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![]() - Fixed Chutes pulling from inventories causing major framerate drops - Fixed Chutes sending update packets when idling - Added a max range for filter slot rendering of blocks - Synced TEs are no longer able to cause side-effects by calling sendData on the Render Thread |
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block | ||
item | ||
packet | ||
IRedstoneLinkable.java | ||
RedstoneLinkNetworkHandler.java |