package com.simibubi.create; import static com.simibubi.create.AllTags.forgeItemTag; import static com.simibubi.create.AllTags.AllItemTags.CREATE_INGOTS; import static com.simibubi.create.AllTags.AllItemTags.CRUSHED_ORES; import static com.simibubi.create.AllTags.AllItemTags.PLATES; import static com.simibubi.create.content.AllSections.CURIOSITIES; import static com.simibubi.create.content.AllSections.KINETICS; import static com.simibubi.create.content.AllSections.LOGISTICS; import static com.simibubi.create.content.AllSections.MATERIALS; import static com.simibubi.create.content.AllSections.SCHEMATICS; import com.simibubi.create.AllTags.AllItemTags; import com.simibubi.create.content.contraptions.components.structureMovement.glue.SuperGlueItem; import com.simibubi.create.content.contraptions.components.structureMovement.mounted.MinecartContraptionItem; import com.simibubi.create.content.contraptions.components.structureMovement.train.MinecartCouplingItem; import com.simibubi.create.content.contraptions.goggles.GogglesItem; import com.simibubi.create.content.contraptions.goggles.GogglesModel; import com.simibubi.create.content.contraptions.itemAssembly.SequencedAssemblyItem; import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlockItem; import com.simibubi.create.content.contraptions.relays.belt.item.BeltConnectorItem; import com.simibubi.create.content.contraptions.relays.gearbox.VerticalGearboxItem; import com.simibubi.create.content.contraptions.wrench.WrenchItem; import com.simibubi.create.content.curiosities.BuildersTeaItem; import com.simibubi.create.content.curiosities.ChromaticCompoundColor; import com.simibubi.create.content.curiosities.ChromaticCompoundItem; import com.simibubi.create.content.curiosities.CombustibleItem; import com.simibubi.create.content.curiosities.RefinedRadianceItem; import com.simibubi.create.content.curiosities.ShadowSteelItem; import com.simibubi.create.content.curiosities.TreeFertilizerItem; import com.simibubi.create.content.curiosities.armor.CopperArmorItem; import com.simibubi.create.content.curiosities.armor.CopperBacktankItem; import com.simibubi.create.content.curiosities.armor.DivingBootsItem; import com.simibubi.create.content.curiosities.armor.DivingHelmetItem; import com.simibubi.create.content.curiosities.symmetry.SymmetryWandItem; import com.simibubi.create.content.curiosities.tools.BlueprintItem; import com.simibubi.create.content.curiosities.tools.ExtendoGripItem; import com.simibubi.create.content.curiosities.tools.SandPaperItem; import com.simibubi.create.content.curiosities.weapons.PotatoCannonItem; import com.simibubi.create.content.curiosities.zapper.terrainzapper.WorldshaperItem; import com.simibubi.create.content.logistics.item.LinkedControllerItem; import com.simibubi.create.content.logistics.item.filter.FilterItem; import com.simibubi.create.content.schematics.item.SchematicAndQuillItem; import com.simibubi.create.content.schematics.item.SchematicItem; import com.simibubi.create.foundation.data.AssetLookup; import com.simibubi.create.foundation.data.CreateRegistrate; import com.simibubi.create.foundation.item.HiddenIngredientItem; import com.simibubi.create.foundation.item.TagDependentIngredientItem; import com.simibubi.create.foundation.item.TooltipHelper; import com.tterrag.registrate.util.entry.ItemEntry; import net.minecraft.resources.ResourceLocation; import net.minecraft.tags.ItemTags; import net.minecraft.tags.Tag; import net.minecraft.world.food.FoodProperties; import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.Item; import net.minecraft.world.item.Rarity; import net.minecraftforge.common.Tags; public class AllItems { private static final CreateRegistrate REGISTRATE = Create.registrate() .itemGroup(() -> Create.BASE_CREATIVE_TAB); // Schematics static { REGISTRATE.startSection(MATERIALS); } public static final ItemEntry WHEAT_FLOUR = ingredient("wheat_flour"), DOUGH = ingredient("dough"), CINDER_FLOUR = ingredient("cinder_flour"), POWDERED_OBSIDIAN = ingredient("powdered_obsidian"), ROSE_QUARTZ = ingredient("rose_quartz"), POLISHED_ROSE_QUARTZ = ingredient("polished_rose_quartz"), PROPELLER = ingredient("propeller"), WHISK = ingredient("whisk"), BRASS_HAND = ingredient("brass_hand"), CRAFTER_SLOT_COVER = ingredient("crafter_slot_cover"), ELECTRON_TUBE = ingredient("electron_tube"); public static final ItemEntry INCOMPLETE_PRECISION_MECHANISM = REGISTRATE.item("incomplete_precision_mechanism", SequencedAssemblyItem::new) .register(); public static final ItemEntry PRECISION_MECHANISM = ingredient("precision_mechanism"); public static final ItemEntry INCOMPLETE_COGWHEEL = REGISTRATE.item("incomplete_cogwheel", SequencedAssemblyItem::new) .model(AssetLookup.existingItemModel()) .register(); public static final ItemEntry INCOMPLETE_LARGE_COGWHEEL = REGISTRATE.item("incomplete_large_cogwheel", SequencedAssemblyItem::new) .model(AssetLookup.existingItemModel()) .register(); public static final ItemEntry BLAZE_CAKE_BASE = REGISTRATE.item("blaze_cake_base", HiddenIngredientItem::new) .tag(AllItemTags.UPRIGHT_ON_BELT.tag) .register(); public static final ItemEntry BLAZE_CAKE = REGISTRATE.item("blaze_cake", CombustibleItem::new) .tag(AllItemTags.UPRIGHT_ON_BELT.tag) .onRegister(i -> i.setBurnTime(6400)) .register(); public static final ItemEntry CREATIVE_BLAZE_CAKE = REGISTRATE.item("creative_blaze_cake", CombustibleItem::new) .properties(p -> p.rarity(Rarity.EPIC)) .tag(AllItemTags.UPRIGHT_ON_BELT.tag) .onRegister(i -> i.setBurnTime(Integer.MAX_VALUE)) .register(); public static final ItemEntry BAR_OF_CHOCOLATE = REGISTRATE.item("bar_of_chocolate", Item::new) .properties(p -> p.food(new FoodProperties.Builder().nutrition(6) .saturationMod(0.3F) .build())) .lang("Bar of Chocolate") .register(); public static final ItemEntry SWEET_ROLL = REGISTRATE.item("sweet_roll", Item::new) .properties(p -> p.food(new FoodProperties.Builder().nutrition(6) .saturationMod(0.8F) .build())) .register(); public static final ItemEntry CHOCOLATE_BERRIES = REGISTRATE.item("chocolate_glazed_berries", Item::new) .properties(p -> p.food(new FoodProperties.Builder().nutrition(7) .saturationMod(0.8F) .build())) .register(); public static final ItemEntry HONEYED_APPLE = REGISTRATE.item("honeyed_apple", Item::new) .properties(p -> p.food(new FoodProperties.Builder().nutrition(8) .saturationMod(0.8F) .build())) .register(); public static final ItemEntry BUILDERS_TEA = REGISTRATE.item("builders_tea", BuildersTeaItem::new) .tag(AllItemTags.UPRIGHT_ON_BELT.tag) .properties(p -> p.stacksTo(16)) .lang("Builder's Tea") .register(); public static final ItemEntry RAW_ZINC = ingredient("raw_zinc"); public static final ItemEntry ANDESITE_ALLOY = ingredient("andesite_alloy"), ZINC_INGOT = taggedIngredient("zinc_ingot", forgeItemTag("ingots/zinc"), CREATE_INGOTS.tag), BRASS_INGOT = taggedIngredient("brass_ingot", forgeItemTag("ingots/brass"), CREATE_INGOTS.tag); public static final ItemEntry CHROMATIC_COMPOUND = REGISTRATE.item("chromatic_compound", ChromaticCompoundItem::new) .properties(p -> p.rarity(Rarity.UNCOMMON)) .model(AssetLookup.existingItemModel()) .color(() -> ChromaticCompoundColor::new) .register(); public static final ItemEntry SHADOW_STEEL = REGISTRATE.item("shadow_steel", ShadowSteelItem::new) .properties(p -> p.rarity(Rarity.UNCOMMON)) .register(); public static final ItemEntry REFINED_RADIANCE = REGISTRATE.item("refined_radiance", RefinedRadianceItem::new) .properties(p -> p.rarity(Rarity.UNCOMMON)) .register(); public static final ItemEntry COPPER_NUGGET = taggedIngredient("copper_nugget", forgeItemTag("nuggets/copper"), Tags.Items.NUGGETS), ZINC_NUGGET = taggedIngredient("zinc_nugget", forgeItemTag("nuggets/zinc"), Tags.Items.NUGGETS), BRASS_NUGGET = taggedIngredient("brass_nugget", forgeItemTag("nuggets/brass"), Tags.Items.NUGGETS), COPPER_SHEET = taggedIngredient("copper_sheet", forgeItemTag("plates/copper"), PLATES.tag), BRASS_SHEET = taggedIngredient("brass_sheet", forgeItemTag("plates/brass"), PLATES.tag), IRON_SHEET = taggedIngredient("iron_sheet", forgeItemTag("plates/iron"), PLATES.tag), GOLDEN_SHEET = taggedIngredient("golden_sheet", forgeItemTag("plates/gold"), PLATES.tag, ItemTags.PIGLIN_LOVED), CRUSHED_IRON = taggedIngredient("crushed_iron_ore", CRUSHED_ORES.tag), CRUSHED_GOLD = taggedIngredient("crushed_gold_ore", CRUSHED_ORES.tag, ItemTags.PIGLIN_LOVED), CRUSHED_COPPER = taggedIngredient("crushed_copper_ore", CRUSHED_ORES.tag), CRUSHED_ZINC = taggedIngredient("crushed_zinc_ore", CRUSHED_ORES.tag), CRUSHED_BRASS = taggedIngredient("crushed_brass", CRUSHED_ORES.tag); public static final ItemEntry CRUSHED_OSMIUM = compatCrushedOre("osmium"), CRUSHED_PLATINUM = compatCrushedOre("platinum"), CRUSHED_SILVER = compatCrushedOre("silver"), CRUSHED_TIN = compatCrushedOre("tin"), CRUSHED_LEAD = compatCrushedOre("lead"), CRUSHED_QUICKSILVER = compatCrushedOre("quicksilver"), CRUSHED_BAUXITE = compatCrushedOre("aluminum"), CRUSHED_URANIUM = compatCrushedOre("uranium"), CRUSHED_NICKEL = compatCrushedOre("nickel"); // Kinetics static { REGISTRATE.startSection(KINETICS); } public static final ItemEntry BELT_CONNECTOR = REGISTRATE.item("belt_connector", BeltConnectorItem::new) .lang("Mechanical Belt") .register(); public static final ItemEntry VERTICAL_GEARBOX = REGISTRATE.item("vertical_gearbox", VerticalGearboxItem::new) .model(AssetLookup.customBlockItemModel("gearbox", "item_vertical")) .register(); public static final ItemEntry EMPTY_BLAZE_BURNER = REGISTRATE.item("empty_blaze_burner", BlazeBurnerBlockItem::empty) .model(AssetLookup.customBlockItemModel("blaze_burner", "block")) .register(); public static final ItemEntry GOGGLES = REGISTRATE.item("goggles", GogglesItem::new) .properties(p -> p.stacksTo(1)) .onRegister(CreateRegistrate.itemModel(() -> GogglesModel::new)) .lang("Engineer's Goggles") .register(); public static final ItemEntry SUPER_GLUE = REGISTRATE.item("super_glue", SuperGlueItem::new) .register(); public static final ItemEntry MINECART_COUPLING = REGISTRATE.item("minecart_coupling", MinecartCouplingItem::new) .register(); public static final ItemEntry CRAFTING_BLUEPRINT = REGISTRATE.item("crafting_blueprint", BlueprintItem::new) .register(); public static final ItemEntry COPPER_BACKTANK = REGISTRATE .item("copper_backtank", p -> new CopperBacktankItem(p, new BlockItem(AllBlocks.COPPER_BACKTANK.get(), p))) .model(AssetLookup.customGenericItemModel("_", "item")) .register(), DIVING_HELMET = REGISTRATE.item("diving_helmet", DivingHelmetItem::new) .register(), DIVING_BOOTS = REGISTRATE.item("diving_boots", DivingBootsItem::new) .register(); public static final ItemEntry SAND_PAPER = REGISTRATE.item("sand_paper", SandPaperItem::new) .tag(AllTags.AllItemTags.SANDPAPER.tag) .register(); public static final ItemEntry RED_SAND_PAPER = REGISTRATE.item("red_sand_paper", SandPaperItem::new) .tag(AllTags.AllItemTags.SANDPAPER.tag) .onRegister(s -> TooltipHelper.referTo(s, SAND_PAPER)) .register(); public static final ItemEntry WRENCH = REGISTRATE.item("wrench", WrenchItem::new) .properties(p -> p.stacksTo(1)) .model(AssetLookup.itemModelWithPartials()) .register(); public static final ItemEntry MINECART_CONTRAPTION = REGISTRATE.item("minecart_contraption", MinecartContraptionItem::rideable) .register(); public static final ItemEntry FURNACE_MINECART_CONTRAPTION = REGISTRATE.item("furnace_minecart_contraption", MinecartContraptionItem::furnace) .register(); public static final ItemEntry CHEST_MINECART_CONTRAPTION = REGISTRATE.item("chest_minecart_contraption", MinecartContraptionItem::chest) .register(); // Curiosities static { REGISTRATE.startSection(CURIOSITIES); } public static final ItemEntry LINKED_CONTROLLER = REGISTRATE.item("linked_controller", LinkedControllerItem::new) .properties(p -> p.stacksTo(1)) .model(AssetLookup.itemModelWithPartials()) .register(); public static final ItemEntry POTATO_CANNON = REGISTRATE.item("potato_cannon", PotatoCannonItem::new) .properties(p -> p.stacksTo(1)) .model(AssetLookup.itemModelWithPartials()) .register(); public static final ItemEntry EXTENDO_GRIP = REGISTRATE.item("extendo_grip", ExtendoGripItem::new) .model(AssetLookup.itemModelWithPartials()) .register(); public static final ItemEntry WAND_OF_SYMMETRY = REGISTRATE.item("wand_of_symmetry", SymmetryWandItem::new) .model(AssetLookup.itemModelWithPartials()) .register(); public static final ItemEntry WORLDSHAPER = REGISTRATE.item("handheld_worldshaper", WorldshaperItem::new) .properties(p -> p.rarity(Rarity.EPIC)) .lang("Creative Worldshaper") .model(AssetLookup.itemModelWithPartials()) .register(); public static final ItemEntry TREE_FERTILIZER = REGISTRATE.item("tree_fertilizer", TreeFertilizerItem::new) .register(); // Logistics static { REGISTRATE.startSection(LOGISTICS); } public static final ItemEntry FILTER = REGISTRATE.item("filter", FilterItem::regular) .model(AssetLookup.existingItemModel()) .register(); public static final ItemEntry ATTRIBUTE_FILTER = REGISTRATE.item("attribute_filter", FilterItem::attribute) .model(AssetLookup.existingItemModel()) .register(); // Schematics static { REGISTRATE.startSection(SCHEMATICS); } public static final ItemEntry EMPTY_SCHEMATIC = REGISTRATE.item("empty_schematic", Item::new) .properties(p -> p.stacksTo(1)) .register(); public static final ItemEntry SCHEMATIC_AND_QUILL = REGISTRATE.item("schematic_and_quill", SchematicAndQuillItem::new) .properties(p -> p.stacksTo(1)) .register(); public static final ItemEntry SCHEMATIC = REGISTRATE.item("schematic", SchematicItem::new) .properties(p -> p.stacksTo(1)) .register(); // Shortcuts private static ItemEntry ingredient(String name) { return REGISTRATE.item(name, Item::new) .register(); } // private static ItemEntry hiddenIngredient(String name) { // return REGISTRATE.item(name, HiddenIngredientItem::new) // .register(); // } @SafeVarargs private static ItemEntry taggedIngredient(String name, Tag.Named... tags) { return REGISTRATE.item(name, Item::new) .tag(tags) .register(); } private static ItemEntry compatCrushedOre(String metalName) { return REGISTRATE .item("crushed_" + metalName + "_ore", props -> new TagDependentIngredientItem(props, new ResourceLocation("forge", "ores/" + metalName))) .tag(AllItemTags.CRUSHED_ORES.tag) .register(); } // Load this class public static void register() {} }