{ "itemGroup.create.base": "Create", "itemGroup.create.palettes": "Create Palettes", "death.attack.create.crush": "%1$s was processed by Crushing Wheels", "death.attack.create.fan_fire": "%1$s was burned to death by hot air", "death.attack.create.fan_lava": "%1$s was burned to death by lava fan", "death.attack.create.mechanical_drill": "%1$s was impaled by a Mechanical Drill", "death.attack.create.mechanical_saw": "%1$s got cut in half by a Mechanical Saw", "death.attack.create.cuckoo_clock_explosion": "%1$s was blown up by tampered cuckoo clock", "create.block.deployer.damage_source_name": "a rogue Deployer", "create.block.cart_assembler.invalid": "Place your Cart Assembler on a rail block", "create.recipe.crushing": "Crushing", "create.recipe.milling": "Milling", "create.recipe.fan_washing": "Bulk Washing", "create.recipe.fan_washing.fan": "Fan behind Flowing Water", "create.recipe.fan_smoking": "Bulk Smoking", "create.recipe.fan_smoking.fan": "Fan behind Fire", "create.recipe.fan_blasting": "Bulk Blasting", "create.recipe.fan_blasting.fan": "Fan behind Lava", "create.recipe.pressing": "Pressing", "create.recipe.mixing": "Mixing", "create.recipe.automatic_shapeless": "Automated Shapeless Crafting", "create.recipe.automatic_brewing": "Automated Brewing", "create.recipe.packing": "Compacting", "create.recipe.automatic_packing": "Automated Packing", "create.recipe.sawing": "Sawing", "create.recipe.mechanical_crafting": "Mechanical Crafting", "create.recipe.automatic_shaped": "Automated Shaped Crafting", "create.recipe.block_cutting": "Block Cutting", "create.recipe.blockzapper_upgrade": "Handheld Blockzapper", "create.recipe.sandpaper_polishing": "Sandpaper Polishing", "create.recipe.mystery_conversion": "Mysterious Conversion", "create.recipe.spout_filling": "Filling by Spout", "create.recipe.draining": "Item Draining", "create.recipe.processing.chance": "%1$s%% Chance", "create.recipe.heat_requirement.none": "No Heating Required", "create.recipe.heat_requirement.heated": "Heated", "create.recipe.heat_requirement.superheated": "Super-Heated", "create.generic.range": "Range", "create.generic.radius": "Radius", "create.generic.width": "Width", "create.generic.height": "Height", "create.generic.length": "Length", "create.generic.speed": "Speed", "create.generic.delay": "Delay", "create.generic.unit.ticks": "Ticks", "create.generic.unit.seconds": "Seconds", "create.generic.unit.minutes": "Minutes", "create.generic.unit.rpm": "RPM", "create.generic.unit.stress": "su", "create.generic.unit.degrees": "\u00B0", "create.generic.unit.millibuckets": "%1$smB", "create.generic.clockwise": "Clockwise", "create.generic.counter_clockwise": "Counter-Clockwise", "create.action.scroll": "Scroll", "create.action.confirm": "Confirm", "create.action.abort": "Abort", "create.action.saveToFile": "Save", "create.action.discard": "Discard", "create.keyinfo.toolmenu": "Focus Tool Menu", "create.keyinfo.scrollup": "Simulate Mousewheel Up (inworld)", "create.keyinfo.scrolldown": "Simulate Mousewheel Down (inworld)", "create.gui.scrollInput.defaultTitle": "Choose an Option:", "create.gui.scrollInput.scrollToModify": "Scroll to Modify", "create.gui.scrollInput.scrollToAdjustAmount": "Scroll to Adjust Amount", "create.gui.scrollInput.scrollToSelect": "Scroll to Select", "create.gui.scrollInput.shiftScrollsFaster": "Shift to Scroll Faster", "create.gui.toolmenu.focusKey": "Hold [%1$s] to Focus", "create.gui.toolmenu.cycle": "[SCROLL] to Cycle", "create.gui.symmetryWand.mirrorType": "Mirror", "create.gui.symmetryWand.orientation": "Orientation", "create.symmetry.mirror.plane": "Mirror Once", "create.symmetry.mirror.doublePlane": "Rectangular", "create.symmetry.mirror.triplePlane": "Octagonal", "create.orientation.orthogonal": "Orthogonal", "create.orientation.diagonal": "Diagonal", "create.orientation.horizontal": "Horizontal", "create.orientation.alongZ": "Along Z", "create.orientation.alongX": "Along X", "create.gui.blockzapper.title": "Handheld Blockzapper", "create.gui.blockzapper.replaceMode": "Replace Mode", "create.gui.blockzapper.searchDiagonal": "Follow Diagonals", "create.gui.blockzapper.searchFuzzy": "Ignore Material Borders", "create.gui.blockzapper.range": "Spread Range", "create.gui.blockzapper.needsUpgradedAmplifier": "Requires Upgraded Amplifier", "create.gui.blockzapper.patternSection": "Pattern", "create.gui.blockzapper.pattern.solid": "Solid", "create.gui.blockzapper.pattern.checkered": "Checkerboard", "create.gui.blockzapper.pattern.inversecheckered": "Inverted Checkerboard", "create.gui.blockzapper.pattern.chance25": "25% Roll", "create.gui.blockzapper.pattern.chance50": "50% Roll", "create.gui.blockzapper.pattern.chance75": "75% Roll", "create.gui.terrainzapper.title": "Handheld Worldshaper", "create.gui.terrainzapper.placement": "Placement", "create.gui.terrainzapper.placement.merged": "Merged", "create.gui.terrainzapper.placement.attached": "Attached", "create.gui.terrainzapper.placement.inserted": "Inserted", "create.gui.terrainzapper.brush": "Brush", "create.gui.terrainzapper.brush.cuboid": "Cuboid", "create.gui.terrainzapper.brush.sphere": "Sphere", "create.gui.terrainzapper.brush.cylinder": "Cylinder", "create.gui.terrainzapper.tool": "Tool", "create.gui.terrainzapper.tool.fill": "Fill", "create.gui.terrainzapper.tool.place": "Place", "create.gui.terrainzapper.tool.replace": "Replace", "create.gui.terrainzapper.tool.clear": "Clear", "create.gui.terrainzapper.tool.overlay": "Overlay", "create.gui.terrainzapper.tool.flatten": "Flatten", "create.terrainzapper.shiftRightClickToSet": "Shift-Right-Click to Select a Shape", "create.blockzapper.usingBlock": "Using: %1$s", "create.blockzapper.componentUpgrades": "Component Upgrades:", "create.blockzapper.component.body": "Body", "create.blockzapper.component.amplifier": "Amplifier", "create.blockzapper.component.accelerator": "Accelerator", "create.blockzapper.component.retriever": "Retriever", "create.blockzapper.component.scope": "Scope", "create.blockzapper.componentTier.none": "None", "create.blockzapper.componentTier.brass": "Brass", "create.blockzapper.componentTier.chromatic": "Chromatic", "create.blockzapper.leftClickToSet": "Left-Click a Block to set Material", "create.blockzapper.empty": "Out of Blocks!", "create.minecart_coupling.two_couplings_max": "Minecarts cannot have more than two couplings each", "create.minecart_coupling.unloaded": "Parts of your train seem to be in unloaded chunks", "create.minecart_coupling.no_loops": "Couplings cannot form a loop", "create.minecart_coupling.removed": "Removed all couplings from minecart", "create.minecart_coupling.too_far": "Minecarts are too far apart", "create.contraptions.movement_mode": "Movement Mode", "create.contraptions.movement_mode.move_place": "Always Place when Stopped", "create.contraptions.movement_mode.move_place_returned": "Place only in Starting Position", "create.contraptions.movement_mode.move_never_place": "Place only when Anchor Destroyed", "create.contraptions.movement_mode.rotate_place": "Always Place when Stopped", "create.contraptions.movement_mode.rotate_place_returned": "Only Place near Initial Angle", "create.contraptions.movement_mode.rotate_never_place": "Only Place when Anchor Destroyed", "create.contraptions.cart_movement_mode": "Cart Movement Mode", "create.contraptions.cart_movement_mode.rotate": "Always face toward motion", "create.contraptions.cart_movement_mode.rotate_paused": "Pause actors while rotating", "create.contraptions.cart_movement_mode.rotation_locked": "Lock rotation", "create.contraptions.windmill.rotation_direction": "Rotation Direction", "create.contraptions.clockwork.clock_hands": "Clock Hands", "create.contraptions.clockwork.hour_first": "Hour hand first", "create.contraptions.clockwork.minute_first": "Minute hand first", "create.contraptions.clockwork.hour_first_24": "24-Hour hand first", "create.logistics.filter": "Filter", "create.logistics.recipe_filter": "Recipe Filter", "create.logistics.fluid_filter": "Fluid Filter", "create.logistics.firstFrequency": "Freq. #1", "create.logistics.secondFrequency": "Freq. #2", "create.logistics.filter.apply": "Applied filter to %1$s.", "create.logistics.filter.apply_click_again": "Applied filter to %1$s, click again to copy the amount.", "create.logistics.filter.apply_count": "Applied extraction count to filter.", "create.gui.goggles.generator_stats": "Generator Stats:", "create.gui.goggles.kinetic_stats": "Kinetic Stats:", "create.gui.goggles.at_current_speed": "at current speed", "create.gui.goggles.pole_length": "Pole Length:", "create.gui.gauge.info_header": "Gauge Information:", "create.gui.speedometer.title": "Rotation Speed", "create.gui.stressometer.title": "Network Stress", "create.gui.stressometer.capacity": "Remaining Capacity", "create.gui.stressometer.overstressed": "Overstressed", "create.gui.stressometer.no_rotation": "No Rotation", "create.gui.contraptions.not_fast_enough": "It appears that this %1$s is _not_ rotating with _enough_ _speed_.", "create.gui.contraptions.network_overstressed": "It appears that this contraption is _overstressed_. Add more sources or _slow_ _down_ the components with a high _stress_ _impact_.", "create.gui.adjustable_crate.title": "Adjustable Crate", "create.gui.adjustable_crate.storageSpace": "Storage Space", "create.gui.stockpile_switch.title": "Stockpile Switch", "create.gui.stockpile_switch.invert_signal": "Invert Signal", "create.gui.stockpile_switch.move_to_lower_at": "Move to lower lane at %1$s%%", "create.gui.stockpile_switch.move_to_upper_at": "Move to upper lane at %1$s%%", "create.gui.sequenced_gearshift.title": "Sequenced Gearshift", "create.gui.sequenced_gearshift.instruction": "Instruction", "create.gui.sequenced_gearshift.instruction.turn_angle": "Turn", "create.gui.sequenced_gearshift.instruction.turn_angle.angle": "Angle", "create.gui.sequenced_gearshift.instruction.turn_distance": "Piston", "create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Distance", "create.gui.sequenced_gearshift.instruction.wait": "Wait", "create.gui.sequenced_gearshift.instruction.wait.duration": "Duration", "create.gui.sequenced_gearshift.instruction.end": "End", "create.gui.sequenced_gearshift.speed": "Speed, Direction", "create.gui.sequenced_gearshift.speed.forward": "Input speed, Forwards", "create.gui.sequenced_gearshift.speed.forward_fast": "Double speed, Forwards", "create.gui.sequenced_gearshift.speed.back": "Input speed, Reversed", "create.gui.sequenced_gearshift.speed.back_fast": "Double speed, Reversed", "create.schematicAndQuill.dimensions": "Schematic Size: %1$sx%2$sx%3$s", "create.schematicAndQuill.firstPos": "First position set.", "create.schematicAndQuill.secondPos": "Second position set.", "create.schematicAndQuill.noTarget": "Hold [Ctrl] to select Air blocks.", "create.schematicAndQuill.abort": "Removed selection.", "create.schematicAndQuill.title": "Schematic Name:", "create.schematicAndQuill.convert": "Save and Deploy Immediately", "create.schematicAndQuill.fallbackName": "My Schematic", "create.schematicAndQuill.saved": "Saved as %1$s", "create.schematic.invalid": "[!] Invalid Item - Use the Schematic Table instead", "create.schematic.position": "Position", "create.schematic.rotation": "Rotation", "create.schematic.rotation.none": "None", "create.schematic.rotation.cw90": "Clockwise 90", "create.schematic.rotation.cw180": "Clockwise 180", "create.schematic.rotation.cw270": "Clockwise 270", "create.schematic.mirror": "Mirror", "create.schematic.mirror.none": "None", "create.schematic.mirror.frontBack": "Front-Back", "create.schematic.mirror.leftRight": "Left-Right", "create.schematic.tool.deploy": "Deploy", "create.schematic.tool.move": "Move XZ", "create.schematic.tool.movey": "Move Y", "create.schematic.tool.rotate": "Rotate", "create.schematic.tool.print": "Print", "create.schematic.tool.flip": "Flip", "create.schematic.tool.deploy.description.0": "Moves the structure to a location.", "create.schematic.tool.deploy.description.1": "Right-Click on the ground to place.", "create.schematic.tool.deploy.description.2": "Hold [Ctrl] to select at a fixed distance.", "create.schematic.tool.deploy.description.3": "[Ctrl]-Scroll to change the distance.", "create.schematic.tool.move.description.0": "Shifts the Schematic Horizontally.", "create.schematic.tool.move.description.1": "Point at the Schematic and [CTRL]-Scroll to push it.", "create.schematic.tool.move.description.2": "", "create.schematic.tool.move.description.3": "", "create.schematic.tool.movey.description.0": "Shifts the Schematic Vertically.", "create.schematic.tool.movey.description.1": "[CTRL]-Scroll to move it up/down.", "create.schematic.tool.movey.description.2": "", "create.schematic.tool.movey.description.3": "", "create.schematic.tool.rotate.description.0": "Rotates the Schematic around its center.", "create.schematic.tool.rotate.description.1": "[CTRL]-Scroll to rotate by 90 Degrees.", "create.schematic.tool.rotate.description.2": "", "create.schematic.tool.rotate.description.3": "", "create.schematic.tool.print.description.0": "Instantly places the structure in the world.", "create.schematic.tool.print.description.1": "[Right-Click] to confirm placement at the current location.", "create.schematic.tool.print.description.2": "This tool is for Creative Mode only.", "create.schematic.tool.print.description.3": "", "create.schematic.tool.flip.description.0": "Flips the Schematic along the face you select.", "create.schematic.tool.flip.description.1": "Point at the Schematic and [CTRL]-Scroll to flip it.", "create.schematic.tool.flip.description.2": "", "create.schematic.tool.flip.description.3": "", "create.schematics.synchronizing": "Syncing...", "create.schematics.uploadTooLarge": "Your schematic exceeds limitations specified by the server.", "create.schematics.maxAllowedSize": "The maximum allowed schematic file size is:", "create.gui.schematicTable.refresh": "Refresh Files", "create.gui.schematicTable.open_folder": "Open Folder", "create.gui.schematicTable.title": "Schematic Table", "create.gui.schematicTable.availableSchematics": "Available Schematics", "create.gui.schematicTable.noSchematics": "No Schematics Saved", "create.gui.schematicTable.uploading": "Uploading...", "create.gui.schematicTable.finished": "Upload Finished!", "create.gui.schematicannon.title": "Schematicannon", "create.gui.schematicannon.listPrinter": "Checklist Printer", "create.gui.schematicannon.gunpowderLevel": "Gunpowder at %1$s%%", "create.gui.schematicannon.shotsRemaining": "Shots left: %1$s", "create.gui.schematicannon.shotsRemainingWithBackup": "With backup: %1$s", "create.gui.schematicannon.optionEnabled": "Currently Enabled", "create.gui.schematicannon.optionDisabled": "Currently Disabled", "create.gui.schematicannon.showOptions": "Show Printer Settings", "create.gui.schematicannon.option.dontReplaceSolid": "Don't Replace Solid Blocks", "create.gui.schematicannon.option.replaceWithSolid": "Replace Solid with Solid", "create.gui.schematicannon.option.replaceWithAny": "Replace Solid with Any", "create.gui.schematicannon.option.replaceWithEmpty": "Replace Solid with Empty", "create.gui.schematicannon.option.skipMissing": "Skip missing Blocks", "create.gui.schematicannon.option.skipTileEntities": "Protect Tile Entities", "create.gui.schematicannon.slot.gunpowder": "Add gunpowder to fuel the cannon", "create.gui.schematicannon.slot.listPrinter": "Place books here to print a Checklist for your Schematic", "create.gui.schematicannon.slot.schematic": "Add your Schematic here. Make sure it is deployed at a specific location.", "create.gui.schematicannon.option.skipMissing.description": "If the cannon cannot find a required Block for placement, it will continue at the next Location.", "create.gui.schematicannon.option.skipTileEntities.description": "The cannon will avoid replacing data holding blocks such as Chests.", "create.gui.schematicannon.option.dontReplaceSolid.description": "The cannon will never replace any Solid blocks in its working area, only non-Solid and Air.", "create.gui.schematicannon.option.replaceWithSolid.description": "The cannon will only replace Solid blocks in its working area if the Schematic contains a solid Block at the Location.", "create.gui.schematicannon.option.replaceWithAny.description": "The cannon will replace Solid blocks in its working area if the Schematic contains any Block at the Location.", "create.gui.schematicannon.option.replaceWithEmpty.description": "The cannon will clear out all blocks in its working area, including those replaced by Air.", "create.schematicannon.status.idle": "Idle", "create.schematicannon.status.ready": "Ready", "create.schematicannon.status.running": "Running", "create.schematicannon.status.finished": "Finished", "create.schematicannon.status.paused": "Paused", "create.schematicannon.status.stopped": "Stopped", "create.schematicannon.status.noGunpowder": "Out of Gunpowder", "create.schematicannon.status.targetNotLoaded": "Target is not loaded", "create.schematicannon.status.targetOutsideRange": "Target too far away", "create.schematicannon.status.searching": "Searching", "create.schematicannon.status.skipping": "Skipping", "create.schematicannon.status.missingBlock": "Missing Item:", "create.schematicannon.status.placing": "Placing", "create.schematicannon.status.clearing": "Clearing Blocks", "create.schematicannon.status.schematicInvalid": "Schematic Invalid", "create.schematicannon.status.schematicNotPlaced": "Schematic Not Deployed", "create.schematicannon.status.schematicExpired": "Schematic File Expired", "create.materialChecklist": "Material Checklist", "create.materialChecklist.blocksNotLoaded": "* Disclaimer *\n\nMaterial List may be inaccurate due to relevant chunks not being loaded.", "create.gui.filter.deny_list": "Deny-List", "create.gui.filter.deny_list.description": "Items pass if they do NOT match any of the above. An empty Deny-List accepts everything.", "create.gui.filter.allow_list": "Allow-List", "create.gui.filter.allow_list.description": "Items pass if they match any of the above. An empty Allow-List rejects everything.", "create.gui.filter.respect_data": "Respect Data", "create.gui.filter.respect_data.description": "Items only match if their durability, enchantments, and other attributes match as well.", "create.gui.filter.ignore_data": "Ignore Data", "create.gui.filter.ignore_data.description": "Items match regardless of their attributes.", "create.item_attributes.placeable": "is placeable", "create.item_attributes.placeable.inverted": "is not placeable", "create.item_attributes.consumable": "can be eaten", "create.item_attributes.consumable.inverted": "cannot be eaten", "create.item_attributes.smeltable": "can be Smelted", "create.item_attributes.smeltable.inverted": "cannot be Smelted", "create.item_attributes.washable": "can be Washed", "create.item_attributes.washable.inverted": "cannot be Washed", "create.item_attributes.smokable": "can be Smoked", "create.item_attributes.smokable.inverted": "cannot be Smoked", "create.item_attributes.crushable": "can be Crushed", "create.item_attributes.crushable.inverted": "cannot be Crushed", "create.item_attributes.blastable": "is smeltable in Blast Furnace", "create.item_attributes.blastable.inverted": "is not smeltable in Blast Furnace", "create.item_attributes.enchanted": "is enchanted", "create.item_attributes.enchanted.inverted": "is unenchanted", "create.item_attributes.damaged": "is damaged", "create.item_attributes.damaged.inverted": "is not damaged", "create.item_attributes.badly_damaged": "is heavily damaged", "create.item_attributes.badly_damaged.inverted": "is not heavily damaged", "create.item_attributes.not_stackable": "cannot stack", "create.item_attributes.not_stackable.inverted": "can be stacked", "create.item_attributes.equipable": "can be equipped", "create.item_attributes.equipable.inverted": "cannot be equipped", "create.item_attributes.furnace_fuel": "is furnace fuel", "create.item_attributes.furnace_fuel.inverted": "is not furnace fuel", "create.item_attributes.in_tag": "is tagged %1$s", "create.item_attributes.in_tag.inverted": "is not tagged %1$s", "create.item_attributes.in_item_group": "is in group '%1$s'", "create.item_attributes.in_item_group.inverted": "is not in group '%1$s'", "create.item_attributes.added_by": "was added by %1$s", "create.item_attributes.added_by.inverted": "was not added by %1$s", "create.item_attributes.has_enchant": "is enchanted with %1$s", "create.item_attributes.has_enchant.inverted": "is not enchanted with %1$s", "create.item_attributes.has_fluid": "contains %1$s", "create.item_attributes.has_fluid.inverted": "does not contain %1$s", "create.item_attributes.has_name": "has the custom name %1$s", "create.item_attributes.has_name.inverted": "does not have the custom name %1$s", "create.item_attributes.book_author": "was authored by %1$s", "create.item_attributes.book_author.inverted": "was not authored by %1$s", "create.item_attributes.book_copy_original": "is an original", "create.item_attributes.book_copy_original.inverted": "is not an original", "create.item_attributes.book_copy_first": "is a first-generation copy", "create.item_attributes.book_copy_first.inverted": "is not a first-generation copy", "create.item_attributes.book_copy_second": "is a second-generation copy", "create.item_attributes.book_copy_second.inverted": "is not a second-generation copy", "create.item_attributes.book_copy_tattered": "is a tattered mess", "create.item_attributes.book_copy_tattered.inverted": "is not a tattered mess", "create.item_attributes.astralsorcery_crystal": "has crystal attribute %1$s", "create.item_attributes.astralsorcery_crystal.inverted": "does not have crystal attribute %1$s", "create.item_attributes.astralsorcery_constellation": "is attuned to %1$s", "create.item_attributes.astralsorcery_constellation.inverted": "is not attuned to %1$s", "create.item_attributes.astralsorcery_perk_gem": "has perk attribute %1$s", "create.item_attributes.astralsorcery_perk_gem.inverted": "does not have perk attribute %1$s", "create.item_attributes.astralsorcery_amulet": "improves %1$s", "create.item_attributes.astralsorcery_amulet.inverted": "does not improve %1$s", "create.gui.attribute_filter.no_selected_attributes": "No attributes selected", "create.gui.attribute_filter.selected_attributes": "Selected attributes:", "create.gui.attribute_filter.add_attribute": "Add attribute to List", "create.gui.attribute_filter.add_inverted_attribute": "Add opposite attribute to List", "create.gui.attribute_filter.allow_list_disjunctive": "Allow-List (Any)", "create.gui.attribute_filter.allow_list_disjunctive.description": "Items pass if they have any of the selected attributes.", "create.gui.attribute_filter.allow_list_conjunctive": "Allow-List (All)", "create.gui.attribute_filter.allow_list_conjunctive.description": "Items pass only if they have ALL of the selected attributes.", "create.gui.attribute_filter.deny_list": "Deny-List", "create.gui.attribute_filter.deny_list.description": "Items pass if they do NOT have any of the selected attributes.", "create.gui.attribute_filter.add_reference_item": "Add Reference Item", "create.tooltip.holdKey": "Hold [%1$s]", "create.tooltip.holdKeyOrKey": "Hold [%1$s] or [%2$s]", "create.tooltip.keyShift": "Shift", "create.tooltip.keyCtrl": "Ctrl", "create.tooltip.speedRequirement": "Speed Requirement: %1$s", "create.tooltip.speedRequirement.none": "None", "create.tooltip.speedRequirement.medium": "Moderate", "create.tooltip.speedRequirement.high": "Fast", "create.tooltip.stressImpact": "Stress Impact: %1$s", "create.tooltip.stressImpact.low": "Low", "create.tooltip.stressImpact.medium": "Moderate", "create.tooltip.stressImpact.high": "High", "create.tooltip.stressImpact.overstressed": "Overstressed", "create.tooltip.capacityProvided": "Stress Capacity: %1$s", "create.tooltip.capacityProvided.low": "Small", "create.tooltip.capacityProvided.medium": "Medium", "create.tooltip.capacityProvided.high": "Large", "create.tooltip.capacityProvided.asGenerator": "(As Generator)", "create.tooltip.generationSpeed" : "Generates at %1$s %2$s", "create.tooltip.analogStrength": "Analog Strength: %1$s/15", "create.mechanical_arm.extract_from": "Take items from %1$s", "create.mechanical_arm.deposit_to": "Deposit items to %1$s", "create.mechanical_arm.summary": "Mechanical Arm has %1$s input(s) and %2$s output(s).", "create.mechanical_arm.points_outside_range": "%1$s selected interaction point(s) removed due to range limitations.", "create.logistics.when_multiple_outputs_available": "When Multiple Outputs Available", "create.mechanical_arm.selection_mode.round_robin": "Round Robin", "create.mechanical_arm.selection_mode.forced_round_robin": "Forced Round Robin", "create.mechanical_arm.selection_mode.prefer_first": "Prefer First Target", "create.tunnel.selection_mode.split": "Split", "create.tunnel.selection_mode.forced_split": "Forced Split", "create.tunnel.selection_mode.round_robin": "Round Robin", "create.tunnel.selection_mode.forced_round_robin": "Forced Round Robin", "create.tunnel.selection_mode.prefer_nearest": "Prefer Nearest", "create.tunnel.selection_mode.randomize": "Randomize", "create.tunnel.selection_mode.synchronize": "Synchronize Inputs", "create.tooltip.chute.header": "Chute Information", "create.tooltip.chute.items_move_down": "Items move Downward", "create.tooltip.chute.items_move_up": "Items move Upward", "create.tooltip.chute.no_fans_attached": "No attached fans", "create.tooltip.chute.fans_push_up": "Fans push from Below", "create.tooltip.chute.fans_push_down": "Fans push from Above", "create.tooltip.chute.fans_pull_up": "Fans pull from Above", "create.tooltip.chute.fans_pull_down": "Fans pull from Below", "create.hint.mechanical_arm_no_targets.title": "No Targets", "create.hint.mechanical_arm_no_targets": "It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.", "create.hint.horizontal_funnel.title": "Horizontal Funnels", "create.hint.horizontal_funnel": "cannot transfer between inventories _directly_. Try running a _Mechanical_ _Belt_ or _Depot_ below your funnel to extract items from Inventories.", "create.hint.upward_funnel.title": "Funnels facing upward", "create.hint.upward_funnel": "can only transfer items inserted by _Arms_, fan-powered _Chutes_, or items _thrown_ at them. Try building some _Chutes_ if you are looking to move your items _vertically_.", "create.hint.empty_bearing.title": "Update Bearing", "create.hint.empty_bearing": "_Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.", "create.hint.full_deployer.title": "Deployer Item Overflow", "create.hint.full_deployer": "It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.", "create.gui.config.overlay1": "Hi :)", "create.gui.config.overlay2": "This is a sample overlay", "create.gui.config.overlay3": "Click or drag with your mouse", "create.gui.config.overlay4": "to move this preview", "create.gui.config.overlay5": "Press ESC to exit this screen", "create.gui.config.overlay6": "and save the new position", "create.gui.config.overlay7": "Run /create overlay reset", "create.gui.config.overlay8": "to reset to the default position", "create.command.killTPSCommand": "killtps", "create.command.killTPSCommand.status.slowed_by.0": "[Create]: Server tick is currently slowed by %s ms :o", "create.command.killTPSCommand.status.slowed_by.1": "[Create]: Server tick is slowed by %s ms now >:)", "create.command.killTPSCommand.status.slowed_by.2": "[Create]: Server tick is back to regular speed :D", "create.command.killTPSCommand.status.usage.0": "[Create]: use /killtps stop to bring back server tick to regular speed", "create.command.killTPSCommand.status.usage.1": "[Create]: use /killtps start to artificially slow down the server tick", "create.command.killTPSCommand.argument.tickTime": "tickTime", "create.subtitle.schematicannon_launch_block": "Schematicannon shoots", "create.subtitle.schematicannon_finish": "Schematicannon finishes", "create.subtitle.slime_added": "Slime squishes", "create.subtitle.mechanical_press_activation": "Mechanical Press activates", "create.subtitle.mechanical_press_item_break": "Metal clanks", "create.subtitle.blockzapper_place": "Blocks zap into place", "create.subtitle.blockzapper_confirm": "Affirmative Ding", "create.subtitle.blockzapper_deny": "Declining Boop", "create.subtitle.block_funnel_eat": "Funnel CHOMPS", "create.subtitle.blaze_munch": "Blaze munches happily" }