------------------------------------------------------ Create 6.0.0 ------------------------------------------------------ _Now using Flywheel 1.0_ Additions - Chain conveyor - Item hatch - Packager and Re-packager - Cardboard packages - Package frogport - Package postbox - Stock link - Stock ticker - Redstone requester - Factory gauge - Table cloths and covers - Pulse timer - Desk bell - Pulp and the cardboard ingredient - Cardboard armor set - Cardboard sword - Package filter - Cardboard block - Cherry and bamboo windows - Industrial iron window - Weathered iron block and windows Art - Palette and model updates to all copper-based components - Rope and hose pulley motion now uses a scrolling texture - Increased vertical size of train and contraption controls to a full block - Updates to display and redstone links - Updates to metal sheet items - Copper roof blocks now use connected textures - Added missing shaft detail to the backtank armor - Updates to various UI screens and components - Bars and window item models are now consistent with vanilla Gameplay - Redstone links are now andesite tier - All links now use a new ingredient item, the transmitter - New advancement chain for high logistics components - New ponder scenes and category for high logistics components - Depots can now be used as storage blocks on contraptions - Brass tunnels now try to distribute an item more quickly when it first arrives - Brass tunnels now always prefer filtered sides over non-filtered sides - Added train schedule instructions for delivering or retrieving packages - Basins no longer limit to 16 items per slot - Mechanical crafters waste less time on empty animation frames - In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open inventories directly below - Held clipboards can now copy entries from other in-world clipboards - Metal ladders no longer require a wall if another ladder block is above them - Bells assembled to elevator contraptions now activate when arriving at a floor - Sliding doors placed in front of contraption-mounted sliding doors now open and clost automatically - Fully outlined text on filter slots for better readability - Added recipes where cardboard substitutes leather - Play at most 4 steam engine sounds at once per side of a boiler - Increased default max rope length to 384 - Implemented a system for generating certain recipes at runtime to improve mod compat - Boiler gauge now disappears when blocks are clipping into it - Added a keybind that opens a radial menu for rotating blocks with the wrench Bug Fixes - Deployers can no longer take a seat - Fixed contraptions keeping pressure plates and tripwires activated (#7255) - Steam engine placement assist now shows a normal shaft - Fixed schedule screen not showing tooltips in the entry editor - Fixed tracks creating signal block intersections despite being in different dimensions - Fixed non-effect fans resetting processed belt items (#7298) - Fixed mechanical saw considering scaffolding as leaves - Fixed entity name display source not working for players on signs - Fixed certain blocks messing up the order scheduled ticks (#7141) - Fixed unbreakable superglue not being usable (#6253) - Fixed update suppression (#7176) - Fixed comparator output of depots ignoring the items' max stack size (#7179) - Fixed deployers retaining the damage attribute of their last held weapon (#4870) - Fixed an exploit allowing people to create clipboards that execute commands (#7218) - Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226) - Fixed rare crash related to sliding doors (#6184) - Verify that schematics are gzip-encoded before trying to read from them (#6087) - Fixed ConditionContext nbt in trains containing a large number of empty tags - Fixed deployers not placing fish from fish buckets (#3705) - Fixed gasses not being visible in basins and item drains (#7236) - Set vault capacity config limit to 2048 slots - Fixed InventorySorter able to take items from ghost/filter inventories - Fixed typo in better end compat recipe - FTB buttons no longer show in create screens API Changes - Versioning change: `major.minor.patch`, starting with `6.0.0` - Ponder is now a separate library mod. It comes shipped with the create jar. - Added `#create:chain_rideable` to mark items as valid for riding a chain with - Added `#create:invalid_for_track_paving` for items - New API for custom storage block behaviour on contraptions. For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags. - Removed LangMerger and related classes - Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms without implementing interfaces (#4702) - Add a method that developers can override to change the icon in goggle tooltips - Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries