mirror of
https://github.com/Creators-of-Create/Create.git
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Mirror of Create in case github ever goes down
8bf42ffa6f
- Add #create:blaze_burner_capturable entity type tag - Make it so blocks that do not implement IWrenchable and that are tagged can only be picked up with a wrench while sneaking - Fix AnalogLeverInstance not rendering indicator on 1.18 and 1.19 and rendering indicator at wrong place in 1.20 - Change AirCurrent entity distance calculation to fix issues with some items not being processed - Simplify AirCurrent max VoxelShape depth calculation by using min and max instead of raycasting - Fix pipe cobblestone generation - Fix vertical smart observers outputting redstone signal from wrong sides - Fix smart observer using wrong bottom texture |
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LICENSE | ||
README.md | ||
settings.gradle |
Create
Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration, and Aesthetic Automation.
The added elements of tech are designed to leave as many design choices to the player as possible. With Create, the game isn't played inside a bunch of UIs, it challenges you to set up contraptions of animated components working together in many possible arrangements.
Create's visual in-game documentation called 'Ponder' will guide you through all added mechanics and gadgets.