Create/src/main/java/com/simibubi/create/content/contraptions
JozsefA 55703d8838 Move to the template system and overhaul instance attributes
- All material shaders now use the template system.
 - Because of the template system, we can know what attributes a material has, along with how they're formatted.
 - All of the *Attribute enums are effectively inlined, as the context they used to provide is no longer needed.
2021-05-18 14:05:52 -07:00
..
base Move to the template system and overhaul instance attributes 2021-05-18 14:05:52 -07:00
components Move to the template system and overhaul instance attributes 2021-05-18 14:05:52 -07:00
fluids Block breaking overlay is animated now 2021-05-07 21:24:07 -07:00
goggles Cleanup 2021-05-01 15:41:03 -07:00
particle Housekeeping 2021-04-08 19:22:11 +02:00
processing Only a few moves left 2021-05-11 11:02:43 -07:00
relays Move to the template system and overhaul instance attributes 2021-05-18 14:05:52 -07:00
wrench Cleanup 2021-05-01 15:41:03 -07:00
KineticDebugger.java
KineticNetwork.java Advancing toward the day 2020-12-15 21:16:17 +01:00
RotationPropagator.java Cogwheel refactor Part I 2021-03-27 22:42:27 +01:00
TorquePropagator.java Port recent changes to compile 2020-10-04 01:59:51 +02:00