Create/src/main/java/com/simibubi/create/foundation/tileEntity
simibubi 9fe1d85199 Reworked belt processing and interfacing
- Removed the IBeltAttachment system
- Item processing on belts is now a TE behaviour
- Added TE behaviour for allowing belts (and similar) to directly insert items
- Massive refactor to the Belts' inventory
- Fixed fast moving items missing their processing step
- Saws, Basins, Crushing Wheels, Belts and Crafters now interact through the new behaviour rather than hard-coded interactions
- Fixed items (visually) disappearing on saws while queueing up
- Items on belts now back up a little further away from the end of the belt
2020-06-26 21:38:10 +02:00
..
behaviour Reworked belt processing and interfacing 2020-06-26 21:38:10 +02:00
renderer Reversed Simi's reverse-rendering 2020-05-25 23:09:36 +02:00
PosBoundSmartTileEntity.java Re-organized packages and utilities 2020-05-23 14:02:38 +02:00
SmartTileEntity.java Reworked belt processing and interfacing 2020-06-26 21:38:10 +02:00
SyncedTileEntity.java Re-organized packages and utilities 2020-05-23 14:02:38 +02:00
TileEntityBehaviour.java Reworked belt processing and interfacing 2020-06-26 21:38:10 +02:00