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25fdf08e11
- For each fog mode, compile a different version of each shader. - Could maybe do some fancier preprocessing to make writing shaders easier? |
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.. | ||
base | ||
components | ||
fluids | ||
goggles | ||
particle | ||
processing | ||
relays | ||
wrench | ||
KineticDebugger.java | ||
KineticNetwork.java | ||
RotationPropagator.java | ||
TorquePropagator.java |