocks(AllBlocks.REDSTONE_LINK) .renderer(() -> SmartTileEntityRenderer::new) .register(); public static final TileEntityEntry NIXIE_TUBE = Create.registrate() .tileEntity("nixie_tube", NixieTubeTileEntity::new) .validBlocks(AllBlocks.NIXIE_TUBE) .renderer(() -> NixieTubeRenderer::new) .register(); public static final TileEntityEntry STOCKPILE_SWITCH = Create.registrate() .tileEntity("stockpile_switch", StockpileSwitchTileEntity::new) .validBlocks(AllBlocks.STOCKPILE_SWITCH) .renderer(() -> SmartTileEntityRenderer::new) .register(); public static final TileEntityEntry ADJUSTABLE_CRATE = Create.registrate() .tileEntity("adjustable_crate", AdjustableCrateTileEntity::new) .validBlocks(AllBlocks.ADJUSTABLE_CRATE) // .renderer(() -> renderer) .register(); public static final TileEntityEntry CREATIVE_CRATE = Create.registrate() .tileEntity("creative_crate", CreativeCrateTileEntity::new) .validBlocks(AllBlocks.CREATIVE_CRATE) .renderer(() -> SmartTileEntityRenderer::new) .register(); public static final TileEntityEntry DEPOT = Create.registrate() .tileEntity("depot", DepotTileEntity::new) .validBlocks(AllBlocks.DEPOT) .renderer(() -> DepotRenderer::new) .register(); public static final TileEntityEntry FUNNEL = Create.registrate() .tileEntity("funnel", FunnelTileEntity::new) .validBlocks(AllBlocks.BRASS_FUNNEL, AllBlocks.BRASS_BELT_FUNNEL, AllBlocks.ANDESITE_FUNNEL, AllBlocks.ANDESITE_BELT_FUNNEL) .renderer(() -> FunnelRenderer::new) .register(); public static final TileEntityEntry CONTENT_OBSERVER = Create.registrate() .tileEntity("content_observer", ContentObserverTileEntity::new) .validBlocks(AllBlocks.CONTENT_OBSERVER) .renderer(() -> SmartTileEntityRenderer::new) .register(); public static final TileEntityEntry ADJUSTABLE_REPEATER = Create.registrate() .tileEntity("adjustable_repeater", AdjustableRepeaterTileEntity::new) .validBlocks(AllBlocks.ADJUSTABLE_REPEATER) .renderer(() -> AdjustableRepeaterRenderer::new) .register(); public static final TileEntityEntry ADJUSTABLE_PULSE_REPEATER = Create.registrate() .tileEntity("adjustable_pulse_repeater", AdjustablePulseRepeaterTileEntity::new) .validBlocks(AllBlocks.ADJUSTABLE_PULSE_REPEATER) .renderer(() -> AdjustableRepeaterRenderer::new) .register(); public static void register() {} }