public net.minecraft.network.play.ServerPlayNetHandler field_147365_f # floatingTickCount # CubeParticle protected net.minecraft.client.particle.Particle field_228343_B_ # collidedY # Needed for ChunkUtil, maybe remove these for releases # ChunkManager public net.minecraft.world.server.ChunkManager func_219212_a(JLnet/minecraft/world/server/ChunkHolder;)V #scheduleSave public net.minecraft.world.server.ChunkManager field_219251_e #loadedChunks public net.minecraft.world.server.ChunkManager field_219262_p #immutableLoadedChunksDirty public net.minecraft.world.server.ChunkManager field_219253_g #chunksToUnload # ChunkStatus public-f net.minecraft.world.chunk.ChunkStatus field_222617_m #FULL public net.minecraft.world.chunk.ChunkStatus$IGenerationWorker public net.minecraft.world.chunk.ChunkStatus$ILoadingWorker # PotionBrewing public net.minecraft.potion.PotionBrewing field_185215_c # POTION_ITEMS # Beacon public net.minecraft.tileentity.BeaconTileEntity field_174909_f # beamSegments # Server Tick List (For stopping placed fluids from spilling) public net.minecraft.world.server.ServerTickList field_205374_d # pendingTickListEntriesHashSet public net.minecraft.world.server.ServerTickList field_205375_e # pendingTickListEntriesTreeSet # Particle Manager public net.minecraft.client.particle.ParticleManager field_178932_g # factories # Lightmap information for instanced rendering public net.minecraft.client.renderer.LightTexture field_205112_c #resourceLocation public net.minecraft.client.Minecraft field_193996_ah #renderPartialTicksPaused # Functions needed to setup a projection matrix public net.minecraft.client.renderer.GameRenderer field_78529_t #rendererUpdateCount public net.minecraft.client.renderer.GameRenderer func_228380_a_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V #bobViewWhenHurt public net.minecraft.client.renderer.GameRenderer func_228383_b_(Lcom/mojang/blaze3d/matrix/MatrixStack;F)V #bobView # Expose fog state to the public public com.mojang.blaze3d.platform.GlStateManager$FogState public com.mojang.blaze3d.platform.GlStateManager field_225663_h_ #FOG public com.mojang.blaze3d.platform.GlStateManager$BooleanState public com.mojang.blaze3d.platform.GlStateManager$BooleanState field_179201_b #field_179201_b # GameRenderer public net.minecraft.client.renderer.GameRenderer func_215311_a(Lnet/minecraft/client/renderer/ActiveRenderInfo;FZ)D #getFOVModifier # IResizeCallback public net.minecraft.util.palette.IResizeCallback