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0d9a6cc8c3
- Fluid tanks now attach the full multiblock when a part of them is moved by a contraption - Fluid tanks now rotate and mirror properly - Fluid tanks now react to movement properly - Creative fluid tanks no longer lose configured fluid when more tanks are added to it - Fluid tanks no longer render ghost fluids when placed with nbt - Fixed some inconsistencies with tanks distributing fluids when connecting/disconnecting in multiblocks - TileEntities are now being considered when rendering static blocks in a moving structure. Fixed brackets and tank blocks not rendering properly - Poles no longer display their length when used for decoration - Increased scope of caught exceptions when rendering modded tes in schematics and on contraptions |
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