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173eb6b7ab
- Allow defining custom potato cannon projectile types through JSON in datapacks - Separate PotatoCannonProjectileTypes into PotatoCannonProjectileType, PotatoProjectileTypeManager, and BuiltinPotatoProjectileTypes - Allow setting a custom render mode when building a projectile type - Prevent the potato cannon itself from being used as ammo |
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.. | ||
advancement | ||
block | ||
collision | ||
command | ||
config | ||
data | ||
fluid | ||
gui | ||
item | ||
mixin | ||
networking | ||
ponder | ||
render | ||
renderState | ||
sound | ||
tileEntity | ||
utility | ||
worldgen | ||
BreakProgressHook.java | ||
ResourceReloadHandler.java |