Create/src/main/java/com/simibubi/create/foundation/tileEntity
Jozufozu a52b6d766f MaterialGroups and massive refactors
- Move material stuff to its own package
 - The various render functions in the material tree now bind to specific render layers
 - Instancers can choose which layer to use
 - The layers are SOLID, CUTOUT, and TRANSPARENT
 - More layers are likely unnecessary, but we'll see
 - Deprecate functions in MaterialManager in favor of more builderesque ones using MaterialGroups
 - Catching up with Flywheel
 - Remove MatrixStacker in favor of Flywheel's TransformStack (thread safety too)
2021-07-21 20:30:35 -07:00
..
behaviour MaterialGroups and massive refactors 2021-07-21 20:30:35 -07:00
renderer Bulk remap, compiles 2021-07-15 11:32:03 +02:00
ComparatorUtil.java Refactor comparator overrides 2021-03-03 17:59:27 +01:00
SmartTileEntity.java Bulk remap, compiles 2021-07-15 11:32:03 +02:00
SyncedTileEntity.java Bulk remap, compiles 2021-07-15 11:32:03 +02:00
TileEntityBehaviour.java Bulk remap, compiles 2021-07-15 11:32:03 +02:00