Create/src/main/java/com/simibubi/create/AllEnchantments.java
PepperCode1 131c9a5479 Hard-working Registrate
- Deprecate CreateRegistrate#lazy, add CreateRegistrate#create, and call
registerEventListeners manually
- Remove Create#registrate and use Create.REGISTRATE instead
- Move tag datagen code and methods to TagGen
- Pass event busses directly to Curios#init
- Update logging to use SLF4J
- Update Flywheel to 0.6.8-95
- Increment version to 0.5.0.g
2022-11-17 13:50:15 -08:00

31 lines
1.1 KiB
Java

package com.simibubi.create;
import static com.simibubi.create.Create.REGISTRATE;
import com.simibubi.create.content.curiosities.armor.CapacityEnchantment;
import com.simibubi.create.content.curiosities.weapons.PotatoRecoveryEnchantment;
import com.tterrag.registrate.util.entry.RegistryEntry;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.item.enchantment.Enchantment.Rarity;
import net.minecraft.world.item.enchantment.EnchantmentCategory;
public class AllEnchantments {
public static final RegistryEntry<PotatoRecoveryEnchantment> POTATO_RECOVERY = REGISTRATE.object("potato_recovery")
.enchantment(EnchantmentCategory.BOW, PotatoRecoveryEnchantment::new)
.addSlots(EquipmentSlot.MAINHAND, EquipmentSlot.OFFHAND)
.lang("Potato Recovery")
.rarity(Rarity.UNCOMMON)
.register();
public static final RegistryEntry<CapacityEnchantment> CAPACITY = REGISTRATE.object("capacity")
.enchantment(EnchantmentCategory.ARMOR_CHEST, CapacityEnchantment::new)
.addSlots(EquipmentSlot.CHEST)
.lang("Capacity")
.rarity(Rarity.COMMON)
.register();
public static void register() {}
}