Create/src/main/resources/assets/create/textures/block
Daniel Amberson 73e7df4227 "but the copper doesn't look minecraft-y enough!!"
yeah??

here you go, shush
2020-11-25 16:13:45 -06:00
..
diodes Get registrated, Part II 2020-05-22 20:02:07 +02:00
indicator Get registrated, Part II 2020-05-22 20:02:07 +02:00
oxidized "but the copper doesn't look minecraft-y enough!!" 2020-11-25 16:13:45 -06:00
palettes Generating Stairs, Slabs and Walls 2020-05-15 01:23:27 +02:00
sail Windmill is Bearing is Clockwork 2020-10-22 00:50:17 +02:00
seat Seats, part II 2020-07-22 01:18:09 +02:00
valve_handle fruit loops 2020-10-01 18:49:40 +02:00
adjustable_pulley_powered.png Generating complex blockstates 2020-05-18 22:01:09 +02:00
adjustable_pulley.png Generating complex blockstates 2020-05-18 22:01:09 +02:00
analog_lever.png Down the Refactor rabbit hole 2020-09-13 00:59:14 +02:00
andesite_alloy_mesh.png Spiffy Blockzapper 2019-10-21 23:45:16 +02:00
andesite_bricks.png
andesite_casing_belt.png Andesite Logistics 2020-07-08 01:36:34 +02:00
andesite_casing_connected.png Goodbye, tools 2020-05-15 02:05:01 +02:00
andesite_casing_short.png Asset Break 2020-08-24 23:45:37 +02:00
andesite_casing_very_short.png Asset Break 2020-08-24 23:45:37 +02:00
andesite_casing.png Not enough Connected Textures 2020-01-21 01:52:23 +01:00
andesite_frame.png Bunch of Model Prototypes 2019-12-17 19:27:00 +01:00
andesite_funnel_back.png Fun with funnels 2020-09-14 21:10:38 +02:00
andesite_funnel_neutral.png The Funnel doesn't end here 2020-11-11 19:00:31 +01:00
andesite_funnel_plating.png The Funnel doesn't end here 2020-11-11 19:00:31 +01:00
andesite_funnel_powered.png Fun with funnels 2020-09-14 21:10:38 +02:00
andesite_funnel_pull.png Fun with funnels 2020-09-14 21:10:38 +02:00
andesite_funnel_push.png Fun with funnels 2020-09-14 21:10:38 +02:00
andesite_funnel_tall_powered.png Fun with funnels 2020-09-14 21:10:38 +02:00
andesite_funnel_tall.png Fun with funnels 2020-09-14 21:10:38 +02:00
andesite_funnel.png Fun with funnels 2020-09-14 21:10:38 +02:00
andesite_tunnel_top_window.png LeastReality's Belt Tunnel Rework 2020-07-16 19:13:00 +02:00
andesite_tunnel_top.png Logistical enhancements and fixes 2020-07-10 19:48:04 +02:00
andesite_tunnel.png LeastReality's Belt Tunnel Rework 2020-07-16 19:13:00 +02:00
axis_top.png Belt casing overhaul 2020-07-07 16:03:49 +02:00
axis.png Contraption bugs and balance 2020-02-16 18:26:06 +01:00
basin_canal.png More unfinished basin business 2020-10-06 20:43:13 +02:00
basin_side.png Asset Break 2020-08-24 23:45:37 +02:00
basin.png Asset Break 2020-08-24 23:45:37 +02:00
bearing_top_wooden.png "but the copper doesn't look minecraft-y enough!!" 2020-11-25 16:13:45 -06:00
bearing_top.png Get registrated 2020-05-21 00:15:02 +02:00
belt_animated.png Not enough polish 2020-07-12 02:05:29 +02:00
belt_diagonal_animated.png Not enough polish 2020-07-12 02:05:29 +02:00
belt_diagonal.png Not enough polish 2020-07-12 02:05:29 +02:00
belt_offset.png Not enough polish 2020-07-12 02:05:29 +02:00
belt.png Not enough polish 2020-07-12 02:05:29 +02:00
blaze_brass_mesh.png Refactored item registering and rendering 2020-02-03 16:47:58 +01:00
blaze_burner_inner.png Cleanup crew 2020-07-23 17:41:15 +02:00
blaze_burner_side.png Cleanup crew 2020-07-23 17:41:15 +02:00
blaze_heater_brazier.png More brass and copper polishing 2020-07-15 13:47:03 -05:00
blaze_kindled.png Cleanup crew 2020-07-23 17:41:15 +02:00
blaze_seething.png brass/andesite cog retexture + others 2020-08-04 12:00:52 -05:00
blaze_smouldering.png brass/andesite cog retexture + others 2020-08-04 12:00:52 -05:00
bracket_metal.png Brackets and spilled potions 2020-11-04 19:08:01 +01:00
bracket_plate_metal.png Brackets and spilled potions 2020-11-04 19:08:01 +01:00
bracket_plate_wooden.png Brackets and spilled potions 2020-11-04 19:08:01 +01:00
bracket_wooden.png Brackets and spilled potions 2020-11-04 19:08:01 +01:00
brass_block.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
brass_casing_belt.png More brass and copper polishing 2020-07-15 13:47:03 -05:00
brass_casing_connected.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
brass_casing_inner.png Get registrated, Part II 2020-05-22 20:02:07 +02:00
brass_casing_side.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
brass_casing.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
brass_funnel_back.png Fun with funnels 2020-09-14 21:10:38 +02:00
brass_funnel_neutral.png The Funnel doesn't end here 2020-11-11 19:00:31 +01:00
brass_funnel_plating.png The Funnel doesn't end here 2020-11-11 19:00:31 +01:00
brass_funnel_powered.png Fun with funnels 2020-09-14 21:10:38 +02:00
brass_funnel_pull.png Fun with funnels 2020-09-14 21:10:38 +02:00
brass_funnel_push.png Fun with funnels 2020-09-14 21:10:38 +02:00
brass_funnel_tall_powered.png Fun with funnels 2020-09-14 21:10:38 +02:00
brass_funnel_tall.png Fun with funnels 2020-09-14 21:10:38 +02:00
brass_funnel.png Fun with funnels 2020-09-14 21:10:38 +02:00
brass_gearbox.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
brass_storage_block.png "but the copper doesn't look minecraft-y enough!!" 2020-11-25 16:13:45 -06:00
brass_tunnel_top_connected.png Fun with funnels 2020-09-14 21:10:38 +02:00
brass_tunnel_top_window.png Fun with funnels 2020-09-14 21:10:38 +02:00
brass_tunnel_top.png Fun with funnels 2020-09-14 21:10:38 +02:00
brass_tunnel.png Fun with funnels 2020-09-14 21:10:38 +02:00
cart_assembler_side.png the redstone reciever recieved a replenishing retexture 2020-08-28 06:43:27 -05:00
chorus_chrome_mesh.png Refactored item registering and rendering 2020-02-03 16:47:58 +01:00
chute_diagonal.png Asset Break 2020-08-24 23:45:37 +02:00
chute.png Logistics' final stretch, Part II 2020-09-20 21:34:36 +02:00
clockwork_bearing_side.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
clutch_off.png Reworked the Belt Observer 2020-02-13 18:35:14 +01:00
clutch_on.png
cogwheel.png brass/andesite cog retexture + others 2020-08-04 12:00:52 -05:00
contact_front.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
contact_side_powered.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
contact_side.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
content_observer_inner_powered.png Logistics' final stretch, Part II 2020-09-20 21:34:36 +02:00
content_observer_inner.png Logistics' final stretch, Part II 2020-09-20 21:34:36 +02:00
content_observer_powered.png Logistics' final stretch, Part II 2020-09-20 21:34:36 +02:00
content_observer.png Logistics' final stretch, Part II 2020-09-20 21:34:36 +02:00
copper_casing_connected.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
copper_casing.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
copper_gearbox.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
crafter_side_connected.png Filtered Basin Processing 2020-09-04 15:16:07 +02:00
crafter_side.png Filtered Basin Processing 2020-09-04 15:16:07 +02:00
crafter_thingies.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
crafter_top.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
crafter_topunderside.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
crate_andesite_side.png Creative Crate Revival 2020-05-07 19:52:36 +02:00
crate_andesite.png Creative Crate Revival 2020-05-07 19:52:36 +02:00
crate_brass_side.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
crate_brass.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
crate_copper_side.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
crate_copper.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
crate_creative_side.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
crate_creative.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
creative_casing_connected.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
creative_casing.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
creative_fluid_tank_connected.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
creative_fluid_tank_window_single.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
creative_fluid_tank_window.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
creative_fluid_tank.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
creative_motor.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
crushing_wheel_body.png Spinny vortex 2020-11-06 19:45:38 +01:00
crushing_wheel.png
cuckoo_clock.png The Cuckoo Clock 2020-02-05 23:34:23 +01:00
dark_metal_block.png Cleanup crew 2020-07-23 17:41:15 +02:00
deployer.png Place, Use, Take and Poke 2020-01-23 22:23:00 +01:00
depot_side.png Asset Break 2020-08-24 23:45:37 +02:00
depot_top.png Logistical Mockups Part III 2020-06-20 20:02:27 +02:00
encased_belt_end.png Better Encased Belts 2019-12-12 10:56:34 +01:00
encased_belt_middle.png Better Encased Belts 2019-12-12 10:56:34 +01:00
encased_belt.png Better Encased Belts 2019-12-12 10:56:34 +01:00
encased_pipe.png Encased and Windowed Pipes 2020-08-25 20:12:33 +02:00
fan_blades.png JEI Traveling down the Recipe Chain 2020-01-27 23:25:59 +01:00
fan_casing.png
fan_side.png bark is DUMB 2020-07-20 16:37:40 -05:00
filtered_detector_front.png Logistics' final stretch, Part II 2020-09-20 21:34:36 +02:00
filtered_detector_top.png Logistics' final stretch, Part II 2020-09-20 21:34:36 +02:00
fluid_pipe.png Valves and Valve handles 2020-09-25 17:22:16 +02:00
fluid_tank_connected.png Tanks, Obama 2020-07-19 00:22:14 +02:00
fluid_tank_window_single.png Tanks, Obama 2020-07-19 00:22:14 +02:00
fluid_tank_window.png Tanks, Obama 2020-07-19 00:22:14 +02:00
fluid_tank.png Tanks, Obama 2020-07-19 00:22:14 +02:00
fluid_valve.png Valves and Valve handles 2020-09-25 17:22:16 +02:00
furnace_cylinder.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
gauge.png Asset Break 2020-08-24 23:45:37 +02:00
gearbox_top.png
gearbox.png
gearshift_off.png
gearshift_on.png
glass_fluid_pipe.png Valves and Valve handles 2020-09-25 17:22:16 +02:00
harvester.png
hose_pulley_magnet.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
hose_pulley_rope.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
item_drain_side.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
item_drain_top.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
large_cogwheel.png cogwheel cleanup 2020-07-26 20:29:24 -05:00
linear_chassis_end_connected.png Stone variant recipes 2020-05-31 19:17:00 +02:00
linear_chassis_end_sticky_connected.png Stone variant recipes 2020-05-31 19:17:00 +02:00
linear_chassis_end_sticky.png Stone variant recipes 2020-05-31 19:17:00 +02:00
linear_chassis_end.png Stone variant recipes 2020-05-31 19:17:00 +02:00
linear_chassis_side.png the linear chassis blocks no longer look bad 2020-08-12 13:55:45 -05:00
machine_base_top.png Bunch of Model Prototypes 2019-12-17 19:27:00 +01:00
marker_flag.png Mechanical Arm Implementation 2020-07-01 22:02:00 +02:00
mechanical_arm.png brass/andesite cog retexture + others 2020-08-04 12:00:52 -05:00
mechanical_bearing_side.png Get registrated 2020-05-21 00:15:02 +02:00
mechanical_press_bottom.png
mechanical_press_head.png Filtered Basin Processing 2020-09-04 15:16:07 +02:00
mechanical_press_pole.png Place, Use, Take and Poke 2020-01-23 22:23:00 +01:00
mechanical_press_side.png Filtered Basin Processing 2020-09-04 15:16:07 +02:00
mechanical_press_top.png Filtered Basin Processing 2020-09-04 15:16:07 +02:00
mechanical_saw_top.png Mind your fingers 2020-09-12 21:46:54 +01:00
millstone.png brass/andesite cog retexture + others 2020-08-04 12:00:52 -05:00
mixer_base_side.png Filtered Basin Processing 2020-09-04 15:16:07 +02:00
mixer_head.png Mixing it up 2019-10-29 19:02:20 +01:00
net.png Bunch of Model Prototypes 2019-12-17 19:27:00 +01:00
nixie_tube.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
noisy_iron_block.png Saw it 2019-10-19 23:42:44 +02:00
pipe_drain.png Encased and Windowed Pipes 2020-08-25 20:12:33 +02:00
piston_bottom.png
piston_inner.png
pole_end.png
portable_fluid_interface.png Fluid Delivery 2020-11-25 18:54:59 +01:00
portable_storage_interface.png Workstation transfer, Part I 2020-09-24 13:39:12 +02:00
pulley_casing.png Clockwork Bearing and Rope Pulley 2020-02-15 18:54:23 +01:00
pulley_magnet.png Clockwork Bearing and Rope Pulley 2020-02-15 18:54:23 +01:00
pulley_rope.png Clockwork Bearing and Rope Pulley 2020-02-15 18:54:23 +01:00
pump.png Tanks, Obama 2020-07-19 00:22:14 +02:00
radial_chassis_end.png bark is DUMB 2020-07-20 16:37:40 -05:00
radial_chassis_side_sticky.png bark is DUMB 2020-07-20 16:37:40 -05:00
radial_chassis_side.png bark is DUMB 2020-07-20 16:37:40 -05:00
redstone_antenna_powered.png
redstone_antenna.png
redstone_bridge_powered.png the redstone reciever recieved a replenishing retexture 2020-08-28 06:43:27 -05:00
redstone_bridge.png the redstone reciever recieved a replenishing retexture 2020-08-28 06:43:27 -05:00
refined_radiance_block.png something?? 2020-08-26 23:21:09 -05:00
refined_radiance_casing_connected.png VERY small nitpick 2020-08-05 10:04:53 -05:00
refined_radiance_casing.png something?? 2020-08-26 23:21:09 -05:00
reinforced_rail_top.png reinforced rails 2020-06-09 23:49:39 +02:00
saw_reversed.png Overhaul mechanical saw rendering 2020-10-12 23:25:35 -04:00
saw_reversed.png.mcmeta Overhaul mechanical saw rendering 2020-10-12 23:25:35 -04:00
schematic_table_side.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
schematic_table_top.png Destroyer of Lakes 2020-10-30 02:16:08 +01:00
schematicannon.png Refactored animated block partials 2020-02-04 14:48:21 +01:00
sealer.png Logistical Mockups Part II 2020-06-20 16:10:07 +02:00
secondary_linear_chassis_side.png the linear chassis blocks no longer look bad 2020-08-12 13:55:45 -05:00
sequenced_gearshift_1.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
sequenced_gearshift_2.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
sequenced_gearshift_3.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
sequenced_gearshift_4.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
sequenced_gearshift_5.png hi mixels are bad 2020-08-28 08:17:34 -05:00
sequenced_gearshift.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
shadow_steel_casing_connected.png the casings no longer look like garbage 2020-08-05 09:11:11 -05:00
shadow_steel_casing.png Logistics' final stretch, Part I 2020-09-19 15:19:22 +02:00
smart_pipe_1.png Smart Fluid Pipes 2020-10-17 18:20:05 +02:00
smart_pipe_2.png Smart Fluid Pipes 2020-10-17 18:20:05 +02:00
smooth_dark_log_top.png Filtered Basin Processing 2020-09-04 15:16:07 +02:00
spout.png Grunthog Day 2020-08-31 12:49:36 +02:00
static_saw.png
steam_engine_wheel.png Polished brass and copper textures 2020-07-15 07:08:52 -05:00
symmetry_mirror.png Quality 2020-10-02 14:28:48 +02:00
terrain_zapper_mesh.png Handheld Worldshaper 2020-03-05 19:52:10 +01:00
wheel_extras.png more corrections 2020-08-28 12:20:07 -05:00
wheel.png more corrections 2020-08-28 12:20:07 -05:00
windmill_bearing_side.png "but the copper doesn't look minecraft-y enough!!" 2020-11-25 16:13:45 -06:00
zinc_block.png "but the copper doesn't look minecraft-y enough!!" 2020-11-25 16:13:45 -06:00
zinc_ore.png Sprites and CT 2020-01-13 20:23:44 +01:00