Mirror of Create in case github ever goes down
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PepperCode1 605daed671 Update Flywheel
- Fix SBB model buffering passing empty instead of virtual model data,
resulting in blocks like shafts appearing invisible with Flywheel off
- Fix endAndCombine not null checking unshadedData before transferring
it
- Remove VirtualEmptyBlockGetter which already exists in Flywheel
2024-04-02 19:23:14 -07:00
.github Bump version 2023-11-02 11:48:09 +01:00
gradle/wrapper Doesn't build script 2024-04-02 19:23:12 -07:00
src Update Flywheel 2024-04-02 19:23:14 -07:00
.editorconfig merge & comment cleanup 2021-05-03 18:25:57 +02:00
.gitattributes
.gitignore Squashed commit of the following: 2023-05-09 18:23:47 +02:00
build.gradle Exit stage right 2024-04-02 19:23:13 -07:00
crowdin.yml Update crowdin.yml 2023-09-19 18:29:59 +02:00
gradle.properties Update Flywheel 2024-04-02 19:23:14 -07:00
gradlew Doesn't build script 2024-04-02 19:23:12 -07:00
gradlew.bat Fix diving helmet check 2023-06-30 14:12:48 -07:00
LICENSE
README.md Update README 'supporters' and 'available for' bagdges 2023-07-04 20:59:35 -03:00
settings.gradle Doesn't build script 2024-04-02 19:23:12 -07:00

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Create
Patreon Supported Versions License Discord CF Modrinth

Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration, and Aesthetic Automation.

The added elements of tech are designed to leave as many design choices to the player as possible. With Create, the game isn't played inside a bunch of UIs, it challenges you to set up contraptions of animated components working together in many possible arrangements.

Create's visual in-game documentation called 'Ponder' will guide you through all added mechanics and gadgets.

 

Find out more about Create on our Curseforge or Modrinth Page

Looking for the Fabric port? Find it here