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![]() - Swich to tabs. (not everything is tabs yet) - Refactor light and color attributes to their own Enum. - Quaternion/pivot/position attribute shader. - Always update an instance when the WorldRenderer checks if it should rerender a block. - Simplify some names. - Remove generics in InstanceData classes. - Deployer Tiles now use the oriented material. - Press heads now correctly orient themselves. - ModelData buffers things faster and is simpler. |
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.. | ||
assets/create | ||
data | ||
META-INF | ||
ponder | ||
create.mixins.json | ||
pack.mcmeta |